Sat, 30 Nov 2013 20:53:54 +0400 |
unc0rr |
Fix erroneous message in console debug
|
file |
diff |
annotate
|
Mon, 18 Nov 2013 00:44:30 +0400 |
unc0rr |
- Column for script in rooms list
|
file |
diff |
annotate
|
Tue, 15 Oct 2013 23:07:22 +0400 |
unc0rr |
Allow user to enter password for the room he joins
|
file |
diff |
annotate
|
Mon, 14 Oct 2013 23:57:31 +0400 |
unc0rr |
- Frontend finally learns how to create passworded room
|
file |
diff |
annotate
|
Fri, 11 Oct 2013 17:43:13 +0200 |
koda |
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
|
file |
diff |
annotate
|
Tue, 08 Oct 2013 23:38:45 +0400 |
unc0rr |
Icons for 'i' and 'c' flags
|
file |
diff |
annotate
|
Tue, 04 Jun 2013 22:28:12 +0200 |
koda |
update branch
webgl
|
file |
diff |
annotate
|
Wed, 29 May 2013 15:12:06 -0400 |
unc0rr |
bump copyright year for Andrey entries
|
file |
diff |
annotate
|
Mon, 13 May 2013 22:49:14 +0400 |
unc0rr |
Restore ready toggle for room admins (issue 432)
|
file |
diff |
annotate
|
Mon, 08 Apr 2013 23:34:12 +0400 |
unc0rr |
- Better fix to friends joins/quits highlighting problem
|
file |
diff |
annotate
|
Tue, 02 Apr 2013 21:00:57 +0200 |
koda |
update webgl branch
webgl
|
file |
diff |
annotate
|
Thu, 21 Mar 2013 10:08:30 +0100 |
sheepluva |
fix/hack so that (own) messages sent in frontend are also visible in the game chat
|
file |
diff |
annotate
|
Thu, 21 Mar 2013 09:27:35 +0100 |
sheepluva |
fix player info
|
file |
diff |
annotate
|
Wed, 20 Mar 2013 23:18:46 +0100 |
sheepluva |
add lobby chat features to room chat
|
file |
diff |
annotate
|
Tue, 12 Mar 2013 01:32:39 +0100 |
koda |
this should prevent the password prompt from appearing on local games (issue 548)
|
file |
diff |
annotate
|
Sat, 23 Feb 2013 12:01:51 +0400 |
unc0rr |
Fix issue 507 (not highlighting friends joins)
|
file |
diff |
annotate
|
Fri, 22 Feb 2013 23:59:52 +0400 |
unc0rr |
Support 'registered only' room flag in frontend
|
file |
diff |
annotate
|
Thu, 21 Feb 2013 22:20:43 +0400 |
unc0rr |
Workaround queued signals problem in netclient instead. Should fix everything.
|
file |
diff |
annotate
|
Sat, 09 Feb 2013 18:58:19 -0500 |
dag10 |
Implements protocol message JOINING on frontend, so client in a room always displays correct room name, even when room name changes. Fixes issue 522.
|
file |
diff |
annotate
|
Sun, 27 Jan 2013 00:28:57 +0100 |
koda |
update branch
webgl
|
file |
diff |
annotate
|
Fri, 25 Jan 2013 22:33:26 +0400 |
unc0rr |
- Also pass unknown cmds to the server when in room
|
file |
diff |
annotate
|
Mon, 21 Jan 2013 02:21:04 -0500 |
dag10 |
It is now possible to start a game even if not all players are "ready"; a confirmation prompt is shown. This commit updates the server.
|
file |
diff |
annotate
|
Sat, 19 Jan 2013 00:51:28 +0400 |
unc0rr |
Server messages localization using Qt's l10n subsystem:
|
file |
diff |
annotate
|
Thu, 17 Jan 2013 23:17:39 +0400 |
unc0rr |
- Pass unknown chat commands to server
|
file |
diff |
annotate
|
Tue, 25 Dec 2012 04:45:22 +0100 |
koda |
update branch with default
webgl
|
file |
diff |
annotate
|
Sun, 16 Dec 2012 12:25:13 +0400 |
unc0rr |
Merge from default
flibqtfrontend
|
file |
diff |
annotate
|
Sun, 16 Dec 2012 12:16:21 +0400 |
unc0rr |
Pass ROUND_FINISHED to engine so it could stop syncing
|
file |
diff |
annotate
|
Fri, 14 Dec 2012 21:09:07 +0100 |
Ondrej Skopek |
Added handling of not registered nicks (no change-server side tho), clearPasswordHash() also now sets the savepassword setting to false
|
file |
diff |
annotate
|
Mon, 10 Dec 2012 22:09:54 +0100 |
Ondrej Skopek |
Patched login dialog bugs, added retry dialogs
|
file |
diff |
annotate
|
Tue, 04 Dec 2012 09:15:55 +0400 |
unc0rr |
merge from default
flibqtfrontend
|
file |
diff |
annotate
|
Sat, 01 Dec 2012 00:38:06 +0400 |
unc0rr |
Bans manager
|
file |
diff |
annotate
|
Sun, 25 Nov 2012 22:17:11 +0400 |
unc0rr |
Convert HWTeam to be a wrapper to flib_team
flibqtfrontend
|
file |
diff |
annotate
|
Wed, 14 Nov 2012 14:31:17 +0400 |
unc0rr |
Don't accept in-room flags when not in room
|
file |
diff |
annotate
|
Sat, 27 Oct 2012 00:53:23 +0400 |
unc0rr |
Oops, fix room players list emptyness
|
file |
diff |
annotate
|
Sun, 21 Oct 2012 17:00:35 +0400 |
unc0rr |
Keep room admin ready status always set
|
file |
diff |
annotate
|
Sun, 21 Oct 2012 16:38:54 +0400 |
unc0rr |
Remove deprecated signals
|
file |
diff |
annotate
|
Wed, 17 Oct 2012 23:33:33 +0400 |
unc0rr |
'In game' client flag, both server and frontend support
|
file |
diff |
annotate
|
Thu, 11 Oct 2012 21:17:56 +0400 |
unc0rr |
- Nicks starting from not-letter char go to bottom of the list
|
file |
diff |
annotate
|
Wed, 10 Oct 2012 00:18:35 +0400 |
unc0rr |
Don't ask for full rooms list on part/kick
|
file |
diff |
annotate
|
Tue, 09 Oct 2012 00:38:17 +0400 |
unc0rr |
Load friends/ignored nicks from file
|
file |
diff |
annotate
|
Mon, 08 Oct 2012 23:57:17 +0400 |
unc0rr |
Room players list
|
file |
diff |
annotate
|
Sun, 07 Oct 2012 23:59:55 +0400 |
unc0rr |
Bring back sorting
|
file |
diff |
annotate
|
Sun, 07 Oct 2012 23:33:09 +0400 |
unc0rr |
Bring icons back
|
file |
diff |
annotate
|
Sun, 07 Oct 2012 00:12:46 +0400 |
unc0rr |
Further work on moving to players list model
|
file |
diff |
annotate
|
Sat, 06 Oct 2012 01:09:41 +0400 |
unc0rr |
Start moving to players list model.
|
file |
diff |
annotate
|
Thu, 27 Sep 2012 19:15:49 +0400 |
unc0rr |
Oops
|
file |
diff |
annotate
|
Tue, 25 Sep 2012 22:45:40 +0400 |
unc0rr |
- Keep track of room name so correct name is displayed when you become room admin
|
file |
diff |
annotate
|
Sun, 09 Sep 2012 20:58:45 +0200 |
sheepluva |
recognize client-flags h and u, ROOM_CONTROL_ACCESS will be ignored from here on
|
file |
diff |
annotate
|
Sun, 09 Sep 2012 20:11:07 +0200 |
sheepluva |
client-flags: make code easier to read/prettier; add parsing of flag 'a'; add warning in console on unknown flag; ignore ADMIN_ACCESS
|
file |
diff |
annotate
|
Thu, 16 Aug 2012 21:58:57 +0400 |
unc0rr |
Forgot this state
|
file |
diff |
annotate
|
Mon, 13 Aug 2012 23:04:42 +0400 |
unc0rr |
Allow JOINED message in lobby
|
file |
diff |
annotate
|
Thu, 09 Aug 2012 15:32:49 +0400 |
unc0rr |
Don't accept room messages when not in room state. Not tested even if it builds.
|
file |
diff |
annotate
|
Sun, 27 May 2012 23:42:43 +0400 |
unc0rr |
- Allow switching colors with mouse wheel
|
file |
diff |
annotate
|
Sat, 28 Apr 2012 18:56:31 +0200 |
sheepluva |
license header year range adjustments
|
file |
diff |
annotate
|
Sun, 26 Feb 2012 12:15:32 +0400 |
unc0rr |
Send ROUND_FINISHED only once (only from in game mode)
|
file |
diff |
annotate
|
Fri, 24 Feb 2012 23:49:31 +0400 |
unc0rr |
- Increase server version number due to rooms list protocol changes
|
file |
diff |
annotate
|
Thu, 23 Feb 2012 22:58:52 +0400 |
unc0rr |
Setup rooms list headers
|
file |
diff |
annotate
|
Thu, 23 Feb 2012 18:41:52 +0400 |
unc0rr |
Handle ROOM* commands in rooms list model
|
file |
diff |
annotate
|
Thu, 23 Feb 2012 00:46:03 +0400 |
unc0rr |
Start switching to rooms list model. To be continued.
|
file |
diff |
annotate
|
Mon, 20 Feb 2012 22:04:52 +0400 |
unc0rr |
Show message and return from network game pages on server shutdown
|
file |
diff |
annotate
|