GearTypes.wiki
changeset 777 1d4be3844d85
parent 776 e6c86700c88e
child 778 edd98bc89d83
equal deleted inserted replaced
776:e6c86700c88e 777:1d4be3844d85
    89 || `gtPoisonCloud` || A poisonous cloud ||
    89 || `gtPoisonCloud` || A poisonous cloud ||
    90 
    90 
    91 === Other ===
    91 === Other ===
    92 || *Gear type* || *Description* ||
    92 || *Gear type* || *Description* ||
    93 || `gtAddAmmo` || Adds a weapon or utilty to a hedgehog. ||
    93 || `gtAddAmmo` || Adds a weapon or utilty to a hedgehog. ||
    94 || `gtATStartGame` || TODO  ||
    94 || `gtATStartGame` || Created at the start of the game.  ||
    95 || `gtATFinishGame` || TODO || 
    95 || `gtATFinishGame` || Created at the end of the game. Fades out the screen and exits the game. || 
    96 || `gtGenericFaller` || TODO || 
    96 || `gtGenericFaller` || TODO || 
    97 || `gtWaterUp` || Causes water to rise. ||
    97 || `gtWaterUp` || Causes water to rise. ||
    98 
    98 
    99 == Long descriptions and values ==
    99 == Long descriptions and values ==
   100 This section gives longer description of the various gear types and how their values (i.e. tag, pos, timer, health, etc.) are interpreted. The gear values are pretty chaotic, so they are described for each gear seperately. Use the various setter and getter functions for gears to modifiy the gear values.
   100 This section gives longer description of the various gear types and how their values (i.e. tag, pos, timer, health, etc.) are interpreted. The gear values are pretty chaotic, so they are described for each gear seperately. Use the various setter and getter functions for gears to modifiy the gear values.
   492 
   492 
   493 ==== `gtAddAmmo` ====
   493 ==== `gtAddAmmo` ====
   494 Used to add some weapon or utilty to a hedgehog. The gear is added when a crate (`gtCase`) has been collected.
   494 Used to add some weapon or utilty to a hedgehog. The gear is added when a crate (`gtCase`) has been collected.
   495 
   495 
   496 ==== `gtATStartGame` ====
   496 ==== `gtATStartGame` ====
   497 TODO. The purpose of this gear is not clear yet.
   497 This gear is created to mark the beginning of the game. It will cause a ticker message to be displayed (“Let's fight!”) and sets some internal stuff.
   498 
   498 
   499 ==== `gtATFinishGame` ====
   499 ==== `gtATFinishGame` ====
   500 TODO. The purpose of this gear is not clear yet.
   500 This gear is created at the end of the game. The gear itself will fade out the screen and cause the game to be closed.
       
   501 
       
   502  * `Timer`: Fade-out countdown in milliseconds. Fade-out begins at 1000 and finishes at 0.
   501 
   503 
   502 ==== `gtGenericFaller` ====
   504 ==== `gtGenericFaller` ====
   503 TODO. The purpose of this gear is not clear yet.
   505 TODO. The purpose of this gear is not clear yet.
   504 
   506 
   505 ==== `gtWaterUp` ====
   507 ==== `gtWaterUp` ====