ChangeLog.txt
Sat, 08 Apr 2017 18:26:25 +0200 Wuzzy Update changelog: Water anim., translations
Thu, 06 Apr 2017 23:28:13 +0200 Wuzzy Fix enemy saying “Missed” when poisoned w/o damage
Thu, 06 Apr 2017 22:34:02 +0200 Wuzzy Fix time box tooltip saying it is not *yet* available in SD
Thu, 06 Apr 2017 07:34:00 +0200 Wuzzy More ticker messages: Sick, king died, resurrect, time box return, timeout, kamikaze
Thu, 06 Apr 2017 05:54:45 +0200 Wuzzy Allow to place theme objects on water
Wed, 05 Apr 2017 17:43:46 +0200 Wuzzy Update changelog
Wed, 05 Apr 2017 17:28:46 +0200 Wuzzy Set default theme water color to blue
Tue, 04 Apr 2017 02:22:30 +0200 Wuzzy Mention addition of Beach theme in changelog
Sun, 27 Nov 2016 06:24:43 +0100 Wuzzy Construction Mode: Turn crate limit into a script parameter
Sun, 27 Nov 2016 05:56:45 +0100 Wuzzy Contruction Mode: Fix rubber being placable in land and invalid girder placement costing energy
Sun, 27 Nov 2016 05:33:26 +0100 Wuzzy Add PlaceRubber to Lua API
Sun, 27 Nov 2016 03:18:20 +0100 Wuzzy Fix Killing the Specialists giving you a free turn after killing Desert Eagle with a desert eagle with shot 1-3
Sun, 27 Nov 2016 01:30:41 +0100 Wuzzy Fix A Space Adventure Missions allowing player to walk before 1st animation and screw things up
Sat, 26 Nov 2016 22:16:45 +0100 Wuzzy Use SetCinematicMode in Animate lib, which introduces cinematic mode to missions using Animate
Fri, 25 Nov 2016 13:38:24 +0100 Wuzzy Disable SD for a couple of scripts and mission maps
Fri, 25 Nov 2016 02:01:18 +0100 Wuzzy Move some changelog entries to the correct categories
Fri, 25 Nov 2016 01:52:03 +0100 Wuzzy Mention Cheese in changelog
Fri, 25 Nov 2016 01:42:55 +0100 Wuzzy Update changelog for Highlander changes
Thu, 24 Nov 2016 15:45:46 +0100 Wuzzy Update changelog for Wxw updates
Thu, 24 Nov 2016 05:08:04 +0100 Wuzzy Update changelog for Space Invasion
Thu, 24 Nov 2016 01:04:55 +0100 Wuzzy Add countdown sounds to Tumbler
Thu, 24 Nov 2016 00:42:27 +0100 Wuzzy Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Thu, 24 Nov 2016 00:20:41 +0100 Wuzzy Rewrite some help texts in the basic rope training mission
Wed, 23 Nov 2016 19:39:01 +0100 Wuzzy Add GetHogFort to Lua API
Wed, 23 Nov 2016 16:33:01 +0100 Wuzzy Update changelog for the recent HedgeEditor updates
Wed, 23 Nov 2016 03:02:37 +0100 Wuzzy Split up change log sections even more, and update it for Racer
Wed, 23 Nov 2016 01:05:34 +0100 Wuzzy Allow to remove waypoints in Racer with precise key
Tue, 22 Nov 2016 21:30:23 +0100 Wuzzy Disable Sudden Death in Shoppa for good
Sun, 20 Nov 2016 05:02:59 +0100 Wuzzy Update changelog about mission tabs
Sun, 20 Nov 2016 04:12:19 +0100 Wuzzy Update changelog for space campaign updates
Sun, 20 Nov 2016 01:50:24 +0100 Wuzzy Expose number of air mines in Lua variable AirMinesNum
Sun, 20 Nov 2016 00:40:20 +0100 Wuzzy Update changelog about campaign screen check marks
Sat, 19 Nov 2016 22:17:08 +0100 Wuzzy Allow to ignore overwritten ammo name in GetAmmoName
Sat, 19 Nov 2016 21:39:52 +0100 Wuzzy Update changelog for SetAmmoTexts-related changes
Sat, 19 Nov 2016 21:17:48 +0100 Wuzzy Update Changelog: Add Racer and TechRacer updates
Sat, 19 Nov 2016 15:03:16 +0100 Wuzzy Add changelog entries for the timer color-coding and countdown sounds
Thu, 17 Nov 2016 14:59:20 +0100 Wuzzy Update Mutant script
Thu, 17 Nov 2016 14:38:11 +0100 Wuzzy Update changelog for CTF
Thu, 17 Nov 2016 03:47:28 +0100 Wuzzy Update changelog
Tue, 15 Nov 2016 03:00:56 +0100 Wuzzy Show symbols at bottom right while extra damage / low grav. are active
Tue, 15 Nov 2016 02:12:49 +0100 Wuzzy Fix Lua error message in A Classic Fairytale mission 8
Tue, 15 Nov 2016 01:49:36 +0100 Wuzzy Simplify the hat format for unanimated hats
Tue, 15 Nov 2016 00:42:44 +0100 Wuzzy Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Tue, 15 Nov 2016 00:17:31 +0100 Wuzzy Add WorldEdge to Lua API to expose/change world edge type
Sat, 15 Oct 2016 20:54:30 +0200 sheepluva update changelog
Sat, 15 Oct 2016 13:34:14 +0200 sheepluva update changelog
Fri, 14 Oct 2016 23:25:51 +0200 sheepluva update Changelog
Sat, 01 Oct 2016 22:35:14 +0200 sheepluva adding some frontend stuff to changelog
Fri, 16 Sep 2016 00:41:03 +0200 sheepluva fix typo and hopefully also pas2c
Fri, 16 Sep 2016 00:22:05 +0200 sheepluva Highlander: give visual and acustic feedback when weapons are collected from a kill, similar to collecting a crate
Sun, 01 May 2016 12:36:59 +0200 sheepluva changelog
Sun, 01 May 2016 02:47:51 +0200 sheepluva update changelog
Sat, 30 Apr 2016 21:06:46 +0200 sheepluva update changelog
Sat, 30 Apr 2016 20:55:02 +0200 sheepluva update changelog
Wed, 27 Apr 2016 16:20:59 +0200 sheepluva Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
Wed, 27 Apr 2016 11:41:32 +0200 sheepluva update Changelog
Tue, 26 Apr 2016 14:41:56 +0200 sheepluva Fort Mode: allow more than 2 clans
Mon, 25 Apr 2016 21:12:34 +0200 sheepluva "divided teams" modifier will now work with more than 2 teams!
Sun, 24 Jan 2016 00:00:25 +0100 sheepluva party tweak
Sat, 23 Jan 2016 08:11:14 +0100 sheepluva Lua API: SetCinematicMode(enable)
less more (0) -100 -60 tip