gameServer/CMakeLists.txt
Tue, 13 Nov 2012 22:24:30 +0100 koda some CMake cleanup webgl
Wed, 23 May 2012 01:53:25 +0200 koda add GHC and GHFLAGS from cmake too
Wed, 23 May 2012 01:39:31 +0200 koda rename a few internal cmake variables (for consistency and readability)
Wed, 28 Dec 2011 21:53:40 +0300 unc0rr Take koda's notice into account, also update list of source files
Wed, 28 Dec 2011 11:13:29 -0500 unc0rr add -O2
Sun, 19 Dec 2010 13:31:55 -0500 nemo Ok. This should pull 0.9.14.1 server into default
Fri, 12 Nov 2010 18:57:36 -0500 nemo This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
Thu, 11 Nov 2010 22:17:54 +0300 unc0rr Revert to old server in branch 0.9.14 0.9.14
Fri, 25 Jun 2010 10:05:42 +0400 unc0rr Reimplement ADD_TEAM
Wed, 23 Jun 2010 22:17:27 +0400 unc0rr - Fix a function
Mon, 10 May 2010 17:48:06 +0000 unc0rr Make some more protocol commands work
Sun, 09 May 2010 18:47:31 +0000 unc0rr - Enable -O2 optimization for server
Fri, 06 Nov 2009 18:59:43 +0000 koda updated build files for macosx and optimization system
Thu, 08 Oct 2009 00:58:17 +0000 koda fix a very rare bug in which CurSlot becomes greater than cMaxCurSlot
Tue, 06 Oct 2009 16:30:08 +0000 koda cmake optimizations and simplification
Fri, 02 Oct 2009 18:44:37 +0000 koda fixes & co.
Sun, 28 Jun 2009 16:54:51 +0000 koda -Added support for Release and Debug for CMAKE_BUILD_TYPE
Sun, 26 Apr 2009 15:45:06 +0000 unc0rr koda's patch
Mon, 13 Apr 2009 09:36:25 +0000 unc0rr - Add gameServer to build system
less more (0) tip