share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua
author Periklis Ntanasis <pntanasis@gmail.com>
Sun, 11 Aug 2013 22:28:58 +0300
branchspacecampaign
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permissions -rw-r--r--
stats in case of win
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------------------- ABOUT ----------------------
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--
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-- In this adventure hero visits the fruit planet
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-- to search for the missing part. However, a war
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-- has broke out and hero has to take part or leave.
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-- TODO: remove unwanted delay after first dialog
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HedgewarsScriptLoad("/Scripts/Locale.lua")
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HedgewarsScriptLoad("/Scripts/Animate.lua")
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----------------- VARIABLES --------------------
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-- globals
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local campaignName = loc("A Space Adventure")
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local missionName = loc("Fruit planet, The War!")
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local chooseToBattle = false
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local previousHog = 0
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-- dialogs
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local dialog01 = {}
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local dialog02 = {}
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local dialog03 = {}
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-- mission objectives
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local goals = {
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	[dialog01] = {missionName, loc("Ready for Battle?"), loc("Walk left if you want to join Captain Lime or right if you want to decline his offer"), 1, 7000},
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	[dialog02] = {missionName, loc("Battle Starts Now!"), loc("You have choose to fight! Lead the Green Bananas to battle and try not to let them be killed"), 1, 7000},
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	[dialog03] = {missionName, loc("Ready for Battle?"), loc("You have choose to flee... Unfortunately the only place where you can launch your saucer is in the most left side of the map"), 1, 7000},
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}
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-- crates
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local crateWMX = 2170
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local crateWMY = 1950
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local health1X = 2680
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local health1Y = 916
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-- hogs
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local hero = {}
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local yellow1 = {}
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local green1 = {}
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local green2 = {}
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local green3 = {}
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local green4 = {}
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-- teams
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local teamA = {}
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local teamB = {}
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local teamC = {}
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-- hedgehogs values
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hero.name = "Hog Solo"
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hero.x = 3650
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hero.y = 295
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hero.dead = false
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green1.name = "Captain Lime"
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green1.x = 3600
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green1.y = 295
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green1.dead = false
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green2.name = "Mister Pear"
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green2.x = 3600
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green2.y = 1570
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green3.name = "Lady Mango"
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green3.x = 2170
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green3.y = 980
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green4.name = "Green Hog Grape"
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green4.x = 2900
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green4.y = 1650
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yellow1.name = "General Lemon"
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yellow1.x = 140
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yellow1.y = 1980
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local yellowArmy = {
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	{name = "Robert Yellow Apple", x = 710, y = 1780},
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	{name = "Summer Squash", x = 315 , y = 1960},
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	{name = "Tall Potato", x = 830 , y = 1748},
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	{name = "Yellow Pepper", x = 2160 , y = 820},
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	{name = "Corn", x = 1320 , y = 740},
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	{name = "Max Citrus", x = 1900 , y = 1700},
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	{name = "Naranja Jed", x = 960 , y = 516},
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}
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teamA.name = loc("Hog Solo")
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teamA.color = tonumber("38D61C",16) -- green  
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teamB.name = loc("Green Bananas")
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teamB.color = tonumber("38D61C",16) -- green
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teamC.name = loc("Yellow Watermelons")
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teamC.color = tonumber("DDFF00",16) -- yellow
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function onGameInit()
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	Seed = 1
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	TurnTime = 20000
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	CaseFreq = 0
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	MinesNum = 0
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	MinesTime = 1
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	Explosives = 0
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	Delay = 3
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	SuddenDeathTurns = 100
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	HealthCaseAmount = 50
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	Map = "fruit01_map"
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	Theme = "Fruit"
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	-- Hog Solo
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	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_birdy")
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	hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
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	AnimSetGearPosition(hero.gear, hero.x, hero.y)
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	HogTurnLeft(hero.gear, true)
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	-- Green Bananas
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	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_birdy")
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	green1.gear = AddHog(green1.name, 1, 100, "war_desertgrenadier1")
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	AnimSetGearPosition(green1.gear, green1.x, green1.y)
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	green2.gear = AddHog(green2.name, 0, 100, "war_desertgrenadier1")
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	AnimSetGearPosition(green2.gear, green2.x, green2.y)
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	HogTurnLeft(green2.gear, true)
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	green3.gear = AddHog(green3.name, 0, 100, "war_desertgrenadier1")
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	AnimSetGearPosition(green3.gear, green3.x, green3.y)
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	HogTurnLeft(green3.gear, true)
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	green4.gear = AddHog(green4.name, 0, 100, "war_desertgrenadier1")
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	AnimSetGearPosition(green4.gear, green4.x, green4.y)
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	HogTurnLeft(green4.gear, true)
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	-- Yellow Watermelons
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	AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_birdy")
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	yellow1.gear = AddHog(yellow1.name, 1, 100, "war_desertgrenadier1")
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	AnimSetGearPosition(yellow1.gear, yellow1.x, yellow1.y)
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	-- the rest of the Yellow Watermelons
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	for i=1,7 do
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		yellowArmy[i].gear = AddHog(yellowArmy[i].name, 1, 100, "war_desertgrenadier1")
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		AnimSetGearPosition(yellowArmy[i].gear, yellowArmy[i].x, yellowArmy[i].y)
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	end
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	AnimInit()
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	AnimationSetup()	
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end
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function onGameStart()
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	AnimWait(hero.gear, 3000)
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	FollowGear(hero.gear)
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	AddEvent(onHeroDeath, {hero.gear}, heroDeath, {hero.gear}, 0)
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	AddEvent(onHeroSelect, {hero.gear}, heroSelect, {hero.gear}, 0)
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	-- Hog Solo weapons
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	AddAmmo(hero.gear, amRope, 2)
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	AddAmmo(hero.gear, amBazooka, 3)
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   136
	AddAmmo(hero.gear, amParachute, 1)
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   137
	AddAmmo(hero.gear, amGrenade, 6)
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   138
	AddAmmo(hero.gear, amDEagle, 4)
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	-- Green team weapons
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	AddAmmo(green1.gear, amBlowTorch, 5)
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	AddAmmo(green1.gear, amRope, 5)
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   142
	AddAmmo(green1.gear, amBazooka, 10)
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   143
	AddAmmo(green1.gear, amGrenade, 7)
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   144
	AddAmmo(green1.gear, amFirePunch, 2)
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   145
	AddAmmo(green1.gear, amDrill, 3)	
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	AddAmmo(green1.gear, amSkip, 100)
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	-- Yellow team weapons
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	AddAmmo(yellow1.gear, amBlowTorch, 1)
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	AddAmmo(yellow1.gear, amRope, 1)
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	AddAmmo(yellow1.gear, amBazooka, 10)
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	AddAmmo(yellow1.gear, amGrenade, 10)
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	AddAmmo(yellow1.gear, amFirePunch, 5)
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	AddAmmo(yellow1.gear, amDrill, 3)	
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	AddAmmo(yellow1.gear, amBee, 1)	
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	AddAmmo(yellow1.gear, amMortar, 3)	
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	AddAmmo(yellow1.gear, amSniperRifle, 5)	
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	AddAmmo(yellow1.gear, amDEagle, 4)
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   158
	AddAmmo(yellow1.gear, amDynamite, 1)	
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	AddAmmo(yellow1.gear, amSwitch, 100)
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	for i=3,7 do
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		HideHog(yellowArmy[i].gear)
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   162
	end
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   163
	
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   164
	-- crates
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	SpawnHealthCrate(health1X, health1Y)
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	SpawnAmmoCrate(crateWMX, crateWMY, amWatermelon)
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   167
	
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	SetHogLevel(green1.gear,0)
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	AddAnim(dialog01)
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	SendHealthStatsOff()
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end
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   173
function onNewTurn()
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	WriteLnToConsole("NEW TURN "..TotalRounds.." hog "..CurrentHedgehog)
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   175
	if chooseToBattle then
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		if CurrentHedgehog == green1.gear then
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			WriteLnToConsole("IT'S GREEN HOG ")
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			TotalRounds = TotalRounds - 2
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			SwitchHog(previousHog)
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			TurnTimeLeft = 0
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		end
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		previousHog = CurrentHedghog
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	end
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	getNextWave()
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   185
end
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   186
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function onGameTick()
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	AnimUnWait()
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   189
	if ShowAnimation() == false then
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		return
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   191
	end
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	ExecuteAfterAnimations()
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	CheckEvents()
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   194
end
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   195
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   196
function onGearDelete(gear)
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   197
	if gear == hero.gear then
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		hero.dead = true
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   199
	elseif gear == green1.gear then
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		green1.dead = true
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   201
	end
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   202
end
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function onAmmoStoreInit()
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	SetAmmo(amWatermelon, 0, 0, 0, 1)
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end
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function onPrecise()
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   209
	if GameTime > 3000 then
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		SetAnimSkip(true)   
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   211
	end
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   212
end
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   213
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   214
function onHogHide(gear)
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   215
	for i=3,7 do
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		if gear == yellowArmy[i].gear then
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			yellowArmy[i].hidden = true
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			break
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   219
		end
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   220
	end
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   221
end
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   222
Periklis Ntanasis <pntanasis@gmail.com>
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   223
function onHogRestore(gear)
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   224
	for i=3,7 do
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		if gear == yellowArmy[i].gear then
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			yellowArmy[i].hidden = false
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   227
			break
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   228
		end
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   229
	end
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   230
end
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   231
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   232
-------------- EVENTS ------------------
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   233
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   234
function onHeroDeath(gear)
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   235
	if hero.dead then
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   236
		return true
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   237
	end
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   238
	return false
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   239
end
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   240
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   241
function onGreen1Death(gear)
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   242
	if green1.dead then
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   243
		return true
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   244
	end
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   245
	return false
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   246
end
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   247
Periklis Ntanasis <pntanasis@gmail.com>
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   248
function onBattleWin(gear)
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   249
	local win = true
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   250
	for i=1,7 do
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   251
		if i<3 then
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   252
			if GetHealth(yellowArmy[i].gear) then
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				win = false
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   254
			end
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   255
		else
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   256
			if GetHealth(yellowArmy[i].gear) and not yellowArmy[i].hidden then
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				win = false
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   258
			end
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   259
		end
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   260
	end
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   261
	if GetHealth(yellow1.gear) then
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		win = false
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   263
	end
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   264
	return win
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   265
end
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   266
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   267
function onEscapeWin(gear)
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   268
	local escape = false
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   269
	if not hero.dead and GetX(hero.gear) < 170 and GetY(hero.gear) > 1980 and StoppedGear(hero.gear) then
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   270
		escape = true
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   271
		local yellowTeam = { yellow1, unpack(yellowArmy) }
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		for i=1,8 do
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   273
			if not yellowTeam[i].hidden and GetHealth(yellowTeam[i].gear) and GetX(yellowTeam[i].gear) < 170 then
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				escape = false
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   275
				break
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   276
			end
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   277
		end
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   278
	end
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   279
	return escape
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   280
end
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   281
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   282
function onHeroSelect(gear)
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   283
	if GetX(hero.gear) ~= hero.x then
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   284
		return true
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   285
	end
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   286
	return false
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   287
end
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   288
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   289
-------------- OUTCOMES ------------------ I should really s/OUTCOMES/ACTIONS/
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   290
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   291
function heroDeath(gear)
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   292
	gameLost()
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   293
end
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   294
Periklis Ntanasis <pntanasis@gmail.com>
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   295
function green1Death(gear)
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   296
	gameLost()
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   297
end
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   298
Periklis Ntanasis <pntanasis@gmail.com>
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   299
function battleWin(gear)
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   300
	-- add stats
9520
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   301
	SendStat('siGameResult', loc("Green Bananas won!")) --1
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   302
	SendStat('siCustomAchievement', loc("You have eliminated all the visible enemy hogs!")) --11
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   303
	SendStat('siPlayerKills','1',teamA.name)
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parents: 9518
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   304
	SendStat('siPlayerKills','1',teamB.name)
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parents: 9518
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   305
	SendStat('siPlayerKills','0',teamC.name)
9488
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   306
	EndGame()
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   307
end
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   308
9504
cdba61cfba93 event for escape win
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   309
function escapeWin(gear)
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   310
	-- add stats
9520
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   311
	SendStat('siGameResult', loc("Hog Solo escaped successfully!")) --1
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parents: 9518
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   312
	SendStat('siCustomAchievement', loc("You have reached the flying area successfully!")) --11
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parents: 9518
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   313
	SendStat('siPlayerKills','1',teamA.name)
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parents: 9518
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   314
	SendStat('siPlayerKills','0',teamB.name)
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parents: 9518
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   315
	SendStat('siPlayerKills','0',teamC.name)
9504
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   316
	EndGame()
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   317
end
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   318
9488
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   319
function heroSelect(gear)
9496
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   320
	TurnTimeLeft = 0
9488
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   321
	FollowGear(hero.gear)
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   322
	if GetX(hero.gear) < hero.x then
9496
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   323
		chooseToBattle = true		
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   324
		AddEvent(onGreen1Death, {green1.gear}, green1Death, {green1.gear}, 0)
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
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   325
		AddEvent(onBattleWin, {hero.gear}, battleWin, {hero.gear}, 0)
9488
2e2bb48566ae dialogs, events for hero death and side choice
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   326
		AddAnim(dialog02)
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parents: 9486
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   327
	elseif GetX(hero.gear) > hero.x then
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adc05ca2cb10 some fixes to the map and the events
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parents: 9504
diff changeset
   328
		HogTurnLeft(hero.gear, true)
9510
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   329
		AddAmmo(green1.gear, amSwitch, 100)
9504
cdba61cfba93 event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9502
diff changeset
   330
		AddEvent(onEscapeWin, {hero.gear}, escapeWin, {hero.gear}, 0)
9514
b72e99bcc423 previous fix was wrong..
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9512
diff changeset
   331
		local greenTeam = { green2, green3, green4 }
b72e99bcc423 previous fix was wrong..
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9512
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   332
		for i=1,3 do
9504
cdba61cfba93 event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9502
diff changeset
   333
			SetHogLevel(greenTeam[i].gear, 1)
cdba61cfba93 event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9502
diff changeset
   334
		end
9488
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   335
		AddAnim(dialog03)
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parents: 9486
diff changeset
   336
	end
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   337
end
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   338
2e2bb48566ae dialogs, events for hero death and side choice
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   339
-------------- ANIMATIONS ------------------
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   340
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   341
function Skipanim(anim)
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parents: 9486
diff changeset
   342
	if goals[anim] ~= nil then
2e2bb48566ae dialogs, events for hero death and side choice
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parents: 9486
diff changeset
   343
		ShowMission(unpack(goals[anim]))
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parents: 9486
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   344
    end
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parents: 9486
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   345
    if anim == dialog01 then
2e2bb48566ae dialogs, events for hero death and side choice
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parents: 9486
diff changeset
   346
		AnimSwitchHog(hero.gear)
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e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   347
	elseif anim == dialog02 or anim == dialog03 then
e515962d7af4 hide hogs and spawn them per waves
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parents: 9492
diff changeset
   348
		startBattle()
9488
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parents: 9486
diff changeset
   349
    end
2e2bb48566ae dialogs, events for hero death and side choice
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diff changeset
   350
end
2e2bb48566ae dialogs, events for hero death and side choice
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parents: 9486
diff changeset
   351
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parents: 9486
diff changeset
   352
function AnimationSetup()
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   353
	-- DIALOG 01 - Start, Captain Lime talks explains to Hog Solo
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   354
	AddSkipFunction(dialog01, Skipanim, {dialog01})
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parents: 9486
diff changeset
   355
	table.insert(dialog01, {func = AnimWait, args = {hero.gear, 3000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   356
	table.insert(dialog01, {func = AnimCaption, args = {hero.gear, loc("Somewhere in the planet of fruits a terrible war is about to begin..."), 5000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   357
	table.insert(dialog01, {func = AnimSay, args = {hero.gear, loc("I was told that as the leader of the king's guard, no one knows this world better than you!"), SAY_SAY, 5000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   358
	table.insert(dialog01, {func = AnimSay, args = {hero.gear, loc("So, I kindly ask for your help."), SAY_SAY, 3000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   359
	table.insert(dialog01, {func = AnimWait, args = {green1.gear, 2000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   360
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("You couldn't have come to a worse time Hog Solo!"), SAY_SAY, 3000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   361
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("The clan of the Red Strawberry wants to take over the dominion and overthrone king Pineapple."), SAY_SAY, 5000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   362
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("Under normal circumstances we could easily defeat them but we have kindly sent most of our men to the kingdom of sand to help to the annual dusting of the king's palace."), SAY_SAY, 8000}})
9508
c23bff98e3d2 added crates
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9506
diff changeset
   363
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("However the army of Yellow Watermelons is about to attack any moment now."), SAY_SAY, 4000}})
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   364
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("I would gladly help you if we won this battle but under these circumstances I'll only help you if you fight for our side."), SAY_SAY, 6000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   365
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("What do you say? Will you fight for us?"), SAY_SAY, 3000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   366
	table.insert(dialog01, {func = AnimWait, args = {hero.gear, 500}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   367
	table.insert(dialog01, {func = ShowMission, args = {missionName, loc("Ready for Battle?"), loc("Walk left if you want to join Captain Lime or right if you want to decline his offer"), 1, 7000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   368
	table.insert(dialog01, {func = AnimSwitchHog, args = {hero.gear}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   369
	-- DIALOG 02 - Hero selects to fight	
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   370
	AddSkipFunction(dialog02, Skipanim, {dialog02})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   371
	table.insert(dialog02, {func = AnimWait, args = {green1.gear, 3000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   372
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("You choose well Hog Solo!"), SAY_SAY, 3000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   373
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("I have only 3 hogs available and they are all cadets"), SAY_SAY, 4000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   374
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("As more experienced I want you to lead them to the battle"), SAY_SAY, 4000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   375
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("I of cource will observe the battle and intervene if necessary"), SAY_SAY, 5000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   376
	table.insert(dialog02, {func = AnimWait, args = {hero.gear, 5000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   377
	table.insert(dialog02, {func = AnimSay, args = {hero.gear, loc("No problem Captain! The enemies aren't many anyway, it is going to be easy!"), SAY_SAY, 5000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   378
	table.insert(dialog02, {func = AnimWait, args = {green1.gear, 5000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   379
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("Don't be fool son, they'll be more"), SAY_SAY, 3000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   380
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("Try to be smart and eliminate them quickly. This way you might scare the rest!"), SAY_SAY, 5000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   381
	table.insert(dialog02, {func = startBattle, args = {hero.gear}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   382
	-- DIALOG 03 - Hero selects to flee
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   383
	AddSkipFunction(dialog03, Skipanim, {dialog03})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   384
	table.insert(dialog03, {func = AnimWait, args = {green1.gear, 3000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   385
	table.insert(dialog03, {func = AnimSay, args = {green1.gear, loc("Too bad... Then you should really leave!"), SAY_SAY, 3000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   386
	table.insert(dialog03, {func = AnimSay, args = {green1.gear, loc("Things are going to get messy around here"), SAY_SAY, 3000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   387
	table.insert(dialog03, {func = AnimSay, args = {green1.gear, loc("Also, you should know that the only place that you can fly would be the most left one"), SAY_SAY, 5000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   388
	table.insert(dialog03, {func = AnimSay, args = {green1.gear, loc("All the other places are protected by our anti flying weapons"), SAY_SAY, 4000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   389
	table.insert(dialog03, {func = AnimSay, args = {green1.gear, loc("Now go and don't waste more of my time you coward..."), SAY_SAY, 4000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   390
	table.insert(dialog03, {func = startBattle, args = {hero.gear}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   391
end
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   392
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   393
------------- OTHER FUNCTIONS ---------------
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   394
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   395
function startBattle()
9516
d46172a49215 bug finaly fixed
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9514
diff changeset
   396
	SetHogLevel(green1.gear, 1)
9494
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   397
	AnimSwitchHog(yellow1.gear)
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   398
	TurnTimeLeft = 0
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   399
end
9492
1cbd49706334 added newly created hogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9490
diff changeset
   400
9518
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   401
function gameLost()
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   402
	if chooseToBattle then
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   403
		SendStat('siGameResult', loc("Green Bananas lost, try again!")) --1
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   404
		SendStat('siCustomAchievement', loc("You have to eliminate all the visible enemies")) --11
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   405
		SendStat('siCustomAchievement', loc("5 additional enemies will be spawned during the game")) --11
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   406
		SendStat('siCustomAchievement', loc("You are controlling all the active ally units")) --11
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   407
		SendStat('siCustomAchievement', loc("The ally units share their ammo")) --11
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   408
		SendStat('siCustomAchievement', loc("Try to keep as many allies alive as possible")) --11
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   409
	else
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   410
		SendStat('siGameResult', loc("Hog Solo couldn't escape, try again!")) --1
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   411
		SendStat('siCustomAchievement', loc("You have to get to the most left land and remove any enemy hog from there")) --11
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   412
		SendStat('siCustomAchievement', loc("You will play every 3 turns")) --11
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   413
		SendStat('siCustomAchievement', loc("Green hogs won't intenionally hurt you")) --11
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   414
	end	
9496
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   415
	SendStat('siPlayerKills','1',teamC.name)
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   416
	SendStat('siPlayerKills','0',teamA.name)
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   417
	SendStat('siPlayerKills','0',teamB.name)
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   418
	EndGame()
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   419
end
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   420
9492
1cbd49706334 added newly created hogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9490
diff changeset
   421
function getNextWave()
9494
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   422
	if TotalRounds == 4 then
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   423
		RestoreHog(yellowArmy[3].gear)
9510
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   424
		AnimCaption(hero.gear, loc("Next wave in 3 turns"), 5000)		
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   425
		if not chooseToBattle and not GetHealth(yellow1.gear) then
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   426
			SetGearPosition(yellowArmy[3].gear, yellow1.x, yellow1.y)
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   427
		end
9494
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   428
	elseif TotalRounds == 7 then
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   429
		RestoreHog(yellowArmy[4].gear)
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   430
		RestoreHog(yellowArmy[5].gear)
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   431
		AnimCaption(hero.gear, loc("Last wave in 3 turns"), 5000)
9510
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   432
		if not chooseToBattle and not GetHealth(yellow1.gear) and not GetHealth(yellowArmy[3].gear) then
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   433
			SetGearPosition(yellowArmy[4].gear, yellow1.x, yellow1.y)
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   434
		end
9494
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   435
	elseif TotalRounds == 10 then
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   436
		RestoreHog(yellowArmy[6].gear)
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   437
		RestoreHog(yellowArmy[7].gear)
9510
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   438
		if not chooseToBattle and not GetHealth(yellow1.gear) and not GetHealth(yellowArmy[3].gear) 
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   439
				and not GetHealth(yellowArmy[4].gear) then
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   440
			SetGearPosition(yellowArmy[6].gear, yellow1.x, yellow1.y)
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   441
		end
9492
1cbd49706334 added newly created hogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9490
diff changeset
   442
	end
1cbd49706334 added newly created hogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9490
diff changeset
   443
end