branch | transitional_engine |
changeset 16051 | 2003b466b279 |
parent 16004 | 2146cb7be36f |
parent 16049 | 9be943326d9c |
16050:6a3dc15b78b9 | 16051:2003b466b279 |
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2588 ejectY: -5) |
2588 ejectY: -5) |
2589 ); |
2589 ); |
2590 |
2590 |
2591 var |
2591 var |
2592 LandDirty: TDirtyTag; |
2592 LandDirty: TDirtyTag; |
2593 Flakes: TGearPackArray; |
|
2594 FlakesCount: Longword; |
|
2593 hasBorder: boolean; |
2595 hasBorder: boolean; |
2594 hasGirders: boolean; |
2596 hasGirders: boolean; |
2595 playHeight, playWidth, leftX, rightX, topY: LongInt; // idea is that a template can specify height/width. Or, a map, a height/width by the dimensions of the image. If the map has pixels near top of image, it triggers border. |
2597 playHeight, playWidth, leftX, rightX, topY: LongInt; // idea is that a template can specify height/width. Or, a map, a height/width by the dimensions of the image. If the map has pixels near top of image, it triggers border. |
2596 MaxHedgehogs: LongWord; |
2598 MaxHedgehogs: LongWord; |
2597 LandBackSurface: PSDL_Surface; |
2599 LandBackSurface: PSDL_Surface; |
3118 ropeIconTex:= nil; |
3120 ropeIconTex:= nil; |
3119 |
3121 |
3120 SDLWindow:= nil; |
3122 SDLWindow:= nil; |
3121 SDLGLContext:= nil; |
3123 SDLGLContext:= nil; |
3122 |
3124 |
3125 FlakesCount:= 0; |
|
3126 |
|
3123 for i:= Low(ClansArray) to High(ClansArray) do |
3127 for i:= Low(ClansArray) to High(ClansArray) do |
3124 begin |
3128 begin |
3125 ClansArray[i]:= nil; |
3129 ClansArray[i]:= nil; |
3126 end; |
3130 end; |
3127 |
3131 |