hedgewars/HHHandlers.inc
author unc0rr
Wed, 09 Mar 2011 22:11:29 +0300
changeset 4996 76ef3d8bd78e
parent 4994 2d9a52d6ea24
child 5013 04789ba3f200
permissions -rw-r--r--
Fix crash (accessing already deleted client record) by reverting to old client removing handling + throwTo
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
     1
(*
1066
1f1b3686a2b0 Update copyright headers a bit
unc0rr
parents: 1035
diff changeset
     2
 * Hedgewars, a free turn based strategy game
4976
088d40d8aba2 Happy 2011 :)
koda
parents: 4881
diff changeset
     3
 * Copyright (c) 2004-2011 Andrey Korotaev <unC0Rr@gmail.com>
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
     4
 *
183
57c2ef19f719 Relicense to GPL
unc0rr
parents: 149
diff changeset
     5
 * This program is free software; you can redistribute it and/or modify
57c2ef19f719 Relicense to GPL
unc0rr
parents: 149
diff changeset
     6
 * it under the terms of the GNU General Public License as published by
57c2ef19f719 Relicense to GPL
unc0rr
parents: 149
diff changeset
     7
 * the Free Software Foundation; version 2 of the License
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
     8
 *
183
57c2ef19f719 Relicense to GPL
unc0rr
parents: 149
diff changeset
     9
 * This program is distributed in the hope that it will be useful,
57c2ef19f719 Relicense to GPL
unc0rr
parents: 149
diff changeset
    10
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
57c2ef19f719 Relicense to GPL
unc0rr
parents: 149
diff changeset
    11
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
57c2ef19f719 Relicense to GPL
unc0rr
parents: 149
diff changeset
    12
 * GNU General Public License for more details.
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    13
 *
183
57c2ef19f719 Relicense to GPL
unc0rr
parents: 149
diff changeset
    14
 * You should have received a copy of the GNU General Public License
57c2ef19f719 Relicense to GPL
unc0rr
parents: 149
diff changeset
    15
 * along with this program; if not, write to the Free Software
57c2ef19f719 Relicense to GPL
unc0rr
parents: 149
diff changeset
    16
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    17
 *)
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    18
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 32
diff changeset
    19
////////////////////////////////////////////////////////////////////////////////
3682
45b416c5b976 Engine:
smaxx
parents: 3485
diff changeset
    20
45b416c5b976 Engine:
smaxx
parents: 3485
diff changeset
    21
procedure HHHurt(Hedgehog: PHedgehog; Source: TDamageSource);
45b416c5b976 Engine:
smaxx
parents: 3485
diff changeset
    22
begin
45b416c5b976 Engine:
smaxx
parents: 3485
diff changeset
    23
if (Source = dsFall) or (Source = dsExplosion) then
45b416c5b976 Engine:
smaxx
parents: 3485
diff changeset
    24
    case random(3) of
45b416c5b976 Engine:
smaxx
parents: 3485
diff changeset
    25
        0: PlaySound(sndOoff1, Hedgehog^.Team^.voicepack);
45b416c5b976 Engine:
smaxx
parents: 3485
diff changeset
    26
        1: PlaySound(sndOoff2, Hedgehog^.Team^.voicepack);
45b416c5b976 Engine:
smaxx
parents: 3485
diff changeset
    27
        2: PlaySound(sndOoff3, Hedgehog^.Team^.voicepack);
45b416c5b976 Engine:
smaxx
parents: 3485
diff changeset
    28
    end
45b416c5b976 Engine:
smaxx
parents: 3485
diff changeset
    29
else if (Source = dsPoison) then
45b416c5b976 Engine:
smaxx
parents: 3485
diff changeset
    30
    case random(2) of
45b416c5b976 Engine:
smaxx
parents: 3485
diff changeset
    31
        0: PlaySound(sndPoisonCough, Hedgehog^.Team^.voicepack);
45b416c5b976 Engine:
smaxx
parents: 3485
diff changeset
    32
        1: PlaySound(sndPoisonMoan, Hedgehog^.Team^.voicepack);
45b416c5b976 Engine:
smaxx
parents: 3485
diff changeset
    33
    end
45b416c5b976 Engine:
smaxx
parents: 3485
diff changeset
    34
else
45b416c5b976 Engine:
smaxx
parents: 3485
diff changeset
    35
    case random(4) of
45b416c5b976 Engine:
smaxx
parents: 3485
diff changeset
    36
        0: PlaySound(sndOw1, Hedgehog^.Team^.voicepack);
45b416c5b976 Engine:
smaxx
parents: 3485
diff changeset
    37
        1: PlaySound(sndOw2, Hedgehog^.Team^.voicepack);
45b416c5b976 Engine:
smaxx
parents: 3485
diff changeset
    38
        2: PlaySound(sndOw3, Hedgehog^.Team^.voicepack);
45b416c5b976 Engine:
smaxx
parents: 3485
diff changeset
    39
        3: PlaySound(sndOw4, Hedgehog^.Team^.voicepack);
45b416c5b976 Engine:
smaxx
parents: 3485
diff changeset
    40
    end
45b416c5b976 Engine:
smaxx
parents: 3485
diff changeset
    41
end;
45b416c5b976 Engine:
smaxx
parents: 3485
diff changeset
    42
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
    43
// Shouldn't more of this ammo switching stuff be moved to uAmmos ?
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
    44
function ChangeAmmo(HHGear: PGear): boolean;
3943
9835060e5c01 Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
nemo
parents: 3915
diff changeset
    45
var slot, i: Longword;
9835060e5c01 Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
nemo
parents: 3915
diff changeset
    46
    ammoidx: LongInt;
783
4f59db6f147d - New command 'set weapon'
unc0rr
parents: 614
diff changeset
    47
begin
4135
5be798ecafdc This should make bee and other targetted things behave more reliably in infinite attack mode. Blocks switching of weps if a target point is active.
nemo
parents: 4020
diff changeset
    48
ChangeAmmo:= false;
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
    49
slot:= HHGear^.MsgParam;
783
4f59db6f147d - New command 'set weapon'
unc0rr
parents: 614
diff changeset
    50
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
    51
with HHGear^.Hedgehog^ do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
    52
    begin
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
    53
    HHGear^.Message:= HHGear^.Message and not gmSlot;
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
    54
    ammoidx:= 0;
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
    55
    if ((HHGear^.State and (gstAttacking or gstAttacked)) <> 0) or
4140
1563b216f243 revert attempts to block switching weapon while targetting in infinite attack mode. just getting too messy.
nemo
parents: 4138
diff changeset
    56
       (TargetPoint.X <> NoPointX) or
4241
835fd7a0e1bf Move resurrection to utilities, reduce its probablit a bit to match other utilities, rename the "hint" prop since it really isn't being used as a hint anymore. That can be put back if it changes.
nemo
parents: 4238
diff changeset
    57
       ((MultiShootAttacks > 0) and ((Ammoz[CurAmmoType].Ammo.Propz and ammoprop_NoRoundEnd) = 0)) or
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
    58
       ((HHGear^.State and gstHHDriven) = 0) then exit;
4135
5be798ecafdc This should make bee and other targetted things behave more reliably in infinite attack mode. Blocks switching of weps if a target point is active.
nemo
parents: 4020
diff changeset
    59
    ChangeAmmo:= true;
5be798ecafdc This should make bee and other targetted things behave more reliably in infinite attack mode. Blocks switching of weps if a target point is active.
nemo
parents: 4020
diff changeset
    60
5be798ecafdc This should make bee and other targetted things behave more reliably in infinite attack mode. Blocks switching of weps if a target point is active.
nemo
parents: 4020
diff changeset
    61
    while (ammoidx < cMaxSlotAmmoIndex) and (Ammo^[slot, ammoidx].AmmoType <> CurAmmoType) do inc(ammoidx);
783
4f59db6f147d - New command 'set weapon'
unc0rr
parents: 614
diff changeset
    62
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
    63
    if ((Ammoz[CurAmmoType].Ammo.Propz and ammoprop_NoRoundEnd) <> 0) and (MultiShootAttacks > 0) then OnUsedAmmo(HHGear^.Hedgehog^);
3430
21c08c95a672 Cheating
nemo
parents: 3428
diff changeset
    64
3396
e5b3e5f2818e More portal changes. Allows for a multishoot utility. Hopefully not breaking anything.
nemo
parents: 3391
diff changeset
    65
    MultiShootAttacks:= 0;
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
    66
    HHGear^.Message:= HHGear^.Message and not (gmLJump or gmHJump);
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
    67
    
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
    68
    if Ammoz[CurAmmoType].Slot = slot then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
    69
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
    70
        i:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
    71
        repeat
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
    72
        inc(ammoidx);
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
    73
        if (ammoidx > cMaxSlotAmmoIndex) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
    74
            begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
    75
            inc(i);
3951
c9a63db3e603 Correct another bug in slot switching, adjust width of theme list, really truly fix reset of weps (I hope) should also fix infinite teleport bug in place hogs mode. Slow update of health to 5s for inf attack mode.
nemo
parents: 3949
diff changeset
    76
            CurAmmoType:= amNothing;
c9a63db3e603 Correct another bug in slot switching, adjust width of theme list, really truly fix reset of weps (I hope) should also fix infinite teleport bug in place hogs mode. Slow update of health to 5s for inf attack mode.
nemo
parents: 3949
diff changeset
    77
            ammoidx:= -1;
c9a63db3e603 Correct another bug in slot switching, adjust width of theme list, really truly fix reset of weps (I hope) should also fix infinite teleport bug in place hogs mode. Slow update of health to 5s for inf attack mode.
nemo
parents: 3949
diff changeset
    78
            //TryDo(i < 2, 'Engine bug: no ammo in current slot', true)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
    79
            end;
3951
c9a63db3e603 Correct another bug in slot switching, adjust width of theme list, really truly fix reset of weps (I hope) should also fix infinite teleport bug in place hogs mode. Slow update of health to 5s for inf attack mode.
nemo
parents: 3949
diff changeset
    80
        until ((Ammo^[slot, ammoidx].Count > 0) and (Team^.Clan^.TurnNumber > Ammoz[Ammo^[slot, ammoidx].AmmoType].SkipTurns)) or (i = 1)
3943
9835060e5c01 Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
nemo
parents: 3915
diff changeset
    81
        end 
9835060e5c01 Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
nemo
parents: 3915
diff changeset
    82
    else
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
    83
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
    84
        i:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
    85
        // check whether there is ammo in slot
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
    86
        while (i <= cMaxSlotAmmoIndex)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
    87
          and ((Ammo^[slot, i].Count = 0)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
    88
               or (Team^.Clan^.TurnNumber <= Ammoz[Ammo^[slot, i].AmmoType].SkipTurns)) do inc(i);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2302
diff changeset
    89
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
    90
        if i <= cMaxSlotAmmoIndex then ammoidx:= i
3943
9835060e5c01 Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
nemo
parents: 3915
diff changeset
    91
        else ammoidx:= -1
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
    92
        end;
3943
9835060e5c01 Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
nemo
parents: 3915
diff changeset
    93
        if ammoidx >= 0 then CurAmmoType:= Ammo^[slot, ammoidx].AmmoType;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
    94
    end
783
4f59db6f147d - New command 'set weapon'
unc0rr
parents: 614
diff changeset
    95
end;
4f59db6f147d - New command 'set weapon'
unc0rr
parents: 614
diff changeset
    96
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
    97
procedure HHSetWeapon(HHGear: PGear);
783
4f59db6f147d - New command 'set weapon'
unc0rr
parents: 614
diff changeset
    98
var t: LongInt;
4f59db6f147d - New command 'set weapon'
unc0rr
parents: 614
diff changeset
    99
    weap: TAmmoType;
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   100
    Hedgehog: PHedgehog;
4135
5be798ecafdc This should make bee and other targetted things behave more reliably in infinite attack mode. Blocks switching of weps if a target point is active.
nemo
parents: 4020
diff changeset
   101
    s: boolean;
783
4f59db6f147d - New command 'set weapon'
unc0rr
parents: 614
diff changeset
   102
begin
4827
7895de87636b Initialize flag. Fixes weapon changing animation between shots when AI uses shotgun.
unc0rr
parents: 4824
diff changeset
   103
s:= false;
7895de87636b Initialize flag. Fixes weapon changing animation between shots when AI uses shotgun.
unc0rr
parents: 4824
diff changeset
   104
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   105
weap:= TAmmoType(HHGear^.MsgParam);
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   106
Hedgehog:= HHGear^.Hedgehog;
941
b5222ddafe1f - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
unc0rr
parents: 931
diff changeset
   107
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   108
if Hedgehog^.Team^.Clan^.TurnNumber <= Ammoz[weap].SkipTurns then exit; // weapon is not activated yet
941
b5222ddafe1f - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
unc0rr
parents: 931
diff changeset
   109
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   110
HHGear^.MsgParam:= Ammoz[weap].Slot;
783
4f59db6f147d - New command 'set weapon'
unc0rr
parents: 614
diff changeset
   111
4f59db6f147d - New command 'set weapon'
unc0rr
parents: 614
diff changeset
   112
t:= cMaxSlotAmmoIndex;
4f59db6f147d - New command 'set weapon'
unc0rr
parents: 614
diff changeset
   113
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   114
HHGear^.Message:= HHGear^.Message and not gmWeapon;
783
4f59db6f147d - New command 'set weapon'
unc0rr
parents: 614
diff changeset
   115
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   116
with Hedgehog^ do
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   117
    while (CurAmmoType <> weap) and (t >= 0) do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   118
        begin
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   119
        s:= ChangeAmmo(HHGear);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   120
        dec(t)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   121
        end;
1710
cecb3cc93251 Fix angle restriction applying to rc plane when choosing via ammomenu
unc0rr
parents: 1689
diff changeset
   122
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   123
if s then ApplyAmmoChanges(HHGear^.Hedgehog^)
783
4f59db6f147d - New command 'set weapon'
unc0rr
parents: 614
diff changeset
   124
end;
4f59db6f147d - New command 'set weapon'
unc0rr
parents: 614
diff changeset
   125
926
d231e007452a Timer as hedgehog message (avoid possible desync in very rare cases)
unc0rr
parents: 925
diff changeset
   126
procedure HHSetTimer(Gear: PGear);
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   127
var CurWeapon: PAmmo;
926
d231e007452a Timer as hedgehog message (avoid possible desync in very rare cases)
unc0rr
parents: 925
diff changeset
   128
begin
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   129
Gear^.Message:= Gear^.Message and not gmTimer;
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4301
diff changeset
   130
CurWeapon:= GetAmmoEntry(Gear^.Hedgehog^);
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4301
diff changeset
   131
with Gear^.Hedgehog^ do
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   132
    if (CurWeapon^.Propz and ammoprop_Timerable) <> 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   133
        begin
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   134
        CurWeapon^.Timer:= 1000 * Gear^.MsgParam;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   135
        with CurrentTeam^ do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   136
            ApplyAmmoChanges(Hedgehogs[CurrHedgehog]);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   137
        end;
926
d231e007452a Timer as hedgehog message (avoid possible desync in very rare cases)
unc0rr
parents: 925
diff changeset
   138
end;
d231e007452a Timer as hedgehog message (avoid possible desync in very rare cases)
unc0rr
parents: 925
diff changeset
   139
d231e007452a Timer as hedgehog message (avoid possible desync in very rare cases)
unc0rr
parents: 925
diff changeset
   140
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
unc0rr
parents: 16
diff changeset
   141
procedure Attack(Gear: PGear);
4233
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
   142
var xx, yy, newDx, newDy, lx, ly: hwFloat;
2042
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2041
diff changeset
   143
    tmpGear: PVisualGear;
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   144
    CurWeapon: PAmmo;
4233
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
   145
    altUse: boolean;
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
unc0rr
parents: 16
diff changeset
   146
begin
2807
cd131de34d3d halt team blink on attack
nemo
parents: 2769
diff changeset
   147
bShowFinger:= false;
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4301
diff changeset
   148
CurWeapon:= GetAmmoEntry(Gear^.Hedgehog^);
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
unc0rr
parents: 16
diff changeset
   149
with Gear^,
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4301
diff changeset
   150
     Gear^.Hedgehog^ do
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
unc0rr
parents: 16
diff changeset
   151
     begin
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 82
diff changeset
   152
     if ((State and gstHHDriven) <> 0)and
2223
e009fee03c96 allow attacks while moving on ammo with alt attack (parachute/rope/jetpack) - needs testing.
nemo
parents: 2221
diff changeset
   153
        ((State and (gstAttacked or gstHHChooseTarget)) = 0) and
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2302
diff changeset
   154
        (((State and gstMoving) = 0) or
2223
e009fee03c96 allow attacks while moving on ammo with alt attack (parachute/rope/jetpack) - needs testing.
nemo
parents: 2221
diff changeset
   155
            // Allow attacks while moving on ammo with AltAttack
3302
0973c5af5141 Add reference to ammo at time of gear creation to allow switching to work on jetpack/parachute
nemo
parents: 3236
diff changeset
   156
            ((CurAmmoGear <> nil) and ((Ammoz[CurAmmoGear^.AmmoType].Ammo.Propz and ammoprop_AltAttack) <> 0)) or
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   157
            ((Ammoz[CurAmmoType].Ammo.Propz and ammoprop_AttackInMove) <> 0)) and
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   158
        ((TargetPoint.X <> NoPointX) or ((Ammoz[CurAmmoType].Ammo.Propz and ammoprop_NeedTarget) = 0)) then
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
unc0rr
parents: 16
diff changeset
   159
        begin
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 82
diff changeset
   160
        State:= State or gstAttacking;
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   161
        if Power = cMaxPower then Message:= Message and not gmAttack
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   162
        else if (Ammoz[CurAmmoType].Ammo.Propz and ammoprop_Power) = 0 then Message:= Message and not gmAttack
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 82
diff changeset
   163
        else begin
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 82
diff changeset
   164
             if Power = 0 then
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 82
diff changeset
   165
                begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   166
                AttackBar:= CurrentTeam^.AttackBar;
2745
11fce231f24a Engine:
smxx
parents: 2660
diff changeset
   167
                PlaySound(sndThrowPowerUp)
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 82
diff changeset
   168
                end;
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 82
diff changeset
   169
             inc(Power)
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 82
diff changeset
   170
             end;
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   171
        if ((Message and gmAttack) <> 0) then exit;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   172
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   173
        if (Ammoz[CurAmmoType].Ammo.Propz and ammoprop_Power) <> 0 then
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
unc0rr
parents: 16
diff changeset
   174
           begin
282
b1e3387389b6 - Pickhammer sound
unc0rr
parents: 263
diff changeset
   175
           StopSound(sndThrowPowerUp);
2745
11fce231f24a Engine:
smxx
parents: 2660
diff changeset
   176
           PlaySound(sndThrowRelease);
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
unc0rr
parents: 16
diff changeset
   177
           end;
1922
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1883
diff changeset
   178
519
981df6f6e2a9 - Fix desert eagle
unc0rr
parents: 518
diff changeset
   179
        xx:= SignAs(AngleSin(Angle), dX);
900
5224ac938442 Fix attack direction when perform somersault
unc0rr
parents: 883
diff changeset
   180
        yy:= -AngleCos(Angle);
5224ac938442 Fix attack direction when perform somersault
unc0rr
parents: 883
diff changeset
   181
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   182
        lx:= X + int2hwfloat(round(GetLaunchX(CurAmmoType, hwSign(dX), Angle)));
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   183
        ly:= Y + int2hwfloat(round(GetLaunchY(CurAmmoType, Angle)));
3483
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   184
3469
39e16d76d745 Fix for artillery mode weapon use
nemo
parents: 3431
diff changeset
   185
        if ((Gear^.State and gstHHHJump) <> 0) and (not cArtillery) then xx:= - xx;
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   186
        if Ammoz[CurAmmoType].Ammo.AttackVoice <> sndNone then
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   187
           PlaySound(Ammoz[CurAmmoType].Ammo.AttackVoice, CurrentTeam^.voicepack);
4233
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
   188
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
   189
// Initiating alt attack
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
   190
        if  (CurAmmoGear <> nil) and
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
   191
            ((Ammoz[CurAmmoGear^.AmmoType].Ammo.Propz and ammoprop_AltAttack) <> 0) and
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
   192
            ((Gear^.Message and gmLJump) <> 0) and
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
   193
            ((Ammoz[CurAmmoType].Ammo.Propz and ammoprop_AltUse) <> 0) then
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
   194
            begin
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
   195
            newDx:= dX / _2; 
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
   196
            newDy:= dY / _2;
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
   197
            altUse:= true;
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
   198
            end
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
   199
        else
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
   200
            begin
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
   201
            newDx:= xx*Power/cPowerDivisor;
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
   202
            newDy:= yy*Power/cPowerDivisor;
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
   203
            altUse:= false
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
   204
            end;
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
   205
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   206
             case CurAmmoType of
4233
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
   207
                      amGrenade: FollowGear:= AddGear(hwRound(lx), hwRound(ly), gtBomb,         0, newDx, newDy, CurWeapon^.Timer);
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
   208
                      amMolotov: FollowGear:= AddGear(hwRound(lx), hwRound(ly), gtMolotov,      0, newDx, newDy, 0);
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
   209
                  amClusterBomb: FollowGear:= AddGear(hwRound(lx), hwRound(ly), gtClusterBomb,  0, newDx, newDy, CurWeapon^.Timer);
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
   210
                      amGasBomb: FollowGear:= AddGear(hwRound(lx), hwRound(ly), gtGasBomb,      0, newDx, newDy, CurWeapon^.Timer);
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
   211
                      amBazooka: FollowGear:= AddGear(hwRound(lx), hwRound(ly), gtShell,        0, newDx, newDy, 0);
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4372
diff changeset
   212
                     amSnowball: FollowGear:= AddGear(hwRound(lx), hwRound(ly), gtSnowball,     0, newDx, newDy, 0);
4233
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
   213
                          amBee: FollowGear:= AddGear(hwRound(lx), hwRound(ly), gtBee,          0, newDx, newDy, 0);
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
unc0rr
parents: 16
diff changeset
   214
                      amShotgun: begin
2745
11fce231f24a Engine:
smxx
parents: 2660
diff changeset
   215
                                 PlaySound(sndShotgunReload);
3483
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   216
                                 CurAmmoGear:= AddGear(hwRound(lx), hwRound(ly), gtShotgunShot,  0, xx * _0_5, yy * _0_5, 0);
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
unc0rr
parents: 16
diff changeset
   217
                                 end;
3483
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   218
                   amPickHammer: CurAmmoGear:= AddGear(hwRound(lx), hwRound(ly) + cHHRadius, gtPickHammer, 0, _0, _0, 0);
866
ac6f6c95c23f - Some more sounds
unc0rr
parents: 865
diff changeset
   219
                         amSkip: ParseCommand('/skip', true);
3483
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   220
                         amRope: CurAmmoGear:= AddGear(hwRound(lx), hwRound(ly), gtRope, 0, xx, yy, 0);
4233
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
   221
                         amMine: if altUse then
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
   222
                                    AddGear(hwRound(lx) + hwSign(dX) * 7, hwRound(ly), gtMine, gstWait, newDx, newDy, 3000)
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
   223
                                 else
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
   224
                                    AddGear(hwRound(lx) + hwSign(dX) * 7, hwRound(ly), gtMine, gstWait, SignAs(_0_02, dX), _0, 3000);
3710
411f5c2b5292 Engine:
smaxx
parents: 3682
diff changeset
   225
                        amSMine: FollowGear:= AddGear(hwRound(lx), hwRound(ly), gtSMine,    0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, 0);
3483
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   226
                       amDEagle: CurAmmoGear:= AddGear(hwRound(lx + xx * cHHRadius), hwRound(ly + yy * cHHRadius), gtDEagleShot, 0, xx * _0_5, yy * _0_5, 0);
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   227
                      amSineGun: CurAmmoGear:= AddGear(hwRound(lx + xx * cHHRadius), hwRound(ly + yy * cHHRadius), gtSineGunShot, 0, xx * _0_5, yy * _0_5, 0);
4790
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4641
diff changeset
   228
                    amPortalGun: begin
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4641
diff changeset
   229
                                 AddGear(hwRound(lx + xx * cHHRadius), hwRound(ly + yy * cHHRadius), gtPortal, 0, xx * _0_6, yy * _0_6, 
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4641
diff changeset
   230
                                 // set selected color
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4641
diff changeset
   231
                                 CurWeapon^.Pos);
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4641
diff changeset
   232
                                 end;
2827
45817d8386c7 Engine:
smxx
parents: 2807
diff changeset
   233
                  amSniperRifle: begin
45817d8386c7 Engine:
smxx
parents: 2807
diff changeset
   234
                                 PlaySound(sndSniperReload);
3483
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   235
                                 CurAmmoGear:= AddGear(hwRound(lx + xx * cHHRadius), hwRound(ly + yy * cHHRadius), gtSniperRifleShot, 0, xx * _0_5, yy * _0_5, 0);
2827
45817d8386c7 Engine:
smxx
parents: 2807
diff changeset
   236
                                 end;
3483
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   237
                     amDynamite: AddGear(hwRound(lx) + hwSign(dX) * 7, hwRound(ly), gtDynamite, 0, SignAs(_0_03, dX), _0, 5000);
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   238
                    amFirePunch: CurAmmoGear:= AddGear(hwRound(lx) + hwSign(dX) * 10, hwRound(ly), gtFirePunch, 0, xx, _0, 0);
1712
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1710
diff changeset
   239
                         amWhip: begin
3483
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   240
                                 CurAmmoGear:= AddGear(hwRound(lx) + hwSign(dX) * 10, hwRound(ly), gtWhip, 0, SignAs(_1, dX), - _0_8, 0);
2745
11fce231f24a Engine:
smxx
parents: 2660
diff changeset
   241
                                 PlaySound(sndWhipCrack)
1712
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1710
diff changeset
   242
                                 end;
3717
d88719b0f0dc Engine:
smaxx
parents: 3710
diff changeset
   243
                       amHammer: begin
d88719b0f0dc Engine:
smaxx
parents: 3710
diff changeset
   244
                                 CurAmmoGear:= AddGear(hwRound(lx) + hwSign(dX) * 10, hwRound(ly), gtHammer, 0, SignAs(_1, dX), - _0_8, 0);
d88719b0f0dc Engine:
smaxx
parents: 3710
diff changeset
   245
                                 PlaySound(sndWhack)
d88719b0f0dc Engine:
smaxx
parents: 3710
diff changeset
   246
                                 end;
2143
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2142
diff changeset
   247
                  amBaseballBat: begin
3483
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   248
                                 CurAmmoGear:= AddGear(hwRound(lx) + hwSign(dX) * 10, hwRound(ly), gtShover, gsttmpFlag, xx * _0_5, yy * _0_5, 0);
2996
dfc7507a21a0 Engine:
smxx
parents: 2995
diff changeset
   249
                                 PlaySound(sndBaseballBat) // TODO: Only play if something is hit?
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   250
                                 end;
3851
fbe2e9722fc9 Sounds:
smaxx
parents: 3842
diff changeset
   251
                    amParachute: begin
fbe2e9722fc9 Sounds:
smaxx
parents: 3842
diff changeset
   252
                                 CurAmmoGear:= AddGear(hwRound(lx), hwRound(ly), gtParachute, 0, _0, _0, 0);
fbe2e9722fc9 Sounds:
smaxx
parents: 3842
diff changeset
   253
                                 PlaySound(sndParachute)
fbe2e9722fc9 Sounds:
smaxx
parents: 3842
diff changeset
   254
                                 end;
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   255
                    // we save CurWeapon^.Pos (in this case: cursor direction) by using it as (otherwise irrelevant) X value of the new gear.
4140
1563b216f243 revert attempts to block switching weapon while targetting in infinite attack mode. just getting too messy.
nemo
parents: 4138
diff changeset
   256
                    amAirAttack: AddGear(CurWeapon^.Pos, 0, gtAirAttack, 0, _0, _0, 0);
1563b216f243 revert attempts to block switching weapon while targetting in infinite attack mode. just getting too messy.
nemo
parents: 4138
diff changeset
   257
                   amMineStrike: AddGear(CurWeapon^.Pos, 0, gtAirAttack, 1, _0, _0, 0);
3483
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   258
                    amBlowTorch: CurAmmoGear:= AddGear(hwRound(lx), hwRound(ly), gtBlowTorch, 0, SignAs(_0_5, dX), _0, 0);
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   259
                       amGirder: CurAmmoGear:= AddGear(0, 0, gtGirder, CurWeapon^.Pos, _0, _0, 0);
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   260
                     amTeleport: CurAmmoGear:= AddGear(CurWeapon^.Pos, 0, gtTeleport, 0, _0, _0, 0);
3483
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   261
                       amSwitch: CurAmmoGear:= AddGear(hwRound(lx), hwRound(ly), gtSwitcher, 0, _0, _0, 0);
2262
0dc94341bf42 sound for mortar
koda
parents: 2238
diff changeset
   262
                       amMortar: begin
3483
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   263
                                 playSound(sndMortar);
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   264
                                 FollowGear:= AddGear(hwRound(lx), hwRound(ly), gtMortar,  0, xx*cMaxPower/cPowerDivisor, yy*cMaxPower/cPowerDivisor, 0);
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   265
                                 end;
1712
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1710
diff changeset
   266
                      amRCPlane: begin
3483
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   267
                                 CurAmmoGear:= AddGear(hwRound(lx), hwRound(ly), gtRCPlane,  0, xx * cMaxPower / cPowerDivisor / 4, yy * cMaxPower / cPowerDivisor / 4, 0);
2745
11fce231f24a Engine:
smxx
parents: 2660
diff changeset
   268
                                 CurAmmoGear^.SoundChannel:= LoopSound(sndRCPlane, nil)
1712
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1710
diff changeset
   269
                                 end;
3483
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   270
                       amKamikaze: CurAmmoGear:= AddGear(hwRound(lx), hwRound(ly), gtKamikaze, 0, xx * _0_5, yy * _0_5, 0);
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   271
                         amCake: CurAmmoGear:= AddGear(hwRound(lx) + hwSign(dX) * 3, hwRound(ly), gtCake, 0, xx, _0, 0);
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   272
                    amSeduction: CurAmmoGear:= AddGear(hwRound(lx + xx * cHHRadius * 2), hwRound(ly + yy * cHHRadius * 2), gtSeduction, 0, xx * _0_4, yy * _0_4, 0);
4233
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
   273
                   amWatermelon: FollowGear:= AddGear(hwRound(lx), hwRound(ly), gtWatermelon,  0, newDx, newDy, CurWeapon^.Timer);
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
   274
                  amHellishBomb: FollowGear:= AddGear(hwRound(lx), hwRound(ly), gtHellishBomb,    0, newDx, newDy, 0);
4140
1563b216f243 revert attempts to block switching weapon while targetting in infinite attack mode. just getting too messy.
nemo
parents: 4138
diff changeset
   275
                       amNapalm: AddGear(CurWeapon^.Pos, 0, gtAirAttack, 2, _0, _0, 0);
4233
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
   276
                        amDrill: FollowGear:= AddGear(hwRound(lx), hwRound(ly), gtDrill, 0, newDx, newDy, 0);
3484
3c65b1d979cd Engine:
smxx
parents: 3483
diff changeset
   277
                      amBallgun: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtBallgun,  0, xx * _0_5, yy * _0_5, 0);
3483
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   278
                    amJetpack: CurAmmoGear:= AddGear(hwRound(lx), hwRound(ly), gtJetpack, 0, _0, _0, 0);
3123
b0a02930a1dc Engine:
smxx
parents: 3112
diff changeset
   279
                    amBirdy: begin
b0a02930a1dc Engine:
smxx
parents: 3112
diff changeset
   280
                             PlaySound(sndWhistle);
3483
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   281
                             CurAmmoGear:= AddGear(hwRound(lx), hwRound(ly) - 32, gtBirdy, 0, _0, _0, 0);
3123
b0a02930a1dc Engine:
smxx
parents: 3112
diff changeset
   282
                             end;
2908
bd1909984a09 Engine:
smxx
parents: 2882
diff changeset
   283
                      amLowGravity: begin
bd1909984a09 Engine:
smxx
parents: 2882
diff changeset
   284
                                    PlaySound(sndLowGravity);
4623
fa24dac6c473 apply cGravityf when changing cGravity
nemo
parents: 4578
diff changeset
   285
                                    cGravity:= cMaxWindSpeed;
fa24dac6c473 apply cGravityf when changing cGravity
nemo
parents: 4578
diff changeset
   286
                                    cGravityf:= 0.00025
2908
bd1909984a09 Engine:
smxx
parents: 2882
diff changeset
   287
                                    end;
4224
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4168
diff changeset
   288
                      amExtraDamage:begin 
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4168
diff changeset
   289
                                    PlaySound(sndHellishImpact4);
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4168
diff changeset
   290
                                    cDamageModifier:= _1_5
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4168
diff changeset
   291
                                    end;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1749
diff changeset
   292
                      amInvulnerable: Invulnerable:= true;
4224
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4168
diff changeset
   293
                      amExtraTime:  begin
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4168
diff changeset
   294
                                    PlaySound(sndSwitchHog);
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4168
diff changeset
   295
                                    TurnTimeLeft:= TurnTimeLeft + 30000
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4168
diff changeset
   296
                                    end;
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
   297
                      amLaserSight: cLaserSighting:= true;
3483
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   298
                      amVampiric: begin
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   299
                                  PlaySound(sndOw1, Team^.voicepack);
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   300
                                  cVampiric:= true;
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   301
                                  end;
3351
3fd3f116f2fc Engine:
smxx
parents: 3350
diff changeset
   302
                      amPiano: begin
3399
885304636abf Drown the hog using the piano
nemo
parents: 3397
diff changeset
   303
                               // Tuck the hedgehog away until the piano attack is completed
885304636abf Drown the hog using the piano
nemo
parents: 3397
diff changeset
   304
                               Unplaced:= true;
885304636abf Drown the hog using the piano
nemo
parents: 3397
diff changeset
   305
                               X:= _0;
885304636abf Drown the hog using the piano
nemo
parents: 3397
diff changeset
   306
                               Y:= _0;
3351
3fd3f116f2fc Engine:
smxx
parents: 3350
diff changeset
   307
                               FollowGear:= AddGear(TargetPoint.X, 0, gtPiano, 0, _0, _0, 0);
3fd3f116f2fc Engine:
smxx
parents: 3350
diff changeset
   308
                               PauseMusic
3fd3f116f2fc Engine:
smxx
parents: 3350
diff changeset
   309
                               end;
3484
3c65b1d979cd Engine:
smxx
parents: 3483
diff changeset
   310
                      amFlamethrower: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtFlamethrower,  0, xx * _0_5, yy * _0_5, 0);
3991
82e4a5ef18f7 Resurrector Weapon: Add ammo icon, sound, hedgehog picture (from Tiy).
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3970
diff changeset
   311
                    amResurrector: begin
82e4a5ef18f7 Resurrector Weapon: Add ammo icon, sound, hedgehog picture (from Tiy).
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3970
diff changeset
   312
                        CurAmmoGear:= AddGear(hwRound(lx), hwRound(ly),
82e4a5ef18f7 Resurrector Weapon: Add ammo icon, sound, hedgehog picture (from Tiy).
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3970
diff changeset
   313
                                gtResurrector, 0, _0, _0, 0);
82e4a5ef18f7 Resurrector Weapon: Add ammo icon, sound, hedgehog picture (from Tiy).
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3970
diff changeset
   314
                        CurAmmoGear^.SoundChannel := LoopSound(sndResurrector);
82e4a5ef18f7 Resurrector Weapon: Add ammo icon, sound, hedgehog picture (from Tiy).
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3970
diff changeset
   315
                    end;
4867
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
   316
                   amDrillStrike: AddGear(CurWeapon^.Pos, 0, gtAirAttack, 3, _0, _0, CurWeapon^.Timer);
4246
e5cb885492df drillstrike! might require the drill patch to improve behavior
koda
parents: 4241
diff changeset
   317
                   //amMelonStrike: AddGear(CurWeapon^.Pos, 0, gtAirAttack, 4, _0, _0, 0);
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   318
                     amStructure: begin
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   319
                                  FollowGear:= AddGear(hwRound(lx) + hwSign(dX) * 7, hwRound(ly), gtStructure, 0, SignAs(_0_03, dX), _0, 0);
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   320
                                  FollowGear^.Hedgehog:= Gear^.Hedgehog;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   321
                                  end;
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
unc0rr
parents: 16
diff changeset
   322
                  end;
829
1209eb768acf Use 'first blood' sound
unc0rr
parents: 800
diff changeset
   323
4994
2d9a52d6ea24 Issue #194, turn off followgear for altuse
nemo
parents: 4976
diff changeset
   324
        // Clear FollowGear if using on a rope/parachute/saucer etc so focus stays with the hog's movement
2d9a52d6ea24 Issue #194, turn off followgear for altuse
nemo
parents: 4976
diff changeset
   325
        if altUse then FollowGear:= nil;
2d9a52d6ea24 Issue #194, turn off followgear for altuse
nemo
parents: 4976
diff changeset
   326
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   327
        uStats.AmmoUsed(CurAmmoType);
829
1209eb768acf Use 'first blood' sound
unc0rr
parents: 800
diff changeset
   328
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1964
diff changeset
   329
        if not (SpeechText = '') then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1964
diff changeset
   330
            begin
2042
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2041
diff changeset
   331
            tmpGear:= AddVisualGear(0, 0, vgtSpeechBubble);
2115
1c9a8081aef6 unc0rr forgot nil check here too
nemo
parents: 2056
diff changeset
   332
            if tmpGear <> nil then
1c9a8081aef6 unc0rr forgot nil check here too
nemo
parents: 2056
diff changeset
   333
               begin
1c9a8081aef6 unc0rr forgot nil check here too
nemo
parents: 2056
diff changeset
   334
               tmpGear^.Text:= SpeechText;
1c9a8081aef6 unc0rr forgot nil check here too
nemo
parents: 2056
diff changeset
   335
               tmpGear^.Hedgehog:= Gear^.Hedgehog;
1c9a8081aef6 unc0rr forgot nil check here too
nemo
parents: 2056
diff changeset
   336
               tmpGear^.FrameTicks:= SpeechType;
1c9a8081aef6 unc0rr forgot nil check here too
nemo
parents: 2056
diff changeset
   337
               end;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1964
diff changeset
   338
            SpeechText:= ''
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1964
diff changeset
   339
            end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1964
diff changeset
   340
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
unc0rr
parents: 16
diff changeset
   341
        Power:= 0;
930
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   342
        if (CurAmmoGear <> nil)
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   343
           and ((Ammoz[CurAmmoType].Ammo.Propz and ammoprop_AltUse) = 0){check for dropping ammo from rope} then
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
unc0rr
parents: 16
diff changeset
   344
           begin
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   345
           CurAmmoGear^.AmmoType:= CurAmmoType;
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   346
           Message:= Message or gmAttack;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   347
           CurAmmoGear^.Message:= Message
82
2f4f3236cccc - New fort
unc0rr
parents: 80
diff changeset
   348
           end else begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   349
           if not CurrentTeam^.ExtDriven and
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   350
             ((Ammoz[CurAmmoType].Ammo.Propz and ammoprop_Power) <> 0) then SendIPC('a');
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1749
diff changeset
   351
           AfterAttack;
82
2f4f3236cccc - New fort
unc0rr
parents: 80
diff changeset
   352
           end
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   353
        end else Message:= Message and not gmAttack;
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
unc0rr
parents: 16
diff changeset
   354
     end
78bff13b11c0 With this patch the game doesn't crash when gaming by net
unc0rr
parents: 16
diff changeset
   355
end;
78bff13b11c0 With this patch the game doesn't crash when gaming by net
unc0rr
parents: 16
diff changeset
   356
78bff13b11c0 With this patch the game doesn't crash when gaming by net
unc0rr
parents: 16
diff changeset
   357
procedure AfterAttack;
2502
f67c603c23b5 - Fix build
unc0rr
parents: 2500
diff changeset
   358
var s: shortstring;
3970
0f6e3219c108 set CurAmmoType to a temp var so I don't have to worry about it switching inside the routine so that I can actually put OnUsedAmmo where it belongs.
nemo
parents: 3965
diff changeset
   359
    a: TAmmoType;
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
unc0rr
parents: 16
diff changeset
   360
begin
602
f7628ebfccde Add CurrentHedgehog variable which simplifies code
unc0rr
parents: 558
diff changeset
   361
with CurrentHedgehog^.Gear^,
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   362
        CurrentHedgehog^ do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   363
    begin
3970
0f6e3219c108 set CurAmmoType to a temp var so I don't have to worry about it switching inside the routine so that I can actually put OnUsedAmmo where it belongs.
nemo
parents: 3965
diff changeset
   364
    a:= CurAmmoType;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   365
    State:= State and not gstAttacking;
3970
0f6e3219c108 set CurAmmoType to a temp var so I don't have to worry about it switching inside the routine so that I can actually put OnUsedAmmo where it belongs.
nemo
parents: 3965
diff changeset
   366
    if (Ammoz[a].Ammo.Propz and ammoprop_Effect) = 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   367
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   368
        Inc(MultiShootAttacks);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   369
        
3970
0f6e3219c108 set CurAmmoType to a temp var so I don't have to worry about it switching inside the routine so that I can actually put OnUsedAmmo where it belongs.
nemo
parents: 3965
diff changeset
   370
        if (Ammoz[a].Ammo.NumPerTurn >= MultiShootAttacks) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   371
            begin
3970
0f6e3219c108 set CurAmmoType to a temp var so I don't have to worry about it switching inside the routine so that I can actually put OnUsedAmmo where it belongs.
nemo
parents: 3965
diff changeset
   372
            s:= inttostr(Ammoz[a].Ammo.NumPerTurn - MultiShootAttacks + 1);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   373
            AddCaption(format(trmsg[sidRemaining], s), cWhiteColor, capgrpAmmostate);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   374
            end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   375
        
3970
0f6e3219c108 set CurAmmoType to a temp var so I don't have to worry about it switching inside the routine so that I can actually put OnUsedAmmo where it belongs.
nemo
parents: 3965
diff changeset
   376
        if (Ammoz[a].Ammo.NumPerTurn >= MultiShootAttacks) or
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   377
            ((GameFlags and gfMultiWeapon) <> 0) then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   378
            begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   379
            isInMultiShoot:= true
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   380
            end
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   381
        else
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   382
            begin
3970
0f6e3219c108 set CurAmmoType to a temp var so I don't have to worry about it switching inside the routine so that I can actually put OnUsedAmmo where it belongs.
nemo
parents: 3965
diff changeset
   383
            OnUsedAmmo(CurrentHedgehog^);
4241
835fd7a0e1bf Move resurrection to utilities, reduce its probablit a bit to match other utilities, rename the "hint" prop since it really isn't being used as a hint anymore. That can be put back if it changes.
nemo
parents: 4238
diff changeset
   384
            if ((Ammoz[a].Ammo.Propz and ammoprop_NoRoundEnd) = 0) and ((GameFlags and gfInfAttack) = 0) then
3970
0f6e3219c108 set CurAmmoType to a temp var so I don't have to worry about it switching inside the routine so that I can actually put OnUsedAmmo where it belongs.
nemo
parents: 3965
diff changeset
   385
                TurnTimeLeft:= Ammoz[a].TimeAfterTurn;
4241
835fd7a0e1bf Move resurrection to utilities, reduce its probablit a bit to match other utilities, rename the "hint" prop since it really isn't being used as a hint anymore. That can be put back if it changes.
nemo
parents: 4238
diff changeset
   386
            if ((Ammoz[a].Ammo.Propz and ammoprop_NoRoundEnd) = 0) then State:= State or gstAttacked;
835fd7a0e1bf Move resurrection to utilities, reduce its probablit a bit to match other utilities, rename the "hint" prop since it really isn't being used as a hint anymore. That can be put back if it changes.
nemo
parents: 4238
diff changeset
   387
            if (Ammoz[a].Ammo.Propz and ammoprop_NoRoundEnd) <> 0 then ApplyAmmoChanges(CurrentHedgehog^)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   388
            end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   389
        end
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   390
    else
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   391
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   392
        OnUsedAmmo(CurrentHedgehog^);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   393
        ApplyAmmoChanges(CurrentHedgehog^);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   394
        end;
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   395
    AttackBar:= 0
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   396
    end
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
unc0rr
parents: 16
diff changeset
   397
end;
78bff13b11c0 With this patch the game doesn't crash when gaming by net
unc0rr
parents: 16
diff changeset
   398
42
72ffe21f027c - Fixed console behavior
unc0rr
parents: 39
diff changeset
   399
////////////////////////////////////////////////////////////////////////////////
863
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   400
procedure doStepHedgehogDead(Gear: PGear);
868
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 866
diff changeset
   401
const frametime = 200;
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 866
diff changeset
   402
      timertime = frametime * 6;
863
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   403
begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4301
diff changeset
   404
if Gear^.Hedgehog^.Unplaced then exit;
863
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   405
if Gear^.Timer > 1 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   406
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   407
    AllInactive:= false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   408
    dec(Gear^.Timer);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   409
    if (Gear^.Timer mod frametime) = 0 then inc(Gear^.Pos)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   410
    end else
863
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   411
if Gear^.Timer = 1 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   412
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   413
    Gear^.State:= Gear^.State or gstNoDamage;
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4827
diff changeset
   414
    doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 30, CurrentHedgehog, EXPLAutoSound);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   415
    AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtGrave, 0, _0, _0, 0)^.Hedgehog:= Gear^.Hedgehog;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   416
    DeleteGear(Gear);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   417
    SetAllToActive
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   418
    end else // Gear^.Timer = 0
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   419
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   420
    AllInactive:= false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   421
    Gear^.Z:= cCurrHHZ;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   422
    RemoveGearFromList(Gear);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   423
    InsertGearToList(Gear);
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4301
diff changeset
   424
    PlaySound(sndByeBye, Gear^.Hedgehog^.Team^.voicepack);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   425
    Gear^.Pos:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   426
    Gear^.Timer:= timertime
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   427
    end
863
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   428
end;
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   429
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   430
////////////////////////////////////////////////////////////////////////////////
3310
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   431
procedure doStepHedgehogGone(Gear: PGear);
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   432
const frametime = 65;
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   433
      timertime = frametime * 11;
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   434
begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4301
diff changeset
   435
if Gear^.Hedgehog^.Unplaced then exit;
3310
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   436
if Gear^.Timer > 1 then
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   437
    begin
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   438
    AllInactive:= false;
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   439
    dec(Gear^.Timer);
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   440
    if (Gear^.Timer mod frametime) = 0 then inc(Gear^.Pos)
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   441
    end else
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   442
if Gear^.Timer = 1 then
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   443
    begin
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   444
    DeleteGear(Gear);
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   445
    SetAllToActive
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   446
    end else // Gear^.Timer = 0
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   447
    begin
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   448
    AllInactive:= false;
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   449
    Gear^.Z:= cCurrHHZ;
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   450
    RemoveGearFromList(Gear);
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   451
    InsertGearToList(Gear);
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4301
diff changeset
   452
    PlaySound(sndByeBye, Gear^.Hedgehog^.Team^.voicepack);
3310
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   453
    PlaySound(sndWarp);
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   454
    Gear^.Pos:= 0;
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   455
    Gear^.Timer:= timertime
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   456
    end
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   457
end;
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   458
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   459
////////////////////////////////////////////////////////////////////////////////
42
72ffe21f027c - Fixed console behavior
unc0rr
parents: 39
diff changeset
   460
procedure PickUp(HH, Gear: PGear);
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 285
diff changeset
   461
var s: shortstring;
8834f3cb620e - Implement ammo cases
unc0rr
parents: 285
diff changeset
   462
    a: TAmmoType;
3169
c8c6ac44f51b prophylactic removal of some Integer references, raise a few of the template islands up a bit so they work inverted without triggering border
nemo
parents: 3161
diff changeset
   463
    i: LongInt;
2972
82828fd23dea Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents: 2948
diff changeset
   464
    vga: PVisualGear;
42
72ffe21f027c - Fixed console behavior
unc0rr
parents: 39
diff changeset
   465
begin
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   466
Gear^.Message:= gmDestroy;
2745
11fce231f24a Engine:
smxx
parents: 2660
diff changeset
   467
PlaySound(sndShotgunReload);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   468
case Gear^.Pos of
1964
dc9ea05c9d2f - Another way of defining official server
unc0rr
parents: 1922
diff changeset
   469
       posCaseUtility,
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 285
diff changeset
   470
       posCaseAmmo: begin
4238
6f1631765ebd Fix a long-standing bug with ammo due to gstMoving being set on gears generically, causing an incorrect ammo type to be set. This caused crashes and incorrect ammo types.
nemo
parents: 4233
diff changeset
   471
                    a:= Gear^.AmmoType;
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
   472
                    AddAmmo(HH^.Hedgehog^, a);
2853
953a6d71396f Restore shared clan ammo (still needs flag), add ammo info message if the person who picked up the ammo was a member of your clan
nemo
parents: 2827
diff changeset
   473
// Possibly needs to check shared clan ammo game flag once added.
953a6d71396f Restore shared clan ammo (still needs flag), add ammo info message if the person who picked up the ammo was a member of your clan
nemo
parents: 2827
diff changeset
   474
// On the other hand, no obvious reason that clan members shouldn't know what ammo another clan member picked up
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
   475
                    if (not (HH^.Hedgehog^.Team^.ExtDriven 
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
   476
                      or (HH^.Hedgehog^.BotLevel > 0)))
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
   477
                      or (HH^.Hedgehog^.Team^.Clan^.ClanIndex = LocalClan)
2972
82828fd23dea Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents: 2948
diff changeset
   478
                      or (GameType = gmtDemo)  then
82828fd23dea Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents: 2948
diff changeset
   479
                        begin
3196
336d6fc3325c Engine:
smxx
parents: 3174
diff changeset
   480
                        s:= trammo[Ammoz[a].NameId] + ' (+' + IntToStr(Ammoz[a].NumberInCase) + ')';
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
   481
                        AddCaption(s, HH^.Hedgehog^.Team^.Clan^.Color, capgrpAmmoinfo);
2972
82828fd23dea Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents: 2948
diff changeset
   482
82828fd23dea Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents: 2948
diff changeset
   483
                        // show ammo icon
82828fd23dea Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents: 2948
diff changeset
   484
                        vga:= AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtAmmo);
82828fd23dea Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents: 2948
diff changeset
   485
                        if vga <> nil then
82828fd23dea Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents: 2948
diff changeset
   486
                            vga^.Frame:= Longword(a);
82828fd23dea Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents: 2948
diff changeset
   487
                        end;
82828fd23dea Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents: 2948
diff changeset
   488
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 285
diff changeset
   489
                    end;
42
72ffe21f027c - Fixed console behavior
unc0rr
parents: 39
diff changeset
   490
     posCaseHealth: begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   491
                    inc(HH^.Health, Gear^.Health);
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
   492
                    HH^.Hedgehog^.Effects[hePoisoned] := false;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   493
                    str(Gear^.Health, s);
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 285
diff changeset
   494
                    s:= '+' + s;
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
   495
                    AddCaption(s, HH^.Hedgehog^.Team^.Clan^.Color, capgrpAmmoinfo);
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
   496
                    RenderHealth(HH^.Hedgehog^);
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
   497
                    RecountTeamHealth(HH^.Hedgehog^.Team);
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   498
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   499
                    i:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   500
                    while i < Gear^.Health do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   501
                        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   502
                        AddVisualGear(hwRound(HH^.X), hwRound(HH^.Y), vgtHealth);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   503
                        inc(i, 5);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   504
                        end;
42
72ffe21f027c - Fixed console behavior
unc0rr
parents: 39
diff changeset
   505
                    end;
435
25820c10c849 Better AI behavior
unc0rr
parents: 434
diff changeset
   506
     end
42
72ffe21f027c - Fixed console behavior
unc0rr
parents: 39
diff changeset
   507
end;
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
unc0rr
parents: 16
diff changeset
   508
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   509
const StepTicks: LongWord = 0;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   510
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   511
procedure HedgehogStep(Gear: PGear);
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 369
diff changeset
   512
var PrevdX: LongInt;
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   513
    CurWeapon: PAmmo;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   514
begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4301
diff changeset
   515
CurWeapon:= GetAmmoEntry(Gear^.Hedgehog^);
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   516
if ((Gear^.State and (gstAttacking or gstMoving)) = 0) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   517
   begin
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   518
   if isCursorVisible then
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4301
diff changeset
   519
      with Gear^.Hedgehog^ do
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   520
        with CurWeapon^ do
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   521
          begin
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   522
          if (Gear^.Message and gmLeft  ) <> 0 then
3407
dcc129c4352e Engine:
smxx
parents: 3402
diff changeset
   523
             Pos:= (Pos - 1 + Ammoz[AmmoType].PosCount) mod Ammoz[AmmoType].PosCount
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   524
          else
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   525
          if (Gear^.Message and gmRight ) <> 0 then
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   526
             Pos:= (Pos + 1) mod Ammoz[AmmoType].PosCount
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   527
          else exit;
423
5f4559ce7062 Better construction tool
unc0rr
parents: 409
diff changeset
   528
          StepTicks:= 200;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   529
          exit
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   530
          end;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   531
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   532
    if ((Gear^.Message and gmAnimate) <> 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   533
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   534
        Gear^.Message:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   535
        Gear^.State:= Gear^.State or gstAnimation;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   536
        Gear^.Tag:= Gear^.MsgParam;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   537
        Gear^.Timer:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   538
        Gear^.Pos:= 0
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   539
        end;
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1012
diff changeset
   540
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   541
   if ((Gear^.Message and gmLJump ) <> 0) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   542
      begin
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   543
      Gear^.Message:= Gear^.Message and not gmLJump;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   544
      DeleteCI(Gear);
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   545
      if not TestCollisionYwithGear(Gear, -1) then
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   546
         if not TestCollisionXwithXYShift(Gear, _0, -2, hwSign(Gear^.dX)) then Gear^.Y:= Gear^.Y - _2 else
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   547
         if not TestCollisionXwithXYShift(Gear, _0, -1, hwSign(Gear^.dX)) then Gear^.Y:= Gear^.Y - _1;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   548
      if not (TestCollisionXwithGear(Gear, hwSign(Gear^.dX))
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   549
         or   TestCollisionYwithGear(Gear, -1)) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   550
         begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   551
         Gear^.dY:= -_0_15;
2024
2985f3bd18b7 Disable long jump in artillery mode, make snipre rifle single shot
nemo
parents: 2023
diff changeset
   552
         if not cArtillery then Gear^.dX:= SignAs(_0_15, Gear^.dX);
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   553
         Gear^.State:= Gear^.State or gstMoving or gstHHJumping;
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4301
diff changeset
   554
         PlaySound(sndJump1, Gear^.Hedgehog^.Team^.voicepack);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   555
         exit
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   556
         end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   557
      end;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   558
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   559
   if ((Gear^.Message and gmHJump ) <> 0) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   560
      begin
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   561
      DeleteCI(Gear);
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   562
      Gear^.Message:= Gear^.Message and not gmHJump;
855
8842c71d16bf - Fix too long delay between shotgun and deagle shots
unc0rr
parents: 854
diff changeset
   563
8842c71d16bf - Fix too long delay between shotgun and deagle shots
unc0rr
parents: 854
diff changeset
   564
      Gear^.dY:= -_0_2;
8842c71d16bf - Fix too long delay between shotgun and deagle shots
unc0rr
parents: 854
diff changeset
   565
      SetLittle(Gear^.dX);
8842c71d16bf - Fix too long delay between shotgun and deagle shots
unc0rr
parents: 854
diff changeset
   566
      Gear^.State:= Gear^.State or gstMoving or gstHHJumping;
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4301
diff changeset
   567
      PlaySound(sndJump3, Gear^.Hedgehog^.Team^.voicepack);
855
8842c71d16bf - Fix too long delay between shotgun and deagle shots
unc0rr
parents: 854
diff changeset
   568
      exit
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   569
      end;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   570
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   571
   PrevdX:= hwSign(Gear^.dX);
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   572
   if (Gear^.Message and gmLeft  )<>0 then Gear^.dX:= -cLittle else
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   573
   if (Gear^.Message and gmRight )<>0 then Gear^.dX:=  cLittle else exit;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   574
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   575
   if (Gear^.Message and (gmLeft or gmRight)) <> 0 then
2940
c02119eee12a Engine:
smxx
parents: 2908
diff changeset
   576
      begin
c02119eee12a Engine:
smxx
parents: 2908
diff changeset
   577
      StepSoundTimer:= cHHStepTicks;
c02119eee12a Engine:
smxx
parents: 2908
diff changeset
   578
      end;
c02119eee12a Engine:
smxx
parents: 2908
diff changeset
   579
   
74
42257fee61ae - Unicode support for team and hedgehogs names
unc0rr
parents: 73
diff changeset
   580
   StepTicks:= cHHStepTicks;
610
9b5a6200f667 - Training format change
unc0rr
parents: 602
diff changeset
   581
   if PrevdX <> hwSign(Gear^.dX) then
9b5a6200f667 - Training format change
unc0rr
parents: 602
diff changeset
   582
      begin
9b5a6200f667 - Training format change
unc0rr
parents: 602
diff changeset
   583
      FollowGear:= Gear;
9b5a6200f667 - Training format change
unc0rr
parents: 602
diff changeset
   584
      exit
9b5a6200f667 - Training format change
unc0rr
parents: 602
diff changeset
   585
      end;
9b5a6200f667 - Training format change
unc0rr
parents: 602
diff changeset
   586
   DeleteCI(Gear); // must be after exit!! (see previous line)
838
1faae19f2116 Remove tailing spaces in some places
unc0rr
parents: 836
diff changeset
   587
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4301
diff changeset
   588
   Gear^.Hedgehog^.visStepPos:= (Gear^.Hedgehog^.visStepPos + 1) and 7;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   589
   if TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   590
      begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   591
      if not (TestCollisionXwithXYShift(Gear, _0, -6, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   592
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   593
      if not (TestCollisionXwithXYShift(Gear, _0, -5, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   594
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   595
      if not (TestCollisionXwithXYShift(Gear, _0, -4, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   596
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   597
      if not (TestCollisionXwithXYShift(Gear, _0, -3, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   598
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   599
      if not (TestCollisionXwithXYShift(Gear, _0, -2, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   600
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   601
      if not (TestCollisionXwithXYShift(Gear, _0, -1, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   602
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   603
      end;
1528
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1519
diff changeset
   604
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   605
   if (not cArtillery) and ((Gear^.Message and gmPrecise) = 0) and (not TestCollisionXwithGear(Gear, hwSign(Gear^.dX))) then
2585
0899ce8ad77f Smaxx: only allow change direction when shift key is pressed
unc0rr
parents: 2502
diff changeset
   606
      Gear^.X:= Gear^.X + SignAs(_1, Gear^.dX);
0899ce8ad77f Smaxx: only allow change direction when shift key is pressed
unc0rr
parents: 2502
diff changeset
   607
62
c3eda0c68cd6 No more hedgehogs hung in air
unc0rr
parents: 56
diff changeset
   608
   SetAllHHToActive;
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 32
diff changeset
   609
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   610
   if not TestCollisionYwithGear(Gear, 1) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   611
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   612
   Gear^.Y:= Gear^.Y + _1;
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   613
   if not TestCollisionYwithGear(Gear, 1) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   614
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   615
   Gear^.Y:= Gear^.Y + _1;
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   616
   if not TestCollisionYwithGear(Gear, 1) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   617
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   618
   Gear^.Y:= Gear^.Y + _1;
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   619
   if not TestCollisionYwithGear(Gear, 1) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   620
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   621
   Gear^.Y:= Gear^.Y + _1;
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   622
   if not TestCollisionYwithGear(Gear, 1) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   623
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   624
   Gear^.Y:= Gear^.Y + _1;
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   625
   if not TestCollisionYwithGear(Gear, 1) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   626
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   627
   Gear^.Y:= Gear^.Y + _1;
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   628
   if not TestCollisionYwithGear(Gear, 1) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   629
      begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   630
      Gear^.Y:= Gear^.Y - _6;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   631
      Gear^.dY:= _0;
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   632
      Gear^.State:= Gear^.State or gstMoving;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   633
      exit
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   634
      end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   635
   end
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   636
   end
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   637
   end
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   638
   end
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   639
   end
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   640
   end;
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   641
   AddGearCI(Gear)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   642
   end
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   643
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   644
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   645
procedure HedgehogChAngle(HHGear: PGear);
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 952
diff changeset
   646
var da: LongWord;
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   647
begin
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   648
with HHGear^.Hedgehog^ do
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   649
    if (CurAmmoType = amRope)
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   650
    and ((HHGear^.State and (gstMoving or gstHHJumping)) = gstMoving) then da:= 2 else da:= 1;
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 952
diff changeset
   651
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   652
if (((HHGear^.Message and gmPrecise) = 0) or ((GameTicks mod 5) = 1)) then
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   653
    if ((HHGear^.Message and gmUp) <> 0) and (HHGear^.Angle >= CurMinAngle + da) then dec(HHGear^.Angle, da)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   654
    else
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   655
    if ((HHGear^.Message and gmDown) <> 0) and (HHGear^.Angle + da <= CurMaxAngle) then inc(HHGear^.Angle, da)
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   656
end;
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   657
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   658
procedure doStepHedgehog(Gear: PGear); forward;
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   659
////////////////////////////////////////////////////////////////////////////////
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   660
procedure doStepHedgehogMoving(Gear: PGear);
3907
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
   661
var isFalling, isUnderwater: boolean;
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   662
begin
3907
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
   663
isUnderwater:= cWaterLine < hwRound(Gear^.Y) + Gear^.Radius;
3915
c05855146440 Correct bug in flight ceiling for birdy as well, increase clip on velocity to 1.9 (shouldn't cause problems with most collision checks still), apply clip to both + and -
nemo
parents: 3909
diff changeset
   664
if Gear^.dX.QWordValue > 8160437862 then Gear^.dX.QWordValue:= 8160437862;
c05855146440 Correct bug in flight ceiling for birdy as well, increase clip on velocity to 1.9 (shouldn't cause problems with most collision checks still), apply clip to both + and -
nemo
parents: 3909
diff changeset
   665
if Gear^.dY.QWordValue > 8160437862 then Gear^.dY.QWordValue:= 8160437862;
c05855146440 Correct bug in flight ceiling for birdy as well, increase clip on velocity to 1.9 (shouldn't cause problems with most collision checks still), apply clip to both + and -
nemo
parents: 3909
diff changeset
   666
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4301
diff changeset
   667
if Gear^.Hedgehog^.Unplaced then
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2745
diff changeset
   668
   begin
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2745
diff changeset
   669
   Gear^.dY:= _0;
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2745
diff changeset
   670
   Gear^.dX:= _0;
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2745
diff changeset
   671
   Gear^.State:= Gear^.State and not gstMoving;
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2745
diff changeset
   672
   exit
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2745
diff changeset
   673
   end;
855
8842c71d16bf - Fix too long delay between shotgun and deagle shots
unc0rr
parents: 854
diff changeset
   674
isFalling:= (Gear^.dY.isNegative) or not TestCollisionYKick(Gear, 1);
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   675
if isFalling then
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   676
   begin
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   677
   if (Gear^.dY.isNegative) and TestCollisionYKick(Gear, -1) then Gear^.dY:= _0;
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   678
   Gear^.State:= Gear^.State or gstMoving;
3909
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
   679
   if isUnderwater then Gear^.dY:= Gear^.dY + cGravity / _2
4301
4866cc130b8d Apply wind while roping too (with the game flag set)
nemo
parents: 4246
diff changeset
   680
   else
4866cc130b8d Apply wind while roping too (with the game flag set)
nemo
parents: 4246
diff changeset
   681
       begin
4866cc130b8d Apply wind while roping too (with the game flag set)
nemo
parents: 4246
diff changeset
   682
       Gear^.dY:= Gear^.dY + cGravity;
4866cc130b8d Apply wind while roping too (with the game flag set)
nemo
parents: 4246
diff changeset
   683
// this set of circumstances could be less complex if jumping was more clearly identified
4866cc130b8d Apply wind while roping too (with the game flag set)
nemo
parents: 4246
diff changeset
   684
       if ((GameFlags and gfMoreWind) <> 0) and 
4633
e69becb1ac14 braces fail
nemo
parents: 4623
diff changeset
   685
          (((Gear^.Damage <> 0) or
4301
4866cc130b8d Apply wind while roping too (with the game flag set)
nemo
parents: 4246
diff changeset
   686
          ((CurAmmoGear <> nil) and
4866cc130b8d Apply wind while roping too (with the game flag set)
nemo
parents: 4246
diff changeset
   687
            ((CurAmmoGear^.AmmoType = amJetpack) or
4866cc130b8d Apply wind while roping too (with the game flag set)
nemo
parents: 4246
diff changeset
   688
            (CurAmmoGear^.AmmoType = amBirdy))) or
4633
e69becb1ac14 braces fail
nemo
parents: 4623
diff changeset
   689
          ((Gear^.dY.QWordValue + Gear^.dX.QWordValue) > _0_55.QWordValue)))
4641
43d17e3b81de Tweak more wind values / densities
nemo
parents: 4633
diff changeset
   690
          then Gear^.dX := Gear^.dX + cWindSpeed / Gear^.Density
4301
4866cc130b8d Apply wind while roping too (with the game flag set)
nemo
parents: 4246
diff changeset
   691
       end
3909
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
   692
   end 
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
   693
else
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   694
   begin
4301
4866cc130b8d Apply wind while roping too (with the game flag set)
nemo
parents: 4246
diff changeset
   695
   if ((Gear^.dX.QWordValue + Gear^.dY.QWordValue) < _0_55.QWordValue)
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   696
      and ((Gear^.State and gstHHJumping) <> 0) then SetLittle(Gear^.dX);
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   697
540
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 538
diff changeset
   698
   if not Gear^.dY.isNegative then
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 538
diff changeset
   699
      begin
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 538
diff changeset
   700
      CheckHHDamage(Gear);
790
a6f442173822 Make high jump behaviour like in worms (back somersault)
unc0rr
parents: 783
diff changeset
   701
2137
4bb9ff2069ec Okay, now a real fix
unc0rr
parents: 2136
diff changeset
   702
      if ((Gear^.State and gstHHHJump) <> 0) and (not cArtillery) and
790
a6f442173822 Make high jump behaviour like in worms (back somersault)
unc0rr
parents: 783
diff changeset
   703
         (Gear^.dX.QWordValue < _0_02.QWordValue) then Gear^.dX.isNegative:= not Gear^.dX.isNegative; // landing after high jump
a6f442173822 Make high jump behaviour like in worms (back somersault)
unc0rr
parents: 783
diff changeset
   704
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   705
      Gear^.State:= Gear^.State and not (gstHHJumping or gstHHHJump);
540
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 538
diff changeset
   706
      Gear^.dY:= _0;
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 538
diff changeset
   707
      end else Gear^.dY:= Gear^.dY + cGravity;
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   708
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   709
   if ((Gear^.State and gstMoving) <> 0) then Gear^.dX:= Gear^.dX * Gear^.Friction
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   710
   end;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   711
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   712
if (Gear^.State <> 0) then DeleteCI(Gear);
783
4f59db6f147d - New command 'set weapon'
unc0rr
parents: 614
diff changeset
   713
3907
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
   714
if isUnderwater then
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
   715
   begin
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
   716
   Gear^.dY:= Gear^.dY * _0_999;
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
   717
   Gear^.dX:= Gear^.dX * _0_999;
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
   718
   end;
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
   719
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   720
if (Gear^.State and gstMoving) <> 0 then
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   721
   if TestCollisionXKick(Gear, hwSign(Gear^.dX)) then
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   722
      if not isFalling then
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   723
         if hwAbs(Gear^.dX) > _0_01 then
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   724
            if not TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -1, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_96; Gear^.Y:= Gear^.Y - _1 end else
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   725
            if not TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -2, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_93; Gear^.Y:= Gear^.Y - _2 end else
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   726
            if not TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -3, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_9 ; Gear^.Y:= Gear^.Y - _3 end else
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   727
            if not TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -4, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_87; Gear^.Y:= Gear^.Y - _4 end else
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   728
            if not TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -5, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_84; Gear^.Y:= Gear^.Y - _5 end else
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   729
            if hwAbs(Gear^.dX) > _0_02 then Gear^.dX:= -Gear^.Elasticity * Gear^.dX
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   730
                                   else begin
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   731
                                        Gear^.State:= Gear^.State and not gstMoving;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   732
                                        SetLittle(Gear^.dX)
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   733
                                        end
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   734
            else begin
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   735
                 Gear^.State:= Gear^.State and not gstMoving;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   736
                 SetLittle(Gear^.dX)
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   737
                 end
1518
4e5796fe3aac Fix jump landing after turn end
unc0rr
parents: 1507
diff changeset
   738
         else if (hwAbs(Gear^.dX) > cLittle)
4e5796fe3aac Fix jump landing after turn end
unc0rr
parents: 1507
diff changeset
   739
                and ((Gear^.State and gstHHJumping) = 0)
4e5796fe3aac Fix jump landing after turn end
unc0rr
parents: 1507
diff changeset
   740
                then Gear^.dX:= -Gear^.Elasticity * Gear^.dX
4e5796fe3aac Fix jump landing after turn end
unc0rr
parents: 1507
diff changeset
   741
                else SetLittle(Gear^.dX);
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   742
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   743
if (not isFalling) and
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   744
   (hwAbs(Gear^.dX) + hwAbs(Gear^.dY) < _0_03) then
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   745
   begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1861
diff changeset
   746
   Gear^.State:= Gear^.State and not gstWinner;
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   747
   Gear^.State:= Gear^.State and not gstMoving;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   748
   SetLittle(Gear^.dX);
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   749
   Gear^.dY:= _0
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   750
   end else Gear^.State:= Gear^.State or gstMoving;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   751
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   752
if (Gear^.State and gstMoving) <> 0 then
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   753
   begin
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   754
   Gear^.State:= Gear^.State and not gstAnimation;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1964
diff changeset
   755
// ARTILLERY but not being moved by explosions
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   756
   Gear^.X:= Gear^.X + Gear^.dX;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   757
   Gear^.Y:= Gear^.Y + Gear^.dY;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   758
   if (not Gear^.dY.isNegative) and
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   759
      (not TestCollisionYKick(Gear, 1)) and
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   760
       TestCollisionYwithXYShift(Gear, 0, 1, 1) then
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   761
      begin
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   762
      CheckHHDamage(Gear);
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   763
      Gear^.dY:= _0;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   764
      Gear^.Y:= Gear^.Y + _1
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   765
      end;
1658
208a3258afdf Fix a bug with visible cursor when hedgehog is dead
unc0rr
parents: 1645
diff changeset
   766
   CheckGearDrowning(Gear);
208a3258afdf Fix a bug with visible cursor when hedgehog is dead
unc0rr
parents: 1645
diff changeset
   767
   if (Gear^.State and gstDrowning) <> 0 then isCursorVisible:= false
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   768
   end;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   769
3003
0afdba08a858 Engine:
smxx
parents: 2996
diff changeset
   770
if (hwAbs(Gear^.dY) > _0) and (Gear^.FlightTime > 0) and ((GameFlags and gfLowGravity) = 0) then
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   771
    begin
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   772
    inc(Gear^.FlightTime, 1);
3174
17e2602dfdc5 Engine:
smxx
parents: 3169
diff changeset
   773
    if Gear^.FlightTime = 3000 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   774
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   775
        AddCaption(GetEventString(eidHomerun), cWhiteColor, capgrpMessage);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   776
        PlaySound(sndHomerun)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   777
        end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   778
    end
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   779
else
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   780
    begin
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   781
    Gear^.FlightTime:= 0;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   782
    end;
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   783
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   784
end;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   785
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   786
procedure doStepHedgehogDriven(HHGear: PGear);
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   787
var t: PGear;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   788
    wasJumping: boolean;
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   789
    Hedgehog: PHedgehog;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   790
begin
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   791
Hedgehog:= HHGear^.Hedgehog;
558
b2b840eeb10a Fix bug when hedgehog moves not right after it is kicked
unc0rr
parents: 553
diff changeset
   792
if not isInMultiShoot then
b2b840eeb10a Fix bug when hedgehog moves not right after it is kicked
unc0rr
parents: 553
diff changeset
   793
   AllInactive:= false
b2b840eeb10a Fix bug when hedgehog moves not right after it is kicked
unc0rr
parents: 553
diff changeset
   794
else
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   795
   HHGear^.Message:= 0;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   796
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   797
if (TurnTimeLeft = 0) or (HHGear^.Damage > 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   798
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   799
    TurnTimeLeft:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   800
    isCursorVisible:= false;
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   801
    HHGear^.State:= HHGear^.State and not (gstHHDriven or gstAnimation or gstAttacking);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   802
    AttackBar:= 0;
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   803
    if HHGear^.Damage > 0 then
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   804
        HHGear^.State:= HHGear^.State and not (gstHHJumping or gstHHHJump);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   805
    exit
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   806
    end;
1035
6f5842bc481b Hopefully done taunts implementation
unc0rr
parents: 1034
diff changeset
   807
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   808
if (HHGear^.State and gstAnimation) <> 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   809
    begin
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   810
    HHGear^.Message:= 0;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   811
    if (HHGear^.Pos = Wavez[TWave(HHGear^.Tag)].VoiceDelay) and (HHGear^.Timer = 0) then PlaySound(Wavez[TWave(HHGear^.Tag)].Voice, Hedgehog^.Team^.voicepack);
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   812
    inc(HHGear^.Timer);
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   813
    if HHGear^.Timer = Wavez[TWave(HHGear^.Tag)].Interval then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   814
        begin
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   815
        HHGear^.Timer:= 0;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   816
        inc(HHGear^.Pos);
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   817
        if HHGear^.Pos = Wavez[TWave(HHGear^.Tag)].FramesCount then
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   818
            HHGear^.State:= HHGear^.State and not gstAnimation
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   819
        end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   820
    exit
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   821
    end;
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1012
diff changeset
   822
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   823
if ((HHGear^.State and gstMoving) <> 0)
836
150c7c87e66c - Small formatting changes
unc0rr
parents: 835
diff changeset
   824
    or (StepTicks = cHHStepTicks)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   825
    or (CurAmmoGear <> nil) then // we are moving
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   826
    begin
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   827
    with Hedgehog^ do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   828
        if (CurAmmoGear = nil)
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   829
        and (HHGear^.dY > _0_39)
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   830
        and (CurAmmoType = amParachute) then HHGear^.Message:= HHGear^.Message or gmAttack;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   831
    // check for case with ammo
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   832
    t:= CheckGearNear(HHGear, gtCase, 36, 36);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   833
    if t <> nil then
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   834
        PickUp(HHGear, t)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   835
    end;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   836
930
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   837
if (CurAmmoGear = nil) then
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   838
    if (((HHGear^.Message and gmAttack) <> 0)
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   839
        or ((HHGear^.State and gstAttacking) <> 0)) then
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   840
        Attack(HHGear) // should be before others to avoid desync with '/put' msg and changing weapon msgs
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   841
    else
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   842
else 
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   843
    with Hedgehog^ do
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   844
        if ((Ammoz[CurAmmoGear^.AmmoType].Ammo.Propz and ammoprop_AltAttack) <> 0)
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   845
            and ((HHGear^.Message and gmLJump) <> 0)
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   846
            and ((Ammoz[CurAmmoType].Ammo.Propz and ammoprop_AltUse) <> 0) then
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   847
            begin
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   848
            Attack(HHGear);
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   849
            HHGear^.Message:= HHGear^.Message and not gmLJump
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   850
            end;
930
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   851
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   852
if (CurAmmoGear = nil)
3842
fc94291ca1d9 Trying to adjust behaviour of multishoot w/ portal gun so switching weapons works correctly.
nemo
parents: 3837
diff changeset
   853
    or ((Ammoz[CurAmmoGear^.AmmoType].Ammo.Propz and ammoprop_AltAttack) <> 0) 
4241
835fd7a0e1bf Move resurrection to utilities, reduce its probablit a bit to match other utilities, rename the "hint" prop since it really isn't being used as a hint anymore. That can be put back if it changes.
nemo
parents: 4238
diff changeset
   854
    or ((Ammoz[CurAmmoGear^.AmmoType].Ammo.Propz and ammoprop_NoRoundEnd) <> 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   855
    begin
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   856
    if ((HHGear^.Message and gmSlot) <> 0) then
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   857
        if ChangeAmmo(HHGear) then ApplyAmmoChanges(Hedgehog^);
930
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   858
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   859
    if ((HHGear^.Message and gmWeapon) <> 0) then HHSetWeapon(HHGear);
930
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   860
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   861
    if ((HHGear^.Message and gmTimer) <> 0) then HHSetTimer(HHGear);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   862
    end;
930
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   863
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   864
if CurAmmoGear <> nil then
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   865
   begin
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   866
   CurAmmoGear^.Message:= HHGear^.Message;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   867
   exit
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   868
   end;
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   869
952
9dd48265e0b9 Allow aiming while moving
unc0rr
parents: 941
diff changeset
   870
if not isInMultiShoot then
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   871
   HedgehogChAngle(HHGear);
926
d231e007452a Timer as hedgehog message (avoid possible desync in very rare cases)
unc0rr
parents: 925
diff changeset
   872
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   873
if (HHGear^.State and gstMoving) <> 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   874
    begin
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   875
    wasJumping:= ((HHGear^.State and gstHHJumping) <> 0);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2302
diff changeset
   876
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   877
    if ((HHGear^.Message and gmHJump) <> 0) and
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   878
        wasJumping and
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   879
        ((HHGear^.State and gstHHHJump) = 0) then
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   880
        if (not (hwAbs(HHGear^.dX) > cLittle)) and (HHGear^.dY < -_0_02) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   881
            begin
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   882
            HHGear^.State:= HHGear^.State or gstHHHJump;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   883
            HHGear^.dY:= -_0_25;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   884
            if not cArtillery then HHGear^.dX:= -SignAs(_0_02, HHGear^.dX);
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   885
            PlaySound(sndJump2, Hedgehog^.Team^.voicepack)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   886
            end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2302
diff changeset
   887
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   888
    HHGear^.Message:= HHGear^.Message and not (gmLJump or gmHJump);
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   889
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   890
    if (not cArtillery) and wasJumping and
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   891
        TestCollisionXwithGear(HHGear, hwSign(HHGear^.dX)) then SetLittle(HHGear^.dX);
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   892
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   893
    if Hedgehog^.Gear <> nil then doStepHedgehogMoving(HHGear);
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   894
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   895
    if ((HHGear^.State and (gstMoving or gstDrowning)) = 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   896
        begin
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   897
        AddGearCI(HHGear);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   898
        if wasJumping then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   899
            StepTicks:= 410
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   900
        else
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   901
            StepTicks:= 95
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   902
        end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   903
    exit
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   904
    end;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   905
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   906
    if not isInMultiShoot and (Hedgehog^.Gear <> nil) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   907
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   908
        if StepTicks > 0 then dec(StepTicks);
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
   909
        if (StepTicks = 0) then HedgehogStep(HHGear)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   910
        end
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   911
end;
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   912
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   913
////////////////////////////////////////////////////////////////////////////////
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   914
procedure doStepHedgehogFree(Gear: PGear);
511
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
   915
var prevState: Longword;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   916
begin
511
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
   917
prevState:= Gear^.State;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   918
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   919
doStepHedgehogMoving(Gear);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   920
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 984
diff changeset
   921
if (Gear^.State and (gstMoving or gstDrowning)) <> 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   922
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   923
    if Gear^.Damage > 0 then CalcRotationDirAngle(Gear);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   924
    AllInactive:= false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   925
    exit
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   926
    end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   927
863
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   928
if (Gear^.Health = 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   929
    begin
4224
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4168
diff changeset
   930
    if PrvInactive or ((GameFlags and gfInfAttack) <> 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   931
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   932
        Gear^.Timer:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   933
        FollowGear:= Gear;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   934
        PrvInactive:= false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   935
        AllInactive:= false;
2140
75e5c4fcae2a Death messages thanks to Smaxx
nemo
parents: 2137
diff changeset
   936
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4301
diff changeset
   937
        if not Gear^.Hedgehog^.Team^.hasGone then
3310
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   938
            begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4301
diff changeset
   939
            Gear^.Hedgehog^.Effects[hePoisoned] := false;
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4301
diff changeset
   940
            if Gear^.Hedgehog^.Effects[heResurrectable] then begin
3768
39947624dabb Some survival mode changes by burp
tiyuri@gmail.com
parents: 3717
diff changeset
   941
                ResurrectHedgehog(Gear);
39947624dabb Some survival mode changes by burp
tiyuri@gmail.com
parents: 3717
diff changeset
   942
            end else begin
39947624dabb Some survival mode changes by burp
tiyuri@gmail.com
parents: 3717
diff changeset
   943
                Gear^.State:= Gear^.State or gstHHDeath;
39947624dabb Some survival mode changes by burp
tiyuri@gmail.com
parents: 3717
diff changeset
   944
                Gear^.doStep:= @doStepHedgehogDead;
39947624dabb Some survival mode changes by burp
tiyuri@gmail.com
parents: 3717
diff changeset
   945
                // Death message
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4301
diff changeset
   946
                AddCaption(Format(GetEventString(eidDied), Gear^.Hedgehog^.Name), cWhiteColor, capgrpMessage);
3768
39947624dabb Some survival mode changes by burp
tiyuri@gmail.com
parents: 3717
diff changeset
   947
            end;
3310
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   948
            end
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   949
        else
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   950
            begin
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   951
            Gear^.State:= Gear^.State or gstHHGone;
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   952
            Gear^.doStep:= @doStepHedgehogGone;
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   953
            // Gone message
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4301
diff changeset
   954
            AddCaption(Format(GetEventString(eidGone), Gear^.Hedgehog^.Name), cWhiteColor, capgrpMessage);
3310
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   955
            end
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   956
        end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   957
    exit
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   958
    end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   959
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1012
diff changeset
   960
if ((Gear^.State and gstWait) = 0) and
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   961
    (prevState <> Gear^.State) then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   962
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   963
    Gear^.State:= gstWait;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   964
    Gear^.Timer:= 150
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   965
    end else
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   966
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   967
    if Gear^.Timer = 0 then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   968
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   969
        Gear^.State:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   970
        Gear^.Active:= false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   971
        AddGearCI(Gear);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   972
        exit
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   973
        end else dec(Gear^.Timer)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   974
    end;
863
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   975
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   976
AllInactive:= false
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   977
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   978
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   979
////////////////////////////////////////////////////////////////////////////////
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   980
procedure doStepHedgehog(Gear: PGear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   981
begin
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   982
if (Gear^.Message and gmDestroy) <> 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   983
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   984
    DeleteGear(Gear);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   985
    exit
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   986
    end;
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1347
diff changeset
   987
2040
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2024
diff changeset
   988
if (Gear^.State and gstHHDriven) = 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   989
    doStepHedgehogFree(Gear)
2040
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2024
diff changeset
   990
else
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   991
    begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4301
diff changeset
   992
    with Gear^.Hedgehog^ do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   993
        if Team^.hasGone then TeamGoneEffect(Team^);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   994
    doStepHedgehogDriven(Gear)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   995
    end;
2585
0899ce8ad77f Smaxx: only allow change direction when shift key is pressed
unc0rr
parents: 2502
diff changeset
   996
end;