hedgewars/uStore.pas
author unc0rr
Sun, 09 Mar 2008 12:33:54 +0000
changeset 809 b33c2def1576
parent 806 d397c502a5dd
child 821 e6c0408b54ed
permissions -rw-r--r--
Fix hedgehogs switching hang
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
     1
(*
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
     2
 * Hedgewars, a worms-like game
393
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
     3
 * Copyright (c) 2004-2007 Andrey Korotaev <unC0Rr@gmail.com>
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
     4
 *
183
57c2ef19f719 Relicense to GPL
unc0rr
parents: 161
diff changeset
     5
 * This program is free software; you can redistribute it and/or modify
57c2ef19f719 Relicense to GPL
unc0rr
parents: 161
diff changeset
     6
 * it under the terms of the GNU General Public License as published by
57c2ef19f719 Relicense to GPL
unc0rr
parents: 161
diff changeset
     7
 * the Free Software Foundation; version 2 of the License
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
     8
 *
183
57c2ef19f719 Relicense to GPL
unc0rr
parents: 161
diff changeset
     9
 * This program is distributed in the hope that it will be useful,
57c2ef19f719 Relicense to GPL
unc0rr
parents: 161
diff changeset
    10
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
57c2ef19f719 Relicense to GPL
unc0rr
parents: 161
diff changeset
    11
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
57c2ef19f719 Relicense to GPL
unc0rr
parents: 161
diff changeset
    12
 * GNU General Public License for more details.
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    13
 *
183
57c2ef19f719 Relicense to GPL
unc0rr
parents: 161
diff changeset
    14
 * You should have received a copy of the GNU General Public License
57c2ef19f719 Relicense to GPL
unc0rr
parents: 161
diff changeset
    15
 * along with this program; if not, write to the Free Software
57c2ef19f719 Relicense to GPL
unc0rr
parents: 161
diff changeset
    16
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    17
 *)
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    18
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    19
unit uStore;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    20
interface
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
    21
uses uConsts, uTeams, SDLh, uFloat, GL;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    22
{$INCLUDE options.inc}
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    23
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    24
procedure StoreInit;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    25
procedure StoreLoad;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    26
procedure StoreRelease;
689
f4ec46c48ed2 The rest of stuff converted to sprites
unc0rr
parents: 620
diff changeset
    27
procedure DrawSpriteFromRect(Sprite: TSprite; r: TSDL_Rect; X, Y, Height, Position: LongInt; Surface: PSDL_Surface);
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 355
diff changeset
    28
procedure DrawSprite (Sprite: TSprite; X, Y, Frame: LongInt; Surface: PSDL_Surface);
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 355
diff changeset
    29
procedure DrawSprite2(Sprite: TSprite; X, Y, FrameX, FrameY: LongInt; Surface: PSDL_Surface);
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
    30
procedure DrawSurfSprite(X, Y, Height, Frame: LongInt; Source: PTexture; Surface: PSDL_Surface);
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
    31
procedure DrawLand (X, Y: LongInt);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
    32
procedure DrawTexture(X, Y: LongInt; Texture: PTexture);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
    33
procedure DrawRotated(Sprite: TSprite; X, Y: LongInt; Angle: real);
806
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
    34
procedure DrawRotatedF(Sprite: TSprite; X, Y, Frame: LongInt; Angle: real);
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
    35
procedure DrawRotatedTex(Tex: PTexture; hw, hh, X, Y: LongInt; Angle: real);
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 355
diff changeset
    36
procedure DXOutText(X, Y: LongInt; Font: THWFont; s: string; Surface: PSDL_Surface);
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
    37
procedure DrawCentered(X, Top: LongInt; Source: PTexture);
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
    38
procedure DrawFromRect(X, Y: LongInt; r: PSDL_Rect; SourceTexture: PTexture; DestSurface: PSDL_Surface);
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 355
diff changeset
    39
procedure DrawHedgehog(X, Y: LongInt; Dir: LongInt; Pos, Step: LongWord; Surface: PSDL_Surface);
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
    40
function  RenderStringTex(s: string; Color: Longword; font: THWFont): PTexture;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    41
procedure RenderHealth(var Hedgehog: THedgehog);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    42
procedure AddProgress;
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
    43
procedure FinishProgress;
518
d48d8c0a546d - Fix bug with desert damaging current hedgehog
unc0rr
parents: 510
diff changeset
    44
function  LoadImage(const filename: string; hasAlpha, critical, setTransparent: boolean): PSDL_Surface;
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
    45
procedure SetupOpenGL;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    46
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    47
var PixelFormat: PSDL_PixelFormat;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    48
 SDLPrimSurface: PSDL_Surface;
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
    49
   PauseTexture: PTexture;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    50
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    51
implementation
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
    52
uses uMisc, uConsole, uLand, uLocale, GLU;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    53
690
e9d35e319328 Finally, get rid of large stupid StoreSurface
unc0rr
parents: 689
diff changeset
    54
var
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
    55
    HHTexture: PTexture;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    56
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    57
procedure StoreInit;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    58
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    59
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    60
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    61
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
    62
procedure DrawRoundRect(rect: PSDL_Rect; BorderColor, FillColor: Longword; Surface: PSDL_Surface; Clear: boolean);
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 43
diff changeset
    63
var r: TSDL_Rect;
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 43
diff changeset
    64
begin
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 43
diff changeset
    65
r:= rect^;
83
207c85fbef51 - First hedgehog in team has first turn in team
unc0rr
parents: 80
diff changeset
    66
if Clear then SDL_FillRect(Surface, @r, 0);
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
    67
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
    68
BorderColor:= SDL_MapRGB(Surface^.format, BorderColor shr 16, BorderColor shr 8, BorderColor and $FF);
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
    69
FillColor:= SDL_MapRGB(Surface^.format, FillColor shr 16, FillColor shr 8, FillColor and $FF);
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
    70
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
    71
r.y:= rect^.y + 1;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
    72
r.h:= rect^.h - 2;
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 43
diff changeset
    73
SDL_FillRect(Surface, @r, BorderColor);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
    74
r.x:= rect^.x + 1;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
    75
r.w:= rect^.w - 2;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
    76
r.y:= rect^.y;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
    77
r.h:= rect^.h;
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 43
diff changeset
    78
SDL_FillRect(Surface, @r, BorderColor);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
    79
r.x:= rect^.x + 2;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
    80
r.y:= rect^.y + 1;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
    81
r.w:= rect^.w - 4;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
    82
r.h:= rect^.h - 2;
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 43
diff changeset
    83
SDL_FillRect(Surface, @r, FillColor);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
    84
r.x:= rect^.x + 1;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
    85
r.y:= rect^.y + 2;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
    86
r.w:= rect^.w - 2;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
    87
r.h:= rect^.h - 4;
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 43
diff changeset
    88
SDL_FillRect(Surface, @r, FillColor)
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 43
diff changeset
    89
end;
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 43
diff changeset
    90
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 355
diff changeset
    91
function WriteInRoundRect(Surface: PSDL_Surface; X, Y: LongInt; Color: LongWord; Font: THWFont; s: string): TSDL_Rect;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
    92
var w, h: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    93
    tmpsurf: PSDL_Surface;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    94
    clr: TSDL_Color;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
    95
    Result: TSDL_Rect;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    96
begin
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
    97
TTF_SizeUTF8(Fontz[Font].Handle, Str2PChar(s), w, h);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    98
Result.x:= X;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    99
Result.y:= Y;
202
8603c0420461 Support font styles
unc0rr
parents: 201
diff changeset
   100
Result.w:= w + FontBorder * 2 + 4;
8603c0420461 Support font styles
unc0rr
parents: 201
diff changeset
   101
Result.h:= h + FontBorder * 2;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   102
DrawRoundRect(@Result, cWhiteColor, cColorNearBlack, Surface, true);
189
33d147c69a83 Color fixes
unc0rr
parents: 183
diff changeset
   103
clr.r:= Color shr 16;
33d147c69a83 Color fixes
unc0rr
parents: 183
diff changeset
   104
clr.g:= (Color shr 8) and $FF;
33d147c69a83 Color fixes
unc0rr
parents: 183
diff changeset
   105
clr.b:= Color and $FF;
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   106
tmpsurf:= TTF_RenderUTF8_Blended(Fontz[Font].Handle, Str2PChar(s), clr.value);
202
8603c0420461 Support font styles
unc0rr
parents: 201
diff changeset
   107
Result.x:= X + FontBorder + 2;
8603c0420461 Support font styles
unc0rr
parents: 201
diff changeset
   108
Result.y:= Y + FontBorder;
199
f156e54736a4 Better error message
unc0rr
parents: 198
diff changeset
   109
SDLTry(tmpsurf <> nil, true);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   110
SDL_UpperBlit(tmpsurf, nil, Surface, @Result);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   111
SDL_FreeSurface(tmpsurf);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   112
Result.x:= X;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   113
Result.y:= Y;
202
8603c0420461 Support font styles
unc0rr
parents: 201
diff changeset
   114
Result.w:= w + FontBorder * 2 + 4;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   115
Result.h:= h + FontBorder * 2;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   116
WriteInRoundRect:= Result
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   117
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   118
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   119
procedure StoreLoad;
689
f4ec46c48ed2 The rest of stuff converted to sprites
unc0rr
parents: 620
diff changeset
   120
var ii: TSprite;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   121
    fi: THWFont;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   122
    s: string;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   123
    tmpsurf: PSDL_Surface;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   124
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   125
    procedure WriteNames(Font: THWFont);
547
b81a055f2d06 Convert teams list to array
unc0rr
parents: 534
diff changeset
   126
    var t: LongInt;
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 355
diff changeset
   127
        i: LongInt;
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 43
diff changeset
   128
        r, rr: TSDL_Rect;
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 355
diff changeset
   129
        drY: LongInt;
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   130
        texsurf: PSDL_Surface;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   131
    begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   132
    r.x:= 0;
690
e9d35e319328 Finally, get rid of large stupid StoreSurface
unc0rr
parents: 689
diff changeset
   133
    r.y:= 0;
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 55
diff changeset
   134
    drY:= cScreenHeight - 4;
547
b81a055f2d06 Convert teams list to array
unc0rr
parents: 534
diff changeset
   135
    for t:= 0 to Pred(TeamsCount) do
b81a055f2d06 Convert teams list to array
unc0rr
parents: 534
diff changeset
   136
     with TeamsArray[t]^ do
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   137
      begin
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   138
      NameTagTex:= RenderStringTex(TeamName, Clan^.Color, Font);
690
e9d35e319328 Finally, get rid of large stupid StoreSurface
unc0rr
parents: 689
diff changeset
   139
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 43
diff changeset
   140
      r.w:= cTeamHealthWidth + 5;
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   141
      r.h:= NameTagTex^.h;
690
e9d35e319328 Finally, get rid of large stupid StoreSurface
unc0rr
parents: 689
diff changeset
   142
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   143
      texsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, r.w, r.h, 32, RMask, GMask, BMask, AMask);
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   144
      TryDo(texsurf <> nil, errmsgCreateSurface, true);
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   145
      TryDo(SDL_SetColorKey(texsurf, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
690
e9d35e319328 Finally, get rid of large stupid StoreSurface
unc0rr
parents: 689
diff changeset
   146
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   147
      DrawRoundRect(@r, cWhiteColor, cColorNearBlack, texsurf, true);
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 43
diff changeset
   148
      rr:= r;
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 43
diff changeset
   149
      inc(rr.x, 2); dec(rr.w, 4); inc(rr.y, 2); dec(rr.h, 4);
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   150
      DrawRoundRect(@rr, Clan^.Color, Clan^.Color, texsurf, false);
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   151
      HealthTex:= Surface2Tex(texsurf);
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   152
      SDL_FreeSurface(texsurf);
690
e9d35e319328 Finally, get rid of large stupid StoreSurface
unc0rr
parents: 689
diff changeset
   153
49
3afe33c1cf06 - Teams health bars sorting
unc0rr
parents: 47
diff changeset
   154
      dec(drY, r.h + 2);
547
b81a055f2d06 Convert teams list to array
unc0rr
parents: 534
diff changeset
   155
      DrawHealthY:= drY;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   156
      for i:= 0 to 7 do
547
b81a055f2d06 Convert teams list to array
unc0rr
parents: 534
diff changeset
   157
          with Hedgehogs[i] do
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   158
               if Gear <> nil then
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   159
                  NameTagTex:= RenderStringTex(Name, Clan^.Color, fnt16);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   160
      end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   161
    end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   162
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   163
    procedure MakeCrossHairs;
547
b81a055f2d06 Convert teams list to array
unc0rr
parents: 534
diff changeset
   164
    var t: LongInt;
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   165
        tmpsurf, texsurf: PSDL_Surface;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   166
        s: string;
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   167
        Color, i: Longword;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   168
    begin
53
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 49
diff changeset
   169
    s:= Pathz[ptGraphics] + '/' + cCHFileName;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   170
    tmpsurf:= LoadImage(s, true, true, false);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   171
547
b81a055f2d06 Convert teams list to array
unc0rr
parents: 534
diff changeset
   172
    for t:= 0 to Pred(TeamsCount) do
b81a055f2d06 Convert teams list to array
unc0rr
parents: 534
diff changeset
   173
      with TeamsArray[t]^ do
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   174
      begin
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   175
      texsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, tmpsurf^.w, tmpsurf^.h, 32, RMask, GMask, BMask, AMask);
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   176
      TryDo(texsurf <> nil, errmsgCreateSurface, true);
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   177
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   178
      Color:= Clan^.Color;
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   179
      Color:= SDL_MapRGB(texsurf^.format, Color shr 16, Color shr 8, Color and $FF);
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   180
      SDL_FillRect(texsurf, nil, Color);
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   181
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   182
      SDL_UpperBlit(tmpsurf, nil, texsurf, nil);
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   183
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   184
      TryDo(tmpsurf^.format^.BytesPerPixel = 4, 'Ooops', true);
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   185
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   186
      if SDL_MustLock(texsurf) then
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   187
         SDLTry(SDL_LockSurface(texsurf) >= 0, true);
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   188
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   189
      // make black pixel be alpha-transparent
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   190
      for i:= 0 to texsurf^.w * texsurf^.h - 1 do
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   191
          if PLongwordArray(texsurf^.pixels)^[i] = $FF000000 then PLongwordArray(texsurf^.pixels)^[i]:= 0;
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   192
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   193
      if SDL_MustLock(texsurf) then
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   194
         SDL_UnlockSurface(texsurf);
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   195
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   196
      CrosshairTex:= Surface2Tex(texsurf);
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   197
      SDL_FreeSurface(texsurf)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   198
      end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   199
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   200
    SDL_FreeSurface(tmpsurf)
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   201
    end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   202
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   203
    procedure InitHealth;
547
b81a055f2d06 Convert teams list to array
unc0rr
parents: 534
diff changeset
   204
    var i, t: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   205
    begin
547
b81a055f2d06 Convert teams list to array
unc0rr
parents: 534
diff changeset
   206
    for t:= 0 to Pred(TeamsCount) do
b81a055f2d06 Convert teams list to array
unc0rr
parents: 534
diff changeset
   207
     if TeamsArray[t] <> nil then
b81a055f2d06 Convert teams list to array
unc0rr
parents: 534
diff changeset
   208
      with TeamsArray[t]^ do
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   209
          begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   210
          for i:= 0 to cMaxHHIndex do
547
b81a055f2d06 Convert teams list to array
unc0rr
parents: 534
diff changeset
   211
              if Hedgehogs[i].Gear <> nil then
b81a055f2d06 Convert teams list to array
unc0rr
parents: 534
diff changeset
   212
                 RenderHealth(Hedgehogs[i]);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   213
          end
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   214
    end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   215
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   216
    procedure LoadGraves;
689
f4ec46c48ed2 The rest of stuff converted to sprites
unc0rr
parents: 620
diff changeset
   217
    var t: LongInt;
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   218
        texsurf: PSDL_Surface;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   219
    begin
547
b81a055f2d06 Convert teams list to array
unc0rr
parents: 534
diff changeset
   220
    for t:= 0 to Pred(TeamsCount) do
b81a055f2d06 Convert teams list to array
unc0rr
parents: 534
diff changeset
   221
     if TeamsArray[t] <> nil then
b81a055f2d06 Convert teams list to array
unc0rr
parents: 534
diff changeset
   222
      with TeamsArray[t]^ do
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   223
          begin
547
b81a055f2d06 Convert teams list to array
unc0rr
parents: 534
diff changeset
   224
          if GraveName = '' then GraveName:= 'Simple';
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   225
          texsurf:= LoadImage(Pathz[ptGraves] + '/' + GraveName, false, true, true);
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   226
          GraveTex:= Surface2Tex(texsurf);
765
a45111da760e Fix a bug introduced in previous revision (accidental delete of land surface)
unc0rr
parents: 764
diff changeset
   227
          SDL_FreeSurface(texsurf)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   228
          end
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   229
    end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   230
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   231
    procedure GetExplosionBorderColor;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   232
    var f: textfile;
780
f45b0e513dfd - Store sky color in theme cfg file
unc0rr
parents: 777
diff changeset
   233
        s1, s2: shortstring;
f45b0e513dfd - Store sky color in theme cfg file
unc0rr
parents: 777
diff changeset
   234
        c1, c2: TSDL_Color;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   235
    begin
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
   236
    s:= Pathz[ptCurrTheme] + '/' + cThemeCFGFilename;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   237
    WriteToConsole(msgLoading + s + ' ');
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   238
    Assign(f, s);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   239
    {$I-}
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   240
    Reset(f);
780
f45b0e513dfd - Store sky color in theme cfg file
unc0rr
parents: 777
diff changeset
   241
    Readln(f, c1.r, c1.g, c1. b);
f45b0e513dfd - Store sky color in theme cfg file
unc0rr
parents: 777
diff changeset
   242
    Readln(f, c2.r, c2.g, c2. b);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   243
    Close(f);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   244
    {$I+}
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   245
    TryDo(IOResult = 0, msgFailed, true);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   246
    WriteLnToConsole(msgOK);
780
f45b0e513dfd - Store sky color in theme cfg file
unc0rr
parents: 777
diff changeset
   247
f45b0e513dfd - Store sky color in theme cfg file
unc0rr
parents: 777
diff changeset
   248
    glClearColor(c1.r / 255, c1.g / 255, c1.b / 255, 0.99); // sky color
f45b0e513dfd - Store sky color in theme cfg file
unc0rr
parents: 777
diff changeset
   249
    cExplosionBorderColor:= c2.value or
768
2886dafa5bcf Store Land surface in memory:
unc0rr
parents: 766
diff changeset
   250
                            $FF000000
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   251
    end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   252
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   253
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   254
for fi:= Low(THWFont) to High(THWFont) do
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   255
    with Fontz[fi] do
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   256
         begin
53
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 49
diff changeset
   257
         s:= Pathz[ptFonts] + '/' + Name;
200
a36102728776 Small fixes
unc0rr
parents: 199
diff changeset
   258
         WriteToConsole(msgLoading + s + '... ');
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   259
         Handle:= TTF_OpenFont(Str2PChar(s), Height);
200
a36102728776 Small fixes
unc0rr
parents: 199
diff changeset
   260
         SDLTry(Handle <> nil, true);
202
8603c0420461 Support font styles
unc0rr
parents: 201
diff changeset
   261
         TTF_SetFontStyle(Handle, style);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   262
         WriteLnToConsole(msgOK)
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   263
         end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   264
AddProgress;
53
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 49
diff changeset
   265
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   266
GetExplosionBorderColor;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   267
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   268
AddProgress;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   269
WriteNames(fnt16);
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 55
diff changeset
   270
MakeCrossHairs;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   271
LoadGraves;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   272
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   273
AddProgress;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   274
for ii:= Low(TSprite) to High(TSprite) do
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   275
    with SpritesData[ii] do
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
   276
         begin
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
   277
         if AltPath = ptNone then
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   278
            tmpsurf:= LoadImage(Pathz[Path] + '/' + FileName, true, true, true)
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
   279
         else begin
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   280
            tmpsurf:= LoadImage(Pathz[Path] + '/' + FileName, true, false, true);
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   281
            if tmpsurf = nil then
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   282
               tmpsurf:= LoadImage(Pathz[AltPath] + '/' + FileName, true, true, true)
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
   283
            end;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   284
         if Width = 0 then Width:= tmpsurf^.w;
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   285
         if Height = 0 then Height:= tmpsurf^.h;
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   286
         Texture:= Surface2Tex(tmpsurf);
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   287
         if saveSurf then Surface:= tmpsurf else SDL_FreeSurface(tmpsurf)
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
   288
         end;
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
   289
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   290
AddProgress;
567
b6de36975a3c Small fixes
unc0rr
parents: 549
diff changeset
   291
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   292
tmpsurf:= LoadImage(Pathz[ptGraphics] + '/' + cHHFileName, true, true, true);
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   293
HHTexture:= Surface2Tex(tmpsurf);
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   294
SDL_FreeSurface(tmpsurf);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   295
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   296
InitHealth;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   297
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   298
PauseTexture:= RenderStringTex(trmsg[sidPaused], $FFFF00, fntBig);
281
5b483aa9f2ab Pause support (mouse cursor is released when the game is paused)
unc0rr
parents: 208
diff changeset
   299
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   300
{$IFDEF DUMP}
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   301
SDL_SaveBMP_RW(LandSurface, SDL_RWFromFile('LandSurface.bmp', 'wb'), 1);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   302
SDL_SaveBMP_RW(StoreSurface, SDL_RWFromFile('StoreSurface.bmp', 'wb'), 1);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   303
{$ENDIF}
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   304
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   305
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   306
procedure DrawFromRect(X, Y: LongInt; r: PSDL_Rect; SourceTexture: PTexture; DestSurface: PSDL_Surface);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   307
var rr: TSDL_Rect;
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   308
    _l, _r, _t, _b: real;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   309
begin
759
8da05b316d81 Enable back fps counter
unc0rr
parents: 756
diff changeset
   310
if SourceTexture^.h = 0 then exit;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   311
rr.x:= X;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   312
rr.y:= Y;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   313
rr.w:= r^.w;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   314
rr.h:= r^.h;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   315
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   316
_l:= r^.x / SourceTexture^.w;
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   317
_r:= (r^.x + r^.w) / SourceTexture^.w;
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   318
_t:= r^.y / SourceTexture^.h;
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   319
_b:= (r^.y + r^.h) / SourceTexture^.h;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   320
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   321
glBindTexture(GL_TEXTURE_2D, SourceTexture^.id);
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   322
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   323
glBegin(GL_QUADS);
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   324
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   325
glTexCoord2f(_l, _t);
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   326
glVertex2i(X, Y);
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   327
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   328
glTexCoord2f(_r, _t);
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   329
glVertex2i(rr.w + X, Y);
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   330
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   331
glTexCoord2f(_r, _b);
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   332
glVertex2i(rr.w + X, rr.h + Y);
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   333
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   334
glTexCoord2f(_l, _b);
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   335
glVertex2i(X, rr.h + Y);
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   336
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   337
glEnd()
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   338
end;
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   339
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   340
procedure DrawTexture(X, Y: LongInt; Texture: PTexture);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   341
begin
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   342
glBindTexture(GL_TEXTURE_2D, Texture^.id);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   343
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   344
glBegin(GL_QUADS);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   345
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   346
glTexCoord2f(0, 0);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   347
glVertex2i(X, Y);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   348
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   349
glTexCoord2f(1, 0);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   350
glVertex2i(Texture^.w + X, Y);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   351
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   352
glTexCoord2f(1, 1);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   353
glVertex2i(Texture^.w + X, Texture^.h + Y);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   354
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   355
glTexCoord2f(0, 1);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   356
glVertex2i(X, Texture^.h + Y);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   357
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   358
glEnd()
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   359
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   360
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   361
procedure DrawRotated(Sprite: TSprite; X, Y: LongInt; Angle: real);
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   362
begin
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   363
DrawRotatedTex(SpritesData[Sprite].Texture,
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   364
               SpritesData[Sprite].Width,
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   365
               SpritesData[Sprite].Height,
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   366
               X, Y, Angle)
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   367
end;
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   368
806
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   369
procedure DrawRotatedF(Sprite: TSprite; X, Y, Frame: LongInt; Angle: real);
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   370
begin
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   371
glPushMatrix;
809
b33c2def1576 Fix hedgehogs switching hang
unc0rr
parents: 806
diff changeset
   372
glTranslatef(X, Y, 0);
806
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   373
glRotatef(Angle, 0, 0, 1);
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   374
809
b33c2def1576 Fix hedgehogs switching hang
unc0rr
parents: 806
diff changeset
   375
DrawSprite(Sprite, -SpritesData[Sprite].Width div 2, -SpritesData[Sprite].Width div 2, Frame, nil);
806
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   376
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   377
glPopMatrix
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   378
end;
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   379
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   380
procedure DrawRotatedTex(Tex: PTexture; hw, hh, X, Y: LongInt; Angle: real);
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   381
begin
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   382
glPushMatrix;
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   383
glTranslatef(X, Y, 0);
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   384
glRotatef(Angle, 0, 0, 1);
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   385
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   386
glBindTexture(GL_TEXTURE_2D, Tex^.id);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   387
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   388
glBegin(GL_QUADS);
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   389
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   390
glTexCoord2f(0, 0);
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   391
glVertex2i(-hw, -hh);
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   392
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   393
glTexCoord2f(1, 0);
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   394
glVertex2i(hw, -hh);
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   395
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   396
glTexCoord2f(1, 1);
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   397
glVertex2i(hw, hh);
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   398
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   399
glTexCoord2f(0, 1);
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   400
glVertex2i(-hw, hh);
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   401
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   402
glEnd();
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   403
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   404
glPopMatrix
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   405
end;
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   406
689
f4ec46c48ed2 The rest of stuff converted to sprites
unc0rr
parents: 620
diff changeset
   407
procedure DrawSpriteFromRect(Sprite: TSprite; r: TSDL_Rect; X, Y, Height, Position: LongInt; Surface: PSDL_Surface);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   408
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   409
r.y:= r.y + Height * Position;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   410
r.h:= Height;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   411
DrawFromRect(X, Y, @r, SpritesData[Sprite].Texture, Surface)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   412
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   413
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 355
diff changeset
   414
procedure DrawSprite (Sprite: TSprite; X, Y, Frame: LongInt; Surface: PSDL_Surface);
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   415
var r: TSDL_Rect;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   416
begin
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   417
r.x:= 0;
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   418
r.w:= SpritesData[Sprite].Width;
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   419
r.y:= Frame * SpritesData[Sprite].Height;
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   420
r.h:= SpritesData[Sprite].Height;
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   421
DrawFromRect(X, Y, @r, SpritesData[Sprite].Texture, Surface)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   422
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   423
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 355
diff changeset
   424
procedure DrawSprite2(Sprite: TSprite; X, Y, FrameX, FrameY: LongInt; Surface: PSDL_Surface);
43
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   425
var r: TSDL_Rect;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   426
begin
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   427
r.x:= FrameX * SpritesData[Sprite].Width;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   428
r.w:= SpritesData[Sprite].Width;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   429
r.y:= FrameY * SpritesData[Sprite].Height;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   430
r.h:= SpritesData[Sprite].Height;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   431
DrawFromRect(X, Y, @r, SpritesData[Sprite].Texture, Surface)
43
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   432
end;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   433
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   434
procedure DrawSurfSprite(X, Y, Height, Frame: LongInt; Source: PTexture; Surface: PSDL_Surface);
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   435
var r: TSDL_Rect;
198
6f00e0f4cb88 - New crosshair
unc0rr
parents: 196
diff changeset
   436
begin
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   437
r.x:= 0;
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   438
r.w:= Source^.w;
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   439
r.y:= Frame * Height;
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   440
r.h:= Height;
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   441
DrawFromRect(X, Y, @r, Source, Surface)
198
6f00e0f4cb88 - New crosshair
unc0rr
parents: 196
diff changeset
   442
end;
6f00e0f4cb88 - New crosshair
unc0rr
parents: 196
diff changeset
   443
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 355
diff changeset
   444
procedure DXOutText(X, Y: LongInt; Font: THWFont; s: string; Surface: PSDL_Surface);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   445
var clr: TSDL_Color;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   446
    tmpsurf: PSDL_Surface;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   447
    r: TSDL_Rect;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   448
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   449
r.x:= X;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   450
r.y:= Y;
189
33d147c69a83 Color fixes
unc0rr
parents: 183
diff changeset
   451
clr.r:= $FF;
33d147c69a83 Color fixes
unc0rr
parents: 183
diff changeset
   452
clr.g:= $FF;
33d147c69a83 Color fixes
unc0rr
parents: 183
diff changeset
   453
clr.b:= $FF;
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   454
tmpsurf:= TTF_RenderUTF8_Solid(Fontz[Font].Handle, Str2PChar(s), clr.value);
208
a049157d673a Implement Knowledge Base for libs/compilers bugs
unc0rr
parents: 206
diff changeset
   455
if tmpsurf = nil then
a049157d673a Implement Knowledge Base for libs/compilers bugs
unc0rr
parents: 206
diff changeset
   456
   begin
a049157d673a Implement Knowledge Base for libs/compilers bugs
unc0rr
parents: 206
diff changeset
   457
   SetKB(1);
a049157d673a Implement Knowledge Base for libs/compilers bugs
unc0rr
parents: 206
diff changeset
   458
   exit
a049157d673a Implement Knowledge Base for libs/compilers bugs
unc0rr
parents: 206
diff changeset
   459
   end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   460
SDL_UpperBlit(tmpsurf, nil, Surface, @r);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   461
SDL_FreeSurface(tmpsurf)
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   462
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   463
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   464
procedure DrawLand(X, Y: LongInt);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   465
begin
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   466
DrawTexture(X, Y, LandTexture)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   467
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   468
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   469
procedure DrawCentered(X, Top: LongInt; Source: PTexture);
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   470
begin
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   471
DrawTexture(X - Source^.w div 2, Top, Source)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   472
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   473
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 355
diff changeset
   474
procedure DrawHedgehog(X, Y: LongInt; Dir: LongInt; Pos, Step: LongWord; Surface: PSDL_Surface);
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   475
var l, r, t, b: real;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   476
begin
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   477
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   478
t:= Pos * 32 / HHTexture^.h;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   479
b:= (Pos + 1) * 32 / HHTexture^.h;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   480
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   481
if Dir = -1 then
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   482
   begin
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   483
   l:= (Step + 1) * 32 / HHTexture^.w;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   484
   r:= Step * 32 / HHTexture^.w
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   485
   end else
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   486
   begin
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   487
   l:= Step * 32 / HHTexture^.w;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   488
   r:= (Step + 1) * 32 / HHTexture^.w
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   489
   end;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   490
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   491
glBindTexture(GL_TEXTURE_2D, HHTexture^.id);
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   492
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   493
glBegin(GL_QUADS);
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   494
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   495
glTexCoord2f(l, t);
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   496
glVertex2i(X, Y);
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   497
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   498
glTexCoord2f(r, t);
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   499
glVertex2i(32 + X, Y);
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   500
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   501
glTexCoord2f(r, b);
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   502
glVertex2i(32 + X, 32 + Y);
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   503
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   504
glTexCoord2f(l, b);
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   505
glVertex2i(X, 32 + Y);
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   506
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   507
glEnd()
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   508
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   509
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   510
procedure StoreRelease;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   511
var ii: TSprite;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   512
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   513
for ii:= Low(TSprite) to High(TSprite) do
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   514
    begin
759
8da05b316d81 Enable back fps counter
unc0rr
parents: 756
diff changeset
   515
    FreeTexture(SpritesData[ii].Texture);
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   516
    if SpritesData[ii].Surface <> nil then SDL_FreeSurface(SpritesData[ii].Surface)
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   517
    end;
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   518
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   519
FreeTexture(HHTexture);
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   520
FreeTexture(LandTexture);
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   521
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   522
SDL_FreeSurface(LandSurface)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   523
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   524
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   525
function  RenderStringTex(s: string; Color: Longword; font: THWFont): PTexture;
432
b0f693024b50 Delphi mode off
unc0rr
parents: 393
diff changeset
   526
var w, h: LongInt;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   527
    Result: PSDL_Surface;
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   528
begin
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   529
TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(s), w, h);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   530
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   531
Result:= SDL_CreateRGBSurface(SDL_SWSURFACE, w + FontBorder * 2 + 4, h + FontBorder * 2,
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   532
         32, RMask, GMask, BMask, AMask);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   533
107
b08ce0293a51 - Many type fixes
unc0rr
parents: 105
diff changeset
   534
TryDo(Result <> nil, 'RenderString: fail to create surface', true);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   535
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   536
WriteInRoundRect(Result, 0, 0, Color, font, s);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   537
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   538
TryDo(SDL_SetColorKey(Result, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   539
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   540
RenderStringTex:= Surface2Tex(Result);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   541
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   542
SDL_FreeSurface(Result)
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   543
end;
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   544
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   545
procedure RenderHealth(var Hedgehog: THedgehog);
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   546
var s: shortstring;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   547
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   548
str(Hedgehog.Gear^.Health, s);
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   549
if Hedgehog.HealthTagTex <> nil then FreeTexture(Hedgehog.HealthTagTex);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   550
Hedgehog.HealthTagTex:= RenderStringTex(s, Hedgehog.Team^.Clan^.Color, fnt16)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   551
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   552
518
d48d8c0a546d - Fix bug with desert damaging current hedgehog
unc0rr
parents: 510
diff changeset
   553
function  LoadImage(const filename: string; hasAlpha: boolean; critical, setTransparent: boolean): PSDL_Surface;
30
794e98e11b66 - Fixed slow sprite blt
unc0rr
parents: 4
diff changeset
   554
var tmpsurf: PSDL_Surface;
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   555
    //Result: PSDL_Surface;
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   556
    s: shortstring;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   557
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   558
WriteToConsole(msgLoading + filename + '... ');
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   559
s:= filename + '.' + cBitsStr + '.png';
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   560
tmpsurf:= IMG_Load(Str2PChar(s));
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   561
74
42257fee61ae - Unicode support for team and hedgehogs names
unc0rr
parents: 71
diff changeset
   562
if tmpsurf = nil then
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   563
   begin
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   564
   s:= filename + '.png';
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   565
   tmpsurf:= IMG_Load(Str2PChar(s));
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   566
   end;
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
   567
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
   568
if tmpsurf = nil then
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
   569
   if critical then OutError(msgFailed, true)
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
   570
      else begin
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
   571
      WriteLnToConsole(msgFailed);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   572
      exit(nil)
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
   573
      end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   574
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   575
if setTransparent then TryDo(SDL_SetColorKey(tmpsurf, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   576
//if hasAlpha then Result:= SDL_DisplayFormatAlpha(tmpsurf)
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   577
//            else Result:= SDL_DisplayFormat(tmpsurf);
620
451cabd49241 Add theme and map by omen (with fixes by me)
unc0rr
parents: 567
diff changeset
   578
{$IFDEF DEBUGFILE}WriteLnToConsole('(' + inttostr(tmpsurf^.w) + ',' + inttostr(tmpsurf^.h) + ') ');{$ENDIF}
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   579
WriteLnToConsole(msgOK);
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   580
LoadImage:= tmpsurf//Result
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   581
end;
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   582
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   583
procedure SetupOpenGL;
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   584
begin
756
2b307457fd68 Respect alpha channel
unc0rr
parents: 755
diff changeset
   585
glLoadIdentity;
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   586
glViewport(0, 0, cScreenWidth, cScreenHeight);
754
94ac14829085 Some further work on switching to OpenGL rendering
unc0rr
parents: 753
diff changeset
   587
glScalef(2.0 / cScreenWidth, -2.0 / cScreenHeight, 1.0);
94ac14829085 Some further work on switching to OpenGL rendering
unc0rr
parents: 753
diff changeset
   588
glTranslatef(-cScreenWidth / 2, -cScreenHeight / 2, 0);
756
2b307457fd68 Respect alpha channel
unc0rr
parents: 755
diff changeset
   589
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   590
glMatrixMode(GL_MODELVIEW)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   591
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   592
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   593
////////////////////////////////////////////////////////////////////////////////
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
   594
var ProgrTex: PTexture = nil;
534
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 518
diff changeset
   595
    Step: integer = 0;
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   596
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   597
procedure AddProgress;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   598
var r: TSDL_Rect;
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
   599
    texsurf: PSDL_Surface;
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   600
begin
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   601
if Step = 0 then
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   602
   begin
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   603
   WriteToConsole(msgLoading + 'progress sprite: ');
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
   604
   texsurf:= LoadImage(Pathz[ptGraphics] + '/Progress', false, true, true);
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
   605
   ProgrTex:= Surface2Tex(texsurf);
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
   606
   SDL_FreeSurface(texsurf)
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   607
   end;
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
   608
glClear(GL_COLOR_BUFFER_BIT);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   609
glEnable(GL_TEXTURE_2D);
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   610
r.x:= 0;
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
   611
r.w:= ProgrTex^.w;
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
   612
r.h:= ProgrTex^.w;
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
   613
r.y:= (Step mod (ProgrTex^.h div ProgrTex^.w)) * ProgrTex^.w;
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
   614
DrawFromRect((cScreenWidth - ProgrTex^.w) div 2,
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
   615
             (cScreenHeight - ProgrTex^.w) div 2, @r, ProgrTex, SDLPrimSurface);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   616
glDisable(GL_TEXTURE_2D);
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
   617
SDL_GL_SwapBuffers();
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   618
inc(Step);
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   619
end;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   620
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   621
procedure FinishProgress;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   622
begin
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   623
WriteLnToConsole('Freeing progress surface... ');
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
   624
FreeTexture(ProgrTex)
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   625
end;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   626
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   627
end.