QTfrontend/newnetclient.h
Sun, 01 Feb 2009 15:58:44 +0000 unc0rr Apply nemo's patch polished by me:
Sat, 31 Jan 2009 15:39:53 +0000 unc0rr Options for bonus box probability tuning and number of turn until sudden death
Wed, 14 Jan 2009 16:49:44 +0000 unc0rr Implement isInRoom in client
Mon, 12 Jan 2009 16:38:52 +0000 unc0rr Draw ready status icon on ready button
Tue, 06 Jan 2009 19:47:19 +0000 unc0rr Start converting network protocol to no-disconnecting religion
Sat, 03 Jan 2009 20:48:37 +0000 unc0rr - Decrease font size in chat
Fri, 02 Jan 2009 19:54:23 +0000 unc0rr Lobby chat should work now
Fri, 02 Jan 2009 19:44:52 +0000 unc0rr Start work on lobby: add/remove nick from the list on join/quit
Fri, 05 Dec 2008 16:49:04 +0000 unc0rr Implement Solid Land checkbox
Thu, 04 Dec 2008 21:15:01 +0000 unc0rr Send QUIT message to server when netclient object is destroyed
Tue, 25 Nov 2008 15:43:10 +0000 unc0rr - Don't send 'Bad param' msg, as the only reason of it is just some lag
Sun, 26 Oct 2008 17:39:33 +0000 unc0rr Add 'Divide teams' option to frontend
Fri, 24 Oct 2008 17:34:20 +0000 unc0rr Send appropriate messages to server on control menu actions
Fri, 24 Oct 2008 13:00:53 +0000 unc0rr Show players ready status in chat nick list
Fri, 24 Oct 2008 12:57:06 +0000 unc0rr - Fix a bug in READY message handling
Tue, 21 Oct 2008 16:53:34 +0000 unc0rr Implement kick
Sat, 18 Oct 2008 17:01:34 +0000 unc0rr Allow /me in chat
Sat, 18 Oct 2008 13:53:58 +0000 unc0rr - Customize QTextBrowser look
Wed, 15 Oct 2008 16:59:11 +0000 unc0rr Fix doubling chat message
Wed, 15 Oct 2008 15:02:39 +0000 unc0rr Share chat between frontend and engine
Sun, 12 Oct 2008 16:45:13 +0000 unc0rr Clients send roundfinished message to server when the round is over
Thu, 09 Oct 2008 20:36:53 +0000 unc0rr Fix the bug
Wed, 08 Oct 2008 18:46:02 +0000 unc0rr Get rid of team id in client code
Wed, 08 Oct 2008 13:54:51 +0000 unc0rr Implement rooms list refresh
Wed, 08 Oct 2008 13:40:29 +0000 unc0rr - Introduce a bit of state miachine in client code (should be more robust and verbosive now)
Tue, 07 Oct 2008 12:37:06 +0000 unc0rr - Add stub page for rooms list
Mon, 21 Jul 2008 09:45:40 +0000 unc0rr - Modify network protocol to use new delimiter
Mon, 07 Jul 2008 13:06:25 +0000 unc0rr Update copyright headers a bit
Sun, 27 Apr 2008 11:40:22 +0000 unc0rr Update copyright info in source files headers
Sat, 12 Jan 2008 22:41:03 +0000 displacer weapon names transmitted over network
Fri, 11 Jan 2008 21:45:24 +0000 displacer pre-alpha network weapons selection
Fri, 14 Dec 2007 16:13:35 +0000 unc0rr - Simplify net game objects relationship
Fri, 23 Feb 2007 14:24:32 +0000 unc0rr - Change proto version to 4
Fri, 23 Feb 2007 09:31:28 +0000 displacer connect to removed signal fixed (console warning)
Tue, 20 Feb 2007 19:50:38 +0000 displacer chatWidget with nicks ready
Sun, 18 Feb 2007 16:57:43 +0000 displacer simple net cha added
Sun, 18 Feb 2007 12:20:36 +0000 displacer waiting state for net Go button
Sun, 11 Feb 2007 11:55:38 +0000 unc0rr - Two more land templates
Mon, 05 Feb 2007 22:39:01 +0000 unc0rr - Fix net game bug
Sun, 04 Feb 2007 14:35:28 +0000 displacer some disconnect and remove teams bugfixes
Sat, 27 Jan 2007 17:41:08 +0000 displacer network colors (alpha)
Sun, 21 Jan 2007 21:27:07 +0000 displacer network to local teams map, addteams from server before team config bug, fixed some segfaults
Sun, 21 Jan 2007 19:53:25 +0000 displacer first buggy hedgehogs num net change
Wed, 17 Jan 2007 19:56:51 +0000 displacer more correct remove net teams
Mon, 15 Jan 2007 21:20:36 +0000 unc0rr - Store more team specific values in HWTeam
Mon, 15 Jan 2007 18:45:07 +0000 displacer Run game message added, team and config info provided for net game
Sun, 14 Jan 2007 23:13:24 +0000 displacer multiple teams now available per host (still alpha)
Sun, 14 Jan 2007 20:46:17 +0000 displacer protocol changes
Sun, 14 Jan 2007 14:08:40 +0000 unc0rr Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
Sun, 14 Jan 2007 13:23:15 +0000 unc0rr Oops, I should be more careful
Wed, 10 Jan 2007 23:24:55 +0000 displacer client/server net pre-alpha
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