author | koda |
Mon, 12 Dec 2011 00:10:11 +0100 | |
changeset 6527 | d19c6af9fa48 |
parent 6441 | 9e5a3b2a3c38 |
child 6604 | 9cc612a24b43 |
permissions | -rw-r--r-- |
555 | 1 |
# Configure for Qt4 |
6441
9e5a3b2a3c38
raise the minimum qt version required to 4.6; this was needed as the new animation frameworks were absent in 4.5 and lower
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2 |
set(QT_MIN_VERSION "4.6.0") |
6032 | 3 |
include(CheckLibraryExists) |
260 | 4 |
|
502
bc178daca088
Fix build with CMake & gcc 4.1.2 on my system (treating #include <QtGui> as including directory)
unc0rr
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5 |
set(QT_USE_QTCORE TRUE) |
bc178daca088
Fix build with CMake & gcc 4.1.2 on my system (treating #include <QtGui> as including directory)
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|
6 |
set(QT_USE_QTGUI TRUE) |
494 | 7 |
set(QT_USE_QTNETWORK TRUE) |
2525 | 8 |
set(QT_USE_QTSVG FALSE) |
2428 | 9 |
set(QT_USE_QTXML FALSE) |
10 |
set(QT_USE_QTOPENGL FALSE) |
|
494 | 11 |
set(QT_USE_QTMAIN TRUE) |
12 |
||
184 | 13 |
find_package(Qt4 REQUIRED) |
1159 | 14 |
include(${QT_USE_FILE}) |
184 | 15 |
|
5879
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This should check if Qt provides zlib functions, and adds zlib dependency in case of zlibless Qt. Tested with Qt providing zlib functions only.
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16 |
# Check if we need zlib |
6204
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Fix for 'The "optimized" argument must be followed by a library.' cmake failure
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|
17 |
check_library_exists("${QT_QTCORE_LIBRARY}" inflateInit2_ ${QT_LIBRARY_DIR} QT_PROVIDES_ZLIB_FUNCTIONS) |
5879
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This should check if Qt provides zlib functions, and adds zlib dependency in case of zlibless Qt. Tested with Qt providing zlib functions only.
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18 |
|
42cf124c305b
This should check if Qt provides zlib functions, and adds zlib dependency in case of zlibless Qt. Tested with Qt providing zlib functions only.
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|
19 |
if(NOT QT_PROVIDES_ZLIB_FUNCTIONS) |
42cf124c305b
This should check if Qt provides zlib functions, and adds zlib dependency in case of zlibless Qt. Tested with Qt providing zlib functions only.
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20 |
find_package(ZLIB REQUIRED) |
42cf124c305b
This should check if Qt provides zlib functions, and adds zlib dependency in case of zlibless Qt. Tested with Qt providing zlib functions only.
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21 |
|
42cf124c305b
This should check if Qt provides zlib functions, and adds zlib dependency in case of zlibless Qt. Tested with Qt providing zlib functions only.
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22 |
set(HW_LINK_LIBS ${ZLIB_LIBRARIES} ${HW_LINK_LIBS}) |
42cf124c305b
This should check if Qt provides zlib functions, and adds zlib dependency in case of zlibless Qt. Tested with Qt providing zlib functions only.
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23 |
endif() |
42cf124c305b
This should check if Qt provides zlib functions, and adds zlib dependency in case of zlibless Qt. Tested with Qt providing zlib functions only.
unc0rr
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|
24 |
|
42cf124c305b
This should check if Qt provides zlib functions, and adds zlib dependency in case of zlibless Qt. Tested with Qt providing zlib functions only.
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|
25 |
|
555 | 26 |
# Configure for SDL |
27 |
find_package(SDL REQUIRED) |
|
2515
51d3f4b6293a
revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
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|
28 |
find_package(SDL_mixer REQUIRED) |
555 | 29 |
|
2239
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move C and C++ optimization flags in the main CMakeLists.txt
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30 |
include_directories(.) |
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include_directories(${CMAKE_CURRENT_SOURCE_DIR}/model) |
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32 |
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/net) |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
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33 |
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/ui) |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
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34 |
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/ui/dialog) |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
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35 |
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/ui/page) |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
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36 |
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/ui/widget) |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
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37 |
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/util) |
707 | 38 |
include_directories(${SDL_INCLUDE_DIR}) |
2515
51d3f4b6293a
revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
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39 |
include_directories(${SDLMIXER_INCLUDE_DIR}) |
5754 | 40 |
include_directories(${CMAKE_SOURCE_DIR}/misc/quazip) |
1159 | 41 |
if(UNIX) |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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42 |
# HACK: in freebsd cannot find iconv.h included via SDL.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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43 |
include_directories("/usr/local/include") |
1159 | 44 |
endif(UNIX) |
555 | 45 |
|
1904 | 46 |
|
184 | 47 |
if(WIN32 AND NOT UNIX) |
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48 |
set(HEDGEWARS_BINDIR ".") |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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49 |
set(HEDGEWARS_DATADIR "../share/") |
3694
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new quality slider widget (needs to be customized), removed obsolete arguments
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50 |
add_definitions(-DUSE_XFIRE) |
2652 | 51 |
else() |
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52 |
set(HEDGEWARS_BINDIR ${CMAKE_INSTALL_PREFIX}) |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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53 |
if(DEFINED DATA_INSTALL_DIR) |
e7882bd1a894
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54 |
set(HEDGEWARS_DATADIR ${DATA_INSTALL_DIR}) |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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55 |
else() |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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56 |
set(HEDGEWARS_DATADIR ${CMAKE_INSTALL_PREFIX}/share/) |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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57 |
endif() |
5188 | 58 |
#only the cocoa version of qt supports building 64 bit apps |
59 |
if(APPLE AND (CMAKE_OSX_ARCHITECTURES MATCHES "x86_64*") AND (NOT QT_MAC_USE_COCOA)) |
|
60 |
message(FATAL_ERROR "Building the 64 bit version of Hedgewars *requires* the Cocoa variant of QT on Mac OS X") |
|
61 |
endif() |
|
2663 | 62 |
endif() |
184 | 63 |
|
2239
d7b5c65f7544
move C and C++ optimization flags in the main CMakeLists.txt
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64 |
|
2219
07f5345ecae7
additional variable (BUNDLE) to make a standalone Mac application
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65 |
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/hwconsts.cpp.in ${CMAKE_CURRENT_BINARY_DIR}/hwconsts.cpp) |
184 | 66 |
|
6061 | 67 |
file(GLOB NetCpp net/*.cpp) |
68 |
file(GLOB ModelCpp model/*.cpp) |
|
69 |
file(GLOB_RECURSE UIcpp ui/*.cpp) |
|
70 |
file(GLOB UtilCpp util/*.cpp) |
|
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71 |
|
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72 |
set(hwfr_src |
6061 | 73 |
${ModelCpp} |
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74 |
${NetCpp} |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
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75 |
${UIcpp} |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
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76 |
${UtilCpp} |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
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77 |
achievements.cpp |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
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parents:
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78 |
binds.cpp |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
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79 |
drawmapscene.cpp |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
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80 |
game.cpp |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
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81 |
gameuiconfig.cpp |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
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82 |
HWApplication.cpp |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
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83 |
hwform.cpp |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
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84 |
main.cpp |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
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85 |
team.cpp |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
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86 |
ui_hwform.cpp |
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87 |
${CMAKE_CURRENT_BINARY_DIR}/hwconsts.cpp |
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88 |
) |
184 | 89 |
|
2821 | 90 |
#xfire integration |
91 |
if(WIN32) |
|
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92 |
set(hwfr_src ${hwfr_src} xfire.cpp ../misc/xfire/xfiregameclient.cpp) |
2821 | 93 |
endif(WIN32) |
94 |
||
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Add win32 resource compilation under mingw (used sim-im srcs as example)
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95 |
if(MINGW) |
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96 |
# resource compilation for mingw |
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97 |
add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/hedgewars_rc.o |
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98 |
COMMAND windres -I ${CMAKE_CURRENT_SOURCE_DIR} |
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99 |
-i ${CMAKE_CURRENT_SOURCE_DIR}/hedgewars.rc |
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-o ${CMAKE_CURRENT_BINARY_DIR}/hedgewars_rc.o) |
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101 |
set(hwfr_src ${hwfr_src} ${CMAKE_CURRENT_BINARY_DIR}/hedgewars_rc.o) |
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102 |
else(MINGW) |
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103 |
set(hwfr_src ${hwfr_src} hedgewars.rc) |
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104 |
endif(MINGW) |
184 | 105 |
|
6061 | 106 |
file(GLOB ModelHdr model/*.h) |
107 |
file(GLOB NetHdr net/*.h) |
|
108 |
file(GLOB_RECURSE UIhdr ui/*.h) |
|
109 |
file(GLOB UtilHdr util/*.h) |
|
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110 |
|
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
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111 |
|
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112 |
set(hwfr_moc_hdrs |
6061 | 113 |
${ModelHdr} |
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114 |
${NetHdr} |
fdfc01419815
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115 |
${UIhdr} |
fdfc01419815
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116 |
drawmapscene.h |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
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parents:
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117 |
game.h |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
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parents:
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118 |
gameuiconfig.h |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
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parents:
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119 |
HWApplication.h |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
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120 |
hwform.h |
6223
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It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
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121 |
team.h |
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122 |
) |
184 | 123 |
|
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124 |
set(hwfr_hdrs |
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125 |
${UtilHdr} |
fdfc01419815
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126 |
team.h |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
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127 |
achievements.h |
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128 |
binds.h |
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129 |
ui_hwform.h |
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KB.h |
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131 |
hwconsts.h |
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132 |
sdlkeys.h |
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133 |
) |
184 | 134 |
|
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-Smaxx' solution for compiling frontend with static libs in windows
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135 |
set(hwfr_rez hedgewars.qrc) |
184 | 136 |
|
2641 | 137 |
qt4_add_resources(hwfr_rez_src ${hwfr_rez}) |
184 | 138 |
|
2641 | 139 |
qt4_wrap_cpp(hwfr_moc_srcs ${hwfr_moc_hdrs}) |
184 | 140 |
|
2652 | 141 |
|
142 |
if(APPLE) |
|
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143 |
set(hwfr_src ${hwfr_src} InstallController.cpp CocoaInitializer.mm M3Panel.mm M3InstallController.m NSWorkspace_RBAdditions.m) |
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This should check if Qt provides zlib functions, and adds zlib dependency in case of zlibless Qt. Tested with Qt providing zlib functions only.
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144 |
set(HW_LINK_LIBS IOKit ${HW_LINK_LIBS}) |
2652 | 145 |
|
4775 | 146 |
if(NOT NOAUTOUPDATE) |
147 |
find_package(Sparkle) |
|
148 |
if(SPARKLE_FOUND) |
|
149 |
add_definitions(-DSPARKLE_ENABLED) |
|
150 |
set(hwfr_src ${hwfr_src} AutoUpdater.cpp SparkleAutoUpdater.mm) |
|
151 |
set(HW_LINK_LIBS ${SPARKLE_LIBRARY} ${HW_LINK_LIBS}) |
|
152 |
endif() |
|
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153 |
endif() |
2652 | 154 |
endif() |
155 |
||
156 |
||
184 | 157 |
add_executable(hedgewars WIN32 |
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${hwfr_src} |
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${hwfr_moc_srcs} |
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${hwfr_hdrs} |
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${hwfr_rez_src} |
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) |
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|
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|
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set(HW_LINK_LIBS |
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quazip |
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${QT_LIBRARIES} |
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${SDL_LIBRARY} |
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${SDLMIXER_LIBRARY} |
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${HW_LINK_LIBS} |
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) |
184 | 172 |
|
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if(WIN32 AND NOT UNIX) |
|
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if(NOT SDL_LIBRARY) |
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set(HW_LINK_LIBS ${HW_LINK_LIBS} SDL) |
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endif() |
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|
5757 | 178 |
set(HW_LINK_LIBS |
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${HW_LINK_LIBS} |
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ole32 |
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oleaut32 |
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winspool |
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uuid |
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) |
2663 | 185 |
endif() |
184 | 186 |
|
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|
5808 | 188 |
target_link_libraries(hedgewars ${HW_LINK_LIBS}) |
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|
495 | 190 |
|
2015 | 191 |
install(PROGRAMS "${EXECUTABLE_OUTPUT_PATH}/hedgewars${CMAKE_EXECUTABLE_SUFFIX}" DESTINATION ${target_dir}) |
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192 |