hedgewars/uGears.pas
author unc0rr
Sun, 12 Apr 2009 15:30:41 +0000
changeset 1967 213d368a002f
parent 1966 31e449e1d9dd
child 1977 2284d7fefe4f
permissions -rw-r--r--
Predefine some ammo schemes
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2009 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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unit uGears;
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interface
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uses SDLh, uConsts, uFloat;
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{$INCLUDE options.inc}
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const AllInactive: boolean = false;
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      PrvInactive: boolean = false;
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type PGear = ^TGear;
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	TGearStepProcedure = procedure (Gear: PGear);
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	TGear = record
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			NextGear, PrevGear: PGear;
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			Active: Boolean;
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			Invulnerable: Boolean;
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			Ammo : PAmmo;
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			State : Longword;
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			X : hwFloat;
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			Y : hwFloat;
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			dX: hwFloat;
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			dY: hwFloat;
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			Kind: TGearType;
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			Pos: Longword;
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			doStep: TGearStepProcedure;
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			Radius: LongInt;
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			Angle, Power : Longword;
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			DirAngle: real;
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			Timer : LongWord;
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			Elasticity: hwFloat;
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			Friction  : hwFloat;
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			Message, MsgParam : Longword;
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			Hedgehog: pointer;
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			Health, Damage: LongInt;
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			CollisionIndex: LongInt;
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			Tag: LongInt;
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			Tex: PTexture;
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			Z: Longword;
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			IntersectGear: PGear;
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			TriggerId: Longword;
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			uid: Longword;
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			end;
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function  AddGear(X, Y: LongInt; Kind: TGearType; State: Longword; dX, dY: hwFloat; Timer: LongWord): PGear;
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procedure ProcessGears;
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procedure ResetUtilities;
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procedure SetAllToActive;
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procedure SetAllHHToActive;
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procedure DrawGears;
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procedure FreeGearsList;
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procedure AddMiscGears;
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procedure AssignHHCoords;
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procedure InsertGearToList(Gear: PGear);
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procedure RemoveGearFromList(Gear: PGear);
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var CurAmmoGear: PGear = nil;
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    GearsList: PGear = nil;
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    KilledHHs: Longword = 0;
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implementation
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uses uWorld, uMisc, uStore, uConsole, uSound, uTeams, uRandom, uCollisions,
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	uLand, uIO, uLandGraphics, uAIMisc, uLocale, uAI, uAmmos, uTriggers, 
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{$IFDEF IPHONE}
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	gles11,
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{$ELSE}
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	GL,
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{$ENDIF}
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	uStats, uVisualGears;
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const MAXROPEPOINTS = 384;
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var RopePoints: record
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                Count: Longword;
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                HookAngle: GLfloat;
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                ar: array[0..MAXROPEPOINTS] of record
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                                  X, Y: hwFloat;
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                                  dLen: hwFloat;
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                                  b: boolean;
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                                  end;
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                 end;
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procedure DeleteGear(Gear: PGear); forward;
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procedure doMakeExplosion(X, Y, Radius: LongInt; Mask: LongWord); forward;
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procedure AmmoShove(Ammo: PGear; Damage, Power: LongInt); forward;
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//procedure AmmoFlameWork(Ammo: PGear); forward;
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function  CheckGearNear(Gear: PGear; Kind: TGearType; rX, rY: LongInt): PGear; forward;
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procedure SpawnBoxOfSmth; forward;
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procedure AfterAttack; forward;
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procedure FindPlace(var Gear: PGear; withFall: boolean; Left, Right: LongInt); forward;
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procedure HedgehogStep(Gear: PGear); forward;
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procedure doStepHedgehogMoving(Gear: PGear); forward;
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procedure HedgehogChAngle(Gear: PGear); forward;
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procedure ShotgunShot(Gear: PGear); forward;
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procedure PickUp(HH, Gear: PGear); forward;
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procedure HHSetWeapon(Gear: PGear); forward;
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{$INCLUDE GSHandlers.inc}
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{$INCLUDE HHHandlers.inc}
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const doStepHandlers: array[TGearType] of TGearStepProcedure = (
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			@doStepBomb,
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			@doStepHedgehog,
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			@doStepGrenade,
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			@doStepHealthTag,
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			@doStepGrave,
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			@doStepUFO,
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			@doStepShotgunShot,
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			@doStepPickHammer,
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			@doStepRope,
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			@doStepSmokeTrace,
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			@doStepExplosion,
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			@doStepMine,
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			@doStepCase,
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			@doStepDEagleShot,
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			@doStepDynamite,
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			@doStepTeamHealthSorter,
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			@doStepBomb,
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			@doStepCluster,
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			@doStepShover,
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			@doStepFlame,
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			@doStepFirePunch,
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			@doStepActionTimer,
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			@doStepActionTimer,
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			@doStepActionTimer,
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			@doStepParachute,
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			@doStepAirAttack,
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			@doStepAirBomb,
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			@doStepBlowTorch,
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			@doStepGirder,
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			@doStepTeleport,
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			@doStepSwitcher,
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			@doStepCase,
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			@doStepMortar,
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			@doStepWhip,
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			@doStepKamikaze,
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			@doStepCake,
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			@doStepSeduction,
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			@doStepWatermelon,
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			@doStepCluster,
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			@doStepBomb,
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			@doStepSmokeTrace,
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			@doStepWaterUp,
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			@doStepDrill,
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			@doStepBallgun,
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			@doStepBomb,
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			@doStepRCPlane
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			);
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procedure InsertGearToList(Gear: PGear);
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var tmp, ptmp: PGear;
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begin
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if GearsList = nil then
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	GearsList:= Gear
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	else begin
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	tmp:= GearsList;
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	ptmp:= GearsList;
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	while (tmp <> nil) and (tmp^.Z <= Gear^.Z) do
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		begin
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		ptmp:= tmp;
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		tmp:= tmp^.NextGear
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		end;
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	if ptmp <> nil then
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		begin
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		Gear^.NextGear:= ptmp^.NextGear;
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		Gear^.PrevGear:= ptmp;
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		if ptmp^.NextGear <> nil then ptmp^.NextGear^.PrevGear:= Gear;
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		ptmp^.NextGear:= Gear
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		end
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	else GearsList:= Gear
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	end
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end;
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procedure RemoveGearFromList(Gear: PGear);
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begin
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if Gear^.NextGear <> nil then Gear^.NextGear^.PrevGear:= Gear^.PrevGear;
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if Gear^.PrevGear <> nil then
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	Gear^.PrevGear^.NextGear:= Gear^.NextGear
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else
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	GearsList:= Gear^.NextGear
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end;
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371
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function AddGear(X, Y: LongInt; Kind: TGearType; State: Longword; dX, dY: hwFloat; Timer: LongWord): PGear;
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const Counter: Longword = 0;
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var Result: PGear;
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begin
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inc(Counter);
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{$IFDEF DEBUGFILE}
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AddFileLog('AddGear: #' + inttostr(Counter) + ' (' + inttostr(x) + ',' + inttostr(y) + '), d(' + floattostr(dX) + ',' + floattostr(dY) + ') type = ' + inttostr(ord(Kind)));
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{$ENDIF}
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New(Result);
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FillChar(Result^, sizeof(TGear), 0);
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Result^.X:= int2hwFloat(X);
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Result^.Y:= int2hwFloat(Y);
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Result^.Kind := Kind;
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Result^.State:= State;
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Result^.Active:= true;
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Result^.dX:= dX;
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Result^.dY:= dY;
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Result^.doStep:= doStepHandlers[Kind];
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Result^.CollisionIndex:= -1;
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Result^.Timer:= Timer;
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Result^.Z:= cUsualZ;
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Result^.uid:= Counter;
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if CurrentTeam <> nil then
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	begin
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	Result^.Hedgehog:= CurrentHedgehog;
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	Result^.IntersectGear:= CurrentHedgehog^.Gear
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	end;
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ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
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case Kind of
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   gtAmmo_Bomb,
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 gtClusterBomb: begin
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                Result^.Radius:= 4;
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                Result^.Elasticity:= _0_6;
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                Result^.Friction:= _0_96;
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                end;
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  gtWatermelon: begin
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                Result^.Radius:= 4;
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                Result^.Elasticity:= _0_8;
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                Result^.Friction:= _0_995;
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                end;
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    gtHedgehog: begin
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                Result^.Radius:= cHHRadius;
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                Result^.Elasticity:= _0_35;
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                Result^.Friction:= _0_999;
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                Result^.Angle:= cMaxAngle div 2;
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                Result^.Z:= cHHZ;
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                end;
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gtAmmo_Grenade: begin
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                Result^.Radius:= 4;
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                end;
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   gtHealthTag: begin
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                Result^.Timer:= 1500;
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ca089787f59d Tags with current damage
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                Result^.Z:= 2001;
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   253
                end;
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       gtGrave: begin
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                Result^.Radius:= 10;
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                Result^.Elasticity:= _0_6;
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   257
                end;
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         gtUFO: begin
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   259
                Result^.Radius:= 5;
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   260
                Result^.Timer:= 500;
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                Result^.Elasticity:= _0_9
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   262
                end;
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   263
 gtShotgunShot: begin
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   264
                Result^.Timer:= 900;
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   265
                Result^.Radius:= 2
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   266
                end;
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   267
  gtPickHammer: begin
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   268
                Result^.Radius:= 10;
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                Result^.Timer:= 4000
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   270
                end;
1263
24677a82531d Add Hellish bomb weapon
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  gtSmokeTrace,
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   gtEvilTrace: begin
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                Result^.X:= Result^.X - _16;
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                Result^.Y:= Result^.Y - _16;
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                Result^.State:= 8;
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                Result^.Z:= cSmokeZ
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   277
                end;
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        gtRope: begin
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   279
                Result^.Radius:= 3;
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                Result^.Friction:= _450;
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                RopePoints.Count:= 0;
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   282
                end;
9
4cbf854ad095 - Show explosion
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   283
   gtExplosion: begin
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36b5cc8264e8 Damaged hedgehog animation
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   284
                Result^.X:= Result^.X;
36b5cc8264e8 Damaged hedgehog animation
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   285
                Result^.Y:= Result^.Y;
9
4cbf854ad095 - Show explosion
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   286
                end;
10
edf56dca1587 - Mine weapon
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   287
        gtMine: begin
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2cfdc4bfc2be Mines also collide
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   288
                Result^.State:= Result^.State or gstMoving;
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33040b7695c0 - Some changes in clusters initialization
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   289
                Result^.Radius:= 2;
351
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                Result^.Elasticity:= _0_55;
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   291
                Result^.Friction:= _0_995;
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   292
                Result^.Timer:= 3000;
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edf56dca1587 - Mine weapon
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   293
                end;
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81f125629b25 - Mine checks whether a hedgehog is near less frequently
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   294
        gtCase: begin
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   295
                Result^.Radius:= 16;
601
78a68cc4d846 Special game mode allowing the only clan on map for training mode
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   296
                Result^.Elasticity:= _0_3
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81f125629b25 - Mine checks whether a hedgehog is near less frequently
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   297
                end;
37
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   298
  gtDEagleShot: begin
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   299
                Result^.Radius:= 1;
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   300
                Result^.Health:= 50
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   301
                end;
39
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   302
    gtDynamite: begin
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   303
                Result^.Radius:= 3;
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   304
                Result^.Elasticity:= _0_55;
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   305
                Result^.Friction:= _0_03;
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   306
                Result^.Timer:= 5000;
39
b78e7185ed13 - Increased FPS
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diff changeset
   307
                end;
910
8d5f3fef4ac2 Set radius for clusters of clusterbomb
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   308
     gtCluster: Result^.Radius:= 2;
878
45bff6dadfce - Fix baseball bat
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   309
      gtShover: Result^.Radius:= 20;
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29b477319854 - New test map
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   310
       gtFlame: begin
1586
2c6f1d1f43c1 Adjust flame parameters to produce more damage
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   311
                Result^.Tag:= Counter mod 32;
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29bc9c36ad5f Fixed-point arithmetics in engine.
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   312
                Result^.Radius:= 1;
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2c6f1d1f43c1 Adjust flame parameters to produce more damage
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                Result^.Health:= 5;
1555
0a62938e695a - Hellish bomb now spreads fire
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   314
                if (Result^.dY.QWordValue = 0) and (Result^.dX.QWordValue = 0) then
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   315
                	begin
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   316
                	Result^.dY:= (getrandom - _0_8) * _0_03;
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   317
                	Result^.dX:= (getrandom - _0_5) * _0_4
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   318
                	end
79
29b477319854 - New test map
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   319
                end;
82
2f4f3236cccc - New fort
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   320
   gtFirePunch: begin
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29bc9c36ad5f Fixed-point arithmetics in engine.
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   321
                Result^.Radius:= 15;
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   322
                Result^.Tag:= Y
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2f4f3236cccc - New fort
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   323
                end;
302
7aca131ecd7f First implementation of Blow Torch
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   324
     gtAirBomb: begin
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
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   325
                Result^.Radius:= 5;
302
7aca131ecd7f First implementation of Blow Torch
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   326
                end;
7aca131ecd7f First implementation of Blow Torch
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   327
   gtBlowTorch: begin
511
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 509
diff changeset
   328
                Result^.Radius:= cHHRadius + cBlowTorchC;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   329
                Result^.Timer:= 7500;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   330
                end;
540
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 539
diff changeset
   331
    gtSwitcher: begin
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 539
diff changeset
   332
                Result^.Z:= cCurrHHZ
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 539
diff changeset
   333
                end;
593
1f5e66379a43 Triggers proof-of-concept
unc0rr
parents: 590
diff changeset
   334
      gtTarget: begin
601
78a68cc4d846 Special game mode allowing the only clan on map for training mode
unc0rr
parents: 595
diff changeset
   335
                Result^.Radius:= 16;
78a68cc4d846 Special game mode allowing the only clan on map for training mode
unc0rr
parents: 595
diff changeset
   336
                Result^.Elasticity:= _0_3
593
1f5e66379a43 Triggers proof-of-concept
unc0rr
parents: 590
diff changeset
   337
                end;
924
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 917
diff changeset
   338
      gtMortar: begin
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 987
diff changeset
   339
                Result^.Radius:= 4;
924
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 917
diff changeset
   340
                Result^.Elasticity:= _0_2;
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 917
diff changeset
   341
                Result^.Friction:= _0_08
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 917
diff changeset
   342
                end;
925
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
   343
        gtWhip: Result^.Radius:= 20;
984
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 982
diff changeset
   344
    gtKamikaze: begin
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 982
diff changeset
   345
                Result^.Health:= 2048;
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 982
diff changeset
   346
                Result^.Radius:= 20
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 982
diff changeset
   347
                end;
1089
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
   348
        gtCake: begin
1261
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
   349
                Result^.Health:= 2048;
1103
1ff3db3c12af Show cake rotated correct angle
unc0rr
parents: 1089
diff changeset
   350
                Result^.Radius:= 7;
1109
87c44c14fdd4 - Cake sits down before exploding
unc0rr
parents: 1108
diff changeset
   351
                Result^.Z:= cOnHHZ;
1089
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
   352
                if hwSign(dX) > 0 then Result^.Angle:= 1 else Result^.Angle:= 3
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
   353
                end;
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   354
 gtHellishBomb: begin
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   355
                Result^.Radius:= 4;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   356
                Result^.Elasticity:= _0_5;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   357
                Result^.Friction:= _0_96;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   358
                end;
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1560
diff changeset
   359
       gtDrill: begin
cf88e0ace609 Drill rocket
unc0rr
parents: 1560
diff changeset
   360
                Result^.Timer:= 5000;
cf88e0ace609 Drill rocket
unc0rr
parents: 1560
diff changeset
   361
                Result^.Radius:= 4;
cf88e0ace609 Drill rocket
unc0rr
parents: 1560
diff changeset
   362
                end;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   363
        gtBall: begin
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   364
                Result^.Radius:= 5;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   365
                Result^.Tag:= random(8);
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   366
                Result^.Timer:= 5000;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   367
                Result^.Elasticity:= _0_7;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   368
                Result^.Friction:= _0_995;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   369
                end;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   370
     gtBallgun: begin
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   371
                Result^.Timer:= 5001;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   372
                end;
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
   373
     gtRCPlane: begin
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
   374
                Result^.Timer:= 15000;
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
   375
                Result^.Health:= 3;
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
   376
                Result^.Radius:= 8;
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
   377
                end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   378
     end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   379
InsertGearToList(Result);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   380
AddGear:= Result
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   381
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   382
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
   383
procedure DeleteGear(Gear: PGear);
48
0f396d0c429d - New /skip command
unc0rr
parents: 47
diff changeset
   384
var team: PTeam;
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
   385
	t: Longword;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   386
begin
503
2cfdc4bfc2be Mines also collide
unc0rr
parents: 498
diff changeset
   387
DeleteCI(Gear);
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 755
diff changeset
   388
5ecf042f6113 More sprites are visible
unc0rr
parents: 755
diff changeset
   389
if Gear^.Tex <> nil then
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   390
	begin
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   391
	FreeTexture(Gear^.Tex);
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   392
	Gear^.Tex:= nil
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   393
	end;
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 755
diff changeset
   394
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   395
if Gear^.Kind = gtHedgehog then
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   396
	if CurAmmoGear <> nil then
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   397
		begin
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   398
		Gear^.Message:= gm_Destroy;
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   399
		CurAmmoGear^.Message:= gm_Destroy;
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   400
		exit
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   401
		end
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   402
	else
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   403
		begin
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   404
		if not (hwRound(Gear^.Y) < cWaterLine) then
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   405
			begin
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   406
			t:= max(Gear^.Damage, Gear^.Health);
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   407
			Gear^.Damage:= t;
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   408
			AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtHealthTag, t, _0, _0, 0)^.Hedgehog:= Gear^.Hedgehog;
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   409
			uStats.HedgehogDamaged(Gear)
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   410
			end;
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
   411
	
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   412
		team:= PHedgehog(Gear^.Hedgehog)^.Team;
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   413
		if CurrentHedgehog^.Gear = Gear then
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   414
			FreeActionsList; // to avoid ThinkThread on drawned gear
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
   415
		
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   416
		PHedgehog(Gear^.Hedgehog)^.Gear:= nil;
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   417
		inc(KilledHHs);
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
   418
		RecountTeamHealth(team)
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   419
		end;
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   420
{$IFDEF DEBUGFILE}
1503
a40b871d506b Mark each gear with unique id
unc0rr
parents: 1495
diff changeset
   421
with Gear^ do AddFileLog('Delete: #' + inttostr(uid) + ' (' + inttostr(hwRound(x)) + ',' + inttostr(hwRound(y)) + '), d(' + floattostr(dX) + ',' + floattostr(dY) + ') type = ' + inttostr(ord(Kind)));
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   422
{$ENDIF}
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   423
595
5ee863f2f568 Triggers PoC: targets are spawned right after the previous damaged
unc0rr
parents: 593
diff changeset
   424
if Gear^.TriggerId <> 0 then TickTrigger(Gear^.TriggerId);
82
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
   425
if CurAmmoGear = Gear then CurAmmoGear:= nil;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   426
if FollowGear = Gear then FollowGear:= nil;
294
92a7ccd67bb9 Current hedgehog is on top of others in Z-order
unc0rr
parents: 293
diff changeset
   427
RemoveGearFromList(Gear);
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
   428
Dispose(Gear)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   429
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   430
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   431
function CheckNoDamage: boolean; // returns TRUE in case of no damaged hhs
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   432
var Gear: PGear;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   433
    dmg: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   434
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   435
CheckNoDamage:= true;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   436
Gear:= GearsList;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   437
while Gear <> nil do
867
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
   438
	begin
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
   439
	if Gear^.Kind = gtHedgehog then
1861
unc0rr
parents: 1854
diff changeset
   440
		begin
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   441
		if (Gear^.Damage <> 0) and
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   442
		(not Gear^.Invulnerable) then
1861
unc0rr
parents: 1854
diff changeset
   443
			begin
1869
490005509a7b patch by nemo
unc0rr
parents: 1868
diff changeset
   444
            if (PHedgehog(Gear^.Hedgehog)^.Team = CurrentTeam) and
490005509a7b patch by nemo
unc0rr
parents: 1868
diff changeset
   445
               (Gear^.Damage <> int(cHealthDecrease)) then
1868
2fe8d045f6a1 pathc by nemo
unc0rr
parents: 1867
diff changeset
   446
                Gear^.State:= Gear^.State or gstLoser;
1861
unc0rr
parents: 1854
diff changeset
   447
			CheckNoDamage:= false;
unc0rr
parents: 1854
diff changeset
   448
			uStats.HedgehogDamaged(Gear);
unc0rr
parents: 1854
diff changeset
   449
			dmg:= Gear^.Damage;
unc0rr
parents: 1854
diff changeset
   450
			if Gear^.Health < dmg then
unc0rr
parents: 1854
diff changeset
   451
				Gear^.Health:= 0
unc0rr
parents: 1854
diff changeset
   452
			else
unc0rr
parents: 1854
diff changeset
   453
				dec(Gear^.Health, dmg);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   454
1861
unc0rr
parents: 1854
diff changeset
   455
			AddGear(hwRound(Gear^.X), hwRound(Gear^.Y) - cHHRadius - 12,
unc0rr
parents: 1854
diff changeset
   456
					gtHealthTag, dmg, _0, _0, 0)^.Hedgehog:= Gear^.Hedgehog;
867
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
   457
1861
unc0rr
parents: 1854
diff changeset
   458
			RenderHealth(PHedgehog(Gear^.Hedgehog)^);
unc0rr
parents: 1854
diff changeset
   459
			RecountTeamHealth(PHedgehog(Gear^.Hedgehog)^.Team);
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   460
1861
unc0rr
parents: 1854
diff changeset
   461
			end;
unc0rr
parents: 1854
diff changeset
   462
		Gear^.Damage:= 0;
unc0rr
parents: 1854
diff changeset
   463
		end;
867
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
   464
	Gear:= Gear^.NextGear
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
   465
	end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   466
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   467
1054
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   468
procedure HealthMachine;
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   469
var Gear: PGear;
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   470
begin
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   471
Gear:= GearsList;
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   472
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   473
while Gear <> nil do
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   474
	begin
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   475
	if Gear^.Kind = gtHedgehog then
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   476
		Gear^.Damage:= min(cHealthDecrease, Gear^.Health - 1);
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   477
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   478
	Gear:= Gear^.NextGear
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   479
	end;
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   480
end;
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   481
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   482
procedure ProcessGears;
614
0e04504bc140 - Fix some warnings
unc0rr
parents: 604
diff changeset
   483
const delay: LongWord = 0;
1797
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   484
	step: (stDelay, stChDmg, stSweep, stTurnReact,
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   485
			stAfterDelay, stChWin, stWater, stChWin2, stHealth,
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   486
			stSpawn, stNTurn) = stDelay;
1054
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   487
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   488
var Gear, t: PGear;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   489
begin
868
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 867
diff changeset
   490
PrvInactive:= AllInactive;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   491
AllInactive:= true;
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   492
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   493
t:= GearsList;
1054
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   494
while t <> nil do
1352
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1346
diff changeset
   495
	begin
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1346
diff changeset
   496
	Gear:= t;
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1346
diff changeset
   497
	t:= Gear^.NextGear;
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1346
diff changeset
   498
	if Gear^.Active then Gear^.doStep(Gear);
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1346
diff changeset
   499
	end;
89
f9db56409a86 - Fix various bugs
unc0rr
parents: 83
diff changeset
   500
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   501
if AllInactive then
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   502
case step of
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   503
	stDelay: begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   504
		if delay = 0 then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   505
			delay:= cInactDelay
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   506
		else
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   507
			dec(delay);
614
0e04504bc140 - Fix some warnings
unc0rr
parents: 604
diff changeset
   508
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   509
		if delay = 0 then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   510
			inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   511
		end;
1797
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   512
	stChDmg: if CheckNoDamage then inc(step) else step:= stDelay;
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   513
	stSweep: if SweepDirty then
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   514
				begin
1918
975d5061712f patch by nemo: water bouncing + some tweaks
unc0rr
parents: 1913
diff changeset
   515
				SetAllToActive;
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   516
				step:= stChDmg
1797
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   517
				end else inc(step);
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   518
	stTurnReact: begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   519
		if (not bBetweenTurns) and (not isInMultiShoot) then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   520
			begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   521
			uStats.TurnReaction;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   522
			inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   523
		end else
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   524
			inc(step, 2);
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   525
		end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   526
	stAfterDelay: begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   527
		if delay = 0 then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   528
			delay:= cInactDelay
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   529
		else
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   530
			dec(delay);
815
82ff416301bd Use sounds 'stupid' and 'missed'
unc0rr
parents: 814
diff changeset
   531
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   532
		if delay = 0 then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   533
		inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   534
		end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   535
	stChWin: begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   536
			CheckForWin;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   537
			inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   538
			end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   539
	stWater: if (not bBetweenTurns) and (not isInMultiShoot) then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   540
				begin
1782
e7589e37a6d6 Options for bonus box probability tuning and number of turn until sudden death
unc0rr
parents: 1781
diff changeset
   541
				if TotalRounds = cSuddenDTurns + 2 then bWaterRising:= true;
1055
9af540b23409 Water rises after 25 mins of round, health is decreased after 20 mins
unc0rr
parents: 1054
diff changeset
   542
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   543
				if bWaterRising then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   544
				AddGear(0, 0, gtWaterUp, 0, _0, _0, 0);
1055
9af540b23409 Water rises after 25 mins of round, health is decreased after 20 mins
unc0rr
parents: 1054
diff changeset
   545
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   546
				inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   547
				end else inc(step);
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   548
	stChWin2: begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   549
			CheckForWin;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   550
			inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   551
			end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   552
	stHealth: begin
1782
e7589e37a6d6 Options for bonus box probability tuning and number of turn until sudden death
unc0rr
parents: 1781
diff changeset
   553
			if (TotalRounds = cSuddenDTurns) and (cHealthDecrease = 0) then
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   554
				begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   555
				cHealthDecrease:= 5;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   556
				AddCaption(trmsg[sidSuddenDeath], $FFFFFF, capgrpGameState)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   557
				end;
1055
9af540b23409 Water rises after 25 mins of round, health is decreased after 20 mins
unc0rr
parents: 1054
diff changeset
   558
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   559
			if (cHealthDecrease = 0)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   560
				or bBetweenTurns
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   561
				or isInMultiShoot
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   562
				or (TotalRounds = 0) then inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   563
			else begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   564
				bBetweenTurns:= true;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   565
				HealthMachine;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   566
				step:= stChDmg
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   567
				end
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   568
			end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   569
	stSpawn: begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   570
			if not isInMultiShoot then SpawnBoxOfSmth;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   571
			inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   572
			end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   573
	stNTurn: begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   574
			if isInMultiShoot then isInMultiShoot:= false
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   575
			else begin
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   576
            ResetUtilities;
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   577
			ParseCommand('/nextturn', true);
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   578
			SwitchHedgehog;
1298
18fdc25fe65d - Fix water rise
unc0rr
parents: 1295
diff changeset
   579
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   580
			inc(step);
1298
18fdc25fe65d - Fix water rise
unc0rr
parents: 1295
diff changeset
   581
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   582
			AfterSwitchHedgehog;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   583
			bBetweenTurns:= false
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   584
			end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   585
			step:= Low(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   586
			end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   587
	end;
15
6200cca92480 - Minor code simplifying
unc0rr
parents: 14
diff changeset
   588
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   589
if TurnTimeLeft > 0 then
870
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   590
		if CurrentHedgehog^.Gear <> nil then
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   591
			if ((CurrentHedgehog^.Gear^.State and gstAttacking) = 0)
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   592
				and not isInMultiShoot then
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   593
				begin
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   594
				if (TurnTimeLeft = 5000)
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   595
					and (CurrentHedgehog^.Gear <> nil)
1669
b709e061577e Mostly fix voicepack usage
unc0rr
parents: 1660
diff changeset
   596
					and ((CurrentHedgehog^.Gear^.State and gstAttacked) = 0) then
b709e061577e Mostly fix voicepack usage
unc0rr
parents: 1660
diff changeset
   597
						PlaySound(sndHurry, false, CurrentTeam^.voicepack);
870
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   598
				dec(TurnTimeLeft)
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   599
				end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   600
651
3710058bbd53 Don't spam traffic in network game
unc0rr
parents: 649
diff changeset
   601
if (not CurrentTeam^.ExtDriven) and
917
e59614bffc3f Fix handling '/skip' command during net game
unc0rr
parents: 915
diff changeset
   602
	((GameTicks and $FFFF) = $FFFF) then
e59614bffc3f Fix handling '/skip' command during net game
unc0rr
parents: 915
diff changeset
   603
	begin
e59614bffc3f Fix handling '/skip' command during net game
unc0rr
parents: 915
diff changeset
   604
	SendIPCTimeInc;
e59614bffc3f Fix handling '/skip' command during net game
unc0rr
parents: 915
diff changeset
   605
	inc(hiTicks) // we do not recieve a message for this
e59614bffc3f Fix handling '/skip' command during net game
unc0rr
parents: 915
diff changeset
   606
	end;
656
6d6d9d7b1054 Fix network game bug caused by recent protocol changes
unc0rr
parents: 651
diff changeset
   607
515
270f10276d2e - Remove deprecated code
unc0rr
parents: 511
diff changeset
   608
inc(GameTicks)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   609
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   610
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
   611
//Purpose, to reset all transient attributes toggled by a utility.
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
   612
//If any of these are set as permanent toggles in the frontend, that needs to be checked and skipped here.
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   613
procedure ResetUtilities;
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   614
var  i: LongInt;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   615
begin
1895
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   616
    if (GameFlags and gfLowGravity) = 0 then
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   617
        cGravity:= cMaxWindSpeed;
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   618
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   619
    cDamageModifier:= _1;
1895
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   620
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   621
    if (GameFlags and gfLaserSight) = 0 then
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   622
        cLaserSighting:= false;
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   623
    // have to sweep *all* current team hedgehogs since it is theoretically possible if you have enough invulnerabilities and switch turns to make your entire team invulnerable
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   624
1895
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   625
   if (GameFlags and gfInvulnerable) = 0 then
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   626
       if (CurrentTeam <> nil) then
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   627
          with CurrentTeam^ do
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   628
             for i:= 0 to cMaxHHIndex do
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   629
                 with Hedgehogs[i] do
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   630
                     if (Gear <> nil) then
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   631
                         Gear^.Invulnerable:= false;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   632
end;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   633
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   634
procedure SetAllToActive;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   635
var t: PGear;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   636
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   637
AllInactive:= false;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   638
t:= GearsList;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   639
while t <> nil do
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   640
	begin
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   641
	t^.Active:= true;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   642
	t:= t^.NextGear
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   643
	end
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   644
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   645
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   646
procedure SetAllHHToActive;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   647
var t: PGear;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   648
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   649
AllInactive:= false;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   650
t:= GearsList;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   651
while t <> nil do
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   652
	begin
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   653
	if t^.Kind = gtHedgehog then t^.Active:= true;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   654
	t:= t^.NextGear
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   655
	end
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   656
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   657
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   658
procedure DrawHH(Gear: PGear);
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
   659
var t: LongInt;
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   660
	amt: TAmmoType;
1939
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
   661
	hx, hy, cx, cy, tx, ty, sx, sy, m: LongInt;  // hedgehog, crosshair, temp, sprite
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   662
	lx, ly, dx, dy, ax, ay, aAngle, dAngle: real;  // laser, change
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
   663
	defaultPos, HatVisible: boolean;
1906
644f93d8f148 Apply koda's OpenGL ES compatibility patch
unc0rr
parents: 1895
diff changeset
   664
    VertexBuffer: array [0..1] of TVertex2f;
292
0ca921ca7557 Hedgehogs names are drawn where the hedgehogs are
unc0rr
parents: 283
diff changeset
   665
begin
868
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 867
diff changeset
   666
if (Gear^.State and gstHHDeath) <> 0 then
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 867
diff changeset
   667
	begin
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 867
diff changeset
   668
	DrawSprite(sprHHDeath, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 26 + WorldDy, Gear^.Pos);
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 867
diff changeset
   669
	exit
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 867
diff changeset
   670
	end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   671
824
e632cc7caf3a - Use hedgehog jumping sprite
unc0rr
parents: 823
diff changeset
   672
defaultPos:= true;
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
   673
HatVisible:= false;
847
66970c0ed3aa Use blowtorch sprites
unc0rr
parents: 845
diff changeset
   674
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   675
sx:= hwRound(Gear^.X) + 1 + WorldDx;
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   676
sy:= hwRound(Gear^.Y) - 3 + WorldDy;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   677
if (Gear^.State and gstDrowning) <> 0 then
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   678
	begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   679
	DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   680
			hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   681
			1,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   682
			7,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   683
			0);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   684
	defaultPos:= false
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   685
	end else
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   686
1892
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1869
diff changeset
   687
if ((Gear^.State and gstWinner) <> 0) and 
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1869
diff changeset
   688
   ((CurAmmoGear = nil) or (CurAmmoGear^.Kind <> gtPickHammer)) then
1011
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   689
	begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   690
	DrawHedgehog(sx, sy,
1011
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   691
			hwSign(Gear^.dX),
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   692
			2,
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   693
			0,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   694
			0);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   695
	defaultPos:= false
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   696
	end else
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   697
if (Gear^.State and gstLoser) <> 0 then // for now using the jackhammer for its kind of bemused "oops" look
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   698
	begin
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   699
	DrawHedgehog(sx, sy,
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   700
			hwSign(Gear^.dX),
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   701
			1,
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   702
			2,
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   703
			0);
1011
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   704
	defaultPos:= false
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   705
	end else
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   706
821
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 815
diff changeset
   707
if (Gear^.State and gstHHDriven) <> 0 then
966
664ae90b5b0c Fix hedgehog jump animation after turn end
unc0rr
parents: 959
diff changeset
   708
	begin
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   709
	hx:= hwRound(Gear^.X) + 1 + 8 * hwSign(Gear^.dX) + WorldDx;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   710
	hy:= hwRound(Gear^.Y) - 2 + WorldDy;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   711
	aangle:= Gear^.Angle * 180 / cMaxAngle - 90;
874
964c0d5b3604 - Fix warning
unc0rr
parents: 870
diff changeset
   712
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   713
	if CurAmmoGear <> nil then
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   714
	begin
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   715
		case CurAmmoGear^.Kind of
1294
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
   716
			gtShotgunShot: begin
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
   717
					if (CurAmmoGear^.State and gstAnimation <> 0) then
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
   718
						DrawRotated(sprShotgun, hx, hy, hwSign(Gear^.dX), aangle)
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
   719
					else
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
   720
						DrawRotated(sprHandShotgun, hx, hy, hwSign(Gear^.dX), aangle);
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
   721
				end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   722
			gtDEagleShot: DrawRotated(sprDEagle, hx, hy, hwSign(Gear^.dX), aangle);
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   723
			gtBallgun: DrawRotated(sprHandBallgun, hx, hy, hwSign(Gear^.dX), aangle);
1717
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
   724
			gtRCPlane: begin
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
   725
				DrawRotated(sprHandPlane, hx, hy, hwSign(Gear^.dX), 0);
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
   726
				defaultPos:= false
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
   727
				end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   728
			gtRope: begin
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   729
				if Gear^.X < CurAmmoGear^.X then
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   730
					begin
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   731
					dAngle:= 0;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   732
					m:= 1
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   733
					end else
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   734
					begin
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   735
					dAngle:= 180;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   736
					m:= -1
966
664ae90b5b0c Fix hedgehog jump animation after turn end
unc0rr
parents: 959
diff changeset
   737
					end;
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   738
                sx:= hwRound(Gear^.X) + WorldDx;
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   739
                sy:= hwRound(Gear^.Y) + WorldDy;
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   740
				DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   741
						m,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   742
						1,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   743
						0,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   744
						DxDy2Angle(CurAmmoGear^.dY, CurAmmoGear^.dX) + dAngle);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   745
				defaultPos:= false
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   746
				end;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   747
			gtBlowTorch: begin
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   748
				DrawRotated(sprBlowTorch, hx, hy, hwSign(Gear^.dX), aangle);
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   749
				DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   750
						hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   751
						3,
1113
d63a3567a6fe Fix hedgehog animation when use blowtorch
unc0rr
parents: 1110
diff changeset
   752
						PHedgehog(Gear^.Hedgehog)^.visStepPos div 2,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   753
						0);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   754
				defaultPos:= false
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   755
				end;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   756
			gtShover: DrawRotated(sprHandBaseball, hx, hy, hwSign(Gear^.dX), aangle + 180);
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   757
			gtFirePunch: begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   758
				DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   759
						hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   760
						1,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   761
						4,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   762
						0);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   763
				defaultPos:= false
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   764
				end;
1892
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1869
diff changeset
   765
			gtPickHammer: begin
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1869
diff changeset
   766
                defaultPos:= false;
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1869
diff changeset
   767
                dec(sy,20);
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1869
diff changeset
   768
                end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   769
			gtTeleport: defaultPos:= false;
1010
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   770
			gtWhip: begin
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   771
				DrawRotatedF(sprWhip,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   772
						sx,
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   773
						sy,
1010
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   774
						1,
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   775
						hwSign(Gear^.dX),
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   776
						0);
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   777
				defaultPos:= false
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   778
				end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   779
			gtKamikaze: begin
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   780
				if CurAmmoGear^.Pos = 0 then
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   781
					DrawHedgehog(sx, sy,
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   782
							hwSign(Gear^.dX),
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   783
							1,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   784
							6,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   785
							0)
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   786
				else
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   787
					DrawRotatedF(sprKamikaze,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   788
							hwRound(Gear^.X) + WorldDx,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   789
							hwRound(Gear^.Y) + WorldDy,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   790
							CurAmmoGear^.Pos - 1,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   791
							1,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   792
							DxDy2Angle(Gear^.dY, Gear^.dX));
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   793
				defaultPos:= false
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   794
				end;
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   795
			gtSeduction: begin
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   796
				if CurAmmoGear^.Pos >= 6 then
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   797
					DrawHedgehog(sx, sy,
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   798
							hwSign(Gear^.dX),
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   799
							2,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   800
							2,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   801
							0)
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   802
				else
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   803
					begin
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   804
					DrawRotatedF(sprDress,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   805
							hwRound(Gear^.X) + WorldDx,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   806
							hwRound(Gear^.Y) + WorldDy,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   807
							CurAmmoGear^.Pos,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   808
							hwSign(Gear^.dX),
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   809
							0);
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   810
					DrawSprite(sprCensored, hwRound(Gear^.X) - 32 + WorldDx, hwRound(Gear^.Y) - 20 + WorldDy, 0)
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   811
					end;
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   812
				defaultPos:= false
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   813
				end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   814
		end;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   815
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   816
		case CurAmmoGear^.Kind of
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   817
			gtShotgunShot,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   818
			gtDEagleShot,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   819
			gtShover: begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   820
				DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   821
						hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   822
						0,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   823
						4,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   824
						0);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   825
				defaultPos:= false
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   826
			end
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   827
		end
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   828
	end else
876
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 874
diff changeset
   829
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   830
	if ((Gear^.State and gstHHJumping) <> 0) then
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   831
	begin
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   832
	if ((Gear^.State and gstHHHJump) <> 0) then
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   833
		DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   834
			- hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   835
			1,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   836
			1,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   837
			0)
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   838
		else
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   839
		DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   840
			hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   841
			1,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   842
			1,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   843
			0);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   844
	defaultPos:= false
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   845
	end else
874
964c0d5b3604 - Fix warning
unc0rr
parents: 870
diff changeset
   846
1913
73d2da2df3c2 Don't draw walking state when cursor is on
unc0rr
parents: 1909
diff changeset
   847
	if (Gear^.Message and (gm_Left or gm_Right) <> 0) and (not isCursorVisible) then
824
e632cc7caf3a - Use hedgehog jumping sprite
unc0rr
parents: 823
diff changeset
   848
		begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   849
		DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   850
			hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   851
			0,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   852
			PHedgehog(Gear^.Hedgehog)^.visStepPos div 2,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   853
			0);
1257
40d37fefdbb4 Hedgehog doesn't take off the hat when walking
unc0rr
parents: 1255
diff changeset
   854
		defaultPos:= false;
40d37fefdbb4 Hedgehog doesn't take off the hat when walking
unc0rr
parents: 1255
diff changeset
   855
		HatVisible:= true
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   856
		end
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   857
	else
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   858
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
   859
	if ((Gear^.State and gstAnimation) <> 0) then
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
   860
		begin
1034
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
   861
		DrawRotatedF(Wavez[TWave(Gear^.Tag)].Sprite,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   862
				sx,
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   863
				sy,
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
   864
				Gear^.Pos,
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
   865
				hwSign(Gear^.dX),
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
   866
				0.0);
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
   867
		defaultPos:= false
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
   868
		end
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
   869
	else
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   870
	if ((Gear^.State and gstAttacked) = 0) then
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   871
	begin
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   872
		amt:= CurrentHedgehog^.Ammo^[CurrentHedgehog^.CurSlot, CurrentHedgehog^.CurAmmo].AmmoType;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   873
		case amt of
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   874
			amBazooka,
1717
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
   875
			amMortar: DrawRotated(sprHandBazooka, hx, hy, hwSign(Gear^.dX), aangle);
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
   876
			amBallgun: DrawRotated(sprHandBallgun, hx, hy, hwSign(Gear^.dX), aangle);
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
   877
			amDrill: DrawRotated(sprHandDrill, hx, hy, hwSign(Gear^.dX), aangle);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   878
			amRope: DrawRotated(sprHandRope, hx, hy, hwSign(Gear^.dX), aangle);
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   879
			amShotgun: DrawRotated(sprHandShotgun, hx, hy, hwSign(Gear^.dX), aangle);
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   880
			amDEagle: DrawRotated(sprHandDEagle, hx, hy, hwSign(Gear^.dX), aangle);
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   881
			amBlowTorch: DrawRotated(sprHandBlowTorch, hx, hy, hwSign(Gear^.dX), aangle);
1717
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
   882
			amRCPlane: begin
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
   883
				DrawRotated(sprHandPlane, hx, hy, hwSign(Gear^.dX), 0);
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
   884
				defaultPos:= false
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
   885
				end;
1939
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
   886
			amGirder: begin
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
   887
                DrawSpriteClipped(sprGirder, 
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
   888
                                  sx-256, 
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
   889
                                  sy-256, 
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
   890
                                  LongInt(topY)+WorldDy, 
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
   891
                                  LongInt(rightX)+WorldDx, 
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
   892
                                  cWaterLine+WorldDy,
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
   893
                                  LongInt(leftX)+WorldDx);
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
   894
                end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   895
		end;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   896
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   897
		case amt of
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   898
			amAirAttack,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   899
			amMineStrike: DrawRotated(sprHandAirAttack, sx, hwRound(Gear^.Y) + WorldDy, hwSign(Gear^.dX), 0);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   900
			amPickHammer: DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   901
						hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   902
						1,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   903
						2,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   904
						0);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   905
			amBlowTorch: DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   906
						hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   907
						1,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   908
						3,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   909
						0);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   910
			amTeleport: DrawRotatedF(sprTeleport, sx, sy, 0, hwSign(Gear^.dX), 0);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   911
			amKamikaze: DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   912
						hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   913
						1,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   914
						5,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   915
						0);
1221
51e3f3cfdca5 Start seduction weapon implementation
unc0rr
parents: 1207
diff changeset
   916
			amWhip: DrawRotatedF(sprWhip,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   917
						sx,
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   918
						sy,
1010
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   919
						0,
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   920
						hwSign(Gear^.dX),
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   921
						0);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   922
		else
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   923
			DrawHedgehog(sx, sy,
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   924
				hwSign(Gear^.dX),
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   925
				0,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   926
				4,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   927
				0);
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
   928
			
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
   929
			HatVisible:= true;
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
   930
			with PHedgehog(Gear^.Hedgehog)^ do
1294
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
   931
				if (HatTex <> nil)
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   932
				and (HatVisibility > 0) then
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
   933
					DrawTextureF(HatTex,
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
   934
						HatVisibility,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   935
						sx,
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
   936
						hwRound(Gear^.Y) - 8 + WorldDy,
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
   937
						0,
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
   938
						hwSign(Gear^.dX),
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
   939
						32);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   940
		end;
966
664ae90b5b0c Fix hedgehog jump animation after turn end
unc0rr
parents: 959
diff changeset
   941
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   942
		case amt of
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   943
			amBaseballBat: DrawRotated(sprHandBaseball,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   944
					hwRound(Gear^.X) + 1 - 4 * hwSign(Gear^.dX) + WorldDx,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   945
					hwRound(Gear^.Y) + 6 + WorldDy, hwSign(Gear^.dX), aangle);
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   946
		end;
966
664ae90b5b0c Fix hedgehog jump animation after turn end
unc0rr
parents: 959
diff changeset
   947
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   948
		defaultPos:= false
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   949
	end
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   950
end else // not gstHHDriven
1012
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1011
diff changeset
   951
	begin
1014
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
   952
	if (Gear^.Damage > 0)
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
   953
	and (hwSqr(Gear^.dX) + hwSqr(Gear^.dY) > _0_003) then
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
   954
		begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   955
		DrawHedgehog(sx, sy,
1012
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1011
diff changeset
   956
			hwSign(Gear^.dX),
1014
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
   957
			2,
1012
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1011
diff changeset
   958
			1,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   959
			Gear^.DirAngle);
1012
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1011
diff changeset
   960
		defaultPos:= false
1020
2cbffbc0dc70 Fix bad sprite when you jump and get hit
unc0rr
parents: 1014
diff changeset
   961
		end else
1014
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
   962
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
   963
	if ((Gear^.State and gstHHJumping) <> 0) then
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
   964
		begin
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
   965
		if ((Gear^.State and gstHHHJump) <> 0) then
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   966
			DrawHedgehog(sx, sy,
1014
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
   967
				- hwSign(Gear^.dX),
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
   968
				1,
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
   969
				1,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   970
				0)
1014
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
   971
			else
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   972
			DrawHedgehog(sx, sy,
1014
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
   973
				hwSign(Gear^.dX),
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
   974
				1,
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
   975
				1,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   976
				0);
1014
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
   977
			defaultPos:= false
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
   978
		end;
1012
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1011
diff changeset
   979
	end;
834
5687fa57a6c1 - Use baseball-in-hand sprite
unc0rr
parents: 831
diff changeset
   980
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
   981
with PHedgehog(Gear^.Hedgehog)^ do
970
1bd9a4eafbc3 - Quick hack for hats
unc0rr
parents: 966
diff changeset
   982
	begin
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
   983
	if defaultPos then
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
   984
		begin
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
   985
		DrawRotatedF(sprHHIdle,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   986
			sx,
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   987
			sy,
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
   988
			(RealTicks div 128 + Gear^.Pos) mod 19,
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
   989
			hwSign(Gear^.dX),
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
   990
			0);
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
   991
		HatVisible:= true;
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
   992
		end;
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
   993
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
   994
	if HatVisible then
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
   995
		if HatVisibility < 1.0 then
1254
3ffaf75572dd Speed up hat
unc0rr
parents: 1253
diff changeset
   996
			HatVisibility:= HatVisibility + 0.2
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
   997
		else
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
   998
	else
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
   999
		if HatVisibility > 0.0 then
1254
3ffaf75572dd Speed up hat
unc0rr
parents: 1253
diff changeset
  1000
			HatVisibility:= HatVisibility - 0.2;
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1001
	
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1002
	if (HatTex <> nil)
1294
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
  1003
	and (HatVisibility > 0) then
1255
unc0rr
parents: 1254
diff changeset
  1004
		if DefaultPos then
unc0rr
parents: 1254
diff changeset
  1005
			DrawTextureF(HatTex,
unc0rr
parents: 1254
diff changeset
  1006
				HatVisibility,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1007
				sx,
1255
unc0rr
parents: 1254
diff changeset
  1008
				hwRound(Gear^.Y) - 8 + WorldDy,
unc0rr
parents: 1254
diff changeset
  1009
				(RealTicks div 128 + Gear^.Pos) mod 19,
unc0rr
parents: 1254
diff changeset
  1010
				hwSign(Gear^.dX),
unc0rr
parents: 1254
diff changeset
  1011
				32)
unc0rr
parents: 1254
diff changeset
  1012
		else
unc0rr
parents: 1254
diff changeset
  1013
			DrawTextureF(HatTex,
unc0rr
parents: 1254
diff changeset
  1014
				HatVisibility,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1015
				sx,
1255
unc0rr
parents: 1254
diff changeset
  1016
				hwRound(Gear^.Y) - 8 + WorldDy,
unc0rr
parents: 1254
diff changeset
  1017
				0,
unc0rr
parents: 1254
diff changeset
  1018
				hwSign(Gear^.dX),
unc0rr
parents: 1254
diff changeset
  1019
				32);
970
1bd9a4eafbc3 - Quick hack for hats
unc0rr
parents: 966
diff changeset
  1020
	end;
292
0ca921ca7557 Hedgehogs names are drawn where the hedgehogs are
unc0rr
parents: 283
diff changeset
  1021
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1022
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1023
with PHedgehog(Gear^.Hedgehog)^ do
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 987
diff changeset
  1024
	begin
1011
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
  1025
	if ((Gear^.State and not gstWinner) = 0)
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 987
diff changeset
  1026
		or (bShowFinger and ((Gear^.State and gstHHDriven) <> 0)) then
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1027
		begin
1660
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1028
		t:= hwRound(Gear^.Y) - cHHRadius - 12 + WorldDy;
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1029
		if (cTagsMask and 1) <> 0 then
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1030
			begin
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1031
			dec(t, HealthTagTex^.h + 2);
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1032
			DrawCentered(hwRound(Gear^.X) + WorldDx, t, HealthTagTex)
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1033
			end;
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1034
		if (cTagsMask and 2) <> 0 then
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1035
			begin
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1036
			dec(t, NameTagTex^.h + 2);
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1037
			DrawCentered(hwRound(Gear^.X) + WorldDx, t, NameTagTex)
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1038
			end;
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1039
		if (cTagsMask and 4) <> 0 then
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1040
			begin
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1041
			dec(t, Team^.NameTagTex^.h + 2);
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1042
			DrawCentered(hwRound(Gear^.X) + WorldDx, t, Team^.NameTagTex)
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1043
			end
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1044
		end;
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 987
diff changeset
  1045
	if (Gear^.State and gstHHDriven) <> 0 then // Current hedgehog
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1046
		begin
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1047
		if bShowFinger and ((Gear^.State and gstHHDriven) <> 0) then
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1048
			DrawSprite(sprFinger, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 64 + WorldDy,
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1049
						GameTicks div 32 mod 16);
821
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 815
diff changeset
  1050
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1051
		if (Gear^.State and gstDrowning) = 0 then
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1052
			if (Gear^.State and gstHHThinking) <> 0 then
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1053
				DrawSprite(sprQuestion, hwRound(Gear^.X) - 10 + WorldDx, hwRound(Gear^.Y) - cHHRadius - 34 + WorldDy, 0)
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1054
				else
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1055
				if ShowCrosshair and ((Gear^.State and (gstAttacked or gstAnimation)) = 0) then
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1056
					begin
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1057
(* These calculations are a little complex for a few reasons:
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1058
   1: I need to draw the laser from weapon origin to nearest land
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1059
   2: I need to start the beam outside the hedgie for attractiveness. 
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1060
   3: I need to extend the beam beyond land. 
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1061
   This routine perhaps should be pushed into uStore or somesuch instead of continuuing the increase in size of this function.
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1062
*)
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1063
					if ((Gear^.State and gstHHHJump) <> 0) then m:= -1 else m:= 1;
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1064
					dx:= hwSign(Gear^.dX) * m * Sin(Gear^.Angle * pi / cMaxAngle);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1065
					dy:= - Cos(Gear^.Angle * pi / cMaxAngle);
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1066
					if cLaserSighting then
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1067
						begin
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1068
						lx:= hwRound(Gear^.X);
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1069
						ly:= hwRound(Gear^.Y);
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1070
						lx:= lx + dx * 16;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1071
						ly:= ly + dy * 16;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1072
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1073
						ax:= dx * 4;
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1074
						ay:= dy * 4;
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1075
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1076
						tx:= round(lx);
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1077
						ty:= round(ly);
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1078
						hx:= tx;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1079
						hy:= ty;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1080
						while ((ty and LAND_HEIGHT_MASK) = 0) and
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1081
							((tx and LAND_WIDTH_MASK) = 0) and
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1082
							(Land[ty, tx] = 0) do
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1083
							begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1084
							lx:= lx + ax;
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1085
							ly:= ly + ay;
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1086
							tx:= round(lx);
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1087
							ty:= round(ly)
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1088
							end;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1089
						// reached edge of land. assume infinite beam. Extend it way out past camera
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1090
						if ((ty and LAND_HEIGHT_MASK) <> 0) or ((tx and LAND_WIDTH_MASK) <> 0) then
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1091
							begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1092
							tx:= round(lx + ax * (LAND_WIDTH div 4));
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1093
							ty:= round(ly + ay * (LAND_WIDTH div 4));
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1094
							end;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1095
						
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1096
						//if (abs(lx-tx)>8) or (abs(ly-ty)>8) then
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1097
							begin
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1098
							glDisable(GL_TEXTURE_2D);
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1099
							glEnable(GL_LINE_SMOOTH);
1906
644f93d8f148 Apply koda's OpenGL ES compatibility patch
unc0rr
parents: 1895
diff changeset
  1100
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1101
							glColor4ub($FF, $00, $00, $C0);
1906
644f93d8f148 Apply koda's OpenGL ES compatibility patch
unc0rr
parents: 1895
diff changeset
  1102
							VertexBuffer[0].X:= hx + WorldDx;
644f93d8f148 Apply koda's OpenGL ES compatibility patch
unc0rr
parents: 1895
diff changeset
  1103
							VertexBuffer[0].Y:= hy + WorldDy;
644f93d8f148 Apply koda's OpenGL ES compatibility patch
unc0rr
parents: 1895
diff changeset
  1104
							VertexBuffer[1].X:= tx + WorldDx;
644f93d8f148 Apply koda's OpenGL ES compatibility patch
unc0rr
parents: 1895
diff changeset
  1105
							VertexBuffer[1].Y:= ty + WorldDy;
644f93d8f148 Apply koda's OpenGL ES compatibility patch
unc0rr
parents: 1895
diff changeset
  1106
							
644f93d8f148 Apply koda's OpenGL ES compatibility patch
unc0rr
parents: 1895
diff changeset
  1107
							glEnableClientState(GL_VERTEX_ARRAY);
644f93d8f148 Apply koda's OpenGL ES compatibility patch
unc0rr
parents: 1895
diff changeset
  1108
							glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
644f93d8f148 Apply koda's OpenGL ES compatibility patch
unc0rr
parents: 1895
diff changeset
  1109
							glDrawArrays(GL_LINES, 0, Length(VertexBuffer));
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1110
							glColor4f(1, 1, 1, 1);
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1111
							glEnable(GL_TEXTURE_2D);
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1112
							glDisable(GL_LINE_SMOOTH);
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1113
							end;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1114
						end;
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1115
					// draw crosshair
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1116
					cx:= Round(hwRound(Gear^.X) + dx * 80);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1117
					cy:= Round(hwRound(Gear^.Y) + dy * 80);
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1118
					DrawRotatedTex(Team^.CrosshairTex,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1119
							12, 12, cx + WorldDx, cy + WorldDy, 0,
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1120
							hwSign(Gear^.dX) * (Gear^.Angle * 180.0) / cMaxAngle);
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1121
					end
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 987
diff changeset
  1122
			end
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1123
	end;
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1124
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1125
if Gear^.Invulnerable then
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1126
     begin
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1127
     DrawSprite(sprInvulnerable, sx - 24, sy - 24, 0);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1128
     end;
292
0ca921ca7557 Hedgehogs names are drawn where the hedgehogs are
unc0rr
parents: 283
diff changeset
  1129
end;
0ca921ca7557 Hedgehogs names are drawn where the hedgehogs are
unc0rr
parents: 283
diff changeset
  1130
956
19003f7fc174 Get rid of unused Surface parameter
unc0rr
parents: 955
diff changeset
  1131
procedure DrawGears;
853
0b4a23795530 Teleport animation
unc0rr
parents: 848
diff changeset
  1132
var Gear, HHGear: PGear;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1133
    i: Longword;
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
  1134
    roplen: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1135
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
  1136
    procedure DrawRopeLine(X1, Y1, X2, Y2: LongInt);
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
  1137
    var  eX, eY, dX, dY: LongInt;
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
  1138
         i, sX, sY, x, y, d: LongInt;
366
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1139
         b: boolean;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1140
    begin
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
  1141
    if (X1 = X2) and (Y1 = Y2) then
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
  1142
       begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1143
       OutError('WARNING: zero length rope line!', false);
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
  1144
       exit
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
  1145
       end;
366
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1146
    eX:= 0;
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1147
    eY:= 0;
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1148
    dX:= X2 - X1;
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1149
    dY:= Y2 - Y1;
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1150
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1151
    if (dX > 0) then sX:= 1
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1152
    else
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1153
      if (dX < 0) then
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1154
         begin
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1155
         sX:= -1;
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1156
         dX:= -dX
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1157
         end else sX:= dX;
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1158
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1159
    if (dY > 0) then sY:= 1
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1160
       else
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1161
    if (dY < 0) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1162
       begin
366
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1163
       sY:= -1;
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1164
       dY:= -dY
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1165
       end else sY:= dY;
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1166
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1167
    if (dX > dY) then d:= dX
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1168
                 else d:= dY;
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1169
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1170
    x:= X1;
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1171
    y:= Y1;
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1172
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1173
    for i:= 0 to d do
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1174
        begin
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1175
        inc(eX, dX);
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1176
        inc(eY, dY);
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1177
        b:= false;
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1178
        if (eX > d) then
35
9367f246fb5f - New rope
unc0rr
parents: 32
diff changeset
  1179
           begin
366
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1180
           dec(eX, d);
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1181
           inc(x, sX);
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1182
           b:= true
35
9367f246fb5f - New rope
unc0rr
parents: 32
diff changeset
  1183
           end;
366
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1184
        if (eY > d) then
35
9367f246fb5f - New rope
unc0rr
parents: 32
diff changeset
  1185
           begin
366
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1186
           dec(eY, d);
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1187
           inc(y, sY);
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1188
           b:= true
35
9367f246fb5f - New rope
unc0rr
parents: 32
diff changeset
  1189
           end;
366
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1190
        if b then
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1191
           begin
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1192
           inc(roplen);
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1193
           if (roplen mod 4) = 0 then DrawSprite(sprRopeNode, x - 2, y - 2, 0)
366
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1194
           end
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1195
       end
366
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1196
    end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1197
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1198
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1199
Gear:= GearsList;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1200
while Gear<>nil do
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1201
	begin
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1202
	case Gear^.Kind of
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1203
       gtAmmo_Bomb: DrawRotated(sprBomb, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, Gear^.DirAngle);
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1204
1696
bb1e305320a1 rc plane falls down when looses control
unc0rr
parents: 1689
diff changeset
  1205
       gtRCPlane: if (Gear^.Tag = -1) then
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1206
                     DrawRotated(sprPlane, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, -1,  DxDy2Angle(Gear^.dX, Gear^.dY) + 90)
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1207
                  else
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1208
                     DrawRotated(sprPlane, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy,0,DxDy2Angle(Gear^.dY, Gear^.dX));
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1209
       
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1210
       gtBall: DrawRotatedf(sprBalls, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Tag,0, DxDy2Angle(Gear^.dY, Gear^.dX));
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1211
       
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1560
diff changeset
  1212
       gtDrill: DrawRotated(sprDrill, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1213
        
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1214
        gtHedgehog: DrawHH(Gear);
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1215
    
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1216
    gtAmmo_Grenade: DrawRotated(sprGrenade, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1217
       
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
  1218
       gtHealthTag: if Gear^.Tex <> nil then DrawCentered(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Tex);
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1219
           
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1220
           gtGrave: DrawSurfSprite(hwRound(Gear^.X) + WorldDx - 16, hwRound(Gear^.Y) + WorldDy - 16, 32, (GameTicks shr 7) and 7, PHedgehog(Gear^.Hedgehog)^.Team^.GraveTex);
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1221
             
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1222
             gtUFO: DrawSprite(sprUFO, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 16 + WorldDy, (GameTicks shr 7) mod 4);
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1223
      
848
b31b72756927 Fix a warning
unc0rr
parents: 847
diff changeset
  1224
      gtPickHammer: DrawSprite(sprPHammer, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 50 + LongInt(((GameTicks shr 5) and 1) * 2) + WorldDy, 0);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1225
            gtRope: begin
35
9367f246fb5f - New rope
unc0rr
parents: 32
diff changeset
  1226
                    roplen:= 0;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1227
                    if RopePoints.Count > 0 then
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1228
                       begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1229
                       i:= 0;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1230
                       while i < Pred(RopePoints.Count) do
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1231
                             begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1232
                             DrawRopeLine(hwRound(RopePoints.ar[i].X) + WorldDx, hwRound(RopePoints.ar[i].Y) + WorldDy,
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1233
                                          hwRound(RopePoints.ar[Succ(i)].X) + WorldDx, hwRound(RopePoints.ar[Succ(i)].Y) + WorldDy);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1234
                             inc(i)
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1235
                             end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1236
                       DrawRopeLine(hwRound(RopePoints.ar[i].X) + WorldDx, hwRound(RopePoints.ar[i].Y) + WorldDy,
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1237
                                    hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1238
                       DrawRopeLine(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy,
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1239
                                    hwRound(PHedgehog(Gear^.Hedgehog)^.Gear^.X) + WorldDx, hwRound(PHedgehog(Gear^.Hedgehog)^.Gear^.Y) + WorldDy);
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1240
                       DrawRotated(sprRopeHook, hwRound(RopePoints.ar[0].X) + WorldDx, hwRound(RopePoints.ar[0].Y) + WorldDy, 1, RopePoints.HookAngle)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1241
                       end else
1781
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1780
diff changeset
  1242
                       if Gear^.Elasticity.QWordValue > 0 then
35
9367f246fb5f - New rope
unc0rr
parents: 32
diff changeset
  1243
                       begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1244
                       DrawRopeLine(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy,
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1245
                                    hwRound(PHedgehog(Gear^.Hedgehog)^.Gear^.X) + WorldDx, hwRound(PHedgehog(Gear^.Hedgehog)^.Gear^.Y) + WorldDy);
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1246
                       DrawRotated(sprRopeHook, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
35
9367f246fb5f - New rope
unc0rr
parents: 32
diff changeset
  1247
                       end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1248
                    end;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1249
      gtSmokeTrace: if Gear^.State < 8 then DrawSprite(sprSmokeTrace, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.State);
1012
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1011
diff changeset
  1250
       gtExplosion: DrawSprite(sprExplosion50, hwRound(Gear^.X) - 32 + WorldDx, hwRound(Gear^.Y) - 32 + WorldDy, Gear^.State);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1251
            gtMine: if ((Gear^.State and gstAttacking) = 0)or((Gear^.Timer and $3FF) < 420)
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1252
                       then DrawRotated(sprMineOff, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, Gear^.DirAngle)
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1253
                       else DrawRotated(sprMineOn, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, Gear^.DirAngle);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1254
            gtCase: case Gear^.Pos of
1794
8ae48e3b02d9 New bonus box sprite
unc0rr
parents: 1792
diff changeset
  1255
                         posCaseAmmo  : begin
8ae48e3b02d9 New bonus box sprite
unc0rr
parents: 1792
diff changeset
  1256
                                        i:= (GameTicks shr 6) mod 64;
8ae48e3b02d9 New bonus box sprite
unc0rr
parents: 1792
diff changeset
  1257
                                        if i > 18 then i:= 0;
8ae48e3b02d9 New bonus box sprite
unc0rr
parents: 1792
diff changeset
  1258
                                        DrawSprite(sprCase, hwRound(Gear^.X) - 24 + WorldDx, hwRound(Gear^.Y) - 24 + WorldDy, i);
8ae48e3b02d9 New bonus box sprite
unc0rr
parents: 1792
diff changeset
  1259
                                        end;
1009
b1f335aed35a Update first aid animation
unc0rr
parents: 1008
diff changeset
  1260
                         posCaseHealth: begin
1863
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
  1261
                                        i:= ((GameTicks shr 6) + 38) mod 64;
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
  1262
                                        if i > 13 then i:= 0;
1009
b1f335aed35a Update first aid animation
unc0rr
parents: 1008
diff changeset
  1263
                                        DrawSprite(sprFAid, hwRound(Gear^.X) - 24 + WorldDx, hwRound(Gear^.Y) - 24 + WorldDy, i);
b1f335aed35a Update first aid animation
unc0rr
parents: 1008
diff changeset
  1264
                                        end;
1861
unc0rr
parents: 1854
diff changeset
  1265
                         posCaseUtility: begin
1863
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
  1266
                                        i:= (GameTicks shr 6) mod 70;
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
  1267
                                        if i > 23 then i:= 0;
1909
30fa1608b54f nemo's patch for girder + some fixes
unc0rr
parents: 1906
diff changeset
  1268
                                        i:= i mod 12;
1863
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
  1269
                                        DrawSprite(sprUtility, hwRound(Gear^.X) - 24 + WorldDx, hwRound(Gear^.Y) - 24 + WorldDy, i);
1861
unc0rr
parents: 1854
diff changeset
  1270
                                        end;
42
72ffe21f027c - Fixed console behavior
unc0rr
parents: 39
diff changeset
  1271
                         end;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1272
        gtDynamite: DrawSprite2(sprDynamite, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 25 + WorldDy, Gear^.Tag and 1, Gear^.Tag shr 1);
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1273
     gtClusterBomb: DrawRotated(sprClusterBomb, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, Gear^.DirAngle);
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1274
         gtCluster: DrawSprite(sprClusterParticle, hwRound(Gear^.X) - 8 + WorldDx, hwRound(Gear^.Y) - 8 + WorldDy, 0);
1560
e140bc57ff68 Quick replay round to spectators until current move
unc0rr
parents: 1555
diff changeset
  1275
           gtFlame: DrawSprite(sprFlame, hwRound(Gear^.X) - 8 + WorldDx, hwRound(Gear^.Y) - 8 + WorldDy, (GameTicks div 128 + LongWord(Gear^.Tag)) mod 8);
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1276
       gtParachute: DrawSprite(sprParachute, hwRound(Gear^.X) - 24 + WorldDx, hwRound(Gear^.Y) - 48 + WorldDy, 0);
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1277
       gtAirAttack: if Gear^.Tag > 0 then DrawSprite(sprAirplane, hwRound(Gear^.X) - 60 + WorldDx, hwRound(Gear^.Y) - 25 + WorldDy, 0)
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1278
                                     else DrawSprite(sprAirplane, hwRound(Gear^.X) - 60 + WorldDx, hwRound(Gear^.Y) - 25 + WorldDy, 1);
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1279
         gtAirBomb: DrawRotated(sprAirBomb, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
853
0b4a23795530 Teleport animation
unc0rr
parents: 848
diff changeset
  1280
        gtTeleport: begin
0b4a23795530 Teleport animation
unc0rr
parents: 848
diff changeset
  1281
                    HHGear:= PHedgehog(Gear^.Hedgehog)^.Gear;
0b4a23795530 Teleport animation
unc0rr
parents: 848
diff changeset
  1282
                    DrawRotatedF(sprTeleport, hwRound(Gear^.X) + 1 + WorldDx, hwRound(Gear^.Y) - 3 + WorldDy, Gear^.Pos, hwSign(HHGear^.dX), 0);
0b4a23795530 Teleport animation
unc0rr
parents: 848
diff changeset
  1283
                    DrawRotatedF(sprTeleport, hwRound(HHGear^.X) + 1 + WorldDx, hwRound(HHGear^.Y) - 3 + WorldDy, 11 - Gear^.Pos, hwSign(HHGear^.dX), 0);
0b4a23795530 Teleport animation
unc0rr
parents: 848
diff changeset
  1284
                    end;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1285
        gtSwitcher: DrawSprite(sprSwitch, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 56 + WorldDy, (GameTicks shr 6) mod 12);
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1286
          gtTarget: DrawSprite(sprTarget, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 16 + WorldDy, 0);
959
18b05fc2d0a6 Mortar sprite
unc0rr
parents: 958
diff changeset
  1287
          gtMortar: DrawRotated(sprMortar, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
1108
c77267d982ee Animate falling and waking up cake
unc0rr
parents: 1106
diff changeset
  1288
          gtCake: if Gear^.Pos = 6 then
c77267d982ee Animate falling and waking up cake
unc0rr
parents: 1106
diff changeset
  1289
                     DrawRotatedf(sprCakeWalk, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, (GameTicks div 40) mod 6, hwSign(Gear^.dX), Gear^.DirAngle + hwSign(Gear^.dX) * 90)
c77267d982ee Animate falling and waking up cake
unc0rr
parents: 1106
diff changeset
  1290
                  else
1262
e9191c693e44 Add watermelon sprite
unc0rr
parents: 1261
diff changeset
  1291
                     DrawRotatedf(sprCakeDown, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 5 - Gear^.Pos, hwSign(Gear^.dX), 0);
1367
e1aaa1a4901f Use seduction sound
unc0rr
parents: 1352
diff changeset
  1292
       gtSeduction: if Gear^.Pos >= 14 then DrawSprite(sprSeduction, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 16 + WorldDy, 0);
1262
e9191c693e44 Add watermelon sprite
unc0rr
parents: 1261
diff changeset
  1293
      gtWatermelon: DrawRotatedf(sprWatermelon, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, 0, Gear^.DirAngle);
e9191c693e44 Add watermelon sprite
unc0rr
parents: 1261
diff changeset
  1294
      gtMelonPiece: DrawRotatedf(sprWatermelon, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 1, 0, Gear^.DirAngle);
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1295
     gtHellishBomb: DrawRotated(sprHellishBomb, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, Gear^.DirAngle);
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1296
      gtEvilTrace: if Gear^.State < 8 then DrawSprite(sprEvilTrace, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.State);
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1297
         end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1298
      Gear:= Gear^.NextGear
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1299
      end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1300
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1301
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1302
procedure FreeGearsList;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1303
var t, tt: PGear;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1304
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1305
tt:= GearsList;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1306
GearsList:= nil;
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
  1307
while tt <> nil do
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
  1308
	begin
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
  1309
	t:= tt;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
  1310
	tt:= tt^.NextGear;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
  1311
	Dispose(t)
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
  1312
	end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1313
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1314
10
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1315
procedure AddMiscGears;
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
  1316
var i: LongInt;
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1317
	Gear: PGear;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1318
begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 495
diff changeset
  1319
AddGear(0, 0, gtATStartGame, 0, _0, _0, 2000);
1435
d4b32ee3caa6 Fix using freed memory (could be the cause of queue error problem and other bugs)
unc0rr
parents: 1434
diff changeset
  1320
1895
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1321
if ((GameFlags and gfForts) = 0) and ((GameFlags and gfMines) <> 0) then
1435
d4b32ee3caa6 Fix using freed memory (could be the cause of queue error problem and other bugs)
unc0rr
parents: 1434
diff changeset
  1322
	for i:= 0 to Pred(cLandAdditions) do
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1323
		begin
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1324
		Gear:= AddGear(0, 0, gtMine, 0, _0, _0, 0);
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1325
		FindPlace(Gear, false, 0, LAND_WIDTH)
1895
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1326
		end;
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1327
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1328
if (GameFlags and gfLowGravity) <> 0 then
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1329
    cGravity:= cMaxWindSpeed / 2;
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1330
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1331
Gear:= GearsList;
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1332
if (GameFlags and gfInvulnerable) <> 0 then
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1333
   while Gear <> nil do
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1334
       begin
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1335
       Gear^.Invulnerable:= true;  // this is only checked on hogs right now, so no need for gear type check
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1336
       Gear:= Gear^.NextGear
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1337
       end;
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1338
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1339
if (GameFlags and gfLaserSight) <> 0 then
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1340
    cLaserSighting:= true
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1341
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1342
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
  1343
procedure doMakeExplosion(X, Y, Radius: LongInt; Mask: LongWord);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1344
var Gear: PGear;
506
0889d833d47e - A good implementation of shotgun
unc0rr
parents: 505
diff changeset
  1345
    dmg, dmgRadius: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1346
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1347
TargetPoint.X:= NoPointX;
1434
75fe933483c7 Shut up flames debug messages
unc0rr
parents: 1433
diff changeset
  1348
{$IFDEF DEBUGFILE}if Radius > 4 then AddFileLog('Explosion: at (' + inttostr(x) + ',' + inttostr(y) + ')');{$ENDIF}
1049
741513156331 Draw explosions for every kind of explosion
unc0rr
parents: 1045
diff changeset
  1349
if (Radius > 10) then AddGear(X, Y, gtExplosion, 0, _0, _0, 0);
1669
b709e061577e Mostly fix voicepack usage
unc0rr
parents: 1660
diff changeset
  1350
if (Mask and EXPLAutoSound) <> 0 then PlaySound(sndExplosion, false, nil);
1433
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1351
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1352
if (Mask and EXPLAllDamageInRadius) = 0 then
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1353
	dmgRadius:= Radius shl 1
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1354
else
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1355
	dmgRadius:= Radius;
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1356
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1357
Gear:= GearsList;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1358
while Gear <> nil do
1200
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1359
	begin
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1360
	dmg:= dmgRadius  + cHHRadius div 2 - hwRound(Distance(Gear^.X - int2hwFloat(X), Gear^.Y - int2hwFloat(Y)));
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1361
	if (dmg > 1) and
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1362
		((Gear^.State and gstNoDamage) = 0) then
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1363
		begin
1861
unc0rr
parents: 1854
diff changeset
  1364
		dmg:= modifyDamage(min(dmg div 2, Radius));
1200
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1365
		case Gear^.Kind of
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1366
			gtHedgehog,
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1367
				gtMine,
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1368
				gtCase,
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1369
				gtTarget,
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1370
				gtFlame: begin
1346
b4d51b95aa16 Make messages be more debug-friendly
unc0rr
parents: 1343
diff changeset
  1371
						//{$IFDEF DEBUGFILE}AddFileLog('Damage: ' + inttostr(dmg));{$ENDIF}
1200
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1372
						if (Mask and EXPLNoDamage) = 0 then
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1373
							begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1374
							if not Gear^.Invulnerable then
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1375
								begin
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1376
							    inc(Gear^.Damage, dmg);
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1377
							    if Gear^.Kind = gtHedgehog then
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1378
								    AddDamageTag(hwRound(Gear^.X), hwRound(Gear^.Y), dmg, PHedgehog(Gear^.Hedgehog)^.Team^.Clan^.Color);
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1379
                                end
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1380
                            else
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1381
                                Gear^.State:= Gear^.State or gstWinner;
1200
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1382
							end;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1383
						if ((Mask and EXPLDoNotTouchHH) = 0) or (Gear^.Kind <> gtHedgehog) then
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1384
							begin
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1385
							DeleteCI(Gear);
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1386
							Gear^.dX:= Gear^.dX + SignAs(_0_005 * dmg + cHHKick, Gear^.X - int2hwFloat(X));
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1387
							Gear^.dY:= Gear^.dY + SignAs(_0_005 * dmg + cHHKick, Gear^.Y - int2hwFloat(Y));
1868
2fe8d045f6a1 pathc by nemo
unc0rr
parents: 1867
diff changeset
  1388
							Gear^.State:= (Gear^.State or gstMoving) and (not gstLoser);
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1389
							if not Gear^.Invulnerable then
1868
2fe8d045f6a1 pathc by nemo
unc0rr
parents: 1867
diff changeset
  1390
								Gear^.State:= (Gear^.State or gstMoving) and (not gstWinner);
1200
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1391
							Gear^.Active:= true;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1392
							FollowGear:= Gear
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1393
							end;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1394
						end;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1395
				gtGrave: begin
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1396
						Gear^.dY:= - _0_004 * dmg;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1397
						Gear^.Active:= true;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1398
						end;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1399
			end;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1400
		end;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1401
	Gear:= Gear^.NextGear
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1402
	end;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1403
621
8bdbc240f50f New game flag for non-destroyable land
unc0rr
parents: 614
diff changeset
  1404
if (Mask and EXPLDontDraw) = 0 then
1200
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1405
	if (GameFlags and gfSolidLand) = 0 then DrawExplosion(X, Y, Radius);
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1406
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 495
diff changeset
  1407
uAIMisc.AwareOfExplosion(0, 0, 0)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1408
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1409
506
0889d833d47e - A good implementation of shotgun
unc0rr
parents: 505
diff changeset
  1410
procedure ShotgunShot(Gear: PGear);
0889d833d47e - A good implementation of shotgun
unc0rr
parents: 505
diff changeset
  1411
var t: PGear;
955
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1412
    dmg: LongInt;
506
0889d833d47e - A good implementation of shotgun
unc0rr
parents: 505
diff changeset
  1413
begin
509
fd58135a4407 Bots know shotgun behavior better
unc0rr
parents: 506
diff changeset
  1414
Gear^.Radius:= cShotgunRadius;
506
0889d833d47e - A good implementation of shotgun
unc0rr
parents: 505
diff changeset
  1415
t:= GearsList;
0889d833d47e - A good implementation of shotgun
unc0rr
parents: 505
diff changeset
  1416
while t <> nil do
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1417
	begin
1861
unc0rr
parents: 1854
diff changeset
  1418
	dmg:= modifyDamage(min(Gear^.Radius + t^.Radius - hwRound(Distance(Gear^.X - t^.X, Gear^.Y - t^.Y)), 25));
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1419
	if dmg > 0 then
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1420
	case t^.Kind of
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1421
		gtHedgehog,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1422
			gtMine,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1423
			gtCase,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1424
			gtTarget: begin
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1425
                    if (not t^.Invulnerable) then
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1426
                        begin
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
  1427
					    inc(t^.Damage, dmg);
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1428
					    if t^.Kind = gtHedgehog then
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1429
						    AddDamageTag(hwRound(Gear^.X), hwRound(Gear^.Y), dmg, PHedgehog(t^.Hedgehog)^.Team^.Clan^.Color);
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1430
                        end
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1431
                    else
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1432
                        Gear^.State:= Gear^.State or gstWinner;
867
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
  1433
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1434
					DeleteCI(t);
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1435
					t^.dX:= t^.dX + Gear^.dX * dmg * _0_01 + SignAs(cHHKick, Gear^.dX);
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1436
					t^.dY:= t^.dY + Gear^.dY * dmg * _0_01;
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1437
					t^.State:= t^.State or gstMoving;
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1438
					t^.Active:= true;
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1439
					FollowGear:= t
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1440
					end;
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1441
			gtGrave: begin
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1442
					t^.dY:= - _0_1;
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1443
					t^.Active:= true
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1444
					end;
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1445
		end;
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1446
	t:= t^.NextGear
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1447
	end;
621
8bdbc240f50f New game flag for non-destroyable land
unc0rr
parents: 614
diff changeset
  1448
if (GameFlags and gfSolidLand) = 0 then DrawExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), cShotgunRadius)
506
0889d833d47e - A good implementation of shotgun
unc0rr
parents: 505
diff changeset
  1449
end;
0889d833d47e - A good implementation of shotgun
unc0rr
parents: 505
diff changeset
  1450
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
  1451
procedure AmmoShove(Ammo: PGear; Damage, Power: LongInt);
53
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
  1452
var t: PGearArray;
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
  1453
    i: LongInt;
38
c1ec4b15d70e Better Desert Eagle and Shotgun
unc0rr
parents: 37
diff changeset
  1454
begin
53
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
  1455
t:= CheckGearsCollision(Ammo);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1456
i:= t^.Count;
1506
a4ab75470ce1 - Some reformatting
unc0rr
parents: 1505
diff changeset
  1457
1861
unc0rr
parents: 1854
diff changeset
  1458
Damage:= modifyDamage(Damage);
unc0rr
parents: 1854
diff changeset
  1459
53
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
  1460
while i > 0 do
981
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1461
	begin
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1462
	dec(i);
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1463
	if (t^.ar[i]^.State and gstNoDamage) = 0 then
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1464
		case t^.ar[i]^.Kind of
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1465
			gtHedgehog,
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1466
			gtMine,
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1467
			gtTarget,
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1468
			gtCase: begin
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1560
diff changeset
  1469
					if (Ammo^.Kind = gtDrill) then begin Ammo^.Timer:= 0; exit; end;
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1470
                    if (not t^.ar[i]^.Invulnerable) then
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1471
                        begin
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1472
					    inc(t^.ar[i]^.Damage, Damage);
981
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1473
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1474
                        if (t^.ar[i]^.Kind = gtHedgehog) and (Damage > 0) then
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1475
                            AddDamageTag(hwRound(t^.ar[i]^.X), hwRound(t^.ar[i]^.Y), Damage, PHedgehog(t^.ar[i]^.Hedgehog)^.Team^.Clan^.Color);
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1476
                        end
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1477
                    else
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1478
                        t^.ar[i]^.State:= t^.ar[i]^.State or gstWinner;
867
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
  1479
981
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1480
					DeleteCI(t^.ar[i]);
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1481
					t^.ar[i]^.dX:= Ammo^.dX * Power * _0_01;
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1482
					t^.ar[i]^.dY:= Ammo^.dY * Power * _0_01;
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1483
					t^.ar[i]^.Active:= true;
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1484
					t^.ar[i]^.State:= t^.ar[i]^.State or gstMoving;
867
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
  1485
982
bbf382a5fe73 Ooops, actual fix
unc0rr
parents: 981
diff changeset
  1486
					if TestCollisionXwithGear(t^.ar[i], hwSign(t^.ar[i]^.dX)) then
981
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1487
						begin
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1488
						if not (TestCollisionXwithXYShift(t^.ar[i], _0, -3, hwSign(t^.ar[i]^.dX))
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1489
							or TestCollisionYwithGear(t^.ar[i], -1)) then t^.ar[i]^.Y:= t^.ar[i]^.Y - _1;
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1490
						if not (TestCollisionXwithXYShift(t^.ar[i], _0, -2, hwSign(t^.ar[i]^.dX))
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1491
							or TestCollisionYwithGear(t^.ar[i], -1)) then t^.ar[i]^.Y:= t^.ar[i]^.Y - _1;
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1492
						if not (TestCollisionXwithXYShift(t^.ar[i], _0, -1, hwSign(t^.ar[i]^.dX))
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1493
							or TestCollisionYwithGear(t^.ar[i], -1)) then t^.ar[i]^.Y:= t^.ar[i]^.Y - _1;
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1494
						end;
982
bbf382a5fe73 Ooops, actual fix
unc0rr
parents: 981
diff changeset
  1495
					
981
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1496
					FollowGear:= t^.ar[i]
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1497
					end;
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1498
		end
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1499
	end;
126
93df479aa1b9 - Now really fix unicode issues
unc0rr
parents: 108
diff changeset
  1500
SetAllToActive
38
c1ec4b15d70e Better Desert Eagle and Shotgun
unc0rr
parents: 37
diff changeset
  1501
end;
c1ec4b15d70e Better Desert Eagle and Shotgun
unc0rr
parents: 37
diff changeset
  1502
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1503
procedure AssignHHCoords;
955
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1504
var i, t, p, j: LongInt;
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1505
	ar: array[0..Pred(cMaxHHs)] of PHedgehog;
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1506
	Count: Longword;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1507
begin
1428
0855275d443f Support 'Divide teams' option in engine
unc0rr
parents: 1367
diff changeset
  1508
if (GameFlags and (gfForts or gfDivideTeams)) <> 0 then
955
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1509
	begin
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1510
	t:= 0;
1428
0855275d443f Support 'Divide teams' option in engine
unc0rr
parents: 1367
diff changeset
  1511
	TryDo(ClansCount = 2, 'More or less than 2 clans on map in divided teams mode!', true);
955
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1512
	for p:= 0 to 1 do
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1513
		begin
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1514
		with ClansArray[p]^ do
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1515
			for j:= 0 to Pred(TeamsNumber) do
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1516
				with Teams[j]^ do
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1517
					for i:= 0 to cMaxHHIndex do
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1518
						with Hedgehogs[i] do
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1519
							if (Gear <> nil) and (Gear^.X.QWordValue = 0) then
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1520
								begin
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1521
								FindPlace(Gear, false, t, t + LAND_WIDTH div 2);// could make Gear == nil
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1522
								if Gear <> nil then
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1523
									begin
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1782
diff changeset
  1524
									Gear^.Pos:= GetRandom(49);
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1525
									Gear^.dX.isNegative:= p = 1;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1526
									end
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1527
								end;
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1528
		t:= LAND_WIDTH div 2
955
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1529
		end
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1530
	end else // mix hedgehogs
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1531
	begin
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1532
	Count:= 0;
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1533
	for p:= 0 to Pred(TeamsCount) do
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1534
		with TeamsArray[p]^ do
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1535
		begin
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1536
		for i:= 0 to cMaxHHIndex do
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1537
			with Hedgehogs[i] do
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1538
				if (Gear <> nil) and (Gear^.X.QWordValue = 0) then
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1539
					begin
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1540
					ar[Count]:= @Hedgehogs[i];
955
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1541
					inc(Count)
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1542
					end;
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1543
		end;
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
  1544
    // unC0Rr, while it is true user can watch value on map screen, IMO this (and check above) should be enforced in UI
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
  1545
    // - is there a good place to put values for the different widgets to check?  Right now they are kind of disconnected.
1965
340bfd438ca5 - Apply koda's patch
unc0rr
parents: 1964
diff changeset
  1546
    //it would be nice if divide teams, forts mode and hh per map could all be checked by the team widget, or maybe disable start button
1795
2457fcc0dcd9 - Set bamboo plinko hedgehogs limit to 48
unc0rr
parents: 1794
diff changeset
  1547
	TryDo(Count <= MaxHedgehogs, 'Too many hedgehogs for this map! (max # is ' + inttostr(MaxHedgehogs) + ')', true);
955
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1548
	while (Count > 0) do
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1549
		begin
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1550
		i:= GetRandom(Count);
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1551
		FindPlace(ar[i]^.Gear, false, 0, LAND_WIDTH);
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1552
		if ar[i]^.Gear <> nil then
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1553
			begin
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1554
			ar[i]^.Gear^.dX.isNegative:= hwRound(ar[i]^.Gear^.X) > LAND_WIDTH div 2;
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1760
diff changeset
  1555
			ar[i]^.Gear^.Pos:= GetRandom(19)
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1556
			end;
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1760
diff changeset
  1557
		ar[i]:= ar[Count - 1];
955
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1558
		dec(Count)
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1559
		end
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1560
	end
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1561
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1562
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
  1563
function CheckGearNear(Gear: PGear; Kind: TGearType; rX, rY: LongInt): PGear;
10
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1564
var t: PGear;
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1565
begin
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1566
t:= GearsList;
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1567
rX:= sqr(rX);
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1568
rY:= sqr(rY);
1433
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1569
10
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1570
while t <> nil do
1433
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1571
	begin
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1572
	if (t <> Gear) and (t^.Kind = Kind) then
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1573
		if not((hwSqr(Gear^.X - t^.X) / rX + hwSqr(Gear^.Y - t^.Y) / rY) > _1) then
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1574
		exit(t);
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1575
	t:= t^.NextGear
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1576
	end;
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1577
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1578
CheckGearNear:= nil
15
6200cca92480 - Minor code simplifying
unc0rr
parents: 14
diff changeset
  1579
end;
6200cca92480 - Minor code simplifying
unc0rr
parents: 14
diff changeset
  1580
1433
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1581
{procedure AmmoFlameWork(Ammo: PGear);
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1582
var t: PGear;
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1583
begin
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1584
t:= GearsList;
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1585
while t <> nil do
1295
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1586
	begin
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1587
	if (t^.Kind = gtHedgehog) and (t^.Y < Ammo^.Y) then
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1588
		if not (hwSqr(Ammo^.X - t^.X) + hwSqr(Ammo^.Y - t^.Y - int2hwFloat(cHHRadius)) * 2 > _2) then
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1589
			begin
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1590
			inc(t^.Damage, 5);
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1591
			t^.dX:= t^.dX + (t^.X - Ammo^.X) * _0_02;
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1592
			t^.dY:= - _0_25;
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1593
			t^.Active:= true;
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1594
			DeleteCI(t);
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1595
			FollowGear:= t
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1596
			end;
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1597
	t:= t^.NextGear
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1598
	end;
1433
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1599
end;}
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1600
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
  1601
function CheckGearsNear(mX, mY: LongInt; Kind: TGearsType; rX, rY: LongInt): PGear;
16
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1602
var t: PGear;
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1603
begin
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1604
t:= GearsList;
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1605
rX:= sqr(rX);
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1606
rY:= sqr(rY);
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1607
while t <> nil do
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1608
	begin
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1609
	if t^.Kind in Kind then
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1610
		if not (hwSqr(int2hwFloat(mX) - t^.X) / rX + hwSqr(int2hwFloat(mY) - t^.Y) / rY > _1) then
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1611
			exit(t);
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1612
	t:= t^.NextGear
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1613
	end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1614
CheckGearsNear:= nil
16
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1615
end;
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1616
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1617
function CountGears(Kind: TGearType): Longword;
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1618
var t: PGear;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1619
    Result: Longword;
16
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1620
begin
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1621
Result:= 0;
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1622
t:= GearsList;
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1623
while t <> nil do
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1624
	begin
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1625
	if t^.Kind = Kind then inc(Result);
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1626
	t:= t^.NextGear
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1627
	end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1628
CountGears:= Result
16
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1629
end;
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1630
15
6200cca92480 - Minor code simplifying
unc0rr
parents: 14
diff changeset
  1631
procedure SpawnBoxOfSmth;
394
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
  1632
var t: LongInt;
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
  1633
    i: TAmmoType;
15
6200cca92480 - Minor code simplifying
unc0rr
parents: 14
diff changeset
  1634
begin
614
0e04504bc140 - Fix some warnings
unc0rr
parents: 604
diff changeset
  1635
if (cCaseFactor = 0) or
0e04504bc140 - Fix some warnings
unc0rr
parents: 604
diff changeset
  1636
   (CountGears(gtCase) >= 5) or
0e04504bc140 - Fix some warnings
unc0rr
parents: 604
diff changeset
  1637
   (getrandom(cCaseFactor) <> 0) then exit;
1295
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1638
1948
1e0e1f03180d Fix epic bug randomly teleporting hedgehogs
unc0rr
parents: 1939
diff changeset
  1639
FollowGear:= nil;
1e0e1f03180d Fix epic bug randomly teleporting hedgehogs
unc0rr
parents: 1939
diff changeset
  1640
1966
31e449e1d9dd nemo's patch + ropes ammo scheme hack
unc0rr
parents: 1965
diff changeset
  1641
t:= getrandom(20);  // TEMPORARY  REMOVE WHEN CRATE PROBABILITY IS ADDED
31e449e1d9dd nemo's patch + ropes ammo scheme hack
unc0rr
parents: 1965
diff changeset
  1642
if shoppa then
31e449e1d9dd nemo's patch + ropes ammo scheme hack
unc0rr
parents: 1965
diff changeset
  1643
    t:= 7
31e449e1d9dd nemo's patch + ropes ammo scheme hack
unc0rr
parents: 1965
diff changeset
  1644
else
31e449e1d9dd nemo's patch + ropes ammo scheme hack
unc0rr
parents: 1965
diff changeset
  1645
    t:= getrandom(20);
31e449e1d9dd nemo's patch + ropes ammo scheme hack
unc0rr
parents: 1965
diff changeset
  1646
31e449e1d9dd nemo's patch + ropes ammo scheme hack
unc0rr
parents: 1965
diff changeset
  1647
//case getrandom(20) of
31e449e1d9dd nemo's patch + ropes ammo scheme hack
unc0rr
parents: 1965
diff changeset
  1648
case t of
1861
unc0rr
parents: 1854
diff changeset
  1649
     0..6: begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1650
        FollowGear:= AddGear(0, 0, gtCase, 0, _0, _0, 0);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1651
        FollowGear^.Health:= 25;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1652
        FollowGear^.Pos:= posCaseHealth
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 294
diff changeset
  1653
        end;
1861
unc0rr
parents: 1854
diff changeset
  1654
     7..13: begin
394
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
  1655
        t:= 0;
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
  1656
        for i:= Low(TAmmoType) to High(TAmmoType) do
1861
unc0rr
parents: 1854
diff changeset
  1657
            if (Ammoz[i].Ammo.Propz and ammoprop_Utility) = 0 then
unc0rr
parents: 1854
diff changeset
  1658
                inc(t, Ammoz[i].Probability);
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1659
        if (t > 0) then
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1660
            begin
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1661
            FollowGear:= AddGear(0, 0, gtCase, 0, _0, _0, 0);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1662
            t:= GetRandom(t);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1663
            i:= Low(TAmmoType);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1664
            if (Ammoz[i].Ammo.Propz and ammoprop_Utility) = 0 then
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1665
                dec(t, Ammoz[i].Probability);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1666
            while t >= 0 do
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1667
              begin
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1668
              inc(i);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1669
              if (Ammoz[i].Ammo.Propz and ammoprop_Utility) = 0 then
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1670
                  dec(t, Ammoz[i].Probability)
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1671
              end;
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1672
            FollowGear^.Pos:= posCaseAmmo;
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1673
            FollowGear^.State:= Longword(i)
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1674
            end
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 294
diff changeset
  1675
        end;
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1676
     14..19: begin
1861
unc0rr
parents: 1854
diff changeset
  1677
        t:= 0;
unc0rr
parents: 1854
diff changeset
  1678
        for i:= Low(TAmmoType) to High(TAmmoType) do
unc0rr
parents: 1854
diff changeset
  1679
            if (Ammoz[i].Ammo.Propz and ammoprop_Utility) <> 0 then
unc0rr
parents: 1854
diff changeset
  1680
                inc(t, Ammoz[i].Probability);
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1681
        if (t > 0) then
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1682
            begin
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1683
            FollowGear:= AddGear(0, 0, gtCase, 0, _0, _0, 0);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1684
            t:= GetRandom(t);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1685
            i:= Low(TAmmoType);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1686
            if (Ammoz[i].Ammo.Propz and ammoprop_Utility) <> 0 then
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1687
                dec(t, Ammoz[i].Probability);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1688
            while t >= 0 do
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1689
              begin
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1690
              inc(i);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1691
              if (Ammoz[i].Ammo.Propz and ammoprop_Utility) <> 0 then
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1692
                  dec(t, Ammoz[i].Probability)
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1693
              end;
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1694
            FollowGear^.Pos:= posCaseUtility;
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1695
            FollowGear^.State:= Longword(i)
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1696
            end
1861
unc0rr
parents: 1854
diff changeset
  1697
        end;
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 294
diff changeset
  1698
     end;
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1699
// handles case of no ammo or utility crates - considered also placing booleans in uAmmos and altering probabilities
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1700
if (FollowGear <> nil) then
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1701
	begin
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1702
	FindPlace(FollowGear, true, 0, LAND_WIDTH);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1703
	
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1704
	if (FollowGear <> nil) then
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1705
		PlaySound(sndReinforce, false, CurrentTeam^.voicepack)
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1706
	end
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 68
diff changeset
  1707
end;
82d93eeecebe - Many AI improvements
unc0rr
parents: 68
diff changeset
  1708
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1709
procedure FindPlace(var Gear: PGear; withFall: boolean; Left, Right: LongInt);
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 68
diff changeset
  1710
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1711
	function CountNonZeroz(x, y, r: LongInt): LongInt;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1712
	var i: LongInt;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1713
		Result: LongInt;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1714
	begin
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1715
	Result:= 0;
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
  1716
	if (y and LAND_HEIGHT_MASK) = 0 then
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1717
		for i:= max(x - r, 0) to min(x + r, LAND_WIDTH - 4) do
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1718
			if Land[y, i] <> 0 then inc(Result);
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1719
	CountNonZeroz:= Result
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1720
	end;
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 68
diff changeset
  1721
495
62c1c2b4414c - Fix most of the warnings in hwengine
unc0rr
parents: 409
diff changeset
  1722
var x: LongInt;
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1723
	y, sy: LongInt;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1724
	ar: array[0..511] of TPoint;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1725
	ar2: array[0..1023] of TPoint;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1726
	cnt, cnt2: Longword;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1727
	delta: LongInt;
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 68
diff changeset
  1728
begin
386
21eeb5ac0486 - Better gears placing
unc0rr
parents: 371
diff changeset
  1729
delta:= 250;
21eeb5ac0486 - Better gears placing
unc0rr
parents: 371
diff changeset
  1730
cnt2:= 0;
16
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1731
repeat
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1732
	x:= Left + LongInt(GetRandom(Delta));
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1733
	repeat
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1734
		inc(x, Delta);
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1735
		cnt:= 0;
1939
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1736
        if topY > 1024 then
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1737
		    y:= 1024-Gear^.Radius * 2
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1738
        else 
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1739
		    y:= topY-Gear^.Radius * 2;
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
  1740
		while y < LAND_HEIGHT do
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1741
			begin
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1742
			repeat
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1743
				inc(y, 2);
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1744
			until (y >= LAND_HEIGHT) or (CountNonZeroz(x, y, Gear^.Radius - 1) = 0);
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1745
			
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1746
			sy:= y;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1747
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1748
			repeat
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1749
				inc(y);
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1750
			until (y >= LAND_HEIGHT) or (CountNonZeroz(x, y, Gear^.Radius - 1) <> 0);
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1751
			
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1752
			if (y - sy > Gear^.Radius * 2)
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
  1753
				and (y < LAND_HEIGHT)
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1754
				and (CheckGearsNear(x, y - Gear^.Radius, [gtHedgehog, gtMine, gtCase], 110, 110) = nil) then
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1755
				begin
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1756
				ar[cnt].X:= x;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1757
				if withFall then ar[cnt].Y:= sy + Gear^.Radius
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1758
							else ar[cnt].Y:= y - Gear^.Radius;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1759
				inc(cnt)
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1760
				end;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1761
			
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1762
			inc(y, 45)
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1763
			end;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1764
		
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1765
		if cnt > 0 then
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1766
			with ar[GetRandom(cnt)] do
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1767
				begin
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1768
				ar2[cnt2].x:= x;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1769
				ar2[cnt2].y:= y;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1770
				inc(cnt2)
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1771
				end
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1772
	until (x + Delta > Right);
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1773
	
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1774
	dec(Delta, 60)
386
21eeb5ac0486 - Better gears placing
unc0rr
parents: 371
diff changeset
  1775
until (cnt2 > 0) or (Delta < 70);
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1776
386
21eeb5ac0486 - Better gears placing
unc0rr
parents: 371
diff changeset
  1777
if cnt2 > 0 then
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1778
	with ar2[GetRandom(cnt2)] do
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1779
		begin
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1780
		Gear^.X:= int2hwFloat(x);
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1781
		Gear^.Y:= int2hwFloat(y);
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1782
		{$IFDEF DEBUGFILE}
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1783
		AddFileLog('Assigned Gear coordinates (' + inttostr(x) + ',' + inttostr(y) + ')');
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1784
		{$ENDIF}
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1785
		end
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1786
	else
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1787
	begin
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1788
	OutError('Can''t find place for Gear', false);
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1789
	DeleteGear(Gear);
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1790
	Gear:= nil
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1791
	end
10
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1792
end;
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1793
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1794
initialization
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1795
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1796
finalization
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 92
diff changeset
  1797
FreeGearsList;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1798
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1799
end.