ThemeFiles: CloudsL, SDCloudsL, FlakeL, SDFlakeL
authorWuzzy
Tue, 04 Apr 2017 23:50:47 +0100
changeset 949 76e0115fd3b6
parent 948 f86223a924c4
child 950 e4f3730f6740
ThemeFiles: CloudsL, SDCloudsL, FlakeL, SDFlakeL
ThemeFiles.wiki
--- a/ThemeFiles.wiki	Tue Apr 04 23:46:35 2017 +0100
+++ b/ThemeFiles.wiki	Tue Apr 04 23:50:47 2017 +0100
@@ -147,9 +147,15 @@
 
 If missing, `Data/Graphics/Clouds.png` is used.
 
+=== `CloudsL.png` (0.9.23) ===
+Optional horizonally mirrored version of `Clouds.png`. If present, this image instead of `Clouds.png` is used when the wind blows the clouds to the left.
+
 === `SDClouds.png` ===
 Sudden Death version of `Clouds.png`. If missing, `Data/Graphics/SuddenDeath/SDClouds.png` is used.
 
+=== `SDCloudsL.png` (0.9.23) ===
+Optional horizonally mirrored version of `SDClouds.png`. If present, this image instead of `SDClouds.png` is used when the wind blows the clouds to the left.
+
 === `Flake.png` ===
 Contains a sprite sheet of 64×64 images. A flake is a background image which rotates and falls from the cloud line, flows with the wind and it can optionally be animated. This file is only for the flakes before Sudden Death. Each image in `Flake.png` is also called a “frame” (as in “animation frame”).
 The game will cycle through each frame in order (for each individual flake).
@@ -157,9 +163,15 @@
 Flakes can be configured in `theme.cfg`.
 If this file is missing, no flakes are shown before Sudden Death.
 
+=== `FlakeL.png` (0.9.23) ===
+Optional horizonally mirrored version of `Flake.png`. If present, this image instead of `Flake.png` is used when the wind blows the flakes to the left while in Sudden Death.
+
 === `SDFlake.png` ===
 Sudden Death version of `Flake.png`. If missing, `Data/Graphics/SuddenDeath/SDFlake.png` is used. This image contains skulls and bones.
 
+=== `SDFlakeL.png` (0.9.23) ===
+Optional horizonally mirrored version of `SDFlake.png`. If present, this image instead of `SDFlake.png` is used when the wind blows the flakes to the left while in Sudden Death.
+
 == Water ==
 All water images are optional and all have defaults (in `Data/Graphics`). Water images come in 2 groups of 3 images each, for the time before Sudden Death and for Sudden Death. It is recommended that you edit all images in a group at once, so the colors match neatly. You probably don’t want to have blue water driplets if you have made the water blood-red.