misc/liblua/CMakeLists.txt
Thu, 21 Apr 2016 11:55:36 -0400 koda Fully support emscripten toolchain in our build system
Tue, 21 Jan 2014 22:38:13 +0100 koda partial merge of the webgl branch
Wed, 08 Jan 2014 23:49:08 +0100 koda rename NOPASCAL option to BUILD_ENGINE_C webgl
Mon, 17 Jun 2013 23:10:45 +0200 koda really update with default webgl
Wed, 12 Jun 2013 16:43:24 +0200 koda code typos
Wed, 12 Jun 2013 11:17:54 +0200 koda heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
Wed, 12 Jun 2013 01:26:42 +0200 koda aaaaand let's not forget about lua, which has also a slightly revised build process
Tue, 25 Dec 2012 04:45:22 +0100 koda update branch with default webgl
Thu, 20 Dec 2012 23:12:18 +0100 koda cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
Tue, 13 Nov 2012 22:24:30 +0100 koda some CMake cleanup webgl
Fri, 28 Sep 2012 18:03:32 +0100 koda use cmake OPTION for arguments and further cleanup on CMakeFiles
Tue, 25 Sep 2012 00:35:49 +0200 koda slight tweak to lua linking (that will break everything, i'm sure)
Mon, 18 Jun 2012 23:45:21 +0400 unc0rr set(LUA_LIBRARY lua.dll) for win32 builds
Mon, 07 May 2012 14:53:08 +0200 koda when Lua is not found, fallback to compiling the one that comes bundled in our sources
Sun, 24 Apr 2011 23:13:45 +0200 koda add ios project files for lua sources
Sat, 31 Jul 2010 11:24:53 +0200 koda remove trailing spaces from end of line
Thu, 01 Apr 2010 17:01:04 +0000 smxx Lua:
Fri, 26 Mar 2010 00:39:49 +0000 smxx CMake:
Wed, 03 Mar 2010 23:04:24 +0000 koda restore tiger 10.4 deployment
Wed, 17 Feb 2010 20:03:25 +0000 smxx Engine:
Mon, 15 Feb 2010 19:49:20 +0000 koda add liblua to sources for macosx
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