2008-11-25 |
unc0rr |
- Don't send 'Bad param' msg, as the only reason of it is just some lag
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2008-11-04 |
unc0rr |
- Fix ConfigAsked not sending full config (leads to team divide checkbox inconsistency)
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2008-11-04 |
unc0rr |
Follow protocol more precisely in frontend
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2008-11-02 |
unc0rr |
Client sends PONG to server's PING
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2008-10-26 |
unc0rr |
Add 'Divide teams' option to frontend
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2008-10-26 |
unc0rr |
Delay for 250 msec before connect to local server
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2008-10-26 |
unc0rr |
Allow build without net game server: introduce -DWITH_SERVER configuration parameter
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2008-10-24 |
unc0rr |
Send appropriate messages to server on control menu actions
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2008-10-24 |
unc0rr |
Show players ready status in chat nick list
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2008-10-24 |
unc0rr |
- Fix a bug in READY message handling
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2008-10-21 |
unc0rr |
Implement kick
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2008-10-20 |
unc0rr |
Shutdown private server when room is abandoned
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2008-10-20 |
unc0rr |
Support for private servers in frontend
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2008-10-18 |
unc0rr |
Allow /me in chat
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2008-10-18 |
unc0rr |
- Customize QTextBrowser look
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2008-10-18 |
unc0rr |
- Add brazilian translation
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2008-10-15 |
unc0rr |
Fix doubling chat message
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2008-10-15 |
unc0rr |
Share chat between frontend and engine
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2008-10-15 |
unc0rr |
Various small insignificant improvements everywhere
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2008-10-13 |
unc0rr |
Add partial implementation of handling disconnects while playing via network
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2008-10-12 |
unc0rr |
Clients send roundfinished message to server when the round is over
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2008-10-09 |
unc0rr |
Fix the bug
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2008-10-09 |
unc0rr |
Stub to run network game
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2008-10-09 |
unc0rr |
Fix team colors mismatch on some conditions (just synchronize them when team is added)
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2008-10-09 |
unc0rr |
- Fix a bug with chosen map (new clinet gets wrong information)
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2008-10-09 |
unc0rr |
- Allow team color changing
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2008-10-09 |
unc0rr |
- Only team owner can remove team from the list
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2008-10-09 |
unc0rr |
Can choose hedgehogs number now
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2008-10-08 |
unc0rr |
Adding teams now works
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2008-10-08 |
unc0rr |
Get rid of team id in client code
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2008-10-08 |
unc0rr |
Fix protocol implementation to conform documentation
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2008-10-08 |
unc0rr |
- Add protocol description (just started)
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2008-10-08 |
unc0rr |
Optimize list lookups a bit
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2008-10-08 |
unc0rr |
Reformat some code =P
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2008-10-08 |
unc0rr |
- Shut the client's tries to configure server up
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2008-10-08 |
unc0rr |
- Add join and leave messages to chat box
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2008-10-08 |
unc0rr |
Implement rooms list refresh
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2008-10-08 |
unc0rr |
- Introduce a bit of state miachine in client code (should be more robust and verbosive now)
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2008-10-07 |
unc0rr |
- Add stub page for rooms list
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2008-10-06 |
unc0rr |
Get rid of "internet" network game mode
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2008-10-06 |
unc0rr |
Fix another server failure (when second client in room disconnects)
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2008-10-06 |
unc0rr |
- Now actually fix
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2008-10-05 |
unc0rr |
- Fix build of server (has some bugs now)
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2008-10-05 |
unc0rr |
Remove deprecated stuff
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2008-08-31 |
unc0rr |
Send hats info via net. Hats implementation complete now.
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2008-08-10 |
unc0rr |
Fix compile under Ubuntu (why it compiles everywhere else?)
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2008-07-21 |
unc0rr |
Further work on dedicated server
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2008-07-21 |
unc0rr |
- Modify network protocol to use new delimiter
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2008-07-15 |
unc0rr |
First steps to switch hedgewars to new net protocol
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2008-07-07 |
unc0rr |
Update copyright headers a bit
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2008-04-27 |
unc0rr |
- Some debug info
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2008-04-27 |
unc0rr |
Update copyright info in source files headers
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2008-01-21 |
displacer |
delimiter changed
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2008-01-12 |
displacer |
weapon names transmitted over network
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2008-01-11 |
displacer |
pre-alpha network weapons selection
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2007-12-14 |
unc0rr |
- Simplify net game objects relationship
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2007-12-13 |
unc0rr |
- Temporary set delimiter to *, as \t seems to be endline now in Qt
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2007-08-18 |
unc0rr |
- Update copyright header
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2007-08-18 |
unc0rr |
- Highlight more undefined behavior of net protocol
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2007-02-23 |
unc0rr |
- Change proto version to 4
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