tools/CMakeLists.txt
author dag10
Mon, 21 Jan 2013 02:21:04 -0500
changeset 8416 e691acd778f5
parent 8322 50369fa5053b
child 8659 e49056d3aba1
permissions -rw-r--r--
It is now possible to start a game even if not all players are "ready"; a confirmation prompt is shown. This commit updates the server. Unless the official server is updated, this commit will do nothing new.
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if (NOT APPLE)
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    configure_file("${CMAKE_CURRENT_SOURCE_DIR}/cmake_uninstall.cmake.in"
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                   "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake"
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                    IMMEDIATE @ONLY)
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    add_custom_target(uninstall "${CMAKE_COMMAND}" -P "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake")
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endif()
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if (APPLE)
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    find_package(Qt4 REQUIRED QUIET)
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    find_package(SDL REQUIRED)
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    find_package(SDL_image REQUIRED)
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    find_package(SDL_net REQUIRED)
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    find_package(SDL_ttf REQUIRED)
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    find_package(SDL_mixer REQUIRED)
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    find_package(OGGVORBIS REQUIRED)
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    if(NOT NOAUTOUPDATE)
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        #needed for SPARKLE_FOUND variable
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        find_package(Sparkle QUIET)
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        #needed because the 'if' clause in the script prints silly policy warnings
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        if(${SPARKLE_FOUND})
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            set(SPARKLE_FOUND 1)
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        else()
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            set(SPARKLE_FOUND 0)
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        endif()
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    endif()
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    #use the associated tool from the libraries we've selected
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    string(REGEX REPLACE "(.*)/include.*" "\\1" qt_base_dir "${QT_INCLUDE_DIR}")
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    #remove the ";-framework Cocoa" from the SDL_LIBRARY variable
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    string(REGEX REPLACE "(.*);-.*" "\\1" sdl_library_only "${SDL_LIBRARY}")
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    if(NOT NOPNG)
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        #get the neme of the library (harmelss if it is static)
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        string(REGEX REPLACE ".*/(.*)$" "\\1" PNG_LIBNAME "${PNG_LIBRARY}")
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    endif()
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    set(frameworks_dir ${CMAKE_INSTALL_PREFIX}/${target_library_install_dir})
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    if(${BUILD_ENGINE_LIBRARY})
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        set(engine_full_path "${frameworks_dir}/${CMAKE_SHARED_LIBRARY_PREFIX}hwengine${CMAKE_SHARED_LIBRARY_SUFFIX}")
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    else()
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        set(engine_full_path "${CMAKE_INSTALL_PREFIX}/hwengine${CMAKE_EXECUTABLE_SUFFIX}")
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    endif()
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    #this tool is present in qt 4.5 but only if you compile from sources
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    #from qt 4.6 is present also in the binary version
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    find_program(macdeployqt_executable NAMES macdeployqt macdeployqt-mac PATHS ${qt_base_dir}/bin)
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    if(NOT macdeployqt_executable)
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        message(FATAL_ERROR "The utility macdeployqt is required to create the bundle (seached: ${qt_base_dir})")
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    else()
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        message(STATUS "Found macdeployqt: ${macdeployqt_executable}")
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    endif()
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    #dummy target, we're interested in the postscript file
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    add_custom_target(bundle)
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    set_target_properties(bundle PROPERTIES POST_INSTALL_SCRIPT ${CMAKE_CURRENT_BINARY_DIR}/CreateMacBundle.cmake)
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    configure_file(${CMAKE_CURRENT_SOURCE_DIR}/CreateMacBundle.cmake.in ${CMAKE_CURRENT_BINARY_DIR}/CreateMacBundle.cmake)
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endif()
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