author | nemo |
Sun, 28 Mar 2010 16:42:03 +0000 | |
changeset 3137 | d8b968a543df |
parent 3118 | 1320933fd651 |
child 3145 | a9af6bf223cf |
permissions | -rw-r--r-- |
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(* |
1066 | 2 |
* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2008 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*) |
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|
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{$INCLUDE "options.inc"} |
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unit uVisualGears; |
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interface |
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uses SDLh, uConsts, uFloat, Math, |
2152 | 24 |
{$IFDEF GLES11} |
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gles11; |
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{$ELSE} |
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GL; |
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{$ENDIF} |
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type PVisualGear = ^TVisualGear; |
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TVGearStepProcedure = procedure (Gear: PVisualGear; Steps: Longword); |
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TVisualGear = record |
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NextGear, PrevGear: PVisualGear; |
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Frame, |
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FrameTicks: Longword; |
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X : hwFloat; |
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Y : hwFloat; |
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dX: hwFloat; |
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dY: hwFloat; |
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tdX: hwFloat; |
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tdY: hwFloat; |
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mdY: QWord; |
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Timer: Longword; |
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Angle, dAngle: real; |
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Kind: TVisualGearType; |
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doStep: TVGearStepProcedure; |
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Tex: PTexture; |
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alpha, scale: GLfloat; |
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Hedgehog: pointer; |
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Text: shortstring |
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end; |
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procedure initModule; |
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procedure freeModule; |
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function AddVisualGear(X, Y: LongInt; Kind: TVisualGearType): PVisualGear; |
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procedure ProcessVisualGears(Steps: Longword); |
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procedure KickFlakes(Radius, X, Y: LongInt); |
1045 | 59 |
procedure DrawVisualGears(Layer: LongWord); |
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procedure DeleteVisualGear(Gear: PVisualGear); |
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procedure AddClouds; |
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procedure AddDamageTag(X, Y, Damage, Color: LongWord); |
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procedure FreeVisualGears; |
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var VisualGearsList: PVisualGear; |
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vobFrameTicks, vobFramesCount, vobCount: Longword; |
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vobVelocity, vobFallSpeed: LongInt; |
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|
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implementation |
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uses uWorld, uMisc, uStore, uTeams, uSound; |
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const cExplFrameTicks = 110; |
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procedure AddDamageTag(X, Y, Damage, Color: LongWord); |
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var s: shortstring; |
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Gear: PVisualGear; |
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begin |
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if cAltDamage then |
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begin |
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Gear:= AddVisualGear(X, Y, vgtSmallDamageTag); |
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if Gear <> nil then |
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with Gear^ do |
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begin |
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str(Damage, s); |
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Tex:= RenderStringTex(s, Color, fntSmall); |
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end |
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end |
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end; |
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||
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||
803 | 90 |
// ================================================================== |
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procedure doStepFlake(Gear: PVisualGear; Steps: Longword); |
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var sign: hwFloat; |
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begin |
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sign:= _1; |
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with Gear^ do |
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begin |
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inc(FrameTicks, Steps); |
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if FrameTicks > vobFrameTicks then |
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begin |
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dec(FrameTicks, vobFrameTicks); |
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inc(Frame); |
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if Frame = vobFramesCount then Frame:= 0 |
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end; |
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X:= X + (cWindSpeed * 200 + dX + tdX) * Steps; |
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Y:= Y + (dY + tdY + cGravity * vobFallSpeed) * Steps; |
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Angle:= Angle + dAngle * Steps; |
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if (hwRound(X) >= -cScreenWidth - 64) and |
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(hwRound(X) <= cScreenWidth + LAND_WIDTH) and |
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(hwRound(Y) <= (LAND_HEIGHT + 75)) and |
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(Timer > 0) and (Timer-Steps > 0) then |
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begin |
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sign.isNegative:=tdX.isNegative; |
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tdX:= tdX - _0_005*Steps*sign; |
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if (sign.isNegative and (tdX > _0)) or (not sign.isNegative and (tdX < _0)) then tdX:= _0; |
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sign.isNegative:=tdY.isNegative; |
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tdY:= tdY - _0_005*Steps*sign; |
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if (sign.isNegative and (tdY > _0)) or (not sign.isNegative and (tdY < _0)) then tdY:= _0; |
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dec(Timer, Steps) |
120 |
end |
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else |
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122 |
begin |
3062 | 123 |
if hwRound(X) < -cScreenWidth - 64 then X:= int2hwFloat(cScreenWidth + LAND_WIDTH) else |
124 |
if hwRound(X) > cScreenWidth + LAND_WIDTH then X:= int2hwFloat(-cScreenWidth - 64); |
|
125 |
// if hwRound(Y) < (LAND_HEIGHT - 1024 - 75) then Y:= Y + int2hwFloat(25); // For if flag is set for flakes rising upwards? |
|
126 |
if hwRound(Y) > (LAND_HEIGHT + 75) then Y:= Y - int2hwFloat(1024 + 150); // TODO - configure in theme (jellies for example could use limited range) |
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Timer:= 0; |
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tdX:= _0; |
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tdY:= _0 |
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end; |
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end; |
805 | 132 |
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end; |
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procedure doStepBeeTrace(Gear: PVisualGear; Steps: Longword); |
136 |
begin |
|
137 |
if Gear^.FrameTicks > Steps then |
|
138 |
dec(Gear^.FrameTicks, Steps) |
|
139 |
else |
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140 |
DeleteVisualGear(Gear); |
|
141 |
end; |
|
142 |
||
803 | 143 |
procedure doStepCloud(Gear: PVisualGear; Steps: Longword); |
1079 | 144 |
var i: Longword; |
803 | 145 |
begin |
146 |
Gear^.X:= Gear^.X + (cWindSpeed * 200 + Gear^.dX) * Steps; |
|
805 | 147 |
|
1079 | 148 |
for i:= 0 to Steps - 1 do |
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begin |
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if hwRound(Gear^.Y) > LAND_HEIGHT-1184 then // TODO - configure in theme |
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Gear^.dY:= Gear^.dY - _1div50000 |
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else |
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Gear^.dY:= Gear^.dY + _1div50000; |
1079 | 154 |
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Gear^.Y:= Gear^.Y + Gear^.dY |
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156 |
end; |
805 | 157 |
|
1801 | 158 |
if hwRound(Gear^.X) < -cScreenWidth - 256 then Gear^.X:= int2hwFloat(cScreenWidth + LAND_WIDTH) else |
1762 | 159 |
if hwRound(Gear^.X) > cScreenWidth + LAND_WIDTH then Gear^.X:= int2hwFloat(-cScreenWidth - 256) |
803 | 160 |
end; |
161 |
||
1041 | 162 |
procedure doStepExpl(Gear: PVisualGear; Steps: Longword); |
163 |
begin |
|
1046 | 164 |
Gear^.X:= Gear^.X + Gear^.dX * Steps; |
1041 | 165 |
|
1046 | 166 |
Gear^.Y:= Gear^.Y + Gear^.dY * Steps; |
167 |
//Gear^.dY:= Gear^.dY + cGravity; |
|
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|
1045 | 169 |
if Gear^.FrameTicks <= Steps then |
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if Gear^.Frame = 0 then DeleteVisualGear(Gear) |
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else |
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172 |
begin |
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dec(Gear^.Frame); |
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Gear^.FrameTicks:= cExplFrameTicks |
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175 |
end |
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else dec(Gear^.FrameTicks, Steps) |
1041 | 177 |
end; |
178 |
||
3115 | 179 |
procedure doStepEgg(Gear: PVisualGear; Steps: Longword); |
180 |
begin |
|
181 |
Gear^.X:= Gear^.X + Gear^.dX * Steps; |
|
182 |
||
183 |
Gear^.Y:= Gear^.Y + Gear^.dY * Steps; |
|
184 |
Gear^.dY:= Gear^.dY + cGravity * Steps; |
|
185 |
||
186 |
Gear^.Angle:= round(Gear^.Angle + Steps) mod cMaxAngle; |
|
187 |
||
188 |
if Gear^.FrameTicks <= Steps then |
|
189 |
DeleteVisualGear(Gear) |
|
190 |
else |
|
191 |
dec(Gear^.FrameTicks, Steps) |
|
192 |
end; |
|
193 |
||
1046 | 194 |
procedure doStepFire(Gear: PVisualGear; Steps: Longword); |
195 |
begin |
|
196 |
Gear^.X:= Gear^.X + Gear^.dX * Steps; |
|
197 |
||
198 |
Gear^.Y:= Gear^.Y + Gear^.dY * Steps;// + cGravity * (Steps * Steps); |
|
199 |
Gear^.dY:= Gear^.dY + cGravity * Steps; |
|
200 |
||
2146 | 201 |
if Gear^.FrameTicks <= Steps then |
202 |
DeleteVisualGear(Gear) |
|
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else |
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dec(Gear^.FrameTicks, Steps) |
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end; |
206 |
||
2827 | 207 |
procedure doStepShell(Gear: PVisualGear; Steps: Longword); |
208 |
begin |
|
209 |
Gear^.X:= Gear^.X + Gear^.dX * Steps; |
|
210 |
||
211 |
Gear^.Y:= Gear^.Y + Gear^.dY * Steps; |
|
212 |
Gear^.dY:= Gear^.dY + cGravity * Steps; |
|
213 |
||
214 |
Gear^.Angle:= round(Gear^.Angle + Steps) mod cMaxAngle; |
|
215 |
||
216 |
if Gear^.FrameTicks <= Steps then |
|
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DeleteVisualGear(Gear) |
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else |
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dec(Gear^.FrameTicks, Steps) |
2827 | 220 |
end; |
221 |
||
1505 | 222 |
procedure doStepSmallDamage(Gear: PVisualGear; Steps: Longword); |
223 |
begin |
|
224 |
Gear^.Y:= Gear^.Y - _0_02 * Steps; |
|
225 |
||
226 |
if Gear^.FrameTicks <= Steps then |
|
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DeleteVisualGear(Gear) |
1505 | 228 |
else |
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dec(Gear^.FrameTicks, Steps) |
1505 | 230 |
end; |
231 |
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232 |
procedure doStepBubble(Gear: PVisualGear; Steps: Longword); |
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begin |
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Gear^.X:= Gear^.X + (cWindSpeed * 100 + Gear^.dX) * Steps; |
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Gear^.Y:= Gear^.Y - cDrownSpeed * Steps; |
2376 | 236 |
|
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if (Gear^.FrameTicks <= Steps) or (hwRound(Gear^.Y) < cWaterLine) then |
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238 |
DeleteVisualGear(Gear) |
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else |
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dec(Gear^.FrameTicks, Steps) |
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241 |
end; |
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242 |
|
2428 | 243 |
procedure doStepHealth(Gear: PVisualGear; Steps: Longword); |
244 |
begin |
|
245 |
Gear^.X:= Gear^.X + Gear^.dX * Steps; |
|
246 |
Gear^.Y:= Gear^.Y - Gear^.dY * Steps; |
|
247 |
||
248 |
if Gear^.FrameTicks <= Steps then |
|
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DeleteVisualGear(Gear) |
2428 | 250 |
else |
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251 |
dec(Gear^.FrameTicks, Steps); |
2428 | 252 |
end; |
253 |
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254 |
procedure doStepSteam(Gear: PVisualGear; Steps: Longword); |
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255 |
begin |
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Gear^.X:= Gear^.X + (cWindSpeed * 100 + Gear^.dX) * Steps; |
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Gear^.Y:= Gear^.Y - cDrownSpeed * Steps; |
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258 |
|
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259 |
if Gear^.FrameTicks <= Steps then |
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260 |
if Gear^.Frame = 0 then DeleteVisualGear(Gear) |
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261 |
else |
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262 |
begin |
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263 |
if Random(2) = 0 then dec(Gear^.Frame); |
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264 |
Gear^.FrameTicks:= cExplFrameTicks |
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265 |
end |
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266 |
else dec(Gear^.FrameTicks, Steps) |
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267 |
end; |
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268 |
|
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269 |
procedure doStepAmmo(Gear: PVisualGear; Steps: Longword); |
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270 |
begin |
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|
271 |
Gear^.Y:= Gear^.Y - cDrownSpeed * Steps; |
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|
272 |
|
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|
273 |
Gear^.scale:= Gear^.scale + 0.0025 * Steps; |
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274 |
Gear^.alpha:= Gear^.alpha - 0.0015 * Steps; |
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|
275 |
|
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|
276 |
if Gear^.alpha < 0 then DeleteVisualGear(Gear) |
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|
277 |
end; |
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278 |
|
2713 | 279 |
procedure doStepSmoke(Gear: PVisualGear; Steps: Longword); |
280 |
begin |
|
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281 |
Gear^.X:= Gear^.X + (cWindSpeed + Gear^.dX) * Steps; |
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282 |
Gear^.Y:= Gear^.Y - (cDrownSpeed + Gear^.dY) * Steps; |
2713 | 283 |
|
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284 |
Gear^.dX := Gear^.dX + (cWindSpeed * _0_3 * Steps); |
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285 |
//Gear^.dY := Gear^.dY - (cDrownSpeed * _0_995); |
2713 | 286 |
|
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|
287 |
if Gear^.FrameTicks <= Steps then |
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|
288 |
if Gear^.Frame = 0 then DeleteVisualGear(Gear) |
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|
289 |
else |
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|
290 |
begin |
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|
291 |
if Random(2) = 0 then dec(Gear^.Frame); |
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|
292 |
Gear^.FrameTicks:= cExplFrameTicks |
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|
293 |
end |
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|
294 |
else dec(Gear^.FrameTicks, Steps) |
2713 | 295 |
end; |
296 |
||
2848 | 297 |
procedure doStepDust(Gear: PVisualGear; Steps: Longword); |
298 |
begin |
|
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299 |
Gear^.X:= Gear^.X + (cWindSpeed + (cWindSpeed * _0_03 * Steps) + Gear^.dX) * Steps; |
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300 |
Gear^.Y:= Gear^.Y - (Gear^.dY) * Steps; |
2848 | 301 |
|
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302 |
Gear^.dX := Gear^.dX - (Gear^.dX * _0_005 * Steps); |
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303 |
Gear^.dY := Gear^.dY - (cDrownSpeed * _0_001 * Steps); |
2848 | 304 |
|
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|
305 |
if Gear^.FrameTicks <= Steps then |
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|
306 |
if Gear^.Frame = 0 then DeleteVisualGear(Gear) |
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|
307 |
else |
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|
308 |
begin |
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|
309 |
dec(Gear^.Frame); |
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|
310 |
Gear^.FrameTicks:= cExplFrameTicks |
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|
311 |
end |
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|
312 |
else dec(Gear^.FrameTicks, Steps) |
2848 | 313 |
end; |
314 |
||
2974 | 315 |
procedure doStepSplash(Gear: PVisualGear; Steps: Longword); |
316 |
begin |
|
317 |
if Gear^.FrameTicks <= Steps then |
|
318 |
DeleteVisualGear(Gear) |
|
319 |
else |
|
320 |
dec(Gear^.FrameTicks, Steps); |
|
321 |
end; |
|
322 |
||
2982 | 323 |
procedure doStepDroplet(Gear: PVisualGear; Steps: Longword); |
324 |
begin |
|
325 |
Gear^.X:= Gear^.X + Gear^.dX * Steps; |
|
326 |
||
327 |
Gear^.Y:= Gear^.Y + Gear^.dY * Steps; |
|
328 |
Gear^.dY:= Gear^.dY + cGravity * Steps; |
|
329 |
||
330 |
if hwRound(Gear^.Y) > cWaterLine then begin |
|
331 |
DeleteVisualGear(Gear); |
|
332 |
PlaySound(TSound(ord(sndDroplet1) + Random(3))); |
|
333 |
end; |
|
334 |
end; |
|
335 |
||
3032 | 336 |
procedure doStepSmokeRing(Gear: PVisualGear; Steps: Longword); |
337 |
begin |
|
338 |
inc(Gear^.Timer, Steps); |
|
339 |
if Gear^.Timer >= Gear^.FrameTicks then DeleteVisualGear(Gear) |
|
340 |
else |
|
341 |
begin |
|
342 |
Gear^.scale := 1.25 * (-power(2, -7 * Int(Gear^.Timer)/Gear^.FrameTicks) + 1) + 0.4; |
|
343 |
Gear^.alpha := 1.0 * (power(2, -3 * (Gear^.Timer - 350)/350)); |
|
344 |
end; |
|
345 |
end; |
|
346 |
||
2005 | 347 |
//////////////////////////////////////////////////////////////////////////////// |
348 |
const cSorterWorkTime = 640; |
|
349 |
var thexchar: array[0..cMaxTeams] of |
|
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350 |
record |
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|
351 |
dy, ny, dw: LongInt; |
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352 |
team: PTeam; |
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353 |
SortFactor: QWord; |
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|
354 |
end; |
2005 | 355 |
currsorter: PVisualGear = nil; |
356 |
||
357 |
procedure doStepTeamHealthSorterWork(Gear: PVisualGear; Steps: Longword); |
|
358 |
var i, t: LongInt; |
|
359 |
begin |
|
360 |
for t:= 1 to Steps do |
|
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361 |
begin |
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|
362 |
dec(Gear^.Timer); |
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|
363 |
if (Gear^.Timer and 15) = 0 then |
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|
364 |
for i:= 0 to Pred(TeamsCount) do |
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|
365 |
with thexchar[i] do |
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|
366 |
begin |
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|
367 |
{$WARNINGS OFF} |
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|
368 |
team^.DrawHealthY:= ny + dy * Gear^.Timer div 640; |
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|
369 |
team^.TeamHealthBarWidth:= team^.NewTeamHealthBarWidth + dw * Gear^.Timer div cSorterWorkTime; |
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parents:
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diff
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|
370 |
{$WARNINGS ON} |
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parents:
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|
371 |
end; |
2005 | 372 |
|
2948
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parents:
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changeset
|
373 |
if (Gear^.Timer = 0) or (currsorter <> Gear) then |
3f21a9dc93d0
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parents:
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diff
changeset
|
374 |
begin |
3f21a9dc93d0
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parents:
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changeset
|
375 |
if currsorter = Gear then currsorter:= nil; |
3f21a9dc93d0
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parents:
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diff
changeset
|
376 |
DeleteVisualGear(Gear); |
3f21a9dc93d0
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unc0rr
parents:
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diff
changeset
|
377 |
exit |
3f21a9dc93d0
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parents:
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diff
changeset
|
378 |
end |
3f21a9dc93d0
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parents:
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changeset
|
379 |
end |
2005 | 380 |
end; |
381 |
||
382 |
procedure doStepTeamHealthSorter(Gear: PVisualGear; Steps: Longword); |
|
383 |
var i: Longword; |
|
2948
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|
384 |
b: boolean; |
3f21a9dc93d0
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parents:
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|
385 |
t: LongInt; |
2005 | 386 |
begin |
387 |
for t:= 0 to Pred(TeamsCount) do |
|
2948
3f21a9dc93d0
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parents:
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diff
changeset
|
388 |
with thexchar[t] do |
3f21a9dc93d0
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parents:
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diff
changeset
|
389 |
begin |
3f21a9dc93d0
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|
390 |
dy:= TeamsArray[t]^.DrawHealthY; |
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parents:
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changeset
|
391 |
dw:= TeamsArray[t]^.TeamHealthBarWidth - TeamsArray[t]^.NewTeamHealthBarWidth; |
3f21a9dc93d0
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parents:
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changeset
|
392 |
team:= TeamsArray[t]; |
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changeset
|
393 |
SortFactor:= TeamsArray[t]^.Clan^.ClanHealth; |
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parents:
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|
394 |
SortFactor:= (SortFactor shl 3) + TeamsArray[t]^.Clan^.ClanIndex; |
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parents:
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changeset
|
395 |
SortFactor:= (SortFactor shl 30) + TeamsArray[t]^.TeamHealth; |
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parents:
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changeset
|
396 |
end; |
2005 | 397 |
|
398 |
if TeamsCount > 1 then |
|
2948
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parents:
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changeset
|
399 |
repeat |
3f21a9dc93d0
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parents:
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changeset
|
400 |
b:= true; |
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parents:
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changeset
|
401 |
for t:= 0 to TeamsCount - 2 do |
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parents:
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diff
changeset
|
402 |
if (thexchar[t].SortFactor > thexchar[Succ(t)].SortFactor) then |
3f21a9dc93d0
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unc0rr
parents:
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diff
changeset
|
403 |
begin |
3f21a9dc93d0
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parents:
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changeset
|
404 |
thexchar[cMaxTeams]:= thexchar[t]; |
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parents:
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diff
changeset
|
405 |
thexchar[t]:= thexchar[Succ(t)]; |
3f21a9dc93d0
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parents:
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diff
changeset
|
406 |
thexchar[Succ(t)]:= thexchar[cMaxTeams]; |
3f21a9dc93d0
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parents:
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diff
changeset
|
407 |
b:= false |
3f21a9dc93d0
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parents:
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diff
changeset
|
408 |
end |
3f21a9dc93d0
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parents:
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diff
changeset
|
409 |
until b; |
2005 | 410 |
|
411 |
t:= - 4; |
|
412 |
for i:= 0 to Pred(TeamsCount) do |
|
2948
3f21a9dc93d0
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unc0rr
parents:
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diff
changeset
|
413 |
with thexchar[i] do |
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unc0rr
parents:
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diff
changeset
|
414 |
begin |
3f21a9dc93d0
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parents:
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diff
changeset
|
415 |
dec(t, team^.HealthTex^.h + 2); |
3f21a9dc93d0
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unc0rr
parents:
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diff
changeset
|
416 |
ny:= t; |
3f21a9dc93d0
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parents:
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diff
changeset
|
417 |
dy:= dy - ny |
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parents:
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diff
changeset
|
418 |
end; |
2005 | 419 |
|
420 |
Gear^.Timer:= cSorterWorkTime; |
|
421 |
Gear^.doStep:= @doStepTeamHealthSorterWork; |
|
422 |
currsorter:= Gear; |
|
423 |
//doStepTeamHealthSorterWork(Gear, Steps) |
|
424 |
end; |
|
425 |
||
2042
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
426 |
procedure doStepSpeechBubbleWork(Gear: PVisualGear; Steps: Longword); |
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
427 |
begin |
2044
8548f5be2d72
Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr
parents:
2042
diff
changeset
|
428 |
if Gear^.Timer > Steps then dec(Gear^.Timer, Steps) else Gear^.Timer:= 0; |
2042
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
429 |
|
2044
8548f5be2d72
Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr
parents:
2042
diff
changeset
|
430 |
if (PHedgehog(Gear^.Hedgehog)^.Gear <> nil) then |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
431 |
begin |
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parents:
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diff
changeset
|
432 |
Gear^.X:= PHedgehog(Gear^.Hedgehog)^.Gear^.X + int2hwFloat(Gear^.Tex^.w div 2 - Gear^.FrameTicks); |
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parents:
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diff
changeset
|
433 |
Gear^.Y:= PHedgehog(Gear^.Hedgehog)^.Gear^.Y - int2hwFloat(16 + Gear^.Tex^.h); |
3f21a9dc93d0
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parents:
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diff
changeset
|
434 |
end; |
2042
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
435 |
|
2044
8548f5be2d72
Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr
parents:
2042
diff
changeset
|
436 |
if Gear^.Timer = 0 then |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
437 |
begin |
3f21a9dc93d0
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parents:
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diff
changeset
|
438 |
if PHedgehog(Gear^.Hedgehog)^.SpeechGear = Gear then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
439 |
PHedgehog(Gear^.Hedgehog)^.SpeechGear:= nil; |
3f21a9dc93d0
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unc0rr
parents:
2941
diff
changeset
|
440 |
DeleteVisualGear(Gear) |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
441 |
end; |
2042
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
442 |
end; |
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
443 |
|
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
444 |
procedure doStepSpeechBubble(Gear: PVisualGear; Steps: Longword); |
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
445 |
begin |
2051
949fe7df09b6
Fix engine crash due to screwing up visual gears list in speechbubbles handler
unc0rr
parents:
2047
diff
changeset
|
446 |
with PHedgehog(Gear^.Hedgehog)^ do |
949fe7df09b6
Fix engine crash due to screwing up visual gears list in speechbubbles handler
unc0rr
parents:
2047
diff
changeset
|
447 |
if SpeechGear <> nil then SpeechGear^.Timer:= 0; |
949fe7df09b6
Fix engine crash due to screwing up visual gears list in speechbubbles handler
unc0rr
parents:
2047
diff
changeset
|
448 |
|
2045
b0588498bc3a
- Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents:
2044
diff
changeset
|
449 |
PHedgehog(Gear^.Hedgehog)^.SpeechGear:= Gear; |
2042
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
450 |
|
2051
949fe7df09b6
Fix engine crash due to screwing up visual gears list in speechbubbles handler
unc0rr
parents:
2047
diff
changeset
|
451 |
Gear^.Timer:= max(Length(Gear^.Text) * 150, 3000); |
2042
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
452 |
|
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
453 |
Gear^.Tex:= RenderSpeechBubbleTex(Gear^.Text, Gear^.FrameTicks, fnt16); |
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
454 |
|
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
455 |
case Gear^.FrameTicks of |
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
456 |
1: Gear^.FrameTicks:= SpritesData[sprSpeechTail].Width-28; |
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
457 |
2: Gear^.FrameTicks:= SpritesData[sprThoughtTail].Width-20; |
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
458 |
3: Gear^.FrameTicks:= SpritesData[sprShoutTail].Width-10; |
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
459 |
end; |
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
460 |
|
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
461 |
Gear^.doStep:= @doStepSpeechBubbleWork; |
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
462 |
|
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
463 |
Gear^.Y:= Gear^.Y - int2hwFloat(Gear^.Tex^.h) |
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
464 |
end; |
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
465 |
|
803 | 466 |
// ================================================================== |
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
467 |
const doStepHandlers: array[TVisualGearType] of TVGearStepProcedure = |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
468 |
( |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
469 |
@doStepFlake, |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
470 |
@doStepCloud, |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
471 |
@doStepExpl, |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
472 |
@doStepExpl, |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
473 |
@doStepFire, |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
474 |
@doStepSmallDamage, |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
475 |
@doStepTeamHealthSorter, |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
476 |
@doStepSpeechBubble, |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
477 |
@doStepBubble, |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
478 |
@doStepSteam, |
2972
82828fd23dea
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents:
2948
diff
changeset
|
479 |
@doStepAmmo, |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
480 |
@doStepSmoke, |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
481 |
@doStepSmoke, |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
482 |
@doStepHealth, |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
483 |
@doStepShell, |
2974 | 484 |
@doStepDust, |
2982 | 485 |
@doStepSplash, |
3032 | 486 |
@doStepDroplet, |
3080 | 487 |
@doStepSmokeRing, |
3115 | 488 |
@doStepBeeTrace, |
489 |
@doStepEgg |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
490 |
); |
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
491 |
|
805 | 492 |
function AddVisualGear(X, Y: LongInt; Kind: TVisualGearType): PVisualGear; |
2695 | 493 |
var gear: PVisualGear; |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
494 |
t: Longword; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
495 |
sp: hwFloat; |
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
496 |
begin |
2671
7e0f88013fe8
smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents:
2599
diff
changeset
|
497 |
if (GameType = gmtSave) or (fastUntilLag and (GameType = gmtNet)) then // we are scrolling now |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
498 |
if Kind <> vgtCloud then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
499 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
500 |
AddVisualGear:= nil; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
501 |
exit |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
502 |
end; |
1642 | 503 |
|
2376 | 504 |
if cReducedQuality and |
505 |
(Kind <> vgtTeamHealthSorter) and |
|
506 |
(Kind <> vgtSmallDamageTag) and |
|
2047
805f7b62cff6
Allow speech bubble/small damage tags in "reduced quality"
nemo
parents:
2045
diff
changeset
|
507 |
(Kind <> vgtSpeechBubble) then |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
508 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
509 |
AddVisualGear:= nil; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
510 |
exit |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
511 |
end; |
1812 | 512 |
|
2695 | 513 |
New(gear); |
514 |
FillChar(gear^, sizeof(TVisualGear), 0); |
|
515 |
gear^.X:= int2hwFloat(X); |
|
516 |
gear^.Y:= int2hwFloat(Y); |
|
517 |
gear^.Kind := Kind; |
|
518 |
gear^.doStep:= doStepHandlers[Kind]; |
|
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
519 |
|
2695 | 520 |
with gear^ do |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
521 |
case Kind of |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
522 |
vgtFlake: begin |
2985
d268a7fbb868
Kick flakes a bit when an explosion is nearby. Needs testing / review by those more artistically inclined
nemo
parents:
2982
diff
changeset
|
523 |
Timer:= 0; |
d268a7fbb868
Kick flakes a bit when an explosion is nearby. Needs testing / review by those more artistically inclined
nemo
parents:
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diff
changeset
|
524 |
tdX:= _0; |
d268a7fbb868
Kick flakes a bit when an explosion is nearby. Needs testing / review by those more artistically inclined
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parents:
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diff
changeset
|
525 |
tdY:= _0; |
2948
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|
526 |
FrameTicks:= random(vobFrameTicks); |
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|
527 |
Frame:= random(vobFramesCount); |
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|
528 |
Angle:= random * 360; |
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changeset
|
529 |
dx.isNegative:= random(2) = 0; |
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changeset
|
530 |
dx.QWordValue:= random(100000000); |
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changeset
|
531 |
dy.isNegative:= false; |
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|
532 |
dy.QWordValue:= random(70000000); |
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|
533 |
dAngle:= (random(2) * 2 - 1) * (1 + random) * vobVelocity / 1000 |
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|
534 |
end; |
3f21a9dc93d0
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|
535 |
vgtCloud: begin |
3f21a9dc93d0
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changeset
|
536 |
Frame:= random(4); |
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changeset
|
537 |
dx.isNegative:= random(2) = 0; |
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|
538 |
dx.QWordValue:= random(214748364); |
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changeset
|
539 |
dy.isNegative:= random(2) = 0; |
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|
540 |
dy.QWordValue:= 21474836 + random(64424509); |
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parents:
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changeset
|
541 |
mdY:= dy.QWordValue |
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|
542 |
end; |
3f21a9dc93d0
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|
543 |
vgtExplPart, |
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|
544 |
vgtExplPart2: begin |
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|
545 |
t:= random(1024); |
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|
546 |
sp:= _0_001 * (random(95) + 70); |
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|
547 |
dx:= AngleSin(t) * sp; |
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changeset
|
548 |
dx.isNegative:= random(2) = 0; |
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changeset
|
549 |
dy:= AngleCos(t) * sp; |
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changeset
|
550 |
dy.isNegative:= random(2) = 0; |
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|
551 |
Frame:= 7 - random(3); |
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parents:
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changeset
|
552 |
FrameTicks:= cExplFrameTicks |
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parents:
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|
553 |
end; |
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|
554 |
vgtFire: begin |
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|
555 |
t:= random(1024); |
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|
556 |
sp:= _0_001 * (random(85) + 95); |
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changeset
|
557 |
dx:= AngleSin(t) * sp; |
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changeset
|
558 |
dx.isNegative:= random(2) = 0; |
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changeset
|
559 |
dy:= AngleCos(t) * sp; |
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changeset
|
560 |
dy.isNegative:= random(2) = 0; |
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changeset
|
561 |
FrameTicks:= 650 + random(250); |
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parents:
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changeset
|
562 |
Frame:= random(8) |
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changeset
|
563 |
end; |
3115 | 564 |
vgtEgg: begin |
565 |
t:= random(1024); |
|
566 |
sp:= _0_001 * (random(85) + 95); |
|
567 |
dx:= AngleSin(t) * sp; |
|
568 |
dx.isNegative:= random(2) = 0; |
|
569 |
dy:= AngleCos(t) * sp; |
|
570 |
dy.isNegative:= random(2) = 0; |
|
571 |
FrameTicks:= 650 + random(250); |
|
572 |
Frame:= 1 |
|
573 |
end; |
|
2948
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|
574 |
vgtShell: FrameTicks:= 500; |
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|
575 |
vgtSmallDamageTag: begin |
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parents:
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changeset
|
576 |
gear^.FrameTicks:= 1100 |
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changeset
|
577 |
end; |
3f21a9dc93d0
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changeset
|
578 |
vgtBubble: begin |
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changeset
|
579 |
dx.isNegative:= random(2) = 0; |
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changeset
|
580 |
dx.QWordValue:= random(100000000); |
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diff
changeset
|
581 |
dy:= _0_001 * (random(85) + 95); |
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parents:
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diff
changeset
|
582 |
dy.isNegative:= false; |
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parents:
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changeset
|
583 |
FrameTicks:= 250 + random(1751); |
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parents:
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diff
changeset
|
584 |
Frame:= random(5) |
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parents:
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diff
changeset
|
585 |
end; |
3f21a9dc93d0
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changeset
|
586 |
vgtSteam: begin |
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changeset
|
587 |
dx.isNegative:= random(2) = 0; |
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changeset
|
588 |
dx.QWordValue:= random(100000000); |
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changeset
|
589 |
dy:= _0_001 * (random(85) + 95); |
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parents:
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diff
changeset
|
590 |
dy.isNegative:= false; |
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parents:
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diff
changeset
|
591 |
Frame:= 7 - random(3); |
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parents:
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diff
changeset
|
592 |
FrameTicks:= cExplFrameTicks * 2; |
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parents:
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diff
changeset
|
593 |
end; |
2972
82828fd23dea
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents:
2948
diff
changeset
|
594 |
vgtAmmo: begin |
82828fd23dea
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents:
2948
diff
changeset
|
595 |
alpha:= 1.0; |
82828fd23dea
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents:
2948
diff
changeset
|
596 |
scale:= 1.0 |
82828fd23dea
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents:
2948
diff
changeset
|
597 |
end; |
2941
566f967ec22f
White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents:
2848
diff
changeset
|
598 |
vgtSmokeWhite, |
2713 | 599 |
vgtSmoke: begin |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
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parents:
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changeset
|
600 |
dx:= _0_0002 * (random(45) + 10); |
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parents:
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changeset
|
601 |
dx.isNegative:= random(2) = 0; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
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parents:
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diff
changeset
|
602 |
dy:= _0_0002 * (random(45) + 10); |
3f21a9dc93d0
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parents:
2941
diff
changeset
|
603 |
dy.isNegative:= false; |
3f21a9dc93d0
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parents:
2941
diff
changeset
|
604 |
Frame:= 7 - random(2); |
3f21a9dc93d0
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parents:
2941
diff
changeset
|
605 |
FrameTicks:= cExplFrameTicks * 2; |
3f21a9dc93d0
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unc0rr
parents:
2941
diff
changeset
|
606 |
end; |
3f21a9dc93d0
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unc0rr
parents:
2941
diff
changeset
|
607 |
vgtHealth: begin |
3f21a9dc93d0
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parents:
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diff
changeset
|
608 |
dx:= _0_001 * random(45); |
3f21a9dc93d0
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parents:
2941
diff
changeset
|
609 |
dx.isNegative:= random(2) = 0; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
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parents:
2941
diff
changeset
|
610 |
dy:= _0_001 * (random(20) + 25); |
3f21a9dc93d0
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unc0rr
parents:
2941
diff
changeset
|
611 |
Frame:= 0; |
3f21a9dc93d0
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parents:
2941
diff
changeset
|
612 |
FrameTicks:= random(750) + 1250; |
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Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
613 |
end; |
2848 | 614 |
vgtDust: begin |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
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parents:
2941
diff
changeset
|
615 |
dx:= _0_005 * (random(15) + 10); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
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parents:
2941
diff
changeset
|
616 |
dx.isNegative:= random(2) = 0; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
617 |
dy:= _0_001 * (random(40) + 20); |
3f21a9dc93d0
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unc0rr
parents:
2941
diff
changeset
|
618 |
Frame:= 7 - random(2); |
3f21a9dc93d0
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unc0rr
parents:
2941
diff
changeset
|
619 |
FrameTicks:= random(20) + 15; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
620 |
end; |
2974 | 621 |
vgtSplash: begin |
622 |
dx:= _0; |
|
623 |
dx.isNegative:= false; |
|
624 |
dy:= _0; |
|
625 |
FrameTicks:= 740; |
|
626 |
Frame:= 19; |
|
627 |
end; |
|
2982 | 628 |
vgtDroplet: begin |
629 |
dx:= _0_001 * (random(75) + 15); |
|
630 |
dx.isNegative:= random(2) = 0; |
|
631 |
dy:= _0_001 * (random(80) + 120); |
|
632 |
dy.isNegative:= true; |
|
633 |
FrameTicks:= 250 + random(1751); |
|
634 |
Frame:= random(3) |
|
635 |
end; |
|
3080 | 636 |
vgtBeeTrace: begin |
637 |
FrameTicks:= 1000; |
|
638 |
Frame:= random(16); |
|
639 |
end; |
|
3032 | 640 |
vgtSmokeRing: begin |
641 |
dx:= _0; |
|
642 |
dx.isNegative:= false; |
|
643 |
dy:= _0; |
|
644 |
dy.isNegative:= false; |
|
645 |
FrameTicks:= 600; |
|
646 |
Timer:= 0; |
|
647 |
Frame:= 0; |
|
648 |
scale:= 0.6; |
|
649 |
alpha:= 1; |
|
650 |
angle:= random(360); |
|
651 |
end; |
|
2948
3f21a9dc93d0
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2941
diff
changeset
|
652 |
end; |
803 | 653 |
|
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
654 |
if VisualGearsList <> nil then |
2948
3f21a9dc93d0
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unc0rr
parents:
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diff
changeset
|
655 |
begin |
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parents:
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diff
changeset
|
656 |
VisualGearsList^.PrevGear:= gear; |
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parents:
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changeset
|
657 |
gear^.NextGear:= VisualGearsList |
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parents:
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diff
changeset
|
658 |
end; |
2695 | 659 |
VisualGearsList:= gear; |
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
660 |
|
2695 | 661 |
AddVisualGear:= gear; |
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
662 |
end; |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
663 |
|
1041 | 664 |
procedure DeleteVisualGear(Gear: PVisualGear); |
665 |
begin |
|
1505 | 666 |
if Gear^.Tex <> nil then |
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parents:
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changeset
|
667 |
FreeTexture(Gear^.Tex); |
1505 | 668 |
|
1041 | 669 |
if Gear^.NextGear <> nil then Gear^.NextGear^.PrevGear:= Gear^.PrevGear; |
670 |
if Gear^.PrevGear <> nil then Gear^.PrevGear^.NextGear:= Gear^.NextGear |
|
671 |
else VisualGearsList:= Gear^.NextGear; |
|
672 |
||
673 |
Dispose(Gear) |
|
674 |
end; |
|
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
675 |
|
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
676 |
procedure ProcessVisualGears(Steps: Longword); |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
677 |
var Gear, t: PVisualGear; |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
678 |
begin |
803 | 679 |
if Steps = 0 then exit; |
680 |
||
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
681 |
t:= VisualGearsList; |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
682 |
while t <> nil do |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
683 |
begin |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
684 |
Gear:= t; |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
685 |
t:= Gear^.NextGear; |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
686 |
Gear^.doStep(Gear, Steps) |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
687 |
end |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
688 |
end; |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
689 |
|
3083
8da8f2515221
Eliminate flake kick on themes with no flakes, more than 200 flakes (city) or explosions of 25 or smaller
nemo
parents:
3080
diff
changeset
|
690 |
procedure KickFlakes(Radius, X, Y: LongInt); |
2985
d268a7fbb868
Kick flakes a bit when an explosion is nearby. Needs testing / review by those more artistically inclined
nemo
parents:
2982
diff
changeset
|
691 |
var Gear, t: PVisualGear; |
d268a7fbb868
Kick flakes a bit when an explosion is nearby. Needs testing / review by those more artistically inclined
nemo
parents:
2982
diff
changeset
|
692 |
dmg: LongInt; |
d268a7fbb868
Kick flakes a bit when an explosion is nearby. Needs testing / review by those more artistically inclined
nemo
parents:
2982
diff
changeset
|
693 |
begin |
3118 | 694 |
if (vobCount = 0) or (vobCount > 200) or cReducedQuality then exit; |
2985
d268a7fbb868
Kick flakes a bit when an explosion is nearby. Needs testing / review by those more artistically inclined
nemo
parents:
2982
diff
changeset
|
695 |
t:= VisualGearsList; |
d268a7fbb868
Kick flakes a bit when an explosion is nearby. Needs testing / review by those more artistically inclined
nemo
parents:
2982
diff
changeset
|
696 |
while t <> nil do |
d268a7fbb868
Kick flakes a bit when an explosion is nearby. Needs testing / review by those more artistically inclined
nemo
parents:
2982
diff
changeset
|
697 |
begin |
d268a7fbb868
Kick flakes a bit when an explosion is nearby. Needs testing / review by those more artistically inclined
nemo
parents:
2982
diff
changeset
|
698 |
Gear:= t; |
d268a7fbb868
Kick flakes a bit when an explosion is nearby. Needs testing / review by those more artistically inclined
nemo
parents:
2982
diff
changeset
|
699 |
if Gear^.Kind = vgtFlake then |
d268a7fbb868
Kick flakes a bit when an explosion is nearby. Needs testing / review by those more artistically inclined
nemo
parents:
2982
diff
changeset
|
700 |
begin |
d268a7fbb868
Kick flakes a bit when an explosion is nearby. Needs testing / review by those more artistically inclined
nemo
parents:
2982
diff
changeset
|
701 |
// Damage calc from doMakeExplosion |
3096
9330eead14fa
Remove Distance from flake kick, reduce calls to Random() in flame replacing w/ checks on game tick and a little randomness.
nemo
parents:
3083
diff
changeset
|
702 |
dmg:= min(100,Radius + cHHRadius div 2 - (hwRound(hwAbs(Gear^.X - int2hwFloat(X))+hwAbs(Gear^.Y - int2hwFloat(Y))) div 5)); |
2985
d268a7fbb868
Kick flakes a bit when an explosion is nearby. Needs testing / review by those more artistically inclined
nemo
parents:
2982
diff
changeset
|
703 |
if dmg > 1 then |
d268a7fbb868
Kick flakes a bit when an explosion is nearby. Needs testing / review by those more artistically inclined
nemo
parents:
2982
diff
changeset
|
704 |
begin |
3096
9330eead14fa
Remove Distance from flake kick, reduce calls to Random() in flame replacing w/ checks on game tick and a little randomness.
nemo
parents:
3083
diff
changeset
|
705 |
Gear^.tdX:= SignAs(_0_02 * dmg + cHHKick, Gear^.X - int2hwFloat(X)); |
9330eead14fa
Remove Distance from flake kick, reduce calls to Random() in flame replacing w/ checks on game tick and a little randomness.
nemo
parents:
3083
diff
changeset
|
706 |
Gear^.tdY:= SignAs(_0_02 * dmg + cHHKick, Gear^.Y - int2hwFloat(Y)); |
2986 | 707 |
Gear^.Timer:= 200 |
2985
d268a7fbb868
Kick flakes a bit when an explosion is nearby. Needs testing / review by those more artistically inclined
nemo
parents:
2982
diff
changeset
|
708 |
end |
d268a7fbb868
Kick flakes a bit when an explosion is nearby. Needs testing / review by those more artistically inclined
nemo
parents:
2982
diff
changeset
|
709 |
end; |
d268a7fbb868
Kick flakes a bit when an explosion is nearby. Needs testing / review by those more artistically inclined
nemo
parents:
2982
diff
changeset
|
710 |
t:= Gear^.NextGear |
d268a7fbb868
Kick flakes a bit when an explosion is nearby. Needs testing / review by those more artistically inclined
nemo
parents:
2982
diff
changeset
|
711 |
end |
d268a7fbb868
Kick flakes a bit when an explosion is nearby. Needs testing / review by those more artistically inclined
nemo
parents:
2982
diff
changeset
|
712 |
end; |
d268a7fbb868
Kick flakes a bit when an explosion is nearby. Needs testing / review by those more artistically inclined
nemo
parents:
2982
diff
changeset
|
713 |
|
1045 | 714 |
procedure DrawVisualGears(Layer: LongWord); |
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
715 |
var Gear: PVisualGear; |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
716 |
begin |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
717 |
Gear:= VisualGearsList; |
1045 | 718 |
case Layer of |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
719 |
0: while Gear <> nil do |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
720 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
721 |
case Gear^.Kind of |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
722 |
vgtFlake: if vobVelocity = 0 then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
723 |
DrawSprite(sprFlake, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Frame) |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
724 |
else |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
725 |
DrawRotatedF(sprFlake, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Frame, 1, Gear^.Angle); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
726 |
vgtCloud: DrawSprite(sprCloud, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Frame); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
727 |
end; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
728 |
Gear:= Gear^.NextGear |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
729 |
end; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
730 |
1: while Gear <> nil do |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
731 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
732 |
if not cReducedQuality then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
733 |
case Gear^.Kind of |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
734 |
vgtSmoke: DrawSprite(sprSmoke, hwRound(Gear^.X) + WorldDx - 11, hwRound(Gear^.Y) + WorldDy - 11, 7 - Gear^.Frame); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
735 |
vgtSmokeWhite: DrawSprite(sprSmokeWhite, hwRound(Gear^.X) + WorldDx - 11, hwRound(Gear^.Y) + WorldDy - 11, 7 - Gear^.Frame); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
736 |
vgtDust: DrawSprite(sprDust, hwRound(Gear^.X) + WorldDx - 11, hwRound(Gear^.Y) + WorldDy - 11, 7 - Gear^.Frame); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
737 |
end; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
738 |
Gear:= Gear^.NextGear |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
739 |
end; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
740 |
2: while Gear <> nil do |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
741 |
begin |
2047
805f7b62cff6
Allow speech bubble/small damage tags in "reduced quality"
nemo
parents:
2045
diff
changeset
|
742 |
if not cReducedQuality then |
805f7b62cff6
Allow speech bubble/small damage tags in "reduced quality"
nemo
parents:
2045
diff
changeset
|
743 |
case Gear^.Kind of |
2428 | 744 |
vgtExplPart: DrawSprite(sprExplPart, hwRound(Gear^.X) + WorldDx - 16, hwRound(Gear^.Y) + WorldDy - 16, 7 - Gear^.Frame); |
745 |
vgtExplPart2: DrawSprite(sprExplPart2, hwRound(Gear^.X) + WorldDx - 16, hwRound(Gear^.Y) + WorldDy - 16, 7 - Gear^.Frame); |
|
746 |
vgtFire: DrawSprite(sprFlame, hwRound(Gear^.X) + WorldDx - 8, hwRound(Gear^.Y) + WorldDy, (RealTicks div 64 + Gear^.Frame) mod 8); |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
747 |
vgtBubble: DrawSprite(sprBubbles, hwRound(Gear^.X) + WorldDx - 8, hwRound(Gear^.Y) + WorldDy - 8, Gear^.Frame);//(RealTicks div 64 + Gear^.Frame) mod 8); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
748 |
vgtSteam: DrawSprite(sprExplPart, hwRound(Gear^.X) + WorldDx - 16, hwRound(Gear^.Y) + WorldDy - 16, 7 - Gear^.Frame); |
2972
82828fd23dea
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents:
2948
diff
changeset
|
749 |
vgtAmmo: begin |
82828fd23dea
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents:
2948
diff
changeset
|
750 |
glColor4f(1, 1, 1, Gear^.alpha); |
82828fd23dea
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents:
2948
diff
changeset
|
751 |
DrawTextureF(ropeIconTex, Gear^.scale, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, 1, 32, 32); |
82828fd23dea
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents:
2948
diff
changeset
|
752 |
DrawTextureF(SpritesData[sprAMAmmos].Texture, Gear^.scale * 0.90, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Frame - 1, 1, 32, 32); |
82828fd23dea
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents:
2948
diff
changeset
|
753 |
glColor4f(1, 1, 1, 1); |
82828fd23dea
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents:
2948
diff
changeset
|
754 |
end; |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
755 |
vgtHealth: begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
756 |
case Gear^.Frame div 10 of |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
757 |
0:glColor4f(0, 1, 0, Gear^.FrameTicks / 1000); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
758 |
1:glColor4f(1, 0, 0, Gear^.FrameTicks / 1000); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
759 |
end; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
760 |
DrawSprite(sprHealth, hwRound(Gear^.X) + WorldDx - 8, hwRound(Gear^.Y) + WorldDy - 8, 0); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
761 |
glColor4f(1, 1, 1, 1); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
762 |
end; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
763 |
vgtShell: begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
764 |
if Gear^.FrameTicks < 250 then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
765 |
glColor4f(1, 1, 1, Gear^.FrameTicks / 250); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
766 |
DrawRotatedF(sprShell, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Frame, 1, Gear^.Angle); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
767 |
if Gear^.FrameTicks < 250 then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
768 |
glColor4f(1, 1, 1, 1); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
769 |
end; |
3115 | 770 |
vgtEgg: begin |
771 |
if Gear^.FrameTicks < 250 then |
|
772 |
glColor4f(1, 1, 1, Gear^.FrameTicks / 250); |
|
773 |
DrawRotatedF(sprEgg, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Frame, 1, Gear^.Angle); |
|
774 |
if Gear^.FrameTicks < 250 then |
|
775 |
glColor4f(1, 1, 1, 1); |
|
776 |
end; |
|
2974 | 777 |
vgtSplash: DrawSprite(sprSplash, hwRound(Gear^.X) + WorldDx - 64, hwRound(Gear^.Y) + WorldDy - 72, 19 - (Gear^.FrameTicks div 37)); |
2982 | 778 |
vgtDroplet: DrawSprite(sprDroplet, hwRound(Gear^.X) + WorldDx - 8, hwRound(Gear^.Y) + WorldDy - 8, Gear^.Frame); |
3080 | 779 |
vgtBeeTrace: begin |
780 |
if Gear^.FrameTicks < 250 then |
|
781 |
glColor4f(1, 1, 1, Gear^.FrameTicks / 500) |
|
782 |
else |
|
783 |
glColor4f(1, 1, 1, 0.5); |
|
784 |
DrawRotatedF(sprBeeTrace, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Frame, 1, (RealTicks shr 4) mod cMaxAngle); |
|
785 |
glColor4f(1, 1, 1, 1); |
|
786 |
end; |
|
3032 | 787 |
vgtSmokeRing: begin |
788 |
glColor4f(1, 1, 1, Gear^.alpha); |
|
789 |
DrawRotatedTextureF(SpritesData[sprSmokeRing].Texture, Gear^.scale, 0, 0, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, 1, 200, 200, Gear^.Angle); |
|
790 |
glColor4f(1, 1, 1, 1); |
|
791 |
end; |
|
2047
805f7b62cff6
Allow speech bubble/small damage tags in "reduced quality"
nemo
parents:
2045
diff
changeset
|
792 |
end; |
805f7b62cff6
Allow speech bubble/small damage tags in "reduced quality"
nemo
parents:
2045
diff
changeset
|
793 |
case Gear^.Kind of |
805f7b62cff6
Allow speech bubble/small damage tags in "reduced quality"
nemo
parents:
2045
diff
changeset
|
794 |
vgtSmallDamageTag: DrawCentered(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Tex); |
2042
905c554d62e6
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents:
2014
diff
changeset
|
795 |
vgtSpeechBubble: if Gear^.Tex <> nil then DrawCentered(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Tex); |
2047
805f7b62cff6
Allow speech bubble/small damage tags in "reduced quality"
nemo
parents:
2045
diff
changeset
|
796 |
end; |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
797 |
Gear:= Gear^.NextGear |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
798 |
end |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
799 |
end |
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
800 |
end; |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
801 |
|
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
802 |
procedure AddClouds; |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
803 |
var i: LongInt; |
803 | 804 |
begin |
1132 | 805 |
for i:= 0 to cCloudsNumber - 1 do |
1801 | 806 |
AddVisualGear( - cScreenWidth + i * ((cScreenWidth * 2 + (LAND_WIDTH+256)) div (cCloudsNumber + 1)), LAND_HEIGHT-1184, vgtCloud) |
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
807 |
end; |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
808 |
|
3045 | 809 |
procedure FreeVisualGears; |
810 |
begin |
|
811 |
while VisualGearsList <> nil do DeleteVisualGear(VisualGearsList); |
|
812 |
end; |
|
813 |
||
3038 | 814 |
procedure initModule; |
2699
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2695
diff
changeset
|
815 |
begin |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2941
diff
changeset
|
816 |
VisualGearsList:= nil; |
2699
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2695
diff
changeset
|
817 |
end; |
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
818 |
|
3038 | 819 |
procedure freeModule; |
2715
0e4e0db79e2a
Free up some unfreed memory. Needed for Koda's iphone lib work
nemo
parents:
2713
diff
changeset
|
820 |
begin |
0e4e0db79e2a
Free up some unfreed memory. Needed for Koda's iphone lib work
nemo
parents:
2713
diff
changeset
|
821 |
end; |
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
822 |
|
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
823 |
end. |