share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit02.lua
changeset 14932 ff4003a90ff8
parent 14898 4596357d002d
child 15002 3ed1cbd31754
equal deleted inserted replaced
14931:ba5fd934f49b 14932:ff4003a90ff8
    93 	local health = 100
    93 	local health = 100
    94 
    94 
    95 
    95 
    96 	-- Fruit Assassins
    96 	-- Fruit Assassins
    97 	local assasinsHats = { "NinjaFull", "NinjaStraight", "NinjaTriangle" }
    97 	local assasinsHats = { "NinjaFull", "NinjaStraight", "NinjaTriangle" }
    98 	teamC.name = AddTeam(teamC.name, teamC.color, "bp2", "Island", "Default", "cm_scout")
    98 	teamC.name = AddTeam(teamC.name, teamC.color, "bp2", "Island", "Default_qau", "cm_scout")
    99 	for i=1,table.getn(redHedgehogs) do
    99 	for i=1,table.getn(redHedgehogs) do
   100 		redHedgehogs[i].gear =  AddHog(redHedgehogs[i].name, 1, 100, assasinsHats[GetRandom(3)+1])
   100 		redHedgehogs[i].gear =  AddHog(redHedgehogs[i].name, 1, 100, assasinsHats[GetRandom(3)+1])
   101 		SetGearPosition(redHedgehogs[i].gear, 2010 + 50*i, 630)
   101 		SetGearPosition(redHedgehogs[i].gear, 2010 + 50*i, 630)
   102 	end
   102 	end
   103 	local assassinsColor = div(GetClanColor(GetHogClan(redHedgehogs[1].gear)), 0x100)
   103 	local assassinsColor = div(GetClanColor(GetHogClan(redHedgehogs[1].gear)), 0x100)
   130 	SetGearPosition(green3.gear, green3.x, green3.y)
   130 	SetGearPosition(green3.gear, green3.x, green3.y)
   131 	HogTurnLeft(green3.gear, true)
   131 	HogTurnLeft(green3.gear, true)
   132 
   132 
   133 	-- Captain Lime
   133 	-- Captain Lime
   134         -- Spawn with his "true" evil color so a new clan is created for Captain Lime ...
   134         -- Spawn with his "true" evil color so a new clan is created for Captain Lime ...
   135 	teamB.name = AddTeam(teamB.name, teamB.colorEvil, "Cherry", "Island", "Default", "congo-brazzaville")
   135 	teamB.name = AddTeam(teamB.name, teamB.colorEvil, "Cherry", "Island", "Default_qau", "congo-brazzaville")
   136 	SetTeamPassive(teamB.name, true)
   136 	SetTeamPassive(teamB.name, true)
   137 	green1.gear = AddHog(green1.name, 0, 100, green1.hat)
   137 	green1.gear = AddHog(green1.name, 0, 100, green1.hat)
   138 	-- ... however, we immediately change the color to "nice mode".
   138 	-- ... however, we immediately change the color to "nice mode".
   139 	-- Captain Lime starts as (seemingly) friendly in this mission.
   139 	-- Captain Lime starts as (seemingly) friendly in this mission.
   140 	SetClanColor(GetHogClan(green1.gear), teamB.colorNice)
   140 	SetClanColor(GetHogClan(green1.gear), teamB.colorNice)