cocoaTouch/SDLOverrides/SDL_uikitappdelegate.m
author koda
Fri, 29 Jan 2010 00:55:14 +0000
changeset 2723 eaa6ac1e95ea
parent 2720 a5111ec4d25f
child 2738 bfccb2ec4334
permissions -rw-r--r--
LANDSCAPE ON IPHONE brings down fps, other localization features
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
2688
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
     1
/*
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
     2
 SDL - Simple DirectMedia Layer
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
     3
 Copyright (C) 1997-2009 Sam Lantinga
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
     4
 
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
     5
 This library is free software; you can redistribute it and/or
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
     6
 modify it under the terms of the GNU Lesser General Public
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
     7
 License as published by the Free Software Foundation; either
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
     8
 version 2.1 of the License, or (at your option) any later version.
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
     9
 
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    10
 This library is distributed in the hope that it will be useful,
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    11
 but WITHOUT ANY WARRANTY; without even the implied warranty of
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    12
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    13
 Lesser General Public License for more details.
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    14
 
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    15
 You should have received a copy of the GNU Lesser General Public
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    16
 License along with this library; if not, write to the Free Software
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    17
 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    18
 
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    19
 Sam Lantinga, mods for Hedgewars by Vittorio Giovara
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    20
 slouken@libsdl.org, vittorio.giovara@gmail.com
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    21
*/
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    22
2691
c0da3a98c01c initial support for engine protocol
koda
parents: 2689
diff changeset
    23
#import <pthread.h>
2688
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    24
#import "SDL_uikitappdelegate.h"
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    25
#import "SDL_uikitopenglview.h"
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    26
#import "SDL_events_c.h"
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    27
#import "jumphack.h"
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    28
#import "SDL_video.h"
2693
3207e0eacd43 GameSetup is now a class, use of NSThread instead of pthreads, game doesn't quit after first execution (but crashes aftewards - the irony)
koda
parents: 2692
diff changeset
    29
#import "GameSetup.h"
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
    30
#import "PascalImports.h"
2688
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    31
2696
41aa7b56c17b settings are applied to game launch
koda
parents: 2693
diff changeset
    32
//#import "SoundEffect.h"	
41aa7b56c17b settings are applied to game launch
koda
parents: 2693
diff changeset
    33
//	SoundEffect *erasingSound = [[SoundEffect alloc] initWithContentsOfFile:[mainBundle pathForResource:@"Erase" ofType:@"caf"]];
41aa7b56c17b settings are applied to game launch
koda
parents: 2693
diff changeset
    34
//	SoundEffect *selectSound = [[SoundEffect alloc] initWithContentsOfFile:[mainBundle pathForResource:@"Select" ofType:@"caf"]];
41aa7b56c17b settings are applied to game launch
koda
parents: 2693
diff changeset
    35
41aa7b56c17b settings are applied to game launch
koda
parents: 2693
diff changeset
    36
2688
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    37
#ifdef main
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    38
#undef main
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    39
#endif
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    40
2702
48fc46a922fd rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda
parents: 2701
diff changeset
    41
int main (int argc, char *argv[]) {
2723
eaa6ac1e95ea LANDSCAPE ON IPHONE
koda
parents: 2720
diff changeset
    42
	NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
eaa6ac1e95ea LANDSCAPE ON IPHONE
koda
parents: 2720
diff changeset
    43
	int retVal = UIApplicationMain(argc, argv, nil, @"SDLUIKitDelegate");
eaa6ac1e95ea LANDSCAPE ON IPHONE
koda
parents: 2720
diff changeset
    44
	[pool release];
eaa6ac1e95ea LANDSCAPE ON IPHONE
koda
parents: 2720
diff changeset
    45
	return retVal;
2688
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    46
}
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    47
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    48
@implementation SDLUIKitDelegate
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    49
2714
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
    50
@synthesize uiwindow, window, controller;
2688
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    51
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    52
/* convenience method */
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    53
+(SDLUIKitDelegate *)sharedAppDelegate {
2714
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
    54
	/* the delegate is set in UIApplicationMain(), which is guaranteed to be called before this method */
2688
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    55
	return (SDLUIKitDelegate *)[[UIApplication sharedApplication] delegate];
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    56
}
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
    57
2714
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
    58
-(id) init {
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
    59
	self = [super init];
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
    60
	self.uiwindow = nil;
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
    61
	self.window = NULL;
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
    62
	self.controller = nil;
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
    63
	return self;
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
    64
}
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
    65
2696
41aa7b56c17b settings are applied to game launch
koda
parents: 2693
diff changeset
    66
-(void) dealloc {
41aa7b56c17b settings are applied to game launch
koda
parents: 2693
diff changeset
    67
	[controller release];
2714
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
    68
	[uiwindow release];
2696
41aa7b56c17b settings are applied to game launch
koda
parents: 2693
diff changeset
    69
	[super dealloc];
41aa7b56c17b settings are applied to game launch
koda
parents: 2693
diff changeset
    70
}
41aa7b56c17b settings are applied to game launch
koda
parents: 2693
diff changeset
    71
2714
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
    72
#pragma mark -
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
    73
#pragma mark Custom stuff
2693
3207e0eacd43 GameSetup is now a class, use of NSThread instead of pthreads, game doesn't quit after first execution (but crashes aftewards - the irony)
koda
parents: 2692
diff changeset
    74
-(IBAction) startSDLgame {
2702
48fc46a922fd rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda
parents: 2701
diff changeset
    75
	NSAutoreleasePool *internal_pool = [[NSAutoreleasePool alloc] init];
48fc46a922fd rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda
parents: 2701
diff changeset
    76
48fc46a922fd rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda
parents: 2701
diff changeset
    77
	GameSetup *setup = [[GameSetup alloc] init];
2693
3207e0eacd43 GameSetup is now a class, use of NSThread instead of pthreads, game doesn't quit after first execution (but crashes aftewards - the irony)
koda
parents: 2692
diff changeset
    78
	[setup startThread:@"engineProtocol"];
2696
41aa7b56c17b settings are applied to game launch
koda
parents: 2693
diff changeset
    79
2692
ce9992075118 better network support + initial work for returning to frontend
koda
parents: 2691
diff changeset
    80
	// remove the current view to free resources
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
    81
	[UIView beginAnimations:@"removing main controller" context:NULL];
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
    82
	[UIView setAnimationDuration:1];
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
    83
	controller.view.alpha = 0;
2692
ce9992075118 better network support + initial work for returning to frontend
koda
parents: 2691
diff changeset
    84
	[UIView commitAnimations];
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
    85
	[controller.view performSelector:@selector(removeFromSuperview) withObject:nil afterDelay:1];
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
    86
2691
c0da3a98c01c initial support for engine protocol
koda
parents: 2689
diff changeset
    87
	NSLog(@"Game is launching...");
2702
48fc46a922fd rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda
parents: 2701
diff changeset
    88
	const char **gameArgs = [setup getSettings];
48fc46a922fd rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda
parents: 2701
diff changeset
    89
	
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
    90
	// direct execution or thread? check the one that gives most fps
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
    91
	// library or call SDL_main? pascal quits at the end of the main
2702
48fc46a922fd rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda
parents: 2701
diff changeset
    92
	Game(gameArgs);
48fc46a922fd rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda
parents: 2701
diff changeset
    93
	
48fc46a922fd rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda
parents: 2701
diff changeset
    94
	free(gameArgs);
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
    95
	NSLog(@"Game is exting...");
2723
eaa6ac1e95ea LANDSCAPE ON IPHONE
koda
parents: 2720
diff changeset
    96
	
eaa6ac1e95ea LANDSCAPE ON IPHONE
koda
parents: 2720
diff changeset
    97
	[[uiwindow viewWithTag:54321] removeFromSuperview];
2702
48fc46a922fd rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda
parents: 2701
diff changeset
    98
	[setup release];
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
    99
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   100
	[UIView beginAnimations:@"inserting main controller" context:NULL];
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   101
	[UIView setAnimationDuration:1];
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   102
	controller.view.alpha = 1;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   103
	[UIView commitAnimations];
2702
48fc46a922fd rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda
parents: 2701
diff changeset
   104
	
2723
eaa6ac1e95ea LANDSCAPE ON IPHONE
koda
parents: 2720
diff changeset
   105
	[uiwindow addSubview: controller.view];
2714
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
   106
	[uiwindow makeKeyAndVisible];
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
   107
	
2702
48fc46a922fd rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda
parents: 2701
diff changeset
   108
	[internal_pool release];
48fc46a922fd rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda
parents: 2701
diff changeset
   109
}
48fc46a922fd rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda
parents: 2701
diff changeset
   110
48fc46a922fd rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda
parents: 2701
diff changeset
   111
-(BOOL) checkFirstRun {
48fc46a922fd rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda
parents: 2701
diff changeset
   112
	BOOL isFirstRun = NO;
48fc46a922fd rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda
parents: 2701
diff changeset
   113
	
2723
eaa6ac1e95ea LANDSCAPE ON IPHONE
koda
parents: 2720
diff changeset
   114
	//use a nssthread a ask the user to wait
eaa6ac1e95ea LANDSCAPE ON IPHONE
koda
parents: 2720
diff changeset
   115
	
2702
48fc46a922fd rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda
parents: 2701
diff changeset
   116
	NSString *filePath = [self dataFilePath:@"settings.plist"];
48fc46a922fd rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda
parents: 2701
diff changeset
   117
	if (!([[NSFileManager defaultManager] fileExistsAtPath:filePath])) {
48fc46a922fd rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda
parents: 2701
diff changeset
   118
		isFirstRun = YES;
48fc46a922fd rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda
parents: 2701
diff changeset
   119
		// file not present, let's create it
48fc46a922fd rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda
parents: 2701
diff changeset
   120
		NSMutableDictionary *saveDict = [[NSMutableDictionary alloc] init];
48fc46a922fd rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda
parents: 2701
diff changeset
   121
	
48fc46a922fd rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda
parents: 2701
diff changeset
   122
		[saveDict setObject:@"" forKey:@"username"];
48fc46a922fd rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda
parents: 2701
diff changeset
   123
		[saveDict setObject:@"" forKey:@"password"];
48fc46a922fd rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda
parents: 2701
diff changeset
   124
		[saveDict setObject:@"1" forKey:@"music"];
48fc46a922fd rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda
parents: 2701
diff changeset
   125
		[saveDict setObject:@"1" forKey:@"sounds"];
48fc46a922fd rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda
parents: 2701
diff changeset
   126
		[saveDict setObject:@"0" forKey:@"alternate"];
48fc46a922fd rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda
parents: 2701
diff changeset
   127
		[saveDict setObject:@"100" forKey:@"volume"];
48fc46a922fd rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda
parents: 2701
diff changeset
   128
	
48fc46a922fd rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda
parents: 2701
diff changeset
   129
		[saveDict writeToFile:filePath atomically:YES];
48fc46a922fd rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda
parents: 2701
diff changeset
   130
		[saveDict release];
48fc46a922fd rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda
parents: 2701
diff changeset
   131
	}
48fc46a922fd rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda
parents: 2701
diff changeset
   132
	return isFirstRun;
2688
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
   133
}
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
   134
2714
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
   135
-(NSString *)dataFilePath: (NSString *)fileName {
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
   136
	NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
   137
	NSString *documentsDirectory = [paths objectAtIndex:0];
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
   138
	return [documentsDirectory stringByAppendingPathComponent:fileName];
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
   139
}
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
   140
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
   141
-(void) applicationDidReceiveMemoryWarning:(UIApplication *)application {
2723
eaa6ac1e95ea LANDSCAPE ON IPHONE
koda
parents: 2720
diff changeset
   142
	/* we get too many ones on ipod touch
2714
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
   143
	UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Running low on memory"
2720
a5111ec4d25f adds a "factory reset" to iphone frontend
koda
parents: 2714
diff changeset
   144
							message:@"I will try to free some memory but game might slow down a little"
2714
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
   145
						       delegate:nil
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
   146
					      cancelButtonTitle:@"Ok"
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
   147
					      otherButtonTitles:nil ];
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
   148
	[alert show];
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
   149
	[alert release];
2723
eaa6ac1e95ea LANDSCAPE ON IPHONE
koda
parents: 2720
diff changeset
   150
	*/
2714
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
   151
}
2720
a5111ec4d25f adds a "factory reset" to iphone frontend
koda
parents: 2714
diff changeset
   152
2714
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
   153
#pragma mark -
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
   154
#pragma mark SDLUIKitDelegate methods
2688
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
   155
// override the direct execution of SDL_main to allow us to implement the frontend (even using a nib)
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
   156
-(void) applicationDidFinishLaunching:(UIApplication *)application {
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
   157
	[application setStatusBarHidden:YES animated:NO];
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
   158
2702
48fc46a922fd rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda
parents: 2701
diff changeset
   159
	[self checkFirstRun];
2720
a5111ec4d25f adds a "factory reset" to iphone frontend
koda
parents: 2714
diff changeset
   160
	
2688
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
   161
	/* Set working directory to resource path */
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
   162
	[[NSFileManager defaultManager] changeCurrentDirectoryPath: [[NSBundle mainBundle] resourcePath]];
2696
41aa7b56c17b settings are applied to game launch
koda
parents: 2693
diff changeset
   163
2714
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
   164
	[uiwindow addSubview:controller.view];
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
   165
	[uiwindow makeKeyAndVisible];
2688
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
   166
}
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
   167
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
   168
-(void) applicationWillTerminate:(UIApplication *)application {
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
   169
	SDL_SendQuit();
2692
ce9992075118 better network support + initial work for returning to frontend
koda
parents: 2691
diff changeset
   170
	/* hack to prevent automatic termination.  See SDL_uikitevents.m for details */
2688
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
   171
	// have to remove this otherwise game goes on when pushing the home button
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
   172
	//longjmp(*(jump_env()), 1);
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
   173
}
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
   174
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   175
-(void) applicationWillResignActive:(UIApplication*)application {
2688
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
   176
//	NSLog(@"%@", NSStringFromSelector(_cmd));
2714
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
   177
	SDL_SendWindowEvent(self.window, SDL_WINDOWEVENT_MINIMIZED, 0, 0);
2688
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
   178
}
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
   179
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   180
-(void) applicationDidBecomeActive:(UIApplication*)application {
2688
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
   181
//	NSLog(@"%@", NSStringFromSelector(_cmd));
2714
c85ffe57d971 update iphone frontend to the new (silly) sdl api, code cleanups for other sections
koda
parents: 2702
diff changeset
   182
	SDL_SendWindowEvent(self.window, SDL_WINDOWEVENT_RESTORED, 0, 0);
2688
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
   183
}
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
   184
174c94b8ea72 move all sdl source files in a proper directory
koda
parents:
diff changeset
   185
@end