ChangeLog.txt
author Wuzzy <almikes@aol.com>
Tue, 26 Sep 2017 03:58:23 +0200
changeset 12533 f8801c72a6c8
parent 12532 3e6e7b258a33
child 12534 34a91e2b927e
permissions -rw-r--r--
ASA, The first stop: Take possibility into account that whole team can be wiped out
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+ features
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* bugfixes
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d63ef6afabe3 make hammer non-lethal again (as requested by unC0Rr)
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0.9.22 -> 0.9.23
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Content:
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ed33ef8a0fc5 New Game-Style: Battalion (version 0.33)
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 + New game-style/mode: Battalion (see https://hedgewars.org/wiki/Battalion )
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f4a05d550b0d Mention addition of Beach theme in changelog
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 + New theme: Beach
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78a96a1ab979 Mention Cheese in changelog
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 + Completely new Cheese map; replaces the old one
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7c04b4c4ffc2 Add Octopus fort
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 + New forts: Lonely_Island, Octopus, Olympic, Snail
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 + New hat: "tf_scout" (this time for real)
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eae7fb34cfde Add many random hedgehog names for more variety
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 + Many new random hedgehog names
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0ed3fda9b61d Remove white stripes in flags of armenia, ireland, turkey
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 * Redo flags: cm_pentagram, cm_soviet, armenia, ireland, nepal, suisse, sweden, turkey
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Game engine:
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 + New weapon: rubber duck
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6486a012987e Make sticky mines fall off the map when frozen
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 + Freezer can now freeze sticky mines (they get disabled and fall into the water)
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 + Improved hedgehog spawns on maps that lack land mass or free space
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 + AI hedgehogs can now use Bee and Vampirism
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ea1097d7bd27 "divided teams" modifier will now work with more than 2 teams!
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 + Divided Teams mode will now work with more than 2 teams (Hint: you probably want to set world edges to "wrap" in such games)
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4b2179d9516c Fort Mode: allow more than 2 clans
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 + Fort Mode will now work with more than 2 teams
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 + Render graves behind everything else, so that they can't hide mines etc.
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083c12795632 Show symbols at bottom right while extra damage / low grav. are active
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 + Show indicator symbols at bottom right while extra damage or low gravity are active
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d7d7f3a07db9 Add changelog entries for the timer color-coding and countdown sounds
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 + Color coding for the turn timer: green = ready timer, yellow = turn in progress, red = retreat timer, gray = timer paused
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 + Play countdown sounds at 1-4 seconds turn time
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 + Several new sound effects for weapons and utilities
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869cf5f34700 More ticker messages: Sick, king died, resurrect, time box return, timeout, kamikaze
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 + More ticker messages: Hog gets sick, king died, hog was resurrected, hog time travels (and returns), timeout, kamikaze
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 + Small visual effects enhancements
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 + Briefly show theme and music authors in chat at start of game
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 + A few new funny ticker messages (English)
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 * Fixed air-strikes drops being off-center
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 * Gameplay fix: Hammer damage is now rounded down. This means it will cause NO DAMAGE to a hedgehog with less than 3 hp.
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 * Fixed screenshots being too bright if taken in quick succession
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 * Video recording functionality is restored
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 * Fixed bee not being affected by wrap world edge while still being thrown
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 * Fixed turn not ending when sticky mine was trapped on rubberband
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 * Fixed sniper rifle disabling laser sight utility after using
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 * Fixed hedgehog-voices missing a response type (Justyouwait/"You're gonna pay for that") on some platforms (e.g. Linux)
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 * Fixed SD-flakes of themes not working if regular flakes were disabled
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 * Fixed RC planes being able to collect frozen crates
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 * Fixed Seduction's "Yoohoo!" sound not playing
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 * Fixed Hedgehogs getting hurt while firing deagle / sniper rifle bullet in certains situations
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 * Fixed hedgehogs saying “Missed” when drowning enemy without dealing damage
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 * Fixed enemy saying "Missed” when giving poison without direct damage
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 * Fixed hedgehogs not saying “Stupid” and not displaying announcer message for inflicting self-harm
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9237bfb198c7 Fix time box tooltip saying it is not *yet* available in SD
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 * Fixed incorrect time box tooltip when in Sudden Death
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 * Remove buggy /finish chat command
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aa3f886c6298 fix hedgehog on parachute facing in wrong direction if parachute opens during double-jump
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 * Various other fixes
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Highlander:
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 + Show collected weapons after kill and play sound
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 + Mission panel now shows all game modifiers (e.g. mines time, vampirism, etc.)
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 * Removed "Freezer"/IceGun from the default Highlander weaponset
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Construction Mode:
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 + Added script parameter support:
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  + initialenergy: Amount of energy at start
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  + energyperround: New energy per round
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  + maxenergy: Maximum allowed energy
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  + cratesperround: Maximum placable crates per round
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 + Completely reworked all in-game texts and descriptions
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db5e12d623cc Contruction Mode: Fix rubber being placable in land and invalid girder placement costing energy
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 * Fix rubber being placable inside land
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 * Fix invalid girder placement costing energy
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 * Special tools like structure placer now have their own proper descriptions (instead of Air Attack description, etc.)
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 * Costs for weapon and utility crates were all equal
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 * Remove airplane cursor
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 * Many other fixes and tweaks
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Racer and TechRacer:
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 + Allow to only place 2 waypoints in Racer
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 + Allow to remove Racer waypoints with precise key
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 + New script parameters for Racer:
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  + rounds: Number of rounds to play
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  + waypointradius: Size of waypoints
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  + maxwaypoints: Maximum allowed number of waypoints
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 + Show correct ranking and times in stats screen of Racer and TechRacer
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 * Fix description and icon of waypoint placement tool in Racer
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 * Remove airplane cursor in Racer
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 * Fixed waypoint message in TechRacer and Racer overwriting current weapon selection message
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 * Fixed TechRacer not recording finish if time was >= 100s
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WxW:
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 + Support for multiple sets of walls per map
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 + Add optional “Crate Before Attack” rule
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 + Add optional “All But Last” rule
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 + Add optional “Kill The Leader” rule
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 + Script parameter support (see Lua file comment for documentation)
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 + Possible to set max. number of weapons in game (script parameter only)
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 + Menu can be disabled (with script parameter “menu=false”) for insant game start
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 + Possible to set number of crates per turn
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 + Ropes, ShoppaKing, ShoppaHell and ShoppaNeon can now be played with the classic left and right walls
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 + Allows almost all game modifiers to be changed, the only exception is crate probabilities
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 + New wall sets for Ropes, ShoppaNeon, ShoppaDesert, ShoppaWild, ShoppaKing and ShoppaHell.
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 + Basic support for a bunch of Shoppa maps
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 + Fully functional even without a map border
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 + More sound effects
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 + More helpful mission display after configuration has been accepted
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 + Hide “Surf Before Crate” setting if surfing is disabled for this map, or the bottom is active and water never rises
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 + Hide walls setting if script does not provide walls for map yet
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 + Freeze crates at turn start if Walls Before Crate or Surf Before Crate is enabled (they unfreeze if you met requirements)
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 + Allow toggling the radar with Switch Hog key while roping or rope selected
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 * No smoke when hog is near near a WxW wall but walls need not to be touched
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 * Fix other player being able to change the menu config in the short period before the first turn
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Tumbler:
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 + Script parameter support:
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  + spawnbarrels: New barrels per turn
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  + spawnmines: New mines per turn
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  + ammoflamer: Initial Flamer fuel
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  + ammobarrel: Initial Barrel Launcher ammo
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  + ammomine: Initial Mine Deployer ammo
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  + minetimerplaced: Mine timer (ms) of mines dropped from Mine Deployer
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  + bonustime: Bonus time (s) in utility crates
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  + bonusflames: Bonus Flamer fuel in ammo crates
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  + chanceammo: Per-turn % chance of an ammo crate drop
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  + chancetime: Per-turn % chance of an utility crate (extra time) drop
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 + Alternative weapon selection with slot keys (F1, F2, F3)
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 + Add mine/barrel launch sounds
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 + Add countdown sounds
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 + Rewrote mission description and captions
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 + Sound and message when trying to fire empty weapon
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 * Permanently disable some game modifiers which won't work together with this
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Space Invasion:
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 + Show actual scores in stats screen, and a proper graph
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 + Show a couple of “awards” (snarky comments) in stats screen
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 + Remove bonuses “Boom!”, “BOOM!” and “BOOM!! BOOM!! BOOM!!” for balancing reasons
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 + Script parameter support:
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  + rounds: Number of rounds
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  + shield: Initial shield
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  + barrels: Initial barrel ammo
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  + pings: Available radar pings
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  + timebonus: Time bonus for red drones
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  + barrelbonus: Ammo bonus for green invaders
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  + shieldbonus: Shield bonus for purple invaders
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  + forcetheme: Set to “true” to use the selected theme instead of EarthRise
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 + Complete rewrite of almost all messages and the mission panel
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 + More event messages
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 + Show current score in HUD (white number)
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 + Stop overwriting most game scheme’s parameters
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 + Disable weapon scheme
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 + More sounds: Empty ammo, countdown, throw, kamikaze, radar ping, explosion
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 * Fix explosion being drawn twice when colliding with invader
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HedgeEditor:
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 + Dud mine placement mode
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 + Allow to select frames in sprite placement mode
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 + New placable sprite: sprTargetBee
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 + Complete rewrite of all help texts
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 + Allow to add and subtract health
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 + Add more convenient start values (e.g. for health)
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 + Allow to set timer of sticky mines
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 + Health crates can now have 0 health
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 + Hog and team names (from identity modes) are now translatable
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 + Show health/timer above health crates, barrels, mines, sticky mines and air mines
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 + Allow to toggle health/timer display with Precise+3
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 + Allow to toggle main help at any time with Precise+1
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 * Add proper description and name for the gear placement tool (no more fake air attack)
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 * Fix many issues with exported files
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 * Fix placement mode being changable when gear placement tool is not selected
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 * Make land gun spawn in utility crates instead of weapon crates
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 * Stop aggressively showing the mission panel after any button press
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 * Fix placement modes sometimes showing “nil” in caption
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 * Fix girder sprite being displayed at top left for no reason
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 * Ammo names are not hardcoded anymore (no more double work for translators)
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 * Fix many missing or poor-quality texts for translation
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 * Fix error when trying to set ShoppaBalance rank without anything selected
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 * Don't show misleading circle when placing girder/rubber
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 * Disable timer keys 2-4 in rubber placement mode
12327
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 * Fix incorrect weapon crate preview of air attack, drill strike and napalm
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Other Game Styles:
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 + Capture The Flag supports setting number of captures with script parameter “capture=<number>”
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 + Don't place air mines in Shoppa
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 * Fixed Capture the Flag error: Flag of first team spawned at second hog instead of first
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 * Mutant script shows now appropriate ranking and graph in stats screen
12079
8f222872d432 Disable SD for a couple of scripts and mission maps
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 * Disable Sudden Death for good in Shoppa game scheme, some game styles and mission maps
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A Classic Fairytale:
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 + Mission 3: Improved mission panel texts to clarify the goals at all time
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 + Mission 4: Add infinite skip
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 + Mission 6: Add alternate dialogues when killing cyborgs before collecting the crates
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 + All missions: Clarify mine timers
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 * Mission 2: Fix crash when trying to open ammo menu in opening sequence
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 * Mission 3: Fix various Lua errors when playing with 2 hogs and one of them dies
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 * Mission 3: Fix broken end sequence after killing cyborg or princess
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 * Mission 5: Fix crash when skipping animation while the cyborg talks before the 3rd wave of cannibals starts
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 * Mission 6: Block off left cave entrance to stop player to just rope all the way around
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 * Mission 6: Fix mines not being able to get triggered in first turn
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 * Mission 6: Rewrite misleading mission texts
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 * Mission 8: Fix Lua error message at the beginning
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 * Mission 10: Fix mission becoming unplayable when all hogs except the traitor died
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 * All missions: Add missing texts for translation
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 * All missions: Fix incorrect crate types
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 * Fix swapped mission preview images of missions 2 and 3
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A Space Adventure:
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 + A few campaign missions now save your personal best successes (e.g. fastest finish in Hard Flying) which get shown after you finish them agin
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 + Add skip to a few missions where it doesn't hurt
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 + Menu: Show 2 flowers over fully completed planets (with side missions)
12532
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 * A frozen adventure: Fix bazooka and excess freezers (>6) not retained over checkpoints
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 * A frozen adventure: Fix and improve poorly written messages
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7b32e83aaf48 ASA, Getting to the device: Add fake crate for the device part with proper collect message
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 * Getting to the device: Add real crate and correct message for collecting device part
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 * Getting to the device: Remove checkpoints. There was a good chance for these missions to become unwinnable
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 * Searching in the dust: Remove checkpoints. See above.
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 * Searching in the dust: Fix Hog Solo dropping straight down when roping near smuggler
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 * Searching in the dust: Fix incorrect messages after collecting device part
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 * Hard Flying: Fix ending in a Lua error
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 * The First Stop: Fix stats screen showing teams twice
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 * Killing The Specialists: Fix killing hog with Deagle gave you chance to use another weapon in same turn
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 * Fix weird behaviour when walking right before the first animation in most missions
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 * Fix a coupe of texts being untranslatable
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 * Fix typos
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 * All missions: Fix incorrect crate types
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Missions:
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 + New scenario: Teamwork 2
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 + New scenario: Big Armory
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 + New training: Basic Flying Saucer Training
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 + Rope-Knocking Challenge was improved (now awards score based on kills and time; taunts for knocking out hedgehogs)
12050
daf63e2a21d2 Rewrite some help texts in the basic rope training mission
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 + Rewrote some help texts in basic rope training
12084
ccab0d396a7f Use SetCinematicMode in Animate lib, which introduces cinematic mode to missions using Animate
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 + Graphical effect (black bars) while in cut scenes
12330
fc6bb8471882 Update more HWPs: Knockball, Racer, Construction Mode
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 + Change description and icon for baseball bat in Knockball mission map
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 * Portal Mind Challenge was cleaned up and reworked (especially less awful wording)
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 * Fixed Target Practice missions getting stuck when a target dropped into water
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 * Fixed mistakes and bad wording of strings in several missions, scripts and campaigns
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 * Fixed Lua error messages and broken stats screen in Climb Home singleplayer mission
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Frontend:
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 + Campaign screen shows which campaigns and missions you've completed so far
11972
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 + Training screen now has 3 mission categories: Training (tutorials), Challenge (get a high score), Scenario (complete a task)
12076
543bc82e1e28 Move some changelog entries to the correct categories
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 + Replaced the Fort Mode game modifier by adding "Forts" to the map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
11783
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 + Menu screens got few new icons and other tweaks, e.g. larger dropdown lists for easier access
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 + Additional button for just randomizing theme that will not change your selected map
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 + Randomizing map/theme in online-mode will not include DLC-content
12243
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 + New teams start with a random grave and fort
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 + Hedgewars creates 4 teams instead of 1 on its first launch
12248
07f67ee424dc Add buttons to randomize hats and hog names only
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 + Allow to randomize hog names, hats, team name, flag, grave, voice and fort separately
12505
82c75a317d48 Randomized teams now can have any random hats (not just from types.ini)
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 + “Random team” button is now able to randomly select from all available hats
11960
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 * Campaign screen does no longer show AI-controlled teams
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 * Campaign names and campaign mission names can now be translated
11903
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 * Creating randomized teams now randomizes (almost) every aspect
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 * Fixed mostly broken descriptions for multiplayer mission maps
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 * Clicking on "New" in weapon scheme editor now creates empty weapon scheme instead of default
12165
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 * Fix language names in language list being always in English
12217
a6cd48b8ef61 Prevent frontend from starting game w/ >48 hogs
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 * Prevent starting game with >48 hogs (because engine doesn't support it yet)
12250
05f1935175da Team editor: Disable flag widget when selecting CPU team
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 * Team editor Fix flag being selectable for computer players although it had no effect
12491
24cd4840d3e2 Fix the key for toggling team bars being incorrectly described in the settings page
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 * Fix the key for toggling team bars being incorrectly described
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Content Creation:
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 + Theme objects can now have more than 1 in-land rect specified. You can specify the amount in theme.cfg by adding another number (and ,) before the first rect
12168
666e18b1ca32 Allow to place theme objects on water
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 + Theme objects can now be placed on water (by setting first in-land rectangle to 0,0,0,0)
11872
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 + Themes can now use flakes with negative falling speed (rising flakes)
11875
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 + Themes can now contain custom sound files: splash.ogg Droplet1.ogg Droplet2.ogg Droplet3.ogg skip.ogg
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 + Themes can now have mirrored clouds and flakes: CloudsL.png, SDCloudsL.png, FlakeL.png, SDFlakeL.png
12191
5c6e7fd5af29 Update changelog: Water anim., translations
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 + Water in themes supports custom animation and flow speed with water-animation and sd-water-animation in theme.cfg
11903
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parents: 11887
diff changeset
   256
 + Simplified hat format for unanimated hats; a single 32×32 image is enough. For clan hats, use size 64×32, with the color overlay at the right
12382
95fc84a9837e Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents: 12371
diff changeset
   257
 + Ammos.png and Ammos_bw.png in HWPs are now overlayed over the base images; use transparent icons to keep them unchanged from the original
12163
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12152
diff changeset
   258
 * Default water color was black instead of blue
11872
992d7701cbd0 update changelog
sheepluva
parents: 11869
diff changeset
   259
12191
5c6e7fd5af29 Update changelog: Water anim., translations
Wuzzy <almikes@aol.com>
parents: 12176
diff changeset
   260
Translations:
5c6e7fd5af29 Update changelog: Water anim., translations
Wuzzy <almikes@aol.com>
parents: 12176
diff changeset
   261
 + Scottish Gaelic updates for: Engine, frontend, tips, missions
5c6e7fd5af29 Update changelog: Water anim., translations
Wuzzy <almikes@aol.com>
parents: 12176
diff changeset
   262
 + Loading screen can now be translated
5c6e7fd5af29 Update changelog: Water anim., translations
Wuzzy <almikes@aol.com>
parents: 12176
diff changeset
   263
 + A few window titles can be translated
12266
d50523b2eae8 Update changelog regarding translations and rubber duck
Wuzzy <almikes@aol.com>
parents: 12264
diff changeset
   264
 + Campaign names and campaign mission names can be translated
d50523b2eae8 Update changelog regarding translations and rubber duck
Wuzzy <almikes@aol.com>
parents: 12264
diff changeset
   265
 + A Classic Fairytale, missions 8 and 10 can now be translated
12191
5c6e7fd5af29 Update changelog: Water anim., translations
Wuzzy <almikes@aol.com>
parents: 12176
diff changeset
   266
 * Built-in texts from Qt (e.g. “cut”, “paste”, “copy”) in frontend weren't translated
5c6e7fd5af29 Update changelog: Water anim., translations
Wuzzy <almikes@aol.com>
parents: 12176
diff changeset
   267
 * Remove text from mission images to make them language-neutral
5c6e7fd5af29 Update changelog: Water anim., translations
Wuzzy <almikes@aol.com>
parents: 12176
diff changeset
   268
 * Fix English-only language/country names in language selection
12266
d50523b2eae8 Update changelog regarding translations and rubber duck
Wuzzy <almikes@aol.com>
parents: 12264
diff changeset
   269
 * Fix very, very broken mission map descriptions
12191
5c6e7fd5af29 Update changelog: Water anim., translations
Wuzzy <almikes@aol.com>
parents: 12176
diff changeset
   270
11520
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11505
diff changeset
   271
Lua-API:
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11505
diff changeset
   272
 + New call: SetCinematicMode(enable) -- e.g. for cutscenes etc.
11945
1e58845fa3c1 Allow to ignore overwritten ammo name in GetAmmoName
Wuzzy <almikes@aol.com>
parents: 11943
diff changeset
   273
 + New call: GetAmmoName(ammoType [, ignoreOverwrite]) -- returns the localized name for the specified ammoType
11880
2eac7a96b342 Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   274
 + New call: GetVisualGearType(vgUid) -- returns the visual gear type
11943
a50cf6f5e3cd Update changelog for SetAmmoTexts-related changes
Wuzzy <almikes@aol.com>
parents: 11938
diff changeset
   275
 + New call: SetAmmoTexts(ammoType, name, caption, description) -- Overwrite displayed name and description of an ammo type
a50cf6f5e3cd Update changelog for SetAmmoTexts-related changes
Wuzzy <almikes@aol.com>
parents: 11938
diff changeset
   276
 + New call: SetAmmoDescriptionAppendix(ammoType, descAppend) -- Append a custom text to the description of an ammo type without overwriting it
12046
553f97b1e4fe Add GetHogFort to Lua API
Wuzzy <almikes@aol.com>
parents: 12039
diff changeset
   277
 + New call: GetHogFort(gearUid) -- Returns the name of the fort of the hog's team
12090
fac17dd2bc2f Add PlaceRubber to Lua API
Wuzzy <almikes@aol.com>
parents: 12089
diff changeset
   278
 + New call: PlaceRubber(x, y, frameIdx) -- Places a rubber
12332
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12330
diff changeset
   279
 + New call: SendGameResultOff() -- Disable the game automatically setting a game result in the stats screen
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12330
diff changeset
   280
 + New call: SendRankingStatsOff() -- Disable the game automatically filling the team rankings in the stats screen
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12330
diff changeset
   281
 + New call: SendAchievementsStatsOff() -- Disable the game automatically populating the bullet point list in the “Details” section on the stats screen
12286
b4dde7035fe2 New Lua call: EndTurn to end turn
Wuzzy <almikes@aol.com>
parents: 12278
diff changeset
   282
 + New call: EndTurn([noTaunts]) -- Ends the current turn
11880
2eac7a96b342 Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   283
 + New hook: onVisualGearAdd(vgUid) -- called when a visual gear is added
2eac7a96b342 Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   284
 + New hook: onVisualGearDelete(vgUid) -- called when a visual gear is deleted
12165
40c607bd31f1 Update changelog
Wuzzy <almikes@aol.com>
parents: 12163
diff changeset
   285
 + New hook: onUsedAmmo(ammoType) -- called when ammo has been finished using (e.g. after both shotgun shots)
11963
0c1420aaa59e Expose number of air mines in Lua variable AirMinesNum
Wuzzy <almikes@aol.com>
parents: 11960
diff changeset
   286
 + New variable: AirMinesNum -- Number of air mines being placed on a medium-sized map
11879
c6eafb6f2735 Add WorldEdge to Lua API to expose/change world edge type
Wuzzy <almikes@aol.com>
parents: 11875
diff changeset
   287
 + New variable: WorldEdge -- World edge type (weNone, weWrap, weBounce, weSea)
12301
46e1e25fec5e Lua variable: AmmoTypeMax (maximum ammo type ID for iterating)
Wuzzy <almikes@aol.com>
parents: 12300
diff changeset
   288
 + New variable: AmmoTypeMax -- Maximum ammo type ID (useful to iterate through all ammo types, starting by 0)
12039
4524df2f7231 Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents: 11987
diff changeset
   289
 + Locale library: loc_noop -- Mark string for translation but don't translate it
12088
1da37e2ba6fd Fix A Space Adventure Missions allowing player to walk before 1st animation and screw things up
Wuzzy <almikes@aol.com>
parents: 12084
diff changeset
   290
 + Animate library: AnimInit([startAnimating]) -- New parameter startAnimating: if true, will start game in cinematic mode with most controls disabled. Must play an animation after that
12360
a775a61e02ab Lua: Fix HideHog causing engine crash when provided with invalid gear ID or hog was hidden
Wuzzy <almikes@aol.com>
parents: 12332
diff changeset
   291
 * Fixed call: HideHog(gear) -- Fix crash when gear is invalid. Returns true on success or false otherwise
12371
2b1dd699b371 Lua: Fix SwitchHog breaking the ammo menu of the new hog
Wuzzy <almikes@aol.com>
parents: 12360
diff changeset
   292
 * Fixed call: SwitchHog(gear) -- Fix new hog being unable to open ammo menu
12165
40c607bd31f1 Update changelog
Wuzzy <almikes@aol.com>
parents: 12163
diff changeset
   293
 * Removed call: SetAmmoStore -- Old undocumented function of questional use, has never been used
11277
d63ef6afabe3 make hammer non-lethal again (as requested by unC0Rr)
sheepluva
parents: 11243
diff changeset
   294
10960
4f77e60146fc some changelog additions, not complete yet
sheepluva
parents: 10713
diff changeset
   295
0.9.21 -> 0.9.22
11243
d9622394ec9c changelog update
sheepluva
parents: 11039
diff changeset
   296
 + New Weapon / Map object: AirMine (floating mine that will follow nearby hedgehogs)
11034
a9bafac12634 Add Wuzzy's SpeedShoppa challenges.
mikade <redgrinner@gmail.com>
parents: 11005
diff changeset
   297
 + Extensive changes to TechRacer: Variable terrain types, enhanced parameters, hwmap interpreter, fuel limiter, etc. 
11282
48a3145cd118 add HedgeEditor to changelog
sheepluva
parents: 11280
diff changeset
   298
 + HedgeEditor - create missions/etc. in-game! see http://hedgewars.org/HedgeEditor
10962
sheepluva
parents: 10960
diff changeset
   299
 + Map previews can now take script parameters into account and preview waypoints in TechRacer
10960
4f77e60146fc some changelog additions, not complete yet
sheepluva
parents: 10713
diff changeset
   300
 + Added a couple new flags
11243
d9622394ec9c changelog update
sheepluva
parents: 11039
diff changeset
   301
 + Various tweaks to the interface and in-game chat
11280
9342ce0e926d tweak changelog
sheepluva
parents: 11243
diff changeset
   302
 + Divided teams options will now just be ignored when more/less than 2 teams/clans, instead of displaying a fatal error
11034
a9bafac12634 Add Wuzzy's SpeedShoppa challenges.
mikade <redgrinner@gmail.com>
parents: 11005
diff changeset
   303
 + Added 6 TechRacer maps to TechMaps
a9bafac12634 Add Wuzzy's SpeedShoppa challenges.
mikade <redgrinner@gmail.com>
parents: 11005
diff changeset
   304
 + Added 3 SpeedShoppa Challenges: Shoppa Love, Ropes and Crates, The Customer is King
11039
cd4b0851b060 Hammer changes/fixes: honor extra-damage (Issue 975), round up damage, do correct damage when being spammed in infinite-attack mode
sheepluva
parents: 11035
diff changeset
   305
 + Hammer damage is now rounded up. This means it can be used to execute hedgehogs with only 1 hp.
11035
8c665914da2a May He Improve Our Graphics Forevermore
mikade <redgrinner@gmail.com>
parents: 11034
diff changeset
   306
 + Improved "Art" theme.
10960
4f77e60146fc some changelog additions, not complete yet
sheepluva
parents: 10713
diff changeset
   307
 * Generated bridges/girders are now connected better to the land mass
4f77e60146fc some changelog additions, not complete yet
sheepluva
parents: 10713
diff changeset
   308
 * Fixed rubberband sprite
11243
d9622394ec9c changelog update
sheepluva
parents: 11039
diff changeset
   309
 * Fixed Wind-Indicator being wrong in certain situations
d9622394ec9c changelog update
sheepluva
parents: 11039
diff changeset
   310
 * Melon Bomb Pieces now bounce on Rubberband
d9622394ec9c changelog update
sheepluva
parents: 11039
diff changeset
   311
 * Reduced menu music volume
11003
9e4baaeade99 small changelog update
sheepluva
parents: 10988
diff changeset
   312
 * The game will now fallback to default voicepack if a team's voicepack is not locally installed. (Instead of rendering team voiceless)
11039
cd4b0851b060 Hammer changes/fixes: honor extra-damage (Issue 975), round up damage, do correct damage when being spammed in infinite-attack mode
sheepluva
parents: 11035
diff changeset
   313
 * Hammer now does more damage when the Extra-Damage utility is used
10960
4f77e60146fc some changelog additions, not complete yet
sheepluva
parents: 10713
diff changeset
   314
 * Many other bug fixes
4f77e60146fc some changelog additions, not complete yet
sheepluva
parents: 10713
diff changeset
   315
11243
d9622394ec9c changelog update
sheepluva
parents: 11039
diff changeset
   316
Lua-API:
d9622394ec9c changelog update
sheepluva
parents: 11039
diff changeset
   317
 + New map parameter: MapFeatureSize -- numeric representation of detail slider below map preview; use within onGameInit()/onPreviewInit()
11412
c19f2387d24f Add a few more lua things to the changelog
nemo
parents: 11342
diff changeset
   318
 + New functions: SetMaxBuildDistance([ distInPx ]) -- specify how many pixels away a hedgehog can still place girders/etc. set to 0 for no limit; call with no param to reset to default, 
11243
d9622394ec9c changelog update
sheepluva
parents: 11039
diff changeset
   319
 + New hook: onSuddenDeath() -- called by engine when sudden death begins
11412
c19f2387d24f Add a few more lua things to the changelog
nemo
parents: 11342
diff changeset
   320
 + Parameters are now optional for the generic gear setters.  i.e. - SetVisualGearValues(gear, x, y).  nil values are skipped and not set.
c19f2387d24f Add a few more lua things to the changelog
nemo
parents: 11342
diff changeset
   321
 + PlaceSprite can now set land type (bouncy, indestructible, ice etc), colour the sprite, flip the sprite, and place the sprite behind existing land.
c19f2387d24f Add a few more lua things to the changelog
nemo
parents: 11342
diff changeset
   322
 + EraseSprite.  Can flip and selectively erase based on land flags.
c19f2387d24f Add a few more lua things to the changelog
nemo
parents: 11342
diff changeset
   323
 + More of the gear structure values are now accessible in the generic gear getter/setter.
11243
d9622394ec9c changelog update
sheepluva
parents: 11039
diff changeset
   324
 * Previously missing gear states are now available (gstSubmersible, gstFrozen and gstNoGravity)
d9622394ec9c changelog update
sheepluva
parents: 11039
diff changeset
   325
 * Fixed OnHogAttack giving the incorrect AmmoType (amNothing) under certain conditions
d9622394ec9c changelog update
sheepluva
parents: 11039
diff changeset
   326
10516
e2aee295cb16 update changelog a little
sheepluva
parents: 9848
diff changeset
   327
0.9.20 -> 0.9.21:
e2aee295cb16 update changelog a little
sheepluva
parents: 9848
diff changeset
   328
 + New type of randomly generated maps: Perlin Maps.
e2aee295cb16 update changelog a little
sheepluva
parents: 9848
diff changeset
   329
 + Old Random generated maps are more diverse now.
e2aee295cb16 update changelog a little
sheepluva
parents: 9848
diff changeset
   330
 + Slider for adjusting land generation detail.
e2aee295cb16 update changelog a little
sheepluva
parents: 9848
diff changeset
   331
 + Highlander gamemode can now be used with custom weapon schemes (1-8=How probable to get this weapon. 9=All hogs get it)
10988
3da6c2edeceb mention hoggywood and cake in the changelog
sheepluva
parents: 10962
diff changeset
   332
 + New playable themes: "Hoggywood" and "Cake"
10554
48e9b1099ff4 Added TechRacer (still needs a lot of love), updated changelog
mikade <redgrinner@gmail.com>
parents: 10528
diff changeset
   333
 + New gameplay mode "Construction Mode"
48e9b1099ff4 Added TechRacer (still needs a lot of love), updated changelog
mikade <redgrinner@gmail.com>
parents: 10528
diff changeset
   334
 + New gameplay mode "TechRacer"
10710
2d0a0d9a695c This resolves issue #890 and issue #886
nemo
parents: 10685
diff changeset
   335
 + New game play mode "DiagonalMaze" (generates a simple diagonal maze)
2d0a0d9a695c This resolves issue #890 and issue #886
nemo
parents: 10685
diff changeset
   336
 + Add 7 target practice missions, now with simple scoring
2d0a0d9a695c This resolves issue #890 and issue #886
nemo
parents: 10685
diff changeset
   337
 + Update RC Plane Challenge: Stats screen reworked and shows now several facts, simple ranking system based on used planes, some taunts in the game
10516
e2aee295cb16 update changelog a little
sheepluva
parents: 9848
diff changeset
   338
 + New training/multiplayer mission: "Climb Home"
e2aee295cb16 update changelog a little
sheepluva
parents: 9848
diff changeset
   339
 + Game scheme screen has a "Script parameter" field now. This allows to make more customizable scripts/modes.
e2aee295cb16 update changelog a little
sheepluva
parents: 9848
diff changeset
   340
 + Network game rejoining. Note: Your team(s) will vanish after 3 turns.
10710
2d0a0d9a695c This resolves issue #890 and issue #886
nemo
parents: 10685
diff changeset
   341
 + Visual and gameplay changes to "sea" - world edge, visual change to wrap world edge to allow seeing through the wrap, visual change to bounce worldedge 
10631
3d164350cc48 make BasketballField available as regular map. maybe should make it destructable when not in mission mode *shrugs*
sheepluva
parents: 10613
diff changeset
   342
 + The map of the Basketball Mission can be selected for regular games again ("BasketballField")
10516
e2aee295cb16 update changelog a little
sheepluva
parents: 9848
diff changeset
   343
 + New engine command: /togglechat will disable/enable chat display (does not affect chat history display)
e2aee295cb16 update changelog a little
sheepluva
parents: 9848
diff changeset
   344
 + Change to Racer: first weapon/utility available will be automatically selected on start
e2aee295cb16 update changelog a little
sheepluva
parents: 9848
diff changeset
   345
 + Added some visual feedback to failed girder placement.
e2aee295cb16 update changelog a little
sheepluva
parents: 9848
diff changeset
   346
 + Various performance tweaks, especially for very large maps.
e2aee295cb16 update changelog a little
sheepluva
parents: 9848
diff changeset
   347
 + Allow switching through hogs in reverse order with PRECISE+HOGSWITCH (left shift + tab, by default)
10520
066a9aa50b75 tweaking changelog
sheepluva
parents: 10516
diff changeset
   348
 + Added support for custom Sudden Death music to theme.cfg (e.g. sd-music=hell.ogg ).
10554
48e9b1099ff4 Added TechRacer (still needs a lot of love), updated changelog
mikade <redgrinner@gmail.com>
parents: 10528
diff changeset
   349
 + New Hats: policegirl, fr_tomato, cratehider
10516
e2aee295cb16 update changelog a little
sheepluva
parents: 9848
diff changeset
   350
 * Fixed drill rockets sometimes exploding on impact.
e2aee295cb16 update changelog a little
sheepluva
parents: 9848
diff changeset
   351
 * Fixed trainings broken due to indestructable targets/crates.
e2aee295cb16 update changelog a little
sheepluva
parents: 9848
diff changeset
   352
 * Fixes and tweaks for low qualily rendering.
e2aee295cb16 update changelog a little
sheepluva
parents: 9848
diff changeset
   353
 * Sinegun won't shoot through -solid- land anymore
e2aee295cb16 update changelog a little
sheepluva
parents: 9848
diff changeset
   354
 * Many bug fixes and tweaks.
e2aee295cb16 update changelog a little
sheepluva
parents: 9848
diff changeset
   355
e2aee295cb16 update changelog a little
sheepluva
parents: 9848
diff changeset
   356
Frontend / Netgame:
e2aee295cb16 update changelog a little
sheepluva
parents: 9848
diff changeset
   357
 + High resolution previews!
e2aee295cb16 update changelog a little
sheepluva
parents: 9848
diff changeset
   358
 + Preview for dynamic maps generated by game style scripts (e.g. "ShoppaMap))!
10520
066a9aa50b75 tweaking changelog
sheepluva
parents: 10516
diff changeset
   359
 + Moved room status filter to top left of rooms list.
10516
e2aee295cb16 update changelog a little
sheepluva
parents: 9848
diff changeset
   360
e2aee295cb16 update changelog a little
sheepluva
parents: 9848
diff changeset
   361
Lua API:
10710
2d0a0d9a695c This resolves issue #890 and issue #886
nemo
parents: 10685
diff changeset
   362
 + New library: Params, makes parsing of script parameters easier
2d0a0d9a695c This resolves issue #890 and issue #886
nemo
parents: 10685
diff changeset
   363
 + New library: TargetPractice, used to generate target practice missions (the newly added missions use it)
10516
e2aee295cb16 update changelog a little
sheepluva
parents: 9848
diff changeset
   364
 + More helpful syntax error messages.
10685
ff3885faf013 update changelog
sheepluva
parents: 10631
diff changeset
   365
 + New hooks:
ff3885faf013 update changelog
sheepluva
parents: 10631
diff changeset
   366
      onParameters(paramString) -- called when script parameters are configured. the parameter contains the parameter(s) as text string
ff3885faf013 update changelog
sheepluva
parents: 10631
diff changeset
   367
      onPreviewInit() -- called during map preview initialization
ff3885faf013 update changelog
sheepluva
parents: 10631
diff changeset
   368
      onGearWaterSkip(gearUid) -- called when a gear skims the water without drowning (when hitting it with high speed at low angle). By checking gearUid you can figure out which gear that was.
10516
e2aee295cb16 update changelog a little
sheepluva
parents: 9848
diff changeset
   369
 + New functions:
10710
2d0a0d9a695c This resolves issue #890 and issue #886
nemo
parents: 10685
diff changeset
   370
      DismissTeam(teamname) -- removes a team from the game (note: if you used loc() on teamnames, don't forget to the translated teamname here too)
10516
e2aee295cb16 update changelog a little
sheepluva
parents: 9848
diff changeset
   371
      GetGameFlag(gameflag) -- returns true/false
e2aee295cb16 update changelog a little
sheepluva
parents: 9848
diff changeset
   372
      PlaceSprite(x, y, sprite, frameIdx [, landFlag, ... ]) -- sprite refers to an id from the TSprite list
e2aee295cb16 update changelog a little
sheepluva
parents: 9848
diff changeset
   373
      SetWaterLine(waterline) -- moves water level to the specified y. the current value is in read-only global waterline
e2aee295cb16 update changelog a little
sheepluva
parents: 9848
diff changeset
   374
      SetNextWeapon() -- make current hedgehog switch to next weapon. e.g. use in trainings to preselect weapon
e2aee295cb16 update changelog a little
sheepluva
parents: 9848
diff changeset
   375
      SetWeapon(ammoType) -- decide which weapon the current hedgehog should equip
10613
f2597a21f562 update changelog
sheepluva
parents: 10554
diff changeset
   376
 + Map Drawing:
f2597a21f562 update changelog
sheepluva
parents: 10554
diff changeset
   377
      -- to be used in onGameInit() -- first set MapGen to mgDrawn and then use the commands below
f2597a21f562 update changelog
sheepluva
parents: 10554
diff changeset
   378
      AddPoint(x, y [, width [, erase] ]) -- takes x,y location, a width (means start of a new line) and erase (if line should erase, not draw)
f2597a21f562 update changelog
sheepluva
parents: 10554
diff changeset
   379
      FlushPoints() -- makes sure that all the points/lines specified using the command above are actually applied to the map
10516
e2aee295cb16 update changelog a little
sheepluva
parents: 9848
diff changeset
   380
 + New global enumerations:
e2aee295cb16 update changelog a little
sheepluva
parents: 9848
diff changeset
   381
      Mapgens: mgRandom, mgMaze, mgPerlin, mgDrawn
e2aee295cb16 update changelog a little
sheepluva
parents: 9848
diff changeset
   382
      TSprite values
e2aee295cb16 update changelog a little
sheepluva
parents: 9848
diff changeset
   383
      LandFlags: lfIndestructible, lfIce, lfBouncy
e2aee295cb16 update changelog a little
sheepluva
parents: 9848
diff changeset
   384
 + Changed functions:
e2aee295cb16 update changelog a little
sheepluva
parents: 9848
diff changeset
   385
      HogSay(gearUid, text, manner [, vgState]) -- now also allows you to make NON-Hedgehog gears speak, e.g. barrels... wait what?!
10685
ff3885faf013 update changelog
sheepluva
parents: 10631
diff changeset
   386
 + Changed hooks:
ff3885faf013 update changelog
sheepluva
parents: 10631
diff changeset
   387
      onHogAttack() can now be hooked with new parameter: onHogAttack(ammoType) - to conveniently find out which ammo/weapon is being used
ff3885faf013 update changelog
sheepluva
parents: 10631
diff changeset
   388
 * Fixes:
ff3885faf013 update changelog
sheepluva
parents: 10631
diff changeset
   389
      gfResetHealth is now a available like the other GameFlags
11783
ce6f196bd5b3 update changelog
sheepluva
parents: 11782
diff changeset
   390
9840
ff0d7954aabc 0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents: 9723
diff changeset
   391
0.9.19 -> 0.9.20:
ff0d7954aabc 0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents: 9723
diff changeset
   392
 + New campaign, A Space Adventure!
ff0d7954aabc 0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents: 9723
diff changeset
   393
 + Password protected rooms
9842
71bcef9debe7 few more changes
nemo
parents: 9840
diff changeset
   394
 + Shapes on drawn maps (ellipses, rectangles)  - constrain dimensions with ctrl, as with straight line tool.
9840
ff0d7954aabc 0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents: 9723
diff changeset
   395
 + New rubber utility, lfBouncy mask (green) for maps.  lfBouncy is also anti-portal.
ff0d7954aabc 0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents: 9723
diff changeset
   396
 + Lazy loading of many aspects of frontend to improve startup time under Windows
ff0d7954aabc 0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents: 9723
diff changeset
   397
 + Set hog/team/health label defaults in config, toggle team health display using delete (left shift + delete for labels now)
9848
2b8f928faa14 forgot this one too
nemo
parents: 9842
diff changeset
   398
 + Usernames next to teams when playing online.
9840
ff0d7954aabc 0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents: 9723
diff changeset
   399
 + Can now filter rooms by game style (such as Highlander). Filtering simplified since it is mostly unused.
ff0d7954aabc 0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents: 9723
diff changeset
   400
 + AFK mode.  Press p when not your turn online to trigger autoskip of your turn.
ff0d7954aabc 0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents: 9723
diff changeset
   401
 + Russian localisation of Default voice.
ff0d7954aabc 0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents: 9723
diff changeset
   402
 + Map edges can wrap or bounce.  Also a silly "connect to the sea" mode
ff0d7954aabc 0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents: 9723
diff changeset
   403
 + Sticky fire kicks you a bit less, fire interacts with frozen land/ice
ff0d7954aabc 0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents: 9723
diff changeset
   404
 + Generated map stays same if the template is the same between groups (all/large for example)
ff0d7954aabc 0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents: 9723
diff changeset
   405
 + Visual enhancements for whip and crosshair
ff0d7954aabc 0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents: 9723
diff changeset
   406
 + Option to draw maps with a "shoppa" border - used by ShoppaMap lua at present
ff0d7954aabc 0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents: 9723
diff changeset
   407
 + New hats
ff0d7954aabc 0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents: 9723
diff changeset
   408
 + Translation updates
ff0d7954aabc 0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents: 9723
diff changeset
   409
 + New lua script to control gravity.  May have unpredictable effects.  Try zero g shoppa.  Changes to allow lua to spawn poison clouds without interrupting turn.
9842
71bcef9debe7 few more changes
nemo
parents: 9840
diff changeset
   410
 + Speech bubbles are now echoed to chat for logging purposes with the hog's name.
71bcef9debe7 few more changes
nemo
parents: 9840
diff changeset
   411
 * You should now thaw on your turn, not enemy's. AI frozen/unfrozen crate movement fix. Blowtorch can thaw frozen hogs.
9840
ff0d7954aabc 0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents: 9723
diff changeset
   412
 * Prevent target crosshair moving around unpredictably when doing multiple airstrikes
ff0d7954aabc 0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents: 9723
diff changeset
   413
 * Rope should kick along surfaces more reliably, fix rope aim speed if you miss a shot, firing rope does not freeze timer, fix aiming on last rope
ff0d7954aabc 0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents: 9723
diff changeset
   414
 * Remember bounce/timer in reset wep modes like Highlander
ff0d7954aabc 0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents: 9723
diff changeset
   415
 * Increase precision in damage calcs; extra damage affects fire properly now
ff0d7954aabc 0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents: 9723
diff changeset
   416
 * Fixed video recording resolution
ff0d7954aabc 0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents: 9723
diff changeset
   417
 * Fixed context menu/cursor in text areas
ff0d7954aabc 0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents: 9723
diff changeset
   418
 * Many bugfixes. Keypad enter in chat, hog sliding freezing game, team name flaws in Windows, localisation of tips, crasher in slots with no weapons, frontend holiday css.
9149
6790f1938cd9 update changelog
sheepluva
parents: 9147
diff changeset
   419
8779
d23e2d240542 initial changelog update
koda
parents: 8442
diff changeset
   420
0.9.18 -> 0.9.19:
9052
15edf6c51c67 few more changes
nemo
parents: 8997
diff changeset
   421
 + New Freezer weapon - freezes terrain, water, hedgehogs, mines, cases, explosives
8994
b8c234a84b16 few things I thought of
nemo
parents: 8779
diff changeset
   422
 + Saucer can aim weapons and fire underwater
b8c234a84b16 few things I thought of
nemo
parents: 8779
diff changeset
   423
 + Main graphical user interface overhaul
9075
201e00bafcd1 two little changelog entries
koda
parents: 9054
diff changeset
   424
 + Splashscreen on Windows *_*
8994
b8c234a84b16 few things I thought of
nemo
parents: 8779
diff changeset
   425
 + Up and down keys navigate in chat history
b8c234a84b16 few things I thought of
nemo
parents: 8779
diff changeset
   426
 + Several commands from chat available
b8c234a84b16 few things I thought of
nemo
parents: 8779
diff changeset
   427
 + Support hwplay:// scheme syntax
b8c234a84b16 few things I thought of
nemo
parents: 8779
diff changeset
   428
 + Supply full revision and hash information in version tag
b8c234a84b16 few things I thought of
nemo
parents: 8779
diff changeset
   429
 + Better set of options for driving engine
b8c234a84b16 few things I thought of
nemo
parents: 8779
diff changeset
   430
 + Downloadable content can now be stored in packages for easy uninstall
b8c234a84b16 few things I thought of
nemo
parents: 8779
diff changeset
   431
 + Lua scripts can load a sidecar overlay package of game resources
b8c234a84b16 few things I thought of
nemo
parents: 8779
diff changeset
   432
 + Math improvements for better performance/reliability
9052
15edf6c51c67 few more changes
nemo
parents: 8997
diff changeset
   433
 + Smarter AI - now uses drill rocket accurately and is aware of barrels and dud mines.  More aggressive in infinite attack, lua can tell to target specific hogs, such as in Mutant
8995
8e570c2cb059 more stuff we thought of
nemo
parents: 8994
diff changeset
   434
 + New fort, Steel Tower
8e570c2cb059 more stuff we thought of
nemo
parents: 8994
diff changeset
   435
 + New theme, Fruit
8e570c2cb059 more stuff we thought of
nemo
parents: 8994
diff changeset
   436
 + New hats - some national ones, Portal, harlequin, more animals...
9052
15edf6c51c67 few more changes
nemo
parents: 8997
diff changeset
   437
 + New maps based on StarBound. SB_Bones, SB_Crystal, SB_Grassy, SB_Grove, SB_Haunty, SB_Oaks, SB_Shrooms, SB_Tentacles
8995
8e570c2cb059 more stuff we thought of
nemo
parents: 8994
diff changeset
   438
 + Translation updates - Turkish, French, German, Japanese, Portuguese, Italian, Russian - Campaign french should work correctly now
8e570c2cb059 more stuff we thought of
nemo
parents: 8994
diff changeset
   439
 + Theme object masks
8997
c3a4731f0d84 few more changelog entries
nemo
parents: 8995
diff changeset
   440
 + Easier weapon selection in shoppa. F1 will select from F5 if there are no weps in F1-F4
c3a4731f0d84 few more changelog entries
nemo
parents: 8995
diff changeset
   441
 + Cleaver radius shrunk to improve usability on horizontal throws
9052
15edf6c51c67 few more changes
nemo
parents: 8997
diff changeset
   442
 + Map hog limit is now just a suggestion, not enforced
9054
707e40076be6 Fix config save problems, bug #510
nemo
parents: 9053
diff changeset
   443
 + Static map theme is now just the default, can be changed
707e40076be6 Fix config save problems, bug #510
nemo
parents: 9053
diff changeset
   444
 + Themeable static maps (provide a mask.png without a map.png)
9075
201e00bafcd1 two little changelog entries
koda
parents: 9054
diff changeset
   445
 + Split seed with '|' to keep the land shape but change the hog placement
8997
c3a4731f0d84 few more changelog entries
nemo
parents: 8995
diff changeset
   446
 * You can now move out of the way when throwing a sticky mine or cleaver straight up
8995
8e570c2cb059 more stuff we thought of
nemo
parents: 8994
diff changeset
   447
 * Rope sliding should behave more like pre-0.9.18 again
8e570c2cb059 more stuff we thought of
nemo
parents: 8994
diff changeset
   448
 * Forbid kicking on 1v1 matches
8e570c2cb059 more stuff we thought of
nemo
parents: 8994
diff changeset
   449
 * Desync fixes
8e570c2cb059 more stuff we thought of
nemo
parents: 8994
diff changeset
   450
 * Fixed fort mode
9108
83cc372c05d9 those "Unknown property overflow" messages were kinda getting old, time to get rid of them. also fix a typo in changelog spotted by c_korn
sheepluva
parents: 9075
diff changeset
   451
 * Making very large maps now works properly with targeted weapons
8997
c3a4731f0d84 few more changelog entries
nemo
parents: 8995
diff changeset
   452
 * ParseCommand should be safe to use in Lua now, at any time
9053
0bf55d656352 Add a mask, tweak changelog a bit
nemo
parents: 9052
diff changeset
   453
 * Fixes to many weapons. Mudball, blowtorch, explosives, cluster bomb spread, portal.
8779
d23e2d240542 initial changelog update
koda
parents: 8442
diff changeset
   454
7782
a611da4d1667 0.9.17 -> 0.9.18 changelog
unc0rr
parents: 6398
diff changeset
   455
0.9.17 -> 0.9.18:
a611da4d1667 0.9.17 -> 0.9.18 changelog
unc0rr
parents: 6398
diff changeset
   456
a611da4d1667 0.9.17 -> 0.9.18 changelog
unc0rr
parents: 6398
diff changeset
   457
 + 'A Classic Fairytale' Campaign
8779
d23e2d240542 initial changelog update
koda
parents: 8442
diff changeset
   458
 + Video recorder (requires ffmpeg/libav)
7782
a611da4d1667 0.9.17 -> 0.9.18 changelog
unc0rr
parents: 6398
diff changeset
   459
 + Cleaver weapon
a611da4d1667 0.9.17 -> 0.9.18 changelog
unc0rr
parents: 6398
diff changeset
   460
 + AI is now aware of drowning and fall damage
a611da4d1667 0.9.17 -> 0.9.18 changelog
unc0rr
parents: 6398
diff changeset
   461
 + AI learned how to use Sniper Rifle and Cake
a611da4d1667 0.9.17 -> 0.9.18 changelog
unc0rr
parents: 6398
diff changeset
   462
 + Variable pen width and eraser for drawn maps
a611da4d1667 0.9.17 -> 0.9.18 changelog
unc0rr
parents: 6398
diff changeset
   463
 + Several trainings and missions
a611da4d1667 0.9.17 -> 0.9.18 changelog
unc0rr
parents: 6398
diff changeset
   464
 + Allow setting custom local palette of teams colors
a611da4d1667 0.9.17 -> 0.9.18 changelog
unc0rr
parents: 6398
diff changeset
   465
 + Hide eliminated teams from teams healths widget
a611da4d1667 0.9.17 -> 0.9.18 changelog
unc0rr
parents: 6398
diff changeset
   466
 + Server doesn't delete room till last player quits it
a611da4d1667 0.9.17 -> 0.9.18 changelog
unc0rr
parents: 6398
diff changeset
   467
 + PNG screenshots
a611da4d1667 0.9.17 -> 0.9.18 changelog
unc0rr
parents: 6398
diff changeset
   468
 + Show bot level on CPU flag
a611da4d1667 0.9.17 -> 0.9.18 changelog
unc0rr
parents: 6398
diff changeset
   469
 + Objects now have density value assigned which impacts their behavior on explosions, throwing from rope and drowning
a611da4d1667 0.9.17 -> 0.9.18 changelog
unc0rr
parents: 6398
diff changeset
   470
 + Improve AI skills at Desert Eagel, Whip, Firepunch, Baseball Bat, Hammer, Cluster Bomb, Watermelon and walking
a611da4d1667 0.9.17 -> 0.9.18 changelog
unc0rr
parents: 6398
diff changeset
   471
 + Individual hedgehogs healths in team health bar
a611da4d1667 0.9.17 -> 0.9.18 changelog
unc0rr
parents: 6398
diff changeset
   472
 + Drill rocket wouldn't explode in your face if you stand close to wall
a611da4d1667 0.9.17 -> 0.9.18 changelog
unc0rr
parents: 6398
diff changeset
   473
 + Ability to rope into a portal, allow RC plane to go through portals
a611da4d1667 0.9.17 -> 0.9.18 changelog
unc0rr
parents: 6398
diff changeset
   474
 + Many small frontend improvements: get rid of "save" buttons, descriptions, allow to use network proxy, etc
a611da4d1667 0.9.17 -> 0.9.18 changelog
unc0rr
parents: 6398
diff changeset
   475
 + Reduce amount of memory needed for engine to store land data
a611da4d1667 0.9.17 -> 0.9.18 changelog
unc0rr
parents: 6398
diff changeset
   476
 + Countless other small fixes and improvements
a611da4d1667 0.9.17 -> 0.9.18 changelog
unc0rr
parents: 6398
diff changeset
   477
 + Detect desyncs early
9147
0ab57cdf9346 add note about mudball causing no direct damage to changelog
sheepluva
parents: 9108
diff changeset
   478
 + Mudball will not cause any direct damage anymore
7782
a611da4d1667 0.9.17 -> 0.9.18 changelog
unc0rr
parents: 6398
diff changeset
   479
 * Fix cake getting stuck in barrels, crates and hedgehogs
a611da4d1667 0.9.17 -> 0.9.18 changelog
unc0rr
parents: 6398
diff changeset
   480
 * Fix all knowns bugs which caused network game hang when players close engine or quit
a611da4d1667 0.9.17 -> 0.9.18 changelog
unc0rr
parents: 6398
diff changeset
   481
 * Fix drill strike bug when drill's timer gets ridiculously high value instead of explosion
a611da4d1667 0.9.17 -> 0.9.18 changelog
unc0rr
parents: 6398
diff changeset
   482
 * Fix some crashes, freezes and memory leaks in frontend and engine
8442
535a00ca0d35 whitespaces and tabs again
koda
parents: 7782
diff changeset
   483
6325
cdd3d8c723ec Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents: 5981
diff changeset
   484
0.9.16 -> 0.9.17:
cdd3d8c723ec Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents: 5981
diff changeset
   485
 + New theme, Cave
cdd3d8c723ec Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents: 5981
diff changeset
   486
 + New voicepack, Hillbilly
cdd3d8c723ec Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents: 5981
diff changeset
   487
 + More attractive mission screen with previews
cdd3d8c723ec Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents: 5981
diff changeset
   488
 + Chat timestamping, links, input history, tab completion
6398
33c92c4ac749 Update changelog again
nemo
parents: 6325
diff changeset
   489
 + AI smarter, now uses switch. Also tweaks to mine/crate/barrel rules
6325
cdd3d8c723ec Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents: 5981
diff changeset
   490
 + Customisable chat by dragging a .css file, see file generated by the /saveStyleSheet command
cdd3d8c723ec Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents: 5981
diff changeset
   491
 + Errors/warnings in chat instead of popup boxes
cdd3d8c723ec Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents: 5981
diff changeset
   492
 + Mousewheel to change hog/weapon counts in game creation
cdd3d8c723ec Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents: 5981
diff changeset
   493
 + Refresh DLC page on access, display notice if DLC page is not accessible
cdd3d8c723ec Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents: 5981
diff changeset
   494
 + Team colours changed, again
cdd3d8c723ec Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents: 5981
diff changeset
   495
 + Land texture on maps using mask of black
cdd3d8c723ec Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents: 5981
diff changeset
   496
 + Spread clouds/flakes over near/far layers for more 3D
cdd3d8c723ec Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents: 5981
diff changeset
   497
 + Team coloured RC/airstrike
cdd3d8c723ec Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents: 5981
diff changeset
   498
 + Icy girders/bridges on Snow/Christmas themes, support for ice land type (blue in mask)
cdd3d8c723ec Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents: 5981
diff changeset
   499
 + Sticky mines, mines activate 1s after use in infinite attack mode
cdd3d8c723ec Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents: 5981
diff changeset
   500
 + Grenades/bazooka/melon pieces/ballgun now kicked by explosions
cdd3d8c723ec Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents: 5981
diff changeset
   501
 + Minor theme optimisation, Optional SkyR
cdd3d8c723ec Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents: 5981
diff changeset
   502
 + Camera follows melon, clusterbomb, gas cloud
6398
33c92c4ac749 Update changelog again
nemo
parents: 6325
diff changeset
   503
 * More fixes to fullscreen/window resize on non-Linux systems
6325
cdd3d8c723ec Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents: 5981
diff changeset
   504
 * Vertical movement should be restricted for small displays, camera will try less hard to keep hog in centre
cdd3d8c723ec Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents: 5981
diff changeset
   505
 * Keep mouse from jumping around when ammo menu is active
cdd3d8c723ec Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents: 5981
diff changeset
   506
 * Hogs can now move after trapping another hog in a portal loop
cdd3d8c723ec Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents: 5981
diff changeset
   507
 * ctrl-w no longer closes engine window
cdd3d8c723ec Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents: 5981
diff changeset
   508
 * Fix bugs in blowtorch angle/direction
cdd3d8c723ec Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents: 5981
diff changeset
   509
 * Fix playing notes on the piano
cdd3d8c723ec Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents: 5981
diff changeset
   510
 * Fix some colours in greyscale 3D
cdd3d8c723ec Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents: 5981
diff changeset
   511
 * Fix Lua overrides of map config
cdd3d8c723ec Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents: 5981
diff changeset
   512
 * Girders no longer make windows in tunnels
cdd3d8c723ec Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents: 5981
diff changeset
   513
 * Prevent some more escaping through border, firepunch, pickhammer
cdd3d8c723ec Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents: 5981
diff changeset
   514
 * Many frontend bugfixes, code cleanup. Crash in game abort, flake clipping, invalid state on room close
6398
33c92c4ac749 Update changelog again
nemo
parents: 6325
diff changeset
   515
 * Many other engine bugfixes.  SDL event crasher, timebox crasher, birdy hang, desync on quits, crash in birdy eggshell, hammer + vamp + invuln, clouds on Deep Space theme, etc
6325
cdd3d8c723ec Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents: 5981
diff changeset
   516
5947
d1e9fa699f57 change the changelog
mikade
parents: 5918
diff changeset
   517
0.9.15 -> 0.9.16:
5981
bb7e1a417819 Couple of missed changes inu pointed out
nemo
parents: 5952
diff changeset
   518
 + In-game chat now supports backspace-repeat and Escape to close the text input area
bb7e1a417819 Couple of missed changes inu pointed out
nemo
parents: 5952
diff changeset
   519
 + Team status bars shrunk/made translucent if they take up a significant portion of the screen
bb7e1a417819 Couple of missed changes inu pointed out
nemo
parents: 5952
diff changeset
   520
 + Background music change on sudden death mode
5918
f2cd4d15465b change²log
sheepluva
parents: 5860
diff changeset
   521
 + Stereoscopic rendering
5432
85f24cc6a791 some changelog stuff
sheepluva
parents: 4755
diff changeset
   522
 + Installing content (anything under Data/ - maps, sounds, and any such stuff) to user profile allows custom adding/overriding of any Data/ content
5918
f2cd4d15465b change²log
sheepluva
parents: 5860
diff changeset
   523
 + Screen for downloadable content
f2cd4d15465b change²log
sheepluva
parents: 5860
diff changeset
   524
 + Allow up to 8 teams in a game
5947
d1e9fa699f57 change the changelog
mikade
parents: 5918
diff changeset
   525
 + New gameplay modes/styles: Racer, The Specialists, Tumbler, Space Invasion, Balanced Random Weapon
5948
e389a60ae8ab update copyright year of README
sheepluva
parents: 5947
diff changeset
   526
 + New single player missions: Bamboo Thicket, That Sinking Feeling, Newton and the Tree
5432
85f24cc6a791 some changelog stuff
sheepluva
parents: 4755
diff changeset
   527
 + New Weapon/Utility: Land Spray Gun
5859
285b3fd862e7 added some changes I remembered/saw in the logs to the changelog
sheepluva
parents: 5815
diff changeset
   528
 + New Utility: Time Box
5432
85f24cc6a791 some changelog stuff
sheepluva
parents: 4755
diff changeset
   529
 + New Game mode: Tag team
5859
285b3fd862e7 added some changes I remembered/saw in the logs to the changelog
sheepluva
parents: 5815
diff changeset
   530
 + New Game option for map bottom border
5860
0141ab2ef67b omg how could I forget
sheepluva
parents: 5859
diff changeset
   531
 + New Theme: Golf
5859
285b3fd862e7 added some changes I remembered/saw in the logs to the changelog
sheepluva
parents: 5815
diff changeset
   532
 + Many new hats
5918
f2cd4d15465b change²log
sheepluva
parents: 5860
diff changeset
   533
 + Sudden Death art
5726
f342e0cf4f34 add get away time modifier entry to changelog
sheepluva
parents: 5432
diff changeset
   534
 + Get away time modifier (in %)
5432
85f24cc6a791 some changelog stuff
sheepluva
parents: 4755
diff changeset
   535
 + Shoppa scheme by default resets ammo
85f24cc6a791 some changelog stuff
sheepluva
parents: 4755
diff changeset
   536
 + Shots are on a tenth of a second delay instead of a 1 and a quarter second delay (fast deagle/portal fire)
85f24cc6a791 some changelog stuff
sheepluva
parents: 4755
diff changeset
   537
 + Defective mines explode if they take enough damage
85f24cc6a791 some changelog stuff
sheepluva
parents: 4755
diff changeset
   538
 + Rope head can attach to hogs/crates/barrels again (rope still passes through them)
85f24cc6a791 some changelog stuff
sheepluva
parents: 4755
diff changeset
   539
 + Control of grenade bounce
85f24cc6a791 some changelog stuff
sheepluva
parents: 4755
diff changeset
   540
 + Drill Strike bombs don't explode when leaving ground, but after a (customizable!) timer
5918
f2cd4d15465b change²log
sheepluva
parents: 5860
diff changeset
   541
 + Hammer impacts mines/barrels
f2cd4d15465b change²log
sheepluva
parents: 5860
diff changeset
   542
 + Seduction is an Area-of-Effect attack now
5947
d1e9fa699f57 change the changelog
mikade
parents: 5918
diff changeset
   543
 + Significantly altered flame behavior and damage.
d1e9fa699f57 change the changelog
mikade
parents: 5918
diff changeset
   544
 + 'Throwing' weapons into hogs (e.g. grenade) no longer does max damage.
5432
85f24cc6a791 some changelog stuff
sheepluva
parents: 4755
diff changeset
   545
 + Ukranian localization of Default voice. support for localized voices
85f24cc6a791 some changelog stuff
sheepluva
parents: 4755
diff changeset
   546
 + Theme cleanup, including the new theme config file change
85f24cc6a791 some changelog stuff
sheepluva
parents: 4755
diff changeset
   547
 + Improvements in scoring and tracking damage
85f24cc6a791 some changelog stuff
sheepluva
parents: 4755
diff changeset
   548
 + Camera tracking now toggleable
85f24cc6a791 some changelog stuff
sheepluva
parents: 4755
diff changeset
   549
 + Mudball does not end turn
85f24cc6a791 some changelog stuff
sheepluva
parents: 4755
diff changeset
   550
 + Indicator for height of plane when using napalm
85f24cc6a791 some changelog stuff
sheepluva
parents: 4755
diff changeset
   551
 + Land smoothing (looks less pixelated on generation and damage)
5918
f2cd4d15465b change²log
sheepluva
parents: 5860
diff changeset
   552
 + Improved lua script support (e.g. set per-hog ammo, place girders, spawn fake crates, switch hogs, change hats)
5815
d9b50fef5164 * ShoppaKing/TrophyRace maps updated by wolfmarc
sheepluva
parents: 5726
diff changeset
   553
 + The names of the ShoppaKingTournament winners are now written on the Trophies in the ShoppaKing and TrophyRace maps!
5918
f2cd4d15465b change²log
sheepluva
parents: 5860
diff changeset
   554
 + Allow window resizes during game
f2cd4d15465b change²log
sheepluva
parents: 5860
diff changeset
   555
 + Improved fullscreen capabilities
f2cd4d15465b change²log
sheepluva
parents: 5860
diff changeset
   556
 + Additional/new sounds (mine impact, sine gun, etc)
f2cd4d15465b change²log
sheepluva
parents: 5860
diff changeset
   557
 + Victory/flawless victory sounds
f2cd4d15465b change²log
sheepluva
parents: 5860
diff changeset
   558
 * Voices don't overlap (was needed more due to faster game actions due to shortened delays)
5432
85f24cc6a791 some changelog stuff
sheepluva
parents: 4755
diff changeset
   559
 * Prevent portaling to impossible locations better
85f24cc6a791 some changelog stuff
sheepluva
parents: 4755
diff changeset
   560
 * Snow accumulates more smoothly
85f24cc6a791 some changelog stuff
sheepluva
parents: 4755
diff changeset
   561
 * Rope should be less sticky now
5859
285b3fd862e7 added some changes I remembered/saw in the logs to the changelog
sheepluva
parents: 5815
diff changeset
   562
 * Rope shouldn't be able to get Hogs stuck on walls anymore
5432
85f24cc6a791 some changelog stuff
sheepluva
parents: 4755
diff changeset
   563
 * Fix for last portal shot always being yellow
85f24cc6a791 some changelog stuff
sheepluva
parents: 4755
diff changeset
   564
 * More accurate napalm strike drop location
5918
f2cd4d15465b change²log
sheepluva
parents: 5860
diff changeset
   565
 * AI fixes (heh, yeah right)
5432
85f24cc6a791 some changelog stuff
sheepluva
parents: 4755
diff changeset
   566
 * Fixed locales, such as korean
85f24cc6a791 some changelog stuff
sheepluva
parents: 4755
diff changeset
   567
 * Code refactoring
85f24cc6a791 some changelog stuff
sheepluva
parents: 4755
diff changeset
   568
 * Various bug/leak fixes
85f24cc6a791 some changelog stuff
sheepluva
parents: 4755
diff changeset
   569
85f24cc6a791 some changelog stuff
sheepluva
parents: 4755
diff changeset
   570
Frontend/Menu and Netgame:
5952
ba168fa3451a oops, it was already added
nemo
parents: 5950
diff changeset
   571
 + Drawing straight lines in drawn map mode (hold down the control key when clicking, then move mouse to end point and release).
ba168fa3451a oops, it was already added
nemo
parents: 5950
diff changeset
   572
 + Undo clear in drawn map mode
5432
85f24cc6a791 some changelog stuff
sheepluva
parents: 4755
diff changeset
   573
 + Autokick ignored players joining your room
85f24cc6a791 some changelog stuff
sheepluva
parents: 4755
diff changeset
   574
 + Improved nick sorting in lobby and rooms. (not case-sensitive, letters first, friend @ top, ignored @ bottom)
85f24cc6a791 some changelog stuff
sheepluva
parents: 4755
diff changeset
   575
 + Display player count in lobby
85f24cc6a791 some changelog stuff
sheepluva
parents: 4755
diff changeset
   576
 + Lobby: Player names of online players can be clicked in chat directly so that you don't have to find them in the player list
5918
f2cd4d15465b change²log
sheepluva
parents: 5860
diff changeset
   577
 + Room names can be changed by the room admin without recreating the room
5432
85f24cc6a791 some changelog stuff
sheepluva
parents: 4755
diff changeset
   578
 * Fix invisible icons in popup menus
85f24cc6a791 some changelog stuff
sheepluva
parents: 4755
diff changeset
   579
 * Various fixes and adjustments
85f24cc6a791 some changelog stuff
sheepluva
parents: 4755
diff changeset
   580
4681
f2c30204a3fd Allow 8 teams in server
unc0rr
parents: 4323
diff changeset
   581
0.9.14 -> 0.9.15:
4683
34a1d5df1df3 Updated changelog
Palewolf
parents: 4681
diff changeset
   582
 + Ability to create, save and load hand drawn maps
34a1d5df1df3 Updated changelog
Palewolf
parents: 4681
diff changeset
   583
 + New maps: Capture the Flag (Blizzard) Map
34a1d5df1df3 Updated changelog
Palewolf
parents: 4681
diff changeset
   584
 + New themes: Christmas
34a1d5df1df3 Updated changelog
Palewolf
parents: 4681
diff changeset
   585
 + Snowflakes on Christmas/Snow themes accumulates on the ground
34a1d5df1df3 Updated changelog
Palewolf
parents: 4681
diff changeset
   586
 + New game modifiers: No wind, More wind
34a1d5df1df3 Updated changelog
Palewolf
parents: 4681
diff changeset
   587
 + New missions: Dangerous ducklings, Diver, Spooky tree, Teamwork
34a1d5df1df3 Updated changelog
Palewolf
parents: 4681
diff changeset
   588
 + New weapons: Mudball, Drill strike
34a1d5df1df3 Updated changelog
Palewolf
parents: 4681
diff changeset
   589
 + Many more Lua hooks
34a1d5df1df3 Updated changelog
Palewolf
parents: 4681
diff changeset
   590
 + Readytimer
34a1d5df1df3 Updated changelog
Palewolf
parents: 4681
diff changeset
   591
 + Ability to edit seed
34a1d5df1df3 Updated changelog
Palewolf
parents: 4681
diff changeset
   592
 + Ability to select gameplay scripts
34a1d5df1df3 Updated changelog
Palewolf
parents: 4681
diff changeset
   593
 + New gameplay scripts: Capture the Flag, No jumping, Random weapon
34a1d5df1df3 Updated changelog
Palewolf
parents: 4681
diff changeset
   594
 + New Lua unified translation framework
34a1d5df1df3 Updated changelog
Palewolf
parents: 4681
diff changeset
   595
 + Code refactoring
34a1d5df1df3 Updated changelog
Palewolf
parents: 4681
diff changeset
   596
 + Max teams upped to 8
34a1d5df1df3 Updated changelog
Palewolf
parents: 4681
diff changeset
   597
 + Cosmetic enhancements to Napalm strike
4685
6fbce14e2e2c Small fixes. Thanks Hennek.
Palewolf
parents: 4683
diff changeset
   598
 + Selecting a game scheme selects the corresponding weapon set
4683
34a1d5df1df3 Updated changelog
Palewolf
parents: 4681
diff changeset
   599
 + Dust when drills dig
34a1d5df1df3 Updated changelog
Palewolf
parents: 4681
diff changeset
   600
 + New hats: beaver, porkey, sheep
34a1d5df1df3 Updated changelog
Palewolf
parents: 4681
diff changeset
   601
 + Add density property to Gears
4685
6fbce14e2e2c Small fixes. Thanks Hennek.
Palewolf
parents: 4683
diff changeset
   602
 + Reworked management of schemes and weapon sets
4723
29ab0d49c3e6 Changelog entry applies to .15 too
nemo
parents: 4721
diff changeset
   603
 + Will ask before deleting teams, schemes and weapon sets
4683
34a1d5df1df3 Updated changelog
Palewolf
parents: 4681
diff changeset
   604
 + Explosions detach rope from land
4755
7df529b4335c Add 0.9.15 zh_CN changes (sorry). Also clean up more of past mistake in lua (think I got 'em all now), and add a missing changelog entry.
nemo
parents: 4723
diff changeset
   605
 + Variable rope length in scheme
4683
34a1d5df1df3 Updated changelog
Palewolf
parents: 4681
diff changeset
   606
 + Allow hog speech when not your turn
4681
f2c30204a3fd Allow 8 teams in server
unc0rr
parents: 4323
diff changeset
   607
4116
bf129ab572c6 some changelog changes
sheepluva
parents: 4095
diff changeset
   608
0.9.13 -> 0.9.14:
bf129ab572c6 some changelog changes
sheepluva
parents: 4095
diff changeset
   609
 + New audio tracks
bf129ab572c6 some changelog changes
sheepluva
parents: 4095
diff changeset
   610
 + New forts: EvilChicken, Tank
bf129ab572c6 some changelog changes
sheepluva
parents: 4095
diff changeset
   611
 + New game modes: AI Survival Mode, Per Hedgehog Ammo, Reset Health, Reset Weapons, Unlimited Attacks
bf129ab572c6 some changelog changes
sheepluva
parents: 4095
diff changeset
   612
 + New grave: ring
bf129ab572c6 some changelog changes
sheepluva
parents: 4095
diff changeset
   613
 + Over 30 new hats
bf129ab572c6 some changelog changes
sheepluva
parents: 4095
diff changeset
   614
 + New themes: Art, Brick, Jungle, Stage
bf129ab572c6 some changelog changes
sheepluva
parents: 4095
diff changeset
   615
 + New maps: ShoppaKing, Sticks, TrophyRace (Mission)
bf129ab572c6 some changelog changes
sheepluva
parents: 4095
diff changeset
   616
 + New utilities: Portal Gun, Resurrector
bf129ab572c6 some changelog changes
sheepluva
parents: 4095
diff changeset
   617
 + New weapons: Flamethrower, Hammer, Old Limburger, Piano Strike, Sticky Mines
4321
ac52097253ed fixed typo
inu
parents: 4231
diff changeset
   618
 + Weapons' projectiles will now be launched from their barrels instead of the hog's center
4223
c802849e94aa changelog
sheepluva
parents: 4116
diff changeset
   619
 + Flying Saucers may be used for moving below the water surface
4231
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4223
diff changeset
   620
 + New default game schemes: Clean Slate, Fort Mode, Timeless, Thinking with Portals, King Mode
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4223
diff changeset
   621
 + New default weapon set: Clean Slate, Thinking with Portals
4116
bf129ab572c6 some changelog changes
sheepluva
parents: 4095
diff changeset
   622
 + Bomb clusters/Melon parts inherit some of the original bomb's speed
bf129ab572c6 some changelog changes
sheepluva
parents: 4095
diff changeset
   623
 + Extended game statistics
bf129ab572c6 some changelog changes
sheepluva
parents: 4095
diff changeset
   624
 + Improved health bar updating
4323
b0a07fcfcc40 another typo
jose1711
parents: 4321
diff changeset
   625
 + Hogs that blow themselves up will use triggers in their team color
4116
bf129ab572c6 some changelog changes
sheepluva
parents: 4095
diff changeset
   626
 + Settings allow better control over the level of details/effects
bf129ab572c6 some changelog changes
sheepluva
parents: 4095
diff changeset
   627
 + Improved Lua support
bf129ab572c6 some changelog changes
sheepluva
parents: 4095
diff changeset
   628
 + On empty ammo switch to no weapon rather than the first available one (to avoid shooting by accident)
bf129ab572c6 some changelog changes
sheepluva
parents: 4095
diff changeset
   629
 + Display of hints in the frontend
bf129ab572c6 some changelog changes
sheepluva
parents: 4095
diff changeset
   630
 + Some improvements of existing Themes of Maps
4223
c802849e94aa changelog
sheepluva
parents: 4116
diff changeset
   631
 + Land destruction effects added
4116
bf129ab572c6 some changelog changes
sheepluva
parents: 4095
diff changeset
   632
 + Improved fire effects
4223
c802849e94aa changelog
sheepluva
parents: 4116
diff changeset
   633
 + Improved Melon explosion effects
4116
bf129ab572c6 some changelog changes
sheepluva
parents: 4095
diff changeset
   634
 + Online game lobby now features game filters
bf129ab572c6 some changelog changes
sheepluva
parents: 4095
diff changeset
   635
 + Other Frontend enhancements
bf129ab572c6 some changelog changes
sheepluva
parents: 4095
diff changeset
   636
 + Additional sounds
bf129ab572c6 some changelog changes
sheepluva
parents: 4095
diff changeset
   637
 + Show special game rules in Esc screen
bf129ab572c6 some changelog changes
sheepluva
parents: 4095
diff changeset
   638
 + Updated translation
bf129ab572c6 some changelog changes
sheepluva
parents: 4095
diff changeset
   639
 + Speed optimizations
bf129ab572c6 some changelog changes
sheepluva
parents: 4095
diff changeset
   640
 + Hedgewars will now use a sub directory of "My Documents" like other games instead of "%userprofile%/.hedgewars" under Windows
4223
c802849e94aa changelog
sheepluva
parents: 4116
diff changeset
   641
 + Added support for graphics cards/drivers that have a 512x512 pixel textures limit
c802849e94aa changelog
sheepluva
parents: 4116
diff changeset
   642
 + Team colors are more distinguishable from each other now
4116
bf129ab572c6 some changelog changes
sheepluva
parents: 4095
diff changeset
   643
 * Fixed bug that allowed charging a weapon while on rope, leading to frozen timer
bf129ab572c6 some changelog changes
sheepluva
parents: 4095
diff changeset
   644
 * Various bug fixes
bf129ab572c6 some changelog changes
sheepluva
parents: 4095
diff changeset
   645
3210
7bb3d0956486 nemo's update to changelog
unc0rr
parents: 2552
diff changeset
   646
0.9.12 -> 0.9.13:
3213
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   647
 + Speed optimizations
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   648
 + New weapon: Birdy (carries your hog and lets you throw poisonous eggs at your foes)
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   649
 + Hats are visible while using rope and blowtorch
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   650
 + Explosive barrels
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   651
 + AI is able to handle artillery mode as well as new weapons
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   652
 + Weapon schemes now include crate probability as well as delays
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   653
 + Optional semi transparent labels for hogs to avoid hidden gaps
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   654
 + New voicepack: British
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   655
 + New frontend sounds
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   656
 + Frontend now allows you to add player names to either your friends or ignore list and join their current rooms (follow)
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   657
 + Optional tooltips explaining weapons in weapons menu
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   658
 + 3D effect for waves
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   659
 + Game now fades in/out at the start and end of a round
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   660
 + Flashlight effect when taking screenshots
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   661
 + Holding 'precise' key now allows hogs to change direction without moving
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   662
 + New game modes: place hedgehogs, king mode, randomized starting order, shared ammo, no girders
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   663
 + Improved CJK text handling and detection
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   664
 + Dud mines
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   665
 + Reserved hats for donators (reservation time is limited; they'll be useable by everyone some months later)
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   666
 + Added team flags (pick your country or your favorite 'fun' flag)
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   667
 + Active team's name blinking on round start
3214
e571df65f4f6 General:
smxx
parents: 3213
diff changeset
   668
 + Team chat for spectators
e571df65f4f6 General:
smxx
parents: 3213
diff changeset
   669
 + New explosion graphics with screen shakes for huge explosions
3213
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   670
 + Hogs might react to thrown grenades or explosives and panic
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   671
 + Popup effects visualizing collected weapons
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   672
 + New visual effects (dust, smoke, gun shells)
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   673
 + Replaced the UFO with the Homing Bee
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   674
 + View ammo menu even while other player's turn
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   675
 + Preview alternate weapon while using another one (e.g. parachute, rope and flying saucer)
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   676
 + Splashes and droplets once objects fall into water
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   677
 + 45 degree bounce for grenades
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   678
 + New bounce sounds for most objects
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   679
 + Several new sounds for hedgehogs including walking animation and some emotes
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   680
 + Show special game rules at round's start
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   681
 + Support for Lua scripts (used for tutorials as well as 'mission' maps)
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   682
 + Changed Basketball map to be a mission including scoreboards
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   683
 + Added Knockball mission
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   684
 + New crazy map template
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   685
 + New random map generator supporting maze type maps
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   686
 + New game schemes: Barrel Mayhem, Tunnel Hogs
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   687
 + New weapon scheme: Tunnel Hogs
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   688
 + New themes: Olympics, Desert
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   689
 + Lots of other updates to other themes
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   690
 + Background textures for destroyed land simulating depth (on random maps only)
3214
e571df65f4f6 General:
smxx
parents: 3213
diff changeset
   691
 + New target cursors
3213
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   692
 + Many new hats
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   693
 + Additional effects
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   694
 + Icon for hwengine under windows
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   695
 + Delete old teams using the frontend
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   696
 + Support for long localized strings (longer than 255 bytes)
3214
e571df65f4f6 General:
smxx
parents: 3213
diff changeset
   697
 + Xfire support (shows nickname, server and room name in player info)
3213
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   698
 * Fixed showing two cursors in some situations
3215
a1a057f77ada YOUR AD HERE! (just fixed a typo)
sheepluva
parents: 3214
diff changeset
   699
 * Drill rocket's sound will now stop even after drilling right into water
3213
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   700
 * Properly unload SDL_mixer's support libraries on engine shutdown
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   701
 * Fixed several memory leaks
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   702
 + Lots of other bug fixes and additions we already forgot during this huge release
e48678c8cd28 General:
smxx
parents: 3212
diff changeset
   703
 + Updated translation
3221
3e6586c1ab4f koda's changelog turn
koda
parents: 3215
diff changeset
   704
 + PowerPC architecture supported
3e6586c1ab4f koda's changelog turn
koda
parents: 3215
diff changeset
   705
 * Reduced memory footprint and leakage
3210
7bb3d0956486 nemo's update to changelog
unc0rr
parents: 2552
diff changeset
   706
2548
d288f80e6c25 Update changelog
unc0rr
parents: 2110
diff changeset
   707
0.9.11 -> 0.9.12:
d288f80e6c25 Update changelog
unc0rr
parents: 2110
diff changeset
   708
 + Zoom
d288f80e6c25 Update changelog
unc0rr
parents: 2110
diff changeset
   709
 + New weapons: flying saucer, molotov cocktail
d288f80e6c25 Update changelog
unc0rr
parents: 2110
diff changeset
   710
 + More sounds
d288f80e6c25 Update changelog
unc0rr
parents: 2110
diff changeset
   711
 + New visual effects
d288f80e6c25 Update changelog
unc0rr
parents: 2110
diff changeset
   712
 + Updated graphics
d288f80e6c25 Update changelog
unc0rr
parents: 2110
diff changeset
   713
 + Chat within team only
d288f80e6c25 Update changelog
unc0rr
parents: 2110
diff changeset
   714
 + Remember net password
d288f80e6c25 Update changelog
unc0rr
parents: 2110
diff changeset
   715
 + More trainings
d288f80e6c25 Update changelog
unc0rr
parents: 2110
diff changeset
   716
 + Implement room control delegation when host's connection fails
d288f80e6c25 Update changelog
unc0rr
parents: 2110
diff changeset
   717
 + Colorize chat events in engine
2552
3cbc3d90675b changelog update
koda
parents: 2548
diff changeset
   718
 + [mac only] Add Sparkle framework to automatically update the program when a new version comes out
3cbc3d90675b changelog update
koda
parents: 2548
diff changeset
   719
 + [mac only] Add M3InstallController for easy installation
2548
d288f80e6c25 Update changelog
unc0rr
parents: 2110
diff changeset
   720
 * Fix crash in replay caused by speechbubbles
d288f80e6c25 Update changelog
unc0rr
parents: 2110
diff changeset
   721
 * Fix some desync causes
d288f80e6c25 Update changelog
unc0rr
parents: 2110
diff changeset
   722
 * Fix rope bugs
d288f80e6c25 Update changelog
unc0rr
parents: 2110
diff changeset
   723
 * Fix bugs in weapon selection code
d288f80e6c25 Update changelog
unc0rr
parents: 2110
diff changeset
   724
2088
09cfff5c63ea Some updates on changelog
unc0rr
parents: 1982
diff changeset
   725
0.9.10 -> 0.9.11:
09cfff5c63ea Some updates on changelog
unc0rr
parents: 1982
diff changeset
   726
 + Speech bubbles
09cfff5c63ea Some updates on changelog
unc0rr
parents: 1982
diff changeset
   727
 + Many new hats, new graves
09cfff5c63ea Some updates on changelog
unc0rr
parents: 1982
diff changeset
   728
 + New taunts
2110
df2a1fe3617a Some updates
unc0rr
parents: 2100
diff changeset
   729
 + New voice pack, new default voice
2088
09cfff5c63ea Some updates on changelog
unc0rr
parents: 1982
diff changeset
   730
 + Animated stars in frontend's background
09cfff5c63ea Some updates on changelog
unc0rr
parents: 1982
diff changeset
   731
 + New music
09cfff5c63ea Some updates on changelog
unc0rr
parents: 1982
diff changeset
   732
 + Vampirism weapon and game mode, karma mode
09cfff5c63ea Some updates on changelog
unc0rr
parents: 1982
diff changeset
   733
 + Artillery mode
09cfff5c63ea Some updates on changelog
unc0rr
parents: 1982
diff changeset
   734
 + Sniper rifle
09cfff5c63ea Some updates on changelog
unc0rr
parents: 1982
diff changeset
   735
 + Options for mine delay/quantity
09cfff5c63ea Some updates on changelog
unc0rr
parents: 1982
diff changeset
   736
 * Fix disconnection from server not been performed correctly
09cfff5c63ea Some updates on changelog
unc0rr
parents: 1982
diff changeset
   737
 * Don't crash engine after round in reduced quality mode
09cfff5c63ea Some updates on changelog
unc0rr
parents: 1982
diff changeset
   738
 * Fix game desync when oneof players quits
09cfff5c63ea Some updates on changelog
unc0rr
parents: 1982
diff changeset
   739
 * Hedgehogs don't take hat off when jumping
09cfff5c63ea Some updates on changelog
unc0rr
parents: 1982
diff changeset
   740
 * Fix initial room map config desync
09cfff5c63ea Some updates on changelog
unc0rr
parents: 1982
diff changeset
   741
 * Fix team name in training
09cfff5c63ea Some updates on changelog
unc0rr
parents: 1982
diff changeset
   742
 * Fix crash in parachute/rope if drowning with active girder/teleport
09cfff5c63ea Some updates on changelog
unc0rr
parents: 1982
diff changeset
   743
 * Fix rope disappearing bug
09cfff5c63ea Some updates on changelog
unc0rr
parents: 1982
diff changeset
   744
1982
cb820f050d99 Update changelog
unc0rr
parents: 1695
diff changeset
   745
0.9.9 -> 0.9.10:
cb820f050d99 Update changelog
unc0rr
parents: 1695
diff changeset
   746
 + Many new hats, maps, themes, updates on existing ones
cb820f050d99 Update changelog
unc0rr
parents: 1695
diff changeset
   747
 + Remove small pixels left by fire
cb820f050d99 Update changelog
unc0rr
parents: 1695
diff changeset
   748
 + Double possible land dimensions, allow up to 48 hedgehogs in game
cb820f050d99 Update changelog
unc0rr
parents: 1695
diff changeset
   749
 + Brand new net server
cb820f050d99 Update changelog
unc0rr
parents: 1695
diff changeset
   750
 + Cave mode
cb820f050d99 Update changelog
unc0rr
parents: 1695
diff changeset
   751
 + Initial sound volume option
cb820f050d99 Update changelog
unc0rr
parents: 1695
diff changeset
   752
 + Increase rendering speed and overall graphics performance
cb820f050d99 Update changelog
unc0rr
parents: 1695
diff changeset
   753
 + New game options
cb820f050d99 Update changelog
unc0rr
parents: 1695
diff changeset
   754
 + Game schemes
cb820f050d99 Update changelog
unc0rr
parents: 1695
diff changeset
   755
 + New voicepack
cb820f050d99 Update changelog
unc0rr
parents: 1695
diff changeset
   756
 + Reduced quality mode for better performance on old computers
cb820f050d99 Update changelog
unc0rr
parents: 1695
diff changeset
   757
 + Random teams generator
cb820f050d99 Update changelog
unc0rr
parents: 1695
diff changeset
   758
 + Many utilities
cb820f050d99 Update changelog
unc0rr
parents: 1695
diff changeset
   759
 + Templates filter
cb820f050d99 Update changelog
unc0rr
parents: 1695
diff changeset
   760
 + Water bouncing
cb820f050d99 Update changelog
unc0rr
parents: 1695
diff changeset
   761
 * Fix underwater theme soundtrack
cb820f050d99 Update changelog
unc0rr
parents: 1695
diff changeset
   762
 * Fix blowtorch delete condition
cb820f050d99 Update changelog
unc0rr
parents: 1695
diff changeset
   763
 * Fix crash when attackbar wasn't deleted, but hedgehog gear was
cb820f050d99 Update changelog
unc0rr
parents: 1695
diff changeset
   764
 * Fix spectating when one of players left the game
cb820f050d99 Update changelog
unc0rr
parents: 1695
diff changeset
   765
 * Fix accidental rope removing from ammo in some cases
cb820f050d99 Update changelog
unc0rr
parents: 1695
diff changeset
   766
 * Prevent engine crash when not enough place for all hedgehogs
cb820f050d99 Update changelog
unc0rr
parents: 1695
diff changeset
   767
 * Fix bug with not working toggles 'rectrict joins' and 'restrict team adding'
cb820f050d99 Update changelog
unc0rr
parents: 1695
diff changeset
   768
 + Fix engine slowdown when trying to switch ammo while firing bazooka
cb820f050d99 Update changelog
unc0rr
parents: 1695
diff changeset
   769
1695
028e1a1a86e0 Update changelog
unc0rr
parents: 1605
diff changeset
   770
0.9.8 -> 0.9.9:
028e1a1a86e0 Update changelog
unc0rr
parents: 1605
diff changeset
   771
 + Voicepacks
028e1a1a86e0 Update changelog
unc0rr
parents: 1605
diff changeset
   772
 + Teams health graphic on statistics page
028e1a1a86e0 Update changelog
unc0rr
parents: 1605
diff changeset
   773
 + Colorize join/quit messages in chat
028e1a1a86e0 Update changelog
unc0rr
parents: 1605
diff changeset
   774
 + Precise aiming
028e1a1a86e0 Update changelog
unc0rr
parents: 1605
diff changeset
   775
 + RC Plane weapon
028e1a1a86e0 Update changelog
unc0rr
parents: 1605
diff changeset
   776
 * Fix ballgun breaking net game on 64bit systems
028e1a1a86e0 Update changelog
unc0rr
parents: 1605
diff changeset
   777
 * Fix bug when hedgehog was unable to drop some weapons from rope in certain conditions
028e1a1a86e0 Update changelog
unc0rr
parents: 1605
diff changeset
   778
 * Fix page switching issues when disconnected
028e1a1a86e0 Update changelog
unc0rr
parents: 1605
diff changeset
   779
 * Fix rope bug which allowed hedgehog to go into land
028e1a1a86e0 Update changelog
unc0rr
parents: 1605
diff changeset
   780
 * Fix cake stucking up in air on some maps
028e1a1a86e0 Update changelog
unc0rr
parents: 1605
diff changeset
   781
 * Fix three cursor bugs
028e1a1a86e0 Update changelog
unc0rr
parents: 1605
diff changeset
   782
 * Fix autogenerated demos/saves filenames problems
028e1a1a86e0 Update changelog
unc0rr
parents: 1605
diff changeset
   783
 * Fix engine freeze when switching hedgehog in certain conditions
028e1a1a86e0 Update changelog
unc0rr
parents: 1605
diff changeset
   784
1603
dbcb2d531fad Update changelog
unc0rr
parents: 1486
diff changeset
   785
0.9.7 -> 0.9.8:
1605
bc0bbc71e5ff Fix changelog list characters
unc0rr
parents: 1603
diff changeset
   786
 + Many net server fixes
bc0bbc71e5ff Fix changelog list characters
unc0rr
parents: 1603
diff changeset
   787
 + Lobby on net server
bc0bbc71e5ff Fix changelog list characters
unc0rr
parents: 1603
diff changeset
   788
 + Napalm weapon
bc0bbc71e5ff Fix changelog list characters
unc0rr
parents: 1603
diff changeset
   789
 + Drill rocket and Ballgun weapons
bc0bbc71e5ff Fix changelog list characters
unc0rr
parents: 1603
diff changeset
   790
 + Show quit reason message
bc0bbc71e5ff Fix changelog list characters
unc0rr
parents: 1603
diff changeset
   791
 + Solid Land option
bc0bbc71e5ff Fix changelog list characters
unc0rr
parents: 1603
diff changeset
   792
 + New maps
bc0bbc71e5ff Fix changelog list characters
unc0rr
parents: 1603
diff changeset
   793
 + Many new forts
bc0bbc71e5ff Fix changelog list characters
unc0rr
parents: 1603
diff changeset
   794
 + Improve Hellish hand grenade
bc0bbc71e5ff Fix changelog list characters
unc0rr
parents: 1603
diff changeset
   795
 + Spectating for those who joined after game start
1603
dbcb2d531fad Update changelog
unc0rr
parents: 1486
diff changeset
   796
 * Fix silent crash when cannot place all hedgehogs
dbcb2d531fad Update changelog
unc0rr
parents: 1486
diff changeset
   797
 * Fix small damage tag issues
dbcb2d531fad Update changelog
unc0rr
parents: 1486
diff changeset
   798
 * Fix a bug leading to engine silent crash when using whip, bat or firepunch (and probably flame)
dbcb2d531fad Update changelog
unc0rr
parents: 1486
diff changeset
   799
 * Limit chat history to 250 entries to avoid DoS attack with its use
dbcb2d531fad Update changelog
unc0rr
parents: 1486
diff changeset
   800
1486
8fcc64446a97 Update frgotten changelog
unc0rr
parents: 1138
diff changeset
   801
0.9.6 -> 0.9.7:
8fcc64446a97 Update frgotten changelog
unc0rr
parents: 1138
diff changeset
   802
 + Completely redesign the frontend, no longer looks like an ugly program launcher
8fcc64446a97 Update frgotten changelog
unc0rr
parents: 1138
diff changeset
   803
 + New art
8fcc64446a97 Update frgotten changelog
unc0rr
parents: 1138
diff changeset
   804
 + Add fullscreen mode to frontend
8fcc64446a97 Update frgotten changelog
unc0rr
parents: 1138
diff changeset
   805
 + New Castle map
8fcc64446a97 Update frgotten changelog
unc0rr
parents: 1138
diff changeset
   806
 + All map rendering now 32bit / theme objects have alpha channels
8fcc64446a97 Update frgotten changelog
unc0rr
parents: 1138
diff changeset
   807
 + Bath, Freeway, Hell, Sheep, Underwater themes
8fcc64446a97 Update frgotten changelog
unc0rr
parents: 1138
diff changeset
   808
 + PirateFlag, Sheep maps
8fcc64446a97 Update frgotten changelog
unc0rr
parents: 1138
diff changeset
   809
 + Seduction weapon
8fcc64446a97 Update frgotten changelog
unc0rr
parents: 1138
diff changeset
   810
 + Dedicated server
8fcc64446a97 Update frgotten changelog
unc0rr
parents: 1138
diff changeset
   811
 + Increase possible length of team and Hedgehog names
8fcc64446a97 Update frgotten changelog
unc0rr
parents: 1138
diff changeset
   812
 + New music
8fcc64446a97 Update frgotten changelog
unc0rr
parents: 1138
diff changeset
   813
 + Ability to customize your hedgehogs with a variety of hats
8fcc64446a97 Update frgotten changelog
unc0rr
parents: 1138
diff changeset
   814
 + Ability to customize water colour in themes
8fcc64446a97 Update frgotten changelog
unc0rr
parents: 1138
diff changeset
   815
 + Watermelon Bomb Weapon
8fcc64446a97 Update frgotten changelog
unc0rr
parents: 1138
diff changeset
   816
 + Hellish Hand Grenade Weapon
8fcc64446a97 Update frgotten changelog
unc0rr
parents: 1138
diff changeset
   817
 + /me now works in chat
8fcc64446a97 Update frgotten changelog
unc0rr
parents: 1138
diff changeset
   818
 + Ability to divide teams on any map
8fcc64446a97 Update frgotten changelog
unc0rr
parents: 1138
diff changeset
   819
 * Fix rope getting stuck bug
8fcc64446a97 Update frgotten changelog
unc0rr
parents: 1138
diff changeset
   820
 * Make soundtrack loop better
8fcc64446a97 Update frgotten changelog
unc0rr
parents: 1138
diff changeset
   821
 * Fixed small glitch with placing girders
8fcc64446a97 Update frgotten changelog
unc0rr
parents: 1138
diff changeset
   822
 * Fixed grenade sound
8fcc64446a97 Update frgotten changelog
unc0rr
parents: 1138
diff changeset
   823
 * AI uses the mortar better
8fcc64446a97 Update frgotten changelog
unc0rr
parents: 1138
diff changeset
   824
1114
3f4e468d4e5a draft a changelog for 0.9.6
unc0rr
parents: 1071
diff changeset
   825
0.9.5 -> 0.9.6:
3f4e468d4e5a draft a changelog for 0.9.6
unc0rr
parents: 1071
diff changeset
   826
 + New Cake weapon
3f4e468d4e5a draft a changelog for 0.9.6
unc0rr
parents: 1071
diff changeset
   827
 + New maps: EarthRise, Bamboo, Bath, BambooPlinko
1138
b943ccd98c47 - Add full EarthRise theme
unc0rr
parents: 1114
diff changeset
   828
 + New theme EarthRise
1114
3f4e468d4e5a draft a changelog for 0.9.6
unc0rr
parents: 1071
diff changeset
   829
 + Add soundtracks for each theme
3f4e468d4e5a draft a changelog for 0.9.6
unc0rr
parents: 1071
diff changeset
   830
 + Show picked up ammo name when playing demo
3f4e468d4e5a draft a changelog for 0.9.6
unc0rr
parents: 1071
diff changeset
   831
 + Make engine fonts bold
3f4e468d4e5a draft a changelog for 0.9.6
unc0rr
parents: 1071
diff changeset
   832
 + Small sound improvements
3f4e468d4e5a draft a changelog for 0.9.6
unc0rr
parents: 1071
diff changeset
   833
 * Fix clouds shaking up
3f4e468d4e5a draft a changelog for 0.9.6
unc0rr
parents: 1071
diff changeset
   834
 * Repair screenshots capturing
3f4e468d4e5a draft a changelog for 0.9.6
unc0rr
parents: 1071
diff changeset
   835
1071
cbd170f54a3c Update changelog in trunk also
unc0rr
parents: 1018
diff changeset
   836
0.9.4 -> 0.9.5:
cbd170f54a3c Update changelog in trunk also
unc0rr
parents: 1018
diff changeset
   837
 + Taunts
cbd170f54a3c Update changelog in trunk also
unc0rr
parents: 1018
diff changeset
   838
 + Exit confirmation dialog
cbd170f54a3c Update changelog in trunk also
unc0rr
parents: 1018
diff changeset
   839
 + Sudden death
cbd170f54a3c Update changelog in trunk also
unc0rr
parents: 1018
diff changeset
   840
 + Maps added: Hydrant, Lonely Island
cbd170f54a3c Update changelog in trunk also
unc0rr
parents: 1018
diff changeset
   841
 + Updated mushroom map
cbd170f54a3c Update changelog in trunk also
unc0rr
parents: 1018
diff changeset
   842
 + Translations added: German, Slovak, Bulgarian, French
cbd170f54a3c Update changelog in trunk also
unc0rr
parents: 1018
diff changeset
   843
 + More impressive exposions
cbd170f54a3c Update changelog in trunk also
unc0rr
parents: 1018
diff changeset
   844
 * Fix bad sprite when you jump and get hit
cbd170f54a3c Update changelog in trunk also
unc0rr
parents: 1018
diff changeset
   845
1018
7db4bb7ef074 Update changelog
unc0rr
parents: 881
diff changeset
   846
0.9.3 -> 0.9.4:
7db4bb7ef074 Update changelog
unc0rr
parents: 881
diff changeset
   847
 + In game chat is now implemented, chat (and taunt!) your buddies during network play
7db4bb7ef074 Update changelog
unc0rr
parents: 881
diff changeset
   848
 + Mortar, whip and Kamikaze weapon additions
7db4bb7ef074 Update changelog
unc0rr
parents: 881
diff changeset
   849
 + Two new themes, desert island and city
7db4bb7ef074 Update changelog
unc0rr
parents: 881
diff changeset
   850
 + New maps
7db4bb7ef074 Update changelog
unc0rr
parents: 881
diff changeset
   851
 + New animations, including an idle animation!
7db4bb7ef074 Update changelog
unc0rr
parents: 881
diff changeset
   852
 + Rope reworked, much greater momentum, ability to aim the rope between swings
7db4bb7ef074 Update changelog
unc0rr
parents: 881
diff changeset
   853
 + AI updates
7db4bb7ef074 Update changelog
unc0rr
parents: 881
diff changeset
   854
 + Teams now work in fort mode, i.e. 2v2
7db4bb7ef074 Update changelog
unc0rr
parents: 881
diff changeset
   855
 + Ability to attack whilst jumping/rope swinging
8442
535a00ca0d35 whitespaces and tabs again
koda
parents: 7782
diff changeset
   856
 + Some weapons can only be used after a certain number of turns
1018
7db4bb7ef074 Update changelog
unc0rr
parents: 881
diff changeset
   857
 + Lots of new graphics
7db4bb7ef074 Update changelog
unc0rr
parents: 881
diff changeset
   858
 * Many network/gameplay bug fixes
7db4bb7ef074 Update changelog
unc0rr
parents: 881
diff changeset
   859
881
e550cc9a65a1 Update README and ChangeLog
unc0rr
parents: 752
diff changeset
   860
0.9.2 -> 0.9.3:
e550cc9a65a1 Update README and ChangeLog
unc0rr
parents: 752
diff changeset
   861
 + Switch to OpenGL rendering
e550cc9a65a1 Update README and ChangeLog
unc0rr
parents: 752
diff changeset
   862
 + Massive graphics update
e550cc9a65a1 Update README and ChangeLog
unc0rr
parents: 752
diff changeset
   863
 + New animations, weapon sprites
e550cc9a65a1 Update README and ChangeLog
unc0rr
parents: 752
diff changeset
   864
 + New themes 'Snow' and 'Nature'
e550cc9a65a1 Update README and ChangeLog
unc0rr
parents: 752
diff changeset
   865
 + Many new sounds
4095
bc71520224ec text tweaks
nemo
parents: 3221
diff changeset
   866
 + Hedgehog backjump
881
e550cc9a65a1 Update README and ChangeLog
unc0rr
parents: 752
diff changeset
   867
 + Automated parachute
e550cc9a65a1 Update README and ChangeLog
unc0rr
parents: 752
diff changeset
   868
 + Hedgehog can jump even when someone is on its head
e550cc9a65a1 Update README and ChangeLog
unc0rr
parents: 752
diff changeset
   869
 * Improve and bugfix statistics
e550cc9a65a1 Update README and ChangeLog
unc0rr
parents: 752
diff changeset
   870
 * Fix bug allowing to make stack of hedgehogs using teleport
e550cc9a65a1 Update README and ChangeLog
unc0rr
parents: 752
diff changeset
   871
 * Fix fall without damage trick, which could be performed with not attached rope
e550cc9a65a1 Update README and ChangeLog
unc0rr
parents: 752
diff changeset
   872
 * Don't show enemy's picked weapon name
e550cc9a65a1 Update README and ChangeLog
unc0rr
parents: 752
diff changeset
   873
 * Fix hedgehog moving direction after been shot by shotgun
e550cc9a65a1 Update README and ChangeLog
unc0rr
parents: 752
diff changeset
   874
 * Fix bug with handling keys while it is enemy's turn
e550cc9a65a1 Update README and ChangeLog
unc0rr
parents: 752
diff changeset
   875
734
cc92f24dfa60 Fix version number
unc0rr
parents: 733
diff changeset
   876
0.9 -> 0.9.2:
733
f375d9ecd247 Update changelog
unc0rr
parents: 376
diff changeset
   877
f375d9ecd247 Update changelog
unc0rr
parents: 376
diff changeset
   878
 + Add registration of net game in web
f375d9ecd247 Update changelog
unc0rr
parents: 376
diff changeset
   879
 + Introduce weapons sets support
f375d9ecd247 Update changelog
unc0rr
parents: 376
diff changeset
   880
 + Add teleportation tool
752
69f1dc50a1fa Some changelog fixes
unc0rr
parents: 736
diff changeset
   881
 + Add hedgehogs switching tool
733
f375d9ecd247 Update changelog
unc0rr
parents: 376
diff changeset
   882
 + Add tags with current damage (alt damage option on options page)
f375d9ecd247 Update changelog
unc0rr
parents: 376
diff changeset
   883
 + A couple of new land templates
f375d9ecd247 Update changelog
unc0rr
parents: 376
diff changeset
   884
 + Decrease network bandwidth usage
752
69f1dc50a1fa Some changelog fixes
unc0rr
parents: 736
diff changeset
   885
 + Add clans support (teams with identical colors are allies)
733
f375d9ecd247 Update changelog
unc0rr
parents: 376
diff changeset
   886
 + 's' key speeds up demo playing
f375d9ecd247 Update changelog
unc0rr
parents: 376
diff changeset
   887
 + Easter egg
f375d9ecd247 Update changelog
unc0rr
parents: 376
diff changeset
   888
 + Full saves support, 'Saved games' page
f375d9ecd247 Update changelog
unc0rr
parents: 376
diff changeset
   889
 + Add ability to choose which info is shown above hedgehogs
f375d9ecd247 Update changelog
unc0rr
parents: 376
diff changeset
   890
 + AI can use Air Attack weapon
f375d9ecd247 Update changelog
unc0rr
parents: 376
diff changeset
   891
 + Get possible screen resolutions from SDL library
f375d9ecd247 Update changelog
unc0rr
parents: 376
diff changeset
   892
 + Add Desert Eagle and UFO sounds
f375d9ecd247 Update changelog
unc0rr
parents: 376
diff changeset
   893
 + Add parachute sprite
735
639f04aaeccd Some fixes
unc0rr
parents: 734
diff changeset
   894
 + Add training mode
733
f375d9ecd247 Update changelog
unc0rr
parents: 376
diff changeset
   895
 + New theme and map 'Volcano'
f375d9ecd247 Update changelog
unc0rr
parents: 376
diff changeset
   896
 + Moving hedgehog could make another hedgehog moving kicking him
f375d9ecd247 Update changelog
unc0rr
parents: 376
diff changeset
   897
 + Save and restore window size on application restart
f375d9ecd247 Update changelog
unc0rr
parents: 376
diff changeset
   898
 * Fix using parachute while staying on the ground
f375d9ecd247 Update changelog
unc0rr
parents: 376
diff changeset
   899
 * Fix old rope regression (attaching didn't work properly, when hedgehog is jumping)
f375d9ecd247 Update changelog
unc0rr
parents: 376
diff changeset
   900
 * Fix AI jumping to wrong direction on the turn start
736
8f73dd91a4fd More changelog fix
unc0rr
parents: 735
diff changeset
   901
 * Fix rare conditions causing network game to randomly fail
735
639f04aaeccd Some fixes
unc0rr
parents: 734
diff changeset
   902
 * Make missiles collide with attacking hedgehog