Sun, 21 Nov 2010 19:14:45 +0300 |
unc0rr |
Remove uChat dependency from uCommands
|
changeset |
files
|
Sun, 21 Nov 2010 19:07:43 +0300 |
unc0rr |
Remove uAmmos dependaency from uCommands
|
changeset |
files
|
Sun, 21 Nov 2010 10:53:50 -0500 |
nemo |
fix rope test
|
changeset |
files
|
Sun, 21 Nov 2010 16:48:44 +0100 |
Henek |
fix key binds for lua created teams and added wind control
|
changeset |
files
|
Sun, 21 Nov 2010 17:48:58 +0300 |
unc0rr |
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
|
changeset |
files
|
Sun, 21 Nov 2010 09:37:48 -0500 |
nemo |
Disable rope attach to hogs/crates/barrels etc. Should fix a bug in collision according to unc0rr
|
changeset |
files
|
Sun, 21 Nov 2010 09:12:44 -0500 |
nemo |
After repeated requests, variable length rope. Intended for the infinite rope folks, but values less than 100 make rope more interesting IMO.
|
changeset |
files
|
Sun, 21 Nov 2010 16:55:19 +0300 |
unc0rr |
merge
|
changeset |
files
|
Sun, 21 Nov 2010 08:42:41 -0500 |
nemo |
move rendering to fix 4368:3698361802ed
|
changeset |
files
|
Sun, 21 Nov 2010 16:53:31 +0300 |
unc0rr |
uCaptions
|
changeset |
files
|
Sun, 21 Nov 2010 01:26:31 -0500 |
nemo |
Fix koda's esc key binding so leaving rooms works correctly with it
|
changeset |
files
|
Sun, 21 Nov 2010 01:08:43 -0500 |
nemo |
In the case of per-hog-ammo, switch the ammo viewed when not your turn to what will probably be your ammo, assuming that hog survives.
|
changeset |
files
|
Sat, 20 Nov 2010 23:55:00 +0300 |
unc0rr |
Move localization data to uVariables, some Uses cleanup
|
changeset |
files
|
Sat, 20 Nov 2010 23:48:04 +0300 |
unc0rr |
Move land hash checking into commands
|
changeset |
files
|
Sat, 20 Nov 2010 23:20:46 +0300 |
unc0rr |
Oops, forgot the file
|
changeset |
files
|
Sat, 20 Nov 2010 23:19:52 +0300 |
unc0rr |
no way
|
changeset |
files
|
Sat, 20 Nov 2010 23:10:26 +0300 |
unc0rr |
Forgot this
|
changeset |
files
|
Sat, 20 Nov 2010 23:08:11 +0300 |
unc0rr |
Introduce uGearsRender
|
changeset |
files
|
Sat, 20 Nov 2010 22:05:01 +0300 |
unc0rr |
It works, though wastes too much of CPU
|
changeset |
files
|
Thu, 18 Nov 2010 16:58:08 -0500 |
nemo |
merge
|
changeset |
files
|
Thu, 18 Nov 2010 17:01:35 +0300 |
unC0Rr |
New version of cycles searcher, doesn't work for some reason (shouldn't use O(n) lookup?)
|
changeset |
files
|
Thu, 18 Nov 2010 17:00:45 +0300 |
unC0Rr |
Got no warning about this, why?
|
changeset |
files
|
Thu, 18 Nov 2010 16:19:55 +0300 |
unC0Rr |
Introduce uRenderUtils
|
changeset |
files
|
Thu, 18 Nov 2010 15:55:02 +0300 |
unC0Rr |
No need for Extended data type just to draw some visual gears. It's a shame we have Math unit dependency
|
changeset |
files
|
Thu, 18 Nov 2010 15:45:35 +0300 |
unC0Rr |
Introduce uRender
|
changeset |
files
|
Thu, 18 Nov 2010 12:12:51 +0300 |
unC0Rr |
Haven't found a better place than uIO for OutError
|
changeset |
files
|
Thu, 18 Nov 2010 11:50:02 +0300 |
unC0Rr |
Move SendStats to uIO
|
changeset |
files
|
Thu, 18 Nov 2010 11:45:31 +0300 |
unC0Rr |
Introduce uTextures
|
changeset |
files
|
Thu, 18 Nov 2010 11:32:47 +0300 |
unC0Rr |
Move some stuff from uMisc to uUtils
|
changeset |
files
|
Thu, 18 Nov 2010 09:12:27 +0300 |
unC0Rr |
Introduce uCommands.pas
|
changeset |
files
|
Wed, 17 Nov 2010 22:09:07 -0500 |
nemo |
remove some more PHedgehog casts
|
changeset |
files
|
Wed, 17 Nov 2010 22:26:34 +0300 |
unc0rr |
Some more
|
changeset |
files
|
Wed, 17 Nov 2010 22:21:29 +0300 |
unc0rr |
uGears
|
changeset |
files
|
Wed, 17 Nov 2010 22:19:58 +0300 |
unc0rr |
uWorld
|
changeset |
files
|
Wed, 17 Nov 2010 22:14:41 +0300 |
unc0rr |
uTeams
|
changeset |
files
|
Wed, 17 Nov 2010 22:07:03 +0300 |
unc0rr |
uLand isn't that important to them
|
changeset |
files
|
Mon, 29 Nov 2010 09:11:31 +0100 |
koda |
Added tag Hedgewars-iOS-1.2 for changeset ede569bb76f3
|
changeset |
files
|
Wed, 17 Nov 2010 20:58:23 +0300 |
unc0rr |
Remove ugly PHedgehog(Gear^.Hedgehog) cast
|
changeset |
files
|
Mon, 29 Nov 2010 09:11:18 +0100 |
koda |
ios 1.2 project file last update
Hedgewars-iOS-1.2
|
changeset |
files
|
Wed, 17 Nov 2010 20:36:35 +0300 |
unc0rr |
Remove uMisc dependency from uRandom
|
changeset |
files
|
Sun, 28 Nov 2010 23:49:09 +0100 |
koda |
added missing graphics and fixed some glitches/crashes/bugs
|
changeset |
files
|
Wed, 17 Nov 2010 20:28:42 +0300 |
unc0rr |
Move variables from uConsts to uVariables
|
changeset |
files
|
Sun, 28 Nov 2010 01:58:43 +0100 |
koda |
update build files for compliance with Mac AppStore
|
changeset |
files
|
Wed, 17 Nov 2010 17:45:55 +0300 |
unC0Rr |
Move variables from uMisc to uVariables
|
changeset |
files
|
Sat, 27 Nov 2010 23:29:07 +0100 |
koda |
more backward compatibility
|
changeset |
files
|
Wed, 17 Nov 2010 17:22:36 +0300 |
unC0Rr |
Introduce unit uTypes in order to remove some cyclic unit dependencies
|
changeset |
files
|
Thu, 25 Nov 2010 02:45:52 +0100 |
koda |
update some files for new graphics and new ios4.2
|
changeset |
files
|
Wed, 17 Nov 2010 16:31:30 +0300 |
unC0Rr |
A program which finds a cycles in units dependencies
|
changeset |
files
|
Wed, 24 Nov 2010 23:35:41 +0100 |
koda |
update also the project to use those graphics
|
changeset |
files
|
Wed, 17 Nov 2010 16:19:28 +0300 |
unC0Rr |
Dumb parser of pascal, and a program which lists unit dependencies
|
changeset |
files
|
Wed, 24 Nov 2010 23:34:10 +0100 |
koda |
update graphics names, path, resolution, content...
|
changeset |
files
|
Wed, 17 Nov 2010 01:42:51 +0100 |
koda |
remove weapons and schemes selection for missions from ifrontend
|
changeset |
files
|
Tue, 16 Nov 2010 20:55:39 +0100 |
jose1711 |
updated/added slovak translations of lua files
|
changeset |
files
|
Sun, 21 Nov 2010 04:10:39 +0100 |
koda |
display an empty table for missions
|
changeset |
files
|
Tue, 16 Nov 2010 20:04:20 +0100 |
jose1711 |
sk update
|
changeset |
files
|
Mon, 27 Dec 2010 23:57:44 +0100 |
koda |
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
experimental3D
|
changeset |
files
|
Tue, 16 Nov 2010 13:35:23 -0500 |
jose1711 |
translation updates
|
changeset |
files
|
Wed, 22 Dec 2010 12:17:34 +0100 |
koda |
use a gentler positive parallax for background effect
experimental3D
|
changeset |
files
|
Mon, 15 Nov 2010 14:39:58 -0500 |
nemo |
This should fix Chip's bug with unlimited teleports. Also remove more hog placement special behaviour and just use ResetWeapons with a check against PlacingHogs mode
|
changeset |
files
|
Mon, 15 Nov 2010 12:37:39 +0100 |
koda |
update the 3d branch after release
experimental3D
|
changeset |
files
|