author | unc0rr |
Fri, 31 Oct 2008 13:02:04 +0000 | |
changeset 1438 | b1cb4381a1e0 |
parent 1427 | b510f7a74ef6 |
child 1462 | d3323637da1f |
permissions | -rw-r--r-- |
315 | 1 |
/* |
1066 | 2 |
* Hedgewars, a free turn based strategy game |
883 | 3 |
* Copyright (c) 2006-2008 Ulyanov Igor <iulyanov@gmail.com> |
315 | 4 |
* |
5 |
* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
|
16 |
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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17 |
*/ |
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18 |
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19 |
#include <QMessageBox> |
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#include <QDebug> |
315 | 21 |
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697 | 22 |
#include "hwconsts.h" |
315 | 23 |
#include "newnetclient.h" |
24 |
#include "proto.h" |
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25 |
#include "gameuiconfig.h" |
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#include "game.h" |
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334 | 27 |
#include "gamecfgwidget.h" |
347 | 28 |
#include "teamselect.h" |
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char delimeter='\n'; |
315 | 31 |
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HWNewNet::HWNewNet(GameUIConfig * config, GameCFGWidget* pGameCFGWidget, TeamSelWidget* pTeamSelWidget) : |
334 | 33 |
config(config), |
34 |
m_pGameCFGWidget(pGameCFGWidget), |
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m_pTeamSelWidget(pTeamSelWidget), |
383 | 36 |
isChief(false), |
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m_game_connected(false), |
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loginStep(0), |
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netClientState(0) |
315 | 40 |
{ |
1418 | 41 |
connect(&NetSocket, SIGNAL(readyRead()), this, SLOT(ClientRead())); |
42 |
connect(&NetSocket, SIGNAL(connected()), this, SLOT(OnConnect())); |
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43 |
connect(&NetSocket, SIGNAL(disconnected()), this, SLOT(OnDisconnect())); |
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44 |
connect(&NetSocket, SIGNAL(error(QAbstractSocket::SocketError)), this, |
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45 |
SLOT(displayError(QAbstractSocket::SocketError))); |
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315 | 46 |
} |
47 |
||
48 |
void HWNewNet::Connect(const QString & hostName, quint16 port, const QString & nick) |
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49 |
{ |
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1418 | 50 |
mynick = nick; |
51 |
NetSocket.connectToHost(hostName, port); |
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315 | 52 |
} |
53 |
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54 |
void HWNewNet::Disconnect() |
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{ |
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if (m_game_connected) |
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RawSendNet(QString("QUIT")); |
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m_game_connected = false; |
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NetSocket.disconnectFromHost(); |
315 | 60 |
} |
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void HWNewNet::CreateRoom(const QString & room) |
315 | 63 |
{ |
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if(netClientState != 2) |
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{ |
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qWarning("Illegal try to create room!"); |
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return; |
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} |
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RawSendNet(QString("CREATE%1%2").arg(delimeter).arg(room)); |
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m_pGameCFGWidget->setEnabled(true); |
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isChief = true; |
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} |
74 |
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void HWNewNet::JoinRoom(const QString & room) |
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{ |
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if(netClientState != 2) |
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{ |
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qWarning("Illegal try to join room!"); |
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return; |
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} |
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loginStep++; |
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84 |
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1082 | 85 |
RawSendNet(QString("JOIN%1%2").arg(delimeter).arg(room)); |
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m_pGameCFGWidget->setEnabled(false); |
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m_pTeamSelWidget->setNonInteractive(); |
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isChief = false; |
315 | 89 |
} |
90 |
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91 |
void HWNewNet::AddTeam(const HWTeam & team) |
|
92 |
{ |
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1327 | 93 |
QString cmd = QString("ADD_TEAM") + delimeter + |
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team.TeamName + delimeter + |
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team.teamColor.name() + delimeter + |
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team.Grave + delimeter + |
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team.Fort + delimeter + |
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QString::number(team.difficulty); |
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for(int i = 0; i < 8; ++i) |
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{ |
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cmd.append(delimeter); |
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cmd.append(team.HHName[i]); |
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cmd.append(delimeter); |
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cmd.append(team.HHHat[i]); |
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} |
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RawSendNet(cmd); |
315 | 108 |
} |
109 |
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347 | 110 |
void HWNewNet::RemoveTeam(const HWTeam & team) |
111 |
{ |
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RawSendNet(QString("REMOVE_TEAM") + delimeter + team.TeamName); |
347 | 113 |
} |
114 |
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void HWNewNet::ToggleReady() |
315 | 116 |
{ |
1404 | 117 |
RawSendNet(QString("TOGGLE_READY")); |
315 | 118 |
} |
119 |
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120 |
void HWNewNet::SendNet(const QByteArray & buf) |
|
121 |
{ |
|
122 |
QString msg = QString(buf.toBase64()); |
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123 |
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1311 | 124 |
RawSendNet(QString("GAMEMSG%1%2").arg(delimeter).arg(msg)); |
315 | 125 |
} |
126 |
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127 |
void HWNewNet::RawSendNet(const QString & str) |
|
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{ |
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RawSendNet(str.toUtf8()); |
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} |
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131 |
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132 |
void HWNewNet::RawSendNet(const QByteArray & buf) |
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133 |
{ |
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//qDebug() << "Client: " << QString(buf).split("\n"); |
135 |
NetSocket.write(buf); |
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NetSocket.write("\n\n", 2); |
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315 | 137 |
} |
138 |
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139 |
void HWNewNet::ClientRead() |
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140 |
{ |
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while (NetSocket.canReadLine()) { |
142 |
QString s = QString::fromUtf8(NetSocket.readLine().trimmed()); |
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143 |
||
144 |
if (s.size() == 0) { |
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ParseCmd(cmdbuf); |
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146 |
cmdbuf.clear(); |
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147 |
} else |
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cmdbuf << s; |
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149 |
} |
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315 | 150 |
} |
151 |
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152 |
void HWNewNet::OnConnect() |
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153 |
{ |
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RawSendNet(QString("NICK%1%2").arg(delimeter).arg(mynick)); |
155 |
RawSendNet(QString("PROTO%1%2").arg(delimeter).arg(*cProtoVer)); |
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315 | 156 |
} |
157 |
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158 |
void HWNewNet::OnDisconnect() |
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159 |
{ |
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//emit ChangeInTeams(QStringList()); |
383 | 161 |
if(m_game_connected) emit Disconnected(); |
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162 |
m_game_connected = false; |
315 | 163 |
} |
164 |
||
165 |
void HWNewNet::displayError(QAbstractSocket::SocketError socketError) |
|
166 |
{ |
|
1302 | 167 |
switch (socketError) { |
168 |
case QAbstractSocket::RemoteHostClosedError: |
|
169 |
break; |
|
170 |
case QAbstractSocket::HostNotFoundError: |
|
171 |
QMessageBox::information(0, tr("Error"), |
|
172 |
tr("The host was not found. Please check the host name and port settings.")); |
|
173 |
break; |
|
174 |
case QAbstractSocket::ConnectionRefusedError: |
|
175 |
QMessageBox::information(0, tr("Error"), |
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176 |
tr("Connection refused")); |
|
177 |
break; |
|
178 |
default: |
|
179 |
QMessageBox::information(0, tr("Error"), |
|
180 |
NetSocket.errorString()); |
|
181 |
} |
|
315 | 182 |
} |
183 |
||
1082 | 184 |
void HWNewNet::ParseCmd(const QStringList & lst) |
315 | 185 |
{ |
1385 | 186 |
//qDebug() << "Server: " << lst; |
1305 | 187 |
|
188 |
if(!lst.size()) |
|
189 |
{ |
|
190 |
qWarning("Net client: Bad message"); |
|
191 |
return; |
|
192 |
} |
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320 | 193 |
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if ((lst[0] == "NICK") || (lst[0] == "PROTO")) |
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195 |
{ |
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196 |
loginStep++; |
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197 |
if (loginStep == 2) |
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198 |
{ |
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199 |
netClientState = 2; |
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200 |
RawSendNet(QString("LIST")); |
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201 |
} |
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202 |
return ; |
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203 |
} |
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204 |
|
1305 | 205 |
if (lst[0] == "ERROR") { |
206 |
if (lst.size() == 2) |
|
1307 | 207 |
QMessageBox::information(0, 0, "Error: " + lst[1]); |
1305 | 208 |
else |
209 |
QMessageBox::information(0, 0, "Unknown error"); |
|
210 |
return; |
|
211 |
} |
|
315 | 212 |
|
1307 | 213 |
if (lst[0] == "WARNING") { |
214 |
if (lst.size() == 2) |
|
215 |
QMessageBox::information(0, 0, "Warning: " + lst[1]); |
|
216 |
else |
|
217 |
QMessageBox::information(0, 0, "Unknown warning"); |
|
218 |
return; |
|
219 |
} |
|
220 |
||
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221 |
if (lst[0] == "CONNECTED") { |
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222 |
netClientState = 1; |
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223 |
m_game_connected = true; |
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224 |
emit Connected(); |
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225 |
return; |
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226 |
} |
315 | 227 |
|
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228 |
if (lst[0] == "ROOMS") { |
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229 |
QStringList tmp = lst; |
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230 |
tmp.removeFirst(); |
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231 |
emit roomsList(tmp); |
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232 |
return; |
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233 |
} |
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|
234 |
|
1377 | 235 |
if (lst[0] == "SERVER_MESSAGE") { |
236 |
if(lst.size() < 2) |
|
237 |
{ |
|
238 |
qWarning("Net: Empty SERVERMESSAGE message"); |
|
239 |
return; |
|
240 |
} |
|
241 |
emit serverMessage(lst[1]); |
|
242 |
return; |
|
243 |
} |
|
244 |
||
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245 |
if (lst[0] == "CHAT_STRING") { |
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246 |
if(lst.size() < 3) |
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247 |
{ |
1377 | 248 |
qWarning("Net: Empty CHAT_STRING message"); |
249 |
return; |
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250 |
} |
1378 | 251 |
emit chatStringFromNet(formatChatMsg(lst[1], lst[2])); |
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252 |
return; |
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253 |
} |
453 | 254 |
|
1405 | 255 |
if (lst[0] == "READY") { |
256 |
if(lst.size() != 2) |
|
257 |
{ |
|
258 |
qWarning("Net: Malformed READY message"); |
|
259 |
return; |
|
260 |
} |
|
261 |
emit setReadyStatus(lst[1], true); |
|
262 |
return; |
|
263 |
} |
|
264 |
if (lst[0] == "NOT_READY") { |
|
265 |
if(lst.size() != 2) |
|
266 |
{ |
|
267 |
qWarning("Net: Malformed NOT_READY message"); |
|
268 |
return; |
|
269 |
} |
|
270 |
emit setReadyStatus(lst[1], false); |
|
271 |
return; |
|
272 |
} |
|
273 |
||
1325 | 274 |
if (lst[0] == "ADD_TEAM") { |
275 |
if(lst.size() != 21) |
|
1321 | 276 |
{ |
1325 | 277 |
qWarning("Net: Bad ADDTEAM message"); |
1321 | 278 |
return; |
279 |
} |
|
280 |
QStringList tmp = lst; |
|
281 |
tmp.removeFirst(); |
|
282 |
emit AddNetTeam(tmp); |
|
283 |
return; |
|
284 |
} |
|
315 | 285 |
|
1338 | 286 |
if (lst[0] == "REMOVE_TEAM") { |
287 |
if(lst.size() != 2) |
|
288 |
{ |
|
289 |
qWarning("Net: Bad REMOVETEAM message"); |
|
290 |
return; |
|
291 |
} |
|
292 |
m_pTeamSelWidget->removeNetTeam(HWTeam(lst[1])); |
|
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|
293 |
if (netClientState == 5) // we're in game, need to tell the engine about this |
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changeset
|
294 |
{ |
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changeset
|
295 |
QByteArray em; |
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changeset
|
296 |
HWProto::addStringToBuffer(em, "F" + lst[1]); |
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|
297 |
emit FromNet(em); |
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changeset
|
298 |
} |
1338 | 299 |
return; |
300 |
} |
|
347 | 301 |
|
1308
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Fix another server failure (when second client in room disconnects)
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changeset
|
302 |
if(lst[0]=="JOINED") { |
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changeset
|
303 |
if(lst.size() < 2) |
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changeset
|
304 |
{ |
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Fix another server failure (when second client in room disconnects)
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changeset
|
305 |
qWarning("Net: Bad JOINED message"); |
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Fix another server failure (when second client in room disconnects)
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changeset
|
306 |
return; |
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Fix another server failure (when second client in room disconnects)
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changeset
|
307 |
} |
1311 | 308 |
|
1308
d5dcd6cfa5e2
Fix another server failure (when second client in room disconnects)
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diff
changeset
|
309 |
for(int i = 1; i < lst.size(); ++i) |
1311 | 310 |
{ |
1313
f4c54e9e1b8c
- Introduce a bit of state miachine in client code (should be more robust and verbosive now)
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diff
changeset
|
311 |
if (lst[i] == mynick) |
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diff
changeset
|
312 |
{ |
f4c54e9e1b8c
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diff
changeset
|
313 |
netClientState = 3; |
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diff
changeset
|
314 |
emit EnteredGame(); |
1316 | 315 |
if (isChief) |
316 |
ConfigAsked(); |
|
1313
f4c54e9e1b8c
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changeset
|
317 |
} |
1308
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changeset
|
318 |
emit nickAdded(lst[i]); |
1378 | 319 |
emit chatStringFromNet(QString(tr("*** %1 joined")).arg(lst[i])); |
1311 | 320 |
} |
1308
d5dcd6cfa5e2
Fix another server failure (when second client in room disconnects)
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changeset
|
321 |
return; |
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Fix another server failure (when second client in room disconnects)
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diff
changeset
|
322 |
} |
455 | 323 |
|
1325 | 324 |
if(lst[0] == "LEFT") { |
1310 | 325 |
if(lst.size() < 2) |
326 |
{ |
|
327 |
qWarning("Net: Bad LEFT message"); |
|
328 |
return; |
|
329 |
} |
|
330 |
emit nickRemoved(lst[1]); |
|
1378 | 331 |
emit chatStringFromNet(QString(tr("*** %1 left")).arg(lst[1])); |
1310 | 332 |
return; |
333 |
} |
|
461 | 334 |
|
1338 | 335 |
if (lst[0] == "RUN_GAME") { |
1351
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Add partial implementation of handling disconnects while playing via network
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diff
changeset
|
336 |
netClientState = 5; |
1325 | 337 |
RunGame(); |
338 |
return; |
|
339 |
} |
|
339
7535ab6c3820
Run game message added, team and config info provided for net game
displacer
parents:
338
diff
changeset
|
340 |
|
1325 | 341 |
if (lst[0] == "TEAM_ACCEPTED") { |
342 |
if (lst.size() != 2) |
|
343 |
{ |
|
344 |
qWarning("Net: Bad TEAM_ACCEPTED message"); |
|
345 |
return; |
|
346 |
} |
|
347 |
m_pTeamSelWidget->changeTeamStatus(lst[1]); |
|
348 |
return; |
|
349 |
} |
|
354
60e4af0a4375
network to local teams map, addteams from server before team config bug, fixed some segfaults
displacer
parents:
352
diff
changeset
|
350 |
|
1333
b0b0510eb82d
- Fix a bug with chosen map (new clinet gets wrong information)
unc0rr
parents:
1330
diff
changeset
|
351 |
if (lst[0] == "MAP") { |
b0b0510eb82d
- Fix a bug with chosen map (new clinet gets wrong information)
unc0rr
parents:
1330
diff
changeset
|
352 |
if (lst.size() != 2) |
b0b0510eb82d
- Fix a bug with chosen map (new clinet gets wrong information)
unc0rr
parents:
1330
diff
changeset
|
353 |
{ |
b0b0510eb82d
- Fix a bug with chosen map (new clinet gets wrong information)
unc0rr
parents:
1330
diff
changeset
|
354 |
qWarning("Net: Bad MAP message"); |
b0b0510eb82d
- Fix a bug with chosen map (new clinet gets wrong information)
unc0rr
parents:
1330
diff
changeset
|
355 |
return; |
b0b0510eb82d
- Fix a bug with chosen map (new clinet gets wrong information)
unc0rr
parents:
1330
diff
changeset
|
356 |
} |
b0b0510eb82d
- Fix a bug with chosen map (new clinet gets wrong information)
unc0rr
parents:
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diff
changeset
|
357 |
emit mapChanged(lst[1]); |
b0b0510eb82d
- Fix a bug with chosen map (new clinet gets wrong information)
unc0rr
parents:
1330
diff
changeset
|
358 |
return; |
b0b0510eb82d
- Fix a bug with chosen map (new clinet gets wrong information)
unc0rr
parents:
1330
diff
changeset
|
359 |
} |
b0b0510eb82d
- Fix a bug with chosen map (new clinet gets wrong information)
unc0rr
parents:
1330
diff
changeset
|
360 |
|
b0b0510eb82d
- Fix a bug with chosen map (new clinet gets wrong information)
unc0rr
parents:
1330
diff
changeset
|
361 |
|
1319 | 362 |
if (lst[0] == "CONFIG_PARAM") { |
363 |
if(lst.size() < 3) |
|
364 |
{ |
|
365 |
qWarning("Net: Bad CONFIG_PARAM message"); |
|
366 |
return; |
|
367 |
} |
|
368 |
if (lst[1] == "SEED") { |
|
369 |
emit seedChanged(lst[2]); |
|
370 |
return; |
|
371 |
} |
|
372 |
if (lst[1] == "THEME") { |
|
373 |
emit themeChanged(lst[2]); |
|
374 |
return; |
|
375 |
} |
|
376 |
if (lst[1] == "HEALTH") { |
|
377 |
emit initHealthChanged(lst[2].toUInt()); |
|
378 |
return; |
|
379 |
} |
|
380 |
if (lst[1] == "TURNTIME") { |
|
381 |
emit turnTimeChanged(lst[2].toUInt()); |
|
382 |
return; |
|
383 |
} |
|
384 |
if (lst[1] == "FORTSMODE") { |
|
385 |
emit fortsModeChanged(lst[2].toInt() != 0); |
|
386 |
return; |
|
387 |
} |
|
1427 | 388 |
if (lst[1] == "DIVIDETEAMS") { |
389 |
emit teamsDivideChanged(lst[2].toInt() != 0); |
|
390 |
return; |
|
391 |
} |
|
1319 | 392 |
if (lst[1] == "AMMO") { |
393 |
if(lst.size() < 4) return; |
|
394 |
emit ammoChanged(lst[3], lst[2]); |
|
395 |
return; |
|
396 |
} |
|
397 |
qWarning() << "Net: Unknown 'CONFIG_PARAM' message:" << lst; |
|
398 |
return; |
|
697 | 399 |
} |
329
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
400 |
|
1327 | 401 |
if (lst[0] == "HH_NUM") { |
402 |
if (lst.size() != 3) |
|
403 |
{ |
|
404 |
qWarning("Net: Bad TEAM_ACCEPTED message"); |
|
405 |
return; |
|
406 |
} |
|
407 |
HWTeam tmptm(lst[1]); |
|
408 |
tmptm.numHedgehogs = lst[2].toUInt(); |
|
409 |
emit hhnumChanged(tmptm); |
|
410 |
return; |
|
411 |
} |
|
329
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
412 |
|
1330 | 413 |
if (lst[0] == "TEAM_COLOR") { |
414 |
if (lst.size() != 3) |
|
415 |
{ |
|
416 |
qWarning("Net: Bad TEAM_COLOR message"); |
|
417 |
return; |
|
418 |
} |
|
419 |
HWTeam tmptm(lst[1]); |
|
420 |
tmptm.teamColor = QColor(lst[2]); |
|
421 |
emit teamColorChanged(tmptm); |
|
422 |
return; |
|
423 |
} |
|
424 |
||
1351
aa7aefec5c1b
Add partial implementation of handling disconnects while playing via network
unc0rr
parents:
1344
diff
changeset
|
425 |
if (lst[0] == "GAMEMSG") { |
aa7aefec5c1b
Add partial implementation of handling disconnects while playing via network
unc0rr
parents:
1344
diff
changeset
|
426 |
if(lst.size() < 2) |
aa7aefec5c1b
Add partial implementation of handling disconnects while playing via network
unc0rr
parents:
1344
diff
changeset
|
427 |
{ |
aa7aefec5c1b
Add partial implementation of handling disconnects while playing via network
unc0rr
parents:
1344
diff
changeset
|
428 |
qWarning("Net: Bad GAMEMSG message"); |
aa7aefec5c1b
Add partial implementation of handling disconnects while playing via network
unc0rr
parents:
1344
diff
changeset
|
429 |
return; |
aa7aefec5c1b
Add partial implementation of handling disconnects while playing via network
unc0rr
parents:
1344
diff
changeset
|
430 |
} |
aa7aefec5c1b
Add partial implementation of handling disconnects while playing via network
unc0rr
parents:
1344
diff
changeset
|
431 |
QByteArray em = QByteArray::fromBase64(lst[1].toAscii()); |
aa7aefec5c1b
Add partial implementation of handling disconnects while playing via network
unc0rr
parents:
1344
diff
changeset
|
432 |
emit FromNet(em); |
aa7aefec5c1b
Add partial implementation of handling disconnects while playing via network
unc0rr
parents:
1344
diff
changeset
|
433 |
return; |
aa7aefec5c1b
Add partial implementation of handling disconnects while playing via network
unc0rr
parents:
1344
diff
changeset
|
434 |
} |
573 | 435 |
|
1351
aa7aefec5c1b
Add partial implementation of handling disconnects while playing via network
unc0rr
parents:
1344
diff
changeset
|
436 |
qWarning() << "Net: Unknown message:" << lst; |
315 | 437 |
} |
438 |
||
439 |
||
440 |
void HWNewNet::ConfigAsked() |
|
441 |
{ |
|
1310 | 442 |
QString map = m_pGameCFGWidget->getCurrentMap(); |
443 |
if (map.size()) |
|
444 |
onMapChanged(map); |
|
574 | 445 |
|
1310 | 446 |
onSeedChanged(m_pGameCFGWidget->getCurrentSeed()); |
447 |
onThemeChanged(m_pGameCFGWidget->getCurrentTheme()); |
|
448 |
onInitHealthChanged(m_pGameCFGWidget->getInitHealth()); |
|
449 |
onTurnTimeChanged(m_pGameCFGWidget->getTurnTime()); |
|
450 |
onFortsModeChanged(m_pGameCFGWidget->getGameFlags() & 0x1); |
|
451 |
// always initialize with default ammo (also avoiding complicated cross-class dependencies) |
|
452 |
onWeaponsNameChanged("Default", cDefaultAmmoStore->mid(10)); |
|
315 | 453 |
} |
454 |
||
455 |
void HWNewNet::RunGame() |
|
456 |
{ |
|
1310 | 457 |
emit AskForRunGame(); |
431 | 458 |
} |
459 |
||
352 | 460 |
void HWNewNet::onHedgehogsNumChanged(const HWTeam& team) |
461 |
{ |
|
1330 | 462 |
if (isChief) |
1327 | 463 |
RawSendNet(QString("HH_NUM%1%2%1%3") |
1324 | 464 |
.arg(delimeter) |
465 |
.arg(team.TeamName) |
|
1321 | 466 |
.arg(team.numHedgehogs)); |
352 | 467 |
} |
468 |
||
372 | 469 |
void HWNewNet::onTeamColorChanged(const HWTeam& team) |
470 |
{ |
|
1330 | 471 |
if (isChief) |
472 |
RawSendNet(QString("TEAM_COLOR%1%2%1%3") |
|
1324 | 473 |
.arg(delimeter) |
474 |
.arg(team.TeamName) |
|
1321 | 475 |
.arg(team.teamColor.name())); |
372 | 476 |
} |
477 |
||
329
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
478 |
void HWNewNet::onSeedChanged(const QString & seed) |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
479 |
{ |
1318 | 480 |
if (isChief) RawSendNet(QString("CONFIG_PARAM%1SEED%1%2").arg(delimeter).arg(seed)); |
329
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
481 |
} |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
482 |
|
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
483 |
void HWNewNet::onMapChanged(const QString & map) |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
484 |
{ |
1333
b0b0510eb82d
- Fix a bug with chosen map (new clinet gets wrong information)
unc0rr
parents:
1330
diff
changeset
|
485 |
if (isChief) RawSendNet(QString("MAP%1%2").arg(delimeter).arg(map)); |
329
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
486 |
} |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
487 |
|
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
488 |
void HWNewNet::onThemeChanged(const QString & theme) |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
489 |
{ |
1318 | 490 |
if (isChief) RawSendNet(QString("CONFIG_PARAM%1THEME%1%2").arg(delimeter).arg(theme)); |
329
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
491 |
} |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
492 |
|
1427 | 493 |
void HWNewNet::onInitHealthChanged(int health) |
329
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
494 |
{ |
1318 | 495 |
if (isChief) RawSendNet(QString("CONFIG_PARAM%1HEALTH%1%2").arg(delimeter).arg(health)); |
329
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
496 |
} |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
497 |
|
1427 | 498 |
void HWNewNet::onTurnTimeChanged(int time) |
329
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
499 |
{ |
1318 | 500 |
if (isChief) RawSendNet(QString("CONFIG_PARAM%1TURNTIME%1%2").arg(delimeter).arg(time)); |
329
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
501 |
} |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
502 |
|
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
503 |
void HWNewNet::onFortsModeChanged(bool value) |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
504 |
{ |
1318 | 505 |
if (isChief) RawSendNet(QString("CONFIG_PARAM%1FORTSMODE%1%2").arg(delimeter).arg(value)); |
329
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
506 |
} |
453 | 507 |
|
1427 | 508 |
void HWNewNet::onTeamsDivideChanged(bool value) |
509 |
{ |
|
510 |
if (isChief) RawSendNet(QString("CONFIG_PARAM%1DIVIDETEAMS%1%2").arg(delimeter).arg(value)); |
|
511 |
} |
|
512 |
||
703 | 513 |
void HWNewNet::onWeaponsNameChanged(const QString& name, const QString& ammo) |
697 | 514 |
{ |
1318 | 515 |
if (isChief) RawSendNet(QString("CONFIG_PARAM%1AMMO%1%2%1%3").arg(delimeter).arg(ammo).arg(name)); |
697 | 516 |
} |
517 |
||
453 | 518 |
void HWNewNet::chatLineToNet(const QString& str) |
519 |
{ |
|
520 |
if(str!="") { |
|
1322
c624b04699fb
Fix protocol implementation to conform documentation
unc0rr
parents:
1321
diff
changeset
|
521 |
RawSendNet(QString("CHAT_STRING")+delimeter+str); |
1378 | 522 |
emit(chatStringFromMe(formatChatMsg(mynick, str))); |
453 | 523 |
} |
524 |
} |
|
1315 | 525 |
|
526 |
void HWNewNet::askRoomsList() |
|
527 |
{ |
|
528 |
if(netClientState != 2) |
|
529 |
{ |
|
1321 | 530 |
qWarning("Illegal try to get rooms list!"); |
1315 | 531 |
return; |
532 |
} |
|
533 |
RawSendNet(QString("LIST")); |
|
534 |
} |
|
1339 | 535 |
|
536 |
bool HWNewNet::isRoomChief() |
|
537 |
{ |
|
538 |
return isChief; |
|
539 |
} |
|
1344
4004e597f1bf
Clients send roundfinished message to server when the round is over
unc0rr
parents:
1339
diff
changeset
|
540 |
|
4004e597f1bf
Clients send roundfinished message to server when the round is over
unc0rr
parents:
1339
diff
changeset
|
541 |
void HWNewNet::gameFinished() |
4004e597f1bf
Clients send roundfinished message to server when the round is over
unc0rr
parents:
1339
diff
changeset
|
542 |
{ |
1351
aa7aefec5c1b
Add partial implementation of handling disconnects while playing via network
unc0rr
parents:
1344
diff
changeset
|
543 |
netClientState = 3; |
1344
4004e597f1bf
Clients send roundfinished message to server when the round is over
unc0rr
parents:
1339
diff
changeset
|
544 |
RawSendNet(QString("ROUNDFINISHED")); |
4004e597f1bf
Clients send roundfinished message to server when the round is over
unc0rr
parents:
1339
diff
changeset
|
545 |
} |
1378 | 546 |
|
547 |
QString HWNewNet::formatChatMsg(const QString & nick, const QString & msg) |
|
548 |
{ |
|
549 |
if(msg.left(4) == "/me ") |
|
550 |
return QString("* %1 %2").arg(nick).arg(msg.mid(4)); |
|
551 |
else |
|
552 |
return QString("%1: %2").arg(nick).arg(msg); |
|
553 |
} |
|
1391 | 554 |
|
555 |
void HWNewNet::kickPlayer(const QString & nick) |
|
556 |
{ |
|
557 |
RawSendNet(QString("KICK%1%2").arg(delimeter).arg(nick)); |
|
558 |
} |
|
1410
eece43296890
Send appropriate messages to server on control menu actions
unc0rr
parents:
1405
diff
changeset
|
559 |
|
eece43296890
Send appropriate messages to server on control menu actions
unc0rr
parents:
1405
diff
changeset
|
560 |
void HWNewNet::startGame() |
eece43296890
Send appropriate messages to server on control menu actions
unc0rr
parents:
1405
diff
changeset
|
561 |
{ |
eece43296890
Send appropriate messages to server on control menu actions
unc0rr
parents:
1405
diff
changeset
|
562 |
RawSendNet(QString("START_GAME")); |
eece43296890
Send appropriate messages to server on control menu actions
unc0rr
parents:
1405
diff
changeset
|
563 |
} |
eece43296890
Send appropriate messages to server on control menu actions
unc0rr
parents:
1405
diff
changeset
|
564 |
|
eece43296890
Send appropriate messages to server on control menu actions
unc0rr
parents:
1405
diff
changeset
|
565 |
void HWNewNet::toggleRestrictJoins() |
eece43296890
Send appropriate messages to server on control menu actions
unc0rr
parents:
1405
diff
changeset
|
566 |
{ |
eece43296890
Send appropriate messages to server on control menu actions
unc0rr
parents:
1405
diff
changeset
|
567 |
RawSendNet(QString("TOGGLE_RESTRICT_JOINS")); |
eece43296890
Send appropriate messages to server on control menu actions
unc0rr
parents:
1405
diff
changeset
|
568 |
} |
eece43296890
Send appropriate messages to server on control menu actions
unc0rr
parents:
1405
diff
changeset
|
569 |
|
eece43296890
Send appropriate messages to server on control menu actions
unc0rr
parents:
1405
diff
changeset
|
570 |
void HWNewNet::toggleRestrictTeamAdds() |
eece43296890
Send appropriate messages to server on control menu actions
unc0rr
parents:
1405
diff
changeset
|
571 |
{ |
eece43296890
Send appropriate messages to server on control menu actions
unc0rr
parents:
1405
diff
changeset
|
572 |
RawSendNet(QString("TOGGLE_RESTRICT_TEAMS")); |
eece43296890
Send appropriate messages to server on control menu actions
unc0rr
parents:
1405
diff
changeset
|
573 |
} |