hedgewars/uCollisions.pas
author alfadur
Sun, 28 Jun 2020 20:34:06 +0300
changeset 15646 c2a1a34d1841
parent 15631 b2ed495a7fb1
child 15655 116307c752f6
permissions -rw-r--r--
refactor collision tests
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 *)
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{$INCLUDE "options.inc"}
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unit uCollisions;
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interface
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uses uFloat, uTypes, uUtils;
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const cMaxGearArrayInd = 1023;
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const cMaxGearHitOrderInd = 1023;
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const cMaxGearProximityCacheInd = 1023;
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type PGearArray = ^TGearArray;
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    TGearArray = record
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        ar: array[0..cMaxGearArrayInd] of PGear;
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        cX: array[0..cMaxGearArrayInd] of LongInt;
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        cY: array[0..cMaxGearArrayInd] of LongInt;
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        Count: Longword
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        end;
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type PGearHitOrder = ^TGearHitOrder;
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    TGearHitOrder = record
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        ar: array[0..cMaxGearHitOrderInd] of PGear;
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        order: array[0..cMaxGearHitOrderInd] of LongInt;
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        Count: Longword
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        end;
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type PGearProximityCache = ^TGearProximityCache;
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    TGearProximityCache = record
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        ar: array[0..cMaxGearProximityCacheInd] of PGear;
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        Count: Longword
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        end;
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type TLineCollision = record
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        hasCollision: Boolean;
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        cX, cY: LongInt; //for visual effects only
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        end;
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type TKickTest = record
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        kick: Boolean;
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        collisionMask: Word;
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    end;
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procedure initModule;
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procedure freeModule;
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procedure AddCI(Gear: PGear);
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procedure DeleteCI(Gear: PGear);
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function  CheckGearsCollision(Gear: PGear): PGearArray;
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function  CheckAllGearsCollision(SourceGear: PGear): PGearArray;
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function  CheckCacheCollision(SourceGear: PGear): PGearArray;
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function  CheckGearsLineCollision(Gear: PGear; oX, oY, tX, tY: hwFloat): PGearArray;
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function  CheckAllGearsLineCollision(SourceGear: PGear; oX, oY, tX, tY: hwFloat): PGearArray;
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function  UpdateHitOrder(Gear: PGear; Order: LongInt): boolean;
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procedure ClearHitOrderLeq(MinOrder: LongInt);
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procedure ClearHitOrder();
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procedure RefillProximityCache(SourceGear: PGear; radius: LongInt);
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procedure RemoveFromProximityCache(Gear: PGear);
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procedure ClearProximityCache();
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function  TestCollisionXImpl(centerX, centerY, radius, direction: LongInt; collisionMask: Word): Word;
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function  TestCollisionYImpl(centerX, centerY, radius, direction: LongInt; collisionMask: Word): Word;
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function  TestCollisionXwithGear(Gear: PGear; Dir: LongInt): Word; inline;
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function  TestCollisionYwithGear(Gear: PGear; Dir: LongInt): Word; inline;
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function  TestCollisionX(Gear: PGear; Dir: LongInt): Word; inline;
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function  TestCollisionY(Gear: PGear; Dir: LongInt): Word; inline;
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function  TestCollisionXwithXYShift(Gear: PGear; ShiftX: hwFloat; ShiftY: LongInt; Dir: LongInt): Word; inline;
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function  TestCollisionXwithXYShift(Gear: PGear; ShiftX: hwFloat; ShiftY: LongInt; Dir: LongInt; withGear: boolean): Word; inline;
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function  TestCollisionYwithXYShift(Gear: PGear; ShiftX, ShiftY: LongInt; Dir: LongInt): Word; inline;
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function  TestCollisionYwithXYShift(Gear: PGear; ShiftX, ShiftY: LongInt; Dir: LongInt; withGear: boolean): Word; inline;
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function  TestCollisionXKickImpl(centerX, centerY, radius, direction: LongInt; collisionMask, kickMask: Word): TKickTest;
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function  TestCollisionYKickImpl(centerX, centerY, radius, direction: LongInt; collisionMask, kickMask: Word): TKickTest;
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function  TestCollisionXKick(Gear: PGear; Dir: LongInt): Word;
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function  TestCollisionYKick(Gear: PGear; Dir: LongInt): Word;
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function  TestRectangleForObstacle(x1, y1, x2, y2: LongInt; landOnly: boolean): boolean;
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function  CheckCoordInWater(X, Y: LongInt): boolean; inline;
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// returns: negative sign if going downhill to left, value is steepness (noslope/error = _0, 45 = _0_5)
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function  CalcSlopeBelowGear(Gear: PGear): hwFloat;
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function  CalcSlopeNearGear(Gear: PGear; dirX, dirY: LongInt): hwFloat;
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function  CalcSlopeTangent(Gear: PGear; collisionX, collisionY: LongInt; var outDeltaX, outDeltaY: LongInt; TestWord: LongWord): boolean;
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function CheckGearsUnderSprite(Sprite: TSprite; sprX, sprY, Frame: LongInt): boolean;
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implementation
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uses uConsts, uLandGraphics, uVariables, SDLh, uLandTexture, uDebug;
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type TCollisionEntry = record
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    X, Y, Radius: LongInt;
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    cGear: PGear;
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    end;
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const MAXRECTSINDEX = 1023;
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var Count: Longword;
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    cinfos: array[0..MAXRECTSINDEX] of TCollisionEntry;
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    ga: TGearArray;
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    ordera: TGearHitOrder;
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    proximitya: TGearProximityCache;
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procedure AddCI(Gear: PGear);
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begin
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if (Gear^.CollisionIndex >= 0) or (Count > MAXRECTSINDEX) or
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    ((Count > MAXRECTSINDEX-200) and ((Gear^.Kind = gtMine) or (Gear^.Kind = gtSMine) or (Gear^.Kind = gtKnife))) then
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    exit;
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with cinfos[Count] do
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    begin
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    X:= hwRound(Gear^.X);
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    Y:= hwRound(Gear^.Y);
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    Radius:= Gear^.Radius;
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    ChangeRoundInLand(X, Y, Radius - 1, true,  ((CurrentHedgehog <> nil) and (Gear = CurrentHedgehog^.Gear)) or ((Gear^.Kind = gtCase) and (Gear^.State and gstFrozen = 0)), Gear^.Kind = gtHedgehog);
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    cGear:= Gear
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    end;
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Gear^.CollisionIndex:= Count;
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inc(Count);
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end;
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procedure DeleteCI(Gear: PGear);
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begin
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if Gear^.CollisionIndex >= 0 then
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    begin
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    with cinfos[Gear^.CollisionIndex] do
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c453620cc6d6 Break up the hog/object collision. Currently is $7F, allowing 128 overlapping objects accurately. Breaking it up into 15 for hogs, 7 for other objects. I'm thinking the overall accuracy should be just fine as far as people noticing even with a ton of overlapping hogs, and this way we can tell the difference between a hog and "something else". For experiment and rope-breaking purposes, make rope pass through hogs.
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        ChangeRoundInLand(X, Y, Radius - 1, false, ((CurrentHedgehog <> nil) and (Gear = CurrentHedgehog^.Gear)) or ((Gear^.Kind = gtCase) and (Gear^.State and gstFrozen = 0)), Gear^.Kind = gtHedgehog);
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    cinfos[Gear^.CollisionIndex]:= cinfos[Pred(Count)];
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    cinfos[Gear^.CollisionIndex].cGear^.CollisionIndex:= Gear^.CollisionIndex;
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    Gear^.CollisionIndex:= -1;
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    dec(Count)
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    end;
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end;
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   157
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function CheckCoordInWater(X, Y: LongInt): boolean; inline;
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begin
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    CheckCoordInWater:= (Y > cWaterLine)
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6015b74eea55 overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
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        or ((WorldEdge = weSea) and ((X < leftX) or (X > rightX)));
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   162
end;
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   163
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function CheckGearsCollision(Gear: PGear): PGearArray;
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var mx, my, tr: LongInt;
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    i: Longword;
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begin
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CheckGearsCollision:= @ga;
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ga.Count:= 0;
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if Count = 0 then
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    exit;
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mx:= hwRound(Gear^.X);
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my:= hwRound(Gear^.Y);
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593ef1ad3cd3 ok. restore old [r + 1 + r] for gear width for a moment, and reset snowballs.
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tr:= Gear^.Radius + 2;
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   176
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c509bbc779e7 Revert prior attempted optimisation. Gridding the land pays in some situations, but not all. Restricting to an upper bound might help, but overall, seems too fuzzy to be worth it. On one side is increased cost of Add/Delete + extra test on collision check, on the other is skipping the list iteration. Perhaps for large lists.
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for i:= 0 to Pred(Count) do
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    with cinfos[i] do
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        if (Gear <> cGear) and
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            (sqr(mx - x) + sqr(my - y) <= sqr(Radius + tr)) then
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c509bbc779e7 Revert prior attempted optimisation. Gridding the land pays in some situations, but not all. Restricting to an upper bound might help, but overall, seems too fuzzy to be worth it. On one side is increased cost of Add/Delete + extra test on collision check, on the other is skipping the list iteration. Perhaps for large lists.
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                begin
c509bbc779e7 Revert prior attempted optimisation. Gridding the land pays in some situations, but not all. Restricting to an upper bound might help, but overall, seems too fuzzy to be worth it. On one side is increased cost of Add/Delete + extra test on collision check, on the other is skipping the list iteration. Perhaps for large lists.
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                ga.ar[ga.Count]:= cinfos[i].cGear;
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                ga.cX[ga.Count]:= hwround(Gear^.X);
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                ga.cY[ga.Count]:= hwround(Gear^.Y);
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c509bbc779e7 Revert prior attempted optimisation. Gridding the land pays in some situations, but not all. Restricting to an upper bound might help, but overall, seems too fuzzy to be worth it. On one side is increased cost of Add/Delete + extra test on collision check, on the other is skipping the list iteration. Perhaps for large lists.
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                inc(ga.Count)
c509bbc779e7 Revert prior attempted optimisation. Gridding the land pays in some situations, but not all. Restricting to an upper bound might help, but overall, seems too fuzzy to be worth it. On one side is increased cost of Add/Delete + extra test on collision check, on the other is skipping the list iteration. Perhaps for large lists.
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   186
                end
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end;
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function CheckAllGearsCollision(SourceGear: PGear): PGearArray;
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var mx, my, tr: LongInt;
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    Gear: PGear;
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begin
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    CheckAllGearsCollision:= @ga;
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    ga.Count:= 0;
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    mx:= hwRound(SourceGear^.X);
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    my:= hwRound(SourceGear^.Y);
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    tr:= SourceGear^.Radius + 2;
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    Gear:= GearsList;
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    while Gear <> nil do
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        begin
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            if (Gear <> SourceGear) and
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               (sqr(mx - hwRound(Gear^.x)) + sqr(my - hwRound(Gear^.y)) <= sqr(Gear^.Radius + tr))then
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            begin
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                ga.ar[ga.Count]:= Gear;
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                ga.cX[ga.Count]:= mx;
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                ga.cY[ga.Count]:= my;
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                inc(ga.Count)
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            end;
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            Gear := Gear^.NextGear
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        end;
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end;
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   217
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function LineCollisionTest(oX, oY, dirX, dirY, dirNormSqr, dirNormBound: hwFloat;
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        width: LongInt; Gear: PGear):
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    TLineCollision; inline;
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var toCenterX, toCenterY, r,
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    b, bSqr, c, desc, t: hwFloat;
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    realT: extended;
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begin
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   225
    LineCollisionTest.hasCollision:= false;
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    toCenterX:= (oX - Gear^.X);
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    toCenterY:= (oY - Gear^.Y);
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    r:= int2hwFloat(Gear^.Radius + width + 2);
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    // Early cull to avoid multiplying large numbers
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   230
    if hwAbs(toCenterX) + hwAbs(toCenterY) > dirNormBound + r then
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   231
        exit;
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   232
    b:= dirX * toCenterX + dirY * toCenterY;
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   233
    c:= hwSqr(toCenterX) + hwSqr(toCenterY) - hwSqr(r);
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   234
    if (b > _0) and (c > _0) then
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   235
        exit;
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   236
    bSqr:= hwSqr(b);
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    desc:= bSqr - dirNormSqr * c;
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    if desc.isNegative then exit;
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   239
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    t:= -b - hwSqrt(desc);
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   241
    if t.isNegative then t:= _0;
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   242
    if t < dirNormSqr then
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   243
        with LineCollisionTest do
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            begin
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            hasCollision:= true;
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            realT := hwFloat2Float(t) / hwFloat2Float(dirNormSqr);
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            cX:= round(hwFloat2Float(oX) + realT * hwFloat2Float(dirX));
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            cY:= round(hwFloat2Float(oY) + realT * hwFloat2Float(dirY));
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   249
            end;
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end;
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   251
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function CheckGearsLineCollision(Gear: PGear; oX, oY, tX, tY: hwFloat): PGearArray;
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   253
var dirX, dirY, dirNormSqr, dirNormBound: hwFloat;
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    test: TLineCollision;
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    i: Longword;
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   256
begin
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   257
    CheckGearsLineCollision:= @ga;
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   258
    ga.Count:= 0;
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   259
    if Count = 0 then
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   260
        exit;
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   261
    dirX:= (tX - oX);
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   262
    dirY:= (tY - oY);
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   263
    dirNormBound:= _1_5 * (hwAbs(dirX) + hwAbs(dirY));
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   264
    dirNormSqr:= hwSqr(dirX) + hwSqr(dirY);
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   265
    if dirNormSqr.isNegative then
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   266
        exit;
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   267
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   268
    for i:= 0 to Pred(Count) do
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   269
        with cinfos[i] do if Gear <> cGear then
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   270
            begin
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   271
            test:= LineCollisionTest(
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   272
                oX, oY, dirX, dirY, dirNormSqr, dirNormBound, Gear^.Radius, cGear);
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   273
            if test.hasCollision then
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   274
                begin
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                ga.ar[ga.Count] := cGear;
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                ga.cX[ga.Count] := test.cX;
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   277
                ga.cY[ga.Count] := test.cY;
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   278
                inc(ga.Count)
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   279
                end
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            end
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   281
end;
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   282
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   283
function CheckAllGearsLineCollision(SourceGear: PGear; oX, oY, tX, tY: hwFloat): PGearArray;
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   284
var dirX, dirY, dirNormSqr, dirNormBound: hwFloat;
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    test: TLineCollision;
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   286
    Gear: PGear;
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   287
begin
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   288
    CheckAllGearsLineCollision:= @ga;
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   289
    ga.Count:= 0;
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   290
    dirX:= (tX - oX);
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   291
    dirY:= (tY - oY);
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   292
    dirNormBound:= _1_5 * (hwAbs(dirX) + hwAbs(dirY));
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   293
    dirNormSqr:= hwSqr(dirX) + hwSqr(dirY);
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   294
    if dirNormSqr.isNegative then
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   295
        exit;
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   296
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   297
    Gear:= GearsList;
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parents: 11589
diff changeset
   298
    while Gear <> nil do
8a40ce061d94 Machinegun. also tweaked ignore
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   299
    begin
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parents: 11589
diff changeset
   300
        if SourceGear <> Gear then
8a40ce061d94 Machinegun. also tweaked ignore
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parents: 11589
diff changeset
   301
            begin
8a40ce061d94 Machinegun. also tweaked ignore
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parents: 11589
diff changeset
   302
            test:= LineCollisionTest(
8a40ce061d94 Machinegun. also tweaked ignore
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parents: 11589
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   303
                oX, oY, dirX, dirY, dirNormSqr, dirNormBound, SourceGear^.Radius, Gear);
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parents: 11589
diff changeset
   304
            if test.hasCollision then
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parents: 11589
diff changeset
   305
                begin
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parents: 11589
diff changeset
   306
                ga.ar[ga.Count] := Gear;
8a40ce061d94 Machinegun. also tweaked ignore
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parents: 11589
diff changeset
   307
                ga.cX[ga.Count] := test.cX;
8a40ce061d94 Machinegun. also tweaked ignore
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parents: 11589
diff changeset
   308
                ga.cY[ga.Count] := test.cY;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   309
                inc(ga.Count)
8a40ce061d94 Machinegun. also tweaked ignore
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parents: 11589
diff changeset
   310
                end
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parents: 11589
diff changeset
   311
            end;
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parents: 11589
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   312
        Gear := Gear^.NextGear
8a40ce061d94 Machinegun. also tweaked ignore
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parents: 11589
diff changeset
   313
    end;
8a40ce061d94 Machinegun. also tweaked ignore
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parents: 11589
diff changeset
   314
end;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   315
14006
105793e575d6 make firepunch hit moving gears (airmines are not amused)
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parents: 13464
diff changeset
   316
function CheckCacheCollision(SourceGear: PGear): PGearArray;
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   317
var mx, my, tr, i: LongInt;
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   318
    Gear: PGear;
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   319
begin
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   320
    CheckCacheCollision:= @ga;
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   321
    ga.Count:= 0;
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   322
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   323
    mx:= hwRound(SourceGear^.X);
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   324
    my:= hwRound(SourceGear^.Y);
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   325
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   326
    tr:= SourceGear^.Radius + 2;
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   327
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   328
    for i:= 0 to proximitya.Count - 1 do
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   329
    begin
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   330
        Gear:= proximitya.ar[i];
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   331
        // Assuming the cache has been filled correctly, it will not contain SourceGear
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   332
        // and other gears won't be far enough for sqr overflow
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   333
        if (sqr(mx - hwRound(Gear^.X)) + sqr(my - hwRound(Gear^.Y)) <= sqr(Gear^.Radius + tr)) then
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   334
        begin
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   335
            ga.ar[ga.Count]:= Gear;
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   336
            ga.cX[ga.Count]:= mx;
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   337
            ga.cY[ga.Count]:= my;
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   338
            inc(ga.Count)
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   339
        end;
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   340
    end;
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   341
end;
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   342
12898
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   343
function UpdateHitOrder(Gear: PGear; Order: LongInt): boolean;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   344
var i: LongInt;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   345
begin
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   346
UpdateHitOrder:= true;
13168
0e7eddfbce8a Fix minigun bullets sometimes failing to hit when shooting same thing twice in row
alfadur
parents: 12898
diff changeset
   347
for i:= 0 to ordera.Count - 1 do
12898
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   348
    if ordera.ar[i] = Gear then
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   349
        begin
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   350
        if Order <= ordera.order[i] then UpdateHitOrder:= false;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   351
        ordera.order[i]:= Max(ordera.order[i], order);
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   352
        exit;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   353
        end;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   354
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   355
if ordera.Count > cMaxGearHitOrderInd then
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   356
    UpdateHitOrder:= false
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   357
else
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   358
    begin
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   359
    ordera.ar[ordera.Count]:= Gear;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   360
    ordera.order[ordera.Count]:= Order;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   361
    Inc(ordera.Count);
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   362
    end
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   363
end;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   364
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   365
procedure ClearHitOrderLeq(MinOrder: LongInt);
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   366
var i, freeIndex: LongInt;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   367
begin;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   368
freeIndex:= 0;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   369
i:= 0;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   370
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   371
while i < ordera.Count do
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   372
    begin
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   373
        if ordera.order[i] <= MinOrder then
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   374
            Dec(ordera.Count)
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   375
        else
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   376
            begin
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   377
                if freeIndex < i then
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   378
                begin
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   379
                ordera.ar[freeIndex]:= ordera.ar[i];
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   380
                ordera.order[freeIndex]:= ordera.order[i];
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   381
                end;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   382
            Inc(freeIndex);
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   383
            end;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   384
        Inc(i)
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   385
    end
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   386
end;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   387
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   388
procedure ClearHitOrder();
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   389
begin
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   390
    ordera.Count:= 0;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   391
end;
8a40ce061d94 Machinegun. also tweaked ignore
alfadur
parents: 11589
diff changeset
   392
14006
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   393
procedure RefillProximityCache(SourceGear: PGear; radius: LongInt);
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   394
var cx, cy, dx, dy, r: LongInt;
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   395
    Gear: PGear;
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   396
begin
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   397
    proximitya.Count:= 0;
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   398
    cx:= hwRound(SourceGear^.X);
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   399
    cy:= hwRound(SourceGear^.Y);
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   400
    Gear:= GearsList;
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   401
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   402
    while (Gear <> nil) and (proximitya.Count <= cMaxGearProximityCacheInd) do
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   403
    begin
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   404
        dx:= abs(hwRound(Gear^.X) - cx);
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   405
        dy:= abs(hwRound(Gear^.Y) - cy);
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   406
        r:= radius + Gear^.radius + 2;
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   407
        if (Gear <> SourceGear) and (max(dx, dy) <= r) and (sqr(dx) + sqr(dy) <= sqr(r)) then
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   408
        begin
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   409
            proximitya.ar[proximitya.Count]:= Gear;
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   410
            inc(proximitya.Count)
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   411
        end;
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   412
        Gear := Gear^.NextGear
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   413
    end;
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   414
end;
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   415
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   416
procedure RemoveFromProximityCache(Gear: PGear);
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   417
var i: LongInt;
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   418
begin
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   419
    i := 0;
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   420
    while i < proximitya.Count do
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   421
        begin
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   422
        if proximitya.ar[i] = Gear then
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   423
            begin
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   424
                proximitya.ar[i]:= proximitya.ar[proximitya.Count - 1];
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   425
                dec(proximitya.Count);
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   426
            end
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   427
        else
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   428
            inc(i);
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   429
        end;
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   430
end;
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   431
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   432
procedure ClearProximityCache();
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   433
begin
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   434
    proximitya.Count:= 0;
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   435
end;
105793e575d6 make firepunch hit moving gears (airmines are not amused)
alfadur
parents: 13464
diff changeset
   436
15646
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   437
function TestCollisionXImpl(centerX, centerY, radius, direction: LongInt; collisionMask: Word): Word;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   438
var x, y, minY, maxY: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   439
begin
15646
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   440
    if direction < 0 then
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   441
        x := centerX - radius
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   442
    else
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   443
        x := centerX + radius;
838
1faae19f2116 Remove tailing spaces in some places
unc0rr
parents: 542
diff changeset
   444
15646
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   445
    if (x and LAND_WIDTH_MASK) = 0 then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   446
    begin
15646
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   447
        minY := max(centerY - radius + 1, 0);
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   448
        maxY := min(centerY + radius - 1, LAND_HEIGHT - 1);
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   449
        for y := minY to maxY do
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   450
            if Land[y, x] and collisionMask <> 0 then
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   451
                exit(Land[y, x] and collisionMask);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   452
    end;
15646
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   453
    TestCollisionXImpl := 0;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   454
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   455
15646
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   456
function TestCollisionYImpl(centerX, centerY, radius, direction: LongInt; collisionMask: Word): Word;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   457
var x, y, minX, maxX: LongInt;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 504
diff changeset
   458
begin
15646
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   459
    if direction < 0 then
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   460
        y := centerY - radius
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   461
    else
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   462
        y := centerY + radius;
7268
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 6992
diff changeset
   463
15646
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   464
    if (y and LAND_HEIGHT_MASK) = 0 then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   465
    begin
15646
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   466
        minX := max(centerX - radius + 1, 0);
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   467
        maxX := min(centerX + radius - 1, LAND_WIDTH - 1);
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   468
        for x := minX to maxX do
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   469
            if Land[y, x] and collisionMask <> 0 then
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   470
                exit(Land[y, x] and collisionMask);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   471
    end;
15646
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   472
    TestCollisionYImpl := 0;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   473
end;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   474
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   475
function TestCollisionX(Gear: PGear; Dir: LongInt): Word; inline;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   476
begin
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   477
    TestCollisionX := TestCollisionXImpl(hwRound(Gear^.X), hwRound(Gear^.Y), Gear^.Radius, Dir, Gear^.CollisionMask and lfLandMask);
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   478
end;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   479
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   480
function TestCollisionY(Gear: PGear; Dir: LongInt): Word; inline;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   481
begin
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   482
    TestCollisionY := TestCollisionYImpl(hwRound(Gear^.X), hwRound(Gear^.Y), Gear^.Radius, Dir, Gear^.CollisionMask and lfLandMask);
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 504
diff changeset
   483
end;
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 504
diff changeset
   484
15646
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   485
procedure LegacyFixupX(Gear: PGear);
513
69e06d710d46 Moving hedgehog could get another hedgehog moving forward
unc0rr
parents: 511
diff changeset
   486
begin
15646
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   487
// Special case to emulate the old intersect gear clearing, but with a bit of slop for pixel overlap
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   488
    if (Gear^.CollisionMask = lfNotCurHogCrate) and (Gear^.Kind <> gtHedgehog) and (Gear^.Hedgehog <> nil) and (Gear^.Hedgehog^.Gear <> nil) and
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   489
    ((hwRound(Gear^.Hedgehog^.Gear^.X) + Gear^.Hedgehog^.Gear^.Radius + 16 < hwRound(Gear^.X) - Gear^.Radius) or
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   490
    (hwRound(Gear^.Hedgehog^.Gear^.X) - Gear^.Hedgehog^.Gear^.Radius - 16 > hwRound(Gear^.X) + Gear^.Radius)) then
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   491
        Gear^.CollisionMask:= lfAll;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   492
end;
513
69e06d710d46 Moving hedgehog could get another hedgehog moving forward
unc0rr
parents: 511
diff changeset
   493
15646
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   494
procedure LegacyFixupY(Gear: PGear);
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   495
begin
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   496
// Special case to emulate the old intersect gear clearing, but with a bit of slop for pixel overlap
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   497
    if (Gear^.CollisionMask = lfNotCurHogCrate) and (Gear^.Kind <> gtHedgehog) and (Gear^.Hedgehog <> nil) and (Gear^.Hedgehog^.Gear <> nil) and
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   498
    ((hwRound(Gear^.Hedgehog^.Gear^.Y) + Gear^.Hedgehog^.Gear^.Radius + 16 < hwRound(Gear^.Y) - Gear^.Radius) or
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   499
    (hwRound(Gear^.Hedgehog^.Gear^.Y) - Gear^.Hedgehog^.Gear^.Radius - 16 > hwRound(Gear^.Y) + Gear^.Radius)) then
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   500
        Gear^.CollisionMask:= lfAll;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   501
end;
513
69e06d710d46 Moving hedgehog could get another hedgehog moving forward
unc0rr
parents: 511
diff changeset
   502
15646
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   503
function TestCollisionXwithGear(Gear: PGear; Dir: LongInt): Word; inline;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   504
begin
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   505
    LegacyFixupX(Gear);
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   506
    TestCollisionXwithGear:= TestCollisionXImpl(hwRound(Gear^.X), hwRound(Gear^.Y), Gear^.Radius, Dir, Gear^.CollisionMask);
513
69e06d710d46 Moving hedgehog could get another hedgehog moving forward
unc0rr
parents: 511
diff changeset
   507
end;
69e06d710d46 Moving hedgehog could get another hedgehog moving forward
unc0rr
parents: 511
diff changeset
   508
15646
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   509
function TestCollisionYwithGear(Gear: PGear; Dir: LongInt): Word; inline;
513
69e06d710d46 Moving hedgehog could get another hedgehog moving forward
unc0rr
parents: 511
diff changeset
   510
begin
15646
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   511
    LegacyFixupY(Gear);
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   512
    TestCollisionYwithGear:= TestCollisionYImpl(hwRound(Gear^.X), hwRound(Gear^.Y), Gear^.Radius, Dir, Gear^.CollisionMask);
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   513
end;
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   514
15646
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   515
function TestCollisionXwithXYShift(Gear: PGear; ShiftX: hwFloat; ShiftY: LongInt; Dir: LongInt; withGear: boolean): Word; inline;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   516
var collisionMask: Word;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   517
begin
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   518
    if withGear then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   519
    begin
15646
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   520
        LegacyFixupX(Gear);
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   521
        collisionMask:= Gear^.CollisionMask;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   522
    end
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   523
    else
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   524
        collisionMask:= Gear^.CollisionMask and lfLandMask;
967
8be3938d73c2 Don't let jumping hedgehog to move others
unc0rr
parents: 906
diff changeset
   525
15646
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   526
    TestCollisionXwithXYShift := TestCollisionXImpl(hwRound(Gear^.X + ShiftX), hwRound(Gear^.Y) + ShiftY, Gear^.Radius, Dir, collisionMask)
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   527
end;
513
69e06d710d46 Moving hedgehog could get another hedgehog moving forward
unc0rr
parents: 511
diff changeset
   528
15646
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   529
function TestCollisionYwithXYShift(Gear: PGear; ShiftX, ShiftY: LongInt; Dir: LongInt; withGear: boolean): Word; inline;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   530
var collisionMask: Word;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   531
begin
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   532
    if withGear then
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   533
    begin
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   534
        LegacyFixupY(Gear);
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   535
        collisionMask:= Gear^.CollisionMask;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   536
    end
15646
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   537
    else
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   538
        collisionMask:= Gear^.CollisionMask and lfLandMask;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   539
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   540
    TestCollisionYwithXYShift := TestCollisionYImpl(hwRound(Gear^.X) + ShiftX, hwRound(Gear^.Y) + ShiftY, Gear^.Radius, Dir, collisionMask)
513
69e06d710d46 Moving hedgehog could get another hedgehog moving forward
unc0rr
parents: 511
diff changeset
   541
end;
69e06d710d46 Moving hedgehog could get another hedgehog moving forward
unc0rr
parents: 511
diff changeset
   542
9706
5178d2263521 return land word from uCollisions to make decisions based on it. Should be handy for trampoline.
nemo
parents: 9305
diff changeset
   543
function TestCollisionXwithXYShift(Gear: PGear; ShiftX: hwFloat; ShiftY: LongInt; Dir: LongInt): Word; inline;
6986
409dd3851309 add support for default pascal mode by removing default arguments value (maybe this also helps the parser)
koda
parents: 6700
diff changeset
   544
begin
409dd3851309 add support for default pascal mode by removing default arguments value (maybe this also helps the parser)
koda
parents: 6700
diff changeset
   545
    TestCollisionXwithXYShift:= TestCollisionXwithXYShift(Gear, ShiftX, ShiftY, Dir, true);
409dd3851309 add support for default pascal mode by removing default arguments value (maybe this also helps the parser)
koda
parents: 6700
diff changeset
   546
end;
409dd3851309 add support for default pascal mode by removing default arguments value (maybe this also helps the parser)
koda
parents: 6700
diff changeset
   547
9706
5178d2263521 return land word from uCollisions to make decisions based on it. Should be handy for trampoline.
nemo
parents: 9305
diff changeset
   548
function TestCollisionYwithXYShift(Gear: PGear; ShiftX, ShiftY: LongInt; Dir: LongInt): Word; inline;
6986
409dd3851309 add support for default pascal mode by removing default arguments value (maybe this also helps the parser)
koda
parents: 6700
diff changeset
   549
begin
409dd3851309 add support for default pascal mode by removing default arguments value (maybe this also helps the parser)
koda
parents: 6700
diff changeset
   550
    TestCollisionYwithXYShift:= TestCollisionYwithXYShift(Gear, ShiftX, ShiftY, Dir, true);
409dd3851309 add support for default pascal mode by removing default arguments value (maybe this also helps the parser)
koda
parents: 6700
diff changeset
   551
end;
409dd3851309 add support for default pascal mode by removing default arguments value (maybe this also helps the parser)
koda
parents: 6700
diff changeset
   552
15646
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   553
function TestCollisionXKickImpl(centerX, centerY, radius, direction: LongInt; collisionMask, kickMask: Word): TKickTest;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   554
var x, y, minY, maxY: LongInt;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   555
begin
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   556
    TestCollisionXKickImpl.kick := false;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   557
    TestCollisionXKickImpl.collisionMask := 0;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   558
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   559
    if direction < 0 then
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   560
        x := centerX - radius
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   561
    else
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   562
        x := centerX + radius;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   563
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   564
    if (x and LAND_WIDTH_MASK) = 0 then
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   565
    begin
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   566
        minY := max(centerY - radius + 1, 0);
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   567
        maxY := min(centerY + radius - 1, LAND_HEIGHT - 1);
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   568
        for y := minY to maxY do
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   569
            if Land[y, x] and collisionMask <> 0 then
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   570
            begin
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   571
                TestCollisionXKickImpl.kick := false;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   572
                TestCollisionXKickImpl.collisionMask := Land[y, x] and collisionMask;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   573
                exit
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   574
            end
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   575
            else if Land[y, x] and kickMask <> 0 then
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   576
            begin
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   577
                TestCollisionXKickImpl.kick := true;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   578
                TestCollisionXKickImpl.collisionMask := Land[y, x] and kickMask;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   579
            end;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   580
    end;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   581
end;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   582
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   583
function TestCollisionYKickImpl(centerX, centerY, radius, direction: LongInt; collisionMask, kickMask: Word): TKickTest;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   584
var x, y, minX, maxX: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   585
begin
15646
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   586
    TestCollisionYKickImpl.kick := false;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   587
    TestCollisionYKickImpl.collisionMask := 0;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   588
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   589
    if direction < 0 then
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   590
        y := centerY - radius
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   591
    else
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   592
        y := centerY + radius;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   593
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   594
    if (y and LAND_HEIGHT_MASK) = 0 then
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   595
    begin
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   596
        minX := max(centerX - radius + 1, 0);
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   597
        maxX := min(centerX + radius - 1, LAND_WIDTH - 1);
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   598
        for x := minX to maxX do
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   599
            if Land[y, x] and collisionMask <> 0 then
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   600
            begin
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   601
                TestCollisionYKickImpl.kick := false;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   602
                TestCollisionYKickImpl.collisionMask := Land[y, x] and collisionMask;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   603
                exit
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   604
            end
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   605
            else if Land[y, x] and kickMask <> 0 then
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   606
            begin
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   607
                TestCollisionYKickImpl.kick := true;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   608
                TestCollisionYKickImpl.collisionMask := Land[y, x] and kickMask;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   609
            end;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   610
    end;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   611
end;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   612
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   613
function TestCollisionXKick(Gear: PGear; Dir: LongInt): Word;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   614
var centerX, centerY, i: LongInt;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   615
    test: TKickTest;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   616
    info: TCollisionEntry;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   617
begin
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   618
    test := TestCollisionXKickImpl(
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   619
        hwRound(Gear^.X), hwRound(Gear^.Y),
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   620
        Gear^.Radius, Dir,
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   621
        Gear^.CollisionMask and lfLandMask, Gear^.CollisionMask);
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   622
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   623
    TestCollisionXKick := test.collisionMask;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   624
15646
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   625
    if test.kick then
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   626
    begin
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   627
        if hwAbs(Gear^.dX) < cHHKick then
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   628
            exit;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   629
        if ((Gear^.State and gstHHJumping) <> 0) and (hwAbs(Gear^.dX) < _0_4) then
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   630
            exit;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   631
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   632
        centerX := hwRound(Gear^.X);
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   633
        centerY := hwRound(Gear^.Y);
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   634
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   635
        for i:= 0 to Pred(Count) do
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   636
        begin
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   637
            info:= cinfos[i];
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   638
            if (Gear <> info.cGear)
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   639
                and ((centerX > info.X) xor (Dir > 0))
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   640
                and ((info.cGear^.State and gstNotKickable) = 0)
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   641
                and ((info.cGear^.Kind in [gtHedgehog, gtMine, gtKnife])
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   642
                    or (info.cGear^.Kind = gtExplosives) and ((info.cGear^.State and gsttmpflag) <> 0)) // only apply X kick if the barrel is knocked over
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   643
                and (sqr(centerX - info.X) + sqr(centerY - info.Y) <= sqr(info.Radius + Gear^.Radius + 2)) then
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   644
            begin
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   645
                with info.cGear^ do
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   646
                begin
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   647
                    dX := Gear^.dX;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   648
                    dY := Gear^.dY * _0_5;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   649
                    State := State or gstMoving;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   650
                    if Kind = gtKnife then State := State and (not gstCollision);
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   651
                    Active:= true
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   652
                end;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   653
                DeleteCI(info.cGear);
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   654
                exit(0)
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   655
            end
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   656
        end
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   657
    end
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   658
end;
10015
4feced261c68 partial merge of the webgl branch
koda
parents: 9998 9950
diff changeset
   659
15646
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   660
function TestCollisionYKick(Gear: PGear; Dir: LongInt): Word;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   661
var centerX, centerY, i: LongInt;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   662
    test: TKickTest;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   663
    info: TCollisionEntry;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   664
begin
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   665
    test := TestCollisionYKickImpl(
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   666
        hwRound(Gear^.X), hwRound(Gear^.Y),
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   667
        Gear^.Radius, Dir,
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   668
        Gear^.CollisionMask and lfLandMask, Gear^.CollisionMask);
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   669
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   670
    TestCollisionYKick := test.collisionMask;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   671
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   672
    if test.kick then
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   673
    begin
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   674
        if hwAbs(Gear^.dY) < cHHKick then
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   675
            exit;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   676
        if ((Gear^.State and gstHHJumping) <> 0) and (not Gear^.dY.isNegative) and (Gear^.dY < _0_4) then
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   677
            exit;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   678
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   679
        centerX := hwRound(Gear^.X);
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   680
        centerY := hwRound(Gear^.Y);
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   681
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   682
        for i := 0 to Pred(Count) do
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   683
        begin
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   684
            info := cinfos[i];
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   685
            if (Gear <> info.cGear)
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   686
                and ((centerY + Gear^.Radius > info.Y) xor (Dir > 0))
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   687
                and (info.cGear^.State and gstNotKickable = 0)
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   688
                and (info.cGear^.Kind in [gtHedgehog, gtMine, gtKnife, gtExplosives])
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   689
                and (sqr(centerX - info.X) + sqr(centerY - info.Y) <= sqr(info.Radius + Gear^.Radius + 2)) then
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   690
            begin
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   691
                with info.cGear^ do
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   692
                begin
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   693
                    if (Kind <> gtExplosives) or ((State and gsttmpflag) <> 0) then
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   694
                        dX := Gear^.dX * _0_5;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   695
                    dY := Gear^.dY;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   696
                    State := State or gstMoving;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   697
                    if Kind = gtKnife then State:= State and (not gstCollision);
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   698
                    Active := true
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   699
                end;
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   700
                DeleteCI(info.cGear);
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   701
                exit(0)
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   702
            end
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   703
        end
c2a1a34d1841 refactor collision tests
alfadur
parents: 15631
diff changeset
   704
    end
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   705
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   706
10818
f642a28cab0c Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
nemo
parents: 10635
diff changeset
   707
function TestRectangleForObstacle(x1, y1, x2, y2: LongInt; landOnly: boolean): boolean;
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   708
var x, y: LongInt;
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   709
    TestWord: LongWord;
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   710
begin
10818
f642a28cab0c Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
nemo
parents: 10635
diff changeset
   711
TestRectangleForObstacle:= true;
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   712
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   713
if landOnly then
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   714
    TestWord:= 255
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   715
else
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   716
    TestWord:= 0;
3401
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   717
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   718
if x1 > x2 then
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   719
begin
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   720
    x  := x1;
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   721
    x1 := x2;
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   722
    x2 := x;
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   723
end;
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   724
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   725
if y1 > y2 then
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   726
begin
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   727
    y  := y1;
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   728
    y1 := y2;
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   729
    y2 := y;
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   730
end;
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   731
5919
f737843dd331 TestRectForObstacle: areas outside map borders are not passable
sheepluva
parents: 5896
diff changeset
   732
if (hasBorder and ((y1 < 0) or (x1 < 0) or (x2 > LAND_WIDTH))) then
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   733
    exit;
5919
f737843dd331 TestRectForObstacle: areas outside map borders are not passable
sheepluva
parents: 5896
diff changeset
   734
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   735
for y := y1 to y2 do
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   736
    for x := x1 to x2 do
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   737
        if ((y and LAND_HEIGHT_MASK) = 0) and ((x and LAND_WIDTH_MASK) = 0) and (Land[y, x] > TestWord) then
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   738
            exit;
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   739
10818
f642a28cab0c Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
nemo
parents: 10635
diff changeset
   740
TestRectangleForObstacle:= false
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   741
end;
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   742
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   743
function CalcSlopeTangent(Gear: PGear; collisionX, collisionY: LongInt; var outDeltaX, outDeltaY: LongInt; TestWord: LongWord): boolean;
3408
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   744
var ldx, ldy, rdx, rdy: LongInt;
6123
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   745
    i, j, k, mx, my, li, ri, jfr, jto, tmpo : ShortInt;
3401
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   746
    tmpx, tmpy: LongWord;
3569
27b0ec683572 portal / slope detection:
sheepluva
parents: 3474
diff changeset
   747
    dx, dy, s: hwFloat;
6453
11c578d30bd3 Countless imporvements to the parser and countless help to the parser in sources.
unc0rr
parents: 6279
diff changeset
   748
    offset: array[0..7,0..1] of ShortInt;
6123
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   749
    isColl: Boolean;
3401
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   750
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   751
begin
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   752
    CalcSlopeTangent:= false;
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   753
3401
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   754
    dx:= Gear^.dX;
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   755
    dy:= Gear^.dY;
3408
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   756
3569
27b0ec683572 portal / slope detection:
sheepluva
parents: 3474
diff changeset
   757
    // we start searching from the direction the gear came from
27b0ec683572 portal / slope detection:
sheepluva
parents: 3474
diff changeset
   758
    if (dx.QWordValue > _0_995.QWordValue )
27b0ec683572 portal / slope detection:
sheepluva
parents: 3474
diff changeset
   759
    or (dy.QWordValue > _0_995.QWordValue ) then
27b0ec683572 portal / slope detection:
sheepluva
parents: 3474
diff changeset
   760
        begin // scale
6279
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
   761
        s := _0_995 / Distance(dx,dy);
3569
27b0ec683572 portal / slope detection:
sheepluva
parents: 3474
diff changeset
   762
        dx := s * dx;
27b0ec683572 portal / slope detection:
sheepluva
parents: 3474
diff changeset
   763
        dy := s * dy;
27b0ec683572 portal / slope detection:
sheepluva
parents: 3474
diff changeset
   764
        end;
27b0ec683572 portal / slope detection:
sheepluva
parents: 3474
diff changeset
   765
3408
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   766
    mx:= hwRound(Gear^.X-dx) - hwRound(Gear^.X);
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   767
    my:= hwRound(Gear^.Y-dy) - hwRound(Gear^.Y);
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   768
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   769
    li:= -1;
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   770
    ri:= -1;
3569
27b0ec683572 portal / slope detection:
sheepluva
parents: 3474
diff changeset
   771
3408
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   772
    // go around collision pixel, checking for first/last collisions
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   773
    // this will determinate what angles will be tried to crawl along
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   774
    for i:= 0 to 7 do
3401
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   775
        begin
3408
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   776
        offset[i,0]:= mx;
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   777
        offset[i,1]:= my;
3569
27b0ec683572 portal / slope detection:
sheepluva
parents: 3474
diff changeset
   778
6123
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   779
        // multiplicator k tries to skip small pixels/gaps when possible
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   780
        for k:= 4 downto 1 do
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   781
            begin
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   782
            tmpx:= collisionX + k * mx;
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   783
            tmpy:= collisionY + k * my;
3401
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   784
6123
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   785
            if (((tmpy) and LAND_HEIGHT_MASK) = 0) and (((tmpx) and LAND_WIDTH_MASK) = 0) then
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   786
                if (Land[tmpy,tmpx] > TestWord) then
3408
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   787
                    begin
6123
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   788
                    // remember the index belonging to the first and last collision (if in 1st half)
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   789
                    if (i <> 0) then
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   790
                        begin
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   791
                        if (ri = -1) then
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   792
                            ri:= i
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   793
                        else
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   794
                            li:= i;
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   795
                        end;
3408
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   796
                    end;
6123
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   797
            end;
3401
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   798
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   799
        if i = 7 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   800
            break;
3401
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   801
3408
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   802
        // prepare offset for next check (clockwise)
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   803
        if (mx = -1) and (my <> -1) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   804
            my:= my - 1
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   805
        else if (my = -1) and (mx <> 1) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   806
            mx:= mx + 1
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   807
        else if (mx = 1) and (my <> 1) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   808
            my:= my + 1
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   809
        else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   810
            mx:= mx - 1;
3401
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   811
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   812
        end;
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   813
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   814
    ldx:= collisionX;
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   815
    ldy:= collisionY;
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   816
    rdx:= collisionX;
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   817
    rdy:= collisionY;
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   818
3408
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   819
    // edge-crawl
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   820
    for i:= 0 to 8 do
3401
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   821
        begin
3408
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   822
        // using mx,my as temporary value buffer here
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3609
diff changeset
   823
3408
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   824
        jfr:= 8+li+1;
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   825
        jto:= 8+li-1;
3401
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   826
6123
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   827
        isColl:= false;
3408
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   828
        for j:= jfr downto jto do
3401
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   829
            begin
3408
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   830
            tmpo:= j mod 8;
6123
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   831
            // multiplicator k tries to skip small pixels/gaps when possible
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   832
            for k:= 3 downto 1 do
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   833
                begin
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   834
                tmpx:= ldx + k * offset[tmpo,0];
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   835
                tmpy:= ldy + k * offset[tmpo,1];
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   836
                if (((tmpy) and LAND_HEIGHT_MASK) = 0) and (((tmpx) and LAND_WIDTH_MASK)  = 0)
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   837
                and (Land[tmpy,tmpx] > TestWord) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   838
                    begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   839
                    ldx:= tmpx;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   840
                    ldy:= tmpy;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   841
                    isColl:= true;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   842
                    break;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   843
                    end;
6123
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   844
                end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   845
            if isColl then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   846
                break;
3401
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   847
            end;
3408
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   848
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   849
        jfr:= 8+ri-1;
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   850
        jto:= 8+ri+1;
3401
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   851
6123
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   852
        isColl:= false;
3408
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   853
        for j:= jfr to jto do
3401
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   854
            begin
3408
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   855
            tmpo:= j mod 8;
6123
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   856
            for k:= 3 downto 1 do
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   857
                begin
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   858
                tmpx:= rdx + k * offset[tmpo,0];
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   859
                tmpy:= rdy + k * offset[tmpo,1];
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   860
                if (((tmpy) and LAND_HEIGHT_MASK) = 0) and (((tmpx) and LAND_WIDTH_MASK)  = 0)
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   861
                and (Land[tmpy,tmpx] > TestWord) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   862
                    begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   863
                    rdx:= tmpx;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   864
                    rdy:= tmpy;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   865
                    isColl:= true;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   866
                    break;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   867
                    end;
6123
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   868
                end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   869
            if isColl then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   870
                break;
3401
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   871
            end;
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   872
        end;
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   873
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   874
    ldx:= rdx - ldx;
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   875
    ldy:= rdy - ldy;
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   876
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   877
    if ((ldx = 0) and (ldy = 0)) then
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   878
        exit;
3401
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   879
3414
b2f3bb44777e some portal changes, warning: no loop prevention yet, note: entry angle not preserved yet
sheepluva
parents: 3411
diff changeset
   880
outDeltaX:= ldx;
b2f3bb44777e some portal changes, warning: no loop prevention yet, note: entry angle not preserved yet
sheepluva
parents: 3411
diff changeset
   881
outDeltaY:= ldy;
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   882
CalcSlopeTangent:= true;
3401
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   883
end;
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   884
7754
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   885
function CalcSlopeNearGear(Gear: PGear; dirX, dirY: LongInt): hwFloat;
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   886
var dx, dy: hwFloat;
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   887
    collX, collY, i, y, x, gx, gy, sdx, sdy: LongInt;
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   888
    isColl, bSucc: Boolean;
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   889
begin
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   890
10015
4feced261c68 partial merge of the webgl branch
koda
parents: 9998 9950
diff changeset
   891
if dirY <> 0 then
7754
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   892
    begin
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   893
    y:= hwRound(Gear^.Y) + Gear^.Radius * dirY;
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   894
    gx:= hwRound(Gear^.X);
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   895
    collX := gx;
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   896
    isColl:= false;
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   897
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   898
    if (y and LAND_HEIGHT_MASK) = 0 then
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   899
        begin
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   900
        x:= hwRound(Gear^.X) - Gear^.Radius + 1;
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   901
        i:= x + Gear^.Radius * 2 - 2;
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   902
        repeat
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   903
        if (x and LAND_WIDTH_MASK) = 0 then
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   904
            if Land[y, x] <> 0 then
7767
d1ea9b3f543e damn nots
nemo
parents: 7756
diff changeset
   905
                if (not isColl) or (abs(x-gx) < abs(collX-gx)) then
7754
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   906
                    begin
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   907
                    isColl:= true;
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   908
                    collX := x;
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   909
                    end;
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   910
        inc(x)
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   911
        until (x > i);
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   912
        end;
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   913
    end
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   914
else
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   915
    begin
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   916
    x:= hwRound(Gear^.X) + Gear^.Radius * dirX;
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   917
    gy:= hwRound(Gear^.Y);
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   918
    collY := gy;
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   919
    isColl:= false;
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   920
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   921
    if (x and LAND_WIDTH_MASK) = 0 then
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   922
        begin
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   923
        y:= hwRound(Gear^.Y) - Gear^.Radius + 1;
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   924
        i:= y + Gear^.Radius * 2 - 2;
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   925
        repeat
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   926
        if (y and LAND_HEIGHT_MASK) = 0 then
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   927
            if Land[y, x] <> 0 then
7767
d1ea9b3f543e damn nots
nemo
parents: 7756
diff changeset
   928
                if (not isColl) or (abs(y-gy) < abs(collY-gy)) then
7754
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   929
                    begin
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   930
                    isColl:= true;
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   931
                    collY := y;
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   932
                    end;
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   933
        inc(y)
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   934
        until (y > i);
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   935
        end;
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   936
    end;
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   937
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   938
if isColl then
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   939
    begin
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   940
    // save original dx/dy
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   941
    dx := Gear^.dX;
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   942
    dy := Gear^.dY;
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   943
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   944
    if dirY <> 0 then
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   945
        begin
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   946
        Gear^.dX.QWordValue:= 0;
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   947
        Gear^.dX.isNegative:= (collX >= gx);
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   948
        Gear^.dY:= _1*dirY
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   949
        end
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   950
    else
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   951
        begin
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   952
        Gear^.dY.QWordValue:= 0;
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   953
        Gear^.dY.isNegative:= (collY >= gy);
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   954
        Gear^.dX:= _1*dirX
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   955
        end;
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   956
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   957
    sdx:= 0;
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   958
    sdy:= 0;
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   959
    if dirY <> 0 then
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   960
         bSucc := CalcSlopeTangent(Gear, collX, y, sdx, sdy, 0)
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   961
    else bSucc := CalcSlopeTangent(Gear, x, collY, sdx, sdy, 0);
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   962
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   963
    // restore original dx/dy
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   964
    Gear^.dX := dx;
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   965
    Gear^.dY := dy;
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   966
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   967
    if bSucc and ((sdx <> 0) or (sdy <> 0)) then
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   968
        begin
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   969
        dx := int2hwFloat(sdy) / (abs(sdx) + abs(sdy));
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   970
        dx.isNegative := (sdx * sdy) < 0;
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   971
        exit (dx);
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   972
        end
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   973
    end;
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   974
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   975
CalcSlopeNearGear := _0;
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   976
end;
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7489
diff changeset
   977
6279
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
   978
function CalcSlopeBelowGear(Gear: PGear): hwFloat;
6124
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
   979
var dx, dy: hwFloat;
6279
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
   980
    collX, i, y, x, gx, sdx, sdy: LongInt;
6453
11c578d30bd3 Countless imporvements to the parser and countless help to the parser in sources.
unc0rr
parents: 6279
diff changeset
   981
    isColl, bSucc: Boolean;
6124
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
   982
begin
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
   983
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
   984
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
   985
y:= hwRound(Gear^.Y) + Gear^.Radius;
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
   986
gx:= hwRound(Gear^.X);
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
   987
collX := gx;
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
   988
isColl:= false;
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
   989
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
   990
if (y and LAND_HEIGHT_MASK) = 0 then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   991
    begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   992
    x:= hwRound(Gear^.X) - Gear^.Radius + 1;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   993
    i:= x + Gear^.Radius * 2 - 2;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   994
    repeat
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   995
    if (x and LAND_WIDTH_MASK) = 0 then
14531
e0af4ce7d8bc fix incorrect mask set in r7b4643ff60ea - this causes ghost hog collisions and odd hog jumps on overlap with active hog
nemo
parents: 14282
diff changeset
   996
        if (Land[y, x] and lfLandMask) <> 0 then
7767
d1ea9b3f543e damn nots
nemo
parents: 7756
diff changeset
   997
            if (not isColl) or (abs(x-gx) < abs(collX-gx)) then
6124
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
   998
                begin
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
   999
                isColl:= true;
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
  1000
                collX := x;
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
  1001
                end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
  1002
    inc(x)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
  1003
    until (x > i);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
  1004
    end;
6124
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
  1005
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
  1006
if isColl then
6279
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
  1007
    begin
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
  1008
    // save original dx/dy
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
  1009
    dx := Gear^.dX;
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
  1010
    dy := Gear^.dY;
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
  1011
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
  1012
    Gear^.dX.QWordValue:= 0;
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
  1013
    Gear^.dX.isNegative:= (collX >= gx);
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
  1014
    Gear^.dY:= _1;
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
  1015
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
  1016
    sdx:= 0;
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
  1017
    sdy:= 0;
6453
11c578d30bd3 Countless imporvements to the parser and countless help to the parser in sources.
unc0rr
parents: 6279
diff changeset
  1018
    bSucc := CalcSlopeTangent(Gear, collX, y, sdx, sdy, 255);
6124
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
  1019
6279
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
  1020
    // restore original dx/dy
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
  1021
    Gear^.dX := dx;
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
  1022
    Gear^.dY := dy;
6124
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
  1023
6453
11c578d30bd3 Countless imporvements to the parser and countless help to the parser in sources.
unc0rr
parents: 6279
diff changeset
  1024
    if bSucc and (sdx <> 0) and (sdy <> 0) then
6279
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
  1025
    begin
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
  1026
        dx := int2hwFloat(sdy) / (abs(sdx) + abs(sdy));
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
  1027
        dx.isNegative := (sdx * sdy) < 0;
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
  1028
        exit (dx);
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
  1029
    end;
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
  1030
    end;
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
  1031
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
  1032
CalcSlopeBelowGear := _0;
6124
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
  1033
end;
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
  1034
15301
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1035
function CheckGearsUnderSprite(Sprite: TSprite; sprX, sprY, Frame: LongInt): boolean;
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1036
var x, y, bpp, h, w, row, col, gx, gy, r, numFramesFirstCol: LongInt;
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1037
    p: PByteArray;
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1038
    Image: PSDL_Surface;
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1039
    Gear: PGear;
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1040
begin
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1041
    CheckGearsUnderSprite := false;
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1042
    if checkFails(SpritesData[Sprite].Surface <> nil, 'Assert SpritesData[Sprite].Surface failed', true) then exit;
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1043
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1044
    numFramesFirstCol:= SpritesData[Sprite].imageHeight div SpritesData[Sprite].Height;
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1045
    Image:= SpritesData[Sprite].Surface;
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1046
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1047
    if SDL_MustLock(Image) then
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1048
        if SDLCheck(SDL_LockSurface(Image) >= 0, 'CheckGearsUnderSprite', true) then exit;
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1049
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1050
    bpp:= Image^.format^.BytesPerPixel;
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1051
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1052
    if checkFails(bpp = 4, 'It should be 32 bpp sprite', true) then
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1053
        begin
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1054
        if SDL_MustLock(Image) then
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1055
            SDL_UnlockSurface(Image);
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1056
        exit
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1057
        end;
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1058
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1059
    w:= SpritesData[Sprite].Width;
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1060
    h:= SpritesData[Sprite].Height;
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1061
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1062
    row:= Frame mod numFramesFirstCol;
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1063
    col:= Frame div numFramesFirstCol;
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1064
    p:= PByteArray(@(PByteArray(Image^.pixels)^[ Image^.pitch * row * h + col * w * 4 ]));
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1065
    Gear:= GearsList;
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1066
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1067
    while Gear <> nil do
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1068
        begin
15304
b043b5d5219a fix check for static gears
alfadur
parents: 15303
diff changeset
  1069
        if (Gear^.Kind = gtAirMine) or
b043b5d5219a fix check for static gears
alfadur
parents: 15303
diff changeset
  1070
            ((Gear^.Kind in [gtCase, gtExplosives, gtTarget, gtKnife, gtMine, gtHedgehog, gtSMine]) and (Gear^.CollisionIndex = -1)) then
15301
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1071
            begin
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1072
            gx:= hwRound(Gear^.X);
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1073
            gy:= hwRound(Gear^.Y);
15302
9299f43ba0ec disallow placing girders over airmines and moving hogs
alfadur
parents: 15301
diff changeset
  1074
            r:= Gear^.Radius + 1;
15301
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1075
            if (gx + r >= sprX) and (gx - r < sprX + w) and (gy + r >= sprY) and (gy - r < sprY + h) then
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1076
                for y := gy - r to gy + r do
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1077
                    for x := gx - r to gx + r do
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1078
                        begin
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1079
                        if (x >= sprX) and (x < sprX + w) and (y >= sprY) and (y < sprY + h)
15302
9299f43ba0ec disallow placing girders over airmines and moving hogs
alfadur
parents: 15301
diff changeset
  1080
                        and (Sqr(x - gx) + Sqr(y - gy) <= Sqr(r))
9299f43ba0ec disallow placing girders over airmines and moving hogs
alfadur
parents: 15301
diff changeset
  1081
                        and (((PLongword(@(p^[Image^.pitch * (y - sprY) + (x - sprX) * 4]))^) and AMask) <> 0) then
15301
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1082
                            begin
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1083
                            CheckGearsUnderSprite := true;
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1084
                            if SDL_MustLock(Image) then
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1085
                                SDL_UnlockSurface(Image);
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1086
                            exit
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1087
                            end
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1088
                        end
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1089
            end;
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1090
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1091
        Gear := Gear^.NextGear
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1092
        end;
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1093
end;
361e79c6c428 add helper to find if a spite intersects gears
alfadur
parents: 14531
diff changeset
  1094
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 2948
diff changeset
  1095
procedure initModule;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2630
diff changeset
  1096
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2716
diff changeset
  1097
    Count:= 0;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2630
diff changeset
  1098
end;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2630
diff changeset
  1099
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 2948
diff changeset
  1100
procedure freeModule;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2630
diff changeset
  1101
begin
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2630
diff changeset
  1102
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2630
diff changeset
  1103
end;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2630
diff changeset
  1104
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1105
end.