QTfrontend/CMakeLists.txt
author Henek
Mon, 11 Apr 2011 00:35:53 +0200
changeset 5138 f991f87969ff
parent 5078 3527f0e7bb21
child 5188 d0461bd6d45b
permissions -rw-r--r--
now Random Weapons will show the weapon you will get during the other players turns not tested online yet, would be happy if someone could and report to me results
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# Configure for Qt4
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set(QT_MIN_VERSION "4.5.0")
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set(QT_USE_QTCORE TRUE)
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set(QT_USE_QTGUI TRUE)
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set(QT_USE_QTNETWORK TRUE)
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set(QT_USE_QTSVG FALSE)
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set(QT_USE_QTXML FALSE)
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set(QT_USE_QTOPENGL FALSE)
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set(QT_USE_QTMAIN TRUE)
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find_package(Qt4 REQUIRED)
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include(${QT_USE_FILE})
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# Configure for SDL
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find_package(SDL REQUIRED)
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find_package(SDL_mixer REQUIRED)
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include_directories(.)
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include_directories(${SDL_INCLUDE_DIR})
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include_directories(${SDLMIXER_INCLUDE_DIR})
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if(UNIX)
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    # HACK: in freebsd cannot find iconv.h included via SDL.h
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    include_directories("/usr/local/include")
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endif(UNIX)
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if(WIN32 AND NOT UNIX)
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    set(HEDGEWARS_BINDIR ".")
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    set(HEDGEWARS_DATADIR "../share/")
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        add_definitions(-DUSE_XFIRE)
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else()
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    set(HEDGEWARS_BINDIR ${CMAKE_INSTALL_PREFIX})
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    if(DEFINED DATA_INSTALL_DIR)
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        set(HEDGEWARS_DATADIR ${DATA_INSTALL_DIR})
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    else()
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        set(HEDGEWARS_DATADIR ${CMAKE_INSTALL_PREFIX}/share/)
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    endif()
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endif()
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/hwconsts.cpp.in ${CMAKE_CURRENT_BINARY_DIR}/hwconsts.cpp)
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set(hwfr_src
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    game.cpp
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    main.cpp
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    hwform.cpp
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    team.cpp
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    namegen.cpp
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    teamselect.cpp
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    teamselhelper.cpp
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    frameTeam.cpp
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    vertScrollArea.cpp
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    gameuiconfig.cpp
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    ui_hwform.cpp
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    gamecfgwidget.cpp
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    pagemain.cpp
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    pageeditteam.cpp
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    pagemultiplayer.cpp
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    pageoptions.cpp
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    pagenet.cpp
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    pagenetserver.cpp
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    pagenetgame.cpp
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    pageinfo.cpp
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    pagesingleplayer.cpp
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    pagetraining.cpp
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    pagecampaign.cpp
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    pageselectweapon.cpp
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    pageingame.cpp
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    pageroomslist.cpp
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    pageconnecting.cpp
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    pagescheme.cpp
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    pageadmin.cpp
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    pagenettype.cpp
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    pagedrawmap.cpp
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    SquareLabel.cpp
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    hats.cpp
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    hedgehogerWidget.cpp
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    hwmap.cpp
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    mapContainer.cpp
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    tcpBase.cpp
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    about.cpp
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    proto.cpp
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    fpsedit.cpp
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    netserver.cpp
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    newnetclient.cpp
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    netudpserver.cpp
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    netudpwidget.cpp
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    netregister.cpp
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    netserverslist.cpp
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    chatwidget.cpp
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    binds.cpp
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    SDLs.cpp
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    playrecordpage.cpp
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    ${CMAKE_CURRENT_BINARY_DIR}/hwconsts.cpp
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    selectWeapon.cpp
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    itemNum.cpp
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    input_ip.cpp
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    igbox.cpp
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    weaponItem.cpp
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    statsPage.cpp
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    misc.cpp
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    ammoSchemeModel.cpp
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    togglebutton.cpp
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    bgwidget.cpp
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    achievements.cpp
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    qaspectratiolayout.cpp
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    drawmapwidget.cpp
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    drawmapscene.cpp
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    )
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#xfire integration
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if(WIN32)
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    set(hwfr_src ${hwfr_src} xfire.cpp ../misc/xfire/xfiregameclient.cpp)
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endif(WIN32)
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if(MINGW)
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    # resource compilation for mingw
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    add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/hedgewars_rc.o
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    COMMAND windres -I ${CMAKE_CURRENT_SOURCE_DIR}
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    -i ${CMAKE_CURRENT_SOURCE_DIR}/hedgewars.rc
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    -o ${CMAKE_CURRENT_BINARY_DIR}/hedgewars_rc.o)
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    set(hwfr_src ${hwfr_src} ${CMAKE_CURRENT_BINARY_DIR}/hedgewars_rc.o)
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else(MINGW)
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    set(hwfr_src ${hwfr_src} hedgewars.rc)
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endif(MINGW)
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set(hwfr_moc_hdrs
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    game.h
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    hats.h
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    hwform.h
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    teamselect.h
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    teamselhelper.h
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    frameTeam.h
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    vertScrollArea.h
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    gameuiconfig.h
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    gamecfgwidget.h
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    pages.h
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    SquareLabel.h
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    hedgehogerWidget.h
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    hwmap.h
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    mapContainer.h
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    tcpBase.h
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    about.h
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    proto.h
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    fpsedit.h
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    netserver.h
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    newnetclient.h
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    netudpserver.h
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    netudpwidget.h
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    netregister.h
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    netserverslist.h
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    chatwidget.h
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    SDLs.h
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    playrecordpage.h
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    selectWeapon.h
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    itemNum.h
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    input_ip.h
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    igbox.h
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    weaponItem.h
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    statsPage.h
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    misc.h
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    ammoSchemeModel.h
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    togglebutton.h
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    bgwidget.h
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    qaspectratiolayout.h
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    drawmapwidget.h
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    drawmapscene.h
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    )
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set(hwfr_hdrs
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    binds.h
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    ui_hwform.h
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    KB.h
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    hwconsts.h
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    )
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set(hwfr_rez hedgewars.qrc)
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qt4_add_resources(hwfr_rez_src ${hwfr_rez})
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qt4_wrap_cpp(hwfr_moc_srcs ${hwfr_moc_hdrs})
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if(APPLE)
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    set(hwfr_src ${hwfr_src} InstallController.cpp CocoaInitializer.mm M3Panel.mm M3InstallController.m NSWorkspace_RBAdditions.m)
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    set(HW_LINK_LIBS IOKit)
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    if(NOT NOAUTOUPDATE)
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        find_package(Sparkle)
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        if(SPARKLE_FOUND)
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            add_definitions(-DSPARKLE_ENABLED)
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            set(hwfr_src ${hwfr_src} AutoUpdater.cpp SparkleAutoUpdater.mm)
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            set(HW_LINK_LIBS ${SPARKLE_LIBRARY} ${HW_LINK_LIBS})
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        endif()
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    endif()
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endif()
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add_executable(hedgewars WIN32
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    ${hwfr_src}
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    ${hwfr_moc_srcs}
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    ${hwfr_hdrs}
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    ${hwfr_rez_src}
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    )
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set(HW_LINK_LIBS
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    ${QT_LIBRARIES}
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    ${SDL_LIBRARY}
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    ${SDLMIXER_LIBRARY}
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    ${HW_LINK_LIBS}
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    )
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if(WIN32 AND NOT UNIX)
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    if(NOT SDL_LIBRARY)
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        set(HW_LINK_LIBS ${HW_LINK_LIBS} SDL)
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    endif()
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    set(	HW_LINK_LIBS
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        ${HW_LINK_LIBS}
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        ole32
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        oleaut32
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        winspool
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        uuid
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        )
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endif()
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target_link_libraries(hedgewars	${HW_LINK_LIBS})
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495
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2015
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install(PROGRAMS "${EXECUTABLE_OUTPUT_PATH}/hedgewars${CMAKE_EXECUTABLE_SUFFIX}" DESTINATION ${target_dir})
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