958 function SetupAmmo() |
958 function SetupAmmo() |
959 AddAmmo(natives[girlNum], amSwitch, 0) |
959 AddAmmo(natives[girlNum], amSwitch, 0) |
960 end |
960 end |
961 |
961 |
962 function AddHogs() |
962 function AddHogs() |
963 AddTeam(loc("Natives"), 29439, "Bone", "Island", "HillBilly", "cm_birdy") |
963 AddTeam(loc("Tribe"), 0x0072FF, "Bone", "Island", "HillBilly", "cm_birdy") |
|
964 for i = 8, 9 do |
|
965 natives[i] = AddHog(nativeNames[i], 0, 100, nativeHats[i]) |
|
966 end |
|
967 |
|
968 AddTeam(loc("Natives"), 0x0072FF, "Bone", "Island", "HillBilly", "cm_birdy") |
964 for i = 1, 7 do |
969 for i = 1, 7 do |
965 natives[i] = AddHog(nativeNames[i], 0, 100, nativeHats[i]) |
970 natives[i] = AddHog(nativeNames[i], 0, 100, nativeHats[i]) |
966 end |
971 end |
967 nativesNum = 7 |
972 nativesNum = 7 |
968 |
973 |
969 AddTeam(loc("Tribe"), 29438, "Bone", "Island", "HillBilly", "cm_birdy") |
974 AddTeam(loc("Assault Team"), 0xDD0000, "skull", "Island", "Pirate", "cm_vampire") |
970 for i = 8, 9 do |
|
971 natives[i] = AddHog(nativeNames[i], 0, 100, nativeHats[i]) |
|
972 end |
|
973 |
|
974 |
|
975 AddTeam(loc("Assault Team"), 14483456, "skull", "Island", "Pirate", "cm_vampire") |
|
976 for i = 1, 6 do |
975 for i = 1, 6 do |
977 cannibals[i] = AddHog(cannibalNames[i], 3, 50, "vampirichog") |
976 cannibals[i] = AddHog(cannibalNames[i], 3, 50, "vampirichog") |
978 end |
977 end |
979 |
978 |
980 AddTeam(loc("Reinforcements"), 14483456, "skull", "Island", "Pirate", "cm_vampire") |
979 AddTeam(loc("Reinforcements"), 0xDD0000, "skull", "Island", "Pirate", "cm_vampire") |
981 for i = 7, 9 do |
980 for i = 7, 9 do |
982 cannibals[i] = AddHog(cannibalNames[i], 2, 50, "vampirichog") |
981 cannibals[i] = AddHog(cannibalNames[i], 2, 50, "vampirichog") |
983 end |
982 end |
984 |
983 |
985 AddTeam(loc("011101001"), 14483456, "ring", "UFO", "Robot", "cm_binary") |
984 AddTeam(loc("011101001"), 0xDD0000, "ring", "UFO", "Robot", "cm_binary") |
986 cyborg = AddHog(loc("Unit 334a$7%;.*"), 0, 200, "cyborg1") |
985 cyborg = AddHog(loc("Unit 334a$7%;.*"), 0, 200, "cyborg1") |
987 |
986 |
988 for i = 1, 9 do |
987 for i = 1, 9 do |
989 AnimSetGearPosition(natives[i], unpack(nativePos[i])) |
988 AnimSetGearPosition(natives[i], unpack(nativePos[i])) |
990 AnimTurn(natives[i], nativeDir[i]) |
989 AnimTurn(natives[i], nativeDir[i]) |