2018-12-01 |
unc0rr |
Make server aware of new protocol versions
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2018-11-24 |
unC0Rr |
Cut dependency on yaml for non-official server builds
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2018-11-01 |
unc0rr |
Also ban special symbols block
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2018-08-21 |
Wuzzy |
Fix some string/translation inconsistencies in strings related to leaving
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2018-06-21 |
unc0rr |
Store saved room in yaml
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2018-03-30 |
unc0rr |
Bump protocol version, update sources in preparation for .24 release
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2018-03-05 |
Wuzzy |
More user-friendly server messages
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2017-11-13 |
unc0rr |
Bump protocol version and add new version info to game server
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2016-12-23 |
unc0rr |
Only registered players regain their teams on rejoin
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2016-06-29 |
unc0rr |
bytestring-show RIP
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2016-02-25 |
unc0rr |
More work on best time ghost feature
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2015-11-01 |
unc0rr |
Update versions information
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2015-08-10 |
sheepluva |
more copyright fixes
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2014-12-07 |
unc0rr |
More complete fix for FULLMAPCONFIG message, also add new known protocol versions
qmlfrontend
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2014-12-02 |
unC0Rr |
Fix FULLMAPCONFIG message
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2014-11-21 |
sheepluva |
password flag was the wrong way around
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2014-11-17 |
unc0rr |
This should work, can't test: room flags passed in room info message instead of just 'in-game' state, including 'in-game', 'restricted joins', 'registered only' and 'passworded' flags
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2014-01-24 |
Gianfranco Costamagna |
Added copyrights to gameServer directory
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2014-07-05 |
unc0rr |
Restore teams in teams list on rejoin, should fix issues with second rejoin.
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2014-01-23 |
unc0rr |
Handle chars and not bytes for usernames :-p
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2014-01-23 |
sheepluva |
turned out this blocked CJK characters too. stick to ASCII control char ban only, do NOT include UTF-8 control chars
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2014-01-22 |
sheepluva |
disallow control chars in player nicks, thanks for burp to helping making the list more complete
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2014-01-21 |
koda |
fixwhitespace and dos2unix
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2013-12-24 |
unc0rr |
Make server aware of new versions
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2013-12-04 |
unc0rr |
- Special rooms which stay even when last player quits. Not useful for now, and can't be removed at all.
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2013-11-17 |
unc0rr |
- Column for script in rooms list
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2013-09-03 |
unc0rr |
/watch works in testing environment
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2013-06-05 |
unc0rr |
- Fix issue 521 by resending FULLMAPCONFIG on game finish to those who joined mid-game. Semitested.
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2013-05-30 |
unc0rr |
++protocol_number;
0.9.19
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2013-03-26 |
nemo |
merge. hate the fact that "unsynced remote changes" is just a "note" now.
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2013-01-18 |
unc0rr |
Server messages localization using Qt's l10n subsystem:
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2013-01-17 |
unc0rr |
- Pass unknown chat commands to server
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2012-10-28 |
unc0rr |
Choose first unused color for added team (addresses issue 431) + other small changes
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2012-10-17 |
unc0rr |
Fix most of server warnings
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2012-05-01 |
unc0rr |
Hopefully this change doesn't break anything
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2011-12-29 |
unc0rr |
Send full room info on room add and update events. Less(?) traffic, but current frontend doesn't behave good with this change to server.
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2011-11-14 |
unc0rr |
Make server know release version
0.9.17
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2011-10-23 |
unc0rr |
Case-insensitive comparison of nicks
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2011-09-27 |
unc0rr |
Introduce EngineInteraction module
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2011-09-12 |
unc0rr |
Add 0.9.16 and 0.9.17-dev version info to server
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2011-06-20 |
unc0rr |
Implement testing for illegal characters
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2011-03-28 |
unc0rr |
Hide last two octets of IP address from usual users
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2011-03-21 |
EJ |
Changed the standard show function to Text.Show.ByteString, and misc.
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2011-03-03 |
unc0rr |
Use Data.TConfig to read and store server config in hedgewars.ini (a little bit of hate to the author for not exporting Conf type)
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2011-02-27 |
nemo |
replace removed command
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2011-02-08 |
unc0rr |
Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
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2011-02-06 |
unc0rr |
- Take into account hlint suggestions
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2011-02-05 |
unc0rr |
Fix build of official server
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2011-02-02 |
unc0rr |
Merge server refactor into default
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2011-01-22 |
unc0rr |
Disallow isSpace chars at start and end of nicknames and room names
0.9.15
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2010-12-26 |
unC0Rr |
Apply 2fa92e9a0a here
0.9.15
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2011-01-27 |
unc0rr |
io = liftIO
server_refactor
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2011-01-27 |
unc0rr |
Reimplement one more Action
server_refactor
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2011-01-24 |
unc0rr |
Fix typo in version information
server_refactor
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2011-01-24 |
unc0rr |
Apply new nick restrictions in server rewrite too
server_refactor
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2010-12-19 |
nemo |
Merge unc0rr's rearranging of MAP/MAPGEN messages, also his suggested increase of char limit to 20000 and addition of the "c" game message
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2011-01-10 |
unc0rr |
Convert function to a map
server_refactor
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2010-12-19 |
nemo |
Ok. This should pull 0.9.14.1 server into default
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2010-11-14 |
nemo |
merge 0.9.14.1 to trunk
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2010-11-14 |
koda |
fix compilation server for me
0.9.14.1
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