QTfrontend/newnetclient.cpp
2008-11-25 unc0rr - Don't send 'Bad param' msg, as the only reason of it is just some lag
2008-11-04 unc0rr - Fix ConfigAsked not sending full config (leads to team divide checkbox inconsistency)
2008-11-04 unc0rr Follow protocol more precisely in frontend
2008-11-02 unc0rr Client sends PONG to server's PING
2008-10-26 unc0rr Add 'Divide teams' option to frontend
2008-10-26 unc0rr Delay for 250 msec before connect to local server
2008-10-26 unc0rr Allow build without net game server: introduce -DWITH_SERVER configuration parameter
2008-10-24 unc0rr Send appropriate messages to server on control menu actions
2008-10-24 unc0rr Show players ready status in chat nick list
2008-10-24 unc0rr - Fix a bug in READY message handling
2008-10-21 unc0rr Implement kick
2008-10-20 unc0rr Shutdown private server when room is abandoned
2008-10-20 unc0rr Support for private servers in frontend
2008-10-18 unc0rr Allow /me in chat
2008-10-18 unc0rr - Customize QTextBrowser look
2008-10-18 unc0rr - Add brazilian translation
2008-10-15 unc0rr Fix doubling chat message
2008-10-15 unc0rr Share chat between frontend and engine
2008-10-15 unc0rr Various small insignificant improvements everywhere
2008-10-13 unc0rr Add partial implementation of handling disconnects while playing via network
2008-10-12 unc0rr Clients send roundfinished message to server when the round is over
2008-10-09 unc0rr Fix the bug
2008-10-09 unc0rr Stub to run network game
2008-10-09 unc0rr Fix team colors mismatch on some conditions (just synchronize them when team is added)
2008-10-09 unc0rr - Fix a bug with chosen map (new clinet gets wrong information)
2008-10-09 unc0rr - Allow team color changing
2008-10-09 unc0rr - Only team owner can remove team from the list
2008-10-09 unc0rr Can choose hedgehogs number now
2008-10-08 unc0rr Adding teams now works
2008-10-08 unc0rr Get rid of team id in client code
2008-10-08 unc0rr Fix protocol implementation to conform documentation
2008-10-08 unc0rr - Add protocol description (just started)
2008-10-08 unc0rr Optimize list lookups a bit
2008-10-08 unc0rr Reformat some code =P
2008-10-08 unc0rr - Shut the client's tries to configure server up
2008-10-08 unc0rr - Add join and leave messages to chat box
2008-10-08 unc0rr Implement rooms list refresh
2008-10-08 unc0rr - Introduce a bit of state miachine in client code (should be more robust and verbosive now)
2008-10-07 unc0rr - Add stub page for rooms list
2008-10-06 unc0rr Get rid of "internet" network game mode
2008-10-06 unc0rr Fix another server failure (when second client in room disconnects)
2008-10-06 unc0rr - Now actually fix
2008-10-05 unc0rr - Fix build of server (has some bugs now)
2008-10-05 unc0rr Remove deprecated stuff
2008-08-31 unc0rr Send hats info via net. Hats implementation complete now.
2008-08-10 unc0rr Fix compile under Ubuntu (why it compiles everywhere else?)
2008-07-21 unc0rr Further work on dedicated server
2008-07-21 unc0rr - Modify network protocol to use new delimiter
2008-07-15 unc0rr First steps to switch hedgewars to new net protocol
2008-07-07 unc0rr Update copyright headers a bit
2008-04-27 unc0rr - Some debug info
2008-04-27 unc0rr Update copyright info in source files headers
2008-01-21 displacer delimiter changed
2008-01-12 displacer weapon names transmitted over network
2008-01-11 displacer pre-alpha network weapons selection
2007-12-14 unc0rr - Simplify net game objects relationship
2007-12-13 unc0rr - Temporary set delimiter to *, as \t seems to be endline now in Qt
2007-08-18 unc0rr - Update copyright header
2007-08-18 unc0rr - Highlight more undefined behavior of net protocol
2007-02-23 unc0rr - Change proto version to 4
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