tools/CMakeLists.txt
author nemo
Sun, 14 Aug 2011 23:52:45 -0400
changeset 5569 8313952b2811
parent 5188 d0461bd6d45b
child 6089 adc69bbb24e5
permissions -rw-r--r--
suggestion of mikade's - delete old mines if the collision array shows signs of filling up. This is kind of an edge case, esp now that array is up to 1024, but should prevent (easiest) way to crash by collision array overflow (endless mines/minestrikes).
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if (NOT APPLE)
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	configure_file(	"${CMAKE_CURRENT_SOURCE_DIR}/cmake_uninstall.cmake.in"
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			"${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake"
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			IMMEDIATE @ONLY)
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	add_custom_target(uninstall "${CMAKE_COMMAND}" -P "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake")
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endif()
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if (APPLE)
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	find_package(Qt4 REQUIRED)
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	find_package(SDL REQUIRED)
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	find_package(SDL_image REQUIRED)
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	find_package(SDL_net REQUIRED)
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	find_package(SDL_ttf REQUIRED)
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	find_package(SDL_mixer REQUIRED)
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	find_package(OGGVORBIS REQUIRED)
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        if(NOT NOAUTOUPDATE)
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		#needed for SPARKLE_FOUND variable
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		find_package(Sparkle QUIET)
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		#needed because the 'if' clause in the script prints silly policy warnings
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		if(${SPARKLE_FOUND})
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			set(SPARKLE_FOUND 1)
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		else()
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			set(SPARKLE_FOUND 0)
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		endif()
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	endif()
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	#use the associated tool from the libraries we've selected
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	string(REGEX REPLACE "(.*)/include.*" "\\1" qt_base_dir "${QT_INCLUDE_DIR}")
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	#remove the ";-framework Cocoa" from the SDL_LIBRARY variable
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	string(REGEX REPLACE "(.*);-.*" "\\1" sdl_dir "${SDL_LIBRARY}")
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	#this tool is present in qt 4.5 but only if you compile from sources; from qt 4.6 is present also in the binary version
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	find_program(macdeployqt_EXE NAMES macdeployqt macdeployqt-mac PATHS ${qt_base_dir}/bin NO_DEFAULT_PATH)
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	if(NOT macdeployqt_EXE)
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		message(FATAL_ERROR "The utility macdeployqt is required to create the bundle!")
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	endif()
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	#dummy target, we're interested in the postscript file
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	add_custom_target(bundle)
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	set_target_properties(bundle PROPERTIES POST_INSTALL_SCRIPT ${CMAKE_CURRENT_BINARY_DIR}/CreateMacBundle.cmake)
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	configure_file(${CMAKE_CURRENT_SOURCE_DIR}/CreateMacBundle.cmake.in ${CMAKE_CURRENT_BINARY_DIR}/CreateMacBundle.cmake)
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endif()
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