hedgewars/uConsts.pas
author nemo
Fri, 16 Oct 2009 14:48:28 +0000
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2008 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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unit uConsts;
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interface
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uses
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	SDLh,
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{$IFDEF GLES11}
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	gles11,
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{$ELSE}
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	GL,
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{$ENDIF}
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	uLocale;
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{$INCLUDE options.inc}
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{$INCLUDE proto.inc}
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type
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	TGameState = (gsLandGen, gsStart, gsGame, gsChat, gsConfirm, gsExit);
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	TGameType = (gmtLocal, gmtDemo, gmtNet, gmtSave, gmtLandPreview);
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	TPathType = (ptNone, ptData, ptGraphics, ptThemes, ptCurrTheme, ptTeams, ptMaps,
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			ptMapCurrent, ptDemos, ptSounds, ptGraves, ptFonts, ptForts,
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			ptLocale, ptAmmoMenu, ptHedgehog, ptVoices, ptHats);
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	TSprite = (sprWater, sprCloud, sprBomb, sprBigDigit, sprFrame,
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			sprLag, sprArrow, sprGrenade, sprTargetP, sprUFO,
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			sprSmokeTrace, sprRopeHook, sprExplosion50, sprMineOff,
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			sprMineOn, sprCase, sprFAid, sprDynamite, sprPower,
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			sprClusterBomb, sprClusterParticle, sprFlame, sprHorizont,
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			sprHorizontL, sprHorizontR, sprSky, sprSkyL,
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			sprSkyR, sprAMBorders, sprAMSlot, sprAMSlotName, sprAMAmmos,
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			sprAMSlotKeys, sprAMSelection, sprFinger, sprAirBomb,
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			sprAirplane, sprAmAirplane, sprAmGirder, sprHHTelepMask,
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			sprSwitch, sprParachute, sprTarget, sprRopeNode,
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			sprQuestion, sprPowerBar, sprWindBar, sprWindL, sprWindR,
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			sprFlake, sprHandRope, sprHandBazooka, sprHandShotgun,
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			sprHandDEagle, sprHandAirAttack, sprHandBaseball, sprPHammer,
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			sprHandBlowTorch, sprBlowTorch, sprTeleport, sprHHDeath,
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			sprShotgun, sprDEagle, sprHHIdle, sprMortar, sprTurnsLeft,
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			sprKamikaze, sprWhip, sprKowtow, sprSad, sprWave,
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			sprHurrah, sprLemonade, sprShrug, sprJuggle, sprExplPart, sprExplPart2,
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			sprCakeWalk, sprCakeDown, sprAMAmmosBW, sprWatermelon,
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			sprEvilTrace, sprHellishBomb, sprSeduction, sprDress,
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			sprCensored, sprDrill, sprHandDrill, sprHandBallgun, sprBalls,
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			sprPlane, sprHandPlane, sprUtility, sprInvulnerable, sprVampiric, sprGirder,
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            sprSpeechCorner, sprSpeechEdge, sprSpeechTail,
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            sprThoughtCorner, sprThoughtEdge, sprThoughtTail,
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            sprShoutCorner, sprShoutEdge, sprShoutTail,
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            sprSniperRifle, sprBubbles, sprJetpack, sprHealth, sprHandMolotov, sprMolotov);
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	TGearType = (gtAmmo_Bomb, gtHedgehog, gtAmmo_Grenade, gtHealthTag, // 3
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			gtGrave, gtUFO, gtShotgunShot, gtPickHammer, gtRope, // 8
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			gtSmokeTrace, gtExplosion, gtMine, gtCase, gtDEagleShot, gtDynamite, // 14
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			gtClusterBomb, gtCluster, gtShover, gtFlame, // 18
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			gtFirePunch, gtATStartGame, gtATSmoothWindCh, gtATFinishGame, // 24
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			gtParachute, gtAirAttack, gtAirBomb, gtBlowTorch, gtGirder, // 27
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			gtTeleport, gtSwitcher, gtTarget, gtMortar, // 31
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			gtWhip, gtKamikaze, gtCake, gtSeduction, gtWatermelon, gtMelonPiece, // 37
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			gtHellishBomb, gtEvilTrace, gtWaterUp, gtDrill, gtBallGun, gtBall,gtRCPlane,
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			gtSniperRifleShot, gtJetpack, gtMolotov);
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	TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire,
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			vgtSmallDamageTag, vgtTeamHealthSorter, vgtSpeechBubble, vgtBubble,
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			vgtSteam, vgtHealth);
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	TGearsType = set of TGearType;
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	TSound = (sndGrenadeImpact, sndExplosion, sndThrowPowerUp, sndThrowRelease,
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			sndSplash, sndShotgunReload, sndShotgunFire, sndGraveImpact,
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			sndMineTick, sndPickhammer, sndGun, sndUFO, sndJump1, sndJump2,
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			sndJump3, sndYesSir, sndLaugh, sndIllGetYou, sndIncoming,
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			sndMissed, sndStupid, sndFirstBlood, sndBoring, sndByeBye,
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			sndSameTeam, sndNutter, sndReinforce, sndTraitor, sndRegret,
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			sndEnemyDown, sndCoward, sndHurry, sndWatchIt, sndKamikaze,
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			sndCake, sndOw1, sndOw4, sndFirePunch1, sndFirePunch2,
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			sndFirePunch3, sndFirePunch4, sndFirePunch5, sndFirePunch6,
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			sndMelon, sndHellish, sndYoohoo, sndRCPlane, sndWhipCrack,
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			sndRideOfTheValkyries, sndDenied, sndPlaced, sndBaseballBat,
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			sndVaporize, sndWarp, sndSuddenDeath, sndMortar, sndShutter,
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			sndHomerun, sndMolotov);
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	TAmmoType  = (amNothing, amGrenade, amClusterBomb, amBazooka, amUFO, amShotgun, amPickHammer,
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			amSkip, amRope, amMine, amDEagle, amDynamite, amFirePunch, amWhip,
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			amBaseballBat, amParachute, amAirAttack, amMineStrike, amBlowTorch,
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			amGirder, amTeleport, amSwitch, amMortar, amKamikaze, amCake,
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			amSeduction, amWatermelon, amHellishBomb, amNapalm, amDrill, amBallgun,
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			amRCPlane, amLowGravity, amExtraDamage, amInvulnerable, amExtraTime,
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			amLaserSight, amVampiric, amSniperRifle, amJetpack, amMolotov);
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	THWFont = (fnt16, fntBig, fntSmall);
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	TCapGroup = (capgrpGameState, capgrpAmmoinfo, capgrpVolume,
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			capgrpMessage, capgrpAmmostate);
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	TStatInfoType = (siGameResult, siMaxStepDamage, siMaxStepKills, siKilledHHs,
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			siClanHealth);
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	TWave = (waveRollup, waveSad, waveWave, waveHurrah, waveLemonade, waveShrug, waveJuggle);
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	THHFont = record
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			Handle: PTTF_Font;
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			Height: LongInt;
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			style: LongInt;
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			Name: string[21];
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			end;
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	PAmmo = ^TAmmo;
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	TAmmo = record
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			Propz: LongWord;
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			Count: LongWord;
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			NumPerTurn: LongWord;
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			Timer: LongWord;
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			Pos: LongWord;
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			AmmoType: TAmmoType;
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			end;
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	TVertex2f = record
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		X, Y: GLfloat;
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		end;
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	TVertex2i = record
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		X, Y: GLint;
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		end;
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	TTexture = record
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			id: GLuint;
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			w, h: LongInt;
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			rx, ry: GLfloat;
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			vb, tb: array [0..3] of TVertex2f;
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			end;
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	PTexture = ^TTexture;
4
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const
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	errmsgCreateSurface   = 'Error creating SDL surface';
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	errmsgTransparentSet  = 'Error setting transparent color';
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	errmsgUnknownCommand  = 'Unknown command';
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	errmsgUnknownVariable = 'Unknown variable';
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	errmsgIncorrectUse    = 'Incorrect use';
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	errmsgShouldntRun     = 'This program shouldn''t be run manually';
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	errmsgWrongNumber     = 'Wrong parameters number';
2409
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        errmsgSlotsOverflow   = 'CurSlot overflowed';
4
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	msgLoading           = 'Loading ';
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	msgOK                = 'ok';
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	msgFailed            = 'failed';
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	msgFailedSize        = 'failed due to size';
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	msgGettingConfig     = 'Getting game config...';
4
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const // image flags (for LoadImage())
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    ifNone        = $00000000; // nothing special
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    ifAlpha       = $00000001; // use alpha channel (unused right now?)
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    ifCritical    = $00000002; // image is critical for gameplay (exit game if unable to load)
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    ifTransparent = $00000004; // image uses transparent pixels (color keying)
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    ifIgnoreCaps  = $00000008; // ignore hardware capabilities when loading (i.e. image will not be drawn using OpenGL)
2244
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    ifLowRes      = $00000010; // try loading a low resolution image when it is critical
2376
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const
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	cMaxPower     = 1500;
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	cMaxAngle     = 2048;
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	cPowerDivisor = 1500;
621
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1190
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	MAXNAMELEN = 192;
74
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	{*  REFERENCE
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      4096 -> $FFFFF000
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      2048 -> $FFFFF800
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      1024 -> $FFFFFC00
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       512 -> $FFFFFE00  *}
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{$IFDEF IPHONEOS}
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    LAND_WIDTH  = 2048;
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    LAND_HEIGHT = 1024;
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    LAND_WIDTH_MASK  = $FFFFF800;
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    LAND_HEIGHT_MASK = $FFFFFC00;
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{$ELSE}
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{$IFDEF LOWRES}
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    LAND_WIDTH  = 2048;
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    LAND_HEIGHT = 1024;
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    LAND_WIDTH_MASK  = $FFFFF800;
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    LAND_HEIGHT_MASK = $FFFFFC00;
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{$ELSE}
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    LAND_WIDTH  = 4096;
1765
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    LAND_HEIGHT = 2048;
1760
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    LAND_WIDTH_MASK  = $FFFFF000;
1766
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    LAND_HEIGHT_MASK = $FFFFF800;
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{$ENDIF}
2251
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{$ENDIF}
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    COLOR_LAND           = $FFFF;  // white
2248
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    COLOR_INDESTRUCTIBLE = $88FF;  // red
64
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2258
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    //some opengl headers do not have these macros
2243
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    GL_BGR  = $80E0;
2221
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    GL_BGRA = $80E1;
2250
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    GL_CLAMP_TO_EDGE = $812F;
70f344c911ea untested
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2163
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	cifRandomize = $00000001;
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	cifTheme     = $00000002;
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	cifMap       = $00000002; // either theme or map (or map+theme)
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	cifAllInited = cifRandomize or cifTheme or cifMap;
55
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	cTransparentColor: Longword = $000000;
4
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	cMaxTeams        = 6;
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	cMaxHHIndex      = 7;
1784
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	cMaxHHs          = 48;
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	cMaxSpawnPoints  = 1024;
4
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	cMaxEdgePoints = 16384;
22
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	cHHRadius = 9;
1141
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	cHHStepTicks = 29;
509
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	cUsualZ = 500;
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	cSmokeZ = 499;
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	cHHZ = 1000;
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	cCurrHHZ = Succ(cHHZ);
1109
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	cOnHHZ = 2000;
4
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	cShotgunRadius = 22;
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	cBlowTorchC    = 6;
509
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	cKeyMaxIndex = 1023;
4
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	cMaxCaptions = 4;
97
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	cSendEmptyPacketTime = 1000;
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2428
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	// Training Flags
2468
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	tfNone          = $00000000;
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	tfTimeTrial     = $00000001;
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	tfRCPlane       = $00000002;
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	tfSpawnTargets  = $00000004;
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	tfIgnoreDelays  = $00000008;
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	tfTargetRespawn = $00000010;
2428
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1895
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	gfForts        = $00000001;
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	gfMultiWeapon  = $00000002;
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   258
	gfSolidLand    = $00000004;
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	gfBorder       = $00000008;
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	gfDivideTeams  = $00000010;
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	gfLowGravity   = $00000020;
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	gfLaserSight   = $00000040;
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	gfInvulnerable = $00000080;
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	gfMines        = $00000100;
2017
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   265
	gfVampiric     = $00000200;
7845c77c8d31 nemo's great patch:
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	gfKarma        = $00000400;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
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	gfArtillery    = $00000800;
1895
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	gfOneClanMode  = $10000000;
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	gstDrowning       = $00000001;
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	gstHHDriven       = $00000002;
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	gstMoving         = $00000004;
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	gstAttacked       = $00000008;
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	gstAttacking      = $00000010;
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	gstCollision      = $00000020;
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	gstHHChooseTarget = $00000040;
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	gstHHJumping      = $00000100;
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	gsttmpFlag        = $00000200;
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	gstHHThinking     = $00000800;
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	gstNoDamage       = $00001000;
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	gstHHHJump        = $00002000;
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	gstAnimation      = $00004000;
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	gstHHDeath        = $00008000;
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	gstWinner         = $00010000;  // this, along with gstLoser, is good for indicating hedgies know they screwed up
1033
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	gstWait           = $00020000;
1528
3fee15104c1d More stable blowtorch:
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	gstNotKickable    = $00040000;
1865
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   287
	gstLoser          = $00080000;
4
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	gm_Left   = $00000001;
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	gm_Right  = $00000002;
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	gm_Up     = $00000004;
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	gm_Down   = $00000008;
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	gm_Switch = $00000010;
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	gm_Attack = $00000020;
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	gm_LJump  = $00000040;
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	gm_HJump  = $00000080;
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	gm_Destroy= $00000100;
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	gm_Slot   = $00000200; // with param
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	gm_Weapon = $00000400; // with param
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	gm_Timer  = $00000800; // with param
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	gm_Animate= $00001000; // with param
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	gm_Precise= $00002000;
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	gmAllStoppable = gm_Left or gm_Right or gm_Up or gm_Down or gm_Attack or gm_Precise;
4
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parents: 1022
diff changeset
   305
	cMaxSlotIndex       = 8;
2359
76d853f22afa Trying to correct prior amNothing checkin. untested.
nemo
parents: 2357
diff changeset
   306
	cMaxSlotAmmoIndex   = 5;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   307
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   308
	ammoprop_Timerable    = $00000001;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   309
	ammoprop_Power        = $00000002;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   310
	ammoprop_NeedTarget   = $00000004;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   311
	ammoprop_ForwMsgs     = $00000008;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   312
	ammoprop_AttackInMove = $00000010;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   313
	ammoprop_NoCrosshair  = $00000040;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   314
	ammoprop_AttackingPut = $00000080;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   315
	ammoprop_DontHold     = $00000100;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   316
	ammoprop_AltAttack    = $00000200;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   317
	ammoprop_AltUse       = $00000400;
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1766
diff changeset
   318
	ammoprop_NotBorder    = $00000800;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
   319
	ammoprop_Utility      = $00001000;
930
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   320
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   321
	AMMO_INFINITE = 9;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   322
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   323
	EXPLAllDamageInRadius = $00000001;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   324
	EXPLAutoSound         = $00000002;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   325
	EXPLNoDamage          = $00000004;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   326
	EXPLDoNotTouchHH      = $00000008;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   327
	EXPLDontDraw          = $00000010;
42
72ffe21f027c - Fixed console behavior
unc0rr
parents: 39
diff changeset
   328
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   329
	posCaseAmmo    = $00000001;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   330
	posCaseHealth  = $00000002;
1861
unc0rr
parents: 1854
diff changeset
   331
	posCaseUtility = $00000004;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   332
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   333
	NoPointX = Low(LongInt);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   334
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   335
	cHHFileName   = 'Hedgehog';
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   336
	cCHFileName   = 'Crosshair';
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   337
	cThemeCFGFilename = 'theme.cfg';
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   338
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   339
	Fontz: array[THWFont] of THHFont = (
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   340
			(Handle: nil;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   341
			Height: 12;
1118
caf47265d03f - Use DejaVuSans-Bold instead of DejaVuSans+bold
unc0rr
parents: 1111
diff changeset
   342
			style: TTF_STYLE_NORMAL;
caf47265d03f - Use DejaVuSans-Bold instead of DejaVuSans+bold
unc0rr
parents: 1111
diff changeset
   343
			Name: 'DejaVuSans-Bold.ttf'),
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   344
			(Handle: nil;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   345
			Height: 24;
1118
caf47265d03f - Use DejaVuSans-Bold instead of DejaVuSans+bold
unc0rr
parents: 1111
diff changeset
   346
			style: TTF_STYLE_NORMAL;
caf47265d03f - Use DejaVuSans-Bold instead of DejaVuSans+bold
unc0rr
parents: 1111
diff changeset
   347
			Name: 'DejaVuSans-Bold.ttf'),
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   348
			(Handle: nil;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   349
			Height: 10;
1118
caf47265d03f - Use DejaVuSans-Bold instead of DejaVuSans+bold
unc0rr
parents: 1111
diff changeset
   350
			style: TTF_STYLE_NORMAL;
caf47265d03f - Use DejaVuSans-Bold instead of DejaVuSans+bold
unc0rr
parents: 1111
diff changeset
   351
			Name: 'DejaVuSans-Bold.ttf')
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   352
			);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   353
2105
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   354
	FontzCJK: array[THWFont] of THHFont = (
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   355
			(Handle: nil;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   356
			Height: 12;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   357
			style: TTF_STYLE_NORMAL;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   358
			Name: 'DroidSansFallback.ttf'),
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   359
			(Handle: nil;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   360
			Height: 24;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   361
			style: TTF_STYLE_NORMAL;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   362
			Name: 'DroidSansFallback.ttf'),
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   363
			(Handle: nil;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   364
			Height: 10;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   365
			style: TTF_STYLE_NORMAL;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   366
			Name: 'DroidSansFallback.ttf')
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   367
			);
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   368
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   369
	FontBorder = 2;
202
8603c0420461 Support font styles
unc0rr
parents: 199
diff changeset
   370
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   371
	PathPrefix: string = './';
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   372
	Pathz: array[TPathType] of String = (
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   373
			'',                              // ptNone
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   374
			'',                              // ptData
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   375
			'Graphics',                      // ptGraphics
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   376
			'Themes',                        // ptThemes
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   377
			'Themes/avematan',               // ptCurrTheme
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   378
			'Teams',                         // ptTeams
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   379
			'Maps',                          // ptMaps
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   380
			'',                              // ptMapCurrent
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   381
			'Demos',                         // ptDemos
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   382
			'Sounds',                        // ptSounds
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   383
			'Graphics/Graves',               // ptGraves
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   384
			'Fonts',                         // ptFonts
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   385
			'Forts',                         // ptForts
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   386
			'Locale',                        // ptLocale
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   387
			'Graphics/AmmoMenu',             // ptAmmoMenu
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   388
			'Graphics/Hedgehog',             // ptHedgehog
1656
209cf0e2fc36 Finish voicepacks support in engine (not tested though)
unc0rr
parents: 1654
diff changeset
   389
			'Sounds/voices',                 // ptVoices
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   390
			'Graphics/Hats'                  // ptHats
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   391
			);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   392
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   393
	SpritesData: array[TSprite] of record
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   394
			FileName: String[14];
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   395
			Path, AltPath: TPathType;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   396
			Texture: PTexture;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   397
			Surface: PSDL_Surface;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   398
			Width, Height, imageWidth, imageHeight: LongInt;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   399
			saveSurf: boolean;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   400
			end = (
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   401
			(FileName:  'BlueWater'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
2292
87af4ad0ec98 New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents: 2262
diff changeset
   402
			Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWater
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   403
			(FileName:     'Clouds'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   404
			Width: 256; Height:128; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCloud
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   405
			(FileName:       'Bomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   406
			Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprBomb
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   407
			(FileName:  'BigDigits'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   408
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprBigDigit
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   409
			(FileName:      'Frame'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   410
			Width:   4; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprFrame
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   411
			(FileName:        'Lag'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   412
			Width:  65; Height: 65; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprLag
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   413
			(FileName:      'Arrow'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   414
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCursor
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   415
			(FileName:    'Grenade'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   416
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprGrenade
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   417
			(FileName:    'Targetp'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   418
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprTargetP
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   419
			(FileName:        'UFO'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   420
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprUFO
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   421
			(FileName: 'SmokeTrace'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   422
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSmokeTrace
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   423
			(FileName:   'RopeHook'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   424
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprRopeHook
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   425
			(FileName:     'Expl50'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   426
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprExplosion50
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   427
			(FileName:    'MineOff'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   428
			Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprMineOff
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   429
			(FileName:     'MineOn'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   430
			Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprMineOn
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   431
			(FileName:       'Case'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   432
			Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCase
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   433
			(FileName:   'FirstAid'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   434
			Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprFAid
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   435
			(FileName:   'dynamite'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   436
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprDynamite
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   437
			(FileName:      'Power'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   438
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprPower
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   439
			(FileName:     'ClBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   440
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprClusterBomb
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   441
			(FileName: 'ClParticle'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   442
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprClusterParticle
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   443
			(FileName:      'Flame'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   444
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprFlame
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   445
			(FileName:   'horizont'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   446
			Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHorizont
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2409
diff changeset
   447
			(FileName:  'horizontL'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2409
diff changeset
   448
			Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHorizont
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2409
diff changeset
   449
			(FileName:  'horizontR'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2409
diff changeset
   450
			Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHorizont
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   451
			(FileName:        'Sky'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   452
			Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSky
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2409
diff changeset
   453
			(FileName:       'SkyL'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2409
diff changeset
   454
			Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSky
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2409
diff changeset
   455
			(FileName:       'SkyR'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2409
diff changeset
   456
			Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSky
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   457
			(FileName:  'BrdrLines'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   458
			Width: 202; Height:  1; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMBorders
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   459
			(FileName:       'Slot'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   460
			Width: 202; Height: 33; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMSlot
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   461
			(FileName:   'AmmoName'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   462
			Width: 202; Height: 33; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMSlotName
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   463
			(FileName:      'Ammos'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   464
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMAmmos
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   465
			(FileName:   'SlotKeys'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   466
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMSlotKeys
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   467
			(FileName:  'Selection'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   468
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMSelection
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   469
			(FileName:     'Finger'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   470
			Width:  32; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprFinger
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   471
			(FileName:    'AirBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   472
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAirBomb
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   473
			(FileName:   'Airplane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   474
			Width: 254; Height: 101; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAirplane
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   475
			(FileName: 'amAirplane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   476
			Width:  64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAmAirplane
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   477
			(FileName:   'amGirder'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   478
			Width: 160; Height:160; imageWidth: 0; imageHeight: 0; saveSurf:  true),// sprAmGirder
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   479
			(FileName:     'hhMask'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   480
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf:  true),// sprHHTelepMask
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   481
			(FileName:     'Switch'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   482
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSwitch
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   483
			(FileName:  'Parachute'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   484
			Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprParachute
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   485
			(FileName:     'Target'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   486
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprTarget
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   487
			(FileName:   'RopeNode'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   488
			Width:   6; Height:  6; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprRopeNode
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   489
			(FileName:   'thinking'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   490
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprQuestion
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   491
			(FileName:   'PowerBar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   492
			Width: 256; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprPowerBar
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   493
			(FileName:    'WindBar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   494
			Width: 151; Height: 17; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWindBar
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   495
			(FileName:      'WindL'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   496
			Width:  80; Height: 13; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWindL
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   497
			(FileName:      'WindR'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   498
			Width:  80; Height: 13; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWindR
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   499
			(FileName:      'Flake'; Path:ptCurrTheme; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   500
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprFlake
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   501
			(FileName:     'amRope'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   502
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandRope
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   503
			(FileName:  'amBazooka'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   504
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandBazooka
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   505
			(FileName:  'amShotgun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   506
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandShotgun
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   507
			(FileName:   'amDEagle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   508
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandDEagle
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   509
			(FileName:'amAirAttack'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   510
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandAirAttack
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   511
			(FileName: 'amBaseball'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   512
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandBaseball
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   513
			(FileName:     'Hammer'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   514
			Width:  32; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprPHammer
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   515
			(FileName: 'amBTorch_i'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   516
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandBlowTorch
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   517
			(FileName: 'amBTorch_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   518
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprBlowTorch
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   519
			(FileName:   'Teleport'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   520
			Width:  64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprTeleport
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   521
			(FileName:    'HHDeath'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   522
			Width:  32; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHHDeath
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   523
			(FileName:'amShotgun_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   524
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprShotgun
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   525
			(FileName: 'amDEagle_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   526
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprDEagle
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   527
			(FileName:       'Idle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   528
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHHIdle
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   529
			(FileName:     'Mortar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   530
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprMortar
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   531
			(FileName:  'TurnsLeft'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   532
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprTurnsLeft
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   533
			(FileName: 'amKamikaze'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   534
			Width: 256; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprKamikaze
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   535
			(FileName:     'amWhip'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   536
			Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWhip
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   537
			(FileName:     'Kowtow'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   538
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprKowtow
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   539
			(FileName:        'Sad'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   540
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSad
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   541
			(FileName:       'Wave'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   542
			Width:  64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWave
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   543
			(FileName:     'Hurrah'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   544
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHurrah
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   545
			(FileName:'ILoveLemonade';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   546
			Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprLemonade
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   547
			(FileName:      'Shrug'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   548
			Width: 32;  Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprShrug
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   549
			(FileName:     'Juggle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   550
			Width: 32;  Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprJuggle
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   551
			(FileName:   'ExplPart'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   552
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprExplPart
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   553
			(FileName:  'ExplPart2'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   554
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprExplPart2
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   555
			(FileName:  'Cake_walk'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   556
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCakeWalk
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   557
			(FileName:  'Cake_down'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   558
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCakeDown
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   559
			(FileName:   'Ammos_bw'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   560
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMAmmosBW
1262
e9191c693e44 Add watermelon sprite
unc0rr
parents: 1261
diff changeset
   561
			(FileName: 'Watermelon'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   562
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWatermelon
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   563
			(FileName:  'EvilTrace'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   564
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprEvilTrace
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   565
			(FileName:'HellishBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   566
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHellishBomb
1284
21916b5de218 - Update Italian translation
unc0rr
parents: 1279
diff changeset
   567
			(FileName:  'Seduction'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   568
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSeduction
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   569
			(FileName:    'HHDress'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   570
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprDress
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   571
			(FileName:   'Censored'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   572
			Width:  64; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCensored
1580
971e7f057a86 Move sprite to where it should be
unc0rr
parents: 1573
diff changeset
   573
			(FileName:      'Drill'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   574
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprDrill
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
   575
			(FileName:    'amDrill'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   576
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandDrill
1863
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
   577
			(FileName:  'amBallgun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   578
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandBallgun
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   579
			(FileName:      'Balls'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   580
			Width:  32; Height: 20; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprBalls
1863
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
   581
			(FileName:    'RCPlane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   582
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprPlane
1863
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
   583
			(FileName:  'amRCPlane'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   584
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprHandPlane
1863
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
   585
			(FileName:    'Utility'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   586
			Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprUtility
1908
5be17e24751a Use GL_TRIANGLE_FAN instead of GL_TRIANGLES (more efficient)
unc0rr
parents: 1906
diff changeset
   587
			(FileName:'Invulnerable';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   588
			Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprInvulnerable
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   589
			(FileName:   'Vampiric'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   590
			Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprVampiric
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   591
			(FileName:   'amGirder'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   592
			Width: 512; Height:512; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprGirder
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   593
			(FileName:'SpeechCorner';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   594
			Width:  12; Height: 9; imageWidth: 0; imageHeight: 0; saveSurf:  true), // sprSpeechCorner
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   595
			(FileName: 'SpeechEdge'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   596
			Width:  25; Height: 9; imageWidth: 0; imageHeight: 0; saveSurf:  true), // sprSpeechEdge
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   597
			(FileName: 'SpeechTail'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   598
			Width:  25; Height: 26; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprSpeechTail
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   599
			(FileName:'ThoughtCorner';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   600
			Width:  49; Height: 37; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprThoughtCorner
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   601
			(FileName:'ThoughtEdge'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   602
			Width:  23; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprThoughtEdge
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   603
			(FileName:'ThoughtTail'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   604
			Width:  45; Height: 65; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprThoughtTail
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   605
			(FileName:'ShoutCorner'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   606
			Width:  34; Height: 23; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprShoutCorner
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   607
			(FileName:  'ShoutEdge'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   608
			Width:  30; Height: 20; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprShoutEdge
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   609
			(FileName:  'ShoutTail'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   610
			Width:  30; Height: 37; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprShoutTail
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
   611
			(FileName:'amSniperRifle';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   612
			Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprSniperRifle
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   613
			(FileName:    'Bubbles'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   614
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprBubbles
2292
87af4ad0ec98 New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents: 2262
diff changeset
   615
			(FileName:  'amJetpack'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   616
			Width: 64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprJetpack
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   617
			(FileName:  'Health'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2457
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
   618
			Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprHealth
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
   619
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
   620
			(FileName:  'amMolotov'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; 
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
   621
			Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false), //sprHandMolotov
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
   622
			(FileName:  'Molotov'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2490
d8e0630087a0 oops. wrong size
nemo
parents: 2487
diff changeset
   623
			Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false) // sprMolotov
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   624
			);
688
e4d1fb310a66 Convert some stuff to sprites
unc0rr
parents: 621
diff changeset
   625
1034
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
   626
	Wavez: array [TWave] of record
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
   627
			Sprite: TSprite;
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
   628
			FramesCount: Longword;
2056
ed8c83f1e4b0 Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
nemo
parents: 2042
diff changeset
   629
			Interval: Longword;
1037
63f956a6fe7f Lemonade taunt
unc0rr
parents: 1036
diff changeset
   630
			cmd: String[20];
1034
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
   631
			end = (
2056
ed8c83f1e4b0 Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
nemo
parents: 2042
diff changeset
   632
			(Sprite:   sprKowtow; FramesCount: 12; Interval: 125; cmd: '/rollup'),
ed8c83f1e4b0 Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
nemo
parents: 2042
diff changeset
   633
			(Sprite:      sprSad; FramesCount: 14; Interval: 125; cmd: '/sad'),
ed8c83f1e4b0 Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
nemo
parents: 2042
diff changeset
   634
			(Sprite:     sprWave; FramesCount: 16; Interval: 125; cmd: '/wave'),
ed8c83f1e4b0 Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
nemo
parents: 2042
diff changeset
   635
			(Sprite:   sprHurrah; FramesCount: 14; Interval: 125; cmd: '/hurrah'),
ed8c83f1e4b0 Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
nemo
parents: 2042
diff changeset
   636
			(Sprite: sprLemonade; FramesCount: 24; Interval: 125; cmd: '/ilovelotsoflemonade'),
ed8c83f1e4b0 Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
nemo
parents: 2042
diff changeset
   637
			(Sprite:    sprShrug; FramesCount: 24; Interval: 125; cmd: '/shrug'),
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   638
			(Sprite:   sprJuggle; FramesCount: 49; Interval:  38; cmd: '/juggle')
1034
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
   639
			);
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
   640
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   641
	Soundz: array[TSound] of record
1712
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   642
			FileName: String[25];
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   643
			Path    : TPathType;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   644
			end = (
1712
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   645
			(FileName:        'grenadeimpact.ogg'; Path: ptSounds),// sndGrenadeImpact
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   646
			(FileName:            'explosion.ogg'; Path: ptSounds),// sndExplosion
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   647
			(FileName:         'throwpowerup.ogg'; Path: ptSounds),// sndThrowPowerUp
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   648
			(FileName:         'throwrelease.ogg'; Path: ptSounds),// sndThrowRelease
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   649
			(FileName:               'splash.ogg'; Path: ptSounds),// sndSplash
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   650
			(FileName:        'shotgunreload.ogg'; Path: ptSounds),// sndShotgunReload
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   651
			(FileName:          'shotgunfire.ogg'; Path: ptSounds),// sndShotgunFire
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   652
			(FileName:          'graveimpact.ogg'; Path: ptSounds),// sndGraveImpact
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   653
			(FileName:             'minetick.ogg'; Path: ptSounds),// sndMineTicks
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   654
			(FileName:           'pickhammer.ogg'; Path: ptSounds),// sndPickhammer
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   655
			(FileName:                  'gun.ogg'; Path: ptSounds),// sndGun
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   656
			(FileName:                  'ufo.ogg'; Path: ptSounds),// sndUFO
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   657
			(FileName:                'Jump1.ogg'; Path: ptVoices),// sndJump1
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   658
			(FileName:                'Jump2.ogg'; Path: ptVoices),// sndJump2
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   659
			(FileName:                'Jump3.ogg'; Path: ptVoices),// sndJump3
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   660
			(FileName:               'Yessir.ogg'; Path: ptVoices),// sndYesSir
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   661
			(FileName:                'Laugh.ogg'; Path: ptVoices),// sndLaugh
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   662
			(FileName:            'Illgetyou.ogg'; Path: ptVoices),// sndIllGetYou
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   663
			(FileName:             'Incoming.ogg'; Path: ptVoices),// sndIncoming
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   664
			(FileName:               'Missed.ogg'; Path: ptVoices),// sndMissed
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   665
			(FileName:               'Stupid.ogg'; Path: ptVoices),// sndStupid
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   666
			(FileName:           'Firstblood.ogg'; Path: ptVoices),// sndFirstBlood
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   667
			(FileName:               'Boring.ogg'; Path: ptVoices),// sndBoring
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   668
			(FileName:               'Byebye.ogg'; Path: ptVoices),// sndByeBye
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   669
			(FileName:             'Sameteam.ogg'; Path: ptVoices),// sndSameTeam
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   670
			(FileName:               'Nutter.ogg'; Path: ptVoices),// sndNutter
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   671
			(FileName:       'Reinforcements.ogg'; Path: ptVoices),// sndReinforce
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   672
			(FileName:              'Traitor.ogg'; Path: ptVoices),// sndTraitor
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   673
			(FileName:      'Youllregretthat.ogg'; Path: ptVoices),// sndRegret
1712
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   674
			(FileName:            'Enemydown.ogg'; Path: ptVoices),// sndEnemyDown
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   675
			(FileName:               'Coward.ogg'; Path: ptVoices),// sndCoward
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   676
			(FileName:                'Hurry.ogg'; Path: ptVoices),// sndHurry
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   677
			(FileName:              'Watchit.ogg'; Path: ptVoices),// sndWatchIt
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   678
			(FileName:             'Kamikaze.ogg'; Path: ptVoices),// sndKamikaze
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   679
			(FileName:                'cake2.ogg'; Path: ptSounds),// sndCake
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   680
			(FileName:                  'Ow1.ogg'; Path: ptVoices),// sndOw1
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   681
			(FileName:                  'Ow4.ogg'; Path: ptVoices),// sndOw4
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   682
			(FileName:           'Firepunch1.ogg'; Path: ptVoices),// sndFirepunch1
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   683
			(FileName:           'Firepunch2.ogg'; Path: ptVoices),// sndFirepunch2
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   684
			(FileName:           'Firepunch3.ogg'; Path: ptVoices),// sndFirepunch3
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   685
			(FileName:           'Firepunch4.ogg'; Path: ptVoices),// sndFirepunch4
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   686
			(FileName:           'Firepunch5.ogg'; Path: ptVoices),// sndFirepunch5
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   687
			(FileName:           'Firepunch6.ogg'; Path: ptVoices),// sndFirepunch6
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   688
			(FileName:                'Melon.ogg'; Path: ptSounds),// sndMelon
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   689
			(FileName:              'Hellish.ogg'; Path: ptSounds),// sndHellish
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   690
			(FileName:               'Yoohoo.ogg'; Path: ptSounds),// sndYoohoo
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   691
			(FileName:              'rcplane.ogg'; Path: ptSounds),// sndRCPlane
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   692
			(FileName:            'whipcrack.ogg'; Path: ptSounds),// sndWhipCrack
1914
aab686a4e0c5 Add sounds to girder
unc0rr
parents: 1912
diff changeset
   693
			(FileName:'ride_of_the_valkyries.ogg'; Path: ptSounds),// sndRideOfTheValkyries
aab686a4e0c5 Add sounds to girder
unc0rr
parents: 1912
diff changeset
   694
			(FileName:               'denied.ogg'; Path: ptSounds),// sndDenied
2143
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2142
diff changeset
   695
			(FileName:               'placed.ogg'; Path: ptSounds),// sndPlaced
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2142
diff changeset
   696
			(FileName:          'baseballbat.ogg'; Path: ptSounds),// sndBaseballBat
2217
458c08d74ae6 sounds for teleport and beginning of sudden death
koda
parents: 2210
diff changeset
   697
			(FileName:                'steam.ogg'; Path: ptSounds),// sndVaporize
458c08d74ae6 sounds for teleport and beginning of sudden death
koda
parents: 2210
diff changeset
   698
			(FileName:                 'warp.ogg'; Path: ptSounds),// sndWarp
2262
0dc94341bf42 sound for mortar
koda
parents: 2258
diff changeset
   699
			(FileName:          'suddendeath.ogg'; Path: ptSounds),// sndSuddenDeath
2327
4832b77ec958 restored volumen control (hoorray)
koda
parents: 2319
diff changeset
   700
			(FileName:               'mortar.ogg'; Path: ptSounds),// sndMortar
2470
44b66fbf37da molotov sound FTW
koda
parents: 2468
diff changeset
   701
			(FileName:         'shutterclick.ogg'; Path: ptSounds),// sndShutter
44b66fbf37da molotov sound FTW
koda
parents: 2468
diff changeset
   702
			(FileName:              'homerun.ogg'; Path: ptSounds),// sndHomerun
44b66fbf37da molotov sound FTW
koda
parents: 2468
diff changeset
   703
			(FileName:              'molotov.ogg'; Path: ptSounds) // sndMolotov
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   704
			);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   705
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   706
	Ammoz: array [TAmmoType] of record
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   707
			NameId: TAmmoStrId;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   708
			NameTex: PTexture;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   709
			Probability, NumberInCase: Longword;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   710
			Ammo: TAmmo;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   711
			Slot: 0..cMaxSlotIndex;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   712
			TimeAfterTurn: Longword;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   713
			minAngle, maxAngle: Longword;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   714
			isDamaging: boolean;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   715
			SkipTurns: Longword;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   716
			PosCount: Longword;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   717
			PosSprite: TSprite;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   718
			end = (
2357
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   719
			(NameId: sidNothing;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   720
			NameTex: nil;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   721
			Probability: 0;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   722
			NumberInCase: 0;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   723
			Ammo: (Propz: ammoprop_NoCrosshair or
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   724
						  ammoprop_DontHold or
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   725
                          ammoprop_Utility;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   726
					Count: AMMO_INFINITE;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   727
					NumPerTurn: 0;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   728
					Timer: 0;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   729
					Pos: 0;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   730
					AmmoType: amNothing);
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   731
			Slot: 0;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   732
			TimeAfterTurn: 0;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   733
			minAngle: 0;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   734
			maxAngle: 0;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   735
			isDamaging: false;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   736
			SkipTurns: 9999;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   737
			PosCount: 1;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   738
			PosSprite: sprWater),
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   739
			(NameId: sidGrenade;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   740
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   741
			Probability: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   742
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   743
			Ammo: (Propz: ammoprop_Timerable or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   744
							ammoprop_Power or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   745
							ammoprop_AltUse;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   746
					Count: AMMO_INFINITE;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   747
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   748
					Timer: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   749
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   750
					AmmoType: amGrenade);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   751
			Slot: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   752
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   753
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   754
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   755
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   756
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   757
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   758
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   759
			(NameId: sidClusterBomb;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   760
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   761
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   762
			NumberInCase: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   763
			Ammo: (Propz: ammoprop_Timerable or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   764
							ammoprop_Power or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   765
							ammoprop_AltUse;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   766
					Count: 5;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   767
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   768
					Timer: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   769
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   770
					AmmoType: amClusterBomb);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   771
			Slot: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   772
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   773
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   774
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   775
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   776
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   777
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   778
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   779
			(NameId: sidBazooka;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   780
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   781
			Probability: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   782
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   783
			Ammo: (Propz: ammoprop_Power or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   784
							ammoprop_AltUse;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   785
					Count: AMMO_INFINITE;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   786
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   787
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   788
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   789
					AmmoType: amBazooka);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   790
			Slot: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   791
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   792
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   793
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   794
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   795
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   796
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   797
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   798
			(NameId: sidUFO;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   799
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   800
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   801
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   802
			Ammo: (Propz: ammoprop_Power or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   803
							ammoprop_NeedTarget or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   804
							ammoprop_DontHold;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   805
					Count: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   806
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   807
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   808
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   809
					AmmoType: amUFO);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   810
			Slot: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   811
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   812
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   813
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   814
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   815
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   816
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   817
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   818
			(NameId: sidShotgun;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   819
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   820
			Probability: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   821
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   822
			Ammo: (Propz: ammoprop_ForwMsgs;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   823
					Count: AMMO_INFINITE;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   824
					NumPerTurn: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   825
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   826
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   827
					AmmoType: amShotgun);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   828
			Slot: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   829
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   830
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   831
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   832
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   833
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   834
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   835
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   836
			(NameId: sidPickHammer;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   837
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   838
			Probability: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   839
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   840
			Ammo: (Propz: ammoprop_ForwMsgs or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   841
							ammoprop_AttackInMove or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   842
							ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   843
							ammoprop_DontHold;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   844
					Count: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   845
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   846
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   847
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   848
					AmmoType: amPickHammer);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   849
			Slot: 6;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   850
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   851
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   852
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   853
			isDamaging: false;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   854
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   855
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   856
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   857
			(NameId: sidSkip;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   858
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   859
			Probability: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   860
			NumberInCase: 1;
2347
3c25c1f6180e Remove crosshair from skip
unc0rr
parents: 2327
diff changeset
   861
			Ammo: (Propz: ammoprop_NoCrosshair or
3c25c1f6180e Remove crosshair from skip
unc0rr
parents: 2327
diff changeset
   862
							ammoprop_DontHold;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   863
					Count: AMMO_INFINITE;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   864
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   865
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   866
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   867
					AmmoType: amSkip);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   868
			Slot: 8;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   869
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   870
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   871
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   872
			isDamaging: false;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   873
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   874
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   875
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   876
			(NameId: sidRope;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   877
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   878
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   879
			NumberInCase: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   880
			Ammo: (Propz: ammoprop_ForwMsgs or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   881
							ammoprop_AttackInMove or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   882
							ammoprop_AltAttack;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   883
					Count: 5;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   884
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   885
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   886
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   887
					AmmoType: amRope);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   888
			Slot: 7;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   889
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   890
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   891
			maxAngle: cMaxAngle div 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   892
			isDamaging: false;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   893
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   894
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   895
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   896
			(NameId: sidMine;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   897
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   898
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   899
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   900
			Ammo: (Propz: ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   901
							ammoprop_AttackInMove or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   902
							ammoprop_DontHold or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   903
							ammoprop_AltUse;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   904
					Count: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   905
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   906
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   907
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   908
					AmmoType: amMine);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   909
			Slot: 4;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   910
			TimeAfterTurn: 5000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   911
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   912
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   913
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   914
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   915
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   916
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   917
			(NameId: sidDEagle;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   918
			NameTex: nil;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
   919
			Probability: 20;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   920
			NumberInCase: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   921
			Ammo: (Propz: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   922
					Count: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   923
					NumPerTurn: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   924
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   925
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   926
					AmmoType: amDEagle);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   927
			Slot: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   928
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   929
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   930
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   931
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   932
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   933
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   934
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   935
			(NameId: sidDynamite;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   936
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   937
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   938
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   939
			Ammo: (Propz: ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   940
							ammoprop_AttackInMove or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   941
							ammoprop_DontHold or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   942
							ammoprop_AltUse;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   943
					Count: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   944
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   945
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   946
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   947
					AmmoType: amDynamite);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   948
			Slot: 4;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   949
			TimeAfterTurn: 5000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   950
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   951
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   952
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   953
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   954
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   955
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   956
			(NameId: sidFirePunch;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   957
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   958
			Probability: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   959
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   960
			Ammo: (Propz: ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   961
							ammoprop_ForwMsgs or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   962
							ammoprop_AttackInMove;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   963
					Count: AMMO_INFINITE;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   964
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   965
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   966
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   967
					AmmoType: amFirePunch);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   968
			Slot: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   969
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   970
			MinAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   971
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   972
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   973
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   974
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   975
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   976
			(NameId: sidWhip;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   977
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   978
			Probability: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   979
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   980
			Ammo: (Propz: ammoprop_NoCrosshair;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   981
					Count: AMMO_INFINITE;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   982
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   983
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   984
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   985
					AmmoType: amWhip);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   986
			Slot: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   987
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   988
			MinAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   989
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   990
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   991
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   992
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   993
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   994
			(NameId: sidBaseballBat;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   995
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   996
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   997
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   998
			Ammo: (Propz: ammoprop_DontHold;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   999
					Count: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1000
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1001
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1002
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1003
					AmmoType: amBaseballBat);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1004
			Slot: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1005
			TimeAfterTurn: 5000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1006
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1007
			maxAngle: cMaxAngle div 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1008
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1009
			SkipTurns: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1010
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1011
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1012
			(NameId: sidParachute;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1013
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1014
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1015
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1016
			Ammo: (Propz: ammoprop_ForwMsgs or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1017
							ammoprop_AttackInMove or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1018
							ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1019
							ammoprop_DontHold or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1020
							ammoprop_AltAttack;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1021
					Count: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1022
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1023
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1024
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1025
					AmmoType: amParachute);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1026
			Slot: 7;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1027
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1028
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1029
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1030
			isDamaging: false;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1031
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1032
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1033
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1034
			(NameId: sidAirAttack;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1035
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1036
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1037
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1038
			Ammo: (Propz: ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1039
							ammoprop_NeedTarget or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1040
							ammoprop_AttackingPut or
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1766
diff changeset
  1041
							ammoprop_DontHold or
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1766
diff changeset
  1042
							ammoprop_NotBorder;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1043
					Count: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1044
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1045
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1046
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1047
					AmmoType: amAirAttack);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1048
			Slot: 5;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1049
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1050
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1051
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1052
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1053
			SkipTurns: 5;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1054
			PosCount: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1055
			PosSprite: sprAmAirplane),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1056
			(NameId: sidMineStrike;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1057
			NameTex: nil;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
  1058
			Probability: 200;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1059
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1060
			Ammo: (Propz: ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1061
							ammoprop_NeedTarget or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1062
							ammoprop_AttackingPut or
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1766
diff changeset
  1063
							ammoprop_DontHold or
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1766
diff changeset
  1064
							ammoprop_NotBorder;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1065
					Count: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1066
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1067
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1068
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1069
					AmmoType: amMineStrike);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1070
			Slot: 5;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1071
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1072
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1073
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1074
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1075
			SkipTurns: 5;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1076
			PosCount: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1077
			PosSprite: sprAmAirplane),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1078
			(NameId: sidBlowTorch;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1079
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1080
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1081
			NumberInCase: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1082
			Ammo: (Propz: ammoprop_ForwMsgs;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1083
					Count: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1084
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1085
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1086
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1087
					AmmoType: amBlowTorch);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1088
			Slot: 6;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1089
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1090
			minAngle: 768;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1091
			maxAngle: 1280;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1092
			isDamaging: false;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1093
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1094
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1095
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1096
			(NameId: sidGirder;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1097
			NameTex: nil;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
  1098
			Probability: 150;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1099
			NumberInCase: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1100
			Ammo: (Propz: ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1101
							ammoprop_NeedTarget or
1909
30fa1608b54f nemo's patch for girder + some fixes
unc0rr
parents: 1908
diff changeset
  1102
							ammoprop_AttackingPut;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1103
					Count: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1104
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1105
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1106
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1107
					AmmoType: amGirder);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1108
			Slot: 6;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1109
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1110
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1111
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1112
			isDamaging: false;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1113
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1114
			PosCount: 8;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1115
			PosSprite: sprAmGirder),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1116
			(NameId: sidTeleport;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1117
			NameTex: nil;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
  1118
			Probability: 200;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1119
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1120
			Ammo: (Propz: ammoprop_ForwMsgs or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1121
							ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1122
							ammoprop_NeedTarget or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1123
							ammoprop_AttackingPut or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1124
							ammoprop_DontHold;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1125
					Count: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1126
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1127
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1128
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1129
					AmmoType: amTeleport);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1130
			Slot: 7;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1131
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1132
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1133
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1134
			isDamaging: false;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1135
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1136
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1137
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1138
			(NameId: sidSwitch;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1139
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1140
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1141
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1142
			Ammo: (Propz: ammoprop_ForwMsgs or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1143
							ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1144
							ammoprop_DontHold;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1145
					Count: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1146
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1147
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1148
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1149
					AmmoType: amSwitch);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1150
			Slot: 8;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1151
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1152
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1153
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1154
			isDamaging: false;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1155
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1156
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1157
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1158
			(NameId: sidMortar;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1159
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1160
			Probability: 100;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
  1161
			NumberInCase: 4;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1162
			Ammo: (Propz: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1163
					Count: 4;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1164
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1165
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1166
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1167
					AmmoType: amMortar);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1168
			Slot: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1169
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1170
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1171
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1172
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1173
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1174
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1175
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1176
			(NameId: sidKamikaze;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1177
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1178
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1179
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1180
			Ammo: (Propz: ammoprop_ForwMsgs or
2319
738f1271f0ef Allow kamikaze in move
unc0rr
parents: 2292
diff changeset
  1181
							ammoprop_DontHold or
738f1271f0ef Allow kamikaze in move
unc0rr
parents: 2292
diff changeset
  1182
							ammoprop_AttackInMove;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1183
					Count: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1184
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1185
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1186
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1187
					AmmoType: amKamikaze);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1188
			Slot: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1189
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1190
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1191
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1192
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1193
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1194
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1195
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1196
			(NameId: sidCake;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1197
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1198
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1199
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1200
			Ammo: (Propz: ammoprop_ForwMsgs or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1201
							ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1202
							ammoprop_DontHold;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1203
					Count: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1204
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1205
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1206
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1207
					AmmoType: amCake);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1208
			Slot: 4;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1209
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1210
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1211
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1212
			isDamaging: true;
1445
3dcff3e1a4c9 Activate cake after 4 turns
unc0rr
parents: 1439
diff changeset
  1213
			SkipTurns: 4;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1214
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1215
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1216
			(NameId: sidSeduction;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1217
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1218
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1219
			NumberInCase: 1;
1284
21916b5de218 - Update Italian translation
unc0rr
parents: 1279
diff changeset
  1220
			Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_DontHold;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1221
					Count: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1222
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1223
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1224
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1225
					AmmoType: amSeduction);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1226
			Slot: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1227
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1228
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1229
			maxAngle: 0;
1508
ef093f31ced1 small fixes
unc0rr
parents: 1507
diff changeset
  1230
			isDamaging: false;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1231
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1232
			PosCount: 1;
1261
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1233
			PosSprite: sprWater),
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1234
			(NameId: sidWatermelon;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1235
			NameTex: nil;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
  1236
			Probability: 400;
1261
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1237
			NumberInCase: 1;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1238
			Ammo: (Propz: ammoprop_Timerable or
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1239
							ammoprop_Power or
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1240
							ammoprop_AltUse;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
  1241
					Count: 0;
1261
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1242
					NumPerTurn: 0;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1243
					Timer: 3000;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1244
					Pos: 0;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1245
					AmmoType: amWatermelon);
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1246
			Slot: 1;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1247
			TimeAfterTurn: 3000;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1248
			minAngle: 0;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1249
			maxAngle: 0;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1250
			isDamaging: true;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1251
			SkipTurns: 0;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1252
			PosCount: 1;
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1253
			PosSprite: sprWater),
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1254
			(NameId: sidHellishBomb;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1255
			NameTex: nil;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
  1256
			Probability: 400;
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1257
			NumberInCase: 1;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1258
			Ammo: (Propz:  ammoprop_Power or
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1259
							ammoprop_AltUse;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
  1260
					Count: 0;
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1261
					NumPerTurn: 0;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1262
					Timer: 5000;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1263
					Pos: 0;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1264
					AmmoType: amHellishBomb);
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1265
			Slot: 4;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1266
			TimeAfterTurn: 3000;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1267
			minAngle: 0;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1268
			maxAngle: 0;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1269
			isDamaging: true;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1270
			SkipTurns: 0;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1271
			PosCount: 1;
1507
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1272
			PosSprite: sprWater),
1608
2631f5026714 Add napalm weapon name
unc0rr
parents: 1601
diff changeset
  1273
			(NameId: sidNapalm;
1507
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1274
			NameTex: nil;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1275
			Probability: 100;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1276
			NumberInCase: 1;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1277
			Ammo: (Propz: ammoprop_NoCrosshair or
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1278
							ammoprop_NeedTarget or
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1279
							ammoprop_AttackingPut or
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1766
diff changeset
  1280
							ammoprop_DontHold or
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1766
diff changeset
  1281
							ammoprop_NotBorder;
1507
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1282
					Count: 1;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1283
					NumPerTurn: 0;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1284
					Timer: 0;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1285
					Pos: 0;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1286
					AmmoType: amNapalm);
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1287
			Slot: 5;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1288
			TimeAfterTurn: 0;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1289
			minAngle: 0;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1290
			maxAngle: 0;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1291
			isDamaging: true;
1608
2631f5026714 Add napalm weapon name
unc0rr
parents: 1601
diff changeset
  1292
			SkipTurns: 7;
1507
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1293
			PosCount: 2;
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1294
			PosSprite: sprAmAirplane),
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1295
			(NameId: sidDrill;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1296
			NameTex: nil;
1586
2c6f1d1f43c1 Adjust flame parameters to produce more damage
unc0rr
parents: 1580
diff changeset
  1297
			Probability: 300;
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1298
			NumberInCase: 1;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1299
			Ammo: (Propz: ammoprop_Power or
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1300
							ammoprop_AltUse;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1301
					Count: AMMO_INFINITE;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1302
					NumPerTurn: 0;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1303
					Timer: 0;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1304
					Pos: 0;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1305
					AmmoType: amDrill);
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1306
			Slot: 0;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1307
			TimeAfterTurn: 3000;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1308
			minAngle: 0;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1309
			maxAngle: 0;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1310
			isDamaging: true;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1311
			SkipTurns: 0;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1312
			PosCount: 1;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1313
			PosSprite: sprDrill),
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1314
			(NameId: sidBallgun;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1315
			NameTex: nil;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1316
			Probability: 400;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1317
			NumberInCase: 1;
1643
434e28245dc0 Fix yet another ballgun bug
unc0rr
parents: 1639
diff changeset
  1318
			Ammo: (Propz:  ammoprop_ForwMsgs or
434e28245dc0 Fix yet another ballgun bug
unc0rr
parents: 1639
diff changeset
  1319
							 ammoprop_DontHold;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1320
					Count: AMMO_INFINITE;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1321
					NumPerTurn: 0;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1322
					Timer: 5001;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1323
					Pos: 0;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1324
					AmmoType: amBallgun);
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1325
			Slot: 2;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1326
			TimeAfterTurn: 0;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1327
			minAngle: 0;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1328
			maxAngle: 0;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1329
			isDamaging: true;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1330
			SkipTurns: 0;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1331
			PosCount: 1;
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1332
			PosSprite: sprWater),
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1333
			(NameId: sidRCPlane;
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1334
			NameTex: nil;
1721
993b17d862f8 Change rc plane options
unc0rr
parents: 1717
diff changeset
  1335
			Probability: 200;
1740
0d69ff7b5fbf Reduce number of bonus rc planes
unc0rr
parents: 1721
diff changeset
  1336
			NumberInCase: 1;
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1337
			Ammo: (Propz: ammoprop_ForwMsgs{ or
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1338
							ammoprop_DontHold or
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1339
							ammoprop_AltAttack};
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1340
					Count: 1;
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1341
					NumPerTurn: 0;
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1342
					Timer: 0;
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1343
					Pos: 0;
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1344
					AmmoType: amRCPlane);
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1345
			Slot: 6;
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1346
			TimeAfterTurn: 0;
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1347
			minAngle: 0;
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1348
			maxAngle: 0;
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1349
			isDamaging: true;
1721
993b17d862f8 Change rc plane options
unc0rr
parents: 1717
diff changeset
  1350
			SkipTurns: 4;
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1351
			PosCount: 1;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1352
			PosSprite: sprWater),
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1353
			(NameId: sidLowGravity;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1354
			NameTex: nil;
1861
unc0rr
parents: 1854
diff changeset
  1355
			Probability: 20;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1356
			NumberInCase: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1357
			Ammo: (Propz: ammoprop_NoCrosshair or
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1358
						  ammoprop_DontHold or
1892
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1865
diff changeset
  1359
						  ammoprop_AltUse or
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1360
                          ammoprop_Utility;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1361
					Count: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1362
					NumPerTurn: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1363
					Timer: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1364
					Pos: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1365
					AmmoType: amLowGravity);
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1366
			Slot: 8;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1367
			TimeAfterTurn: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1368
			minAngle: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1369
			maxAngle: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1370
			isDamaging: false;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1371
			SkipTurns: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1372
			PosCount: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1373
			PosSprite: sprWater),
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1374
			(NameId: sidExtraDamage;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1375
			NameTex: nil;
1861
unc0rr
parents: 1854
diff changeset
  1376
			Probability: 15;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1377
			NumberInCase: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1378
			Ammo: (Propz: ammoprop_NoCrosshair or
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1379
						  ammoprop_DontHold or
1892
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1865
diff changeset
  1380
						  ammoprop_AltUse or
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1381
                          ammoprop_Utility;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1382
					Count: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1383
					NumPerTurn: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1384
					Timer: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1385
					Pos: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1386
					AmmoType: amExtraDamage);
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1387
			Slot: 8;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1388
			TimeAfterTurn: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1389
			minAngle: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1390
			maxAngle: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1391
			isDamaging: false;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1392
			SkipTurns: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1393
			PosCount: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1394
			PosSprite: sprWater),
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1395
			(NameId: sidInvulnerable;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1396
			NameTex: nil;
1861
unc0rr
parents: 1854
diff changeset
  1397
			Probability: 20;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1398
			NumberInCase: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1399
			Ammo: (Propz: ammoprop_NoCrosshair or
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1400
						  ammoprop_DontHold or
1892
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1865
diff changeset
  1401
						  ammoprop_AltUse or
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1402
                          ammoprop_Utility;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1403
					Count: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1404
					NumPerTurn: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1405
					Timer: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1406
					Pos: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1407
					AmmoType: amInvulnerable);
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1408
			Slot: 8;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1409
			TimeAfterTurn: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1410
			minAngle: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1411
			maxAngle: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1412
			isDamaging: false;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1413
			SkipTurns: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1414
			PosCount: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1415
			PosSprite: sprWater),
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1416
			(NameId: sidExtraTime;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1417
			NameTex: nil;
1861
unc0rr
parents: 1854
diff changeset
  1418
			Probability: 30;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1419
			NumberInCase: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1420
			Ammo: (Propz: ammoprop_NoCrosshair or
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1421
						  ammoprop_DontHold or
1892
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1865
diff changeset
  1422
						  ammoprop_AltUse or
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1423
                          ammoprop_Utility;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1424
					Count: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1425
					NumPerTurn: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1426
					Timer: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1427
					Pos: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1428
					AmmoType: amExtraTime);
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1429
			Slot: 7;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1430
			TimeAfterTurn: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1431
			minAngle: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1432
			maxAngle: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1433
			isDamaging: false;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1434
			SkipTurns: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1435
			PosCount: 1;
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1436
			PosSprite: sprWater),
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1437
			(NameId: sidLaserSight;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1438
			NameTex: nil;
1861
unc0rr
parents: 1854
diff changeset
  1439
			Probability: 15;
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1440
			NumberInCase: 1;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1441
			Ammo: (Propz: ammoprop_NoCrosshair or
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1442
						  ammoprop_DontHold or
1892
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1865
diff changeset
  1443
						  ammoprop_AltUse or
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1444
                          ammoprop_Utility;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1445
					Count: 1;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1446
					NumPerTurn: 0;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1447
					Timer: 0;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1448
					Pos: 0;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1449
					AmmoType: amLaserSight);
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1450
			Slot: 7;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1451
			TimeAfterTurn: 0;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1452
			minAngle: 0;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1453
			maxAngle: 0;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1454
			isDamaging: false;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1455
			SkipTurns: 0;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1456
			PosCount: 1;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1457
			PosSprite: sprWater),
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1458
			(NameId: sidVampiric;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1459
			NameTex: nil;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1460
			Probability: 15;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1461
			NumberInCase: 1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1462
			Ammo: (Propz: ammoprop_NoCrosshair or
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1463
						  ammoprop_DontHold or
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1464
						  ammoprop_AltUse or
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1465
                          ammoprop_Utility;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1466
					Count: 1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1467
					NumPerTurn: 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1468
					Timer: 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1469
					Pos: 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1470
					AmmoType: amVampiric);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1471
			Slot: 6;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1472
			TimeAfterTurn: 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1473
			minAngle: 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1474
			maxAngle: 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1475
			isDamaging: false;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1476
			SkipTurns: 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1477
			PosCount: 1;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1478
			PosSprite: sprWater),
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1479
			(NameId: sidSniperRifle;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1480
			NameTex: nil;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1481
			Probability: 20;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1482
			NumberInCase: 2;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1483
			Ammo: (Propz: 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1484
					Count: 2;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1485
					NumPerTurn: 1;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1486
					Timer: 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1487
					Pos: 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1488
					AmmoType: amSniperRifle);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1489
			Slot: 2;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1490
			TimeAfterTurn: 3000;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1491
			minAngle: 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1492
			maxAngle: 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1493
			isDamaging: true;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1494
			SkipTurns: 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1495
			PosCount: 1;
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1496
			PosSprite: sprWater),
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1497
			(NameId: sidJetpack;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1498
			NameTex: nil;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1499
			Probability: 20;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1500
			NumberInCase: 1;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1501
			Ammo: (Propz: ammoprop_ForwMsgs or
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1502
							ammoprop_AttackInMove or
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1503
							ammoprop_NoCrosshair or
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1504
							ammoprop_DontHold or
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1505
							ammoprop_AltAttack;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1506
					Count: 1;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1507
					NumPerTurn: 1;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1508
					Timer: 0;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1509
					Pos: 0;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1510
					AmmoType: amJetpack);
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1511
			Slot: 3;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1512
			TimeAfterTurn: 3000;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1513
			minAngle: 0;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1514
			maxAngle: 0;
2179
839472821b4d Duplicate Parachute more closely :D
nemo
parents: 2177
diff changeset
  1515
			isDamaging: false;
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1516
			SkipTurns: 0;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1517
			PosCount: 1;
2457
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1518
			PosSprite: sprWater),
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1519
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1520
			(NameId: sidMolotov;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1521
			NameTex: nil;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1522
			Probability: 0;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1523
			NumberInCase: 1;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1524
			Ammo: (Propz: ammoprop_Power or
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1525
							ammoprop_AltUse;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1526
					Count: AMMO_INFINITE;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1527
					NumPerTurn: 0;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1528
					Timer: 3000;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1529
					Pos: 0;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1530
					AmmoType: amMolotov);
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1531
			Slot: 1;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1532
			TimeAfterTurn: 3000;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1533
			minAngle: 0;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1534
			maxAngle: 0;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1535
			isDamaging: true;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1536
			SkipTurns: 0;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1537
			PosCount: 1;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1538
			PosSprite: sprWater)
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1539
			);
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
  1540
844
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
  1541
var CountTexz: array[1..9] of PTexture;
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
  1542
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
  1543
implementation
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
  1544
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
  1545
end.