hedgewars/HHHandlers.inc
author unc0rr
Sat, 07 Jan 2006 15:21:44 +0000
changeset 39 b78e7185ed13
parent 38 c1ec4b15d70e
child 42 72ffe21f027c
permissions -rw-r--r--
- Increased FPS - Dynamite, not full implemetation - Bots can use Desert Eagle - Various fixes for collisions with hhs and ammo - Simplified mine code
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(*
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 * Hedgewars, a worms-like game
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 * Copyright (c) 2004, 2005 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * Distributed under the terms of the BSD-modified licence:
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a copy
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 * of this software and associated documentation files (the "Software"), to deal
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 * with the Software without restriction, including without limitation the
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 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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 * sell copies of the Software, and to permit persons to whom the Software is
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 * furnished to do so, subject to the following conditions:
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 *
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 * 1. Redistributions of source code must retain the above copyright notice,
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 *    this list of conditions and the following disclaimer.
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 * 2. Redistributions in binary form must reproduce the above copyright notice,
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 *    this list of conditions and the following disclaimer in the documentation
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 *    and/or other materials provided with the distribution.
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 * 3. The name of the author may not be used to endorse or promote products
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 *    derived from this software without specific prior written permission.
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 *
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 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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 * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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 *)
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procedure AddIntersectorsCR(Gear: PGear);
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var t: PGear;
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    x, xw, y, yh: real;
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    ar: array[0..Pred(cMaxHHs)] of PGear;
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    cnt: Longword;
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    b: boolean;
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begin
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x:= Gear.X - Gear.HalfWidth;
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xw:= Gear.X + Gear.HalfWidth;
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y:= Gear.Y - Gear.HalfHeight;
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yh:= Gear.Y + Gear.HalfHeight;
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t:= GearsList;
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b:= false;
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cnt:= 0;
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while (t <> nil) do
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      begin
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      if (t <> Gear) then
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         if (x < t.X + t.HalfWidth ) and (t.X - t.HalfWidth  < xw) and
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            (y < t.Y + t.HalfHeight) and (t.Y - t.HalfHeight < yh) then
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            if t.Kind = gtHedgehog then
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               begin
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               ar[cnt]:= t;
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               inc(cnt)
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               end else
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               if not (t.Kind in [gtGrave, gtMine]) then b:= true;
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      t:= t.NextGear
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      end;
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ar[cnt]:= Gear;
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inc(cnt);
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if b then
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   begin
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   repeat
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     dec(cnt);
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     if ar[cnt].CollIndex < High(Longword) then DeleteCR(ar[cnt])
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   until cnt = 0;
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   end else
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   begin
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   repeat
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     dec(cnt);
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     if ar[cnt].CollIndex = High(Longword) then AddGearCR(ar[cnt])
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   until cnt = 0
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   end
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end;
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procedure RemoveIntersectorsCR(Gear: PGear);
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var t: PGear;
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    x, xw, y, yh: real;
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begin
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x:= Gear.X - Gear.HalfWidth;
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xw:= Gear.X + Gear.HalfWidth;
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y:= Gear.Y - Gear.HalfHeight;
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yh:= Gear.Y + Gear.HalfHeight;
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t:= GearsList;
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while (t <> nil) do
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      begin
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      if (t <> Gear) then
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         if (x < t.X + t.HalfWidth ) and (t.X - t.HalfWidth  < xw) and
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            (y < t.Y + t.HalfHeight) and (t.Y - t.HalfHeight < yh) then
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               if t.CollIndex < High(Longword) then DeleteCR(t);
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      t:= t.NextGear
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      end;
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if Gear.CollIndex < High(Longword) then DeleteCR(Gear);
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end;
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////////////////////////////////////////////////////////////////////////////////
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procedure Attack(Gear: PGear);
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var xx, yy: real;
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begin
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with Gear^,
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     CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog] do
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     begin
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     {$IFDEF DEBUGFILE}AddFileLog('Attack: Gear.State = '+inttostr(State)+' CurAmmoGear = '+inttostr(longword(CurAmmoGear)));{$ENDIF}
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     if CurAmmoGear <> nil then
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        begin
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        Message:= Message and not gm_Attack;
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        if not CurrentTeam.ExtDriven then SendIPC('a')
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        end;
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     if (((State and (gstHHDriven or gstAttacking)) = (gstHHDriven or gstAttacking))and
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        ((State and (gstAttacked or gstMoving or gstHHChooseTarget)) = 0)and
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        (((State and gstFalling  ) = 0)or((Ammo[CurSlot, CurAmmo].Propz and ammoprop_AttackInFall) <> 0))and
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        (((State and gstHHJumping) = 0)or((Ammo[CurSlot, CurAmmo].Propz and ammoprop_AttackInJump) <> 0)))and
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        (CurAmmoGear = nil) then
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        begin
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        if (Ammo[CurSlot, CurAmmo].Propz and ammoprop_Power) <> 0 then
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           begin
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           StopTPUSound;
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           PlaySound(sndThrowRelease);
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           end;
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        xx:= Sign(dX)*Sin(Angle*pi/cMaxAngle);
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        yy:= -Cos(Angle*pi/cMaxAngle);
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             case Ammo[CurSlot, CurAmmo].AmmoType of
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                      amBazooka: FollowGear:= AddGear(round(X), round(Y), gtAmmo_Grenade, 0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor);
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                      amGrenade: FollowGear:= AddGear(round(X), round(Y), gtAmmo_Bomb,    0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, Ammo[CurSlot, CurAmmo].Timer);
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                          amUFO: FollowGear:= AddGear(round(X), round(Y), gtUFO,          0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor);
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                      amShotgun: begin
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                                 PlaySound(sndShotgunReload);
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                                 FollowGear:= AddGear(round(X), round(Y), gtShotgunShot,  0, xx * 0.5, yy * 0.5);
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                                 end;
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                       amDEagle: begin
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                                 FollowGear:= AddGear(round(X), round(Y), gtDEagleShot,   0, xx * 0.5, yy * 0.5);
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                                 end;
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                         amSkip: TurnTimeLeft:= 0;
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                   amPickHammer: CurAmmoGear:= AddGear(round(Gear.X), round(Gear.Y) + cHHHalfHeight, gtPickHammer, 0);
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                         amRope: CurAmmoGear:= AddGear(round(Gear.X), round(Gear.Y), gtRope, 0, xx, yy);
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                         amMine: AddGear(round(X) + Sign(dX) * 7, round(Y), gtMine, 0, Sign(dX) * 0.01, 0, 3000);
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                     amDynamite: AddGear(round(X) + Sign(dX) * 7, round(Y), gtDynamite, 0, Sign(dX) * 0.01, 0, 5000); 
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                  end;
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        Power:= 0;
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        if CurAmmoGear <> nil then
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           begin
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           Gear.Message:= Gear.Message or gm_Attack;
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           CurAmmoGear.Message:= Gear.Message;
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   146
           exit
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           end else
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           begin
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           Message:= Message and not gm_Attack;
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           if not CurrentTeam.ExtDriven then SendIPC('a')
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   151
           end;
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        AfterAttack
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        end
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   154
     end
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end;
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   156
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procedure AfterAttack;
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   158
begin
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with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^,
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   160
     CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog] do
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   161
     begin
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   162
        Inc(AttacksNum);
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        State:= State and not gstAttacking;
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   164
        if Ammo[CurSlot, CurAmmo].NumPerTurn >= AttacksNum then isInMultiShoot:= true
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   165
           else begin
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           TurnTimeLeft:= Ammoz[Ammo[CurSlot, CurAmmo].AmmoType].TimeAfterTurn;
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   167
           State:= State or gstAttacked;
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   168
           OnUsedAmmo(Ammo)
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   169
           end;
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     AttackBar:= 0
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   171
     end
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   172
end;
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   173
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   174
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   175
4
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procedure doStepHedgehog(Gear: PGear); forward;
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////////////////////////////////////////////////////////////////////////////////
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procedure doStepHedgehogDriven(Gear: PGear);
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const StepTicks: LongWord = 0;
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var t: PGear;
4
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   181
begin
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   182
if isinMultiShoot and (Gear.Damage = 0) then
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   183
   begin
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   184
   if Gear.CollIndex = High(Longword) then AddIntersectorsCR(Gear);
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   185
   exit
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   186
   end;
4
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   187
AllInactive:= false;
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   188
if (TurnTimeLeft = 0) or (Gear.Damage > 0) then
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   189
   begin
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   190
   if ((Gear.State and (gstMoving or gstFalling)) = 0)
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   191
      and (CurAmmoGear = nil) then Gear.dX:= 0.0000001 * Sign(Gear.dX);
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   192
   Gear.State:= Gear.State and not gstHHDriven;
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   193
   if Gear.Damage > 0 then
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   194
      Gear.State:= Gear.State and not gstHHJumping;
4
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   195
   exit
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   196
   end;
37
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   197
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   198
// check for case with ammo
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   199
t:= CheckGearNear(Gear, gtCase, 30, 30);
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   200
if t <> nil then
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   201
   begin
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   t.Message:= gm_Destroy;
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   ; // take ammo from it
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   204
   end;
4
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   205
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   206
if CurAmmoGear <> nil then
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   207
   begin
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   208
   CurAmmoGear.Message:= Gear.Message;
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   209
   exit
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   210
   end;
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   211
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   212
if (Gear.Message and gm_Attack)<>0 then
32
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   213
   if (Gear.State and (gstAttacked or gstHHChooseTarget) = 0) then
4
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   214
      with PHedgehog(Gear.Hedgehog)^ do
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   215
            begin
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   216
            Gear.State:= Gear.State or gstAttacking;
32
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   217
            if Gear.Power = cMaxPower then Gear.Message:= Gear.Message and not gm_Attack
37
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diff changeset
   218
               else
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   219
               if (Ammo[CurSlot, CurAmmo].Propz and ammoprop_Power) = 0 then
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   220
                  Gear.Message:= Gear.Message and not gm_Attack
4
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   221
                  else begin
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   222
                  if Gear.Power = 0 then
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   223
                     begin
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   224
                     AttackBar:= CurrentTeam.AttackBar;
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   225
                     PlaySound(sndThrowPowerUp)
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   226
                     end;
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   227
                  inc(Gear.Power)
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   228
                  end
37
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   229
            end
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   230
      else Gear.Message:= Gear.Message and not gm_Attack;
4
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diff changeset
   231
37
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   232
if ((Gear.State and gstAttacking) <> 0) and ((Gear.Message and gm_Attack) = 0) then
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   233
   begin
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   234
   RemoveIntersectorsCR(Gear);
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   235
   Attack(Gear);
38
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   236
   StepTicks:= 40
37
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   237
   end;
4
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diff changeset
   238
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diff changeset
   239
if (Gear.State and gstFalling) <> 0 then
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   240
   begin
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b472e4b1a106 Fixed problem with hedgehog physics when turn is over and hedgehog is jumping
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   241
   // it could be the source to trick: double-backspace jump -> vertical wall
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   242
   // collision - > (abs(Gear.dX) < 0.0000002) -> backspace -> even more high jump
4
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diff changeset
   243
   if ((Gear.Message and gm_HJump) <> 0) and ((Gear.State and gstHHJumping) <> 0) then
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diff changeset
   244
      if (abs(Gear.dX) < 0.0000002) and (Gear.dY < -0.02) then
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diff changeset
   245
         begin
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   246
         Gear.dY:= -0.25;
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   247
         Gear.dX:= Sign(Gear.dX) * 0.02
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diff changeset
   248
         end;
7
b472e4b1a106 Fixed problem with hedgehog physics when turn is over and hedgehog is jumping
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diff changeset
   249
   Gear.Message:= Gear.Message and not (gm_LJump or gm_HJump);     
4
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diff changeset
   250
   if TestCollisionXwithGear(Gear, Sign(Gear.dX)) then Gear.dX:= 0.0000001 * Sign(Gear.dX);
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diff changeset
   251
   Gear.X:= Gear.X + Gear.dX;
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   252
   Gear.dY:= Gear.dY + cGravity;
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diff changeset
   253
   if (Gear.dY < 0)and TestCollisionYwithGear(Gear, -1) then Gear.dY:= 0; 
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   254
   Gear.Y:= Gear.Y + Gear.dY;
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diff changeset
   255
   if (Gear.dY >= 0)and HHTestCollisionYwithGear(Gear, 1) then
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diff changeset
   256
      begin
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   257
      CheckHHDamage(Gear);
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diff changeset
   258
      if ((abs(Gear.dX) + abs(Gear.dY)) < 0.55)
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diff changeset
   259
         and ((Gear.State and gstHHJumping) <> 0) then Gear.dX:= 0.0000001 * Sign(Gear.dX);
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   260
      Gear.State:= Gear.State and not (gstFalling or gstHHJumping);
39
b78e7185ed13 - Increased FPS
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diff changeset
   261
      StepTicks:= 300; 
4
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diff changeset
   262
      Gear.dY:= 0
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diff changeset
   263
      end;
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   264
   CheckGearDrowning(Gear);
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diff changeset
   265
   exit
37
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diff changeset
   266
   end else if Gear.CollIndex = High(Longword) then AddIntersectorsCR(Gear);
4
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diff changeset
   267
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   268
if StepTicks > 0 then dec(StepTicks);
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diff changeset
   269
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   270
if ((Gear.State and (gstMoving or gstFalling)) = 0) then
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   271
   if (Gear.Message and gm_Up    )<>0 then if Gear.Angle > 0         then dec(Gear.Angle)
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   272
      else else
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   273
   if (Gear.Message and gm_Down  )<>0 then if Gear.Angle < cMaxAngle then inc(Gear.Angle);
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diff changeset
   274
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   275
if ((Gear.State and (gstAttacking or gstMoving or gstFalling)) = 0)and(StepTicks = 0) then
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diff changeset
   276
   begin
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   277
   if ((Gear.Message and gm_LJump )<>0) then
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diff changeset
   278
      begin
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   279
      Gear.Message:= 0;
37
2b7f2a43b999 - Properly get seed in net game
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diff changeset
   280
      RemoveIntersectorsCR(Gear);
4
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diff changeset
   281
      if not HHTestCollisionYwithGear(Gear, -1) then
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diff changeset
   282
         if not TestCollisionXwithXYShift(Gear, 0, -2, Sign(Gear.dX)) then Gear.Y:= Gear.Y - 2 else
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unc0rr
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diff changeset
   283
         if not TestCollisionXwithXYShift(Gear, 0, -1, Sign(Gear.dX)) then Gear.Y:= Gear.Y - 1;
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unc0rr
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diff changeset
   284
      if not (TestCollisionXwithGear(Gear, Sign(Gear.dX))
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unc0rr
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diff changeset
   285
         or   HHTestCollisionYwithGear(Gear, -1)) then
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diff changeset
   286
         begin
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diff changeset
   287
         Gear.dY:= -0.15;
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   288
         Gear.dX:= Sign(Gear.dX) * 0.15;
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diff changeset
   289
         Gear.State:= Gear.State or gstFalling or gstHHJumping;
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diff changeset
   290
         exit
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diff changeset
   291
         end;
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diff changeset
   292
      end;
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diff changeset
   293
   if ((Gear.Message and gm_HJump )<>0) then
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diff changeset
   294
      begin
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diff changeset
   295
      Gear.Message:= 0;
37
2b7f2a43b999 - Properly get seed in net game
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diff changeset
   296
      RemoveIntersectorsCR(Gear);
4
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unc0rr
parents: 1
diff changeset
   297
      if not HHTestCollisionYwithGear(Gear, -1) then
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unc0rr
parents: 1
diff changeset
   298
         begin
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unc0rr
parents: 1
diff changeset
   299
         Gear.dY:= -0.20;
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unc0rr
parents: 1
diff changeset
   300
         Gear.dX:= 0.0000001 * Sign(Gear.dX);
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unc0rr
parents: 1
diff changeset
   301
         Gear.X:= Gear.X - Sign(Gear.dX)*0.00008; // êîìïåíñàöèÿ ñäâèãà %)
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unc0rr
parents: 1
diff changeset
   302
         Gear.State:= Gear.State or gstFalling or gstHHJumping;
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unc0rr
parents: 1
diff changeset
   303
         exit
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unc0rr
parents: 1
diff changeset
   304
         end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   305
      end;
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unc0rr
parents: 1
diff changeset
   306
   if (Gear.Message and gm_Left  )<>0 then Gear.dX:= -1.0 else
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   307
   if (Gear.Message and gm_Right )<>0 then Gear.dX:=  1.0 else exit;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   308
   PHedgehog(Gear.Hedgehog).visStepPos:= (PHedgehog(Gear.Hedgehog).visStepPos + 1) and 7;
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unc0rr
parents: 1
diff changeset
   309
   StepTicks:= 40;
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 32
diff changeset
   310
   RemoveIntersectorsCR(Gear);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   311
   if TestCollisionXwithGear(Gear, Sign(Gear.dX)) then
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unc0rr
parents: 1
diff changeset
   312
      begin
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unc0rr
parents: 1
diff changeset
   313
      if not (TestCollisionXwithXYShift(Gear, 0, -6, Sign(Gear.dX))
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   314
         or HHTestCollisionYwithGear(Gear, -1)) then Gear.Y:= Gear.Y - 1;
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unc0rr
parents: 1
diff changeset
   315
      if not (TestCollisionXwithXYShift(Gear, 0, -5, Sign(Gear.dX))
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   316
         or HHTestCollisionYwithGear(Gear, -1)) then Gear.Y:= Gear.Y - 1;
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unc0rr
parents: 1
diff changeset
   317
      if not (TestCollisionXwithXYShift(Gear, 0, -4, Sign(Gear.dX))
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   318
         or HHTestCollisionYwithGear(Gear, -1)) then Gear.Y:= Gear.Y - 1;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   319
      if not (TestCollisionXwithXYShift(Gear, 0, -3, Sign(Gear.dX))
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unc0rr
parents: 1
diff changeset
   320
         or HHTestCollisionYwithGear(Gear, -1)) then Gear.Y:= Gear.Y - 1;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   321
      if not (TestCollisionXwithXYShift(Gear, 0, -2, Sign(Gear.dX))
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   322
         or HHTestCollisionYwithGear(Gear, -1)) then Gear.Y:= Gear.Y - 1;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   323
      if not (TestCollisionXwithXYShift(Gear, 0, -1, Sign(Gear.dX))
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   324
         or HHTestCollisionYwithGear(Gear, -1)) then Gear.Y:= Gear.Y - 1;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   325
      end;
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unc0rr
parents: 1
diff changeset
   326
   if not TestCollisionXwithGear(Gear, Sign(Gear.dX)) then Gear.X:= Gear.X + Gear.dX;
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 32
diff changeset
   327
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   328
   if not HHTestCollisionYwithGear(Gear, 1) then
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unc0rr
parents: 1
diff changeset
   329
   begin
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unc0rr
parents: 1
diff changeset
   330
   Gear.Y:= Gear.Y + 1;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   331
   if not HHTestCollisionYwithGear(Gear, 1) then
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   332
   begin
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unc0rr
parents: 1
diff changeset
   333
   Gear.Y:= Gear.Y + 1;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   334
   if not HHTestCollisionYwithGear(Gear, 1) then
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   335
   begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   336
   Gear.Y:= Gear.Y + 1;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   337
   if not HHTestCollisionYwithGear(Gear, 1) then
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   338
   begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   339
   Gear.Y:= Gear.Y + 1;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   340
   if not HHTestCollisionYwithGear(Gear, 1) then
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   341
   begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   342
   Gear.Y:= Gear.Y + 1;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   343
   if not HHTestCollisionYwithGear(Gear, 1) then
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   344
   begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   345
   Gear.Y:= Gear.Y + 1;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   346
   if not HHTestCollisionYwithGear(Gear, 1) then
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   347
      begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   348
      Gear.Y:= Gear.Y - 6;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   349
      Gear.dY:= 0;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   350
      Gear.dX:= 0.0000001 * Sign(Gear.dX);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   351
      Gear.State:= Gear.State or gstFalling
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   352
      end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   353
   end
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   354
   end
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unc0rr
parents: 1
diff changeset
   355
   end
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   356
   end
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   357
   end
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 32
diff changeset
   358
   end;
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 32
diff changeset
   359
   AddIntersectorsCR(Gear);
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 32
diff changeset
   360
   SetAllHHToActive
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   361
   end
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unc0rr
parents: 1
diff changeset
   362
end;
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unc0rr
parents: 1
diff changeset
   363
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   364
////////////////////////////////////////////////////////////////////////////////
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   365
procedure doStepHedgehogFree(Gear: PGear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   366
begin
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unc0rr
parents: 1
diff changeset
   367
if not HHTestCollisionYwithGear(Gear, 1) then
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   368
   begin
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unc0rr
parents: 1
diff changeset
   369
   if (Gear.dY < 0) and HHTestCollisionYwithGear(Gear, -1) then Gear.dY:= 0;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   370
   Gear.State:= Gear.State or gstFalling or gstMoving;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   371
   Gear.dY:= Gear.dY + cGravity
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   372
   end else begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   373
   CheckHHDamage(Gear);
7
b472e4b1a106 Fixed problem with hedgehog physics when turn is over and hedgehog is jumping
unc0rr
parents: 4
diff changeset
   374
   if ((abs(Gear.dX) + abs(Gear.dY)) < 0.55)
b472e4b1a106 Fixed problem with hedgehog physics when turn is over and hedgehog is jumping
unc0rr
parents: 4
diff changeset
   375
      and ((Gear.State and gstHHJumping) <> 0) then Gear.dX:= 0.0000001 * Sign(Gear.dX);
b472e4b1a106 Fixed problem with hedgehog physics when turn is over and hedgehog is jumping
unc0rr
parents: 4
diff changeset
   376
   Gear.State:= Gear.State and not (gstFalling or gstHHJumping);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   377
   if Gear.dY > 0    then Gear.dY:= 0;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   378
   if ((Gear.State and gstMoving) <> 0) then Gear.dX:= Gear.dX * Gear.Friction
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unc0rr
parents: 1
diff changeset
   379
   end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   380
38
c1ec4b15d70e Better Desert Eagle and Shotgun
unc0rr
parents: 37
diff changeset
   381
if (Gear.State <> 0) and (Gear.CollIndex < High(Longword)) then DeleteCR(Gear);
c1ec4b15d70e Better Desert Eagle and Shotgun
unc0rr
parents: 37
diff changeset
   382
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   383
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   384
if (Gear.State and gstMoving) <> 0 then
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   385
   if TestCollisionXwithGear(Gear, Sign(Gear.dX)) then
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   386
      if ((Gear.State and gstFalling) = 0) then
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   387
         if abs(Gear.dX) > 0.01 then
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   388
            if not TestCollisionXwithXYShift(Gear, 0, -1, Sign(Gear.dX)) then begin Gear.dX:= Gear.dX * 0.9; Gear.Y:= Gear.Y - 1 end else
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   389
            if not TestCollisionXwithXYShift(Gear, 0, -2, Sign(Gear.dX)) then begin Gear.dX:= Gear.dX * 0.9; Gear.Y:= Gear.Y - 2 end else
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   390
            if not TestCollisionXwithXYShift(Gear, 0, -3, Sign(Gear.dX)) then begin Gear.dX:= Gear.dX * 0.9; Gear.Y:= Gear.Y - 3 end else
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   391
            if not TestCollisionXwithXYShift(Gear, 0, -4, Sign(Gear.dX)) then begin Gear.dX:= Gear.dX * 0.9; Gear.Y:= Gear.Y - 4 end else
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   392
            if not TestCollisionXwithXYShift(Gear, 0, -5, Sign(Gear.dX)) then begin Gear.dX:= Gear.dX * 0.3; Gear.Y:= Gear.Y - 5 end else
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   393
            if abs(Gear.dX) > 0.02 then Gear.dX:= -0.5 * Gear.dX
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   394
                                   else begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   395
                                        Gear.State:= Gear.State and not gstMoving;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   396
                                        Gear.dX:= 0.0000001 * Sign(Gear.dX)
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   397
                                        end
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   398
                                   else begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   399
                                        Gear.State:= Gear.State and not gstMoving;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   400
                                        Gear.dX:= 0.0000001 * Sign(Gear.dX)
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   401
                                        end
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   402
         else Gear.dX:= -0.8 * Gear.dX;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   403
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   404
if ((Gear.State and gstFalling) = 0)and
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   405
   (sqr(Gear.dX) + sqr(Gear.dY) < 0.0008) then
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   406
   begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   407
   Gear.State:= Gear.State and not gstMoving;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   408
   Gear.dX:= 0.0000001 * Sign(Gear.dX);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   409
   Gear.dY:= 0
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   410
   end else Gear.State:= Gear.State or      gstMoving;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   411
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   412
if (Gear.State and gstMoving) <> 0 then
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   413
   begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   414
   Gear.X:= Gear.X + Gear.dX;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   415
   Gear.Y:= Gear.Y + Gear.dY
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   416
   end else
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   417
   if Gear.Health = 0 then
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   418
      begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   419
      if AllInactive then
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   420
         begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   421
         doMakeExplosion(round(Gear.X), round(Gear.Y), 30, EXPLAutoSound);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   422
         AddGear(round(Gear.X), round(Gear.Y), gtGrave, 0).Hedgehog:= Gear.Hedgehog;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   423
         DeleteGear(Gear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   424
         SetAllToActive
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   425
         end;
7
b472e4b1a106 Fixed problem with hedgehog physics when turn is over and hedgehog is jumping
unc0rr
parents: 4
diff changeset
   426
      AllInactive:= false;  
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   427
      exit
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   428
      end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   429
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   430
AllInactive:= false;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   431
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   432
if (not CheckGearDrowning(Gear)) and
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   433
   ((Gear.State and gstMoving) = 0) then
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   434
      begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   435
      Gear.State:= 0;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   436
      Gear.Active:= false;
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 32
diff changeset
   437
      AddIntersectorsCR(Gear);
4
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unc0rr
parents: 1
diff changeset
   438
      exit
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unc0rr
parents: 1
diff changeset
   439
      end
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unc0rr
parents: 1
diff changeset
   440
end;
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unc0rr
parents: 1
diff changeset
   441
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unc0rr
parents: 1
diff changeset
   442
////////////////////////////////////////////////////////////////////////////////
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   443
procedure doStepHedgehog(Gear: PGear);
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unc0rr
parents: 1
diff changeset
   444
begin
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unc0rr
parents: 1
diff changeset
   445
if (Gear.Message and gm_Destroy) <> 0 then
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unc0rr
parents: 1
diff changeset
   446
   begin
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unc0rr
parents: 1
diff changeset
   447
   DeleteGear(Gear);
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unc0rr
parents: 1
diff changeset
   448
   exit
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unc0rr
parents: 1
diff changeset
   449
   end;
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unc0rr
parents: 1
diff changeset
   450
if (Gear.State and gstHHDriven) = 0 then doStepHedgehogFree(Gear)
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unc0rr
parents: 1
diff changeset
   451
                                    else doStepHedgehogDriven(Gear)
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unc0rr
parents: 1
diff changeset
   452
end;