share/hedgewars/Data/Scripts/Multiplayer/Capture_the_Flag.lua
author Wuzzy <Wuzzy2@mail.ru>
Wed, 08 Aug 2018 15:22:34 +0200
changeset 13643 690cc84e9fd6
parent 13630 fe7d2bbf5f3f
child 14578 50f511588635
permissions -rw-r--r--
Use capcolDefault in Lua scripts
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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---------------------------------------
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-- CAPTURE_THE_FLAG GAMEPLAY MODE 0.5
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-- by mikade
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---------------------------------------
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---- Script parameter
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-- With “captures=<number>” you can set your own capture limit, e.g. “captures=5” for 5 captures.
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-- Version History
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---------
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-- 0.1
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---------
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-- [conversion from map-dependant CTF_Blizzard to map independant Capture the Flag]
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-- added an intial starting stage where flagspawn is decided by the players (weapon set will require a jetpack unless I set)
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-- changed the flag from a crate to a visual gear, and all associated methods and checks relating to flags (five hours later, lol)
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-- changed starting/respawning positioning to accommodate different map sizes
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-- added another circle to mark flag spawn
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-- added gameFlag filter
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-- changed scoring feedback
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-- cleaned up some code
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-- removing own flag from spawning point no longer possible
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-- destroying flags no longer possible.
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-- added basic glowing circle effect to spawn area
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-- added expanding circle to fgear itself
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-- removed teleporters
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-- removed random crate drops (this should be decided by scheme)
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-- removed set map criteria like minesNum, turnTime, explosives etc. except for sudden death
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-- removed weapon defintions
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-- removed placement and respawning methods, hopefully divideTeams will have this covered
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---------
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-- 0.2
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---------
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-- [now with user friendliness]
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-- flag is now placed wherever you end up at the end of your first turn, this ensures that it is always placed by turn 3
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-- removed a bunch of backup code and no-longer needed variables / methods from CTF_Blizzard days
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-- removed an aura that was still mistakenly hanging about
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-- added an in-game note about placements
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-- added an in-game note about the rules of the game
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-- added translation support and loc()'ed everything
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-- changed things so the seed is no longer always the same...
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-- In this version:
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---------
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-- 0.3
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---------
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-- [fufufufu kamikaze fix]
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-- added nill checks to make sure the player doesn't generate errors by producing a nil value in hhs[] when he uses kamikaze
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-- added a check to make sure the player doesn't kamikaze straight down and make the flag's starting point underwater
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-- added a check to make sure the player drops the flag if he has it and he uses kamikaze
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--------
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-- 0.4
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--------
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-- remove user-branding and version numbers
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-- removed some stuff that wasn't needed
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-- fix piano strike exploit
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-- changed delay to allow for better portals
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-- changed starting feedback a little
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-- increased the radius around the circle indicating the flag thief so that it doesn't obscure his health
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--------
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-- 0.5
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--------
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-- add support for more players
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-- allow limited sudden death
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-- stop TimeBox ruining my life
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-- profit???
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-----------------
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--SCRIPT BEGINS
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-----------------
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-- enable awesome translaction support so we can use loc() wherever we want
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HedgewarsScriptLoad("/Scripts/Locale.lua")
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HedgewarsScriptLoad("/Scripts/Params.lua")
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---------------------------------------------------------------
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----------lots of bad variables and things
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----------because someone is too lazy
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----------to read about tables properly
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------------------ "Oh well, they probably have the memory"
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local gameStarted = false
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local gameOver = false
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local captureLimit = 3
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--------------------------
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-- hog and team tracking variales
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--------------------------
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local numhhs = 0 -- store number of hedgehogs
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local hhs = {} -- store hedgehog gears
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local teamSize = {}	-- store how many hogs per team
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local teamIndex = {} -- at what point in the hhs{} does each team begin
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local mostCapturesHogName = nil -- name of hog who holds the record of most flags captured
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local mostCapturesHogTeam = nil -- name of team who holds the record of most flags captured
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local mostCaptures = 0 -- number of most per-hog captures
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local capturesPerHog = {}
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-------------------
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-- flag variables
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-------------------
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local fGear = {}	-- pointer to the visual gears that represent the flag
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local fGearX = {}
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local fGearY = {}
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local fThief = {}	-- pointer to the hogs who stole the flags
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local fThiefFlag = {}   -- contains the stolen flag type of fThief
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local fIsMissing = {}	-- have the flags been destroyed or captured
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local fNeedsRespawn = {}	-- do the flags need to be respawned
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local fCaptures = {}	-- the team "scores" how many captures
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local fSpawnX = {}		-- spawn X for flags
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local fSpawnY = {}		-- spawn Y for flags
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local fThiefX = {}
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local fThiefY = {}
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local fSpawnC = {} -- spawn circle marker
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local fCirc = {} -- flag/carrier marker circles
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local fCol = {} -- colour of the clans
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local fGearRad = 0
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local fGearRadMin = 5
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local fGearRadMax = 33
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local fGearTimer = 0
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------------------------
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--flag methods
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------------------------
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function CheckScore(clanID)
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	if fCaptures[clanID] == captureLimit then
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		gameOver = true
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		-- Capture limit reached! We have a winner!
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		for i = 0, (numhhs-1) do
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			if hhs[i] ~= nil then
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				-- Kill all losers
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				if GetHogClan(hhs[i]) ~= clanID then
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					SetEffect(hhs[i], heResurrectable, 0)
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					SetHealth(hhs[i],0)
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				end
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			end
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		end
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		if CurrentHedgehog ~= nil then
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			AddCaption(string.format(loc("Victory for %s!"), GetHogTeamName(CurrentHedgehog)), capcolDefault, capgrpGameState)
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			updateScores()
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		end
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   159
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		-- Calculate team rankings
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   161
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		local teamList = {}
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		for i=0, TeamsCount-1 do
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			local name = GetTeamName(i)
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			local clan = GetTeamClan(name)
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			table.insert(teamList, { score = fCaptures[clan], name = name, clan = clan })
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   167
		end
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		local teamRank = function(a, b)
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			return a.score > b.score
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		end
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		table.sort(teamList, teamRank)
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   172
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		for i=1, #teamList do
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			SendStat(siPointType, loc("point(s)"))
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			SendStat(siPlayerKills, tostring(teamList[i].score), teamList[i].name)
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		end
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		if mostCaptures >= 2 then
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			SendStat(siCustomAchievement, string.format(loc("%s (%s) has captured the flag %d times."), mostCapturesHogName, mostCapturesHogTeam, mostCaptures))
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		end
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	end
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end
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   184
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function DoFlagStuff(flag, flagClan)
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	if not CurrentHedgehog then
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		return
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   189
	end
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	local wtf = flagClan
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   191
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   192
	local thiefClan
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   193
	for i=0, ClansCount - 1 do
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		if CurrentHedgehog == fThief[i] then
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			thiefClan = i
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   196
		end
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   197
	end
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	-- player has successfully captured the enemy flag
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	if (GetHogClan(CurrentHedgehog) == flagClan) and (thiefClan ~= nil) and (fIsMissing[flagClan] == false) then
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		fIsMissing[thiefClan] = false
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		fNeedsRespawn[thiefClan] = true
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		fCaptures[flagClan] = fCaptures[flagClan] +1
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   205
		AddCaption(string.format(loc("%s has scored!"), GetHogName(CurrentHedgehog)), capcolDefault, capgrpGameState)
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   206
		updateScores()
11907
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   207
		PlaySound(sndHomerun)
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   208
		fThief[thiefClan] = nil -- player no longer has the enemy flag
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   209
		fThiefFlag[flagClan] = nil
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   210
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   211
		capturesPerHog[CurrentHedgehog] = capturesPerHog[CurrentHedgehog] + 1
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   212
		if capturesPerHog[CurrentHedgehog] > mostCaptures then
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   213
			mostCaptures = capturesPerHog[CurrentHedgehog]
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   214
			mostCapturesHogName = GetHogName(CurrentHedgehog)
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   215
			mostCapturesHogTeam = GetHogTeamName(CurrentHedgehog)
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   216
		end
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   217
13111
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   218
		CheckScore(flagClan)
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   219
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   220
	--if the player is returning the flag
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   221
	elseif (GetHogClan(CurrentHedgehog) == flagClan) and (fIsMissing[flagClan] == true) then
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   222
13111
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   223
		DeleteVisualGear(fGear[flagClan])
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   224
		fGear[flagClan] = nil -- the flag has now disappeared
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   225
13111
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   226
		fNeedsRespawn[flagClan] = true
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   227
		HandleRespawns() -- this will set fIsMissing[flagClan] to false :)
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   228
		AddCaption(loc("Flag returned!"), capcolDefault, capgrpMessage2)
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   229
13111
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   230
	--if the player is taking the enemy flag (not possible if already holding a flag)
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   231
	elseif GetHogClan(CurrentHedgehog) ~= flagClan and (thiefClan == nil) then
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   232
13111
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   233
		DeleteVisualGear(fGear[flagClan])
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   234
		fGear[flagClan] = nil -- the flag has now disappeared
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   235
13111
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   236
		fIsMissing[flagClan] = true
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   237
		for i = 0,numhhs-1 do
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sheepluva
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   238
			if CurrentHedgehog ~= nil then
4662
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parents:
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   239
				if CurrentHedgehog == hhs[i] then
13111
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   240
					fThief[flagClan] = hhs[i]
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   241
					fThiefFlag[flagClan] = flagClan
4662
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   242
				end
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parents:
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   243
			end
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   244
		end
13643
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parents: 13630
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   245
		AddCaption(loc("Flag captured!"), capcolDefault, capgrpMessage2)
4662
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parents:
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   246
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parents:
diff changeset
   247
	end
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   248
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   249
end
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   250
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   251
function CheckFlagProximity()
4662
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   252
13111
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   253
	for i = 0, ClansCount-1 do
4662
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parents:
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   254
		if fGear[i] ~= nil then
5827
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sheepluva
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   255
13109
59ebdb80d693 Capture the Flag: Fix many Lua errors when playing with >2 clans
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parents: 13106
diff changeset
   256
			local g1X = fGearX[i]
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diff changeset
   257
			local g1Y = fGearY[i]
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sheepluva
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   258
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diff changeset
   259
			local g2X, g2Y = GetGearPosition(CurrentHedgehog)
4662
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   260
13109
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diff changeset
   261
			local q = g1X - g2X
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diff changeset
   262
			local w = g1Y - g2Y
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parents: 13106
diff changeset
   263
			local dist = (q*q) + (w*w)
5827
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sheepluva
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diff changeset
   264
13111
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   265
			if dist < 500 then
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diff changeset
   266
				DoFlagStuff(fGear[i], i)
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parents:
diff changeset
   267
			end
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parents:
diff changeset
   268
		end
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parents:
diff changeset
   269
	end
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parents:
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   270
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parents:
diff changeset
   271
end
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parents:
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   272
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
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parents:
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   273
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
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parents:
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   274
function HandleRespawns()
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parents:
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   275
13111
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parents: 13110
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   276
	for i = 0, ClansCount-1 do
4662
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parents:
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   277
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
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parents:
diff changeset
   278
		if fNeedsRespawn[i] == true then
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parents:
diff changeset
   279
			fGear[i] = AddVisualGear(fSpawnX[i],fSpawnY[i],vgtCircle,0,true)
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   280
			fGearX[i] = fSpawnX[i]
5827
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sheepluva
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diff changeset
   281
			fGearY[i] = fSpawnY[i]
5277
09beef0752ab PianoStrike exploit fix for Capture The Flag.
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diff changeset
   282
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   283
			fNeedsRespawn[i] = false
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   284
			fIsMissing[i] = false -- new, this should solve problems of a respawned flag being "returned" when a player tries to score
13643
690cc84e9fd6 Use capcolDefault in Lua scripts
Wuzzy <Wuzzy2@mail.ru>
parents: 13630
diff changeset
   285
			AddCaption(loc("Flag respawned!"), capcolDefault, capgrpMessage2)
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   286
		end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   287
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   288
	end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   289
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   290
end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   291
13113
75afd374b764 CTF: Show team scores and score graph in stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13112
diff changeset
   292
-- Advance the clan score graph by one step
75afd374b764 CTF: Show team scores and score graph in stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13112
diff changeset
   293
function DrawScores()
75afd374b764 CTF: Show team scores and score graph in stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13112
diff changeset
   294
	local clansUsed = {}
75afd374b764 CTF: Show team scores and score graph in stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13112
diff changeset
   295
	for i=0, TeamsCount-1 do
75afd374b764 CTF: Show team scores and score graph in stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13112
diff changeset
   296
		local team = GetTeamName(i)
75afd374b764 CTF: Show team scores and score graph in stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13112
diff changeset
   297
		local clan = GetTeamClan(team)
75afd374b764 CTF: Show team scores and score graph in stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13112
diff changeset
   298
		if not clansUsed[clan] then
75afd374b764 CTF: Show team scores and score graph in stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13112
diff changeset
   299
			local captures = fCaptures[clan]
75afd374b764 CTF: Show team scores and score graph in stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13112
diff changeset
   300
			SendStat(siClanHealth, captures, team)
75afd374b764 CTF: Show team scores and score graph in stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13112
diff changeset
   301
			clansUsed[clan] = true
75afd374b764 CTF: Show team scores and score graph in stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13112
diff changeset
   302
		end
75afd374b764 CTF: Show team scores and score graph in stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13112
diff changeset
   303
	end
75afd374b764 CTF: Show team scores and score graph in stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13112
diff changeset
   304
end
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   305
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   306
function FlagThiefDead(gear)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   307
13111
10c914738f22 CTF: Allow to be played with more than 2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13110
diff changeset
   308
	local thiefClan
10c914738f22 CTF: Allow to be played with more than 2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13110
diff changeset
   309
	local stolenFlagClan
10c914738f22 CTF: Allow to be played with more than 2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13110
diff changeset
   310
	for i=0, ClansCount-1 do
10c914738f22 CTF: Allow to be played with more than 2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13110
diff changeset
   311
		if (gear == fThief[i]) then
10c914738f22 CTF: Allow to be played with more than 2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13110
diff changeset
   312
			thiefClan = i
10c914738f22 CTF: Allow to be played with more than 2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13110
diff changeset
   313
			stolenFlagClan = fThiefFlag[i]
10c914738f22 CTF: Allow to be played with more than 2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13110
diff changeset
   314
			break
10c914738f22 CTF: Allow to be played with more than 2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13110
diff changeset
   315
		end
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   316
	end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   317
13111
10c914738f22 CTF: Allow to be played with more than 2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13110
diff changeset
   318
	if stolenFlagClan ~= nil then
5827
a416f1070fdf we don't need trailing whitespaces... I guess :P
sheepluva
parents: 5821
diff changeset
   319
		-- falls into water
13111
10c914738f22 CTF: Allow to be played with more than 2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13110
diff changeset
   320
		if (LAND_HEIGHT - fThiefY[thiefClan]) < 15 then
10c914738f22 CTF: Allow to be played with more than 2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13110
diff changeset
   321
			fIsMissing[stolenFlagClan] = true
10c914738f22 CTF: Allow to be played with more than 2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13110
diff changeset
   322
			fNeedsRespawn[stolenFlagClan] = true
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   323
			HandleRespawns()
5827
a416f1070fdf we don't need trailing whitespaces... I guess :P
sheepluva
parents: 5821
diff changeset
   324
		else	--normally
13111
10c914738f22 CTF: Allow to be played with more than 2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13110
diff changeset
   325
			fGearX[stolenFlagClan] = fThiefX[thiefClan]
10c914738f22 CTF: Allow to be played with more than 2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13110
diff changeset
   326
			fGearY[stolenFlagClan] = fThiefY[thiefClan]
10c914738f22 CTF: Allow to be played with more than 2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13110
diff changeset
   327
			fGear[stolenFlagClan] = AddVisualGear(fGearX[stolenFlagClan], fGearY[stolenFlagClan], vgtCircle, 0, true)
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   328
		end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   329
13111
10c914738f22 CTF: Allow to be played with more than 2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13110
diff changeset
   330
		AddVisualGear(fThiefX[thiefClan], fThiefY[thiefClan], vgtBigExplosion, 0, false)
10c914738f22 CTF: Allow to be played with more than 2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13110
diff changeset
   331
		fThief[thiefClan] = nil
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   332
	end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   333
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   334
end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   335
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   336
function HandleCircles()
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   337
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   338
	fGearTimer = fGearTimer + 1
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   339
	if fGearTimer == 50 then
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   340
		fGearTimer = 0
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   341
		fGearRad = fGearRad + 1
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   342
		if fGearRad > fGearRadMax then
5827
a416f1070fdf we don't need trailing whitespaces... I guess :P
sheepluva
parents: 5821
diff changeset
   343
			fGearRad = fGearRadMin
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   344
		end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   345
	end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   346
13111
10c914738f22 CTF: Allow to be played with more than 2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13110
diff changeset
   347
	for i = 0, ClansCount-1 do
5827
a416f1070fdf we don't need trailing whitespaces... I guess :P
sheepluva
parents: 5821
diff changeset
   348
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   349
		if fIsMissing[i] == false then -- draw a flag marker at the flag's spawning place
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   350
			SetVisualGearValues(fCirc[i], fSpawnX[i],fSpawnY[i], 20, 20, 0, 10, 0, 33, 3, fCol[i])
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   351
			if fGear[i] ~= nil then -- draw the flag gear itself
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   352
				SetVisualGearValues(fGear[i], fSpawnX[i],fSpawnY[i], 20, 200, 0, 0, 100, fGearRad, 2, fCol[i])
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   353
			end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   354
		elseif (fIsMissing[i] == true) and (fNeedsRespawn[i] == false) then
5277
09beef0752ab PianoStrike exploit fix for Capture The Flag.
mikade
parents: 4662
diff changeset
   355
			if fThief[i] ~= nil then -- draw circle round flag carrier			-- 33
09beef0752ab PianoStrike exploit fix for Capture The Flag.
mikade
parents: 4662
diff changeset
   356
				SetVisualGearValues(fCirc[i], fThiefX[i], fThiefY[i], 20, 200, 0, 0, 100, 50, 3, fCol[i])
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   357
			elseif fThief[i] == nil then -- draw cirle round dropped flag
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   358
				SetVisualGearValues(fCirc[i], fGearX[i], fGearY[i], 20, 200, 0, 0, 100, 33, 3, fCol[i])
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   359
				if fGear[i] ~= nil then -- flag gear itself
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   360
					SetVisualGearValues(fGear[i], fGearX[i], fGearY[i], 20, 200, 0, 0, 100, fGearRad, 2, fCol[i])
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   361
				end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   362
			end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   363
		end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   364
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   365
		if fNeedsRespawn[i] == true then -- if the flag has been destroyed, no need for a circle
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   366
			SetVisualGearValues(fCirc[i], fSpawnX[i],fSpawnY[i], 20, 200, 0, 0, 100, 0, 0, fCol[i])
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   367
		end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   368
	end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   369
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   370
end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   371
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   372
------------------------
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   373
-- general methods
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   374
------------------------
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   375
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   376
function CheckDistance(gear1, gear2)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   377
13109
59ebdb80d693 Capture the Flag: Fix many Lua errors when playing with >2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13106
diff changeset
   378
	local g1X, g1Y = GetGearPosition(gear1)
59ebdb80d693 Capture the Flag: Fix many Lua errors when playing with >2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13106
diff changeset
   379
	local g2X, g2Y = GetGearPosition(gear2)
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   380
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   381
	g1X = g1X - g2X
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   382
	g1Y = g1Y - g2Y
13109
59ebdb80d693 Capture the Flag: Fix many Lua errors when playing with >2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13106
diff changeset
   383
	local dist = (g1X*g1X) + (g1Y*g1Y)
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   384
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   385
	return dist
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   386
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   387
end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   388
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   389
function RebuildTeamInfo()
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   390
13109
59ebdb80d693 Capture the Flag: Fix many Lua errors when playing with >2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13106
diff changeset
   391
	-- make a list of teams
5819
e23ced69e03d Add support for more players.
mikade
parents: 5277
diff changeset
   392
	for i = 0, (TeamsCount-1) do
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   393
		teamSize[i] = 0
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   394
		teamIndex[i] = 0
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   395
	end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   396
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   397
	-- find out how many hogs per team, and the index of the first hog in hhs
13109
59ebdb80d693 Capture the Flag: Fix many Lua errors when playing with >2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13106
diff changeset
   398
	for i = 0, (TeamsCount-1) do
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   399
		for z = 0, numhhs-1 do
13109
59ebdb80d693 Capture the Flag: Fix many Lua errors when playing with >2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13106
diff changeset
   400
			if GetHogTeamName(hhs[z]) == GetTeamName(i) then
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   401
				if teamSize[i] == 0 then
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   402
					teamIndex[i] = z -- should give starting index
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   403
				end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   404
				teamSize[i] = teamSize[i] + 1
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   405
				--add a pointer so this hog appears at i in hhs
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   406
			end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   407
		end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   408
	end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   409
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   410
end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   411
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   412
function StartTheGame()
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   413
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   414
	gameStarted = true
13643
690cc84e9fd6 Use capcolDefault in Lua scripts
Wuzzy <Wuzzy2@mail.ru>
parents: 13630
diff changeset
   415
	AddCaption(loc("Game Started!"), capcolDefault, capgrpGameState)
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   416
13111
10c914738f22 CTF: Allow to be played with more than 2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13110
diff changeset
   417
	for i = 0, ClansCount-1 do
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   418
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   419
		fGear[i] = AddVisualGear(fSpawnX[i],fSpawnY[i],vgtCircle,0,true)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   420
		fCirc[i] = AddVisualGear(fSpawnX[i],fSpawnY[i],vgtCircle,0,true)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   421
		fSpawnC[i] = AddVisualGear(fSpawnX[i],fSpawnY[i],vgtCircle,0,true)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   422
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   423
		fGearX[i] = fSpawnX[i]
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   424
		fGearY[i] = fSpawnY[i]
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   425
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   426
		fCol[i] = GetClanColor(i)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   427
		fIsMissing[i] = false
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   428
		fNeedsRespawn[i] = false
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   429
		fCaptures[i] = 0
5827
a416f1070fdf we don't need trailing whitespaces... I guess :P
sheepluva
parents: 5821
diff changeset
   430
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   431
		SetVisualGearValues(fSpawnC[i], fSpawnX[i],fSpawnY[i], 20, 100, 0, 10, 0, 75, 5, fCol[i])
5827
a416f1070fdf we don't need trailing whitespaces... I guess :P
sheepluva
parents: 5821
diff changeset
   432
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   433
	end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   434
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   435
end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   436
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   437
------------------------
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   438
-- game methods
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   439
------------------------
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   440
11906
0e943402b94f CTF: Allow to set capture limit with script param
Wuzzy <almikes@aol.com>
parents: 11905
diff changeset
   441
function onParameters()
0e943402b94f CTF: Allow to set capture limit with script param
Wuzzy <almikes@aol.com>
parents: 11905
diff changeset
   442
	parseParams()
0e943402b94f CTF: Allow to set capture limit with script param
Wuzzy <almikes@aol.com>
parents: 11905
diff changeset
   443
	if params["captures"] ~= nil then
0e943402b94f CTF: Allow to set capture limit with script param
Wuzzy <almikes@aol.com>
parents: 11905
diff changeset
   444
		local s = string.match(params["captures"], "(%d*)")
0e943402b94f CTF: Allow to set capture limit with script param
Wuzzy <almikes@aol.com>
parents: 11905
diff changeset
   445
		if s ~= nil then
0e943402b94f CTF: Allow to set capture limit with script param
Wuzzy <almikes@aol.com>
parents: 11905
diff changeset
   446
			captureLimit = math.max(1, tonumber(s))
0e943402b94f CTF: Allow to set capture limit with script param
Wuzzy <almikes@aol.com>
parents: 11905
diff changeset
   447
		end
0e943402b94f CTF: Allow to set capture limit with script param
Wuzzy <almikes@aol.com>
parents: 11905
diff changeset
   448
	end
0e943402b94f CTF: Allow to set capture limit with script param
Wuzzy <almikes@aol.com>
parents: 11905
diff changeset
   449
end
0e943402b94f CTF: Allow to set capture limit with script param
Wuzzy <almikes@aol.com>
parents: 11905
diff changeset
   450
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   451
function onGameInit()
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   452
13103
cf2a58dccc4a CTF: Remove tardis and resurrector
Wuzzy <Wuzzy2@mail.ru>
parents: 13019
diff changeset
   453
	DisableGameFlags(gfKing, gfAISurvival)
10036
3be36d2fdca6 use new API for changing GameFlags
sheepluva
parents: 8043
diff changeset
   454
	EnableGameFlags(gfDivideTeams)
3be36d2fdca6 use new API for changing GameFlags
sheepluva
parents: 8043
diff changeset
   455
12079
8f222872d432 Disable SD for a couple of scripts and mission maps
Wuzzy <almikes@aol.com>
parents: 11907
diff changeset
   456
	-- Disable Sudden Death
5827
a416f1070fdf we don't need trailing whitespaces... I guess :P
sheepluva
parents: 5821
diff changeset
   457
	WaterRise = 0
12079
8f222872d432 Disable SD for a couple of scripts and mission maps
Wuzzy <almikes@aol.com>
parents: 11907
diff changeset
   458
	HealthDecrease = 0
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   459
end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   460
13019
880662cf41ee Add team score next to team bars for CTF_Blizard, Control, CTF, Mutant, Space Invasion
Wuzzy <Wuzzy2@mail.ru>
parents: 12079
diff changeset
   461
function showCTFMission()
11906
0e943402b94f CTF: Allow to set capture limit with script param
Wuzzy <almikes@aol.com>
parents: 11905
diff changeset
   462
	local captures
0e943402b94f CTF: Allow to set capture limit with script param
Wuzzy <almikes@aol.com>
parents: 11905
diff changeset
   463
	if captureLimit == 1 then
13114
c3fc9157f740 CTF: Say "clan" instead of "team" in mission panel
Wuzzy <Wuzzy2@mail.ru>
parents: 13113
diff changeset
   464
		captures = string.format(loc("- First clan to capture the flag wins"), captureLimit)
11906
0e943402b94f CTF: Allow to set capture limit with script param
Wuzzy <almikes@aol.com>
parents: 11905
diff changeset
   465
	else
13114
c3fc9157f740 CTF: Say "clan" instead of "team" in mission panel
Wuzzy <Wuzzy2@mail.ru>
parents: 13113
diff changeset
   466
		captures = string.format(loc("- First clan to score %d captures wins"), captureLimit)
11906
0e943402b94f CTF: Allow to set capture limit with script param
Wuzzy <almikes@aol.com>
parents: 11905
diff changeset
   467
	end
11905
71ebc4c19b7f CTF: Clean up mission panel
Wuzzy <almikes@aol.com>
parents: 11904
diff changeset
   468
13114
c3fc9157f740 CTF: Say "clan" instead of "team" in mission panel
Wuzzy <Wuzzy2@mail.ru>
parents: 13113
diff changeset
   469
	local rules = loc("Rules:") .. "|" ..
c3fc9157f740 CTF: Say "clan" instead of "team" in mission panel
Wuzzy <Wuzzy2@mail.ru>
parents: 13113
diff changeset
   470
		loc("- Place your clan flag at the end of your first turn") .. "|" ..
11905
71ebc4c19b7f CTF: Clean up mission panel
Wuzzy <almikes@aol.com>
parents: 11904
diff changeset
   471
		loc("- Return the enemy flag to your base to score") .."|"..
11906
0e943402b94f CTF: Allow to set capture limit with script param
Wuzzy <almikes@aol.com>
parents: 11905
diff changeset
   472
		captures .. "|" ..
11905
71ebc4c19b7f CTF: Clean up mission panel
Wuzzy <almikes@aol.com>
parents: 11904
diff changeset
   473
		loc("- You may only score when your flag is in your base") .."|"..
71ebc4c19b7f CTF: Clean up mission panel
Wuzzy <almikes@aol.com>
parents: 11904
diff changeset
   474
		loc("- Hogs will drop the flag when killed") .."|"..
71ebc4c19b7f CTF: Clean up mission panel
Wuzzy <almikes@aol.com>
parents: 11904
diff changeset
   475
		loc("- Dropped flags may be returned or recaptured").."|"..
11906
0e943402b94f CTF: Allow to set capture limit with script param
Wuzzy <almikes@aol.com>
parents: 11905
diff changeset
   476
		loc("- Hogs will be revived")
11905
71ebc4c19b7f CTF: Clean up mission panel
Wuzzy <almikes@aol.com>
parents: 11904
diff changeset
   477
13019
880662cf41ee Add team score next to team bars for CTF_Blizard, Control, CTF, Mutant, Space Invasion
Wuzzy <Wuzzy2@mail.ru>
parents: 12079
diff changeset
   478
	ShowMission(loc("Capture The Flag"), loc("A Hedgewars minigame"), rules, 0, 0)
880662cf41ee Add team score next to team bars for CTF_Blizard, Control, CTF, Mutant, Space Invasion
Wuzzy <Wuzzy2@mail.ru>
parents: 12079
diff changeset
   479
end
11905
71ebc4c19b7f CTF: Clean up mission panel
Wuzzy <almikes@aol.com>
parents: 11904
diff changeset
   480
13019
880662cf41ee Add team score next to team bars for CTF_Blizard, Control, CTF, Mutant, Space Invasion
Wuzzy <Wuzzy2@mail.ru>
parents: 12079
diff changeset
   481
function updateScores()
13109
59ebdb80d693 Capture the Flag: Fix many Lua errors when playing with >2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13106
diff changeset
   482
	for i=0, TeamsCount-1 do
59ebdb80d693 Capture the Flag: Fix many Lua errors when playing with >2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13106
diff changeset
   483
		local team = GetTeamName(i)
59ebdb80d693 Capture the Flag: Fix many Lua errors when playing with >2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13106
diff changeset
   484
		local clan = GetTeamClan(team)
13111
10c914738f22 CTF: Allow to be played with more than 2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13110
diff changeset
   485
		SetTeamLabel(team, tostring(fCaptures[clan]))
11905
71ebc4c19b7f CTF: Clean up mission panel
Wuzzy <almikes@aol.com>
parents: 11904
diff changeset
   486
	end
71ebc4c19b7f CTF: Clean up mission panel
Wuzzy <almikes@aol.com>
parents: 11904
diff changeset
   487
end
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   488
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   489
function onGameStart()
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   490
13019
880662cf41ee Add team score next to team bars for CTF_Blizard, Control, CTF, Mutant, Space Invasion
Wuzzy <Wuzzy2@mail.ru>
parents: 12079
diff changeset
   491
	showCTFMission()
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   492
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   493
	RebuildTeamInfo()
5827
a416f1070fdf we don't need trailing whitespaces... I guess :P
sheepluva
parents: 5821
diff changeset
   494
13111
10c914738f22 CTF: Allow to be played with more than 2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13110
diff changeset
   495
	for i=0, ClansCount-1 do
13104
e0ec37c8104d CTF: Fix Lua errors when using kamikaze or tardis
Wuzzy <Wuzzy2@mail.ru>
parents: 13103
diff changeset
   496
		fCaptures[i] = 0
e0ec37c8104d CTF: Fix Lua errors when using kamikaze or tardis
Wuzzy <Wuzzy2@mail.ru>
parents: 13103
diff changeset
   497
	end
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   498
13103
cf2a58dccc4a CTF: Remove tardis and resurrector
Wuzzy <Wuzzy2@mail.ru>
parents: 13019
diff changeset
   499
	for h=1, numhhs do
cf2a58dccc4a CTF: Remove tardis and resurrector
Wuzzy <Wuzzy2@mail.ru>
parents: 13019
diff changeset
   500
		-- Hogs are resurrected for free, so this is pointless
cf2a58dccc4a CTF: Remove tardis and resurrector
Wuzzy <Wuzzy2@mail.ru>
parents: 13019
diff changeset
   501
		AddAmmo(hhs[h], amResurrector, 0)
cf2a58dccc4a CTF: Remove tardis and resurrector
Wuzzy <Wuzzy2@mail.ru>
parents: 13019
diff changeset
   502
	end
cf2a58dccc4a CTF: Remove tardis and resurrector
Wuzzy <Wuzzy2@mail.ru>
parents: 13019
diff changeset
   503
13104
e0ec37c8104d CTF: Fix Lua errors when using kamikaze or tardis
Wuzzy <Wuzzy2@mail.ru>
parents: 13103
diff changeset
   504
	updateScores()
e0ec37c8104d CTF: Fix Lua errors when using kamikaze or tardis
Wuzzy <Wuzzy2@mail.ru>
parents: 13103
diff changeset
   505
13113
75afd374b764 CTF: Show team scores and score graph in stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13112
diff changeset
   506
	SendStat(siGraphTitle, loc("Score graph"))
75afd374b764 CTF: Show team scores and score graph in stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13112
diff changeset
   507
	SendHealthStatsOff()
75afd374b764 CTF: Show team scores and score graph in stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13112
diff changeset
   508
	SendRankingStatsOff()
75afd374b764 CTF: Show team scores and score graph in stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13112
diff changeset
   509
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   510
end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   511
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   512
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   513
function onNewTurn()
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   514
13113
75afd374b764 CTF: Show team scores and score graph in stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13112
diff changeset
   515
	if gameStarted == true and not gameOver then
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   516
		HandleRespawns()
13109
59ebdb80d693 Capture the Flag: Fix many Lua errors when playing with >2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13106
diff changeset
   517
	end
59ebdb80d693 Capture the Flag: Fix many Lua errors when playing with >2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13106
diff changeset
   518
13111
10c914738f22 CTF: Allow to be played with more than 2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13110
diff changeset
   519
	local flagsPlaced = 0
10c914738f22 CTF: Allow to be played with more than 2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13110
diff changeset
   520
	for i=0, ClansCount-1 do
13109
59ebdb80d693 Capture the Flag: Fix many Lua errors when playing with >2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13106
diff changeset
   521
		if fSpawnX[i] and fSpawnY[i] then
13111
10c914738f22 CTF: Allow to be played with more than 2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13110
diff changeset
   522
			flagsPlaced = flagsPlaced + 1
13109
59ebdb80d693 Capture the Flag: Fix many Lua errors when playing with >2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13106
diff changeset
   523
		end
59ebdb80d693 Capture the Flag: Fix many Lua errors when playing with >2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13106
diff changeset
   524
	end
13111
10c914738f22 CTF: Allow to be played with more than 2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13110
diff changeset
   525
	if not gameStarted and flagsPlaced == ClansCount then
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   526
		StartTheGame()
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   527
	end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   528
end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   529
13109
59ebdb80d693 Capture the Flag: Fix many Lua errors when playing with >2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13106
diff changeset
   530
function onEndTurn()
59ebdb80d693 Capture the Flag: Fix many Lua errors when playing with >2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13106
diff changeset
   531
	 -- if the game hasn't started yet, keep track of where we are gonna put the flags on turn end
59ebdb80d693 Capture the Flag: Fix many Lua errors when playing with >2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13106
diff changeset
   532
	if not gameStarted and CurrentHedgehog ~= nil then
59ebdb80d693 Capture the Flag: Fix many Lua errors when playing with >2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13106
diff changeset
   533
		local clan = GetHogClan(CurrentHedgehog)
59ebdb80d693 Capture the Flag: Fix many Lua errors when playing with >2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13106
diff changeset
   534
13111
10c914738f22 CTF: Allow to be played with more than 2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13110
diff changeset
   535
		if GetX(CurrentHedgehog) and not fSpawnX[clan] then
13109
59ebdb80d693 Capture the Flag: Fix many Lua errors when playing with >2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13106
diff changeset
   536
			fSpawnX[clan] = GetX(CurrentHedgehog)
59ebdb80d693 Capture the Flag: Fix many Lua errors when playing with >2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13106
diff changeset
   537
			fSpawnY[clan] = GetY(CurrentHedgehog)
59ebdb80d693 Capture the Flag: Fix many Lua errors when playing with >2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13106
diff changeset
   538
		end
59ebdb80d693 Capture the Flag: Fix many Lua errors when playing with >2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13106
diff changeset
   539
	end
13113
75afd374b764 CTF: Show team scores and score graph in stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13112
diff changeset
   540
75afd374b764 CTF: Show team scores and score graph in stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13112
diff changeset
   541
	if gameStarted == true then
75afd374b764 CTF: Show team scores and score graph in stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13112
diff changeset
   542
		DrawScores()
75afd374b764 CTF: Show team scores and score graph in stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13112
diff changeset
   543
	end
13109
59ebdb80d693 Capture the Flag: Fix many Lua errors when playing with >2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13106
diff changeset
   544
end
59ebdb80d693 Capture the Flag: Fix many Lua errors when playing with >2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13106
diff changeset
   545
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   546
function onGameTick()
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   547
13111
10c914738f22 CTF: Allow to be played with more than 2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13110
diff changeset
   548
	for i = 0, ClansCount-1 do
13106
115d7438aa3d CTF: Dumb out-commented code
Wuzzy <Wuzzy2@mail.ru>
parents: 13104
diff changeset
   549
		if fThief[i] ~= nil then
115d7438aa3d CTF: Dumb out-commented code
Wuzzy <Wuzzy2@mail.ru>
parents: 13104
diff changeset
   550
			fThiefX[i] = GetX(fThief[i])
115d7438aa3d CTF: Dumb out-commented code
Wuzzy <Wuzzy2@mail.ru>
parents: 13104
diff changeset
   551
			fThiefY[i] = GetY(fThief[i])
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   552
		end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   553
	end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   554
13111
10c914738f22 CTF: Allow to be played with more than 2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13110
diff changeset
   555
	if gameStarted == true and not gameOver then
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   556
		HandleCircles()
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   557
		if CurrentHedgehog ~= nil then
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   558
			CheckFlagProximity()
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   559
		end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   560
	end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   561
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   562
end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   563
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   564
function onGearResurrect(gear)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   565
13110
efcdf31684ca CTF: Drop flag when carrier uses piano strike
Wuzzy <Wuzzy2@mail.ru>
parents: 13109
diff changeset
   566
	if GetGearType(gear) == gtHedgehog then
efcdf31684ca CTF: Drop flag when carrier uses piano strike
Wuzzy <Wuzzy2@mail.ru>
parents: 13109
diff changeset
   567
		-- mark the flag thief as dead if he needed a respawn
13111
10c914738f22 CTF: Allow to be played with more than 2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13110
diff changeset
   568
		for i = 0, ClansCount-1 do
13110
efcdf31684ca CTF: Drop flag when carrier uses piano strike
Wuzzy <Wuzzy2@mail.ru>
parents: 13109
diff changeset
   569
			if gear == fThief[i] then
efcdf31684ca CTF: Drop flag when carrier uses piano strike
Wuzzy <Wuzzy2@mail.ru>
parents: 13109
diff changeset
   570
				FlagThiefDead(gear)
efcdf31684ca CTF: Drop flag when carrier uses piano strike
Wuzzy <Wuzzy2@mail.ru>
parents: 13109
diff changeset
   571
			end
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   572
		end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   573
	end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   574
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   575
end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   576
5819
e23ced69e03d Add support for more players.
mikade
parents: 5277
diff changeset
   577
function InABetterPlaceNow(gear)
13109
59ebdb80d693 Capture the Flag: Fix many Lua errors when playing with >2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13106
diff changeset
   578
	for h = 0, (numhhs-1) do
59ebdb80d693 Capture the Flag: Fix many Lua errors when playing with >2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13106
diff changeset
   579
		if gear == hhs[h] then
13111
10c914738f22 CTF: Allow to be played with more than 2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13110
diff changeset
   580
			for i = 0, ClansCount-1 do
5819
e23ced69e03d Add support for more players.
mikade
parents: 5277
diff changeset
   581
				if gear == fThief[i] then
e23ced69e03d Add support for more players.
mikade
parents: 5277
diff changeset
   582
					FlagThiefDead(gear)
e23ced69e03d Add support for more players.
mikade
parents: 5277
diff changeset
   583
				end
5827
a416f1070fdf we don't need trailing whitespaces... I guess :P
sheepluva
parents: 5821
diff changeset
   584
			end
13109
59ebdb80d693 Capture the Flag: Fix many Lua errors when playing with >2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13106
diff changeset
   585
			hhs[h] = nil
5827
a416f1070fdf we don't need trailing whitespaces... I guess :P
sheepluva
parents: 5821
diff changeset
   586
		end
5819
e23ced69e03d Add support for more players.
mikade
parents: 5277
diff changeset
   587
	end
e23ced69e03d Add support for more players.
mikade
parents: 5277
diff changeset
   588
end
e23ced69e03d Add support for more players.
mikade
parents: 5277
diff changeset
   589
e23ced69e03d Add support for more players.
mikade
parents: 5277
diff changeset
   590
function onHogHide(gear)
e23ced69e03d Add support for more players.
mikade
parents: 5277
diff changeset
   591
	 InABetterPlaceNow(gear)
e23ced69e03d Add support for more players.
mikade
parents: 5277
diff changeset
   592
end
e23ced69e03d Add support for more players.
mikade
parents: 5277
diff changeset
   593
e23ced69e03d Add support for more players.
mikade
parents: 5277
diff changeset
   594
function onHogRestore(gear)
e23ced69e03d Add support for more players.
mikade
parents: 5277
diff changeset
   595
	for i = 0, (numhhs-1) do
13109
59ebdb80d693 Capture the Flag: Fix many Lua errors when playing with >2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13106
diff changeset
   596
		if (hhs[i] == nil) then
5819
e23ced69e03d Add support for more players.
mikade
parents: 5277
diff changeset
   597
			hhs[i] = gear
13109
59ebdb80d693 Capture the Flag: Fix many Lua errors when playing with >2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13106
diff changeset
   598
			break
5819
e23ced69e03d Add support for more players.
mikade
parents: 5277
diff changeset
   599
		end
e23ced69e03d Add support for more players.
mikade
parents: 5277
diff changeset
   600
	end
e23ced69e03d Add support for more players.
mikade
parents: 5277
diff changeset
   601
end
e23ced69e03d Add support for more players.
mikade
parents: 5277
diff changeset
   602
13104
e0ec37c8104d CTF: Fix Lua errors when using kamikaze or tardis
Wuzzy <Wuzzy2@mail.ru>
parents: 13103
diff changeset
   603
function onHogAttack(ammoType)
e0ec37c8104d CTF: Fix Lua errors when using kamikaze or tardis
Wuzzy <Wuzzy2@mail.ru>
parents: 13103
diff changeset
   604
	if not gameStarted and ammoType == amTardis then
e0ec37c8104d CTF: Fix Lua errors when using kamikaze or tardis
Wuzzy <Wuzzy2@mail.ru>
parents: 13103
diff changeset
   605
		local i = GetHogClan(CurrentHedgehog)
e0ec37c8104d CTF: Fix Lua errors when using kamikaze or tardis
Wuzzy <Wuzzy2@mail.ru>
parents: 13103
diff changeset
   606
		fSpawnX[i] = GetX(CurrentHedgehog)
e0ec37c8104d CTF: Fix Lua errors when using kamikaze or tardis
Wuzzy <Wuzzy2@mail.ru>
parents: 13103
diff changeset
   607
		fSpawnY[i] = GetY(CurrentHedgehog)
e0ec37c8104d CTF: Fix Lua errors when using kamikaze or tardis
Wuzzy <Wuzzy2@mail.ru>
parents: 13103
diff changeset
   608
	end
e0ec37c8104d CTF: Fix Lua errors when using kamikaze or tardis
Wuzzy <Wuzzy2@mail.ru>
parents: 13103
diff changeset
   609
end
5819
e23ced69e03d Add support for more players.
mikade
parents: 5277
diff changeset
   610
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   611
function onGearAdd(gear)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   612
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   613
	if GetGearType(gear) == gtHedgehog then
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   614
		hhs[numhhs] = gear
13115
64d84011a48e CTF: Write hog with most captures in stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13114
diff changeset
   615
		capturesPerHog[gear] = 0
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   616
		numhhs = numhhs + 1
7838
5c2337f8dbb2 Issue #443 - change in syntax for effects
nemo
parents: 5827
diff changeset
   617
		SetEffect(gear, heResurrectable, 1)
5827
a416f1070fdf we don't need trailing whitespaces... I guess :P
sheepluva
parents: 5821
diff changeset
   618
5277
09beef0752ab PianoStrike exploit fix for Capture The Flag.
mikade
parents: 4662
diff changeset
   619
	elseif GetGearType(gear) == gtPiano then
13111
10c914738f22 CTF: Allow to be played with more than 2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13110
diff changeset
   620
		for i = 0, ClansCount-1 do
5277
09beef0752ab PianoStrike exploit fix for Capture The Flag.
mikade
parents: 4662
diff changeset
   621
			if CurrentHedgehog == fThief[i] then
13110
efcdf31684ca CTF: Drop flag when carrier uses piano strike
Wuzzy <Wuzzy2@mail.ru>
parents: 13109
diff changeset
   622
				FlagThiefDead(CurrentHedgehog)
5277
09beef0752ab PianoStrike exploit fix for Capture The Flag.
mikade
parents: 4662
diff changeset
   623
			end
09beef0752ab PianoStrike exploit fix for Capture The Flag.
mikade
parents: 4662
diff changeset
   624
		end
09beef0752ab PianoStrike exploit fix for Capture The Flag.
mikade
parents: 4662
diff changeset
   625
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   626
	end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   627
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   628
end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   629
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   630
function onGearDelete(gear)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   631
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   632
	if GetGearType(gear) == gtHedgehog then
5827
a416f1070fdf we don't need trailing whitespaces... I guess :P
sheepluva
parents: 5821
diff changeset
   633
		InABetterPlaceNow(gear)
13104
e0ec37c8104d CTF: Fix Lua errors when using kamikaze or tardis
Wuzzy <Wuzzy2@mail.ru>
parents: 13103
diff changeset
   634
	elseif GetGearType(gear) == gtKamikaze and not gameStarted then
e0ec37c8104d CTF: Fix Lua errors when using kamikaze or tardis
Wuzzy <Wuzzy2@mail.ru>
parents: 13103
diff changeset
   635
		local i = GetHogClan(CurrentHedgehog)
13109
59ebdb80d693 Capture the Flag: Fix many Lua errors when playing with >2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13106
diff changeset
   636
		if i <= 1 then
59ebdb80d693 Capture the Flag: Fix many Lua errors when playing with >2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13106
diff changeset
   637
			fSpawnX[i] = GetX(CurrentHedgehog)
59ebdb80d693 Capture the Flag: Fix many Lua errors when playing with >2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13106
diff changeset
   638
			fSpawnY[i] = GetY(CurrentHedgehog)
59ebdb80d693 Capture the Flag: Fix many Lua errors when playing with >2 clans
Wuzzy <Wuzzy2@mail.ru>
parents: 13106
diff changeset
   639
		end
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   640
	end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   641
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   642
end