hedgewars/uConsts.pas
author koda
Thu, 22 Oct 2009 18:59:35 +0000
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parent 2568 e654cbfb23ba
child 2583 f8da275981e5
permissions -rw-r--r--
update color management for new sdl_image on mac still has some trasparency problems
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2008 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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unit uConsts;
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interface
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uses
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	SDLh,
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{$IFDEF GLES11}
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	gles11,
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{$ELSE}
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	GL,
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{$ENDIF}
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	uLocale;
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{$INCLUDE options.inc}
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{$INCLUDE proto.inc}
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type
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	TGameState = (gsLandGen, gsStart, gsGame, gsChat, gsConfirm, gsExit);
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	TGameType = (gmtLocal, gmtDemo, gmtNet, gmtSave, gmtLandPreview);
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	TPathType = (ptNone, ptData, ptGraphics, ptThemes, ptCurrTheme, ptTeams, ptMaps,
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			ptMapCurrent, ptDemos, ptSounds, ptGraves, ptFonts, ptForts,
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			ptLocale, ptAmmoMenu, ptHedgehog, ptVoices, ptHats);
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	TSprite = (sprWater, sprCloud, sprBomb, sprBigDigit, sprFrame,
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			sprLag, sprArrow, sprGrenade, sprTargetP, sprUFO,
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			sprSmokeTrace, sprRopeHook, sprExplosion50, sprMineOff,
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			sprMineOn, sprCase, sprFAid, sprDynamite, sprPower,
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			sprClusterBomb, sprClusterParticle, sprFlame, sprHorizont,
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			sprHorizontL, sprHorizontR, sprSky, sprSkyL,
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			sprSkyR, sprAMBorders, sprAMSlot, sprAMSlotName, sprAMAmmos,
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			sprAMSlotKeys, sprAMSelection, sprFinger, sprAirBomb,
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			sprAirplane, sprAmAirplane, sprAmGirder, sprHHTelepMask,
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			sprSwitch, sprParachute, sprTarget, sprRopeNode,
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			sprQuestion, sprPowerBar, sprWindBar, sprWindL, sprWindR,
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			sprFlake, sprHandRope, sprHandBazooka, sprHandShotgun,
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			sprHandDEagle, sprHandAirAttack, sprHandBaseball, sprPHammer,
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			sprHandBlowTorch, sprBlowTorch, sprTeleport, sprHHDeath,
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			sprShotgun, sprDEagle, sprHHIdle, sprMortar, sprTurnsLeft,
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			sprKamikaze, sprWhip, sprKowtow, sprSad, sprWave,
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			sprHurrah, sprLemonade, sprShrug, sprJuggle, sprExplPart, sprExplPart2,
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			sprCakeWalk, sprCakeDown, sprAMAmmosBW, sprWatermelon,
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			sprEvilTrace, sprHellishBomb, sprSeduction, sprDress,
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			sprCensored, sprDrill, sprHandDrill, sprHandBallgun, sprBalls,
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			sprPlane, sprHandPlane, sprUtility, sprInvulnerable, sprVampiric, sprGirder,
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            sprSpeechCorner, sprSpeechEdge, sprSpeechTail,
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            sprThoughtCorner, sprThoughtEdge, sprThoughtTail,
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            sprShoutCorner, sprShoutEdge, sprShoutTail,
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            sprSniperRifle, sprBubbles, sprJetpack, sprHealth, sprHandMolotov, sprMolotov);
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	TGearType = (gtAmmo_Bomb, gtHedgehog, gtAmmo_Grenade, gtHealthTag, // 3
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			gtGrave, gtUFO, gtShotgunShot, gtPickHammer, gtRope, // 8
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			gtSmokeTrace, gtExplosion, gtMine, gtCase, gtDEagleShot, gtDynamite, // 14
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			gtClusterBomb, gtCluster, gtShover, gtFlame, // 18
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			gtFirePunch, gtATStartGame, gtATSmoothWindCh, gtATFinishGame, // 24
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			gtParachute, gtAirAttack, gtAirBomb, gtBlowTorch, gtGirder, // 27
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			gtTeleport, gtSwitcher, gtTarget, gtMortar, // 31
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			gtWhip, gtKamikaze, gtCake, gtSeduction, gtWatermelon, gtMelonPiece, // 37
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			gtHellishBomb, gtEvilTrace, gtWaterUp, gtDrill, gtBallGun, gtBall,gtRCPlane,
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			gtSniperRifleShot, gtJetpack, gtMolotov);
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	TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire,
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			vgtSmallDamageTag, vgtTeamHealthSorter, vgtSpeechBubble, vgtBubble,
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			vgtSteam, vgtHealth);
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	TGearsType = set of TGearType;
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	TSound = (sndGrenadeImpact, sndExplosion, sndThrowPowerUp, sndThrowRelease,
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			sndSplash, sndShotgunReload, sndShotgunFire, sndGraveImpact,
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			sndMineTick, sndPickhammer, sndGun, sndUFO, sndJump1, sndJump2,
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			sndJump3, sndYesSir, sndLaugh, sndIllGetYou, sndIncoming,
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			sndMissed, sndStupid, sndFirstBlood, sndBoring, sndByeBye,
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			sndSameTeam, sndNutter, sndReinforce, sndTraitor, sndRegret,
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			sndEnemyDown, sndCoward, sndHurry, sndWatchIt, sndKamikaze,
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			sndCake, sndOw1, sndOw4, sndFirePunch1, sndFirePunch2,
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			sndFirePunch3, sndFirePunch4, sndFirePunch5, sndFirePunch6,
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			sndMelon, sndHellish, sndYoohoo, sndRCPlane, sndWhipCrack,
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			sndRideOfTheValkyries, sndDenied, sndPlaced, sndBaseballBat,
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			sndVaporize, sndWarp, sndSuddenDeath, sndMortar, sndShutter,
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			sndHomerun, sndMolotov);
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	TAmmoType  = (amNothing, amGrenade, amClusterBomb, amBazooka, amUFO, amShotgun, amPickHammer,
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			amSkip, amRope, amMine, amDEagle, amDynamite, amFirePunch, amWhip,
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			amBaseballBat, amParachute, amAirAttack, amMineStrike, amBlowTorch,
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			amGirder, amTeleport, amSwitch, amMortar, amKamikaze, amCake,
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			amSeduction, amWatermelon, amHellishBomb, amNapalm, amDrill, amBallgun,
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			amRCPlane, amLowGravity, amExtraDamage, amInvulnerable, amExtraTime,
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			amLaserSight, amVampiric, amSniperRifle, amJetpack, amMolotov);
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	THWFont = (fnt16, fntBig, fntSmall);
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	TCapGroup = (capgrpGameState, capgrpAmmoinfo, capgrpVolume,
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			capgrpMessage, capgrpAmmostate);
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	TStatInfoType = (siGameResult, siMaxStepDamage, siMaxStepKills, siKilledHHs,
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			siClanHealth);
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	TWave = (waveRollup, waveSad, waveWave, waveHurrah, waveLemonade, waveShrug, waveJuggle);
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	THHFont = record
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			Handle: PTTF_Font;
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			Height: LongInt;
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			style: LongInt;
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			Name: string[21];
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			end;
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	PAmmo = ^TAmmo;
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	TAmmo = record
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			Propz: LongWord;
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			Count: LongWord;
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			NumPerTurn: LongWord;
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			Timer: LongWord;
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			Pos: LongWord;
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			AmmoType: TAmmoType;
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			end;
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	TVertex2f = record
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		X, Y: GLfloat;
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		end;
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	TVertex2i = record
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		X, Y: GLint;
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		end;
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	TTexture = record
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			id: GLuint;
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			w, h: LongInt;
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			rx, ry: GLfloat;
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			vb, tb: array [0..3] of TVertex2f;
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			end;
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	PTexture = ^TTexture;
4
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const
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	errmsgCreateSurface   = 'Error creating SDL surface';
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	errmsgTransparentSet  = 'Error setting transparent color';
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	errmsgUnknownCommand  = 'Unknown command';
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	errmsgUnknownVariable = 'Unknown variable';
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	errmsgIncorrectUse    = 'Incorrect use';
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	errmsgShouldntRun     = 'This program shouldn''t be run manually';
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	errmsgWrongNumber     = 'Wrong parameters number';
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        errmsgSlotsOverflow   = 'CurSlot overflowed';
4
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	msgLoading           = 'Loading ';
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	msgOK                = 'ok';
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	msgFailed            = 'failed';
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	msgFailedSize        = 'failed due to size';
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	msgGettingConfig     = 'Getting game config...';
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const // image flags (for LoadImage())
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    ifNone        = $00000000; // nothing special
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    ifAlpha       = $00000001; // use alpha channel (unused right now?)
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    ifCritical    = $00000002; // image is critical for gameplay (exit game if unable to load)
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    ifTransparent = $00000004; // image uses transparent pixels (color keying)
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    ifIgnoreCaps  = $00000008; // ignore hardware capabilities when loading (i.e. image will not be drawn using OpenGL)
2244
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    ifLowRes      = $00000010; // try loading a low resolution image when it is critical
2376
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const
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	cMaxPower     = 1500;
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	cMaxAngle     = 2048;
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	cPowerDivisor = 1500;
621
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1190
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	MAXNAMELEN = 192;
74
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	{*  REFERENCE
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      4096 -> $FFFFF000
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      2048 -> $FFFFF800
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      1024 -> $FFFFFC00
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       512 -> $FFFFFE00  *}
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{$IFDEF IPHONEOS}
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    LAND_WIDTH  = 2048;
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    LAND_HEIGHT = 1024;
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    LAND_WIDTH_MASK  = $FFFFF800;
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    LAND_HEIGHT_MASK = $FFFFFC00;
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{$ELSE}
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{$IFDEF LOWRES}
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    LAND_WIDTH  = 2048;
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    LAND_HEIGHT = 1024;
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    LAND_WIDTH_MASK  = $FFFFF800;
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    LAND_HEIGHT_MASK = $FFFFFC00;
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{$ELSE}
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    LAND_WIDTH  = 4096;
1765
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    LAND_HEIGHT = 2048;
1760
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    LAND_WIDTH_MASK  = $FFFFF000;
1766
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    LAND_HEIGHT_MASK = $FFFFF800;
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{$ENDIF}
2251
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{$ENDIF}
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    COLOR_LAND           = $FFFF;  // white
2248
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    COLOR_INDESTRUCTIBLE = $88FF;  // red
64
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    //some opengl headers do not have these macros
2243
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    GL_BGR  = $80E0;
2221
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    GL_BGRA = $80E1;
2250
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    GL_CLAMP_TO_EDGE = $812F;
70f344c911ea untested
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2163
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	cifRandomize = $00000001;
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	cifTheme     = $00000002;
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	cifMap       = $00000002; // either theme or map (or map+theme)
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	cifAllInited = cifRandomize or cifTheme or cifMap;
55
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	cTransparentColor: Longword = $000000;
4
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	cMaxTeams        = 6;
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	cMaxHHIndex      = 7;
1784
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	cMaxHHs          = 48;
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	cMaxSpawnPoints  = 1024;
4
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	cMaxEdgePoints = 16384;
22
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	cHHRadius = 9;
1141
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	cHHStepTicks = 29;
509
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	cUsualZ = 500;
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	cSmokeZ = 499;
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	cHHZ = 1000;
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	cCurrHHZ = Succ(cHHZ);
1109
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	cOnHHZ = 2000;
4
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	cShotgunRadius = 22;
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	cBlowTorchC    = 6;
509
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	cKeyMaxIndex = 1023;
4
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	cMaxCaptions = 4;
97
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	cSendEmptyPacketTime = 1000;
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2428
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	// Training Flags
2468
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	tfNone          = $00000000;
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	tfTimeTrial     = $00000001;
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	tfRCPlane       = $00000002;
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	tfSpawnTargets  = $00000004;
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	tfIgnoreDelays  = $00000008;
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	tfTargetRespawn = $00000010;
2428
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1895
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	gfForts        = $00000001;
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	gfMultiWeapon  = $00000002;
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   258
	gfSolidLand    = $00000004;
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	gfBorder       = $00000008;
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	gfDivideTeams  = $00000010;
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	gfLowGravity   = $00000020;
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	gfLaserSight   = $00000040;
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	gfInvulnerable = $00000080;
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   264
	gfMines        = $00000100;
2017
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   265
	gfVampiric     = $00000200;
7845c77c8d31 nemo's great patch:
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	gfKarma        = $00000400;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
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	gfArtillery    = $00000800;
1895
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	gfOneClanMode  = $10000000;
4
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	gstDrowning       = $00000001;
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	gstHHDriven       = $00000002;
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	gstMoving         = $00000004;
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	gstAttacked       = $00000008;
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	gstAttacking      = $00000010;
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	gstCollision      = $00000020;
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	gstHHChooseTarget = $00000040;
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	gstHHJumping      = $00000100;
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	gsttmpFlag        = $00000200;
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	gstHHThinking     = $00000800;
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	gstNoDamage       = $00001000;
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	gstHHHJump        = $00002000;
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	gstAnimation      = $00004000;
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	gstHHDeath        = $00008000;
1865
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	gstWinner         = $00010000;  // this, along with gstLoser, is good for indicating hedgies know they screwed up
1033
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	gstWait           = $00020000;
1528
3fee15104c1d More stable blowtorch:
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	gstNotKickable    = $00040000;
1865
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   287
	gstLoser          = $00080000;
4
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	gm_Left   = $00000001;
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	gm_Right  = $00000002;
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	gm_Up     = $00000004;
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	gm_Down   = $00000008;
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	gm_Switch = $00000010;
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	gm_Attack = $00000020;
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	gm_LJump  = $00000040;
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	gm_HJump  = $00000080;
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	gm_Destroy= $00000100;
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	gm_Slot   = $00000200; // with param
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	gm_Weapon = $00000400; // with param
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	gm_Timer  = $00000800; // with param
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	gm_Animate= $00001000; // with param
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	gm_Precise= $00002000;
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	gmAllStoppable = gm_Left or gm_Right or gm_Up or gm_Down or gm_Attack or gm_Precise;
4
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unc0rr
parents: 1022
diff changeset
   305
	cMaxSlotIndex       = 8;
2359
76d853f22afa Trying to correct prior amNothing checkin. untested.
nemo
parents: 2357
diff changeset
   306
	cMaxSlotAmmoIndex   = 5;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   307
1033
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unc0rr
parents: 1022
diff changeset
   308
	ammoprop_Timerable    = $00000001;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   309
	ammoprop_Power        = $00000002;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   310
	ammoprop_NeedTarget   = $00000004;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   311
	ammoprop_ForwMsgs     = $00000008;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   312
	ammoprop_AttackInMove = $00000010;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   313
	ammoprop_NoCrosshair  = $00000040;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   314
	ammoprop_AttackingPut = $00000080;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   315
	ammoprop_DontHold     = $00000100;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   316
	ammoprop_AltAttack    = $00000200;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   317
	ammoprop_AltUse       = $00000400;
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1766
diff changeset
   318
	ammoprop_NotBorder    = $00000800;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
   319
	ammoprop_Utility      = $00001000;
930
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   320
1033
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unc0rr
parents: 1022
diff changeset
   321
	AMMO_INFINITE = 9;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   322
1033
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unc0rr
parents: 1022
diff changeset
   323
	EXPLAllDamageInRadius = $00000001;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   324
	EXPLAutoSound         = $00000002;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   325
	EXPLNoDamage          = $00000004;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   326
	EXPLDoNotTouchHH      = $00000008;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   327
	EXPLDontDraw          = $00000010;
42
72ffe21f027c - Fixed console behavior
unc0rr
parents: 39
diff changeset
   328
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   329
	posCaseAmmo    = $00000001;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   330
	posCaseHealth  = $00000002;
1861
unc0rr
parents: 1854
diff changeset
   331
	posCaseUtility = $00000004;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   332
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   333
	NoPointX = Low(LongInt);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   334
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   335
	// hog tag mask
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   336
	htNone        = $00;
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   337
	htTeamName    = $01;
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   338
	htName        = $02;
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   339
	htHealth      = $04;
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   340
	htTransparent = $80;
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   341
	
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   342
	cTagsMasks       : array[0..7] of byte = (
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   343
											htTeamName or htName or htHealth,
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   344
											htName or htHealth,
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   345
											htHealth,
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   346
											htNone,
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   347
											htTeamName or htName or htHealth or htTransparent,
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   348
											htName or htHealth or htTransparent,
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   349
											htHealth or htTransparent,
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   350
											htNone
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   351
											);
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2490
diff changeset
   352
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   353
	cHHFileName   = 'Hedgehog';
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   354
	cCHFileName   = 'Crosshair';
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   355
	cThemeCFGFilename = 'theme.cfg';
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   356
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   357
	Fontz: array[THWFont] of THHFont = (
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   358
			(Handle: nil;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   359
			Height: 12;
1118
caf47265d03f - Use DejaVuSans-Bold instead of DejaVuSans+bold
unc0rr
parents: 1111
diff changeset
   360
			style: TTF_STYLE_NORMAL;
caf47265d03f - Use DejaVuSans-Bold instead of DejaVuSans+bold
unc0rr
parents: 1111
diff changeset
   361
			Name: 'DejaVuSans-Bold.ttf'),
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   362
			(Handle: nil;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   363
			Height: 24;
1118
caf47265d03f - Use DejaVuSans-Bold instead of DejaVuSans+bold
unc0rr
parents: 1111
diff changeset
   364
			style: TTF_STYLE_NORMAL;
caf47265d03f - Use DejaVuSans-Bold instead of DejaVuSans+bold
unc0rr
parents: 1111
diff changeset
   365
			Name: 'DejaVuSans-Bold.ttf'),
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   366
			(Handle: nil;
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   367
			Height: 10;
1118
caf47265d03f - Use DejaVuSans-Bold instead of DejaVuSans+bold
unc0rr
parents: 1111
diff changeset
   368
			style: TTF_STYLE_NORMAL;
caf47265d03f - Use DejaVuSans-Bold instead of DejaVuSans+bold
unc0rr
parents: 1111
diff changeset
   369
			Name: 'DejaVuSans-Bold.ttf')
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   370
			);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   371
2105
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   372
	FontzCJK: array[THWFont] of THHFont = (
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   373
			(Handle: nil;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   374
			Height: 12;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   375
			style: TTF_STYLE_NORMAL;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   376
			Name: 'DroidSansFallback.ttf'),
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   377
			(Handle: nil;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   378
			Height: 24;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   379
			style: TTF_STYLE_NORMAL;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   380
			Name: 'DroidSansFallback.ttf'),
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   381
			(Handle: nil;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   382
			Height: 10;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   383
			style: TTF_STYLE_NORMAL;
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   384
			Name: 'DroidSansFallback.ttf')
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   385
			);
580f7610d661 Allow CJK override for zh_CN/zh_TW/ja
nemo
parents: 2056
diff changeset
   386
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   387
	FontBorder = 2;
202
8603c0420461 Support font styles
unc0rr
parents: 199
diff changeset
   388
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   389
	PathPrefix: string = './';
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   390
	Pathz: array[TPathType] of String = (
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   391
			'',                              // ptNone
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   392
			'',                              // ptData
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   393
			'Graphics',                      // ptGraphics
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   394
			'Themes',                        // ptThemes
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   395
			'Themes/avematan',               // ptCurrTheme
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   396
			'Teams',                         // ptTeams
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   397
			'Maps',                          // ptMaps
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   398
			'',                              // ptMapCurrent
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   399
			'Demos',                         // ptDemos
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   400
			'Sounds',                        // ptSounds
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   401
			'Graphics/Graves',               // ptGraves
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   402
			'Fonts',                         // ptFonts
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   403
			'Forts',                         // ptForts
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   404
			'Locale',                        // ptLocale
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   405
			'Graphics/AmmoMenu',             // ptAmmoMenu
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   406
			'Graphics/Hedgehog',             // ptHedgehog
1656
209cf0e2fc36 Finish voicepacks support in engine (not tested though)
unc0rr
parents: 1654
diff changeset
   407
			'Sounds/voices',                 // ptVoices
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   408
			'Graphics/Hats'                  // ptHats
622c5de38d72 Start implementing waves
unc0rr
parents: 1022
diff changeset
   409
			);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   410
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   411
	SpritesData: array[TSprite] of record
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   412
			FileName: String[14];
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   413
			Path, AltPath: TPathType;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   414
			Texture: PTexture;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   415
			Surface: PSDL_Surface;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   416
			Width, Height, imageWidth, imageHeight: LongInt;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   417
			saveSurf: boolean;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   418
			end = (
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   419
			(FileName:  'BlueWater'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
2292
87af4ad0ec98 New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents: 2262
diff changeset
   420
			Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWater
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   421
			(FileName:     'Clouds'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   422
			Width: 256; Height:128; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCloud
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   423
			(FileName:       'Bomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   424
			Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprBomb
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   425
			(FileName:  'BigDigits'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   426
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprBigDigit
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   427
			(FileName:      'Frame'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   428
			Width:   4; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprFrame
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   429
			(FileName:        'Lag'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   430
			Width:  65; Height: 65; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprLag
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   431
			(FileName:      'Arrow'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   432
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCursor
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   433
			(FileName:    'Grenade'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   434
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprGrenade
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   435
			(FileName:    'Targetp'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   436
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprTargetP
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   437
			(FileName:        'UFO'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   438
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprUFO
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   439
			(FileName: 'SmokeTrace'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   440
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSmokeTrace
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   441
			(FileName:   'RopeHook'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   442
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprRopeHook
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   443
			(FileName:     'Expl50'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   444
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprExplosion50
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   445
			(FileName:    'MineOff'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   446
			Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprMineOff
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   447
			(FileName:     'MineOn'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   448
			Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprMineOn
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   449
			(FileName:       'Case'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   450
			Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCase
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   451
			(FileName:   'FirstAid'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   452
			Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprFAid
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   453
			(FileName:   'dynamite'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   454
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprDynamite
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   455
			(FileName:      'Power'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   456
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprPower
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   457
			(FileName:     'ClBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   458
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprClusterBomb
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   459
			(FileName: 'ClParticle'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   460
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprClusterParticle
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   461
			(FileName:      'Flame'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   462
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprFlame
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   463
			(FileName:   'horizont'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   464
			Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHorizont
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2409
diff changeset
   465
			(FileName:  'horizontL'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2409
diff changeset
   466
			Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHorizont
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2409
diff changeset
   467
			(FileName:  'horizontR'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2409
diff changeset
   468
			Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHorizont
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   469
			(FileName:        'Sky'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   470
			Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSky
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2409
diff changeset
   471
			(FileName:       'SkyL'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2409
diff changeset
   472
			Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSky
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2409
diff changeset
   473
			(FileName:       'SkyR'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2409
diff changeset
   474
			Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSky
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   475
			(FileName:  'BrdrLines'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   476
			Width: 202; Height:  1; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMBorders
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   477
			(FileName:       'Slot'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   478
			Width: 202; Height: 33; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMSlot
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   479
			(FileName:   'AmmoName'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   480
			Width: 202; Height: 33; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMSlotName
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   481
			(FileName:      'Ammos'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   482
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMAmmos
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   483
			(FileName:   'SlotKeys'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   484
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMSlotKeys
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   485
			(FileName:  'Selection'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   486
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMSelection
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   487
			(FileName:     'Finger'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   488
			Width:  32; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprFinger
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   489
			(FileName:    'AirBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   490
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAirBomb
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   491
			(FileName:   'Airplane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   492
			Width: 254; Height: 101; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAirplane
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   493
			(FileName: 'amAirplane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   494
			Width:  64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAmAirplane
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   495
			(FileName:   'amGirder'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   496
			Width: 160; Height:160; imageWidth: 0; imageHeight: 0; saveSurf:  true),// sprAmGirder
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   497
			(FileName:     'hhMask'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   498
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf:  true),// sprHHTelepMask
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   499
			(FileName:     'Switch'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   500
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSwitch
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   501
			(FileName:  'Parachute'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   502
			Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprParachute
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   503
			(FileName:     'Target'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   504
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprTarget
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   505
			(FileName:   'RopeNode'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   506
			Width:   6; Height:  6; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprRopeNode
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   507
			(FileName:   'thinking'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   508
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprQuestion
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   509
			(FileName:   'PowerBar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   510
			Width: 256; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprPowerBar
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   511
			(FileName:    'WindBar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   512
			Width: 151; Height: 17; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWindBar
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   513
			(FileName:      'WindL'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   514
			Width:  80; Height: 13; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWindL
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   515
			(FileName:      'WindR'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   516
			Width:  80; Height: 13; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWindR
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   517
			(FileName:      'Flake'; Path:ptCurrTheme; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   518
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprFlake
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   519
			(FileName:     'amRope'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   520
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandRope
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   521
			(FileName:  'amBazooka'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   522
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandBazooka
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   523
			(FileName:  'amShotgun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   524
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandShotgun
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   525
			(FileName:   'amDEagle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   526
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandDEagle
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   527
			(FileName:'amAirAttack'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   528
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandAirAttack
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   529
			(FileName: 'amBaseball'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   530
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandBaseball
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   531
			(FileName:     'Hammer'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   532
			Width:  32; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprPHammer
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   533
			(FileName: 'amBTorch_i'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   534
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandBlowTorch
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   535
			(FileName: 'amBTorch_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   536
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprBlowTorch
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   537
			(FileName:   'Teleport'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   538
			Width:  64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprTeleport
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   539
			(FileName:    'HHDeath'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   540
			Width:  32; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHHDeath
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   541
			(FileName:'amShotgun_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   542
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprShotgun
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   543
			(FileName: 'amDEagle_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   544
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprDEagle
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   545
			(FileName:       'Idle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   546
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHHIdle
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   547
			(FileName:     'Mortar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   548
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprMortar
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   549
			(FileName:  'TurnsLeft'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   550
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprTurnsLeft
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   551
			(FileName: 'amKamikaze'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   552
			Width: 256; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprKamikaze
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   553
			(FileName:     'amWhip'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   554
			Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWhip
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   555
			(FileName:     'Kowtow'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   556
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprKowtow
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   557
			(FileName:        'Sad'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   558
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSad
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   559
			(FileName:       'Wave'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   560
			Width:  64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWave
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   561
			(FileName:     'Hurrah'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   562
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHurrah
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   563
			(FileName:'ILoveLemonade';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   564
			Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprLemonade
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   565
			(FileName:      'Shrug'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   566
			Width: 32;  Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprShrug
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   567
			(FileName:     'Juggle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   568
			Width: 32;  Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprJuggle
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   569
			(FileName:   'ExplPart'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   570
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprExplPart
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   571
			(FileName:  'ExplPart2'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   572
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprExplPart2
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   573
			(FileName:  'Cake_walk'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   574
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCakeWalk
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   575
			(FileName:  'Cake_down'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   576
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCakeDown
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   577
			(FileName:   'Ammos_bw'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   578
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMAmmosBW
1262
e9191c693e44 Add watermelon sprite
unc0rr
parents: 1261
diff changeset
   579
			(FileName: 'Watermelon'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   580
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWatermelon
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   581
			(FileName:  'EvilTrace'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   582
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprEvilTrace
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   583
			(FileName:'HellishBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   584
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHellishBomb
1284
21916b5de218 - Update Italian translation
unc0rr
parents: 1279
diff changeset
   585
			(FileName:  'Seduction'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   586
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSeduction
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   587
			(FileName:    'HHDress'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   588
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprDress
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   589
			(FileName:   'Censored'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   590
			Width:  64; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCensored
1580
971e7f057a86 Move sprite to where it should be
unc0rr
parents: 1573
diff changeset
   591
			(FileName:      'Drill'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   592
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprDrill
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
   593
			(FileName:    'amDrill'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   594
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandDrill
1863
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
   595
			(FileName:  'amBallgun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   596
			Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandBallgun
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   597
			(FileName:      'Balls'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   598
			Width:  32; Height: 20; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprBalls
1863
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
   599
			(FileName:    'RCPlane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   600
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprPlane
1863
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
   601
			(FileName:  'amRCPlane'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   602
			Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprHandPlane
1863
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
   603
			(FileName:    'Utility'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   604
			Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprUtility
1908
5be17e24751a Use GL_TRIANGLE_FAN instead of GL_TRIANGLES (more efficient)
unc0rr
parents: 1906
diff changeset
   605
			(FileName:'Invulnerable';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   606
			Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprInvulnerable
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   607
			(FileName:   'Vampiric'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   608
			Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprVampiric
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   609
			(FileName:   'amGirder'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   610
			Width: 512; Height:512; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprGirder
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   611
			(FileName:'SpeechCorner';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   612
			Width:  12; Height: 9; imageWidth: 0; imageHeight: 0; saveSurf:  true), // sprSpeechCorner
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   613
			(FileName: 'SpeechEdge'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   614
			Width:  25; Height: 9; imageWidth: 0; imageHeight: 0; saveSurf:  true), // sprSpeechEdge
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   615
			(FileName: 'SpeechTail'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   616
			Width:  25; Height: 26; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprSpeechTail
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   617
			(FileName:'ThoughtCorner';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   618
			Width:  49; Height: 37; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprThoughtCorner
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   619
			(FileName:'ThoughtEdge'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   620
			Width:  23; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprThoughtEdge
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   621
			(FileName:'ThoughtTail'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   622
			Width:  45; Height: 65; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprThoughtTail
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   623
			(FileName:'ShoutCorner'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   624
			Width:  34; Height: 23; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprShoutCorner
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   625
			(FileName:  'ShoutEdge'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   626
			Width:  30; Height: 20; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprShoutEdge
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   627
			(FileName:  'ShoutTail'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   628
			Width:  30; Height: 37; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprShoutTail
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
   629
			(FileName:'amSniperRifle';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   630
			Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprSniperRifle
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   631
			(FileName:    'Bubbles'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2221
diff changeset
   632
			Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprBubbles
2292
87af4ad0ec98 New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr
parents: 2262
diff changeset
   633
			(FileName:  'amJetpack'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   634
			Width: 64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprJetpack
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   635
			(FileName:  'Health'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2457
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
   636
			Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprHealth
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
   637
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
   638
			(FileName:  'amMolotov'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; 
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
   639
			Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false), //sprHandMolotov
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
   640
			(FileName:  'Molotov'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
2490
d8e0630087a0 oops. wrong size
nemo
parents: 2487
diff changeset
   641
			Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false) // sprMolotov
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   642
			);
688
e4d1fb310a66 Convert some stuff to sprites
unc0rr
parents: 621
diff changeset
   643
1034
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
   644
	Wavez: array [TWave] of record
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
   645
			Sprite: TSprite;
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
   646
			FramesCount: Longword;
2056
ed8c83f1e4b0 Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
nemo
parents: 2042
diff changeset
   647
			Interval: Longword;
1037
63f956a6fe7f Lemonade taunt
unc0rr
parents: 1036
diff changeset
   648
			cmd: String[20];
1034
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
   649
			end = (
2056
ed8c83f1e4b0 Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
nemo
parents: 2042
diff changeset
   650
			(Sprite:   sprKowtow; FramesCount: 12; Interval: 125; cmd: '/rollup'),
ed8c83f1e4b0 Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
nemo
parents: 2042
diff changeset
   651
			(Sprite:      sprSad; FramesCount: 14; Interval: 125; cmd: '/sad'),
ed8c83f1e4b0 Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
nemo
parents: 2042
diff changeset
   652
			(Sprite:     sprWave; FramesCount: 16; Interval: 125; cmd: '/wave'),
ed8c83f1e4b0 Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
nemo
parents: 2042
diff changeset
   653
			(Sprite:   sprHurrah; FramesCount: 14; Interval: 125; cmd: '/hurrah'),
ed8c83f1e4b0 Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
nemo
parents: 2042
diff changeset
   654
			(Sprite: sprLemonade; FramesCount: 24; Interval: 125; cmd: '/ilovelotsoflemonade'),
ed8c83f1e4b0 Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
nemo
parents: 2042
diff changeset
   655
			(Sprite:    sprShrug; FramesCount: 24; Interval: 125; cmd: '/shrug'),
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   656
			(Sprite:   sprJuggle; FramesCount: 49; Interval:  38; cmd: '/juggle')
1034
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
   657
			);
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
   658
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   659
	Soundz: array[TSound] of record
1712
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   660
			FileName: String[25];
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   661
			Path    : TPathType;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   662
			end = (
1712
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   663
			(FileName:        'grenadeimpact.ogg'; Path: ptSounds),// sndGrenadeImpact
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   664
			(FileName:            'explosion.ogg'; Path: ptSounds),// sndExplosion
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   665
			(FileName:         'throwpowerup.ogg'; Path: ptSounds),// sndThrowPowerUp
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   666
			(FileName:         'throwrelease.ogg'; Path: ptSounds),// sndThrowRelease
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   667
			(FileName:               'splash.ogg'; Path: ptSounds),// sndSplash
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   668
			(FileName:        'shotgunreload.ogg'; Path: ptSounds),// sndShotgunReload
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   669
			(FileName:          'shotgunfire.ogg'; Path: ptSounds),// sndShotgunFire
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   670
			(FileName:          'graveimpact.ogg'; Path: ptSounds),// sndGraveImpact
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   671
			(FileName:             'minetick.ogg'; Path: ptSounds),// sndMineTicks
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   672
			(FileName:           'pickhammer.ogg'; Path: ptSounds),// sndPickhammer
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   673
			(FileName:                  'gun.ogg'; Path: ptSounds),// sndGun
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   674
			(FileName:                  'ufo.ogg'; Path: ptSounds),// sndUFO
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   675
			(FileName:                'Jump1.ogg'; Path: ptVoices),// sndJump1
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   676
			(FileName:                'Jump2.ogg'; Path: ptVoices),// sndJump2
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   677
			(FileName:                'Jump3.ogg'; Path: ptVoices),// sndJump3
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   678
			(FileName:               'Yessir.ogg'; Path: ptVoices),// sndYesSir
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   679
			(FileName:                'Laugh.ogg'; Path: ptVoices),// sndLaugh
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   680
			(FileName:            'Illgetyou.ogg'; Path: ptVoices),// sndIllGetYou
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   681
			(FileName:             'Incoming.ogg'; Path: ptVoices),// sndIncoming
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   682
			(FileName:               'Missed.ogg'; Path: ptVoices),// sndMissed
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   683
			(FileName:               'Stupid.ogg'; Path: ptVoices),// sndStupid
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   684
			(FileName:           'Firstblood.ogg'; Path: ptVoices),// sndFirstBlood
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   685
			(FileName:               'Boring.ogg'; Path: ptVoices),// sndBoring
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   686
			(FileName:               'Byebye.ogg'; Path: ptVoices),// sndByeBye
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   687
			(FileName:             'Sameteam.ogg'; Path: ptVoices),// sndSameTeam
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   688
			(FileName:               'Nutter.ogg'; Path: ptVoices),// sndNutter
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   689
			(FileName:       'Reinforcements.ogg'; Path: ptVoices),// sndReinforce
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   690
			(FileName:              'Traitor.ogg'; Path: ptVoices),// sndTraitor
2144
c76a2f7bd452 - Fix some ugly code
unc0rr
parents: 2143
diff changeset
   691
			(FileName:      'Youllregretthat.ogg'; Path: ptVoices),// sndRegret
1712
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   692
			(FileName:            'Enemydown.ogg'; Path: ptVoices),// sndEnemyDown
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   693
			(FileName:               'Coward.ogg'; Path: ptVoices),// sndCoward
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   694
			(FileName:                'Hurry.ogg'; Path: ptVoices),// sndHurry
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   695
			(FileName:              'Watchit.ogg'; Path: ptVoices),// sndWatchIt
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   696
			(FileName:             'Kamikaze.ogg'; Path: ptVoices),// sndKamikaze
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   697
			(FileName:                'cake2.ogg'; Path: ptSounds),// sndCake
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   698
			(FileName:                  'Ow1.ogg'; Path: ptVoices),// sndOw1
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   699
			(FileName:                  'Ow4.ogg'; Path: ptVoices),// sndOw4
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   700
			(FileName:           'Firepunch1.ogg'; Path: ptVoices),// sndFirepunch1
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   701
			(FileName:           'Firepunch2.ogg'; Path: ptVoices),// sndFirepunch2
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   702
			(FileName:           'Firepunch3.ogg'; Path: ptVoices),// sndFirepunch3
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   703
			(FileName:           'Firepunch4.ogg'; Path: ptVoices),// sndFirepunch4
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   704
			(FileName:           'Firepunch5.ogg'; Path: ptVoices),// sndFirepunch5
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   705
			(FileName:           'Firepunch6.ogg'; Path: ptVoices),// sndFirepunch6
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   706
			(FileName:                'Melon.ogg'; Path: ptSounds),// sndMelon
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   707
			(FileName:              'Hellish.ogg'; Path: ptSounds),// sndHellish
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   708
			(FileName:               'Yoohoo.ogg'; Path: ptSounds),// sndYoohoo
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   709
			(FileName:              'rcplane.ogg'; Path: ptSounds),// sndRCPlane
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
   710
			(FileName:            'whipcrack.ogg'; Path: ptSounds),// sndWhipCrack
1914
aab686a4e0c5 Add sounds to girder
unc0rr
parents: 1912
diff changeset
   711
			(FileName:'ride_of_the_valkyries.ogg'; Path: ptSounds),// sndRideOfTheValkyries
aab686a4e0c5 Add sounds to girder
unc0rr
parents: 1912
diff changeset
   712
			(FileName:               'denied.ogg'; Path: ptSounds),// sndDenied
2143
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2142
diff changeset
   713
			(FileName:               'placed.ogg'; Path: ptSounds),// sndPlaced
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2142
diff changeset
   714
			(FileName:          'baseballbat.ogg'; Path: ptSounds),// sndBaseballBat
2217
458c08d74ae6 sounds for teleport and beginning of sudden death
koda
parents: 2210
diff changeset
   715
			(FileName:                'steam.ogg'; Path: ptSounds),// sndVaporize
458c08d74ae6 sounds for teleport and beginning of sudden death
koda
parents: 2210
diff changeset
   716
			(FileName:                 'warp.ogg'; Path: ptSounds),// sndWarp
2262
0dc94341bf42 sound for mortar
koda
parents: 2258
diff changeset
   717
			(FileName:          'suddendeath.ogg'; Path: ptSounds),// sndSuddenDeath
2327
4832b77ec958 restored volumen control (hoorray)
koda
parents: 2319
diff changeset
   718
			(FileName:               'mortar.ogg'; Path: ptSounds),// sndMortar
2470
44b66fbf37da molotov sound FTW
koda
parents: 2468
diff changeset
   719
			(FileName:         'shutterclick.ogg'; Path: ptSounds),// sndShutter
44b66fbf37da molotov sound FTW
koda
parents: 2468
diff changeset
   720
			(FileName:              'homerun.ogg'; Path: ptSounds),// sndHomerun
44b66fbf37da molotov sound FTW
koda
parents: 2468
diff changeset
   721
			(FileName:              'molotov.ogg'; Path: ptSounds) // sndMolotov
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   722
			);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
   723
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   724
	Ammoz: array [TAmmoType] of record
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   725
			NameId: TAmmoStrId;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   726
			NameTex: PTexture;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   727
			Probability, NumberInCase: Longword;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   728
			Ammo: TAmmo;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   729
			Slot: 0..cMaxSlotIndex;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   730
			TimeAfterTurn: Longword;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   731
			minAngle, maxAngle: Longword;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   732
			isDamaging: boolean;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   733
			SkipTurns: Longword;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   734
			PosCount: Longword;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   735
			PosSprite: TSprite;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   736
			end = (
2357
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   737
			(NameId: sidNothing;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   738
			NameTex: nil;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   739
			Probability: 0;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   740
			NumberInCase: 0;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   741
			Ammo: (Propz: ammoprop_NoCrosshair or
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   742
						  ammoprop_DontHold or
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   743
                          ammoprop_Utility;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   744
					Count: AMMO_INFINITE;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   745
					NumPerTurn: 0;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   746
					Timer: 0;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   747
					Pos: 0;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   748
					AmmoType: amNothing);
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   749
			Slot: 0;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   750
			TimeAfterTurn: 0;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   751
			minAngle: 0;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   752
			maxAngle: 0;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   753
			isDamaging: false;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   754
			SkipTurns: 9999;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   755
			PosCount: 1;
babe1a55e284 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo
parents: 2347
diff changeset
   756
			PosSprite: sprWater),
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   757
			(NameId: sidGrenade;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   758
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   759
			Probability: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   760
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   761
			Ammo: (Propz: ammoprop_Timerable or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   762
							ammoprop_Power or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   763
							ammoprop_AltUse;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   764
					Count: AMMO_INFINITE;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   765
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   766
					Timer: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   767
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   768
					AmmoType: amGrenade);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   769
			Slot: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   770
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   771
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   772
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   773
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   774
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   775
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   776
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   777
			(NameId: sidClusterBomb;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   778
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   779
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   780
			NumberInCase: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   781
			Ammo: (Propz: ammoprop_Timerable or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   782
							ammoprop_Power or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   783
							ammoprop_AltUse;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   784
					Count: 5;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   785
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   786
					Timer: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   787
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   788
					AmmoType: amClusterBomb);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   789
			Slot: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   790
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   791
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   792
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   793
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   794
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   795
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   796
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   797
			(NameId: sidBazooka;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   798
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   799
			Probability: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   800
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   801
			Ammo: (Propz: ammoprop_Power or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   802
							ammoprop_AltUse;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   803
					Count: AMMO_INFINITE;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   804
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   805
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   806
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   807
					AmmoType: amBazooka);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   808
			Slot: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   809
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   810
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   811
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   812
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   813
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   814
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   815
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   816
			(NameId: sidUFO;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   817
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   818
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   819
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   820
			Ammo: (Propz: ammoprop_Power or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   821
							ammoprop_NeedTarget or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   822
							ammoprop_DontHold;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   823
					Count: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   824
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   825
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   826
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   827
					AmmoType: amUFO);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   828
			Slot: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   829
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   830
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   831
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   832
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   833
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   834
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   835
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   836
			(NameId: sidShotgun;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   837
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   838
			Probability: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   839
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   840
			Ammo: (Propz: ammoprop_ForwMsgs;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   841
					Count: AMMO_INFINITE;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   842
					NumPerTurn: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   843
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   844
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   845
					AmmoType: amShotgun);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   846
			Slot: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   847
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   848
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   849
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   850
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   851
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   852
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   853
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   854
			(NameId: sidPickHammer;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   855
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   856
			Probability: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   857
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   858
			Ammo: (Propz: ammoprop_ForwMsgs or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   859
							ammoprop_AttackInMove or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   860
							ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   861
							ammoprop_DontHold;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   862
					Count: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   863
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   864
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   865
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   866
					AmmoType: amPickHammer);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   867
			Slot: 6;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   868
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   869
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   870
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   871
			isDamaging: false;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   872
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   873
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   874
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   875
			(NameId: sidSkip;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   876
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   877
			Probability: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   878
			NumberInCase: 1;
2347
3c25c1f6180e Remove crosshair from skip
unc0rr
parents: 2327
diff changeset
   879
			Ammo: (Propz: ammoprop_NoCrosshair or
3c25c1f6180e Remove crosshair from skip
unc0rr
parents: 2327
diff changeset
   880
							ammoprop_DontHold;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   881
					Count: AMMO_INFINITE;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   882
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   883
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   884
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   885
					AmmoType: amSkip);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   886
			Slot: 8;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   887
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   888
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   889
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   890
			isDamaging: false;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   891
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   892
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   893
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   894
			(NameId: sidRope;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   895
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   896
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   897
			NumberInCase: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   898
			Ammo: (Propz: ammoprop_ForwMsgs or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   899
							ammoprop_AttackInMove or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   900
							ammoprop_AltAttack;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   901
					Count: 5;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   902
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   903
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   904
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   905
					AmmoType: amRope);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   906
			Slot: 7;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   907
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   908
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   909
			maxAngle: cMaxAngle div 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   910
			isDamaging: false;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   911
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   912
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   913
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   914
			(NameId: sidMine;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   915
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   916
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   917
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   918
			Ammo: (Propz: ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   919
							ammoprop_AttackInMove or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   920
							ammoprop_DontHold or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   921
							ammoprop_AltUse;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   922
					Count: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   923
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   924
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   925
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   926
					AmmoType: amMine);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   927
			Slot: 4;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   928
			TimeAfterTurn: 5000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   929
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   930
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   931
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   932
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   933
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   934
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   935
			(NameId: sidDEagle;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   936
			NameTex: nil;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
   937
			Probability: 20;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   938
			NumberInCase: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   939
			Ammo: (Propz: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   940
					Count: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   941
					NumPerTurn: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   942
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   943
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   944
					AmmoType: amDEagle);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   945
			Slot: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   946
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   947
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   948
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   949
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   950
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   951
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   952
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   953
			(NameId: sidDynamite;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   954
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   955
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   956
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   957
			Ammo: (Propz: ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   958
							ammoprop_AttackInMove or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   959
							ammoprop_DontHold or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   960
							ammoprop_AltUse;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   961
					Count: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   962
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   963
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   964
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   965
					AmmoType: amDynamite);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   966
			Slot: 4;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   967
			TimeAfterTurn: 5000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   968
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   969
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   970
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   971
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   972
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   973
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   974
			(NameId: sidFirePunch;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   975
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   976
			Probability: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   977
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   978
			Ammo: (Propz: ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   979
							ammoprop_ForwMsgs or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   980
							ammoprop_AttackInMove;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   981
					Count: AMMO_INFINITE;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   982
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   983
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   984
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   985
					AmmoType: amFirePunch);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   986
			Slot: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   987
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   988
			MinAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   989
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   990
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   991
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   992
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   993
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   994
			(NameId: sidWhip;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   995
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   996
			Probability: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   997
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   998
			Ammo: (Propz: ammoprop_NoCrosshair;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
   999
					Count: AMMO_INFINITE;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1000
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1001
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1002
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1003
					AmmoType: amWhip);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1004
			Slot: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1005
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1006
			MinAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1007
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1008
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1009
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1010
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1011
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1012
			(NameId: sidBaseballBat;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1013
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1014
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1015
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1016
			Ammo: (Propz: ammoprop_DontHold;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1017
					Count: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1018
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1019
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1020
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1021
					AmmoType: amBaseballBat);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1022
			Slot: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1023
			TimeAfterTurn: 5000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1024
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1025
			maxAngle: cMaxAngle div 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1026
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1027
			SkipTurns: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1028
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1029
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1030
			(NameId: sidParachute;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1031
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1032
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1033
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1034
			Ammo: (Propz: ammoprop_ForwMsgs or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1035
							ammoprop_AttackInMove or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1036
							ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1037
							ammoprop_DontHold or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1038
							ammoprop_AltAttack;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1039
					Count: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1040
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1041
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1042
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1043
					AmmoType: amParachute);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1044
			Slot: 7;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1045
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1046
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1047
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1048
			isDamaging: false;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1049
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1050
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1051
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1052
			(NameId: sidAirAttack;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1053
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1054
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1055
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1056
			Ammo: (Propz: ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1057
							ammoprop_NeedTarget or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1058
							ammoprop_AttackingPut or
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1766
diff changeset
  1059
							ammoprop_DontHold or
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1766
diff changeset
  1060
							ammoprop_NotBorder;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1061
					Count: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1062
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1063
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1064
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1065
					AmmoType: amAirAttack);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1066
			Slot: 5;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1067
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1068
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1069
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1070
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1071
			SkipTurns: 5;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1072
			PosCount: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1073
			PosSprite: sprAmAirplane),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1074
			(NameId: sidMineStrike;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1075
			NameTex: nil;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
  1076
			Probability: 200;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1077
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1078
			Ammo: (Propz: ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1079
							ammoprop_NeedTarget or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1080
							ammoprop_AttackingPut or
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1766
diff changeset
  1081
							ammoprop_DontHold or
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1766
diff changeset
  1082
							ammoprop_NotBorder;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1083
					Count: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1084
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1085
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1086
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1087
					AmmoType: amMineStrike);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1088
			Slot: 5;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1089
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1090
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1091
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1092
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1093
			SkipTurns: 5;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1094
			PosCount: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1095
			PosSprite: sprAmAirplane),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1096
			(NameId: sidBlowTorch;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1097
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1098
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1099
			NumberInCase: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1100
			Ammo: (Propz: ammoprop_ForwMsgs;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1101
					Count: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1102
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1103
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1104
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1105
					AmmoType: amBlowTorch);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1106
			Slot: 6;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1107
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1108
			minAngle: 768;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1109
			maxAngle: 1280;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1110
			isDamaging: false;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1111
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1112
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1113
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1114
			(NameId: sidGirder;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1115
			NameTex: nil;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
  1116
			Probability: 150;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1117
			NumberInCase: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1118
			Ammo: (Propz: ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1119
							ammoprop_NeedTarget or
1909
30fa1608b54f nemo's patch for girder + some fixes
unc0rr
parents: 1908
diff changeset
  1120
							ammoprop_AttackingPut;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1121
					Count: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1122
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1123
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1124
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1125
					AmmoType: amGirder);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1126
			Slot: 6;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1127
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1128
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1129
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1130
			isDamaging: false;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1131
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1132
			PosCount: 8;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1133
			PosSprite: sprAmGirder),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1134
			(NameId: sidTeleport;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1135
			NameTex: nil;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
  1136
			Probability: 200;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1137
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1138
			Ammo: (Propz: ammoprop_ForwMsgs or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1139
							ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1140
							ammoprop_NeedTarget or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1141
							ammoprop_AttackingPut or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1142
							ammoprop_DontHold;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1143
					Count: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1144
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1145
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1146
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1147
					AmmoType: amTeleport);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1148
			Slot: 7;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1149
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1150
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1151
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1152
			isDamaging: false;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1153
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1154
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1155
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1156
			(NameId: sidSwitch;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1157
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1158
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1159
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1160
			Ammo: (Propz: ammoprop_ForwMsgs or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1161
							ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1162
							ammoprop_DontHold;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1163
					Count: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1164
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1165
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1166
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1167
					AmmoType: amSwitch);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1168
			Slot: 8;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1169
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1170
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1171
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1172
			isDamaging: false;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1173
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1174
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1175
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1176
			(NameId: sidMortar;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1177
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1178
			Probability: 100;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
  1179
			NumberInCase: 4;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1180
			Ammo: (Propz: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1181
					Count: 4;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1182
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1183
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1184
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1185
					AmmoType: amMortar);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1186
			Slot: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1187
			TimeAfterTurn: 3000;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1188
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1189
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1190
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1191
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1192
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1193
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1194
			(NameId: sidKamikaze;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1195
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1196
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1197
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1198
			Ammo: (Propz: ammoprop_ForwMsgs or
2319
738f1271f0ef Allow kamikaze in move
unc0rr
parents: 2292
diff changeset
  1199
							ammoprop_DontHold or
738f1271f0ef Allow kamikaze in move
unc0rr
parents: 2292
diff changeset
  1200
							ammoprop_AttackInMove;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1201
					Count: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1202
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1203
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1204
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1205
					AmmoType: amKamikaze);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1206
			Slot: 3;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1207
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1208
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1209
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1210
			isDamaging: true;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1211
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1212
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1213
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1214
			(NameId: sidCake;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1215
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1216
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1217
			NumberInCase: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1218
			Ammo: (Propz: ammoprop_ForwMsgs or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1219
							ammoprop_NoCrosshair or
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1220
							ammoprop_DontHold;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1221
					Count: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1222
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1223
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1224
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1225
					AmmoType: amCake);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1226
			Slot: 4;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1227
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1228
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1229
			maxAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1230
			isDamaging: true;
1445
3dcff3e1a4c9 Activate cake after 4 turns
unc0rr
parents: 1439
diff changeset
  1231
			SkipTurns: 4;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1232
			PosCount: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1233
			PosSprite: sprWater),
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1234
			(NameId: sidSeduction;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1235
			NameTex: nil;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1236
			Probability: 100;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1237
			NumberInCase: 1;
1284
21916b5de218 - Update Italian translation
unc0rr
parents: 1279
diff changeset
  1238
			Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_DontHold;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1239
					Count: 1;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1240
					NumPerTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1241
					Timer: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1242
					Pos: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1243
					AmmoType: amSeduction);
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1244
			Slot: 2;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1245
			TimeAfterTurn: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1246
			minAngle: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1247
			maxAngle: 0;
1508
ef093f31ced1 small fixes
unc0rr
parents: 1507
diff changeset
  1248
			isDamaging: false;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1249
			SkipTurns: 0;
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1250
			PosCount: 1;
1261
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1251
			PosSprite: sprWater),
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1252
			(NameId: sidWatermelon;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1253
			NameTex: nil;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
  1254
			Probability: 400;
1261
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1255
			NumberInCase: 1;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1256
			Ammo: (Propz: ammoprop_Timerable or
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1257
							ammoprop_Power or
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1258
							ammoprop_AltUse;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
  1259
					Count: 0;
1261
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1260
					NumPerTurn: 0;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1261
					Timer: 3000;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1262
					Pos: 0;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1263
					AmmoType: amWatermelon);
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1264
			Slot: 1;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1265
			TimeAfterTurn: 3000;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1266
			minAngle: 0;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1267
			maxAngle: 0;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1268
			isDamaging: true;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1269
			SkipTurns: 0;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
  1270
			PosCount: 1;
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1271
			PosSprite: sprWater),
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1272
			(NameId: sidHellishBomb;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1273
			NameTex: nil;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
  1274
			Probability: 400;
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1275
			NumberInCase: 1;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1276
			Ammo: (Propz:  ammoprop_Power or
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1277
							ammoprop_AltUse;
1430
8b192c18a584 Correct default ammo set
unc0rr
parents: 1428
diff changeset
  1278
					Count: 0;
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1279
					NumPerTurn: 0;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1280
					Timer: 5000;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1281
					Pos: 0;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1282
					AmmoType: amHellishBomb);
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1283
			Slot: 4;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1284
			TimeAfterTurn: 3000;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1285
			minAngle: 0;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1286
			maxAngle: 0;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1287
			isDamaging: true;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1288
			SkipTurns: 0;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1289
			PosCount: 1;
1507
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1290
			PosSprite: sprWater),
1608
2631f5026714 Add napalm weapon name
unc0rr
parents: 1601
diff changeset
  1291
			(NameId: sidNapalm;
1507
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1292
			NameTex: nil;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1293
			Probability: 100;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1294
			NumberInCase: 1;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1295
			Ammo: (Propz: ammoprop_NoCrosshair or
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1296
							ammoprop_NeedTarget or
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1297
							ammoprop_AttackingPut or
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1766
diff changeset
  1298
							ammoprop_DontHold or
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1766
diff changeset
  1299
							ammoprop_NotBorder;
1507
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1300
					Count: 1;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1301
					NumPerTurn: 0;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1302
					Timer: 0;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1303
					Pos: 0;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1304
					AmmoType: amNapalm);
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1305
			Slot: 5;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1306
			TimeAfterTurn: 0;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1307
			minAngle: 0;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1308
			maxAngle: 0;
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1309
			isDamaging: true;
1608
2631f5026714 Add napalm weapon name
unc0rr
parents: 1601
diff changeset
  1310
			SkipTurns: 7;
1507
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  1311
			PosCount: 2;
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1312
			PosSprite: sprAmAirplane),
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1313
			(NameId: sidDrill;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1314
			NameTex: nil;
1586
2c6f1d1f43c1 Adjust flame parameters to produce more damage
unc0rr
parents: 1580
diff changeset
  1315
			Probability: 300;
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1316
			NumberInCase: 1;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1317
			Ammo: (Propz: ammoprop_Power or
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1318
							ammoprop_AltUse;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1319
					Count: AMMO_INFINITE;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1320
					NumPerTurn: 0;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1321
					Timer: 0;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1322
					Pos: 0;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1323
					AmmoType: amDrill);
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1324
			Slot: 0;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1325
			TimeAfterTurn: 3000;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1326
			minAngle: 0;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1327
			maxAngle: 0;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1328
			isDamaging: true;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1329
			SkipTurns: 0;
cf88e0ace609 Drill rocket
unc0rr
parents: 1566
diff changeset
  1330
			PosCount: 1;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1331
			PosSprite: sprDrill),
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1332
			(NameId: sidBallgun;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1333
			NameTex: nil;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1334
			Probability: 400;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1335
			NumberInCase: 1;
1643
434e28245dc0 Fix yet another ballgun bug
unc0rr
parents: 1639
diff changeset
  1336
			Ammo: (Propz:  ammoprop_ForwMsgs or
434e28245dc0 Fix yet another ballgun bug
unc0rr
parents: 1639
diff changeset
  1337
							 ammoprop_DontHold;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1338
					Count: AMMO_INFINITE;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1339
					NumPerTurn: 0;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1340
					Timer: 5001;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1341
					Pos: 0;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1342
					AmmoType: amBallgun);
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1343
			Slot: 2;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1344
			TimeAfterTurn: 0;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1345
			minAngle: 0;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1346
			maxAngle: 0;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1347
			isDamaging: true;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1348
			SkipTurns: 0;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1349
			PosCount: 1;
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1350
			PosSprite: sprWater),
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1351
			(NameId: sidRCPlane;
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1352
			NameTex: nil;
1721
993b17d862f8 Change rc plane options
unc0rr
parents: 1717
diff changeset
  1353
			Probability: 200;
1740
0d69ff7b5fbf Reduce number of bonus rc planes
unc0rr
parents: 1721
diff changeset
  1354
			NumberInCase: 1;
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1355
			Ammo: (Propz: ammoprop_ForwMsgs{ or
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1356
							ammoprop_DontHold or
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1357
							ammoprop_AltAttack};
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1358
					Count: 1;
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1359
					NumPerTurn: 0;
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1360
					Timer: 0;
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1361
					Pos: 0;
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1362
					AmmoType: amRCPlane);
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1363
			Slot: 6;
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1364
			TimeAfterTurn: 0;
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1365
			minAngle: 0;
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1366
			maxAngle: 0;
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1367
			isDamaging: true;
1721
993b17d862f8 Change rc plane options
unc0rr
parents: 1717
diff changeset
  1368
			SkipTurns: 4;
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1656
diff changeset
  1369
			PosCount: 1;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1370
			PosSprite: sprWater),
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1371
			(NameId: sidLowGravity;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1372
			NameTex: nil;
1861
unc0rr
parents: 1854
diff changeset
  1373
			Probability: 20;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1374
			NumberInCase: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1375
			Ammo: (Propz: ammoprop_NoCrosshair or
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1376
						  ammoprop_DontHold or
1892
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1865
diff changeset
  1377
						  ammoprop_AltUse or
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1378
                          ammoprop_Utility;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1379
					Count: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1380
					NumPerTurn: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1381
					Timer: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1382
					Pos: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1383
					AmmoType: amLowGravity);
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1384
			Slot: 8;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1385
			TimeAfterTurn: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1386
			minAngle: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1387
			maxAngle: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1388
			isDamaging: false;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1389
			SkipTurns: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1390
			PosCount: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1391
			PosSprite: sprWater),
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1392
			(NameId: sidExtraDamage;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1393
			NameTex: nil;
1861
unc0rr
parents: 1854
diff changeset
  1394
			Probability: 15;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1395
			NumberInCase: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1396
			Ammo: (Propz: ammoprop_NoCrosshair or
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1397
						  ammoprop_DontHold or
1892
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1865
diff changeset
  1398
						  ammoprop_AltUse or
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1399
                          ammoprop_Utility;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1400
					Count: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1401
					NumPerTurn: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1402
					Timer: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1403
					Pos: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1404
					AmmoType: amExtraDamage);
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1405
			Slot: 8;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1406
			TimeAfterTurn: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1407
			minAngle: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1408
			maxAngle: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1409
			isDamaging: false;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1410
			SkipTurns: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1411
			PosCount: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1412
			PosSprite: sprWater),
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1413
			(NameId: sidInvulnerable;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1414
			NameTex: nil;
1861
unc0rr
parents: 1854
diff changeset
  1415
			Probability: 20;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1416
			NumberInCase: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1417
			Ammo: (Propz: ammoprop_NoCrosshair or
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1418
						  ammoprop_DontHold or
1892
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1865
diff changeset
  1419
						  ammoprop_AltUse or
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1420
                          ammoprop_Utility;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1421
					Count: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1422
					NumPerTurn: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1423
					Timer: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1424
					Pos: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1425
					AmmoType: amInvulnerable);
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1426
			Slot: 8;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1427
			TimeAfterTurn: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1428
			minAngle: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1429
			maxAngle: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1430
			isDamaging: false;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1431
			SkipTurns: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1432
			PosCount: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1433
			PosSprite: sprWater),
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1434
			(NameId: sidExtraTime;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1435
			NameTex: nil;
1861
unc0rr
parents: 1854
diff changeset
  1436
			Probability: 30;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1437
			NumberInCase: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1438
			Ammo: (Propz: ammoprop_NoCrosshair or
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1439
						  ammoprop_DontHold or
1892
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1865
diff changeset
  1440
						  ammoprop_AltUse or
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1441
                          ammoprop_Utility;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1442
					Count: 1;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1443
					NumPerTurn: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1444
					Timer: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1445
					Pos: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1446
					AmmoType: amExtraTime);
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1447
			Slot: 7;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1448
			TimeAfterTurn: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1449
			minAngle: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1450
			maxAngle: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1451
			isDamaging: false;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1452
			SkipTurns: 0;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1825
diff changeset
  1453
			PosCount: 1;
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1454
			PosSprite: sprWater),
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1455
			(NameId: sidLaserSight;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1456
			NameTex: nil;
1861
unc0rr
parents: 1854
diff changeset
  1457
			Probability: 15;
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1458
			NumberInCase: 1;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1459
			Ammo: (Propz: ammoprop_NoCrosshair or
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1460
						  ammoprop_DontHold or
1892
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1865
diff changeset
  1461
						  ammoprop_AltUse or
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1462
                          ammoprop_Utility;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1463
					Count: 1;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1464
					NumPerTurn: 0;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1465
					Timer: 0;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1466
					Pos: 0;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1467
					AmmoType: amLaserSight);
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1468
			Slot: 7;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1469
			TimeAfterTurn: 0;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1470
			minAngle: 0;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1471
			maxAngle: 0;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1472
			isDamaging: false;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1473
			SkipTurns: 0;
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1474
			PosCount: 1;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1475
			PosSprite: sprWater),
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1476
			(NameId: sidVampiric;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1477
			NameTex: nil;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1478
			Probability: 15;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1479
			NumberInCase: 1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1480
			Ammo: (Propz: ammoprop_NoCrosshair or
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1481
						  ammoprop_DontHold or
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1482
						  ammoprop_AltUse or
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1483
                          ammoprop_Utility;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1484
					Count: 1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1485
					NumPerTurn: 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1486
					Timer: 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1487
					Pos: 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1488
					AmmoType: amVampiric);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1489
			Slot: 6;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1490
			TimeAfterTurn: 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1491
			minAngle: 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1492
			maxAngle: 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1493
			isDamaging: false;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1494
			SkipTurns: 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1495
			PosCount: 1;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1496
			PosSprite: sprWater),
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1497
			(NameId: sidSniperRifle;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1498
			NameTex: nil;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1499
			Probability: 20;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1500
			NumberInCase: 2;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1501
			Ammo: (Propz: 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1502
					Count: 2;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1503
					NumPerTurn: 1;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1504
					Timer: 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1505
					Pos: 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1506
					AmmoType: amSniperRifle);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1507
			Slot: 2;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1508
			TimeAfterTurn: 3000;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1509
			minAngle: 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1510
			maxAngle: 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1511
			isDamaging: true;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1512
			SkipTurns: 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1513
			PosCount: 1;
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1514
			PosSprite: sprWater),
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1515
			(NameId: sidJetpack;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1516
			NameTex: nil;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1517
			Probability: 20;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1518
			NumberInCase: 1;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1519
			Ammo: (Propz: ammoprop_ForwMsgs or
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1520
							ammoprop_AttackInMove or
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1521
							ammoprop_NoCrosshair or
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1522
							ammoprop_DontHold or
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1523
							ammoprop_AltAttack;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1524
					Count: 1;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1525
					NumPerTurn: 1;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1526
					Timer: 0;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1527
					Pos: 0;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1528
					AmmoType: amJetpack);
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1529
			Slot: 3;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1530
			TimeAfterTurn: 3000;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1531
			minAngle: 0;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1532
			maxAngle: 0;
2179
839472821b4d Duplicate Parachute more closely :D
nemo
parents: 2177
diff changeset
  1533
			isDamaging: false;
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1534
			SkipTurns: 0;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2171
diff changeset
  1535
			PosCount: 1;
2457
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1536
			PosSprite: sprWater),
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1537
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1538
			(NameId: sidMolotov;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1539
			NameTex: nil;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1540
			Probability: 0;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1541
			NumberInCase: 1;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1542
			Ammo: (Propz: ammoprop_Power or
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1543
							ammoprop_AltUse;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1544
					Count: AMMO_INFINITE;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1545
					NumPerTurn: 0;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1546
					Timer: 3000;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1547
					Pos: 0;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1548
					AmmoType: amMolotov);
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1549
			Slot: 1;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1550
			TimeAfterTurn: 3000;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1551
			minAngle: 0;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1552
			maxAngle: 0;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1553
			isDamaging: true;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1554
			SkipTurns: 0;
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2428
diff changeset
  1555
			PosCount: 1;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1556
			PosSprite: sprWater)
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1242
diff changeset
  1557
			);
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
  1558
2575
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1559
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1560
const convFormat: TSDL_PixelFormat = (
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1561
	palette: nil;
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1562
	BitsPerPixel : 32;
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1563
	BytesPerPixel: 4;
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1564
	Rloss : 0;
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1565
	Gloss : 0;
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1566
	Bloss : 0;
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1567
	Aloss : 0;
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1568
//if little endian -> bgra
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1569
	Rshift: 0;
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1570
        Gshift: 8;
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1571
        Bshift: 16;
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1572
        Ashift: 24;
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1573
//else		   -> argb (or rgba?)
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1574
//	Rshift: 24;
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1575
//      Gshift: 16;
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1576
//      Bshift: 8;
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1577
//      Ashift: 0;
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1578
//endif
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1579
	RMask : RMask;
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1580
	GMask : GMask;
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1581
	BMask : BMask;
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1582
	AMask : AMask;
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1583
	colorkey: 0;
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1584
	alpha : 255
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1585
);
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1586
			
d06e0e829828 update color management for new sdl_image on mac
koda
parents: 2568
diff changeset
  1587
844
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
  1588
var CountTexz: array[1..9] of PTexture;
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
  1589
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
  1590
implementation
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
  1591
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 2
diff changeset
  1592
end.