GearTypes: gtATStartGame, gtATFinishGame
authorWuzzy
Tue, 08 Mar 2016 04:31:30 +0000
changeset 777 1d4be3844d85
parent 776 e6c86700c88e
child 778 edd98bc89d83
GearTypes: gtATStartGame, gtATFinishGame
GearTypes.wiki
--- a/GearTypes.wiki	Tue Mar 08 03:28:23 2016 +0000
+++ b/GearTypes.wiki	Tue Mar 08 04:31:30 2016 +0000
@@ -91,8 +91,8 @@
 === Other ===
 || *Gear type* || *Description* ||
 || `gtAddAmmo` || Adds a weapon or utilty to a hedgehog. ||
-|| `gtATStartGame` || TODO  ||
-|| `gtATFinishGame` || TODO || 
+|| `gtATStartGame` || Created at the start of the game.  ||
+|| `gtATFinishGame` || Created at the end of the game. Fades out the screen and exits the game. || 
 || `gtGenericFaller` || TODO || 
 || `gtWaterUp` || Causes water to rise. ||
 
@@ -494,10 +494,12 @@
 Used to add some weapon or utilty to a hedgehog. The gear is added when a crate (`gtCase`) has been collected.
 
 ==== `gtATStartGame` ====
-TODO. The purpose of this gear is not clear yet.
+This gear is created to mark the beginning of the game. It will cause a ticker message to be displayed (“Let's fight!”) and sets some internal stuff.
 
 ==== `gtATFinishGame` ====
-TODO. The purpose of this gear is not clear yet.
+This gear is created at the end of the game. The gear itself will fade out the screen and cause the game to be closed.
+
+ * `Timer`: Fade-out countdown in milliseconds. Fade-out begins at 1000 and finishes at 0.
 
 ==== `gtGenericFaller` ====
 TODO. The purpose of this gear is not clear yet.