share/hedgewars/Data/Missions/Training/User_Mission_-_Spooky_Tree.lua
author nemo
Sat, 02 Jun 2012 16:25:13 -0400
changeset 7165 aad1aea05f1e
parent 5823 f906f6645e02
child 7877 b3fb94986255
permissions -rw-r--r--
add onGameTick20 to basic training, extend laser sight out way more (it was visible at top when completely zoomed out), move call of new turn to after AfterSwitchHedgehog to avoid lua issues in onNewTurn - if this causes problems, lua can do delayed actions in onGameTick
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
     1
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
     2
loadfile(GetDataPath() .. "Scripts/Locale.lua")()
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
     3
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
     4
---------------------------------------------------------------
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
     5
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
     6
local player = nil -- This variable will point to the hog's gear
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
     7
local instructor = nil
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
     8
local enemy = nil
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
     9
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    10
local GameOver = false
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    11
local birdSpeech = false
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    12
local birdSqualk = false
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    13
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    14
local GirderCrate = nil
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    15
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    16
function onGameInit()
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    17
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    18
	-- Things we don't modify here will use their default values.
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    19
	Seed = 0 -- The base number for the random number generator
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    20
	GameFlags = gfInfAttack +gfDisableWind-- Game settings and rules
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    21
	TurnTime = 90000 -- The time the player has to move each round (in ms)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    22
	CaseFreq = 0 -- The frequency of crate drops
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    23
	MinesNum = 0 -- The number of mines being placed
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    24
	MinesTime  = 1
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    25
	Explosives = 0 -- The number of explosives being placed
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    26
	Delay = 10 -- The delay between each round
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    27
	Map = "Tree" -- The map to be played
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    28
	Theme = "Halloween" -- The theme to be used
5823
mikade
parents: 5325
diff changeset
    29
	SuddenDeathTurns = 99999
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    30
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    31
	AddTeam(loc("Bloody Rookies"), 14483456, "Simple", "Island", "Default")
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    32
	player = AddHog(loc("Hunter"), 0, 1, "NoHat")
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    33
			--852718
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    34
	AddTeam(loc("Toxic Team"), 	1175851, "Simple", "Island", "Default")
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    35
	enemy = AddHog(loc("Poison"), 1, 10, "Skull")
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    36
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    37
	SetGearPosition(player, 1994, 1047)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    38
	SetGearPosition(enemy, 1522, 1830)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    39
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    40
end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    41
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    42
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    43
function onGameStart()
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    44
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    45
	--right side mines
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    46
	AddGear(2705, 1383, gtMine, 0, 0, 0, 0)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    47
	AddGear(2742, 1542, gtMine, 0, 0, 0, 0)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    48
	AddGear(2672, 1551, gtMine, 0, 0, 0, 0)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    49
	AddGear(2608, 1546, gtMine, 0, 0, 0, 0)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    50
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    51
	--tunnel mines
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    52
	AddGear(1325, 1593, gtSMine, 0, 0, 0, 0)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    53
	AddGear(1396, 1632, gtSMine, 0, 0, 0, 0)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    54
	AddGear(1477, 1652, gtSMine, 0, 0, 0, 0)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    55
	AddGear(1548, 1635, gtSMine, 0, 0, 0, 0)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    56
	AddGear(1637, 1635, gtSMine, 0, 0, 0, 0)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    57
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    58
	AddGear(1332, 1510, gtSMine, 0, 0, 0, 0)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    59
	AddGear(1396, 1502, gtSMine, 0, 0, 0, 0)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    60
	AddGear(1477, 1490, gtSMine, 0, 0, 0, 0)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    61
	AddGear(1548, 1495, gtSMine, 0, 0, 0, 0)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    62
	AddGear(1637, 1490, gtSMine, 0, 0, 0, 0)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    63
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    64
	--above the tunnel mines
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    65
	AddGear(1355, 1457, gtMine, 0, 0, 0, 0)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    66
	AddGear(1428, 1444, gtMine, 0, 0, 0, 0)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    67
	AddGear(1508, 1448, gtMine, 0, 0, 0, 0)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    68
	AddGear(1586, 1441, gtMine, 0, 0, 0, 0)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    69
	AddGear(1664, 1436, gtMine, 0, 0, 0, 0)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    70
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    71
	-- crates crates and more crates
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    72
	SpawnAmmoCrate(2232,1600,amBlowTorch)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    73
	SpawnAmmoCrate(2491,1400,amPickHammer)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    74
	SpawnUtilityCrate(1397,1189,amGirder)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    75
	SpawnUtilityCrate(1728,1647,amJetpack)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    76
	SpawnUtilityCrate(2670,1773,amLaserSight)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    77
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    78
	SpawnAmmoCrate(1769,1442,amShotgun) --shotgun1
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    79
	SpawnAmmoCrate(1857,1456,amFirePunch) --fire punch
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    80
	GirderCrate = SpawnAmmoCrate(2813,1538,amShotgun) -- final shotgun
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    81
	SpawnAmmoCrate(2205,1443,amBee)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    82
5325
261b79ba22b1 Lua update. New phrases. Try to remove some duplicates by avoiding use of space and : in short common phrases. Removed localisation of some script names, since we can't localise that in frontend yet anyway, without screwing up multiplayer.
nemo
parents: 4674
diff changeset
    83
	ShowMission(loc("Spooky Tree"), "", loc("Eliminate all enemies") .. loc("|- Mines Time:") .. " " .. 0 .. " " .. loc("sec"), -amBee, 0)
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    84
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    85
	SetWind(-75)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    86
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    87
end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    88
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    89
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    90
function onGameTick()
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    91
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    92
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    93
	if CurrentHedgehog ~= nil then
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    94
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    95
		if (birdSqualk == false) and (GetX(CurrentHedgehog) == 2126) and (GetY(CurrentHedgehog) == 1157)  then
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    96
			birdSqualk = true
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    97
			PlaySound(sndBirdyLay)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    98
		end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
    99
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   100
		if (birdSpeech == false) and (GetX(CurrentHedgehog) == 2092) and (GetY(CurrentHedgehog) == 1186) then
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   101
			birdSpeech = true
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   102
			HogSay(player,loc("Good birdy......"),SAY_THINK)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   103
		end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   104
	end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   105
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   106
	if CurrentHedgehog ~= nil then
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   107
		--AddCaption(GetX(CurrentHedgehog) .. ";" .. GetY(CurrentHedgehog))
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   108
	end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   109
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   110
	if (TotalRounds == 2) and (GameOver == false) then -- just in case
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   111
		SetHealth(player, 0)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   112
		GameOver = true
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   113
	end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   114
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   115
	if TurnTimeLeft == 1 then
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   116
		--ShowMission(loc(caption), loc(subcaption), loc(timeout), -amSkip, 0);
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   117
		SetHealth(player, 0)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   118
		GameOver = true
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   119
	end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   120
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   121
end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   122
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   123
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   124
function onAmmoStoreInit()
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   125
	SetAmmo(amShotgun, 0, 0, 0, 1)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   126
	SetAmmo(amFirePunch, 0, 0, 0, 1)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   127
	SetAmmo(amBee, 0, 0, 0, 1)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   128
	SetAmmo(amBlowTorch, 0, 0, 0, 1)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   129
	SetAmmo(amGirder, 0, 0, 0, 1)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   130
	SetAmmo(amParachute, 1, 0, 0, 1)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   131
	SetAmmo(amPickHammer, 0, 0, 0, 1)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   132
	SetAmmo(amJetpack, 0, 0, 0, 1)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   133
	SetAmmo(amLaserSight, 0, 0, 0, 1)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   134
end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   135
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   136
function onGearDelete(gear)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   137
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   138
	if gear == GirderCrate then
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   139
		TurnTimeLeft = TurnTimeLeft + 30000
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   140
	end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   141
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   142
	if GetGearType(gear) == gtCase then
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   143
		TurnTimeLeft = TurnTimeLeft + 5000
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   144
	end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   145
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   146
	if (gear == enemy) and (GameOver == false) then
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   147
		ShowMission(loc("Spooky Tree"), loc("MISSION SUCCESSFUL"), loc("Congratulations!"), 0, 0);
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   148
	elseif gear == player then
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   149
		ShowMission(loc("Spooky Tree"), loc("MISSION FAILED"), loc("Oh no! Just try again!"), -amSkip, 0)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   150
		GameOver = true
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   151
	end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   152
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   153
end