QTfrontend/ui/widget/mapContainer.cpp
author sheepluva
Sun, 02 Oct 2016 17:39:42 +0200
changeset 11864 bff919afc63f
parent 11811 f9a4f4d11c3a
child 11910 245163aa3674
permissions -rw-r--r--
fix a typo back from may that apparently completely broke online-multiplayer due to causing a frontend crash on joining somebody else's room
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2006-2012 Igor Ulyanov <iulyanov@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 */
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#include <QBitmap>
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#include <QBuffer>
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#include <QColor>
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#include <QDebug>
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#include <QFile>
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#include <QFileDialog>
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#include <QIcon>
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#include <QInputDialog>
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#include <QLabel>
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#include <QLinearGradient>
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#include <QLineEdit>
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#include <QListView>
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#include <QListWidget>
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#include <QListWidgetItem>
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#include <QMessageBox>
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#include <QPainter>
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#include <QPushButton>
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#include <QSlider>
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#include <QStringListModel>
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#include <QTextStream>
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#include <QUuid>
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#include <QVBoxLayout>
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#include "hwconsts.h"
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#include "mapContainer.h"
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#include "themeprompt.h"
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#include "seedprompt.h"
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#include "igbox.h"
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#include "HWApplication.h"
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#include "ThemeModel.h"
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HWMapContainer::HWMapContainer(QWidget * parent) :
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    QWidget(parent),
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    mainLayout(this),
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    pMap(0),
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    mapgen(MAPGEN_REGULAR),
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    m_previewSize(256, 128)
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{
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    // don't show preview anything until first show event
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    m_previewEnabled = false;
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    m_missionsViewSetup = false;
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    m_staticViewSetup = false;
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    m_script = QString();
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    m_prevMapFeatureSize = 12;
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    m_mapFeatureSize = 12;
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    m_withoutDLC = false;
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    hhSmall.load(":/res/hh_small.png");
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    hhLimit = 18;
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    templateFilter = 0;
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    m_master = true;
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    linearGrad = QLinearGradient(QPoint(128, 0), QPoint(128, 128));
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    linearGrad.setColorAt(1, QColor(0, 0, 192));
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    linearGrad.setColorAt(0, QColor(66, 115, 225));
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    mainLayout.setContentsMargins(HWApplication::style()->pixelMetric(QStyle::PM_LayoutLeftMargin),
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                                  10,
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                                  HWApplication::style()->pixelMetric(QStyle::PM_LayoutRightMargin),
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                                  HWApplication::style()->pixelMetric(QStyle::PM_LayoutBottomMargin));
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    m_staticMapModel = DataManager::instance().staticMapModel();
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    m_missionMapModel = DataManager::instance().missionMapModel();
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    m_themeModel = DataManager::instance().themeModel();
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    /* Layouts */
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    QWidget * topWidget = new QWidget();
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    QHBoxLayout * topLayout = new QHBoxLayout(topWidget);
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    topWidget->setContentsMargins(0, 0, 0, 0);
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    topLayout->setContentsMargins(0, 0, 0, 0);
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    QHBoxLayout * twoColumnLayout = new QHBoxLayout();
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    QVBoxLayout * leftLayout = new QVBoxLayout();
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    QVBoxLayout * rightLayout = new QVBoxLayout();
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    twoColumnLayout->addLayout(leftLayout, 0);
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    twoColumnLayout->addStretch(1);
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    twoColumnLayout->addLayout(rightLayout, 0);
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    QVBoxLayout * drawnControls = new QVBoxLayout();
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    /* Map type combobox */
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    topLayout->setSpacing(10);
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    topLayout->addWidget(new QLabel(tr("Map type:")), 0);
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    cType = new QComboBox(this);
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    topLayout->addWidget(cType, 1);
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    cType->insertItem(0, tr("Image map"), MapModel::StaticMap);
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    cType->insertItem(1, tr("Mission map"), MapModel::MissionMap);
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    cType->insertItem(2, tr("Hand-drawn"), MapModel::HandDrawnMap);
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    cType->insertItem(3, tr("Randomly generated"), MapModel::GeneratedMap);
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    cType->insertItem(4, tr("Random maze"), MapModel::GeneratedMaze);
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    cType->insertItem(5, tr("Random perlin"), MapModel::GeneratedPerlin);
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    cType->insertItem(6, tr("Forts"), MapModel::FortsMap);
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    connect(cType, SIGNAL(currentIndexChanged(int)), this, SLOT(mapTypeChanged(int)));
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    m_childWidgets << cType;
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    /* Randomize button */
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    topLayout->addStretch(1);
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    const QIcon& lp = QIcon(":/res/dice.png");
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    QSize sz = lp.actualSize(QSize(65535, 65535));
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    btnRandomize = new QPushButton();
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    btnRandomize->setText(tr("Random"));
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    btnRandomize->setIcon(lp);
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    btnRandomize->setFixedHeight(30);
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    btnRandomize->setIconSize(sz);
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    btnRandomize->setFlat(true);
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    btnRandomize->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
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    connect(btnRandomize, SIGNAL(clicked()), this, SLOT(setRandomMap()));
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    m_childWidgets << btnRandomize;
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    btnRandomize->setStyleSheet("padding: 5px;");
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    btnRandomize->setFixedHeight(cType->height());
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    topLayout->addWidget(btnRandomize, 1);
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    /* Seed button */
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    btnSeed = new QPushButton(parentWidget()->parentWidget());
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    btnSeed->setText(tr("Seed"));
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    btnSeed->setWhatsThis(tr("View and edit the seed, the source of randomness in the game"));
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    btnSeed->setStyleSheet("padding: 5px;");
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    btnSeed->setFixedHeight(cType->height());
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    connect(btnSeed, SIGNAL(clicked()), this, SLOT(showSeedPrompt()));
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    topLayout->addWidget(btnSeed, 0);
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    /* Map preview label */
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    QLabel * lblMapPreviewText = new QLabel(this);
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    lblMapPreviewText->setText(tr("Map preview:"));
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    leftLayout->addWidget(lblMapPreviewText, 0);
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    /* Map Preview */
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    mapPreview = new QPushButton(this);
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    mapPreview->setObjectName("mapPreview");
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    mapPreview->setFlat(true);
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    mapPreview->setFixedSize(256 + 6, 128 + 6);
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    mapPreview->setContentsMargins(0, 0, 0, 0);
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    leftLayout->addWidget(mapPreview, 0);
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    connect(mapPreview, SIGNAL(clicked()), this, SLOT(previewClicked()));
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    /* Bottom-Left layout */
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    QVBoxLayout * bottomLeftLayout = new QVBoxLayout();
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    leftLayout->addLayout(bottomLeftLayout, 1);
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    /* Map list label */
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    lblMapList = new QLabel(this);
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    rightLayout->addWidget(lblMapList, 0);
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    /* Static maps list */
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    staticMapList = new QListView(this);
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    rightLayout->addWidget(staticMapList, 1);
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    m_childWidgets << staticMapList;
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    /* Mission maps list */
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    missionMapList = new QListView(this);
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    rightLayout->addWidget(missionMapList, 1);
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    m_childWidgets << missionMapList;
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    /* Map load and edit buttons */
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    drawnControls->addStretch(1);
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    btnLoadMap = new QPushButton(tr("Load map drawing"));
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    btnLoadMap->setStyleSheet("padding: 20px;");
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    drawnControls->addWidget(btnLoadMap, 0);
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    m_childWidgets << btnLoadMap;
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    connect(btnLoadMap, SIGNAL(clicked()), this, SLOT(loadDrawing()));
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    btnEditMap = new QPushButton(tr("Edit map drawing"));
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    btnEditMap->setStyleSheet("padding: 20px;");
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    drawnControls->addWidget(btnEditMap, 0);
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    m_childWidgets << btnEditMap;
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    connect(btnEditMap, SIGNAL(clicked()), this, SIGNAL(drawMapRequested()));
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    drawnControls->addStretch(1);
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    rightLayout->addLayout(drawnControls);
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    /* Generator style list */
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    generationStyles = new QListWidget(this);
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    new QListWidgetItem(tr("All"), generationStyles);
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    new QListWidgetItem(tr("Small"), generationStyles);
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    new QListWidgetItem(tr("Medium"), generationStyles);
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    new QListWidgetItem(tr("Large"), generationStyles);
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    new QListWidgetItem(tr("Cavern"), generationStyles);
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    new QListWidgetItem(tr("Wacky"), generationStyles);
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    connect(generationStyles, SIGNAL(currentRowChanged(int)), this, SLOT(setTemplateFilter(int)));
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    m_childWidgets << generationStyles;
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    rightLayout->addWidget(generationStyles, 1);
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    /* Maze style list */
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    mazeStyles = new QListWidget(this);
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    new QListWidgetItem(tr("Small tunnels"), mazeStyles);
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    new QListWidgetItem(tr("Medium tunnels"), mazeStyles);
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    new QListWidgetItem(tr("Large tunnels"), mazeStyles);
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    new QListWidgetItem(tr("Small islands"), mazeStyles);
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    new QListWidgetItem(tr("Medium islands"), mazeStyles);
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    new QListWidgetItem(tr("Large islands"), mazeStyles);
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    connect(mazeStyles, SIGNAL(currentRowChanged(int)), this, SLOT(setMazeSize(int)));
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    m_childWidgets << mazeStyles;
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    rightLayout->addWidget(mazeStyles, 1);
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    mapFeatureSize = new QSlider(Qt::Horizontal, this);
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    mapFeatureSize->setObjectName("mapFeatureSize");
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    //mapFeatureSize->setTickPosition(QSlider::TicksBelow);
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    mapFeatureSize->setMaximum(25);
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    mapFeatureSize->setMinimum(1);
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    //mapFeatureSize->setFixedWidth(259);
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    mapFeatureSize->setValue(m_mapFeatureSize);
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    mapFeatureSize->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
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    bottomLeftLayout->addWidget(mapFeatureSize, 0);
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    connect(mapFeatureSize, SIGNAL(valueChanged(int)), this, SLOT(setFeatureSize(int)));
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    m_childWidgets << mapFeatureSize;
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    /* Mission description */
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    lblDesc = new QLabel();
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    lblDesc->setWordWrap(true);
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    lblDesc->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
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    lblDesc->setAlignment(Qt::AlignTop | Qt::AlignLeft);
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    lblDesc->setStyleSheet("font: 10px;");
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    bottomLeftLayout->addWidget(lblDesc, 100);
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    /* Add stretch above theme button */
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    bottomLeftLayout->addStretch(1);
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    /* Theme chooser */
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    QHBoxLayout * themeHBox = new QHBoxLayout(this);
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    btnRandTheme = new QPushButton();
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    btnRandTheme->setWhatsThis(tr("Randomize the theme"));
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    btnRandTheme->setIcon(lp);
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    btnRandTheme->setIconSize(QSize(24, 24));
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    btnRandTheme->setFixedHeight(30);
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    btnRandTheme->setFixedWidth(30);
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    connect(btnRandTheme, SIGNAL(clicked()), this, SLOT(setRandomTheme()));
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sheepluva
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    m_childWidgets << btnRandTheme;
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    themeHBox->addWidget(btnRandTheme, 0);
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    btnTheme = new QPushButton(this);
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    btnTheme->setWhatsThis(tr("Choose a theme"));
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    btnTheme->setFlat(true);
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    btnTheme->setIconSize(QSize(30, 30));
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    btnTheme->setFixedHeight(30);
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    btnTheme->setMaximumWidth(222);
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    connect(btnTheme, SIGNAL(clicked()), this, SLOT(showThemePrompt()));
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    m_childWidgets << btnTheme;
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    themeHBox->addWidget(btnTheme, 1);
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    bottomLeftLayout->addLayout(themeHBox);
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    /* Add everything to main layout */
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    mainLayout.addWidget(topWidget, 0);
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    mainLayout.addLayout(twoColumnLayout, 1);
6938
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    /* Set defaults */
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    setRandomSeed();
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    setMazeSize(0);
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    setTemplateFilter(0);
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    staticMapChanged(m_staticMapModel->index(0, 0));
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    missionMapChanged(m_missionMapModel->index(0, 0));
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    changeMapType(MapModel::GeneratedMap);
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}
f97a7a3dc8f6 - Update more headers
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void HWMapContainer::setImage(const QPixmap &newImage)
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{
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    addInfoToPreview(newImage);
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    pMap = 0;
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    cType->setEnabled(isMaster());
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}
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void HWMapContainer::setHHLimit(int newHHLimit)
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{
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    hhLimit = newHHLimit;
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}
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   307
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   308
// Should this add text to identify map size?
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   309
void HWMapContainer::addInfoToPreview(const QPixmap &image)
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{
2948
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   311
    QPixmap finalImage = QPixmap(image.size());
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   312
//finalImage.fill(QColor(0, 0, 0, 0));
2377
f3fab2b09e0c And in frontend
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diff changeset
   313
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3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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   314
    QPainter p(&finalImage);
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diff changeset
   315
    p.fillRect(finalImage.rect(), linearGrad);
c092f92aee23 Move preview rendering into HWMap
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parents: 10159
diff changeset
   316
    p.drawPixmap(finalImage.rect(), image);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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diff changeset
   317
    //p.setPen(QColor(0xf4,0x9e,0xe9));
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
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diff changeset
   318
    p.setPen(QColor(0xff,0xcc,0x00));
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
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diff changeset
   319
    p.setBrush(QColor(0, 0, 0));
10161
c092f92aee23 Move preview rendering into HWMap
unc0rr
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diff changeset
   320
    p.drawRect(finalImage.rect().width() - hhSmall.rect().width() - 28, 3, 40, 20);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2377
diff changeset
   321
    p.setFont(QFont("MS Shell Dlg", 10));
7017
19a434fc91fc visually indicate when map preview generation is in progress.
sheepluva
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diff changeset
   322
    QString text = (hhLimit > 0) ? QString::number(hhLimit) : "?";
10161
c092f92aee23 Move preview rendering into HWMap
unc0rr
parents: 10159
diff changeset
   323
    p.drawText(finalImage.rect().width() - hhSmall.rect().width() - 14 - (hhLimit > 9 ? 10 : 0), 18, text);
c092f92aee23 Move preview rendering into HWMap
unc0rr
parents: 10159
diff changeset
   324
    p.drawPixmap(finalImage.rect().width() - hhSmall.rect().width() - 5, 5, hhSmall.rect().width(), hhSmall.rect().height(), hhSmall);
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diff changeset
   325
8467
dc53b4b66fa0 Made map preview a random/edit button again.
dag10
parents: 8453
diff changeset
   326
    // Shrink, crop, and center preview image
10161
c092f92aee23 Move preview rendering into HWMap
unc0rr
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diff changeset
   327
    /*QPixmap centered(QSize(m_previewSize.width() - 6, m_previewSize.height() - 6));
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dc53b4b66fa0 Made map preview a random/edit button again.
dag10
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diff changeset
   328
    QPainter pc(&centered);
dc53b4b66fa0 Made map preview a random/edit button again.
dag10
parents: 8453
diff changeset
   329
    pc.fillRect(centered.rect(), linearGrad);
10161
c092f92aee23 Move preview rendering into HWMap
unc0rr
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diff changeset
   330
    pc.drawPixmap(-3, -3, finalImage);*/
8467
dc53b4b66fa0 Made map preview a random/edit button again.
dag10
parents: 8453
diff changeset
   331
10161
c092f92aee23 Move preview rendering into HWMap
unc0rr
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diff changeset
   332
    mapPreview->setIcon(QIcon(finalImage));
c092f92aee23 Move preview rendering into HWMap
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diff changeset
   333
    mapPreview->setIconSize(finalImage.size());
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   334
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   335
4562
b55f78fd2bf6 - Simplify map container code a bit
unc0rr
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diff changeset
   336
void HWMapContainer::askForGeneratedPreview()
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   337
{
8070
66bc20d089fc Okay, remove previous request only if it has same parent
unc0rr
parents: 8049
diff changeset
   338
    pMap = new HWMap(this);
10161
c092f92aee23 Move preview rendering into HWMap
unc0rr
parents: 10159
diff changeset
   339
    connect(pMap, SIGNAL(ImageReceived(QPixmap)), this, SLOT(setImage(QPixmap)));
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2377
diff changeset
   340
    connect(pMap, SIGNAL(HHLimitReceived(int)), this, SLOT(setHHLimit(int)));
7008
25563f054ef3 fix a previewmap-related QObject::disconnect segfault
sheepluva
parents: 6983
diff changeset
   341
    connect(pMap, SIGNAL(destroyed(QObject *)), this, SLOT(onPreviewMapDestroyed(QObject *)));
4562
b55f78fd2bf6 - Simplify map container code a bit
unc0rr
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diff changeset
   342
    pMap->getImage(m_seed,
b55f78fd2bf6 - Simplify map container code a bit
unc0rr
parents: 4561
diff changeset
   343
                   getTemplateFilter(),
b55f78fd2bf6 - Simplify map container code a bit
unc0rr
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   344
                   get_mapgen(),
4941
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
diff changeset
   345
                   getMazeSize(),
10150
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
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   346
                   getDrawnMapData(),
10472
8d04cebedb16 Partially hook up feature size so horrorcat has something to test.
nemo
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   347
                   m_script,
10959
1225f42f61e2 Pass ScriptParams to preview to support techracer. Proof of concept for techracer, generate a preview for m=4
nemo
parents: 10521
diff changeset
   348
                   m_scriptparam,
10477
b219c5a2317f Fiddling with slider, unbreak maze. Next to mess around w/ perlin params.
nemo
parents: 10472
diff changeset
   349
		           m_mapFeatureSize
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6157
diff changeset
   350
                  );
7017
19a434fc91fc visually indicate when map preview generation is in progress.
sheepluva
parents: 7014
diff changeset
   351
19a434fc91fc visually indicate when map preview generation is in progress.
sheepluva
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   352
    setHHLimit(0);
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sheepluva
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diff changeset
   353
19a434fc91fc visually indicate when map preview generation is in progress.
sheepluva
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   354
    const QPixmap waitIcon(":/res/iconTime.png");
19a434fc91fc visually indicate when map preview generation is in progress.
sheepluva
parents: 7014
diff changeset
   355
19a434fc91fc visually indicate when map preview generation is in progress.
sheepluva
parents: 7014
diff changeset
   356
    QPixmap waitImage(m_previewSize);
19a434fc91fc visually indicate when map preview generation is in progress.
sheepluva
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diff changeset
   357
    QPainter p(&waitImage);
19a434fc91fc visually indicate when map preview generation is in progress.
sheepluva
parents: 7014
diff changeset
   358
19a434fc91fc visually indicate when map preview generation is in progress.
sheepluva
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diff changeset
   359
    p.fillRect(waitImage.rect(), linearGrad);
19a434fc91fc visually indicate when map preview generation is in progress.
sheepluva
parents: 7014
diff changeset
   360
    int x = (waitImage.width() - waitIcon.width()) / 2;
19a434fc91fc visually indicate when map preview generation is in progress.
sheepluva
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diff changeset
   361
    int y = (waitImage.height() - waitIcon.height()) / 2;
19a434fc91fc visually indicate when map preview generation is in progress.
sheepluva
parents: 7014
diff changeset
   362
    p.drawPixmap(QPoint(x, y), waitIcon);
19a434fc91fc visually indicate when map preview generation is in progress.
sheepluva
parents: 7014
diff changeset
   363
19a434fc91fc visually indicate when map preview generation is in progress.
sheepluva
parents: 7014
diff changeset
   364
    addInfoToPreview(waitImage);
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   365
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   366
    cType->setEnabled(false);
1215
0c1c294c0f7e Themes list now works
unc0rr
parents: 1214
diff changeset
   367
}
0c1c294c0f7e Themes list now works
unc0rr
parents: 1214
diff changeset
   368
8467
dc53b4b66fa0 Made map preview a random/edit button again.
dag10
parents: 8453
diff changeset
   369
void HWMapContainer::previewClicked()
dc53b4b66fa0 Made map preview a random/edit button again.
dag10
parents: 8453
diff changeset
   370
{
9452
a669869ee44c This probably fixes bug #700. untested.
nemo
parents: 8941
diff changeset
   371
    if (isMaster()) // should only perform these if master, but disabling the button when not, causes an unattractive preview.
a669869ee44c This probably fixes bug #700. untested.
nemo
parents: 8941
diff changeset
   372
        switch (m_mapInfo.type)
a669869ee44c This probably fixes bug #700. untested.
nemo
parents: 8941
diff changeset
   373
        {
a669869ee44c This probably fixes bug #700. untested.
nemo
parents: 8941
diff changeset
   374
            case MapModel::HandDrawnMap:
a669869ee44c This probably fixes bug #700. untested.
nemo
parents: 8941
diff changeset
   375
                emit drawMapRequested();
a669869ee44c This probably fixes bug #700. untested.
nemo
parents: 8941
diff changeset
   376
                break;
a669869ee44c This probably fixes bug #700. untested.
nemo
parents: 8941
diff changeset
   377
            default:
a669869ee44c This probably fixes bug #700. untested.
nemo
parents: 8941
diff changeset
   378
                setRandomMap();
a669869ee44c This probably fixes bug #700. untested.
nemo
parents: 8941
diff changeset
   379
                break;
a669869ee44c This probably fixes bug #700. untested.
nemo
parents: 8941
diff changeset
   380
        }
8467
dc53b4b66fa0 Made map preview a random/edit button again.
dag10
parents: 8453
diff changeset
   381
}
dc53b4b66fa0 Made map preview a random/edit button again.
dag10
parents: 8453
diff changeset
   382
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   383
QString HWMapContainer::getCurrentSeed() const
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   384
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2377
diff changeset
   385
    return m_seed;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   386
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   387
249
ff85fa029541 map choose from files added
displacer
parents: 216
diff changeset
   388
QString HWMapContainer::getCurrentMap() const
ff85fa029541 map choose from files added
displacer
parents: 216
diff changeset
   389
{
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   390
    switch (m_mapInfo.type)
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   391
    {
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   392
        case MapModel::StaticMap:
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   393
        case MapModel::MissionMap:
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   394
            return m_curMap;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   395
        default:
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   396
            return QString();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   397
    }
249
ff85fa029541 map choose from files added
displacer
parents: 216
diff changeset
   398
}
ff85fa029541 map choose from files added
displacer
parents: 216
diff changeset
   399
ff85fa029541 map choose from files added
displacer
parents: 216
diff changeset
   400
QString HWMapContainer::getCurrentTheme() const
ff85fa029541 map choose from files added
displacer
parents: 216
diff changeset
   401
{
6940
211aca8c1f4f decouple current theme from map theme (fixes theme confusion bugs of last commit)
sheepluva
parents: 6939
diff changeset
   402
    return(m_theme);
3008
e57cafce4227 Frontend:
smxx
parents: 2948
diff changeset
   403
}
e57cafce4227 Frontend:
smxx
parents: 2948
diff changeset
   404
e57cafce4227 Frontend:
smxx
parents: 2948
diff changeset
   405
bool HWMapContainer::getCurrentIsMission() const
e57cafce4227 Frontend:
smxx
parents: 2948
diff changeset
   406
{
6938
217ed62e872c MapModel, various cleanups. TODO/FIXME: QComboBox separator not working with custom models
sheepluva
parents: 6937
diff changeset
   407
    return(m_mapInfo.type == MapModel::MissionMap);
1790
c84223511ca8 frontend's part of nemo patch
unc0rr
parents: 1366
diff changeset
   408
}
c84223511ca8 frontend's part of nemo patch
unc0rr
parents: 1366
diff changeset
   409
c84223511ca8 frontend's part of nemo patch
unc0rr
parents: 1366
diff changeset
   410
int HWMapContainer::getCurrentHHLimit() const
c84223511ca8 frontend's part of nemo patch
unc0rr
parents: 1366
diff changeset
   411
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2377
diff changeset
   412
    return hhLimit;
249
ff85fa029541 map choose from files added
displacer
parents: 216
diff changeset
   413
}
ff85fa029541 map choose from files added
displacer
parents: 216
diff changeset
   414
4513
1dd97c710f5a added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents: 4511
diff changeset
   415
QString HWMapContainer::getCurrentScheme() const
1dd97c710f5a added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents: 4511
diff changeset
   416
{
6938
217ed62e872c MapModel, various cleanups. TODO/FIXME: QComboBox separator not working with custom models
sheepluva
parents: 6937
diff changeset
   417
    return(m_mapInfo.scheme);
4513
1dd97c710f5a added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents: 4511
diff changeset
   418
}
1dd97c710f5a added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents: 4511
diff changeset
   419
1dd97c710f5a added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents: 4511
diff changeset
   420
QString HWMapContainer::getCurrentWeapons() const
1dd97c710f5a added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents: 4511
diff changeset
   421
{
6938
217ed62e872c MapModel, various cleanups. TODO/FIXME: QComboBox separator not working with custom models
sheepluva
parents: 6937
diff changeset
   422
    return(m_mapInfo.weapons);
4513
1dd97c710f5a added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents: 4511
diff changeset
   423
}
1dd97c710f5a added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents: 4511
diff changeset
   424
1802
dd148e2506e2 Move template filter to map widget (by nemo)
unc0rr
parents: 1797
diff changeset
   425
quint32 HWMapContainer::getTemplateFilter() const
dd148e2506e2 Move template filter to map widget (by nemo)
unc0rr
parents: 1797
diff changeset
   426
{
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   427
    return generationStyles->currentRow();
1802
dd148e2506e2 Move template filter to map widget (by nemo)
unc0rr
parents: 1797
diff changeset
   428
}
dd148e2506e2 Move template filter to map widget (by nemo)
unc0rr
parents: 1797
diff changeset
   429
10472
8d04cebedb16 Partially hook up feature size so horrorcat has something to test.
nemo
parents: 10471
diff changeset
   430
quint32 HWMapContainer::getFeatureSize() const
8d04cebedb16 Partially hook up feature size so horrorcat has something to test.
nemo
parents: 10471
diff changeset
   431
{
8d04cebedb16 Partially hook up feature size so horrorcat has something to test.
nemo
parents: 10471
diff changeset
   432
    return m_mapFeatureSize;
8d04cebedb16 Partially hook up feature size so horrorcat has something to test.
nemo
parents: 10471
diff changeset
   433
}
8d04cebedb16 Partially hook up feature size so horrorcat has something to test.
nemo
parents: 10471
diff changeset
   434
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   435
void HWMapContainer::resizeEvent ( QResizeEvent * event )
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   436
{
4560
5d6c7f88db73 - Some work on drawMap widget and scene to allow undo, clear, save and load operations
unc0rr
parents: 4557
diff changeset
   437
    Q_UNUSED(event);
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   438
}
320
1ee7f087195a - HWMapContainer sets and stores the theme
unc0rr
parents: 314
diff changeset
   439
4936
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4701
diff changeset
   440
void HWMapContainer::intSetSeed(const QString & seed)
320
1ee7f087195a - HWMapContainer sets and stores the theme
unc0rr
parents: 314
diff changeset
   441
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2377
diff changeset
   442
    m_seed = seed;
4936
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4701
diff changeset
   443
}
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4701
diff changeset
   444
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4701
diff changeset
   445
void HWMapContainer::setSeed(const QString & seed)
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4701
diff changeset
   446
{
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4701
diff changeset
   447
    intSetSeed(seed);
10391
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   448
    if ((m_mapInfo.type == MapModel::GeneratedMap)
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   449
            || (m_mapInfo.type == MapModel::GeneratedMaze)
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   450
            || (m_mapInfo.type == MapModel::GeneratedPerlin))
4562
b55f78fd2bf6 - Simplify map container code a bit
unc0rr
parents: 4561
diff changeset
   451
        updatePreview();
320
1ee7f087195a - HWMapContainer sets and stores the theme
unc0rr
parents: 314
diff changeset
   452
}
1ee7f087195a - HWMapContainer sets and stores the theme
unc0rr
parents: 314
diff changeset
   453
10959
1225f42f61e2 Pass ScriptParams to preview to support techracer. Proof of concept for techracer, generate a preview for m=4
nemo
parents: 10521
diff changeset
   454
void HWMapContainer::setScript(const QString & script, const QString & scriptparam)
10150
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10108
diff changeset
   455
{
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10108
diff changeset
   456
    m_script = script;
10959
1225f42f61e2 Pass ScriptParams to preview to support techracer. Proof of concept for techracer, generate a preview for m=4
nemo
parents: 10521
diff changeset
   457
    m_scriptparam = scriptparam;
10391
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   458
    if ((m_mapInfo.type == MapModel::GeneratedMap)
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   459
            || (m_mapInfo.type == MapModel::GeneratedMaze)
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   460
            || (m_mapInfo.type == MapModel::GeneratedPerlin)
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   461
            || (m_mapInfo.type == MapModel::HandDrawnMap))
10171
00f41ff0bf2d Script might well override a static map, but can't risk it not doing it, and preview completely failing. Better to just not try it for static maps. Some script cfg might help. Could also avoid unnnecessary preview regenerations even if the script was doing nothing at all.
nemo
parents: 10169
diff changeset
   462
        updatePreview();
10150
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10108
diff changeset
   463
}
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10108
diff changeset
   464
4936
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4701
diff changeset
   465
void HWMapContainer::intSetMap(const QString & map)
320
1ee7f087195a - HWMapContainer sets and stores the theme
unc0rr
parents: 314
diff changeset
   466
{
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   467
    if (map == "+rnd+")
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   468
    {
10336
3edfa6b68407 Fix issue #791:
unc0rr
parents: 10175
diff changeset
   469
        //changeMapType(MapModel::GeneratedMap);
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   470
    }
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   471
    else if (map == "+maze+")
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   472
    {
10336
3edfa6b68407 Fix issue #791:
unc0rr
parents: 10175
diff changeset
   473
        //changeMapType(MapModel::GeneratedMaze);
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   474
    }
10391
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   475
    else if (map == "+perlin+")
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   476
    {
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   477
        //changeMapType(MapModel::GeneratedPerlin);
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   478
    }
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   479
    else if (map == "+drawn+")
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   480
    {
10336
3edfa6b68407 Fix issue #791:
unc0rr
parents: 10175
diff changeset
   481
        //changeMapType(MapModel::HandDrawnMap);
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   482
    }
11744
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 10959
diff changeset
   483
    else if (map == "+forts+")
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 10959
diff changeset
   484
    {
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 10959
diff changeset
   485
        //nuffin
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 10959
diff changeset
   486
    }
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   487
    else if (m_staticMapModel->mapExists(map))
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   488
    {
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   489
        changeMapType(MapModel::StaticMap, m_staticMapModel->index(m_staticMapModel->findMap(map), 0));
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   490
    }
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   491
    else if (m_missionMapModel->mapExists(map))
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   492
    {
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   493
        changeMapType(MapModel::MissionMap, m_missionMapModel->index(m_missionMapModel->findMap(map), 0));
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   494
    } else
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   495
    {
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   496
        qDebug() << "HWMapContainer::intSetMap: Map doesn't exist: " << map;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   497
    }
320
1ee7f087195a - HWMapContainer sets and stores the theme
unc0rr
parents: 314
diff changeset
   498
}
1ee7f087195a - HWMapContainer sets and stores the theme
unc0rr
parents: 314
diff changeset
   499
7018
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   500
void HWMapContainer::setMap(const QString & map)
4936
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4701
diff changeset
   501
{
7018
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   502
    if ((m_mapInfo.type == MapModel::Invalid) || (map != m_mapInfo.name))
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   503
        intSetMap(map);
4936
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4701
diff changeset
   504
}
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4701
diff changeset
   505
320
1ee7f087195a - HWMapContainer sets and stores the theme
unc0rr
parents: 314
diff changeset
   506
void HWMapContainer::setTheme(const QString & theme)
1ee7f087195a - HWMapContainer sets and stores the theme
unc0rr
parents: 314
diff changeset
   507
{
8475
f605bc59c603 Initial theme selection is now random. Theme prompt now has a search input and no longer uses FlowLayout. (Resolves issue 520)
dag10
parents: 8467
diff changeset
   508
    QModelIndexList mdl = m_themeModel->match(m_themeModel->index(0), ThemeModel::ActualNameRole, theme);
5289
9d18b61bd3eb - Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes)
unc0rr
parents: 5252
diff changeset
   509
9d18b61bd3eb - Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes)
unc0rr
parents: 5252
diff changeset
   510
    if(mdl.size())
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   511
        updateTheme(mdl.at(0));
8393
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
   512
    else
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
   513
        intSetIconlessTheme(theme);
320
1ee7f087195a - HWMapContainer sets and stores the theme
unc0rr
parents: 314
diff changeset
   514
}
4562
b55f78fd2bf6 - Simplify map container code a bit
unc0rr
parents: 4561
diff changeset
   515
4337
85e02b1a8e8f merge 0.9.14.1 to trunk
nemo
parents: 4322
diff changeset
   516
void HWMapContainer::setRandomMap()
85e02b1a8e8f merge 0.9.14.1 to trunk
nemo
parents: 4322
diff changeset
   517
{
8619
253750e192e7 Made pressing the button in mapContainer only randomize things if client is master. Fixes issue 545. Also synchronized themes. Fixes issue 547.
dag10
parents: 8475
diff changeset
   518
    if (!m_master) return;
8924
13ac59499066 update 0.9.19 with dev branch
koda
parents: 8886
diff changeset
   519
4419
3d99c2c806ec fix for frontend desync
prg
parents: 4337
diff changeset
   520
    setRandomSeed();
11757
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   521
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   522
    QSortFilterProxyModel * mmodel = NULL;
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   523
6938
217ed62e872c MapModel, various cleanups. TODO/FIXME: QComboBox separator not working with custom models
sheepluva
parents: 6937
diff changeset
   524
    switch(m_mapInfo.type)
4337
85e02b1a8e8f merge 0.9.14.1 to trunk
nemo
parents: 4322
diff changeset
   525
    {
6938
217ed62e872c MapModel, various cleanups. TODO/FIXME: QComboBox separator not working with custom models
sheepluva
parents: 6937
diff changeset
   526
        case MapModel::GeneratedMap:
217ed62e872c MapModel, various cleanups. TODO/FIXME: QComboBox separator not working with custom models
sheepluva
parents: 6937
diff changeset
   527
        case MapModel::GeneratedMaze:
10391
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   528
        case MapModel::GeneratedPerlin:
11744
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 10959
diff changeset
   529
        case MapModel::FortsMap:
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6157
diff changeset
   530
            setRandomTheme();
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6157
diff changeset
   531
            break;
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   532
        case MapModel::MissionMap:
11757
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   533
            if (m_withoutDLC)
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   534
            {
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   535
                mmodel = m_missionMapModel->withoutDLC();
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   536
                missionMapChanged(mmodel->mapToSource(mmodel->index(rand() % mmodel->rowCount(),0)));
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   537
            }
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   538
            else
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   539
                missionMapChanged(m_missionMapModel->index(rand() % m_missionMapModel->rowCount(),0));
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6157
diff changeset
   540
            break;
6938
217ed62e872c MapModel, various cleanups. TODO/FIXME: QComboBox separator not working with custom models
sheepluva
parents: 6937
diff changeset
   541
        case MapModel::StaticMap:
11757
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   542
            if (m_withoutDLC)
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   543
            {
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   544
                mmodel = m_staticMapModel->withoutDLC();
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   545
                staticMapChanged(mmodel->mapToSource(mmodel->index(rand() % mmodel->rowCount(),0)));
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   546
            }
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   547
            else
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   548
                staticMapChanged(m_staticMapModel->index(rand() % m_staticMapModel->rowCount(),0));
6938
217ed62e872c MapModel, various cleanups. TODO/FIXME: QComboBox separator not working with custom models
sheepluva
parents: 6937
diff changeset
   549
            break;
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   550
        default:
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   551
            break;
4337
85e02b1a8e8f merge 0.9.14.1 to trunk
nemo
parents: 4322
diff changeset
   552
    }
85e02b1a8e8f merge 0.9.14.1 to trunk
nemo
parents: 4322
diff changeset
   553
}
85e02b1a8e8f merge 0.9.14.1 to trunk
nemo
parents: 4322
diff changeset
   554
320
1ee7f087195a - HWMapContainer sets and stores the theme
unc0rr
parents: 314
diff changeset
   555
void HWMapContainer::setRandomSeed()
1ee7f087195a - HWMapContainer sets and stores the theme
unc0rr
parents: 314
diff changeset
   556
{
6938
217ed62e872c MapModel, various cleanups. TODO/FIXME: QComboBox separator not working with custom models
sheepluva
parents: 6937
diff changeset
   557
    setSeed(QUuid::createUuid().toString());
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2377
diff changeset
   558
    emit seedChanged(m_seed);
320
1ee7f087195a - HWMapContainer sets and stores the theme
unc0rr
parents: 314
diff changeset
   559
}
1318
18da1c5e960d - Shut the client's tries to configure server up
unc0rr
parents: 1248
diff changeset
   560
11757
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   561
void HWMapContainer::setRandomWithoutDLC(bool withoutDLC)
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   562
{
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   563
    m_withoutDLC = withoutDLC;
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   564
}
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   565
1318
18da1c5e960d - Shut the client's tries to configure server up
unc0rr
parents: 1248
diff changeset
   566
void HWMapContainer::setRandomTheme()
18da1c5e960d - Shut the client's tries to configure server up
unc0rr
parents: 1248
diff changeset
   567
{
11757
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   568
    QAbstractItemModel * tmodel;
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   569
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   570
    if (m_withoutDLC)
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   571
        tmodel = m_themeModel->withoutDLC();
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   572
    else
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   573
        tmodel = m_themeModel;
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   574
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   575
    if(!tmodel->rowCount()) return;
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   576
    quint32 themeNum = rand() % tmodel->rowCount();
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   577
    updateTheme(tmodel->index(themeNum,0));
8619
253750e192e7 Made pressing the button in mapContainer only randomize things if client is master. Fixes issue 545. Also synchronized themes. Fixes issue 547.
dag10
parents: 8475
diff changeset
   578
    emit themeChanged(m_theme);
1318
18da1c5e960d - Shut the client's tries to configure server up
unc0rr
parents: 1248
diff changeset
   579
}
1797
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1790
diff changeset
   580
4941
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
diff changeset
   581
void HWMapContainer::intSetTemplateFilter(int filter)
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
diff changeset
   582
{
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   583
    generationStyles->setCurrentRow(filter);
4941
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
diff changeset
   584
    emit newTemplateFilter(filter);
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
diff changeset
   585
}
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
diff changeset
   586
1797
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1790
diff changeset
   587
void HWMapContainer::setTemplateFilter(int filter)
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1790
diff changeset
   588
{
4941
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
diff changeset
   589
    intSetTemplateFilter(filter);
7018
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   590
    if (m_mapInfo.type == MapModel::GeneratedMap)
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   591
        updatePreview();
1802
dd148e2506e2 Move template filter to map widget (by nemo)
unc0rr
parents: 1797
diff changeset
   592
}
dd148e2506e2 Move template filter to map widget (by nemo)
unc0rr
parents: 1797
diff changeset
   593
3133
1ab5f18f4df8 prg's maze generator
nemo
parents: 3009
diff changeset
   594
MapGenerator HWMapContainer::get_mapgen(void) const
1ab5f18f4df8 prg's maze generator
nemo
parents: 3009
diff changeset
   595
{
1ab5f18f4df8 prg's maze generator
nemo
parents: 3009
diff changeset
   596
    return mapgen;
1ab5f18f4df8 prg's maze generator
nemo
parents: 3009
diff changeset
   597
}
1ab5f18f4df8 prg's maze generator
nemo
parents: 3009
diff changeset
   598
4941
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
diff changeset
   599
int HWMapContainer::getMazeSize(void) const
3133
1ab5f18f4df8 prg's maze generator
nemo
parents: 3009
diff changeset
   600
{
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   601
    return mazeStyles->currentRow();
3133
1ab5f18f4df8 prg's maze generator
nemo
parents: 3009
diff changeset
   602
}
1ab5f18f4df8 prg's maze generator
nemo
parents: 3009
diff changeset
   603
4941
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
diff changeset
   604
void HWMapContainer::intSetMazeSize(int size)
3133
1ab5f18f4df8 prg's maze generator
nemo
parents: 3009
diff changeset
   605
{
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   606
    mazeStyles->setCurrentRow(size);
4941
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
diff changeset
   607
    emit mazeSizeChanged(size);
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
diff changeset
   608
}
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
diff changeset
   609
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
diff changeset
   610
void HWMapContainer::setMazeSize(int size)
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
diff changeset
   611
{
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
diff changeset
   612
    intSetMazeSize(size);
7018
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   613
    if (m_mapInfo.type == MapModel::GeneratedMaze)
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   614
        updatePreview();
3133
1ab5f18f4df8 prg's maze generator
nemo
parents: 3009
diff changeset
   615
}
1ab5f18f4df8 prg's maze generator
nemo
parents: 3009
diff changeset
   616
4936
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4701
diff changeset
   617
void HWMapContainer::intSetMapgen(MapGenerator m)
3133
1ab5f18f4df8 prg's maze generator
nemo
parents: 3009
diff changeset
   618
{
7018
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   619
    if (mapgen != m)
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   620
    {
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   621
        mapgen = m;
5793
401ab167bd9f This should be a real fix (7643cbb88f09 reverted). Not tested.
unc0rr
parents: 5789
diff changeset
   622
10463
987ac036c453 Fix map preview desync
unC0Rr
parents: 10394
diff changeset
   623
        bool f = false;
7018
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   624
        switch (m)
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   625
        {
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   626
            case MAPGEN_REGULAR:
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   627
                m_mapInfo.type = MapModel::GeneratedMap;
10463
987ac036c453 Fix map preview desync
unC0Rr
parents: 10394
diff changeset
   628
                f = true;
7018
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   629
                break;
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   630
            case MAPGEN_MAZE:
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   631
                m_mapInfo.type = MapModel::GeneratedMaze;
10463
987ac036c453 Fix map preview desync
unC0Rr
parents: 10394
diff changeset
   632
                f = true;
7018
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   633
                break;
10391
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   634
            case MAPGEN_PERLIN:
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   635
                m_mapInfo.type = MapModel::GeneratedPerlin;
10463
987ac036c453 Fix map preview desync
unC0Rr
parents: 10394
diff changeset
   636
                f = true;
10391
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   637
                break;
7018
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   638
            case MAPGEN_DRAWN:
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   639
                m_mapInfo.type = MapModel::HandDrawnMap;
10463
987ac036c453 Fix map preview desync
unC0Rr
parents: 10394
diff changeset
   640
                f = true;
7018
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   641
                break;
11744
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 10959
diff changeset
   642
            case MAPGEN_FORTS:
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 10959
diff changeset
   643
                m_mapInfo.type = MapModel::FortsMap;
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 10959
diff changeset
   644
                f = true;
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 10959
diff changeset
   645
                break;
7018
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   646
            case MAPGEN_MAP:
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   647
                switch (m_mapInfo.type)
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   648
                {
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   649
                    case MapModel::GeneratedMap:
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   650
                    case MapModel::GeneratedMaze:
10391
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   651
                    case MapModel::GeneratedPerlin:
7018
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   652
                    case MapModel::HandDrawnMap:
11744
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 10959
diff changeset
   653
                    case MapModel::FortsMap:
7018
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   654
                        m_mapInfo.type = MapModel::Invalid;
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   655
                    default:
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   656
                        break;
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   657
                }
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   658
                break;
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   659
        }
5793
401ab167bd9f This should be a real fix (7643cbb88f09 reverted). Not tested.
unc0rr
parents: 5789
diff changeset
   660
10463
987ac036c453 Fix map preview desync
unC0Rr
parents: 10394
diff changeset
   661
        if(f)
987ac036c453 Fix map preview desync
unC0Rr
parents: 10394
diff changeset
   662
            changeMapType(m_mapInfo.type, QModelIndex());
7018
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   663
    }
4936
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4701
diff changeset
   664
}
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4701
diff changeset
   665
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4701
diff changeset
   666
void HWMapContainer::setMapgen(MapGenerator m)
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4701
diff changeset
   667
{
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4701
diff changeset
   668
    intSetMapgen(m);
7018
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   669
    if(m != MAPGEN_MAP)
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   670
        updatePreview();
3133
1ab5f18f4df8 prg's maze generator
nemo
parents: 3009
diff changeset
   671
}
4489
c4ca9ced258b - Pass map drawing data to engine
unc0rr
parents: 4487
diff changeset
   672
4537
f95f7218531a Recieve and parse DRAWNMAP config
unc0rr
parents: 4534
diff changeset
   673
void HWMapContainer::setDrawnMapData(const QByteArray & ar)
f95f7218531a Recieve and parse DRAWNMAP config
unc0rr
parents: 4534
diff changeset
   674
{
f95f7218531a Recieve and parse DRAWNMAP config
unc0rr
parents: 4534
diff changeset
   675
    drawMapScene.decode(ar);
4562
b55f78fd2bf6 - Simplify map container code a bit
unc0rr
parents: 4561
diff changeset
   676
    updatePreview();
4537
f95f7218531a Recieve and parse DRAWNMAP config
unc0rr
parents: 4534
diff changeset
   677
}
f95f7218531a Recieve and parse DRAWNMAP config
unc0rr
parents: 4534
diff changeset
   678
4489
c4ca9ced258b - Pass map drawing data to engine
unc0rr
parents: 4487
diff changeset
   679
QByteArray HWMapContainer::getDrawnMapData()
c4ca9ced258b - Pass map drawing data to engine
unc0rr
parents: 4487
diff changeset
   680
{
4520
e7882bd1a894 Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents: 4519
diff changeset
   681
    return drawMapScene.encode();
4513
1dd97c710f5a added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents: 4511
diff changeset
   682
}
4519
aee36896d46b exposing seed for editing and viewing
Henek
parents: 4513
diff changeset
   683
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   684
void HWMapContainer::setNewSeed(const QString & newSeed)
4519
aee36896d46b exposing seed for editing and viewing
Henek
parents: 4513
diff changeset
   685
{
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   686
    setSeed(newSeed);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   687
    emit seedChanged(newSeed);
4519
aee36896d46b exposing seed for editing and viewing
Henek
parents: 4513
diff changeset
   688
}
4520
e7882bd1a894 Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents: 4519
diff changeset
   689
e7882bd1a894 Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents: 4519
diff changeset
   690
DrawMapScene * HWMapContainer::getDrawMapScene()
e7882bd1a894 Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents: 4519
diff changeset
   691
{
e7882bd1a894 Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents: 4519
diff changeset
   692
    return &drawMapScene;
e7882bd1a894 Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents: 4519
diff changeset
   693
}
4525
0a81be113e21 Try to send drawn map data to net server
unc0rr
parents: 4520
diff changeset
   694
0a81be113e21 Try to send drawn map data to net server
unc0rr
parents: 4520
diff changeset
   695
void HWMapContainer::mapDrawingFinished()
0a81be113e21 Try to send drawn map data to net server
unc0rr
parents: 4520
diff changeset
   696
{
4526
38afca1e4248 Debug messages
unc0rr
parents: 4525
diff changeset
   697
    emit drawnMapChanged(getDrawnMapData());
4525
0a81be113e21 Try to send drawn map data to net server
unc0rr
parents: 4520
diff changeset
   698
4562
b55f78fd2bf6 - Simplify map container code a bit
unc0rr
parents: 4561
diff changeset
   699
    updatePreview();
4550
d300ea498486 added set button to seed edit so maps won't regenerate as often
Henek
parents: 4537
diff changeset
   700
}
4562
b55f78fd2bf6 - Simplify map container code a bit
unc0rr
parents: 4561
diff changeset
   701
9739
c2c9dd2544b8 make lazy loading of map preview a little bit less of a hack
sheepluva
parents: 9735
diff changeset
   702
void HWMapContainer::showEvent(QShowEvent * event)
9735
6312152d92ad don't generate any map previews until they are actually visible. this should improve hedgewars startup performance on weak machines
sheepluva
parents: 9452
diff changeset
   703
{
9739
c2c9dd2544b8 make lazy loading of map preview a little bit less of a hack
sheepluva
parents: 9735
diff changeset
   704
    if (!m_previewEnabled) {
c2c9dd2544b8 make lazy loading of map preview a little bit less of a hack
sheepluva
parents: 9735
diff changeset
   705
        m_previewEnabled = true;
9745
258c320256dc Load themes lazily
unc0rr
parents: 9744
diff changeset
   706
        setRandomTheme();
9735
6312152d92ad don't generate any map previews until they are actually visible. this should improve hedgewars startup performance on weak machines
sheepluva
parents: 9452
diff changeset
   707
        updatePreview();
9739
c2c9dd2544b8 make lazy loading of map preview a little bit less of a hack
sheepluva
parents: 9735
diff changeset
   708
    }
c2c9dd2544b8 make lazy loading of map preview a little bit less of a hack
sheepluva
parents: 9735
diff changeset
   709
    QWidget::showEvent(event);
9735
6312152d92ad don't generate any map previews until they are actually visible. this should improve hedgewars startup performance on weak machines
sheepluva
parents: 9452
diff changeset
   710
}
6312152d92ad don't generate any map previews until they are actually visible. this should improve hedgewars startup performance on weak machines
sheepluva
parents: 9452
diff changeset
   711
4562
b55f78fd2bf6 - Simplify map container code a bit
unc0rr
parents: 4561
diff changeset
   712
void HWMapContainer::updatePreview()
b55f78fd2bf6 - Simplify map container code a bit
unc0rr
parents: 4561
diff changeset
   713
{
9739
c2c9dd2544b8 make lazy loading of map preview a little bit less of a hack
sheepluva
parents: 9735
diff changeset
   714
    // abort if the widget isn't supposed to show anything yet
c2c9dd2544b8 make lazy loading of map preview a little bit less of a hack
sheepluva
parents: 9735
diff changeset
   715
    if (!m_previewEnabled)
9735
6312152d92ad don't generate any map previews until they are actually visible. this should improve hedgewars startup performance on weak machines
sheepluva
parents: 9452
diff changeset
   716
        return;
6312152d92ad don't generate any map previews until they are actually visible. this should improve hedgewars startup performance on weak machines
sheepluva
parents: 9452
diff changeset
   717
7018
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   718
    if (pMap)
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   719
    {
10175
c92668840ea8 Remove game/preview functions split in library mode, just let normal procedure run instead:
unc0rr
parents: 10171
diff changeset
   720
        disconnect(pMap, 0, this, SLOT(setImage(const QPixmap)));
7018
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   721
        disconnect(pMap, 0, this, SLOT(setHHLimit(int)));
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   722
        pMap = 0;
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   723
    }
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   724
7014
c0b32404ef74 + display lack of map in a nice way, don't generate bogus preview in the background
sheepluva
parents: 7008
diff changeset
   725
    QPixmap failIcon;
c0b32404ef74 + display lack of map in a nice way, don't generate bogus preview in the background
sheepluva
parents: 7008
diff changeset
   726
6938
217ed62e872c MapModel, various cleanups. TODO/FIXME: QComboBox separator not working with custom models
sheepluva
parents: 6937
diff changeset
   727
    switch(m_mapInfo.type)
4562
b55f78fd2bf6 - Simplify map container code a bit
unc0rr
parents: 4561
diff changeset
   728
    {
7014
c0b32404ef74 + display lack of map in a nice way, don't generate bogus preview in the background
sheepluva
parents: 7008
diff changeset
   729
        case MapModel::Invalid:
c0b32404ef74 + display lack of map in a nice way, don't generate bogus preview in the background
sheepluva
parents: 7008
diff changeset
   730
            failIcon = QPixmap(":/res/btnDisabled.png");
8467
dc53b4b66fa0 Made map preview a random/edit button again.
dag10
parents: 8453
diff changeset
   731
            mapPreview->setIcon(QIcon(failIcon));
dc53b4b66fa0 Made map preview a random/edit button again.
dag10
parents: 8453
diff changeset
   732
            mapPreview->setIconSize(failIcon.size());
7014
c0b32404ef74 + display lack of map in a nice way, don't generate bogus preview in the background
sheepluva
parents: 7008
diff changeset
   733
            break;
6938
217ed62e872c MapModel, various cleanups. TODO/FIXME: QComboBox separator not working with custom models
sheepluva
parents: 6937
diff changeset
   734
        case MapModel::GeneratedMap:
217ed62e872c MapModel, various cleanups. TODO/FIXME: QComboBox separator not working with custom models
sheepluva
parents: 6937
diff changeset
   735
        case MapModel::GeneratedMaze:
10391
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   736
        case MapModel::GeneratedPerlin:
6938
217ed62e872c MapModel, various cleanups. TODO/FIXME: QComboBox separator not working with custom models
sheepluva
parents: 6937
diff changeset
   737
        case MapModel::HandDrawnMap:
11744
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 10959
diff changeset
   738
        case MapModel::FortsMap:
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6157
diff changeset
   739
            askForGeneratedPreview();
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6157
diff changeset
   740
            break;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6157
diff changeset
   741
        default:
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6157
diff changeset
   742
            QPixmap mapImage;
8049
133e22b5c410 Get rid of DataManager::findFileForRead
unc0rr
parents: 7794
diff changeset
   743
            bool success = mapImage.load("physfs://Maps/" + m_mapInfo.name + "/preview.png");
6939
970389573788 MapModel converted to QStandardItemList; separators fixed; changed used data format (human-readable struct instead of magic list) for map info in HwMapContainer (+ various small cleanups in that class)
sheepluva
parents: 6938
diff changeset
   744
970389573788 MapModel converted to QStandardItemList; separators fixed; changed used data format (human-readable struct instead of magic list) for map info in HwMapContainer (+ various small cleanups in that class)
sheepluva
parents: 6938
diff changeset
   745
            if(!success)
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6157
diff changeset
   746
            {
8467
dc53b4b66fa0 Made map preview a random/edit button again.
dag10
parents: 8453
diff changeset
   747
                mapPreview->setIcon(QIcon());
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6157
diff changeset
   748
                return;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6157
diff changeset
   749
            }
4562
b55f78fd2bf6 - Simplify map container code a bit
unc0rr
parents: 4561
diff changeset
   750
6938
217ed62e872c MapModel, various cleanups. TODO/FIXME: QComboBox separator not working with custom models
sheepluva
parents: 6937
diff changeset
   751
            hhLimit = m_mapInfo.limit;
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6157
diff changeset
   752
            addInfoToPreview(mapImage);
4562
b55f78fd2bf6 - Simplify map container code a bit
unc0rr
parents: 4561
diff changeset
   753
    }
b55f78fd2bf6 - Simplify map container code a bit
unc0rr
parents: 4561
diff changeset
   754
}
4936
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4701
diff changeset
   755
10480
43c6b9cfb569 Copypasta to hopefully hook up net sync correctly.
nemo
parents: 10477
diff changeset
   756
void HWMapContainer::setAllMapParameters(const QString &map, MapGenerator m, int mazesize, const QString &seed, int tmpl, int featureSize)
4936
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4701
diff changeset
   757
{
5793
401ab167bd9f This should be a real fix (7643cbb88f09 reverted). Not tested.
unc0rr
parents: 5789
diff changeset
   758
    intSetMapgen(m);
4941
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
diff changeset
   759
    intSetMazeSize(mazesize);
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
diff changeset
   760
    intSetSeed(seed);
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
diff changeset
   761
    intSetTemplateFilter(tmpl);
7018
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   762
    // this one last because it will refresh the preview
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   763
    intSetMap(map);
10480
43c6b9cfb569 Copypasta to hopefully hook up net sync correctly.
nemo
parents: 10477
diff changeset
   764
    intSetMazeSize(mazesize);
43c6b9cfb569 Copypasta to hopefully hook up net sync correctly.
nemo
parents: 10477
diff changeset
   765
    intSetFeatureSize(featureSize);
4936
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4701
diff changeset
   766
}
6933
78d194a30520 mapContainer: use DataManager, reload maps after data update (e.g. by DLC)
sheepluva
parents: 6700
diff changeset
   767
6938
217ed62e872c MapModel, various cleanups. TODO/FIXME: QComboBox separator not working with custom models
sheepluva
parents: 6937
diff changeset
   768
void HWMapContainer::updateModelViews()
6933
78d194a30520 mapContainer: use DataManager, reload maps after data update (e.g. by DLC)
sheepluva
parents: 6700
diff changeset
   769
{
6960
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6947
diff changeset
   770
    // restore theme selection
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6947
diff changeset
   771
    // do this before map selection restore, because map may overwrite theme
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6947
diff changeset
   772
    if (!m_theme.isEmpty())
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6947
diff changeset
   773
    {
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6947
diff changeset
   774
        QModelIndexList mdl = m_themeModel->match(m_themeModel->index(0), Qt::DisplayRole, m_theme);
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6947
diff changeset
   775
        if (mdl.size() > 0)
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   776
            updateTheme(mdl.at(0));
6960
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6947
diff changeset
   777
        else
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6947
diff changeset
   778
            setRandomTheme();
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6947
diff changeset
   779
    }
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6947
diff changeset
   780
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6947
diff changeset
   781
    // restore map selection
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   782
    if (!m_curMap.isEmpty())
7018
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   783
        intSetMap(m_curMap);
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   784
    else
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   785
        updatePreview();
6933
78d194a30520 mapContainer: use DataManager, reload maps after data update (e.g. by DLC)
sheepluva
parents: 6700
diff changeset
   786
}
7008
25563f054ef3 fix a previewmap-related QObject::disconnect segfault
sheepluva
parents: 6983
diff changeset
   787
25563f054ef3 fix a previewmap-related QObject::disconnect segfault
sheepluva
parents: 6983
diff changeset
   788
25563f054ef3 fix a previewmap-related QObject::disconnect segfault
sheepluva
parents: 6983
diff changeset
   789
void HWMapContainer::onPreviewMapDestroyed(QObject * map)
25563f054ef3 fix a previewmap-related QObject::disconnect segfault
sheepluva
parents: 6983
diff changeset
   790
{
25563f054ef3 fix a previewmap-related QObject::disconnect segfault
sheepluva
parents: 6983
diff changeset
   791
    if (map == pMap)
25563f054ef3 fix a previewmap-related QObject::disconnect segfault
sheepluva
parents: 6983
diff changeset
   792
        pMap = 0;
25563f054ef3 fix a previewmap-related QObject::disconnect segfault
sheepluva
parents: 6983
diff changeset
   793
}
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   794
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   795
void HWMapContainer::mapTypeChanged(int index)
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   796
{
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   797
    changeMapType((MapModel::MapType)cType->itemData(index).toInt());
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   798
}
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   799
11809
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   800
void HWMapContainer::updateHelpTexts(MapModel::MapType type)
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   801
{
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   802
    QString randomAll = tr("Randomize the map, theme and seed");
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   803
    QString randomNoMap = tr("Randomize the theme and seed");
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   804
    QString randomSeed = tr("Randomize the seed");
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   805
    QString randomAllPrev = tr("Click to randomize the map, theme and seed");
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   806
    QString randomNoMapPrev = tr("Click to randomize the theme and seed");
11811
f9a4f4d11c3a Fix problems with dynamic whats this texts
Wuzzy <almikes@aol.com>
parents: 11809
diff changeset
   807
    QString mfsComplex = QString(tr("Adjust the complexity of the generated map"));
f9a4f4d11c3a Fix problems with dynamic whats this texts
Wuzzy <almikes@aol.com>
parents: 11809
diff changeset
   808
    QString mfsFortsDistance = QString(tr("Adjust the distance between forts"));
11809
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   809
    switch (type)
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   810
    {
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   811
        case MapModel::GeneratedMap:
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   812
        case MapModel::GeneratedPerlin:
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   813
        case MapModel::GeneratedMaze:
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   814
            mapPreview->setWhatsThis(randomAllPrev);
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   815
            mapFeatureSize->setWhatsThis(mfsComplex);
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   816
            btnRandomize->setWhatsThis(randomAll);
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   817
            break;
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   818
        case MapModel::MissionMap:
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   819
        case MapModel::StaticMap:
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   820
            mapPreview->setWhatsThis(randomAllPrev);
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   821
            btnRandomize->setWhatsThis(randomAll);
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   822
            break;
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   823
        case MapModel::HandDrawnMap:
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   824
            mapPreview->setWhatsThis(tr("Click to edit"));
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   825
            btnRandomize->setWhatsThis(randomSeed);
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   826
            break;
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   827
        case MapModel::FortsMap:
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   828
            mapPreview->setWhatsThis(randomNoMapPrev);
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   829
            mapFeatureSize->setWhatsThis(mfsFortsDistance);
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   830
            btnRandomize->setWhatsThis(randomNoMap);
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   831
            break;
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   832
        default:
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   833
            break;
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   834
    }
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   835
}
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   836
 
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   837
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   838
void HWMapContainer::changeMapType(MapModel::MapType type, const QModelIndex & newMap)
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   839
{
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   840
    staticMapList->hide();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   841
    missionMapList->hide();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   842
    lblMapList->hide();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   843
    generationStyles->hide();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   844
    mazeStyles->hide();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   845
    lblDesc->hide();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   846
    btnLoadMap->hide();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   847
    btnEditMap->hide();
10471
d968b1ac130c sheepluva and unc0rr didn't like the idea of slider over preview.
nemo
parents: 10465
diff changeset
   848
    mapFeatureSize->show();
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   849
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   850
    switch (type)
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   851
    {
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   852
        case MapModel::GeneratedMap:
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   853
            mapgen = MAPGEN_REGULAR;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   854
            setMapInfo(MapModel::MapInfoRandom);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   855
            lblMapList->setText(tr("Map size:"));
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   856
            lblMapList->show();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   857
            generationStyles->show();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   858
            break;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   859
        case MapModel::GeneratedMaze:
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   860
            mapgen = MAPGEN_MAZE;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   861
            setMapInfo(MapModel::MapInfoMaze);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   862
            lblMapList->setText(tr("Maze style:"));
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   863
            lblMapList->show();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   864
            mazeStyles->show();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   865
            break;
10391
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   866
        case MapModel::GeneratedPerlin:
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   867
            mapgen = MAPGEN_PERLIN;
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   868
            setMapInfo(MapModel::MapInfoPerlin);
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   869
            lblMapList->setText(tr("Style:"));
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   870
            lblMapList->show();
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   871
            mazeStyles->show();
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   872
            break;
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   873
        case MapModel::HandDrawnMap:
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   874
            mapgen = MAPGEN_DRAWN;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   875
            setMapInfo(MapModel::MapInfoDrawn);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   876
            btnLoadMap->show();
10480
43c6b9cfb569 Copypasta to hopefully hook up net sync correctly.
nemo
parents: 10477
diff changeset
   877
            mapFeatureSize->hide();
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   878
            btnEditMap->show();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   879
            break;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   880
        case MapModel::MissionMap:
9744
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
   881
            setupMissionMapsView();
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   882
            mapgen = MAPGEN_MAP;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   883
            missionMapChanged(newMap.isValid() ? newMap : missionMapList->currentIndex());
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   884
            lblMapList->setText(tr("Mission:"));
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   885
            lblMapList->show();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   886
            missionMapList->show();
10480
43c6b9cfb569 Copypasta to hopefully hook up net sync correctly.
nemo
parents: 10477
diff changeset
   887
            mapFeatureSize->hide();
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   888
            lblDesc->setText(m_mapInfo.desc);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   889
            lblDesc->show();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   890
            emit mapChanged(m_curMap);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   891
            break;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   892
        case MapModel::StaticMap:
9744
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
   893
            setupStaticMapsView();
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   894
            mapgen = MAPGEN_MAP;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   895
            staticMapChanged(newMap.isValid() ? newMap : staticMapList->currentIndex());
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   896
            lblMapList->setText(tr("Map:"));
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   897
            lblMapList->show();
10480
43c6b9cfb569 Copypasta to hopefully hook up net sync correctly.
nemo
parents: 10477
diff changeset
   898
            mapFeatureSize->hide();
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   899
            staticMapList->show();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   900
            emit mapChanged(m_curMap);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   901
            break;
11744
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 10959
diff changeset
   902
        case MapModel::FortsMap:
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 10959
diff changeset
   903
            mapgen = MAPGEN_FORTS;
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 10959
diff changeset
   904
            setMapInfo(MapModel::MapInfoForts);
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 10959
diff changeset
   905
            lblMapList->hide();
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 10959
diff changeset
   906
            break;
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   907
        default:
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   908
            break;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   909
    }
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   910
8393
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
   911
    // Update theme button size
10477
b219c5a2317f Fiddling with slider, unbreak maze. Next to mess around w/ perlin params.
nemo
parents: 10472
diff changeset
   912
    updateThemeButtonSize();
8393
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
   913
11809
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   914
    // Update “What's This?” help texts
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   915
    updateHelpTexts(type);
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   916
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   917
    // Update cType combobox
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   918
    for (int i = 0; i < cType->count(); i++)
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   919
    {
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   920
        if ((MapModel::MapType)cType->itemData(i).toInt() == type)
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   921
        {
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   922
            cType->setCurrentIndex(i);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   923
            break;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   924
        }
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   925
    }
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   926
8467
dc53b4b66fa0 Made map preview a random/edit button again.
dag10
parents: 8453
diff changeset
   927
    repaint();
dc53b4b66fa0 Made map preview a random/edit button again.
dag10
parents: 8453
diff changeset
   928
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   929
    emit mapgenChanged(mapgen);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   930
}
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   931
10480
43c6b9cfb569 Copypasta to hopefully hook up net sync correctly.
nemo
parents: 10477
diff changeset
   932
void HWMapContainer::intSetFeatureSize(int val)
43c6b9cfb569 Copypasta to hopefully hook up net sync correctly.
nemo
parents: 10477
diff changeset
   933
{
43c6b9cfb569 Copypasta to hopefully hook up net sync correctly.
nemo
parents: 10477
diff changeset
   934
    mapFeatureSize->setValue(val);    
11809
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   935
    updateHelpTexts((MapModel::MapType)cType->itemData(cType->currentIndex()).toInt());
10480
43c6b9cfb569 Copypasta to hopefully hook up net sync correctly.
nemo
parents: 10477
diff changeset
   936
    emit mapFeatureSizeChanged(val);
43c6b9cfb569 Copypasta to hopefully hook up net sync correctly.
nemo
parents: 10477
diff changeset
   937
}
43c6b9cfb569 Copypasta to hopefully hook up net sync correctly.
nemo
parents: 10477
diff changeset
   938
void HWMapContainer::setFeatureSize(int val)
10471
d968b1ac130c sheepluva and unc0rr didn't like the idea of slider over preview.
nemo
parents: 10465
diff changeset
   939
{
10477
b219c5a2317f Fiddling with slider, unbreak maze. Next to mess around w/ perlin params.
nemo
parents: 10472
diff changeset
   940
    m_mapFeatureSize = val;
10480
43c6b9cfb569 Copypasta to hopefully hook up net sync correctly.
nemo
parents: 10477
diff changeset
   941
    intSetFeatureSize(val);
10477
b219c5a2317f Fiddling with slider, unbreak maze. Next to mess around w/ perlin params.
nemo
parents: 10472
diff changeset
   942
    //m_mapFeatureSize = val>>2<<2;
b219c5a2317f Fiddling with slider, unbreak maze. Next to mess around w/ perlin params.
nemo
parents: 10472
diff changeset
   943
    //if (qAbs(m_prevMapFeatureSize-m_mapFeatureSize) > 4)
10472
8d04cebedb16 Partially hook up feature size so horrorcat has something to test.
nemo
parents: 10471
diff changeset
   944
    {
10477
b219c5a2317f Fiddling with slider, unbreak maze. Next to mess around w/ perlin params.
nemo
parents: 10472
diff changeset
   945
        m_prevMapFeatureSize = m_mapFeatureSize;
b219c5a2317f Fiddling with slider, unbreak maze. Next to mess around w/ perlin params.
nemo
parents: 10472
diff changeset
   946
        updatePreview();
10472
8d04cebedb16 Partially hook up feature size so horrorcat has something to test.
nemo
parents: 10471
diff changeset
   947
    }
10471
d968b1ac130c sheepluva and unc0rr didn't like the idea of slider over preview.
nemo
parents: 10465
diff changeset
   948
}
d968b1ac130c sheepluva and unc0rr didn't like the idea of slider over preview.
nemo
parents: 10465
diff changeset
   949
d968b1ac130c sheepluva and unc0rr didn't like the idea of slider over preview.
nemo
parents: 10465
diff changeset
   950
// unused because I needed the space for the slider
8393
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
   951
void HWMapContainer::updateThemeButtonSize()
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
   952
{
10480
43c6b9cfb569 Copypasta to hopefully hook up net sync correctly.
nemo
parents: 10477
diff changeset
   953
    if (m_mapInfo.type != MapModel::StaticMap && m_mapInfo.type != MapModel::HandDrawnMap)
8393
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
   954
    {
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
   955
        btnTheme->setIconSize(QSize(30, 30));
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
   956
        btnTheme->setFixedHeight(30);
11785
947e2d53afc1 add button to randomize theme only
sheepluva
parents: 11757
diff changeset
   957
        btnRandTheme->setFixedHeight(30);
947e2d53afc1 add button to randomize theme only
sheepluva
parents: 11757
diff changeset
   958
        btnRandTheme->setIconSize(QSize(24, 24));
8393
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
   959
    }
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
   960
    else
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
   961
    {
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
   962
        QSize iconSize = btnTheme->icon().actualSize(QSize(65535, 65535));
11785
947e2d53afc1 add button to randomize theme only
sheepluva
parents: 11757
diff changeset
   963
        btnRandTheme->setFixedHeight(64);
8430
5a5c34a75e1a Aesthetic improvements to chat widget. Also fixed the ghosting issue in a few areas by using repaint().
dag10
parents: 8424
diff changeset
   964
        btnTheme->setFixedHeight(64);
8393
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
   965
        btnTheme->setIconSize(iconSize);
11785
947e2d53afc1 add button to randomize theme only
sheepluva
parents: 11757
diff changeset
   966
        btnRandTheme->setIconSize(QSize(32, 32));
8393
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
   967
    }
8430
5a5c34a75e1a Aesthetic improvements to chat widget. Also fixed the ghosting issue in a few areas by using repaint().
dag10
parents: 8424
diff changeset
   968
5a5c34a75e1a Aesthetic improvements to chat widget. Also fixed the ghosting issue in a few areas by using repaint().
dag10
parents: 8424
diff changeset
   969
    repaint();
8393
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
   970
}
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
   971
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   972
void HWMapContainer::showThemePrompt()
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   973
{
8475
f605bc59c603 Initial theme selection is now random. Theme prompt now has a search input and no longer uses FlowLayout. (Resolves issue 520)
dag10
parents: 8467
diff changeset
   974
    ThemePrompt prompt(m_themeID, this);
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   975
    int theme = prompt.exec() - 1; // Since 0 means canceled, so all indexes are +1'd
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   976
    if (theme < 0) return;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   977
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   978
    QModelIndex current = m_themeModel->index(theme, 0);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   979
    updateTheme(current);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   980
    emit themeChanged(m_theme);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   981
}
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   982
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   983
void HWMapContainer::updateTheme(const QModelIndex & current)
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   984
{
8475
f605bc59c603 Initial theme selection is now random. Theme prompt now has a search input and no longer uses FlowLayout. (Resolves issue 520)
dag10
parents: 8467
diff changeset
   985
    m_theme = selectedTheme = current.data(ThemeModel::ActualNameRole).toString();
f605bc59c603 Initial theme selection is now random. Theme prompt now has a search input and no longer uses FlowLayout. (Resolves issue 520)
dag10
parents: 8467
diff changeset
   986
    m_themeID = current.row();
f605bc59c603 Initial theme selection is now random. Theme prompt now has a search input and no longer uses FlowLayout. (Resolves issue 520)
dag10
parents: 8467
diff changeset
   987
    QIcon icon = qVariantValue<QIcon>(current.data(Qt::DecorationRole));
10471
d968b1ac130c sheepluva and unc0rr didn't like the idea of slider over preview.
nemo
parents: 10465
diff changeset
   988
    //QSize iconSize = icon.actualSize(QSize(65535, 65535));
d968b1ac130c sheepluva and unc0rr didn't like the idea of slider over preview.
nemo
parents: 10465
diff changeset
   989
    //btnTheme->setFixedHeight(64);
d968b1ac130c sheepluva and unc0rr didn't like the idea of slider over preview.
nemo
parents: 10465
diff changeset
   990
    //btnTheme->setIconSize(iconSize);
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   991
    btnTheme->setIcon(icon);
8941
bc2957e1980c Use tr() properly
unc0rr
parents: 8924
diff changeset
   992
    btnTheme->setText(tr("Theme: %1").arg(current.data(Qt::DisplayRole).toString()));
10477
b219c5a2317f Fiddling with slider, unbreak maze. Next to mess around w/ perlin params.
nemo
parents: 10472
diff changeset
   993
    updateThemeButtonSize();
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   994
}
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   995
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   996
void HWMapContainer::staticMapChanged(const QModelIndex & map, const QModelIndex & old)
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   997
{
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   998
    mapChanged(map, 0, old);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   999
}
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1000
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1001
void HWMapContainer::missionMapChanged(const QModelIndex & map, const QModelIndex & old)
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1002
{
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1003
    mapChanged(map, 1, old);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1004
}
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1005
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1006
// Type: 0 = static, 1 = mission
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1007
void HWMapContainer::mapChanged(const QModelIndex & map, int type, const QModelIndex & old)
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1008
{
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1009
    QListView * mapList;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1010
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1011
    if (type == 0)      mapList = staticMapList;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1012
    else if (type == 1) mapList = missionMapList;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1013
    else                return;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1014
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1015
    // Make sure it is a valid index
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1016
    if (!map.isValid())
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1017
    {
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1018
        if (old.isValid())
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1019
        {
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1020
            mapList->setCurrentIndex(old);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1021
            mapList->scrollTo(old);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1022
        }
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1023
        else
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1024
        {
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1025
            m_mapInfo.type = MapModel::Invalid;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1026
            updatePreview();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1027
        }
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1028
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1029
        return;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1030
    }
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1031
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1032
    // If map changed, update list selection
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1033
    if (mapList->currentIndex() != map)
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1034
    {
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1035
        mapList->setCurrentIndex(map);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1036
        mapList->scrollTo(map);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1037
    }
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1038
10463
987ac036c453 Fix map preview desync
unC0Rr
parents: 10394
diff changeset
  1039
    Q_ASSERT(map.data(Qt::UserRole + 1).canConvert<MapModel::MapInfo>()); // Houston, we have a problem.
987ac036c453 Fix map preview desync
unC0Rr
parents: 10394
diff changeset
  1040
    setMapInfo(map.data(Qt::UserRole + 1).value<MapModel::MapInfo>());
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1041
}
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1042
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1043
void HWMapContainer::setMapInfo(MapModel::MapInfo mapInfo)
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1044
{
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1045
    m_mapInfo = mapInfo;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1046
    m_curMap = m_mapInfo.name;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1047
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1048
    // the map has no pre-defined theme, so let's use the selected one
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1049
    if (m_mapInfo.theme.isEmpty())
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1050
    {
8393
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
  1051
        if (!selectedTheme.isEmpty())
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
  1052
        {
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
  1053
            setTheme(selectedTheme);
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
  1054
            emit themeChanged(selectedTheme);
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
  1055
        }
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
  1056
    }
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
  1057
    else
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
  1058
    {
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
  1059
        setTheme(m_mapInfo.theme);
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
  1060
        emit themeChanged(m_mapInfo.theme);
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1061
    }
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1062
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1063
    lblDesc->setText(mapInfo.desc);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1064
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1065
    updatePreview();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1066
    emit mapChanged(m_curMap);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1067
}
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1068
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1069
void HWMapContainer::loadDrawing()
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1070
{
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1071
    QString fileName = QFileDialog::getOpenFileName(NULL, tr("Load drawn map"), ".", tr("Drawn Maps") + " (*.hwmap);;" + tr("All files") + " (*)");
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1072
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1073
    if(fileName.isEmpty()) return;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1074
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1075
    QFile f(fileName);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1076
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1077
    if(!f.open(QIODevice::ReadOnly))
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1078
    {
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1079
        QMessageBox errorMsg(parentWidget());
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1080
        errorMsg.setIcon(QMessageBox::Warning);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1081
        errorMsg.setWindowTitle(QMessageBox::tr("File error"));
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1082
        errorMsg.setText(QMessageBox::tr("Cannot open '%1' for reading").arg(fileName));
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1083
        errorMsg.setWindowModality(Qt::WindowModal);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1084
        errorMsg.exec();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1085
    }
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1086
    else
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1087
    {
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1088
        drawMapScene.decode(qUncompress(QByteArray::fromBase64(f.readAll())));
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1089
        mapDrawingFinished();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1090
    }
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1091
}
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1092
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1093
void HWMapContainer::showSeedPrompt()
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1094
{
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1095
    SeedPrompt prompt(parentWidget()->parentWidget(), getCurrentSeed(), isMaster());
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1096
    connect(&prompt, SIGNAL(seedSelected(const QString &)), this, SLOT(setNewSeed(const QString &)));
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1097
    prompt.exec();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1098
}
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1099
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1100
bool HWMapContainer::isMaster()
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1101
{
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1102
    return m_master;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1103
}
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1104
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1105
void HWMapContainer::setMaster(bool master)
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1106
{
8467
dc53b4b66fa0 Made map preview a random/edit button again.
dag10
parents: 8453
diff changeset
  1107
    if (master == m_master) return;
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1108
    m_master = master;
8434
4821897a0f10 big indentation/whitespaces cleanup
sheepluva
parents: 8430
diff changeset
  1109
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1110
    foreach (QWidget *widget, m_childWidgets)
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1111
        widget->setEnabled(master);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1112
}
8393
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
  1113
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
  1114
void HWMapContainer::intSetIconlessTheme(const QString & name)
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
  1115
{
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
  1116
    if (name.isEmpty()) return;
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
  1117
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
  1118
    m_theme = name;
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
  1119
    btnTheme->setIcon(QIcon());
8941
bc2957e1980c Use tr() properly
unc0rr
parents: 8924
diff changeset
  1120
    btnTheme->setText(tr("Theme: %1").arg(name));
8401
87410ae372f6 Server messages localization using Qt's l10n subsystem:
unc0rr
parents: 8393
diff changeset
  1121
}
9744
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1122
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1123
void HWMapContainer::setupMissionMapsView()
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1124
{
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1125
    if(m_missionsViewSetup) return;
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1126
    m_missionsViewSetup = true;
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1127
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1128
    m_missionMapModel->loadMaps();
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1129
    missionMapList->setModel(m_missionMapModel);
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1130
    missionMapList->setEditTriggers(QAbstractItemView::NoEditTriggers);
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1131
    QItemSelectionModel * missionSelectionModel = missionMapList->selectionModel();
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1132
    connect(missionSelectionModel,
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1133
            SIGNAL(currentRowChanged(const QModelIndex &, const QModelIndex &)),
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1134
            this,
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1135
            SLOT(missionMapChanged(const QModelIndex &, const QModelIndex &)));
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1136
    missionSelectionModel->setCurrentIndex(m_missionMapModel->index(0, 0), QItemSelectionModel::Clear | QItemSelectionModel::SelectCurrent);
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1137
}
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1138
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1139
void HWMapContainer::setupStaticMapsView()
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1140
{
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1141
    if(m_staticViewSetup) return;
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1142
    m_staticViewSetup = true;
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1143
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1144
    m_staticMapModel->loadMaps();
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1145
    staticMapList->setModel(m_staticMapModel);
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1146
    staticMapList->setEditTriggers(QAbstractItemView::NoEditTriggers);
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1147
    QItemSelectionModel * staticSelectionModel = staticMapList->selectionModel();
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1148
    connect(staticSelectionModel,
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1149
            SIGNAL(currentRowChanged(const QModelIndex &, const QModelIndex &)),
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1150
            this,
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1151
            SLOT(staticMapChanged(const QModelIndex &, const QModelIndex &)));
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1152
    staticSelectionModel->setCurrentIndex(m_staticMapModel->index(0, 0), QItemSelectionModel::Clear | QItemSelectionModel::SelectCurrent);
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1153
}