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project_files/hwc/CMakeLists.txt
2020-04-17
LocutusOfBorg
Add patch to correctly handle libsdl2 from system/cmake
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2019-08-26
raptor
Add DARWIN flag to fix BUILD_ENGINE_C compilation on macOS
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2019-08-26
raptor
Remove last vestiges of GLEW
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2018-12-20
nemo
remove if disabled in main config
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2018-12-16
unc0rr
Attempt to allow building video recording in pas2c mode, currently fails parsing
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2017-04-29
sheepluva
fix build. sorry 'bout that.
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2016-05-03
frd
Add pre/post js stub files and expand the emscripten options
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2016-05-03
koda
Compile uMatrix to c too when GL2 is requested
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2016-05-03
koda
Set pas2c switches more cleanly
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2016-04-23
frd
Use hwlibrary while converting to c
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2016-04-23
frd
Add a necessary flag to emscripten
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2016-04-21
koda
Correctly set WEBGL macro during pas2c conversion
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2016-04-21
koda
Fully support emscripten toolchain in our build system
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2016-04-20
koda
Add support for compiling C engine with emscripten
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2015-11-16
koda
hwc: Do not rename main on OSX
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2015-11-16
koda
hwc: Drop unneed OSX library
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2015-11-11
sheepluva
cmake tweaks. make pas2c build with sdl2 (keycodes or something still missing)
sdl2transition
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2015-09-11
sheepluva
exclude uMatrix from pas2c build
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2015-01-06
sheepluva
backporting some build system fixes and pas2c tweaks
0.9.21
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2014-02-11
unc0rr
- pas2c recognizes typecasts in initialization expressions
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2014-02-10
unc0rr
- Pas2C: make use of 'external' function decorator
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2014-02-09
unc0rr
It compiles \o/
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2014-01-09
Gianfranco Costamagna
Fixed build failure to a missing math library linked with BUILD_ENGINE_C=1 and clang
webgl
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2014-01-09
unc0rr
'-d' option to pas2c
webgl
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2014-01-08
koda
cosmetics
webgl
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2014-01-08
koda
call pas2c on hwengine only
webgl
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2013-06-18
unc0rr
merge
webgl
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2013-06-18
unc0rr
engine links
webgl
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2013-06-18
koda
compile hwengine first, so that all other files are compiled too and don't call pas2c again
webgl
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2013-06-18
koda
set one rule per file, only compiles a minimum number of files when one pascal file is modified
webgl
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