QTfrontend/ui/page/pagemultiplayer.cpp
author S.D.
Tue, 27 Sep 2022 14:59:03 +0300
changeset 15878 fc3cb23fd26f
parent 12298 91ebbadc461d
permissions -rw-r--r--
Allow to see rooms of incompatible versions in the lobby For the new clients the room version is shown in a separate column. There is also a hack for previous versions clients: the room vesion specifier is prepended to the room names for rooms of incompatible versions, and the server shows 'incompatible version' error if the client tries to join them.
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 */
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/**
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 * @file
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 * @brief PageMultiplayer class implementation
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 */
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#include <QGridLayout>
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#include <QHBoxLayout>
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#include <QPushButton>
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#include "pagemultiplayer.h"
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#include "gamecfgwidget.h"
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#include "teamselect.h"
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QLayout * PageMultiplayer::bodyLayoutDefinition()
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{
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    QHBoxLayout * pageLayout = new QHBoxLayout();
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    gameCFG = new GameCFGWidget(this);
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    pageLayout->addWidget(gameCFG);
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    pageLayout->setAlignment(gameCFG, Qt::AlignTop);
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    teamsSelect = new TeamSelWidget(this);
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    pageLayout->addWidget(teamsSelect);
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    teamsSelect->setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Expanding);
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    return pageLayout;
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}
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QLayout * PageMultiplayer::footerLayoutLeftDefinition()
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{
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    QHBoxLayout * bottomLeftLayout = new QHBoxLayout();
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    btnSetup = addButton(":/res/Settings.png", bottomLeftLayout, 0, true, Qt::AlignBottom);
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    btnSetup->setWhatsThis(tr("Edit game preferences"));
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    return bottomLeftLayout;
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}
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QLayout * PageMultiplayer::footerLayoutDefinition()
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{
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    QHBoxLayout * footerLayout = new QHBoxLayout();
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    const QIcon& lp = QIcon(":/res/Start.png");
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    QSize sz = lp.actualSize(QSize(65535, 65535));
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    BtnStartMPGame = new QPushButton();
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    BtnStartMPGame->setStyleSheet("padding: 5px 10px");
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    BtnStartMPGame->setText(tr("Start"));
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    BtnStartMPGame->setWhatsThis(tr("Start fighting (requires at least 2 teams)"));
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    BtnStartMPGame->setIcon(lp);
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    BtnStartMPGame->setFixedHeight(50);
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    BtnStartMPGame->setIconSize(sz);
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    BtnStartMPGame->setFlat(true);
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    BtnStartMPGame->setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Fixed);
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    footerLayout->addStretch();
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    footerLayout->addWidget(BtnStartMPGame, 0, Qt::AlignBottom);
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    return footerLayout;
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}
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void PageMultiplayer::connectSignals()
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{
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    PageMultiplayer::connect(btnSetup, SIGNAL(clicked()), this, SIGNAL(SetupClicked()));
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}
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PageMultiplayer::PageMultiplayer(QWidget* parent) : AbstractPage(parent)
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{
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    initPage();
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}