equal
deleted
inserted
replaced
109 void suddenDeathTurnsChanged(int turns); |
109 void suddenDeathTurnsChanged(int turns); |
110 void caseProbabilityChanged(int prob); |
110 void caseProbabilityChanged(int prob); |
111 void fortsModeChanged(bool value); |
111 void fortsModeChanged(bool value); |
112 void teamsDivideChanged(bool value); |
112 void teamsDivideChanged(bool value); |
113 void solidChanged(bool value); |
113 void solidChanged(bool value); |
|
114 void borderChanged(bool value); |
114 void hhnumChanged(const HWTeam&); |
115 void hhnumChanged(const HWTeam&); |
115 void teamColorChanged(const HWTeam&); |
116 void teamColorChanged(const HWTeam&); |
116 void chatStringLobby(const QString&); |
117 void chatStringLobby(const QString&); |
117 void chatStringFromNet(const QString&); |
118 void chatStringFromNet(const QString&); |
118 void chatStringFromMe(const QString&); |
119 void chatStringFromMe(const QString&); |
141 void onSuddenDeathTurnsChanged(int turns); |
142 void onSuddenDeathTurnsChanged(int turns); |
142 void onCaseProbabilityChanged(int prob); |
143 void onCaseProbabilityChanged(int prob); |
143 void onFortsModeChanged(bool value); |
144 void onFortsModeChanged(bool value); |
144 void onTeamsDivideChanged(bool value); |
145 void onTeamsDivideChanged(bool value); |
145 void onSolidChanged(bool value); |
146 void onSolidChanged(bool value); |
|
147 void onBorderChanged(bool value); |
146 void onHedgehogsNumChanged(const HWTeam& team); |
148 void onHedgehogsNumChanged(const HWTeam& team); |
147 void onTeamColorChanged(const HWTeam& team); |
149 void onTeamColorChanged(const HWTeam& team); |
148 void onWeaponsNameChanged(const QString& name, const QString& ammo); |
150 void onWeaponsNameChanged(const QString& name, const QString& ammo); |
149 void JoinRoom(const QString & room); |
151 void JoinRoom(const QString & room); |
150 void CreateRoom(const QString & room); |
152 void CreateRoom(const QString & room); |