hedgewars/uRenderUtils.pas
author sheepluva
Sat, 03 Dec 2016 09:09:16 +0100
changeset 12098 966a9739812f
parent 11836 1d41f297b3d3
child 12099 c1d83fc8e894
permissions -rw-r--r--
copyToXYFromRect: fix pixels overflowing pixel lines in dest
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 *)
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{$INCLUDE "options.inc"}
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unit uRenderUtils;
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interface
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uses SDLh, uTypes;
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procedure flipSurface(Surface: PSDL_Surface; Vertical: Boolean);
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procedure copyRotatedSurface(src, dest: PSDL_Surface); // this is necessary since width/height are read only in SDL
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procedure copyToXY(src, dest: PSDL_Surface; destX, destY: LongInt); inline;
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procedure copyToXYFromRect(src, dest: PSDL_Surface; srcX, srcY, srcW, srcH, destX, destY: LongInt);
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procedure DrawSprite2Surf(sprite: TSprite; dest: PSDL_Surface; x,y: LongInt); inline;
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procedure DrawSpriteFrame2Surf(sprite: TSprite; dest: PSDL_Surface; x,y: LongInt; frame: LongInt);
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procedure DrawLine2Surf(dest: PSDL_Surface; x0,y0,x1,y1:LongInt; r,g,b: byte);
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procedure DrawRoundRect(rect: PSDL_Rect; BorderColor, FillColor: Longword; Surface: PSDL_Surface; Clear: boolean);
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function  RenderStringTex(s: ansistring; Color: Longword; font: THWFont): PTexture;
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function  RenderStringTexLim(s: ansistring; Color: Longword; font: THWFont; maxLength: LongWord): PTexture;
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function  RenderSpeechBubbleTex(s: ansistring; SpeechType: Longword; font: THWFont): PTexture;
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implementation
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uses uVariables, uConsts, uTextures, SysUtils, uUtils, uDebug;
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procedure DrawRoundRect(rect: PSDL_Rect; BorderColor, FillColor: Longword; Surface: PSDL_Surface; Clear: boolean);
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var r: TSDL_Rect;
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begin
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    r:= rect^;
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    if Clear then
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        SDL_FillRect(Surface, @r, 0);
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    BorderColor:= SDL_MapRGB(Surface^.format, BorderColor shr 16, BorderColor shr 8, BorderColor and $FF);
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    FillColor:= SDL_MapRGB(Surface^.format, FillColor shr 16, FillColor shr 8, FillColor and $FF);
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    r.y:= rect^.y + cFontBorder div 2;
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    r.h:= rect^.h - cFontBorder;
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    SDL_FillRect(Surface, @r, BorderColor);
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    r.x:= rect^.x + cFontBorder div 2;
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    r.w:= rect^.w - cFontBorder;
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    r.y:= rect^.y;
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    r.h:= rect^.h;
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    SDL_FillRect(Surface, @r, BorderColor);
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    r.x:= rect^.x + cFontBorder;
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    r.y:= rect^.y + cFontBorder div 2;
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    r.w:= rect^.w - cFontBorder * 2;
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    r.h:= rect^.h - cFontBorder;
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    SDL_FillRect(Surface, @r, FillColor);
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    r.x:= rect^.x + cFontBorder div 2;
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    r.y:= rect^.y + cFontBorder;
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    r.w:= rect^.w - cFontBorder;
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    r.h:= rect^.h - cFontBorder * 2;
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    SDL_FillRect(Surface, @r, FillColor);
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end;
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(*
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function WriteInRoundRect(Surface: PSDL_Surface; X, Y: LongInt; Color: LongWord; Font: THWFont; s: ansistring): TSDL_Rect;
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begin
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    WriteInRoundRect:= WriteInRoundRect(Surface, X, Y, Color, Font, s, 0);
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end;*)
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function WriteInRoundRect(Surface: PSDL_Surface; X, Y: LongInt; Color: LongWord; Font: THWFont; s: ansistring; maxLength: LongWord): TSDL_Rect;
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var w, h: Longword;
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    tmpsurf: PSDL_Surface;
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    clr: TSDL_Color;
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    finalRect, textRect: TSDL_Rect;
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begin
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    TTF_SizeUTF8(Fontz[Font].Handle, PChar(s), @w, @h);
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    if (maxLength > 0) and (w > maxLength * HDPIScaleFactor) then w := maxLength * HDPIScaleFactor;
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    finalRect.x:= X;
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    finalRect.y:= Y;
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    finalRect.w:= w + cFontBorder * 2 + cFontPadding * 2;
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    finalRect.h:= h + cFontBorder * 2;
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    textRect.x:= X;
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    textRect.y:= Y;
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    textRect.w:= w;
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    textRect.h:= h;
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    DrawRoundRect(@finalRect, cWhiteColor, cNearBlackColor, Surface, true);
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    clr.r:= (Color shr 16) and $FF;
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    clr.g:= (Color shr 8) and $FF;
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    clr.b:= Color and $FF;
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    tmpsurf:= TTF_RenderUTF8_Blended(Fontz[Font].Handle, PChar(s), clr);
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    finalRect.x:= X + cFontBorder + cFontPadding;
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    finalRect.y:= Y + cFontBorder;
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    if SDLCheck(tmpsurf <> nil, 'TTF_RenderUTF8_Blended', true) then
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        exit;
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    SDL_UpperBlit(tmpsurf, @textRect, Surface, @finalRect);
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    SDL_FreeSurface(tmpsurf);
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    finalRect.x:= X;
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    finalRect.y:= Y;
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    finalRect.w:= w + cFontBorder * 2 + cFontPadding * 2;
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    finalRect.h:= h + cFontBorder * 2;
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    WriteInRoundRect:= finalRect;
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end;
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procedure flipSurface(Surface: PSDL_Surface; Vertical: Boolean);
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var y, x, i, j: LongInt;
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    tmpPixel: Longword;
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    pixels: PLongWordArray;
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begin
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    if checkFails(Surface^.format^.BytesPerPixel = 4, 'flipSurface failed, expecting 32 bit surface', true) then
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        exit;
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    SDL_LockSurface(Surface);
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    pixels:= Surface^.pixels;
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    if Vertical then
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    for y := 0 to (Surface^.h div 2) - 1 do
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        for x := 0 to Surface^.w - 1 do
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            begin
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            i:= y * Surface^.w + x;
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            j:= (Surface^.h - y - 1) * Surface^.w + x;
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            tmpPixel:= pixels^[i];
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            pixels^[i]:= pixels^[j];
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            pixels^[j]:= tmpPixel;
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            end
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    else
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    for x := 0 to (Surface^.w div 2) - 1 do
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        for y := 0 to Surface^.h - 1 do
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            begin
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            i:= y*Surface^.w + x;
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            j:= y*Surface^.w + (Surface^.w - x - 1);
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            tmpPixel:= pixels^[i];
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            pixels^[i]:= pixels^[j];
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            pixels^[j]:= tmpPixel;
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            end;
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    SDL_UnlockSurface(Surface);
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end;
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procedure copyToXY(src, dest: PSDL_Surface; destX, destY: LongInt); inline;
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begin
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    // copy from complete src
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    copyToXYFromRect(src, dest, 0, 0, src^.w, src^.h, destX, destY);
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end;
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procedure copyToXYFromRect(src, dest: PSDL_Surface; srcX, srcY, srcW, srcH, destX, destY: LongInt);
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var i, j, iX, iY, dX, dY, lX, lY: LongInt;
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    srcPixels, destPixels: PLongWordArray;
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    r0, g0, b0, a0, r1, g1, b1, a1: Byte;
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begin
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    SDL_LockSurface(src);
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    SDL_LockSurface(dest);
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    srcPixels:= src^.pixels;
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    destPixels:= dest^.pixels;
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    // what's the offset between src and dest coords?
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    dX:= destX - srcX;
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    dY:= destY - srcY;
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    // let's figure out where the rectangle we can actually copy ends
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    lX:= ( min( min(srcX + srcW, src^.w), min(destX + srcW + dx, dest^.w) - dx ) ) - 1;
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    lY:= ( min( min(srcY + srcH, src^.h), min(destY + srcH + dy, dest^.h) - dY ) ) - 1;
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    for iX:= srcX to lX do
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    for iY:= srcY to lY do
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        begin
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        i:= (iY + dY) * dest^.w + (iX + dX);
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        j:= iY * src^.w  + iX;
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        if srcPixels^[j] and AMask <> 0 then
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            begin
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            SDL_GetRGBA(destPixels^[i], dest^.format, @r0, @g0, @b0, @a0);
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            SDL_GetRGBA(srcPixels^[j], src^.format, @r1, @g1, @b1, @a1);
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            r0:= (r0 * (255 - LongInt(a1)) + r1 * LongInt(a1)) div 255;
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            g0:= (g0 * (255 - LongInt(a1)) + g1 * LongInt(a1)) div 255;
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            b0:= (b0 * (255 - LongInt(a1)) + b1 * LongInt(a1)) div 255;
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            a0:= a0 + ((255 - LongInt(a0)) * a1 div 255);
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            destPixels^[i]:= SDL_MapRGBA(dest^.format, r0, g0, b0, a0);
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            end;
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        end;
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    SDL_UnlockSurface(src);
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    SDL_UnlockSurface(dest);
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end;
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procedure DrawSprite2Surf(sprite: TSprite; dest: PSDL_Surface; x,y: LongInt); inline;
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begin
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    DrawSpriteFrame2Surf(sprite, dest, x, y, 0);
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end;
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procedure DrawSpriteFrame2Surf(sprite: TSprite; dest: PSDL_Surface; x,y,frame: LongInt);
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var numFramesFirstCol, row, col: LongInt;
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begin
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    numFramesFirstCol:= SpritesData[sprite].imageHeight div SpritesData[sprite].Height;
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    row:= Frame mod numFramesFirstCol;
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    col:= Frame div numFramesFirstCol;
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    copyToXYFromRect(SpritesData[sprite].Surface, dest,
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             col*SpritesData[sprite].Width,
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             row*SpritesData[sprite].Height,
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             SpritesData[sprite].Width,
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             spritesData[sprite].Height,
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             x,y);
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end;
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procedure DrawLine2Surf(dest: PSDL_Surface; x0, y0,x1,y1: LongInt; r,g,b: byte);
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var
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    dx,dy,err,e2,sx,sy: LongInt;
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    yMax: LongInt;
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    destPixels: PLongwordArray;
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begin
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    //max:= (dest^.pitch div 4) * dest^.h;
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    yMax:= dest^.pitch div 4;
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    SDL_LockSurface(dest);
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    destPixels:= dest^.pixels;
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    dx:= abs(x1-x0);
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    dy:= abs(y1-y0);
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    if x0 < x1 then sx:= 1 else sx:= -1;
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    if y0 < y1 then sy:= 1 else sy:= -1;
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    err:= dx-dy;
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    while(true) do
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        begin
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        destPixels^[(y0 * yMax) + x0]:= SDL_MapRGB(dest^.format, r,g,b); //But will it blend? no
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        if (x0 = x1) and (y0 = y1) then break;
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        e2:= 2*err;
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        if e2 > -dy then
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            begin
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            err:= err - dy;
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            x0 := x0 + sx;
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            end;
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        if e2 < dx then
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            begin
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            err:= err + dx;
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            y0:=y0+sy
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            end;
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        end;
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    SDL_UnlockSurface(dest);
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end;
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procedure copyRotatedSurface(src, dest: PSDL_Surface); // this is necessary since width/height are read only in SDL, apparently
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var y, x, i, j: LongInt;
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    srcPixels, destPixels: PLongWordArray;
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begin
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    checkFails(src^.format^.BytesPerPixel = 4, 'rotateSurface failed, expecting 32 bit surface', true);
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    checkFails(dest^.format^.BytesPerPixel = 4, 'rotateSurface failed, expecting 32 bit surface', true);
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    if not allOK then exit;
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    SDL_LockSurface(src);
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    SDL_LockSurface(dest);
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    srcPixels:= src^.pixels;
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    destPixels:= dest^.pixels;
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    j:= 0;
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    for x := 0 to src^.w - 1 do
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        for y := 0 to src^.h - 1 do
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            begin
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            i:= (src^.h - 1 - y) * (src^.pitch div 4) + x;
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            destPixels^[j]:= srcPixels^[i];
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            inc(j)
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            end;
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    SDL_UnlockSurface(src);
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    SDL_UnlockSurface(dest);
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end;
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function RenderStringTex(s: ansistring; Color: Longword; font: THWFont): PTexture;
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begin
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    RenderStringTex:= RenderStringTexLim(s, Color, font, 0);
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end;
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   284
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function RenderStringTexLim(s: ansistring; Color: Longword; font: THWFont; maxLength: LongWord): PTexture;
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var w, h: Longword;
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    finalSurface: PSDL_Surface;
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begin
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    if cOnlyStats then
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   290
        begin
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   291
        RenderStringTexLim:= nil;
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   292
        end
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   293
    else
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        begin
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   295
        if length(s) = 0 then s:= _S' ';
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   296
        font:= CheckCJKFont(s, font);
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   297
        w:= 0; h:= 0; // avoid compiler hints
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        TTF_SizeUTF8(Fontz[font].Handle, PChar(s), @w, @h);
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1d41f297b3d3 bit of a start on HDPI monitor support. Fonts.
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        if (maxLength > 0) and (w > maxLength * HDPIScaleFactor) then w := maxLength * HDPIScaleFactor;
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        finalSurface:= SDL_CreateRGBSurface(SDL_SWSURFACE, w + cFontBorder*2 + cFontPadding*2, h + cFontBorder * 2,
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                32, RMask, GMask, BMask, AMask);
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   303
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bf86c6cb9341 Bye-bye TryDo
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   304
        if checkFails(finalSurface <> nil, 'RenderString: fail to create surface', true) then
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   305
            exit(nil);
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   306
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        WriteInRoundRect(finalSurface, 0, 0, Color, font, s, maxLength);
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   308
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   309
        checkFails(SDL_SetColorKey(finalSurface, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, false);
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        RenderStringTexLim:= Surface2Tex(finalSurface, false);
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        SDL_FreeSurface(finalSurface);
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   314
        end;
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end;
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   316
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function GetNextSpeechLine(s: ansistring; ldelim: char; var startFrom: LongInt; out substr: ansistring): boolean;
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var p, l, m, r: Integer;
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97f45f1374be change speechfix implementation (no "continue" anymore
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    newl, skip: boolean;
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    c         : char;
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   321
begin
2e921409b5b1 cleanup speech bubble code a little. this fixes issue 719
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   322
    m:= Length(s);
2e921409b5b1 cleanup speech bubble code a little. this fixes issue 719
sheepluva
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diff changeset
   323
10690
c3b73dc33294 grmlgrml
sheepluva
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   324
    substr:= '';
c3b73dc33294 grmlgrml
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   325
10689
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   326
    SetLengthA(substr, m);
10687
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sheepluva
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   327
2e921409b5b1 cleanup speech bubble code a little. this fixes issue 719
sheepluva
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   328
    // number of chars read
2e921409b5b1 cleanup speech bubble code a little. this fixes issue 719
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   329
    r:= 0;
2e921409b5b1 cleanup speech bubble code a little. this fixes issue 719
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   330
2e921409b5b1 cleanup speech bubble code a little. this fixes issue 719
sheepluva
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   331
    // number of chars to be written
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   332
    l:= 0;
2e921409b5b1 cleanup speech bubble code a little. this fixes issue 719
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   333
2e921409b5b1 cleanup speech bubble code a little. this fixes issue 719
sheepluva
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   334
    newl:= true;
2e921409b5b1 cleanup speech bubble code a little. this fixes issue 719
sheepluva
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   335
2e921409b5b1 cleanup speech bubble code a little. this fixes issue 719
sheepluva
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   336
    for p:= max(1, startFrom) to m do
2e921409b5b1 cleanup speech bubble code a little. this fixes issue 719
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   337
        begin
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97f45f1374be change speechfix implementation (no "continue" anymore
sheepluva
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diff changeset
   338
10687
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sheepluva
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   339
        inc(r);
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97f45f1374be change speechfix implementation (no "continue" anymore
sheepluva
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   340
        // read char from source string
10687
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sheepluva
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   341
        c:= s[p];
2e921409b5b1 cleanup speech bubble code a little. this fixes issue 719
sheepluva
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   342
2e921409b5b1 cleanup speech bubble code a little. this fixes issue 719
sheepluva
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   343
        // strip empty lines, spaces and newlines on beginnings of line
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   344
        skip:= ((newl or (p = m)) and ((c = ' ') or (c = ldelim)));
10687
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sheepluva
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   345
10691
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sheepluva
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   346
        if (not skip) then
97f45f1374be change speechfix implementation (no "continue" anymore
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   347
            begin
97f45f1374be change speechfix implementation (no "continue" anymore
sheepluva
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   348
            newl:= (c = ldelim);
97f45f1374be change speechfix implementation (no "continue" anymore
sheepluva
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   349
            // stop if we went past the end of the line
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   350
            if newl then
97f45f1374be change speechfix implementation (no "continue" anymore
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   351
                break;
10687
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diff changeset
   352
10691
97f45f1374be change speechfix implementation (no "continue" anymore
sheepluva
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   353
            // copy current char to output substring
97f45f1374be change speechfix implementation (no "continue" anymore
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   354
            inc(l);
97f45f1374be change speechfix implementation (no "continue" anymore
sheepluva
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   355
            substr[l]:= c;
97f45f1374be change speechfix implementation (no "continue" anymore
sheepluva
parents: 10690
diff changeset
   356
            end;
97f45f1374be change speechfix implementation (no "continue" anymore
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diff changeset
   357
10687
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diff changeset
   358
        end;
2e921409b5b1 cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents: 10494
diff changeset
   359
2e921409b5b1 cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents: 10494
diff changeset
   360
    inc(startFrom, r);
2e921409b5b1 cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents: 10494
diff changeset
   361
10689
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diff changeset
   362
    SetLengthA(substr, l);
10687
2e921409b5b1 cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents: 10494
diff changeset
   363
2e921409b5b1 cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents: 10494
diff changeset
   364
    GetNextSpeechLine:= (l > 0);
2e921409b5b1 cleanup speech bubble code a little. this fixes issue 719
sheepluva
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diff changeset
   365
end;
4380
b78638b36b89 Introduce uRenderUtils
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parents:
diff changeset
   366
b78638b36b89 Introduce uRenderUtils
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parents:
diff changeset
   367
function RenderSpeechBubbleTex(s: ansistring; SpeechType: Longword; font: THWFont): PTexture;
10687
2e921409b5b1 cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents: 10494
diff changeset
   368
var textWidth, textHeight, x, y, w, h, i, j, pos, line, numLines, edgeWidth, edgeHeight, cornerWidth, cornerHeight: LongInt;
4380
b78638b36b89 Introduce uRenderUtils
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diff changeset
   369
    finalSurface, tmpsurf, rotatedEdge: PSDL_Surface;
b78638b36b89 Introduce uRenderUtils
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diff changeset
   370
    rect: TSDL_Rect;
10127
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10116
diff changeset
   371
    {$IFNDEF PAS2C}
4611
445d382cd401 A very very basic snow implementation
nemo
parents: 4404
diff changeset
   372
    chars: set of char = [#9,' ',';',':','?','!',','];
10127
7f29a65aa1e4 It compiles \o/
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   373
    {$ENDIF}
10689
692649e341fc change string types of speech bubbles fix to work with pas2c
sheepluva
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diff changeset
   374
    substr: ansistring;
4380
b78638b36b89 Introduce uRenderUtils
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parents:
diff changeset
   375
    edge, corner, tail: TSPrite;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   376
begin
10139
9046f69dae4c In stats-only mode:
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diff changeset
   377
    if cOnlyStats then exit(nil);
9046f69dae4c In stats-only mode:
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diff changeset
   378
4380
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   379
    case SpeechType of
10142
adb804cb2638 Reduce number of warnings in pas2c-generated code
unc0rr
parents: 10139
diff changeset
   380
        1: begin
10139
9046f69dae4c In stats-only mode:
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parents: 10127
diff changeset
   381
            edge:= sprSpeechEdge;
9046f69dae4c In stats-only mode:
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diff changeset
   382
            corner:= sprSpeechCorner;
9046f69dae4c In stats-only mode:
unc0rr
parents: 10127
diff changeset
   383
            tail:= sprSpeechTail;
9046f69dae4c In stats-only mode:
unc0rr
parents: 10127
diff changeset
   384
            end;
10142
adb804cb2638 Reduce number of warnings in pas2c-generated code
unc0rr
parents: 10139
diff changeset
   385
        2: begin
10139
9046f69dae4c In stats-only mode:
unc0rr
parents: 10127
diff changeset
   386
            edge:= sprThoughtEdge;
9046f69dae4c In stats-only mode:
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parents: 10127
diff changeset
   387
            corner:= sprThoughtCorner;
9046f69dae4c In stats-only mode:
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diff changeset
   388
            tail:= sprThoughtTail;
9046f69dae4c In stats-only mode:
unc0rr
parents: 10127
diff changeset
   389
            end;
10142
adb804cb2638 Reduce number of warnings in pas2c-generated code
unc0rr
parents: 10139
diff changeset
   390
        3: begin
10139
9046f69dae4c In stats-only mode:
unc0rr
parents: 10127
diff changeset
   391
            edge:= sprShoutEdge;
9046f69dae4c In stats-only mode:
unc0rr
parents: 10127
diff changeset
   392
            corner:= sprShoutCorner;
9046f69dae4c In stats-only mode:
unc0rr
parents: 10127
diff changeset
   393
            tail:= sprShoutTail;
10142
adb804cb2638 Reduce number of warnings in pas2c-generated code
unc0rr
parents: 10139
diff changeset
   394
            end
adb804cb2638 Reduce number of warnings in pas2c-generated code
unc0rr
parents: 10139
diff changeset
   395
        else
adb804cb2638 Reduce number of warnings in pas2c-generated code
unc0rr
parents: 10139
diff changeset
   396
            exit(nil)
4380
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   397
        end;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   398
    edgeHeight:= SpritesData[edge].Height;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   399
    edgeWidth:= SpritesData[edge].Width;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   400
    cornerWidth:= SpritesData[corner].Width;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   401
    cornerHeight:= SpritesData[corner].Height;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   402
    // This one screws up WrapText
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   403
    //s:= 'This is the song that never ends.  ''cause it goes on and on my friends. Some people, started singing it not knowing what it was. And they''ll just go on singing it forever just because... This is the song that never ends...';
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   404
    // This one does not
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   405
    //s:= 'This is the song that never ends.  cause it goes on and on my friends. Some people, started singing it not knowing what it was. And they will go on singing it forever just because... This is the song that never ends... ';
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   406
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   407
    numLines:= 0;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   408
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6286
diff changeset
   409
    if length(s) = 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6286
diff changeset
   410
        s:= '...';
4380
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   411
    font:= CheckCJKFont(s, font);
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   412
    w:= 0; h:= 0; // avoid compiler hints
10127
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10116
diff changeset
   413
    TTF_SizeUTF8(Fontz[font].Handle, PChar(s), @w, @h);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6286
diff changeset
   414
    if w<8 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6286
diff changeset
   415
        w:= 8;
4380
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   416
    j:= 0;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   417
    if (length(s) > 20) then
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   418
        begin
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   419
        w:= 0;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   420
        i:= round(Sqrt(length(s)) * 2);
10127
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10116
diff changeset
   421
        {$IFNDEF PAS2C}
4380
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   422
        s:= WrapText(s, #1, chars, i);
10127
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10116
diff changeset
   423
        {$ENDIF}
10687
2e921409b5b1 cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents: 10494
diff changeset
   424
        pos:= 1; line:= 0;
4380
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   425
    // Find the longest line for the purposes of centring the text.  Font dependant.
10687
2e921409b5b1 cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents: 10494
diff changeset
   426
        while GetNextSpeechLine(s, #1, pos, substr) do
4380
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   427
            begin
10687
2e921409b5b1 cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents: 10494
diff changeset
   428
            inc(numLines);
2e921409b5b1 cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents: 10494
diff changeset
   429
            i:= 0; j:= 0;
10689
692649e341fc change string types of speech bubbles fix to work with pas2c
sheepluva
parents: 10687
diff changeset
   430
            TTF_SizeUTF8(Fontz[font].Handle, PChar(substr), @i, @j);
10687
2e921409b5b1 cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents: 10494
diff changeset
   431
            if i > w then
2e921409b5b1 cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents: 10494
diff changeset
   432
                w:= i;
4380
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   433
            end;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   434
        end
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   435
    else numLines := 1;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   436
10687
2e921409b5b1 cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents: 10494
diff changeset
   437
    if numLines < 1 then
2e921409b5b1 cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents: 10494
diff changeset
   438
        begin
2e921409b5b1 cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents: 10494
diff changeset
   439
        s:= '...';
2e921409b5b1 cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents: 10494
diff changeset
   440
        numLines:= 1;
2e921409b5b1 cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents: 10494
diff changeset
   441
        end;
2e921409b5b1 cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents: 10494
diff changeset
   442
4380
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   443
    textWidth:=((w-(cornerWidth-edgeWidth)*2) div edgeWidth)*edgeWidth+edgeWidth;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   444
    textHeight:=(((numlines * h + 2)-((cornerHeight-edgeWidth)*2)) div edgeWidth)*edgeWidth;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   445
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   446
    textHeight:=max(textHeight,edgeWidth);
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   447
    //textWidth:=max(textWidth,SpritesData[tail].Width);
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   448
    rect.x:= 0;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   449
    rect.y:= 0;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   450
    rect.w:= textWidth + (cornerWidth * 2);
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   451
    rect.h:= textHeight + cornerHeight*2 - edgeHeight + SpritesData[tail].Height;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   452
    //s:= inttostr(w) + ' ' + inttostr(numlines) + ' ' + inttostr(rect.x) + ' '+inttostr(rect.y) + ' ' + inttostr(rect.w) + ' ' + inttostr(rect.h);
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   453
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   454
    finalSurface:= SDL_CreateRGBSurface(SDL_SWSURFACE, rect.w, rect.h, 32, RMask, GMask, BMask, AMask);
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   455
11532
bf86c6cb9341 Bye-bye TryDo
unc0rr
parents: 11507
diff changeset
   456
    if checkFails(finalSurface <> nil, 'RenderString: fail to create surface', true) then
bf86c6cb9341 Bye-bye TryDo
unc0rr
parents: 11507
diff changeset
   457
        exit(nil);
4380
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   458
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   459
    //////////////////////////////// CORNERS ///////////////////////////////
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   460
    copyToXY(SpritesData[corner].Surface, finalSurface, 0, 0); /////////////////// NW
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   461
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   462
    flipSurface(SpritesData[corner].Surface, true); // store all 4 versions in memory to avoid repeated flips?
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   463
    x:= 0;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   464
    y:= textHeight + cornerHeight -1;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   465
    copyToXY(SpritesData[corner].Surface, finalSurface, x, y); /////////////////// SW
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   466
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   467
    flipSurface(SpritesData[corner].Surface, false);
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   468
    x:= rect.w-cornerWidth-1;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   469
    y:= textHeight + cornerHeight -1;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   470
    copyToXY(SpritesData[corner].Surface, finalSurface, x, y); /////////////////// SE
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   471
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   472
    flipSurface(SpritesData[corner].Surface, true);
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   473
    x:= rect.w-cornerWidth-1;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   474
    y:= 0;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   475
    copyToXY(SpritesData[corner].Surface, finalSurface, x, y); /////////////////// NE
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   476
    flipSurface(SpritesData[corner].Surface, false); // restore original position
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   477
    //////////////////////////////// END CORNERS ///////////////////////////////
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   478
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   479
    //////////////////////////////// EDGES //////////////////////////////////////
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   480
    x:= cornerWidth;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   481
    y:= 0;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   482
    while x < rect.w-cornerWidth-1 do
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   483
        begin
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   484
        copyToXY(SpritesData[edge].Surface, finalSurface, x, y); ///////////////// top edge
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   485
        inc(x,edgeWidth);
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   486
        end;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   487
    flipSurface(SpritesData[edge].Surface, true);
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   488
    x:= cornerWidth;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   489
    y:= textHeight + cornerHeight*2 - edgeHeight-1;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   490
    while x < rect.w-cornerWidth-1 do
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   491
        begin
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   492
        copyToXY(SpritesData[edge].Surface, finalSurface, x, y); ///////////////// bottom edge
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   493
        inc(x,edgeWidth);
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   494
        end;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   495
    flipSurface(SpritesData[edge].Surface, true); // restore original position
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   496
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   497
    rotatedEdge:= SDL_CreateRGBSurface(SDL_SWSURFACE, edgeHeight, edgeWidth, 32, RMask, GMask, BMask, AMask);
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   498
    x:= rect.w - edgeHeight - 1;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   499
    y:= cornerHeight;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   500
    //// initially was going to rotate in place, but the SDL spec claims width/height are read only
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   501
    copyRotatedSurface(SpritesData[edge].Surface,rotatedEdge);
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   502
    while y < textHeight + cornerHeight do
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   503
        begin
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   504
        copyToXY(rotatedEdge, finalSurface, x, y);
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   505
        inc(y,edgeWidth);
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   506
        end;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   507
    flipSurface(rotatedEdge, false); // restore original position
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   508
    x:= 0;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   509
    y:= cornerHeight;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   510
    while y < textHeight + cornerHeight do
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   511
        begin
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   512
        copyToXY(rotatedEdge, finalSurface, x, y);
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   513
        inc(y,edgeWidth);
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   514
        end;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   515
    //////////////////////////////// END EDGES //////////////////////////////////////
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   516
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   517
    x:= cornerWidth;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   518
    y:= textHeight + cornerHeight * 2 - edgeHeight - 1;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   519
    copyToXY(SpritesData[tail].Surface, finalSurface, x, y);
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   520
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   521
    rect.x:= edgeHeight;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   522
    rect.y:= edgeHeight;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   523
    rect.w:= rect.w - edgeHeight * 2;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   524
    rect.h:= textHeight + cornerHeight * 2 - edgeHeight * 2;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   525
    i:= rect.w;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   526
    j:= rect.h;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   527
    SDL_FillRect(finalSurface, @rect, cWhiteColor);
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   528
10687
2e921409b5b1 cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents: 10494
diff changeset
   529
    pos:= 1; line:= 0;
2e921409b5b1 cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents: 10494
diff changeset
   530
    while GetNextSpeechLine(s, #1, pos, substr) do
4380
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   531
        begin
10689
692649e341fc change string types of speech bubbles fix to work with pas2c
sheepluva
parents: 10687
diff changeset
   532
        tmpsurf:= TTF_RenderUTF8_Blended(Fontz[Font].Handle, PChar(substr), cNearBlackColorChannels);
10687
2e921409b5b1 cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents: 10494
diff changeset
   533
        rect.x:= edgeHeight + 1 + ((i - w) div 2);
2e921409b5b1 cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents: 10494
diff changeset
   534
        // trying to more evenly position the text, vertically
2e921409b5b1 cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents: 10494
diff changeset
   535
        rect.y:= edgeHeight + ((j-(numLines*h)) div 2) + line * h;
11507
bd9a2f1b0080 SDLTry doesn't halt engine no more
unc0rr
parents: 11362
diff changeset
   536
        if not SDLCheck(tmpsurf <> nil, 'TTF_RenderUTF8_Blended', true) then
bd9a2f1b0080 SDLTry doesn't halt engine no more
unc0rr
parents: 11362
diff changeset
   537
        begin
bd9a2f1b0080 SDLTry doesn't halt engine no more
unc0rr
parents: 11362
diff changeset
   538
            SDL_UpperBlit(tmpsurf, nil, finalSurface, @rect);
bd9a2f1b0080 SDLTry doesn't halt engine no more
unc0rr
parents: 11362
diff changeset
   539
            SDL_FreeSurface(tmpsurf);
bd9a2f1b0080 SDLTry doesn't halt engine no more
unc0rr
parents: 11362
diff changeset
   540
        end;
10687
2e921409b5b1 cleanup speech bubble code a little. this fixes issue 719
sheepluva
parents: 10494
diff changeset
   541
        inc(line);
4380
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   542
        end;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   543
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   544
    RenderSpeechBubbleTex:= Surface2Tex(finalSurface, true);
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   545
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   546
    SDL_FreeSurface(rotatedEdge);
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   547
    SDL_FreeSurface(finalSurface);
8026
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 7546
diff changeset
   548
4380
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   549
end;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents:
diff changeset
   550
4611
445d382cd401 A very very basic snow implementation
nemo
parents: 4404
diff changeset
   551
end.