share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua
author Periklis Ntanasis <pntanasis@gmail.com>
Sat, 14 Sep 2013 05:13:05 +0300
branchspacecampaign
changeset 9626 5fee7cdb4bcb
parent 9587 d6ddcafb1c56
child 9629 1655c50d9c51
permissions -rw-r--r--
add skip to hero
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------------------- ABOUT ----------------------
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--
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-- In this adventure hero visits the fruit planet
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-- to search for the missing part. However, a war
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-- has broke out and hero has to take part or leave.
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-- TODO:
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-- * remove unwanted delay after first dialog
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-- * check strings
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-- * rethink the difficulty level
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-- NOTES:
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-- There is an ugly hack out there! I use 2 Captain Limes
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-- One in human level and one in bot level
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-- I want to have a Captain Lime in human level when the game
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-- begins because in animation if the hog is in bot level skip
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-- doesn't work - onPrecise() isn't triggered
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-- Later I want the hog to take place in the battle in bot level
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-- However if I use SetHogLevel I get an error: Engine bug: AI may break demos playing
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-- So I have 2 hogs, one in bot level and one in hog level that I hide them
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-- or restore them regarding the case
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HedgewarsScriptLoad("/Scripts/Locale.lua")
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HedgewarsScriptLoad("/Scripts/Animate.lua")
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HedgewarsScriptLoad("/Missions/Campaign/A_Space_Adventure/global_functions.lua")
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----------------- VARIABLES --------------------
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-- globals
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local missionName = loc("Bad timing")
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local chooseToBattle = false
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local previousHog = 0
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-- dialogs
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local dialog01 = {}
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local dialog02 = {}
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local dialog03 = {}
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-- mission objectives
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local goals = {
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	[dialog01] = {missionName, loc("Ready for Battle?"), loc("Walk left if you want to join Captain Lime or right if you want to decline his offer"), 1, 4000},
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	[dialog02] = {missionName, loc("Battle Starts Now!"), loc("You have choose to fight! Lead the Green Bananas to battle and eliminate all the enemies"), 1, 4000},
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	[dialog03] = {missionName, loc("Time to run!"), loc("You have choose to flee... Unfortunately the only place where you can launch your saucer is in the most left side of the map"), 1, 4000},
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}
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-- crates
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local crateWMX = 2170
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local crateWMY = 1950
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local health1X = 2680
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local health1Y = 916
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-- hogs
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local hero = {}
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local yellow1 = {}
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local green1 = {}
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local green2 = {}
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local green3 = {}
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local green4 = {}
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local green5 = {}
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-- teams
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local teamA = {}
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local teamB = {}
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local teamC = {}
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local teamD = {}
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-- hedgehogs values
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hero.name = loc("Hog Solo")
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hero.x = 3350
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hero.y = 365
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hero.dead = false
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green1.name = loc("Captain Lime")
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green1.x = 3300
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green1.y = 395
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green1.dead = false
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green2.name = loc("Mister Pear")
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green2.x = 3600
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green2.y = 1570
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green3.name = loc("Lady Mango")
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green3.x = 2170
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green3.y = 980
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green4.name = loc("Green Hog Grape")
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green4.x = 2900
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green4.y = 1650
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green5.name = loc("Mr Mango")
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green5.x = 1350
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green5.y = 850
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yellow1.name = loc("General Lemon")
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yellow1.x = 140
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yellow1.y = 1980
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local yellowArmy = {
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	{name = loc("Robert Yellow Apple"), x = 710, y = 1780, health = 100},
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	{name = loc("Summer Squash"), x = 315 , y = 1960, health = 100},
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	{name = loc("Tall Potato"), x = 830 , y = 1748, health = 80},
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	{name = loc("Yellow Pepper"), x = 2160 , y = 820, health = 60},
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	{name = loc("Corn"), x = 1320 , y = 740, health = 60},
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	{name = loc("Max Citrus"), x = 1900 , y = 1700, health = 40},
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	{name = loc("Naranja Jed"), x = 960 , y = 516, health = 40},
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}
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teamA.name = loc("Hog Solo")
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teamA.color = tonumber("38D61C",16) -- green  
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teamB.name = loc("Green Bananas")
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teamB.color = tonumber("38D61C",16) -- green
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teamC.name = loc("Yellow Watermelons")
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teamC.color = tonumber("DDFF00",16) -- yellow
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teamD.name = loc("Captain Lime")
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teamD.color = tonumber("38D61C",16) -- green
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function onGameInit()
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	Seed = 1
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	TurnTime = 20000
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	CaseFreq = 0
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	MinesNum = 0
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	MinesTime = 1
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	Explosives = 0
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	Delay = 3
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	SuddenDeathTurns = 100
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	HealthCaseAmount = 50
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	Map = "fruit01_map"
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	Theme = "Fruit"
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	-- Hog Solo
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	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_birdy")
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	hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
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	AnimSetGearPosition(hero.gear, hero.x, hero.y)
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	HogTurnLeft(hero.gear, true)
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	-- Captain Lime
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	AddTeam(teamD.name, teamD.color, "Bone", "Island", "HillBilly", "cm_birdy")
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	green1.bot = AddHog(green1.name, 1, 200, "war_desertgrenadier1")
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	AnimSetGearPosition(green1.bot, green1.x, green1.y)
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	green1.human =  AddHog(green1.name, 0, 200, "war_desertgrenadier1")
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	AnimSetGearPosition(green1.human, green1.x, green1.y)
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	green1.gear = green1.human
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	-- Green Bananas
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	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_birdy")
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	green2.gear = AddHog(green2.name, 0, 100, "war_desertgrenadier1")
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	AnimSetGearPosition(green2.gear, green2.x, green2.y)
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	HogTurnLeft(green2.gear, true)
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	green3.gear = AddHog(green3.name, 0, 100, "war_desertgrenadier1")
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	AnimSetGearPosition(green3.gear, green3.x, green3.y)
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	HogTurnLeft(green3.gear, true)
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	green4.gear = AddHog(green4.name, 0, 100, "war_desertgrenadier1")
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	AnimSetGearPosition(green4.gear, green4.x, green4.y)
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	HogTurnLeft(green4.gear, true)
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	green5.gear = AddHog(green5.name, 0, 100, "war_desertgrenadier1")
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	AnimSetGearPosition(green5.gear, green5.x, green5.y)
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	HogTurnLeft(green5.gear, true)
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	-- Yellow Watermelons
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	AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_birdy")
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	yellow1.gear = AddHog(yellow1.name, 1, 100, "war_desertgrenadier1")
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	AnimSetGearPosition(yellow1.gear, yellow1.x, yellow1.y)
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	-- the rest of the Yellow Watermelons
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	for i=1,7 do
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		yellowArmy[i].gear = AddHog(yellowArmy[i].name, 1, yellowArmy[i].health, "war_desertgrenadier1")
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		AnimSetGearPosition(yellowArmy[i].gear, yellowArmy[i].x, yellowArmy[i].y)
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	end
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	initCheckpoint("fruit01")
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	AnimInit()
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	AnimationSetup()	
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end
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function onGameStart()
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	AnimWait(hero.gear, 3000)
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	FollowGear(hero.gear)
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	AddEvent(onHeroDeath, {hero.gear}, heroDeath, {hero.gear}, 0)
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	AddEvent(onHeroSelect, {hero.gear}, heroSelect, {hero.gear}, 0)
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	-- Hog Solo weapons
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	AddAmmo(hero.gear, amRope, 2)
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	AddAmmo(hero.gear, amBazooka, 3)
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	AddAmmo(hero.gear, amParachute, 1)
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	AddAmmo(hero.gear, amGrenade, 6)
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	AddAmmo(hero.gear, amDEagle, 4)
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	AddAmmo(hero.gear, amSkip, 100)
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	-- Green team weapons
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	local greenArmy = { green1, green2 }
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	for i=1,2 do
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		AddAmmo(greenArmy[i].gear, amBlowTorch, 5)
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		AddAmmo(greenArmy[i].gear, amRope, 5)
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		AddAmmo(greenArmy[i].gear, amBazooka, 10)
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		AddAmmo(greenArmy[i].gear, amGrenade, 7)
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		AddAmmo(greenArmy[i].gear, amFirePunch, 2)
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		AddAmmo(greenArmy[i].gear, amDrill, 3)	
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		AddAmmo(greenArmy[i].gear, amSwitch, 2)	
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		AddAmmo(greenArmy[i].gear, amSkip, 100)
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	end
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	-- Yellow team weapons
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	AddAmmo(yellow1.gear, amBlowTorch, 1)
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	AddAmmo(yellow1.gear, amRope, 1)
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	AddAmmo(yellow1.gear, amBazooka, 10)
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	AddAmmo(yellow1.gear, amGrenade, 10)
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	AddAmmo(yellow1.gear, amFirePunch, 5)
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	AddAmmo(yellow1.gear, amDrill, 3)	
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	AddAmmo(yellow1.gear, amBee, 1)	
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	AddAmmo(yellow1.gear, amMortar, 3)
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	AddAmmo(yellow1.gear, amDEagle, 4)
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	AddAmmo(yellow1.gear, amDynamite, 1)	
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	AddAmmo(yellow1.gear, amSwitch, 100)
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   194
	for i=3,7 do
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		HideHog(yellowArmy[i].gear)
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   196
	end
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	HideHog(green1.bot)
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   198
	
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	-- crates
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	SpawnHealthCrate(health1X, health1Y)
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	SpawnAmmoCrate(crateWMX, crateWMY, amWatermelon)
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   202
	
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	AddAnim(dialog01)
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	SendHealthStatsOff()
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end
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   207
function onNewTurn()
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	if chooseToBattle then
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		if CurrentHedgehog == green1.gear then
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			TotalRounds = TotalRounds - 2
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			AnimSwitchHog(previousHog)
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			TurnTimeLeft = 0
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   213
		end
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		previousHog = CurrentHedgehog
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   215
	end
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	getNextWave()
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   217
end
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   218
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function onGameTick()
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	AnimUnWait()
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   221
	if ShowAnimation() == false then
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		return
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   223
	end
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	ExecuteAfterAnimations()
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	CheckEvents()
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   226
end
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   227
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function onGearDelete(gear)
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   229
	if gear == hero.gear then
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		hero.dead = true
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   231
	elseif gear == green1.gear then
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		green1.dead = true
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   233
	end
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   234
end
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   235
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   236
function onAmmoStoreInit()
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	SetAmmo(amWatermelon, 0, 0, 0, 1)
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   238
end
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   239
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function onPrecise()
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	if GameTime > 3000 then
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		SetAnimSkip(true)   
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   243
	end
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   244
end
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   246
function onHogHide(gear)
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   247
	for i=3,7 do
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		if gear == yellowArmy[i].gear then
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			yellowArmy[i].hidden = true
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			break
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   251
		end
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   252
	end
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   253
end
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   254
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   255
function onHogRestore(gear)
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   256
	for i=3,7 do
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   257
		if gear == yellowArmy[i].gear then
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   258
			yellowArmy[i].hidden = false
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   259
			break
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   260
		end
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   261
	end
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   262
end
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   263
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   264
-------------- EVENTS ------------------
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   265
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   266
function onHeroDeath(gear)
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   267
	if hero.dead then
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   268
		return true
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   269
	end
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   270
	return false
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   271
end
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   272
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Periklis Ntanasis <pntanasis@gmail.com>
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   273
function onGreen1Death(gear)
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
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   274
	if green1.dead then
Periklis Ntanasis <pntanasis@gmail.com>
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   275
		return true
Periklis Ntanasis <pntanasis@gmail.com>
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   276
	end
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
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   277
	return false
Periklis Ntanasis <pntanasis@gmail.com>
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   278
end
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
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   279
Periklis Ntanasis <pntanasis@gmail.com>
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   280
function onBattleWin(gear)
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
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   281
	local win = true
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
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   282
	for i=1,7 do
Periklis Ntanasis <pntanasis@gmail.com>
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   283
		if i<3 then
Periklis Ntanasis <pntanasis@gmail.com>
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   284
			if GetHealth(yellowArmy[i].gear) then
Periklis Ntanasis <pntanasis@gmail.com>
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   285
				win = false
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   286
			end
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
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   287
		else
Periklis Ntanasis <pntanasis@gmail.com>
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   288
			if GetHealth(yellowArmy[i].gear) and not yellowArmy[i].hidden then
Periklis Ntanasis <pntanasis@gmail.com>
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   289
				win = false
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   290
			end
Periklis Ntanasis <pntanasis@gmail.com>
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   291
		end
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   292
	end
Periklis Ntanasis <pntanasis@gmail.com>
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   293
	if GetHealth(yellow1.gear) then
Periklis Ntanasis <pntanasis@gmail.com>
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   294
		win = false
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   295
	end
Periklis Ntanasis <pntanasis@gmail.com>
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   296
	return win
Periklis Ntanasis <pntanasis@gmail.com>
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   297
end
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parents: 9494
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   298
9504
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   299
function onEscapeWin(gear)
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   300
	local escape = false
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adc05ca2cb10 some fixes to the map and the events
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   301
	if not hero.dead and GetX(hero.gear) < 170 and GetY(hero.gear) > 1980 and StoppedGear(hero.gear) then
9510
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   302
		escape = true
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parents: 9508
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   303
		local yellowTeam = { yellow1, unpack(yellowArmy) }
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parents: 9508
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   304
		for i=1,8 do
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   305
			if not yellowTeam[i].hidden and GetHealth(yellowTeam[i].gear) and GetX(yellowTeam[i].gear) < 170 then
e7481fac10c4 change regarding the difficulty in escape
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   306
				escape = false
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   307
				break
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   308
			end
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parents: 9508
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   309
		end
9504
cdba61cfba93 event for escape win
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   310
	end
9510
e7481fac10c4 change regarding the difficulty in escape
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   311
	return escape
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cdba61cfba93 event for escape win
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   312
end
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parents: 9502
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   313
9488
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   314
function onHeroSelect(gear)
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   315
	if GetX(hero.gear) ~= hero.x then
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   316
		return true
2e2bb48566ae dialogs, events for hero death and side choice
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parents: 9486
diff changeset
   317
	end
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   318
	return false
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   319
end
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   320
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   321
-------------- OUTCOMES ------------------ I should really s/OUTCOMES/ACTIONS/
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   322
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   323
function heroDeath(gear)
9496
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   324
	gameLost()
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   325
end
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   326
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   327
function green1Death(gear)
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   328
	gameLost()
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   329
end
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   330
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   331
function battleWin(gear)
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   332
	-- add stats
9578
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   333
	saveVariables()
9520
34c7ba17c66b stats in case of win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9518
diff changeset
   334
	SendStat('siGameResult', loc("Green Bananas won!")) --1
34c7ba17c66b stats in case of win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9518
diff changeset
   335
	SendStat('siCustomAchievement', loc("You have eliminated all the visible enemy hogs!")) --11
34c7ba17c66b stats in case of win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9518
diff changeset
   336
	SendStat('siPlayerKills','1',teamA.name)
34c7ba17c66b stats in case of win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9518
diff changeset
   337
	SendStat('siPlayerKills','1',teamB.name)
34c7ba17c66b stats in case of win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9518
diff changeset
   338
	SendStat('siPlayerKills','0',teamC.name)
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   339
	EndGame()
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   340
end
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   341
9504
cdba61cfba93 event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9502
diff changeset
   342
function escapeWin(gear)
cdba61cfba93 event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9502
diff changeset
   343
	-- add stats
9578
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   344
	saveVariables()
9520
34c7ba17c66b stats in case of win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9518
diff changeset
   345
	SendStat('siGameResult', loc("Hog Solo escaped successfully!")) --1
34c7ba17c66b stats in case of win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9518
diff changeset
   346
	SendStat('siCustomAchievement', loc("You have reached the flying area successfully!")) --11
34c7ba17c66b stats in case of win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9518
diff changeset
   347
	SendStat('siPlayerKills','1',teamA.name)
34c7ba17c66b stats in case of win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9518
diff changeset
   348
	SendStat('siPlayerKills','0',teamB.name)
34c7ba17c66b stats in case of win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9518
diff changeset
   349
	SendStat('siPlayerKills','0',teamC.name)
9504
cdba61cfba93 event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9502
diff changeset
   350
	EndGame()
cdba61cfba93 event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9502
diff changeset
   351
end
cdba61cfba93 event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9502
diff changeset
   352
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   353
function heroSelect(gear)
9496
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   354
	TurnTimeLeft = 0
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   355
	FollowGear(hero.gear)
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   356
	if GetX(hero.gear) < hero.x then
9496
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   357
		chooseToBattle = true		
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   358
		AddEvent(onGreen1Death, {green1.gear}, green1Death, {green1.gear}, 0)
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   359
		AddEvent(onBattleWin, {hero.gear}, battleWin, {hero.gear}, 0)
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   360
		AddAnim(dialog02)
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   361
	elseif GetX(hero.gear) > hero.x then
9506
adc05ca2cb10 some fixes to the map and the events
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9504
diff changeset
   362
		HogTurnLeft(hero.gear, true)
9510
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   363
		AddAmmo(green1.gear, amSwitch, 100)
9504
cdba61cfba93 event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9502
diff changeset
   364
		AddEvent(onEscapeWin, {hero.gear}, escapeWin, {hero.gear}, 0)
9525
8bcfb3a9f92b small fix and image/description
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9523
diff changeset
   365
		local greenTeam = { green2, green3, green4, green5 }
9523
dd6c61b81c78 changes regarding the difficulty and AI demo brake error
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9520
diff changeset
   366
		for i=1,4 do
9504
cdba61cfba93 event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9502
diff changeset
   367
			SetHogLevel(greenTeam[i].gear, 1)
cdba61cfba93 event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9502
diff changeset
   368
		end
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   369
		AddAnim(dialog03)
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   370
	end
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   371
end
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   372
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   373
-------------- ANIMATIONS ------------------
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   374
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   375
function Skipanim(anim)
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   376
	if goals[anim] ~= nil then
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   377
		ShowMission(unpack(goals[anim]))
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   378
    end
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   379
    if anim == dialog01 then
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   380
		AnimSwitchHog(hero.gear)
9494
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   381
	elseif anim == dialog02 or anim == dialog03 then
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   382
		startBattle()
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   383
    end
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   384
end
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   385
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   386
function AnimationSetup()
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   387
	-- DIALOG 01 - Start, Captain Lime talks explains to Hog Solo
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   388
	AddSkipFunction(dialog01, Skipanim, {dialog01})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   389
	table.insert(dialog01, {func = AnimWait, args = {hero.gear, 3000}})
9574
da3d39667881 strings checked, all ok except ice02 that will be probably changed
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9525
diff changeset
   390
	table.insert(dialog01, {func = AnimCaption, args = {hero.gear, loc("Somewhere in the Planet of Fruits a terrible war is about to begin..."), 5000}})
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   391
	table.insert(dialog01, {func = AnimSay, args = {hero.gear, loc("I was told that as the leader of the king's guard, no one knows this world better than you!"), SAY_SAY, 5000}})
9574
da3d39667881 strings checked, all ok except ice02 that will be probably changed
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9525
diff changeset
   392
	table.insert(dialog01, {func = AnimSay, args = {hero.gear, loc("So, I kindly ask for your help"), SAY_SAY, 3000}})
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   393
	table.insert(dialog01, {func = AnimWait, args = {green1.gear, 2000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   394
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("You couldn't have come to a worse time Hog Solo!"), SAY_SAY, 3000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   395
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("The clan of the Red Strawberry wants to take over the dominion and overthrone king Pineapple."), SAY_SAY, 5000}})
9574
da3d39667881 strings checked, all ok except ice02 that will be probably changed
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9525
diff changeset
   396
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("Under normal circumstances we could easily defeat them but we have kindly sent most of our men to the kingdom of Sand to help to the annual dusting of the king's palace."), SAY_SAY, 8000}})
9508
c23bff98e3d2 added crates
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9506
diff changeset
   397
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("However the army of Yellow Watermelons is about to attack any moment now."), SAY_SAY, 4000}})
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   398
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("I would gladly help you if we won this battle but under these circumstances I'll only help you if you fight for our side."), SAY_SAY, 6000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   399
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("What do you say? Will you fight for us?"), SAY_SAY, 3000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   400
	table.insert(dialog01, {func = AnimWait, args = {hero.gear, 500}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   401
	table.insert(dialog01, {func = ShowMission, args = {missionName, loc("Ready for Battle?"), loc("Walk left if you want to join Captain Lime or right if you want to decline his offer"), 1, 7000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   402
	table.insert(dialog01, {func = AnimSwitchHog, args = {hero.gear}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   403
	-- DIALOG 02 - Hero selects to fight	
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   404
	AddSkipFunction(dialog02, Skipanim, {dialog02})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   405
	table.insert(dialog02, {func = AnimWait, args = {green1.gear, 3000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   406
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("You choose well Hog Solo!"), SAY_SAY, 3000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   407
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("I have only 3 hogs available and they are all cadets"), SAY_SAY, 4000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   408
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("As more experienced I want you to lead them to the battle"), SAY_SAY, 4000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   409
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("I of cource will observe the battle and intervene if necessary"), SAY_SAY, 5000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   410
	table.insert(dialog02, {func = AnimWait, args = {hero.gear, 5000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   411
	table.insert(dialog02, {func = AnimSay, args = {hero.gear, loc("No problem Captain! The enemies aren't many anyway, it is going to be easy!"), SAY_SAY, 5000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   412
	table.insert(dialog02, {func = AnimWait, args = {green1.gear, 5000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   413
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("Don't be fool son, they'll be more"), SAY_SAY, 3000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   414
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("Try to be smart and eliminate them quickly. This way you might scare the rest!"), SAY_SAY, 5000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   415
	table.insert(dialog02, {func = startBattle, args = {hero.gear}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   416
	-- DIALOG 03 - Hero selects to flee
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   417
	AddSkipFunction(dialog03, Skipanim, {dialog03})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   418
	table.insert(dialog03, {func = AnimWait, args = {green1.gear, 3000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   419
	table.insert(dialog03, {func = AnimSay, args = {green1.gear, loc("Too bad... Then you should really leave!"), SAY_SAY, 3000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   420
	table.insert(dialog03, {func = AnimSay, args = {green1.gear, loc("Things are going to get messy around here"), SAY_SAY, 3000}})
9574
da3d39667881 strings checked, all ok except ice02 that will be probably changed
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9525
diff changeset
   421
	table.insert(dialog03, {func = AnimSay, args = {green1.gear, loc("Also, you should know that the only place that you can fly would be the most left part of the map"), SAY_SAY, 5000}})
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   422
	table.insert(dialog03, {func = AnimSay, args = {green1.gear, loc("All the other places are protected by our anti flying weapons"), SAY_SAY, 4000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   423
	table.insert(dialog03, {func = AnimSay, args = {green1.gear, loc("Now go and don't waste more of my time you coward..."), SAY_SAY, 4000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   424
	table.insert(dialog03, {func = startBattle, args = {hero.gear}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   425
end
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   426
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   427
------------- OTHER FUNCTIONS ---------------
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   428
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   429
function startBattle()
9523
dd6c61b81c78 changes regarding the difficulty and AI demo brake error
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9520
diff changeset
   430
	RestoreHog(green1.bot)
dd6c61b81c78 changes regarding the difficulty and AI demo brake error
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9520
diff changeset
   431
	DeleteGear(green1.human)
dd6c61b81c78 changes regarding the difficulty and AI demo brake error
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9520
diff changeset
   432
	green1.gear = green1.bot
dd6c61b81c78 changes regarding the difficulty and AI demo brake error
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9520
diff changeset
   433
	AnimSwitchHog(hero.gear)
dd6c61b81c78 changes regarding the difficulty and AI demo brake error
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9520
diff changeset
   434
	TurnTimeLeft = TurnTime
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   435
end
9492
1cbd49706334 added newly created hogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9490
diff changeset
   436
9518
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   437
function gameLost()
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   438
	if chooseToBattle then
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   439
		SendStat('siGameResult', loc("Green Bananas lost, try again!")) --1
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   440
		SendStat('siCustomAchievement', loc("You have to eliminate all the visible enemies")) --11
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   441
		SendStat('siCustomAchievement', loc("5 additional enemies will be spawned during the game")) --11
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   442
		SendStat('siCustomAchievement', loc("You are controlling all the active ally units")) --11
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   443
		SendStat('siCustomAchievement', loc("The ally units share their ammo")) --11
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   444
		SendStat('siCustomAchievement', loc("Try to keep as many allies alive as possible")) --11
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   445
	else
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   446
		SendStat('siGameResult', loc("Hog Solo couldn't escape, try again!")) --1
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   447
		SendStat('siCustomAchievement', loc("You have to get to the most left land and remove any enemy hog from there")) --11
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   448
		SendStat('siCustomAchievement', loc("You will play every 3 turns")) --11
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   449
		SendStat('siCustomAchievement', loc("Green hogs won't intenionally hurt you")) --11
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   450
	end	
9496
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   451
	SendStat('siPlayerKills','1',teamC.name)
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   452
	SendStat('siPlayerKills','0',teamA.name)
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   453
	SendStat('siPlayerKills','0',teamB.name)
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   454
	EndGame()
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   455
end
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   456
9492
1cbd49706334 added newly created hogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9490
diff changeset
   457
function getNextWave()
9494
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   458
	if TotalRounds == 4 then
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   459
		RestoreHog(yellowArmy[3].gear)
9510
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   460
		AnimCaption(hero.gear, loc("Next wave in 3 turns"), 5000)		
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   461
		if not chooseToBattle and not GetHealth(yellow1.gear) then
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   462
			SetGearPosition(yellowArmy[3].gear, yellow1.x, yellow1.y)
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   463
		end
9494
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   464
	elseif TotalRounds == 7 then
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   465
		RestoreHog(yellowArmy[4].gear)
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   466
		RestoreHog(yellowArmy[5].gear)
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   467
		AnimCaption(hero.gear, loc("Last wave in 3 turns"), 5000)
9510
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   468
		if not chooseToBattle and not GetHealth(yellow1.gear) and not GetHealth(yellowArmy[3].gear) then
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   469
			SetGearPosition(yellowArmy[4].gear, yellow1.x, yellow1.y)
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   470
		end
9494
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   471
	elseif TotalRounds == 10 then
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   472
		RestoreHog(yellowArmy[6].gear)
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   473
		RestoreHog(yellowArmy[7].gear)
9510
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   474
		if not chooseToBattle and not GetHealth(yellow1.gear) and not GetHealth(yellowArmy[3].gear) 
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   475
				and not GetHealth(yellowArmy[4].gear) then
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   476
			SetGearPosition(yellowArmy[6].gear, yellow1.x, yellow1.y)
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   477
		end
9492
1cbd49706334 added newly created hogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9490
diff changeset
   478
	end
1cbd49706334 added newly created hogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9490
diff changeset
   479
end
9578
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   480
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   481
function saveVariables()
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   482
	saveCompletedStatus(2)
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   483
	SaveCampaignVar("UnlockedMissions", "3")
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   484
	SaveCampaignVar("Mission1", "3")
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   485
	SaveCampaignVar("Mission2", "8")
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   486
	SaveCampaignVar("Mission3", "1")
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   487
end