project_files/HedgewarsMobile/Classes/MainMenuViewController.m
2016-02-21 antonc27 - Campaign for iOS: Stub for list of campaigns
2016-02-21 antonc27 - Campaign for iOS: Added 'Campaign' button on MainMenu screen
2015-11-05 antonc27 - Appirater: ios-revival
2015-10-21 antonc27 - simpleGameButton and missionsButton are localizable now in MainMenu ios-revival
2015-10-19 antonc27 - Big refactoring of front-end Settings for both iPhone and iPad: ios-revival
2015-09-17 antonc27 - Refactoring of MainMenuViewController ios-revival
2015-09-15 antonc27 - Refactoring. Separation of game log viewing code to GameLogViewController ios-revival
2015-09-06 antonc27 - Restyle of 'Simple' and 'Missions' buttons at Main screen ios-revival
2015-08-14 antonc27 - Small fix for debug view frame ios-revival
2015-08-14 antonc27 - RestoreViewController functionality uncommented ios-revival
2015-08-14 Anton Malmygin - Interscreen transitions fixed ios-revival
2015-08-10 antonc27 - Restore game functionality disabled, because it blocks main screen ios-revival
2014-02-04 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
2012-09-20 koda nicer debug log visuals on ios
2012-04-09 koda ios: convert audio operation from class to instance, plays better with memory
2012-04-08 koda ios: don't prompt restoring a game that didn't complete loading
2012-04-08 koda ios, this method belongs here
2012-03-27 koda dates are no more!
2012-03-26 koda ios headers cleanup, with tweaks to +randomPort and grenade timer handling in overlay
2012-02-19 koda added one button play feature, like in desktop frontend; need to make sure that the hardcoded stuff never gets deleted
2012-02-17 koda the most important commit of the year
2012-01-30 koda more ios pages supporting rotaiton
2011-11-13 koda restore displaying statistics at the end of a game and restore warning lower views that they are going to appear
2011-11-11 koda minor updates to ServerProtocolNetwork class
2011-11-03 koda double two finger tap to make screenshot on ios (though folder is not yet accessible)
2011-11-03 koda convert gameinterfacebridge in simple-to-use class methods
2011-10-31 koda just moving ios server stuff around
2011-10-10 koda HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
2011-10-08 koda ooops
2011-10-08 koda move some config files
2011-10-08 koda create teams programmatically
2011-10-08 koda convert creation chamber functions to class methods
2011-10-08 koda added iphone interface for missions/trainings page, setters/getters unlocked
2011-10-07 koda move out xib files from Resources to Classes
2011-10-05 koda be a good memory aware citizen
2011-10-04 koda first pass for implementing missions/training selection on ipad (not yet running)
2011-10-01 koda rename the ios settings files into something more appropriate
2011-09-25 koda this finally fixes the interaction between RestoredGameViewController and StatsPagesViewController
2011-09-24 koda fix a crash in getting statistics and a glitch that made background music start while in-game
2011-09-23 koda ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
2011-09-21 koda create the ios schemes programmatically
2011-07-31 koda ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
2011-07-31 koda ios: caught some leaks, merged two methods inside a fuction, postponed the rating popup
2011-05-29 koda muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
2011-05-28 koda when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
2011-05-28 koda this notification can be removed
2011-05-12 koda all together now! releaseAndNil ftw
2011-05-10 koda settings.plist is no more, long live nsuserdefaults
2011-03-13 koda we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
2011-03-01 koda Happy 2011 :)
2010-12-30 koda moar code cleanup and initial saving of stats
2010-12-28 koda ios version bump and code cleanup
2010-12-16 koda move server connection stuff in its own class
2010-12-05 koda update schemes for ios
2010-11-27 koda more backward compatibility
2010-11-13 koda some interface tricks for iphone as well
2010-11-12 koda update iFrontend with new schemes and weaps, fix up smaller glitches
2010-11-12 koda redo once again file updating, moving stuff around
2010-11-06 koda update ios port with new health modes, increase sd turns, new game modes, fixed bugs that prevented the creation of AI controlled teams, revisited update modes
2010-10-25 koda the ios port is also iphone compatible
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