QTfrontend/game.cpp
2010-08-26 smaxx Engine:
2010-08-23 smaxx Frontend:
2010-08-02 koda clean and reorder arguments passed to engine
2010-08-02 koda applied from experimental3D, use a slider to set up quality
2010-08-18 smaxx Engine: experimental3D
2010-07-31 koda reverted stereo craziness - the experimental3D branch has been created for a reason
2010-08-02 koda new quality slider widget (needs to be customized), removed obsolete arguments experimental3D
2010-07-31 koda applying smaxx patch where it should be experimental3D
2010-04-16 smxx Engine/Frontend:
2010-04-16 smxx Frontend:
2010-04-01 nemo Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
2010-03-29 smxx Engine:
2010-03-29 smxx Frontend:
2010-03-17 smxx General:
2010-03-06 unc0rr Replace tabs with spaces using 'expand -t 4' command
2010-02-10 smxx Engine:
2010-02-04 smxx Server:
2009-10-25 unc0rr Change mission file format to allow more flexible config
2009-10-15 nemo openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
2009-10-14 koda Smaxx patch for fixing all sound related issues on any system
2009-10-12 unc0rr Huge Smaxx patch with some fixes by me:
2009-10-03 unc0rr Fix /me chat command in demos
2009-10-03 unc0rr - Proper /team command implementation
2009-09-22 koda Smaxx's patch fixing openal sound issues with poor card drivers
2009-09-16 unc0rr Fix a warning
2009-09-16 unc0rr Don't spam debug messages
2009-09-16 unc0rr Optimize network traffic a bit:
2009-09-10 nemo And in frontend
2009-05-12 unc0rr Fix team name in training (broken by ttsmj's random teams patch)
2009-03-22 unc0rr Random team generator rework by ttsmj
2009-03-18 unc0rr - Fix warnings in frontend
2009-02-20 unc0rr 'Reduce quality' patch by nemo
2009-01-30 unc0rr Implement initial sound volume option
2009-01-03 unc0rr Check for deprecated ammo schemes at startup and delete them
2008-11-09 unc0rr Don't rerecord a demo
2008-10-18 unc0rr - Add brazilian translation
2008-10-15 unc0rr Fix chat messages in saves and demos
2008-10-15 unc0rr Share chat between frontend and engine
2008-09-19 unc0rr - Unbreak previously broken themes
2008-07-27 unc0rr Add a checkbox in frontend to turn music off
2008-07-27 unc0rr Add an option to engine for turning music off
2008-07-07 unc0rr Update copyright headers a bit
2008-05-25 unc0rr Use nick from frontend to prepend chat messages
2008-04-27 unc0rr Update copyright info in source files headers
2008-02-22 unc0rr - Get rid of PageSimpleGame, now pressing 'quick game' just starts round
2008-01-26 unc0rr Enable back fps counter
2008-01-25 unc0rr Start conversion to OpenGL rendering
2008-01-20 unc0rr - Use shotgun training as more attractive than the second one with bazooka
2008-01-15 displacer missing header fix
2007-12-26 unc0rr - Header cleanup in game.cpp
2007-12-19 unc0rr Some misc fixes
2007-12-19 displacer working weapons select
2007-12-16 unc0rr - Save after save now works
2007-12-14 unc0rr - Simplify net game objects relationship
2007-10-21 unc0rr - New training (not finished yet)
2007-09-30 unc0rr Use same team colors everywhere
2007-09-22 unc0rr - Training format change
2007-09-22 unc0rr Now trainings can have custom ammostore
2007-09-21 unc0rr Let hedgehog position be taken from config, still more work is needed
2007-09-21 unc0rr - Use current screen color depth in engine
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