hedgewars/uGears.pas
author nemo
Sat, 16 May 2009 19:03:08 +0000
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parent 2057 cf0d84479251
child 2070 28891bb36ba5
permissions -rw-r--r--
use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2009 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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unit uGears;
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interface
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uses SDLh, uConsts, uFloat;
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{$INCLUDE options.inc}
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const AllInactive: boolean = false;
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      PrvInactive: boolean = false;
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type PGear = ^TGear;
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	TGearStepProcedure = procedure (Gear: PGear);
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	TGear = record
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			NextGear, PrevGear: PGear;
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			Active: Boolean;
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			Invulnerable: Boolean;
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			Ammo : PAmmo;
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			State : Longword;
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			X : hwFloat;
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			Y : hwFloat;
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			dX: hwFloat;
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			dY: hwFloat;
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			Kind: TGearType;
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			Pos: Longword;
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			doStep: TGearStepProcedure;
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			Radius: LongInt;
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			Angle, Power : Longword;
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			DirAngle: real;
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			Timer : LongWord;
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			Elasticity: hwFloat;
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			Friction  : hwFloat;
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			Message, MsgParam : Longword;
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			Hedgehog: pointer;
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			Health, Damage: LongInt;
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			CollisionIndex: LongInt;
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			Tag: LongInt;
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			Tex: PTexture;
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			Z: Longword;
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			IntersectGear: PGear;
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			TriggerId: Longword;
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			uid: Longword
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			end;
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function  AddGear(X, Y: LongInt; Kind: TGearType; State: Longword; dX, dY: hwFloat; Timer: LongWord): PGear;
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procedure ProcessGears;
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procedure ResetUtilities;
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procedure ApplyDamage(Gear: PGear; Damage: Longword);
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procedure SetAllToActive;
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procedure SetAllHHToActive;
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procedure DrawGears;
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procedure FreeGearsList;
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procedure AddMiscGears;
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procedure AssignHHCoords;
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procedure InsertGearToList(Gear: PGear);
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procedure RemoveGearFromList(Gear: PGear);
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var CurAmmoGear: PGear = nil;
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    GearsList: PGear = nil;
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    KilledHHs: Longword = 0;
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    SuddenDeathDmg: Boolean = false;
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    SpeechType: Longword = 1;
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    SpeechText: shortstring;
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implementation
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uses uWorld, uMisc, uStore, uConsole, uSound, uTeams, uRandom, uCollisions,
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	uLand, uIO, uLandGraphics, uAIMisc, uLocale, uAI, uAmmos, uTriggers, 
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{$IFDEF IPHONE}
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	gles11,
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{$ELSE}
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	GL,
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{$ENDIF}
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	uStats, uVisualGears;
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const MAXROPEPOINTS = 384;
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var RopePoints: record
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                Count: Longword;
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                HookAngle: GLfloat;
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                ar: array[0..MAXROPEPOINTS] of record
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                                  X, Y: hwFloat;
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                                  dLen: hwFloat;
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                                  b: boolean;
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                                  end;
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                 end;
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procedure DeleteGear(Gear: PGear); forward;
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procedure doMakeExplosion(X, Y, Radius: LongInt; Mask: LongWord); forward;
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procedure AmmoShove(Ammo: PGear; Damage, Power: LongInt); forward;
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//procedure AmmoFlameWork(Ammo: PGear); forward;
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function  CheckGearNear(Gear: PGear; Kind: TGearType; rX, rY: LongInt): PGear; forward;
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procedure SpawnBoxOfSmth; forward;
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procedure AfterAttack; forward;
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procedure FindPlace(var Gear: PGear; withFall: boolean; Left, Right: LongInt); forward;
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procedure HedgehogStep(Gear: PGear); forward;
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procedure doStepHedgehogMoving(Gear: PGear); forward;
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procedure HedgehogChAngle(Gear: PGear); forward;
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procedure ShotgunShot(Gear: PGear); forward;
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procedure PickUp(HH, Gear: PGear); forward;
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procedure HHSetWeapon(Gear: PGear); forward;
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{$INCLUDE GSHandlers.inc}
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{$INCLUDE HHHandlers.inc}
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const doStepHandlers: array[TGearType] of TGearStepProcedure = (
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			@doStepBomb,
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			@doStepHedgehog,
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			@doStepGrenade,
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			@doStepHealthTag,
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			@doStepGrave,
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			@doStepUFO,
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			@doStepShotgunShot,
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			@doStepPickHammer,
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			@doStepRope,
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			@doStepSmokeTrace,
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			@doStepExplosion,
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			@doStepMine,
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			@doStepCase,
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			@doStepDEagleShot,
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			@doStepDynamite,
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			@doStepBomb,
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			@doStepCluster,
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			@doStepShover,
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			@doStepFlame,
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			@doStepFirePunch,
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			@doStepActionTimer,
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			@doStepActionTimer,
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			@doStepActionTimer,
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			@doStepParachute,
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			@doStepAirAttack,
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			@doStepAirBomb,
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			@doStepBlowTorch,
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			@doStepGirder,
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			@doStepTeleport,
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			@doStepSwitcher,
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			@doStepCase,
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			@doStepMortar,
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			@doStepWhip,
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			@doStepKamikaze,
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			@doStepCake,
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			@doStepSeduction,
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			@doStepWatermelon,
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			@doStepCluster,
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			@doStepBomb,
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			@doStepSmokeTrace,
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			@doStepWaterUp,
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			@doStepDrill,
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			@doStepBallgun,
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			@doStepBomb,
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   164
			@doStepRCPlane,
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   165
			@doStepSniperRifleShot
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0c660c3d98a4 - Continue seduction implementation
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   166
			);
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   167
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procedure InsertGearToList(Gear: PGear);
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var tmp, ptmp: PGear;
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begin
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if GearsList = nil then
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	GearsList:= Gear
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	else begin
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	tmp:= GearsList;
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	ptmp:= GearsList;
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	while (tmp <> nil) and (tmp^.Z <= Gear^.Z) do
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		begin
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		ptmp:= tmp;
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		tmp:= tmp^.NextGear
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		end;
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	if ptmp <> nil then
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		begin
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		Gear^.NextGear:= ptmp^.NextGear;
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		Gear^.PrevGear:= ptmp;
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		if ptmp^.NextGear <> nil then ptmp^.NextGear^.PrevGear:= Gear;
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		ptmp^.NextGear:= Gear
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		end
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	else GearsList:= Gear
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	end
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end;
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procedure RemoveGearFromList(Gear: PGear);
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begin
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if Gear^.NextGear <> nil then Gear^.NextGear^.PrevGear:= Gear^.PrevGear;
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if Gear^.PrevGear <> nil then
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	Gear^.PrevGear^.NextGear:= Gear^.NextGear
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else
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	GearsList:= Gear^.NextGear
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end;
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371
731ad6d27bd1 integer -> LongInt
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function AddGear(X, Y: LongInt; Kind: TGearType; State: Longword; dX, dY: hwFloat; Timer: LongWord): PGear;
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29b477319854 - New test map
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const Counter: Longword = 0;
351
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var Result: PGear;
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begin
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inc(Counter);
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{$IFDEF DEBUGFILE}
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AddFileLog('AddGear: #' + inttostr(Counter) + ' (' + inttostr(x) + ',' + inttostr(y) + '), d(' + floattostr(dX) + ',' + floattostr(dY) + ') type = ' + inttostr(ord(Kind)));
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{$ENDIF}
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New(Result);
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FillChar(Result^, sizeof(TGear), 0);
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9c8b385dc9a1 - Get rid of operator := to have GPC support
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Result^.X:= int2hwFloat(X);
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Result^.Y:= int2hwFloat(Y);
351
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Result^.Kind := Kind;
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Result^.State:= State;
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Result^.Active:= true;
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Result^.dX:= dX;
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Result^.dY:= dY;
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Result^.doStep:= doStepHandlers[Kind];
511
2b5b9e00419d - Further work on new collisions implementation
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   221
Result^.CollisionIndex:= -1;
351
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Result^.Timer:= Timer;
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ee024c14c904 Draw smoke trail underneath of grenade
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Result^.Z:= cUsualZ;
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   224
Result^.uid:= Counter;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
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   225
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if CurrentTeam <> nil then
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	begin
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	Result^.Hedgehog:= CurrentHedgehog;
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	Result^.IntersectGear:= CurrentHedgehog^.Gear
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   230
	end;
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
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   231
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   232
case Kind of
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   gtAmmo_Bomb,
33040b7695c0 - Some changes in clusters initialization
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 gtClusterBomb: begin
351
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   235
                Result^.Radius:= 4;
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                Result^.Elasticity:= _0_6;
997
d828d1d1ecc4 Small grenade physics change
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                Result^.Friction:= _0_96;
4
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   238
                end;
1261
903058d382c7 Add watermelon weapon (without proper sprites yet)
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  gtWatermelon: begin
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   240
                Result^.Radius:= 4;
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                Result^.Elasticity:= _0_8;
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                Result^.Friction:= _0_995;
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   243
                end;
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   244
    gtHedgehog: begin
351
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   245
                Result^.Radius:= cHHRadius;
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   246
                Result^.Elasticity:= _0_35;
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   247
                Result^.Friction:= _0_999;
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   248
                Result^.Angle:= cMaxAngle div 2;
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   249
                Result^.Z:= cHHZ;
4
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   250
                end;
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   251
gtAmmo_Grenade: begin
351
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   252
                Result^.Radius:= 4;
4
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   253
                end;
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   254
   gtHealthTag: begin
351
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   255
                Result^.Timer:= 1500;
2017
7845c77c8d31 nemo's great patch:
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   256
                Result^.Z:= 2002;
7845c77c8d31 nemo's great patch:
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   257
                end;
4
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   258
       gtGrave: begin
351
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   259
                Result^.Radius:= 10;
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   260
                Result^.Elasticity:= _0_6;
4
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   261
                end;
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   262
         gtUFO: begin
351
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diff changeset
   263
                Result^.Radius:= 5;
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   264
                Result^.Timer:= 500;
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   265
                Result^.Elasticity:= _0_9
4
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   266
                end;
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   267
 gtShotgunShot: begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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   268
                Result^.Timer:= 900;
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   269
                Result^.Radius:= 2
4
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   270
                end;
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   271
  gtPickHammer: begin
351
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   272
                Result^.Radius:= 10;
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   273
                Result^.Timer:= 4000
4
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diff changeset
   274
                end;
1263
24677a82531d Add Hellish bomb weapon
unc0rr
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diff changeset
   275
  gtSmokeTrace,
24677a82531d Add Hellish bomb weapon
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   276
   gtEvilTrace: begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
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   277
                Result^.X:= Result^.X - _16;
9c8b385dc9a1 - Get rid of operator := to have GPC support
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   278
                Result^.Y:= Result^.Y - _16;
1270
ee024c14c904 Draw smoke trail underneath of grenade
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   279
                Result^.State:= 8;
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   280
                Result^.Z:= cSmokeZ
4
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diff changeset
   281
                end;
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   282
        gtRope: begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   283
                Result^.Radius:= 3;
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
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   284
                Result^.Friction:= _450;
4
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   285
                RopePoints.Count:= 0;
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diff changeset
   286
                end;
9
4cbf854ad095 - Show explosion
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diff changeset
   287
   gtExplosion: begin
1012
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1011
diff changeset
   288
                Result^.X:= Result^.X;
36b5cc8264e8 Damaged hedgehog animation
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diff changeset
   289
                Result^.Y:= Result^.Y;
9
4cbf854ad095 - Show explosion
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diff changeset
   290
                end;
10
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
   291
        gtMine: begin
503
2cfdc4bfc2be Mines also collide
unc0rr
parents: 498
diff changeset
   292
                Result^.State:= Result^.State or gstMoving;
915
33040b7695c0 - Some changes in clusters initialization
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diff changeset
   293
                Result^.Radius:= 2;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   294
                Result^.Elasticity:= _0_55;
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diff changeset
   295
                Result^.Friction:= _0_995;
2031
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2028
diff changeset
   296
                if cMinesTime < 0 then
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parents: 2028
diff changeset
   297
                    Result^.Timer:= getrandom(3)*1000
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parents: 2028
diff changeset
   298
                else
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   299
                    Result^.Timer:= cMinesTime*1;
10
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
   300
                end;
14
81f125629b25 - Mine checks whether a hedgehog is near less frequently
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diff changeset
   301
        gtCase: begin
351
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   302
                Result^.Radius:= 16;
601
78a68cc4d846 Special game mode allowing the only clan on map for training mode
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parents: 595
diff changeset
   303
                Result^.Elasticity:= _0_3
14
81f125629b25 - Mine checks whether a hedgehog is near less frequently
unc0rr
parents: 10
diff changeset
   304
                end;
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
   305
  gtDEagleShot: begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   306
                Result^.Radius:= 1;
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   307
                Result^.Health:= 50
37
2b7f2a43b999 - Properly get seed in net game
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parents: 35
diff changeset
   308
                end;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   309
  gtSniperRifleShot: begin
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   310
                Result^.Radius:= 1;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   311
                Result^.Health:= 50
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   312
                end;
39
b78e7185ed13 - Increased FPS
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parents: 38
diff changeset
   313
    gtDynamite: begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   314
                Result^.Radius:= 3;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   315
                Result^.Elasticity:= _0_55;
29bc9c36ad5f Fixed-point arithmetics in engine.
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parents: 307
diff changeset
   316
                Result^.Friction:= _0_03;
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diff changeset
   317
                Result^.Timer:= 5000;
39
b78e7185ed13 - Increased FPS
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parents: 38
diff changeset
   318
                end;
910
8d5f3fef4ac2 Set radius for clusters of clusterbomb
unc0rr
parents: 883
diff changeset
   319
     gtCluster: Result^.Radius:= 2;
878
45bff6dadfce - Fix baseball bat
unc0rr
parents: 876
diff changeset
   320
      gtShover: Result^.Radius:= 20;
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
   321
       gtFlame: begin
1586
2c6f1d1f43c1 Adjust flame parameters to produce more damage
unc0rr
parents: 1573
diff changeset
   322
                Result^.Tag:= Counter mod 32;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   323
                Result^.Radius:= 1;
1586
2c6f1d1f43c1 Adjust flame parameters to produce more damage
unc0rr
parents: 1573
diff changeset
   324
                Result^.Health:= 5;
1555
0a62938e695a - Hellish bomb now spreads fire
unc0rr
parents: 1528
diff changeset
   325
                if (Result^.dY.QWordValue = 0) and (Result^.dX.QWordValue = 0) then
0a62938e695a - Hellish bomb now spreads fire
unc0rr
parents: 1528
diff changeset
   326
                	begin
0a62938e695a - Hellish bomb now spreads fire
unc0rr
parents: 1528
diff changeset
   327
                	Result^.dY:= (getrandom - _0_8) * _0_03;
0a62938e695a - Hellish bomb now spreads fire
unc0rr
parents: 1528
diff changeset
   328
                	Result^.dX:= (getrandom - _0_5) * _0_4
0a62938e695a - Hellish bomb now spreads fire
unc0rr
parents: 1528
diff changeset
   329
                	end
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
   330
                end;
82
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
   331
   gtFirePunch: begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   332
                Result^.Radius:= 15;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   333
                Result^.Tag:= Y
82
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
   334
                end;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   335
     gtAirBomb: begin
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 542
diff changeset
   336
                Result^.Radius:= 5;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   337
                end;
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   338
   gtBlowTorch: begin
511
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 509
diff changeset
   339
                Result^.Radius:= cHHRadius + cBlowTorchC;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   340
                Result^.Timer:= 7500;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   341
                end;
540
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 539
diff changeset
   342
    gtSwitcher: begin
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 539
diff changeset
   343
                Result^.Z:= cCurrHHZ
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 539
diff changeset
   344
                end;
593
1f5e66379a43 Triggers proof-of-concept
unc0rr
parents: 590
diff changeset
   345
      gtTarget: begin
601
78a68cc4d846 Special game mode allowing the only clan on map for training mode
unc0rr
parents: 595
diff changeset
   346
                Result^.Radius:= 16;
78a68cc4d846 Special game mode allowing the only clan on map for training mode
unc0rr
parents: 595
diff changeset
   347
                Result^.Elasticity:= _0_3
593
1f5e66379a43 Triggers proof-of-concept
unc0rr
parents: 590
diff changeset
   348
                end;
924
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 917
diff changeset
   349
      gtMortar: begin
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 987
diff changeset
   350
                Result^.Radius:= 4;
924
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 917
diff changeset
   351
                Result^.Elasticity:= _0_2;
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 917
diff changeset
   352
                Result^.Friction:= _0_08
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 917
diff changeset
   353
                end;
925
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
   354
        gtWhip: Result^.Radius:= 20;
984
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 982
diff changeset
   355
    gtKamikaze: begin
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 982
diff changeset
   356
                Result^.Health:= 2048;
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 982
diff changeset
   357
                Result^.Radius:= 20
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 982
diff changeset
   358
                end;
1089
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
   359
        gtCake: begin
1261
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
   360
                Result^.Health:= 2048;
1103
1ff3db3c12af Show cake rotated correct angle
unc0rr
parents: 1089
diff changeset
   361
                Result^.Radius:= 7;
1109
87c44c14fdd4 - Cake sits down before exploding
unc0rr
parents: 1108
diff changeset
   362
                Result^.Z:= cOnHHZ;
1089
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
   363
                if hwSign(dX) > 0 then Result^.Angle:= 1 else Result^.Angle:= 3
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
   364
                end;
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   365
 gtHellishBomb: begin
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   366
                Result^.Radius:= 4;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   367
                Result^.Elasticity:= _0_5;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   368
                Result^.Friction:= _0_96;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   369
                end;
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1560
diff changeset
   370
       gtDrill: begin
cf88e0ace609 Drill rocket
unc0rr
parents: 1560
diff changeset
   371
                Result^.Timer:= 5000;
cf88e0ace609 Drill rocket
unc0rr
parents: 1560
diff changeset
   372
                Result^.Radius:= 4;
cf88e0ace609 Drill rocket
unc0rr
parents: 1560
diff changeset
   373
                end;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   374
        gtBall: begin
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   375
                Result^.Radius:= 5;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   376
                Result^.Tag:= random(8);
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   377
                Result^.Timer:= 5000;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   378
                Result^.Elasticity:= _0_7;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   379
                Result^.Friction:= _0_995;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   380
                end;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   381
     gtBallgun: begin
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   382
                Result^.Timer:= 5001;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   383
                end;
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
   384
     gtRCPlane: begin
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
   385
                Result^.Timer:= 15000;
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
   386
                Result^.Health:= 3;
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
   387
                Result^.Radius:= 8;
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
   388
                end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   389
     end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   390
InsertGearToList(Result);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   391
AddGear:= Result
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   392
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   393
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
   394
procedure DeleteGear(Gear: PGear);
48
0f396d0c429d - New /skip command
unc0rr
parents: 47
diff changeset
   395
var team: PTeam;
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
   396
	t: Longword;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   397
begin
503
2cfdc4bfc2be Mines also collide
unc0rr
parents: 498
diff changeset
   398
DeleteCI(Gear);
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 755
diff changeset
   399
5ecf042f6113 More sprites are visible
unc0rr
parents: 755
diff changeset
   400
if Gear^.Tex <> nil then
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   401
	begin
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   402
	FreeTexture(Gear^.Tex);
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   403
	Gear^.Tex:= nil
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   404
	end;
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 755
diff changeset
   405
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   406
if Gear^.Kind = gtHedgehog then
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   407
	if CurAmmoGear <> nil then
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   408
		begin
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   409
		Gear^.Message:= gm_Destroy;
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   410
		CurAmmoGear^.Message:= gm_Destroy;
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   411
		exit
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   412
		end
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   413
	else
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   414
		begin
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   415
		if not (hwRound(Gear^.Y) < cWaterLine) then
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   416
			begin
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   417
			t:= max(Gear^.Damage, Gear^.Health);
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   418
			Gear^.Damage:= t;
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   419
			AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtHealthTag, t, _0, _0, 0)^.Hedgehog:= Gear^.Hedgehog;
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   420
			uStats.HedgehogDamaged(Gear)
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   421
			end;
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
   422
	
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   423
		team:= PHedgehog(Gear^.Hedgehog)^.Team;
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   424
		if CurrentHedgehog^.Gear = Gear then
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   425
			FreeActionsList; // to avoid ThinkThread on drawned gear
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
   426
		
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   427
		PHedgehog(Gear^.Hedgehog)^.Gear:= nil;
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   428
		inc(KilledHHs);
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
   429
		RecountTeamHealth(team)
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   430
		end;
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   431
{$IFDEF DEBUGFILE}
1503
a40b871d506b Mark each gear with unique id
unc0rr
parents: 1495
diff changeset
   432
with Gear^ do AddFileLog('Delete: #' + inttostr(uid) + ' (' + inttostr(hwRound(x)) + ',' + inttostr(hwRound(y)) + '), d(' + floattostr(dX) + ',' + floattostr(dY) + ') type = ' + inttostr(ord(Kind)));
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   433
{$ENDIF}
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   434
595
5ee863f2f568 Triggers PoC: targets are spawned right after the previous damaged
unc0rr
parents: 593
diff changeset
   435
if Gear^.TriggerId <> 0 then TickTrigger(Gear^.TriggerId);
82
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
   436
if CurAmmoGear = Gear then CurAmmoGear:= nil;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   437
if FollowGear = Gear then FollowGear:= nil;
294
92a7ccd67bb9 Current hedgehog is on top of others in Z-order
unc0rr
parents: 293
diff changeset
   438
RemoveGearFromList(Gear);
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
   439
Dispose(Gear)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   440
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   441
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   442
function CheckNoDamage: boolean; // returns TRUE in case of no damaged hhs
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   443
var Gear: PGear;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   444
    dmg: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   445
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   446
CheckNoDamage:= true;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   447
Gear:= GearsList;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   448
while Gear <> nil do
867
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
   449
	begin
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
   450
	if Gear^.Kind = gtHedgehog then
1861
unc0rr
parents: 1854
diff changeset
   451
		begin
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   452
		if (Gear^.Damage <> 0) and
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   453
		(not Gear^.Invulnerable) then
1861
unc0rr
parents: 1854
diff changeset
   454
			begin
unc0rr
parents: 1854
diff changeset
   455
			CheckNoDamage:= false;
unc0rr
parents: 1854
diff changeset
   456
			uStats.HedgehogDamaged(Gear);
unc0rr
parents: 1854
diff changeset
   457
			dmg:= Gear^.Damage;
unc0rr
parents: 1854
diff changeset
   458
			if Gear^.Health < dmg then
unc0rr
parents: 1854
diff changeset
   459
				Gear^.Health:= 0
unc0rr
parents: 1854
diff changeset
   460
			else
unc0rr
parents: 1854
diff changeset
   461
				dec(Gear^.Health, dmg);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   462
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   463
            if (PHedgehog(Gear^.Hedgehog)^.Team = CurrentTeam) and
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   464
                not SuddenDeathDmg then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   465
                Gear^.State:= Gear^.State or gstLoser;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   466
1861
unc0rr
parents: 1854
diff changeset
   467
			AddGear(hwRound(Gear^.X), hwRound(Gear^.Y) - cHHRadius - 12,
unc0rr
parents: 1854
diff changeset
   468
					gtHealthTag, dmg, _0, _0, 0)^.Hedgehog:= Gear^.Hedgehog;
867
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
   469
1861
unc0rr
parents: 1854
diff changeset
   470
			RenderHealth(PHedgehog(Gear^.Hedgehog)^);
unc0rr
parents: 1854
diff changeset
   471
			RecountTeamHealth(PHedgehog(Gear^.Hedgehog)^.Team);
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   472
1861
unc0rr
parents: 1854
diff changeset
   473
			end;
unc0rr
parents: 1854
diff changeset
   474
		Gear^.Damage:= 0;
unc0rr
parents: 1854
diff changeset
   475
		end;
867
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
   476
	Gear:= Gear^.NextGear
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
   477
	end;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   478
SuddenDeathDmg:= false;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   479
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   480
1054
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   481
procedure HealthMachine;
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   482
var Gear: PGear;
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   483
begin
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   484
Gear:= GearsList;
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   485
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   486
while Gear <> nil do
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   487
	begin
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   488
	if Gear^.Kind = gtHedgehog then
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   489
		Gear^.Damage:= min(cHealthDecrease, Gear^.Health - 1);
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   490
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   491
	Gear:= Gear^.NextGear
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   492
	end;
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   493
end;
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   494
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   495
procedure ProcessGears;
614
0e04504bc140 - Fix some warnings
unc0rr
parents: 604
diff changeset
   496
const delay: LongWord = 0;
1797
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   497
	step: (stDelay, stChDmg, stSweep, stTurnReact,
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   498
			stAfterDelay, stChWin, stWater, stChWin2, stHealth,
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   499
			stSpawn, stNTurn) = stDelay;
1054
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   500
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   501
var Gear, t: PGear;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   502
begin
868
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 867
diff changeset
   503
PrvInactive:= AllInactive;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   504
AllInactive:= true;
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   505
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   506
t:= GearsList;
1054
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   507
while t <> nil do
1352
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1346
diff changeset
   508
	begin
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1346
diff changeset
   509
	Gear:= t;
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1346
diff changeset
   510
	t:= Gear^.NextGear;
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1346
diff changeset
   511
	if Gear^.Active then Gear^.doStep(Gear);
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1346
diff changeset
   512
	end;
89
f9db56409a86 - Fix various bugs
unc0rr
parents: 83
diff changeset
   513
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   514
if AllInactive then
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   515
case step of
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   516
	stDelay: begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   517
		if delay = 0 then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   518
			delay:= cInactDelay
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   519
		else
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   520
			dec(delay);
614
0e04504bc140 - Fix some warnings
unc0rr
parents: 604
diff changeset
   521
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   522
		if delay = 0 then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   523
			inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   524
		end;
1797
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   525
	stChDmg: if CheckNoDamage then inc(step) else step:= stDelay;
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   526
	stSweep: if SweepDirty then
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   527
				begin
1918
975d5061712f patch by nemo: water bouncing + some tweaks
unc0rr
parents: 1913
diff changeset
   528
				SetAllToActive;
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   529
				step:= stChDmg
1797
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   530
				end else inc(step);
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   531
	stTurnReact: begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   532
		if (not bBetweenTurns) and (not isInMultiShoot) then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   533
			begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   534
			uStats.TurnReaction;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   535
			inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   536
		end else
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   537
			inc(step, 2);
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   538
		end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   539
	stAfterDelay: begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   540
		if delay = 0 then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   541
			delay:= cInactDelay
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   542
		else
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   543
			dec(delay);
815
82ff416301bd Use sounds 'stupid' and 'missed'
unc0rr
parents: 814
diff changeset
   544
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   545
		if delay = 0 then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   546
		inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   547
		end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   548
	stChWin: begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   549
			CheckForWin;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   550
			inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   551
			end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   552
	stWater: if (not bBetweenTurns) and (not isInMultiShoot) then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   553
				begin
1782
e7589e37a6d6 Options for bonus box probability tuning and number of turn until sudden death
unc0rr
parents: 1781
diff changeset
   554
				if TotalRounds = cSuddenDTurns + 2 then bWaterRising:= true;
1055
9af540b23409 Water rises after 25 mins of round, health is decreased after 20 mins
unc0rr
parents: 1054
diff changeset
   555
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   556
				if bWaterRising then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   557
				AddGear(0, 0, gtWaterUp, 0, _0, _0, 0);
1055
9af540b23409 Water rises after 25 mins of round, health is decreased after 20 mins
unc0rr
parents: 1054
diff changeset
   558
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   559
				inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   560
				end else inc(step);
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   561
	stChWin2: begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   562
			CheckForWin;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   563
			inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   564
			end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   565
	stHealth: begin
1782
e7589e37a6d6 Options for bonus box probability tuning and number of turn until sudden death
unc0rr
parents: 1781
diff changeset
   566
			if (TotalRounds = cSuddenDTurns) and (cHealthDecrease = 0) then
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   567
				begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   568
				cHealthDecrease:= 5;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   569
				AddCaption(trmsg[sidSuddenDeath], $FFFFFF, capgrpGameState)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   570
				end;
1055
9af540b23409 Water rises after 25 mins of round, health is decreased after 20 mins
unc0rr
parents: 1054
diff changeset
   571
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   572
			if (cHealthDecrease = 0)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   573
				or bBetweenTurns
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   574
				or isInMultiShoot
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   575
				or (TotalRounds = 0) then inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   576
			else begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   577
				bBetweenTurns:= true;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   578
				HealthMachine;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   579
                SuddenDeathDmg:= true;
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   580
				step:= stChDmg
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   581
				end
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   582
			end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   583
	stSpawn: begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   584
			if not isInMultiShoot then SpawnBoxOfSmth;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   585
			inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   586
			end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   587
	stNTurn: begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   588
			if isInMultiShoot then isInMultiShoot:= false
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   589
			else begin
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   590
            ResetUtilities;
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   591
			ParseCommand('/nextturn', true);
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   592
			SwitchHedgehog;
1298
18fdc25fe65d - Fix water rise
unc0rr
parents: 1295
diff changeset
   593
2045
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2042
diff changeset
   594
			inc(step); // FIXME wtf is that, it overflows step, and does nothing
1298
18fdc25fe65d - Fix water rise
unc0rr
parents: 1295
diff changeset
   595
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   596
			AfterSwitchHedgehog;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   597
			bBetweenTurns:= false
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   598
			end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   599
			step:= Low(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   600
			end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   601
	end;
15
6200cca92480 - Minor code simplifying
unc0rr
parents: 14
diff changeset
   602
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   603
if TurnTimeLeft > 0 then
870
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   604
		if CurrentHedgehog^.Gear <> nil then
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   605
			if ((CurrentHedgehog^.Gear^.State and gstAttacking) = 0)
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   606
				and not isInMultiShoot then
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   607
				begin
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   608
				if (TurnTimeLeft = 5000)
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   609
					and (CurrentHedgehog^.Gear <> nil)
1669
b709e061577e Mostly fix voicepack usage
unc0rr
parents: 1660
diff changeset
   610
					and ((CurrentHedgehog^.Gear^.State and gstAttacked) = 0) then
b709e061577e Mostly fix voicepack usage
unc0rr
parents: 1660
diff changeset
   611
						PlaySound(sndHurry, false, CurrentTeam^.voicepack);
870
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   612
				dec(TurnTimeLeft)
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   613
				end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   614
651
3710058bbd53 Don't spam traffic in network game
unc0rr
parents: 649
diff changeset
   615
if (not CurrentTeam^.ExtDriven) and
917
e59614bffc3f Fix handling '/skip' command during net game
unc0rr
parents: 915
diff changeset
   616
	((GameTicks and $FFFF) = $FFFF) then
e59614bffc3f Fix handling '/skip' command during net game
unc0rr
parents: 915
diff changeset
   617
	begin
e59614bffc3f Fix handling '/skip' command during net game
unc0rr
parents: 915
diff changeset
   618
	SendIPCTimeInc;
e59614bffc3f Fix handling '/skip' command during net game
unc0rr
parents: 915
diff changeset
   619
	inc(hiTicks) // we do not recieve a message for this
e59614bffc3f Fix handling '/skip' command during net game
unc0rr
parents: 915
diff changeset
   620
	end;
656
6d6d9d7b1054 Fix network game bug caused by recent protocol changes
unc0rr
parents: 651
diff changeset
   621
515
270f10276d2e - Remove deprecated code
unc0rr
parents: 511
diff changeset
   622
inc(GameTicks)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   623
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   624
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
   625
//Purpose, to reset all transient attributes toggled by a utility.
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
   626
//If any of these are set as permanent toggles in the frontend, that needs to be checked and skipped here.
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   627
procedure ResetUtilities;
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   628
var  i: LongInt;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   629
begin
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   630
    SpeechText:= ''; // in case it hasn't been consumed
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   631
1895
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   632
    if (GameFlags and gfLowGravity) = 0 then
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   633
        cGravity:= cMaxWindSpeed;
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   634
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   635
    if (GameFlags and gfVampiric) = 0 then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   636
        cVampiric:= false;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   637
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   638
    cDamageModifier:= _1;
1895
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   639
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   640
    if (GameFlags and gfLaserSight) = 0 then
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   641
        cLaserSighting:= false;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   642
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   643
    if (GameFlags and gfArtillery) = 0 then
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   644
        cArtillery:= false;
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   645
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   646
    // have to sweep *all* current team hedgehogs since it is theoretically possible if you have enough invulnerabilities and switch turns to make your entire team invulnerable
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   647
    if (CurrentTeam <> nil) then
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   648
       with CurrentTeam^ do
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   649
          for i:= 0 to cMaxHHIndex do
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   650
              with Hedgehogs[i] do
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   651
                  begin
2045
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2042
diff changeset
   652
                  if (SpeechGear <> nil) then
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2042
diff changeset
   653
                     begin
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2042
diff changeset
   654
                     DeleteVisualGear(SpeechGear);  // remove to restore persisting beyond end of turn. Tiy says was too much of a gameplay issue
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2042
diff changeset
   655
                     SpeechGear:= nil
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2042
diff changeset
   656
                     end;
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2042
diff changeset
   657
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   658
                  if (Gear <> nil) then
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   659
                     if (GameFlags and gfInvulnerable) = 0 then
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   660
                        Gear^.Invulnerable:= false;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   661
                  end;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   662
end;
2045
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2042
diff changeset
   663
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   664
procedure ApplyDamage(Gear: PGear; Damage: Longword);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   665
var s: shortstring;
2067
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   666
    vampDmg, tmpDmg: Longword;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   667
begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   668
	if Gear^.Kind = gtHedgehog then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   669
    begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   670
	AddDamageTag(hwRound(Gear^.X), hwRound(Gear^.Y), Damage, PHedgehog(Gear^.Hedgehog)^.Team^.Clan^.Color);
2067
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   671
    tmpDmg:= min(Damage, max(0,Gear^.Health-Gear^.Damage));
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   672
    if (Gear <> CurrentHedgehog^.Gear) and (CurrentHedgehog^.Gear <> nil) and (tmpDmg >= 1) then
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   673
        begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   674
        if cVampiric then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   675
            begin
2067
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   676
            vampDmg:= hwRound(int2hwFloat(tmpDmg)*_0_8);
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   677
            if vampDmg >= 1 then
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   678
                begin
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   679
                // was considering pulsing on attack, Tiy thinks it should be permanent while in play
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   680
                //CurrentHedgehog^.Gear^.State:= CurrentHedgehog^.Gear^.State or gstVampiric;
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   681
                inc(CurrentHedgehog^.Gear^.Health,vampDmg);
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   682
                str(vampDmg, s);
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   683
                s:= '+' + s;
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   684
                AddCaption(s, CurrentHedgehog^.Team^.Clan^.Color, capgrpAmmoinfo);
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   685
                RenderHealth(CurrentHedgehog^);
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   686
                RecountTeamHealth(CurrentHedgehog^.Team);
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   687
                end
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   688
            end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   689
        if ((GameFlags and gfKarma) <> 0) and 
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   690
           ((GameFlags and gfInvulnerable) = 0) and
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   691
           not CurrentHedgehog^.Gear^.Invulnerable then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   692
           begin // this cannot just use Damage or it interrupts shotgun and gets you called stupid
2067
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   693
           if CurrentHedgehog^.Gear^.Health < int(tmpDmg) then
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   694
           begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   695
               // Add damage to trigger normal resolution
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   696
               CurrentHedgehog^.Gear^.Health := 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   697
               inc(CurrentHedgehog^.Gear^.Damage);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   698
           end
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   699
           else
2067
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   700
               dec(CurrentHedgehog^.Gear^.Health, tmpDmg);
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   701
           AddGear(hwRound(CurrentHedgehog^.Gear^.X), 
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   702
                   hwRound(CurrentHedgehog^.Gear^.Y), 
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   703
                   gtHealthTag, tmpDmg, _0, _0, 0)^.Hedgehog:= CurrentHedgehog;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   704
           RenderHealth(CurrentHedgehog^);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   705
           RecountTeamHealth(CurrentHedgehog^.Team);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   706
           end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   707
        end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   708
    end;
2057
cf0d84479251 Prevent gaining more health than hedgehog actually has
nemo
parents: 2053
diff changeset
   709
	inc(Gear^.Damage, Damage);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   710
end;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   711
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   712
procedure SetAllToActive;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   713
var t: PGear;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   714
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   715
AllInactive:= false;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   716
t:= GearsList;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   717
while t <> nil do
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   718
	begin
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   719
	t^.Active:= true;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   720
	t:= t^.NextGear
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   721
	end
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   722
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   723
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   724
procedure SetAllHHToActive;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   725
var t: PGear;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   726
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   727
AllInactive:= false;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   728
t:= GearsList;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   729
while t <> nil do
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   730
	begin
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   731
	if t^.Kind = gtHedgehog then t^.Active:= true;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   732
	t:= t^.NextGear
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   733
	end
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   734
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   735
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   736
procedure DrawHH(Gear: PGear);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   737
var i, t: LongInt;
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   738
	amt: TAmmoType;
2020
unc0rr
parents: 2017
diff changeset
   739
	hx, hy, cx, cy, tx, ty, sx, sy, m: LongInt;  // hedgehog, crosshair, temp, sprite, direction
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   740
	lx, ly, dx, dy, ax, ay, aAngle, dAngle: real;  // laser, change
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
   741
	defaultPos, HatVisible: boolean;
1906
644f93d8f148 Apply koda's OpenGL ES compatibility patch
unc0rr
parents: 1895
diff changeset
   742
    VertexBuffer: array [0..1] of TVertex2f;
292
0ca921ca7557 Hedgehogs names are drawn where the hedgehogs are
unc0rr
parents: 283
diff changeset
   743
begin
2020
unc0rr
parents: 2017
diff changeset
   744
m:= 1;
unc0rr
parents: 2017
diff changeset
   745
if (Gear^.State and gstHHHJump) <> 0 then m:= -1;
868
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 867
diff changeset
   746
if (Gear^.State and gstHHDeath) <> 0 then
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 867
diff changeset
   747
	begin
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 867
diff changeset
   748
	DrawSprite(sprHHDeath, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 26 + WorldDy, Gear^.Pos);
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 867
diff changeset
   749
	exit
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 867
diff changeset
   750
	end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   751
824
e632cc7caf3a - Use hedgehog jumping sprite
unc0rr
parents: 823
diff changeset
   752
defaultPos:= true;
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
   753
HatVisible:= false;
847
66970c0ed3aa Use blowtorch sprites
unc0rr
parents: 845
diff changeset
   754
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   755
sx:= hwRound(Gear^.X) + 1 + WorldDx;
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   756
sy:= hwRound(Gear^.Y) - 3 + WorldDy;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   757
if (Gear^.State and gstDrowning) <> 0 then
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   758
	begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   759
	DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   760
			hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   761
			1,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   762
			7,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   763
			0);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   764
	defaultPos:= false
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   765
	end else
1892
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1869
diff changeset
   766
if ((Gear^.State and gstWinner) <> 0) and 
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1869
diff changeset
   767
   ((CurAmmoGear = nil) or (CurAmmoGear^.Kind <> gtPickHammer)) then
1011
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   768
	begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   769
	DrawHedgehog(sx, sy,
1011
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   770
			hwSign(Gear^.dX),
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   771
			2,
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   772
			0,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   773
			0);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   774
	defaultPos:= false
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   775
	end else
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   776
if (Gear^.State and gstLoser) <> 0 then // for now using the jackhammer for its kind of bemused "oops" look
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   777
	begin
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   778
	DrawHedgehog(sx, sy,
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   779
			hwSign(Gear^.dX),
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   780
			2,
2053
9a8a4add3eff Use shrug frame for injuring yourself/team-mate, add custom theme music to Sheep theme
nemo
parents: 2045
diff changeset
   781
			3,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   782
			0);
1011
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   783
	defaultPos:= false
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   784
	end else
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   785
821
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 815
diff changeset
   786
if (Gear^.State and gstHHDriven) <> 0 then
966
664ae90b5b0c Fix hedgehog jump animation after turn end
unc0rr
parents: 959
diff changeset
   787
	begin
2028
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   788
	if ((Gear^.State and gstHHThinking) = 0) and 
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   789
       ShowCrosshair and 
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   790
       ((Gear^.State and (gstAttacked or gstAnimation)) = 0) then
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   791
		begin
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   792
(* These calculations are a little complex for a few reasons:
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   793
   1: I need to draw the laser from weapon origin to nearest land
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   794
   2: I need to start the beam outside the hedgie for attractiveness. 
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   795
   3: I need to extend the beam beyond land. 
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   796
   This routine perhaps should be pushed into uStore or somesuch instead of continuuing the increase in size of this function.
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   797
*)
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   798
		dx:= hwSign(Gear^.dX) * m * Sin(Gear^.Angle * pi / cMaxAngle);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   799
		dy:= - Cos(Gear^.Angle * pi / cMaxAngle);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   800
		if cLaserSighting then
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   801
			begin
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   802
			lx:= hwRound(Gear^.X);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   803
			ly:= hwRound(Gear^.Y);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   804
			lx:= lx + dx * 16;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   805
			ly:= ly + dy * 16;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   806
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   807
			ax:= dx * 4;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   808
			ay:= dy * 4;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   809
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   810
			tx:= round(lx);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   811
			ty:= round(ly);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   812
			hx:= tx;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   813
			hy:= ty;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   814
			while ((ty and LAND_HEIGHT_MASK) = 0) and
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   815
				((tx and LAND_WIDTH_MASK) = 0) and
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   816
				(Land[ty, tx] = 0) do
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   817
				begin
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   818
				lx:= lx + ax;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   819
				ly:= ly + ay;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   820
				tx:= round(lx);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   821
				ty:= round(ly)
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   822
				end;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   823
			// reached edge of land. assume infinite beam. Extend it way out past camera
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   824
			if ((ty and LAND_HEIGHT_MASK) <> 0) or ((tx and LAND_WIDTH_MASK) <> 0) then
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   825
				begin
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   826
				tx:= round(lx + ax * (LAND_WIDTH div 4));
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   827
				ty:= round(ly + ay * (LAND_WIDTH div 4));
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   828
				end;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   829
			
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   830
			//if (abs(lx-tx)>8) or (abs(ly-ty)>8) then
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   831
				begin
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   832
				glDisable(GL_TEXTURE_2D);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   833
				glEnable(GL_LINE_SMOOTH);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   834
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   835
				glColor4ub($FF, $00, $00, $C0);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   836
				VertexBuffer[0].X:= hx + WorldDx;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   837
				VertexBuffer[0].Y:= hy + WorldDy;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   838
				VertexBuffer[1].X:= tx + WorldDx;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   839
				VertexBuffer[1].Y:= ty + WorldDy;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   840
				
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   841
				glEnableClientState(GL_VERTEX_ARRAY);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   842
				glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   843
				glDrawArrays(GL_LINES, 0, Length(VertexBuffer));
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   844
				glColor4f(1, 1, 1, 1);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   845
				glEnable(GL_TEXTURE_2D);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   846
				glDisable(GL_LINE_SMOOTH);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   847
				end;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   848
			end;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   849
		// draw crosshair
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   850
		cx:= Round(hwRound(Gear^.X) + dx * 80);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   851
		cy:= Round(hwRound(Gear^.Y) + dy * 80);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   852
		DrawRotatedTex(PHedgehog(Gear^.Hedgehog)^.Team^.CrosshairTex,
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   853
				12, 12, cx + WorldDx, cy + WorldDy, 0,
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   854
				hwSign(Gear^.dX) * (Gear^.Angle * 180.0) / cMaxAngle);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   855
		end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   856
	hx:= hwRound(Gear^.X) + 1 + 8 * hwSign(Gear^.dX) + WorldDx;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   857
	hy:= hwRound(Gear^.Y) - 2 + WorldDy;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   858
	aangle:= Gear^.Angle * 180 / cMaxAngle - 90;
874
964c0d5b3604 - Fix warning
unc0rr
parents: 870
diff changeset
   859
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   860
	if CurAmmoGear <> nil then
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   861
	begin
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   862
		case CurAmmoGear^.Kind of
1294
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
   863
			gtShotgunShot: begin
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
   864
					if (CurAmmoGear^.State and gstAnimation <> 0) then
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
   865
						DrawRotated(sprShotgun, hx, hy, hwSign(Gear^.dX), aangle)
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
   866
					else
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
   867
						DrawRotated(sprHandShotgun, hx, hy, hwSign(Gear^.dX), aangle);
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
   868
				end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   869
			gtDEagleShot: DrawRotated(sprDEagle, hx, hy, hwSign(Gear^.dX), aangle);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   870
			gtSniperRifleShot: begin
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   871
					if (CurAmmoGear^.State and gstAnimation <> 0) then
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   872
			            DrawRotatedF(sprSniperRifle, hx, hy, 1, hwSign(Gear^.dX), aangle)
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   873
					else
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   874
			            DrawRotatedF(sprSniperRifle, hx, hy, 0, hwSign(Gear^.dX), aangle)
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   875
				end;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   876
			gtBallgun: DrawRotated(sprHandBallgun, hx, hy, hwSign(Gear^.dX), aangle);
1717
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
   877
			gtRCPlane: begin
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
   878
				DrawRotated(sprHandPlane, hx, hy, hwSign(Gear^.dX), 0);
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
   879
				defaultPos:= false
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
   880
				end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   881
			gtRope: begin
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   882
				if Gear^.X < CurAmmoGear^.X then
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   883
					begin
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   884
					dAngle:= 0;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   885
					i:= 1
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   886
					end else
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   887
					begin
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   888
					dAngle:= 180;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   889
					i:= -1
966
664ae90b5b0c Fix hedgehog jump animation after turn end
unc0rr
parents: 959
diff changeset
   890
					end;
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   891
                sx:= hwRound(Gear^.X) + WorldDx;
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   892
                sy:= hwRound(Gear^.Y) + WorldDy;
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   893
				DrawHedgehog(sx, sy,
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   894
						i,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   895
						1,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   896
						0,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   897
						DxDy2Angle(CurAmmoGear^.dY, CurAmmoGear^.dX) + dAngle);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   898
				defaultPos:= false
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   899
				end;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   900
			gtBlowTorch: begin
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   901
				DrawRotated(sprBlowTorch, hx, hy, hwSign(Gear^.dX), aangle);
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   902
				DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   903
						hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   904
						3,
1113
d63a3567a6fe Fix hedgehog animation when use blowtorch
unc0rr
parents: 1110
diff changeset
   905
						PHedgehog(Gear^.Hedgehog)^.visStepPos div 2,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   906
						0);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   907
				defaultPos:= false
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   908
				end;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   909
			gtShover: DrawRotated(sprHandBaseball, hx, hy, hwSign(Gear^.dX), aangle + 180);
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   910
			gtFirePunch: begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   911
				DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   912
						hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   913
						1,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   914
						4,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   915
						0);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   916
				defaultPos:= false
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   917
				end;
1892
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1869
diff changeset
   918
			gtPickHammer: begin
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1869
diff changeset
   919
                defaultPos:= false;
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1869
diff changeset
   920
                dec(sy,20);
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1869
diff changeset
   921
                end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   922
			gtTeleport: defaultPos:= false;
1010
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   923
			gtWhip: begin
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   924
				DrawRotatedF(sprWhip,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   925
						sx,
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   926
						sy,
1010
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   927
						1,
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   928
						hwSign(Gear^.dX),
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   929
						0);
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   930
				defaultPos:= false
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   931
				end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   932
			gtKamikaze: begin
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   933
				if CurAmmoGear^.Pos = 0 then
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   934
					DrawHedgehog(sx, sy,
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   935
							hwSign(Gear^.dX),
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   936
							1,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   937
							6,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   938
							0)
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   939
				else
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   940
					DrawRotatedF(sprKamikaze,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   941
							hwRound(Gear^.X) + WorldDx,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   942
							hwRound(Gear^.Y) + WorldDy,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   943
							CurAmmoGear^.Pos - 1,
2025
692308790912 Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
nemo
parents: 2023
diff changeset
   944
							hwSign(Gear^.dX),
692308790912 Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
nemo
parents: 2023
diff changeset
   945
							aangle);
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   946
				defaultPos:= false
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   947
				end;
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   948
			gtSeduction: begin
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   949
				if CurAmmoGear^.Pos >= 6 then
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   950
					DrawHedgehog(sx, sy,
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   951
							hwSign(Gear^.dX),
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   952
							2,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   953
							2,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   954
							0)
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   955
				else
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   956
					begin
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   957
					DrawRotatedF(sprDress,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   958
							hwRound(Gear^.X) + WorldDx,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   959
							hwRound(Gear^.Y) + WorldDy,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   960
							CurAmmoGear^.Pos,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   961
							hwSign(Gear^.dX),
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   962
							0);
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   963
					DrawSprite(sprCensored, hwRound(Gear^.X) - 32 + WorldDx, hwRound(Gear^.Y) - 20 + WorldDy, 0)
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   964
					end;
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   965
				defaultPos:= false
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   966
				end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   967
		end;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   968
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   969
		case CurAmmoGear^.Kind of
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   970
			gtShotgunShot,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   971
			gtDEagleShot,
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   972
			gtSniperRifleShot,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   973
			gtShover: begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   974
				DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   975
						hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   976
						0,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   977
						4,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   978
						0);
1977
2284d7fefe4f Some polishing
unc0rr
parents: 1966
diff changeset
   979
				defaultPos:= false;
2284d7fefe4f Some polishing
unc0rr
parents: 1966
diff changeset
   980
				HatVisible:= true
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   981
			end
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   982
		end
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   983
	end else
876
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 874
diff changeset
   984
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   985
	if ((Gear^.State and gstHHJumping) <> 0) then
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   986
	begin
2020
unc0rr
parents: 2017
diff changeset
   987
    DrawHedgehog(sx, sy,
unc0rr
parents: 2017
diff changeset
   988
        hwSign(Gear^.dX)*m,
unc0rr
parents: 2017
diff changeset
   989
        1,
unc0rr
parents: 2017
diff changeset
   990
        1,
unc0rr
parents: 2017
diff changeset
   991
        0);
unc0rr
parents: 2017
diff changeset
   992
	HatVisible:= true;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   993
	HatVisible:= true;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   994
	defaultPos:= false
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   995
	end else
874
964c0d5b3604 - Fix warning
unc0rr
parents: 870
diff changeset
   996
1913
73d2da2df3c2 Don't draw walking state when cursor is on
unc0rr
parents: 1909
diff changeset
   997
	if (Gear^.Message and (gm_Left or gm_Right) <> 0) and (not isCursorVisible) then
824
e632cc7caf3a - Use hedgehog jumping sprite
unc0rr
parents: 823
diff changeset
   998
		begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   999
		DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1000
			hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1001
			0,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1002
			PHedgehog(Gear^.Hedgehog)^.visStepPos div 2,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1003
			0);
1257
40d37fefdbb4 Hedgehog doesn't take off the hat when walking
unc0rr
parents: 1255
diff changeset
  1004
		defaultPos:= false;
40d37fefdbb4 Hedgehog doesn't take off the hat when walking
unc0rr
parents: 1255
diff changeset
  1005
		HatVisible:= true
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1006
		end
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1007
	else
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1008
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1009
	if ((Gear^.State and gstAnimation) <> 0) then
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1010
		begin
1034
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
  1011
		DrawRotatedF(Wavez[TWave(Gear^.Tag)].Sprite,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1012
				sx,
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1013
				sy,
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1014
				Gear^.Pos,
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1015
				hwSign(Gear^.dX),
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1016
				0.0);
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1017
		defaultPos:= false
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1018
		end
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1019
	else
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1020
	if ((Gear^.State and gstAttacked) = 0) then
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1021
	begin
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1022
		amt:= CurrentHedgehog^.Ammo^[CurrentHedgehog^.CurSlot, CurrentHedgehog^.CurAmmo].AmmoType;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1023
		case amt of
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1024
			amBazooka,
1717
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
  1025
			amMortar: DrawRotated(sprHandBazooka, hx, hy, hwSign(Gear^.dX), aangle);
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
  1026
			amBallgun: DrawRotated(sprHandBallgun, hx, hy, hwSign(Gear^.dX), aangle);
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
  1027
			amDrill: DrawRotated(sprHandDrill, hx, hy, hwSign(Gear^.dX), aangle);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1028
			amRope: DrawRotated(sprHandRope, hx, hy, hwSign(Gear^.dX), aangle);
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1029
			amShotgun: DrawRotated(sprHandShotgun, hx, hy, hwSign(Gear^.dX), aangle);
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1030
			amDEagle: DrawRotated(sprHandDEagle, hx, hy, hwSign(Gear^.dX), aangle);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
  1031
			amSniperRifle: DrawRotatedF(sprSniperRifle, hx, hy, 0, hwSign(Gear^.dX), aangle);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1032
			amBlowTorch: DrawRotated(sprHandBlowTorch, hx, hy, hwSign(Gear^.dX), aangle);
1717
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
  1033
			amRCPlane: begin
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
  1034
				DrawRotated(sprHandPlane, hx, hy, hwSign(Gear^.dX), 0);
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
  1035
				defaultPos:= false
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
  1036
				end;
1939
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1037
			amGirder: begin
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1038
                DrawSpriteClipped(sprGirder, 
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1039
                                  sx-256, 
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1040
                                  sy-256, 
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1041
                                  LongInt(topY)+WorldDy, 
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1042
                                  LongInt(rightX)+WorldDx, 
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1043
                                  cWaterLine+WorldDy,
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1044
                                  LongInt(leftX)+WorldDx);
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1045
                end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1046
		end;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1047
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1048
		case amt of
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1049
			amAirAttack,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1050
			amMineStrike: DrawRotated(sprHandAirAttack, sx, hwRound(Gear^.Y) + WorldDy, hwSign(Gear^.dX), 0);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1051
			amPickHammer: DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1052
						hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1053
						1,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1054
						2,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1055
						0);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1056
			amBlowTorch: DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1057
						hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1058
						1,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1059
						3,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1060
						0);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1061
			amTeleport: DrawRotatedF(sprTeleport, sx, sy, 0, hwSign(Gear^.dX), 0);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1062
			amKamikaze: DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1063
						hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1064
						1,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1065
						5,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1066
						0);
1221
51e3f3cfdca5 Start seduction weapon implementation
unc0rr
parents: 1207
diff changeset
  1067
			amWhip: DrawRotatedF(sprWhip,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1068
						sx,
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1069
						sy,
1010
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
  1070
						0,
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
  1071
						hwSign(Gear^.dX),
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
  1072
						0);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1073
		else
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1074
			DrawHedgehog(sx, sy,
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1075
				hwSign(Gear^.dX),
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1076
				0,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1077
				4,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1078
				0);
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1079
			
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1080
			HatVisible:= true;
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1081
			with PHedgehog(Gear^.Hedgehog)^ do
1294
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
  1082
				if (HatTex <> nil)
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1083
				and (HatVisibility > 0) then
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1084
					DrawTextureF(HatTex,
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1085
						HatVisibility,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1086
						sx,
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1087
						hwRound(Gear^.Y) - 8 + WorldDy,
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1088
						0,
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1089
						hwSign(Gear^.dX),
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1090
						32);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1091
		end;
966
664ae90b5b0c Fix hedgehog jump animation after turn end
unc0rr
parents: 959
diff changeset
  1092
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1093
		case amt of
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1094
			amBaseballBat: DrawRotated(sprHandBaseball,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1095
					hwRound(Gear^.X) + 1 - 4 * hwSign(Gear^.dX) + WorldDx,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1096
					hwRound(Gear^.Y) + 6 + WorldDy, hwSign(Gear^.dX), aangle);
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1097
		end;
966
664ae90b5b0c Fix hedgehog jump animation after turn end
unc0rr
parents: 959
diff changeset
  1098
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1099
		defaultPos:= false
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1100
	end
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1101
end else // not gstHHDriven
1012
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1011
diff changeset
  1102
	begin
1014
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
  1103
	if (Gear^.Damage > 0)
2028
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
  1104
	and (hwSqr(Gear^.dX) + hwSqr(Gear^.dY) > _0_003) then
1014
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
  1105
		begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1106
		DrawHedgehog(sx, sy,
1012
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1011
diff changeset
  1107
			hwSign(Gear^.dX),
1014
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
  1108
			2,
1012
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1011
diff changeset
  1109
			1,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1110
			Gear^.DirAngle);
1012
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1011
diff changeset
  1111
		defaultPos:= false
1020
2cbffbc0dc70 Fix bad sprite when you jump and get hit
unc0rr
parents: 1014
diff changeset
  1112
		end else
1014
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
  1113
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
  1114
	if ((Gear^.State and gstHHJumping) <> 0) then
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
  1115
		begin
2020
unc0rr
parents: 2017
diff changeset
  1116
		DrawHedgehog(sx, sy,
unc0rr
parents: 2017
diff changeset
  1117
			hwSign(Gear^.dX)*m,
unc0rr
parents: 2017
diff changeset
  1118
			1,
unc0rr
parents: 2017
diff changeset
  1119
			1,
unc0rr
parents: 2017
diff changeset
  1120
			0);
unc0rr
parents: 2017
diff changeset
  1121
		defaultPos:= false
1014
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
  1122
		end;
1012
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1011
diff changeset
  1123
	end;
834
5687fa57a6c1 - Use baseball-in-hand sprite
unc0rr
parents: 831
diff changeset
  1124
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1125
with PHedgehog(Gear^.Hedgehog)^ do
970
1bd9a4eafbc3 - Quick hack for hats
unc0rr
parents: 966
diff changeset
  1126
	begin
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1127
	if defaultPos then
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1128
		begin
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1129
		DrawRotatedF(sprHHIdle,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1130
			sx,
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1131
			sy,
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1132
			(RealTicks div 128 + Gear^.Pos) mod 19,
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1133
			hwSign(Gear^.dX),
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1134
			0);
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1135
		HatVisible:= true;
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1136
		end;
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1137
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1138
	if HatVisible then
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1139
		if HatVisibility < 1.0 then
1254
3ffaf75572dd Speed up hat
unc0rr
parents: 1253
diff changeset
  1140
			HatVisibility:= HatVisibility + 0.2
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1141
		else
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1142
	else
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1143
		if HatVisibility > 0.0 then
1254
3ffaf75572dd Speed up hat
unc0rr
parents: 1253
diff changeset
  1144
			HatVisibility:= HatVisibility - 0.2;
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1145
	
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1146
	if (HatTex <> nil)
1294
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
  1147
	and (HatVisibility > 0) then
1255
unc0rr
parents: 1254
diff changeset
  1148
		if DefaultPos then
unc0rr
parents: 1254
diff changeset
  1149
			DrawTextureF(HatTex,
unc0rr
parents: 1254
diff changeset
  1150
				HatVisibility,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1151
				sx,
1255
unc0rr
parents: 1254
diff changeset
  1152
				hwRound(Gear^.Y) - 8 + WorldDy,
unc0rr
parents: 1254
diff changeset
  1153
				(RealTicks div 128 + Gear^.Pos) mod 19,
unc0rr
parents: 1254
diff changeset
  1154
				hwSign(Gear^.dX),
unc0rr
parents: 1254
diff changeset
  1155
				32)
unc0rr
parents: 1254
diff changeset
  1156
		else
unc0rr
parents: 1254
diff changeset
  1157
			DrawTextureF(HatTex,
unc0rr
parents: 1254
diff changeset
  1158
				HatVisibility,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1159
				sx,
1255
unc0rr
parents: 1254
diff changeset
  1160
				hwRound(Gear^.Y) - 8 + WorldDy,
unc0rr
parents: 1254
diff changeset
  1161
				0,
2020
unc0rr
parents: 2017
diff changeset
  1162
				hwSign(Gear^.dX)*m,
1255
unc0rr
parents: 1254
diff changeset
  1163
				32);
970
1bd9a4eafbc3 - Quick hack for hats
unc0rr
parents: 966
diff changeset
  1164
	end;
292
0ca921ca7557 Hedgehogs names are drawn where the hedgehogs are
unc0rr
parents: 283
diff changeset
  1165
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1166
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1167
with PHedgehog(Gear^.Hedgehog)^ do
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 987
diff changeset
  1168
	begin
1011
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
  1169
	if ((Gear^.State and not gstWinner) = 0)
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 987
diff changeset
  1170
		or (bShowFinger and ((Gear^.State and gstHHDriven) <> 0)) then
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1171
		begin
1660
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1172
		t:= hwRound(Gear^.Y) - cHHRadius - 12 + WorldDy;
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1173
		if (cTagsMask and 1) <> 0 then
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1174
			begin
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1175
			dec(t, HealthTagTex^.h + 2);
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1176
			DrawCentered(hwRound(Gear^.X) + WorldDx, t, HealthTagTex)
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1177
			end;
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1178
		if (cTagsMask and 2) <> 0 then
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1179
			begin
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1180
			dec(t, NameTagTex^.h + 2);
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1181
			DrawCentered(hwRound(Gear^.X) + WorldDx, t, NameTagTex)
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1182
			end;
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1183
		if (cTagsMask and 4) <> 0 then
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1184
			begin
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1185
			dec(t, Team^.NameTagTex^.h + 2);
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1186
			DrawCentered(hwRound(Gear^.X) + WorldDx, t, Team^.NameTagTex)
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1187
			end
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1188
		end;
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 987
diff changeset
  1189
	if (Gear^.State and gstHHDriven) <> 0 then // Current hedgehog
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1190
		begin
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1191
		if bShowFinger and ((Gear^.State and gstHHDriven) <> 0) then
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1192
			DrawSprite(sprFinger, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 64 + WorldDy,
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1193
						GameTicks div 32 mod 16);
821
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 815
diff changeset
  1194
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1195
		if (Gear^.State and gstDrowning) = 0 then
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1196
			if (Gear^.State and gstHHThinking) <> 0 then
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1197
				DrawSprite(sprQuestion, hwRound(Gear^.X) - 10 + WorldDx, hwRound(Gear^.Y) - cHHRadius - 34 + WorldDy, 0)
2028
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
  1198
		end
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1199
	end;
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1200
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1201
if Gear^.Invulnerable then
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1202
    begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1203
    DrawSprite(sprInvulnerable, sx - 24, sy - 24, 0);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1204
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1205
if cVampiric and
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1206
   (CurrentHedgehog^.Gear <> nil) and 
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1207
   (CurrentHedgehog^.Gear = Gear) then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1208
    begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1209
    DrawSprite(sprVampiric, sx - 24, sy - 24, 0);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1210
    end;
292
0ca921ca7557 Hedgehogs names are drawn where the hedgehogs are
unc0rr
parents: 283
diff changeset
  1211
end;
0ca921ca7557 Hedgehogs names are drawn where the hedgehogs are
unc0rr
parents: 283
diff changeset
  1212
956
19003f7fc174 Get rid of unused Surface parameter
unc0rr
parents: 955
diff changeset
  1213
procedure DrawGears;
853
0b4a23795530 Teleport animation
unc0rr
parents: 848
diff changeset
  1214
var Gear, HHGear: PGear;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1215
    i: Longword;
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
  1216
    roplen: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1217
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
  1218
    procedure DrawRopeLine(X1, Y1, X2, Y2: LongInt);
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
  1219
    var  eX, eY, dX, dY: LongInt;
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
  1220
         i, sX, sY, x, y, d: LongInt;
366
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1221
         b: boolean;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1222
    begin
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
  1223
    if (X1 = X2) and (Y1 = Y2) then
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
  1224
       begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1225
       OutError('WARNING: zero length rope line!', false);
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
  1226
       exit
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
  1227
       end;
366
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1228
    eX:= 0;
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1229
    eY:= 0;
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1230
    dX:= X2 - X1;
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1231
    dY:= Y2 - Y1;
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1232
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1233
    if (dX > 0) then sX:= 1
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1234
    else
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1235
      if (dX < 0) then
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1236
         begin
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1237
         sX:= -1;
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1238
         dX:= -dX
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1239
         end else sX:= dX;
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1240
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1241
    if (dY > 0) then sY:= 1
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1242
       else
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1243
    if (dY < 0) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1244
       begin
366
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1245
       sY:= -1;
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1246
       dY:= -dY
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1247
       end else sY:= dY;
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1248
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1249
    if (dX > dY) then d:= dX
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1250
                 else d:= dY;
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1251
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1252
    x:= X1;
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1253
    y:= Y1;
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1254
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1255
    for i:= 0 to d do
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1256
        begin
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1257
        inc(eX, dX);
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1258
        inc(eY, dY);
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1259
        b:= false;
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1260
        if (eX > d) then
35
9367f246fb5f - New rope
unc0rr
parents: 32
diff changeset
  1261
           begin
366
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1262
           dec(eX, d);
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1263
           inc(x, sX);
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1264
           b:= true
35
9367f246fb5f - New rope
unc0rr
parents: 32
diff changeset
  1265
           end;
366
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1266
        if (eY > d) then
35
9367f246fb5f - New rope
unc0rr
parents: 32
diff changeset
  1267
           begin
366
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1268
           dec(eY, d);
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1269
           inc(y, sY);
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1270
           b:= true
35
9367f246fb5f - New rope
unc0rr
parents: 32
diff changeset
  1271
           end;
366
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1272
        if b then
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1273
           begin
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1274
           inc(roplen);
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1275
           if (roplen mod 4) = 0 then DrawSprite(sprRopeNode, x - 2, y - 2, 0)
366
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1276
           end
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1277
       end
366
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1278
    end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1279
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1280
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1281
Gear:= GearsList;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1282
while Gear<>nil do
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1283
	begin
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1284
	case Gear^.Kind of
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1285
       gtAmmo_Bomb: DrawRotated(sprBomb, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, Gear^.DirAngle);
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1286
1696
bb1e305320a1 rc plane falls down when looses control
unc0rr
parents: 1689
diff changeset
  1287
       gtRCPlane: if (Gear^.Tag = -1) then
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1288
                     DrawRotated(sprPlane, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, -1,  DxDy2Angle(Gear^.dX, Gear^.dY) + 90)
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1289
                  else
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1290
                     DrawRotated(sprPlane, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy,0,DxDy2Angle(Gear^.dY, Gear^.dX));
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1291
       
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1292
       gtBall: DrawRotatedf(sprBalls, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Tag,0, DxDy2Angle(Gear^.dY, Gear^.dX));
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1293
       
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1560
diff changeset
  1294
       gtDrill: DrawRotated(sprDrill, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1295
        
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1296
        gtHedgehog: DrawHH(Gear);
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1297
    
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1298
    gtAmmo_Grenade: DrawRotated(sprGrenade, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1299
       
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
  1300
       gtHealthTag: if Gear^.Tex <> nil then DrawCentered(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Tex);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1301
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1302
           gtGrave: DrawSurfSprite(hwRound(Gear^.X) + WorldDx - 16, hwRound(Gear^.Y) + WorldDy - 16, 32, (GameTicks shr 7) and 7, PHedgehog(Gear^.Hedgehog)^.Team^.GraveTex);
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1303
             
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1304
             gtUFO: DrawSprite(sprUFO, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 16 + WorldDy, (GameTicks shr 7) mod 4);
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1305
      
848
b31b72756927 Fix a warning
unc0rr
parents: 847
diff changeset
  1306
      gtPickHammer: DrawSprite(sprPHammer, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 50 + LongInt(((GameTicks shr 5) and 1) * 2) + WorldDy, 0);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1307
            gtRope: begin
35
9367f246fb5f - New rope
unc0rr
parents: 32
diff changeset
  1308
                    roplen:= 0;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1309
                    if RopePoints.Count > 0 then
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1310
                       begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1311
                       i:= 0;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1312
                       while i < Pred(RopePoints.Count) do
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1313
                             begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1314
                             DrawRopeLine(hwRound(RopePoints.ar[i].X) + WorldDx, hwRound(RopePoints.ar[i].Y) + WorldDy,
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1315
                                          hwRound(RopePoints.ar[Succ(i)].X) + WorldDx, hwRound(RopePoints.ar[Succ(i)].Y) + WorldDy);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1316
                             inc(i)
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1317
                             end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1318
                       DrawRopeLine(hwRound(RopePoints.ar[i].X) + WorldDx, hwRound(RopePoints.ar[i].Y) + WorldDy,
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1319
                                    hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1320
                       DrawRopeLine(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy,
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1321
                                    hwRound(PHedgehog(Gear^.Hedgehog)^.Gear^.X) + WorldDx, hwRound(PHedgehog(Gear^.Hedgehog)^.Gear^.Y) + WorldDy);
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1322
                       DrawRotated(sprRopeHook, hwRound(RopePoints.ar[0].X) + WorldDx, hwRound(RopePoints.ar[0].Y) + WorldDy, 1, RopePoints.HookAngle)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1323
                       end else
1781
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1780
diff changeset
  1324
                       if Gear^.Elasticity.QWordValue > 0 then
35
9367f246fb5f - New rope
unc0rr
parents: 32
diff changeset
  1325
                       begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1326
                       DrawRopeLine(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy,
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1327
                                    hwRound(PHedgehog(Gear^.Hedgehog)^.Gear^.X) + WorldDx, hwRound(PHedgehog(Gear^.Hedgehog)^.Gear^.Y) + WorldDy);
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1328
                       DrawRotated(sprRopeHook, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
35
9367f246fb5f - New rope
unc0rr
parents: 32
diff changeset
  1329
                       end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1330
                    end;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1331
      gtSmokeTrace: if Gear^.State < 8 then DrawSprite(sprSmokeTrace, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.State);
1012
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1011
diff changeset
  1332
       gtExplosion: DrawSprite(sprExplosion50, hwRound(Gear^.X) - 32 + WorldDx, hwRound(Gear^.Y) - 32 + WorldDy, Gear^.State);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1333
            gtMine: if ((Gear^.State and gstAttacking) = 0)or((Gear^.Timer and $3FF) < 420)
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1334
                       then DrawRotated(sprMineOff, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, Gear^.DirAngle)
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1335
                       else DrawRotated(sprMineOn, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, Gear^.DirAngle);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1336
            gtCase: case Gear^.Pos of
1794
8ae48e3b02d9 New bonus box sprite
unc0rr
parents: 1792
diff changeset
  1337
                         posCaseAmmo  : begin
8ae48e3b02d9 New bonus box sprite
unc0rr
parents: 1792
diff changeset
  1338
                                        i:= (GameTicks shr 6) mod 64;
8ae48e3b02d9 New bonus box sprite
unc0rr
parents: 1792
diff changeset
  1339
                                        if i > 18 then i:= 0;
8ae48e3b02d9 New bonus box sprite
unc0rr
parents: 1792
diff changeset
  1340
                                        DrawSprite(sprCase, hwRound(Gear^.X) - 24 + WorldDx, hwRound(Gear^.Y) - 24 + WorldDy, i);
8ae48e3b02d9 New bonus box sprite
unc0rr
parents: 1792
diff changeset
  1341
                                        end;
1009
b1f335aed35a Update first aid animation
unc0rr
parents: 1008
diff changeset
  1342
                         posCaseHealth: begin
1863
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
  1343
                                        i:= ((GameTicks shr 6) + 38) mod 64;
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
  1344
                                        if i > 13 then i:= 0;
1009
b1f335aed35a Update first aid animation
unc0rr
parents: 1008
diff changeset
  1345
                                        DrawSprite(sprFAid, hwRound(Gear^.X) - 24 + WorldDx, hwRound(Gear^.Y) - 24 + WorldDy, i);
b1f335aed35a Update first aid animation
unc0rr
parents: 1008
diff changeset
  1346
                                        end;
1861
unc0rr
parents: 1854
diff changeset
  1347
                         posCaseUtility: begin
1863
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
  1348
                                        i:= (GameTicks shr 6) mod 70;
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
  1349
                                        if i > 23 then i:= 0;
1909
30fa1608b54f nemo's patch for girder + some fixes
unc0rr
parents: 1906
diff changeset
  1350
                                        i:= i mod 12;
1863
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
  1351
                                        DrawSprite(sprUtility, hwRound(Gear^.X) - 24 + WorldDx, hwRound(Gear^.Y) - 24 + WorldDy, i);
1861
unc0rr
parents: 1854
diff changeset
  1352
                                        end;
42
72ffe21f027c - Fixed console behavior
unc0rr
parents: 39
diff changeset
  1353
                         end;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1354
        gtDynamite: DrawSprite2(sprDynamite, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 25 + WorldDy, Gear^.Tag and 1, Gear^.Tag shr 1);
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1355
     gtClusterBomb: DrawRotated(sprClusterBomb, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, Gear^.DirAngle);
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1356
         gtCluster: DrawSprite(sprClusterParticle, hwRound(Gear^.X) - 8 + WorldDx, hwRound(Gear^.Y) - 8 + WorldDy, 0);
1560
e140bc57ff68 Quick replay round to spectators until current move
unc0rr
parents: 1555
diff changeset
  1357
           gtFlame: DrawSprite(sprFlame, hwRound(Gear^.X) - 8 + WorldDx, hwRound(Gear^.Y) - 8 + WorldDy, (GameTicks div 128 + LongWord(Gear^.Tag)) mod 8);
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1358
       gtParachute: DrawSprite(sprParachute, hwRound(Gear^.X) - 24 + WorldDx, hwRound(Gear^.Y) - 48 + WorldDy, 0);
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1359
       gtAirAttack: if Gear^.Tag > 0 then DrawSprite(sprAirplane, hwRound(Gear^.X) - 60 + WorldDx, hwRound(Gear^.Y) - 25 + WorldDy, 0)
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1360
                                     else DrawSprite(sprAirplane, hwRound(Gear^.X) - 60 + WorldDx, hwRound(Gear^.Y) - 25 + WorldDy, 1);
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1361
         gtAirBomb: DrawRotated(sprAirBomb, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
853
0b4a23795530 Teleport animation
unc0rr
parents: 848
diff changeset
  1362
        gtTeleport: begin
0b4a23795530 Teleport animation
unc0rr
parents: 848
diff changeset
  1363
                    HHGear:= PHedgehog(Gear^.Hedgehog)^.Gear;
0b4a23795530 Teleport animation
unc0rr
parents: 848
diff changeset
  1364
                    DrawRotatedF(sprTeleport, hwRound(Gear^.X) + 1 + WorldDx, hwRound(Gear^.Y) - 3 + WorldDy, Gear^.Pos, hwSign(HHGear^.dX), 0);
0b4a23795530 Teleport animation
unc0rr
parents: 848
diff changeset
  1365
                    DrawRotatedF(sprTeleport, hwRound(HHGear^.X) + 1 + WorldDx, hwRound(HHGear^.Y) - 3 + WorldDy, 11 - Gear^.Pos, hwSign(HHGear^.dX), 0);
0b4a23795530 Teleport animation
unc0rr
parents: 848
diff changeset
  1366
                    end;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1367
        gtSwitcher: DrawSprite(sprSwitch, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 56 + WorldDy, (GameTicks shr 6) mod 12);
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1368
          gtTarget: DrawSprite(sprTarget, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 16 + WorldDy, 0);
959
18b05fc2d0a6 Mortar sprite
unc0rr
parents: 958
diff changeset
  1369
          gtMortar: DrawRotated(sprMortar, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
1108
c77267d982ee Animate falling and waking up cake
unc0rr
parents: 1106
diff changeset
  1370
          gtCake: if Gear^.Pos = 6 then
2025
692308790912 Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
nemo
parents: 2023
diff changeset
  1371
                     DrawRotatedf(sprCakeWalk, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, (GameTicks div 40) mod 6, hwSign(Gear^.dX), Gear^.DirAngle * hwSign(Gear^.dX) + 90)
1108
c77267d982ee Animate falling and waking up cake
unc0rr
parents: 1106
diff changeset
  1372
                  else
1262
e9191c693e44 Add watermelon sprite
unc0rr
parents: 1261
diff changeset
  1373
                     DrawRotatedf(sprCakeDown, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 5 - Gear^.Pos, hwSign(Gear^.dX), 0);
1367
e1aaa1a4901f Use seduction sound
unc0rr
parents: 1352
diff changeset
  1374
       gtSeduction: if Gear^.Pos >= 14 then DrawSprite(sprSeduction, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 16 + WorldDy, 0);
1262
e9191c693e44 Add watermelon sprite
unc0rr
parents: 1261
diff changeset
  1375
      gtWatermelon: DrawRotatedf(sprWatermelon, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, 0, Gear^.DirAngle);
e9191c693e44 Add watermelon sprite
unc0rr
parents: 1261
diff changeset
  1376
      gtMelonPiece: DrawRotatedf(sprWatermelon, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 1, 0, Gear^.DirAngle);
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1377
     gtHellishBomb: DrawRotated(sprHellishBomb, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, Gear^.DirAngle);
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1378
      gtEvilTrace: if Gear^.State < 8 then DrawSprite(sprEvilTrace, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.State);
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1379
         end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1380
      Gear:= Gear^.NextGear
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1381
      end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1