ControlsRework: fix typo
authorWuzzy
Thu, 25 Apr 2019 12:51:08 +0100
changeset 1855 699f4981643d
parent 1854 0da81c188327
child 1856 2d2693ace6fe
ControlsRework: fix typo
ControlsRework.wiki
--- a/ControlsRework.wiki	Thu Apr 25 12:50:10 2019 +0100
+++ b/ControlsRework.wiki	Thu Apr 25 12:51:08 2019 +0100
@@ -24,7 +24,7 @@
 
 Summary: The problem with our current approach is point 1. The frontend displays the wrong key. The fact that the game inconsistently uses keycodes AND scancodes is also a little insane. Any solution definitely must fix point 1, otherwise it gains us nothing
 
-=== B) Use scancodes in frontend, engine und config. Crate a small helper program that queries scancode in frontend to replace the drop-down menu ===
+=== B) Use scancodes in frontend, engine und config. Create a small helper program that queries scancode in frontend to replace the drop-down menu ===
  # Yes.
  # No obvious solution in sight. Maybe there is one?
    * Possible, hacky solution: Convert scancode to keycode using a hardcoded lookup table or something like that