hedgewars/uGearsUtils.pas
Wed, 19 Jun 2019 17:19:52 -0400 nemo make airmines less of CPU hogs
Wed, 19 Jun 2019 18:51:02 +0200 Wuzzy weBounce: Fix some weird bouncing behaviour
Sat, 15 Jun 2019 14:04:01 +0200 Wuzzy Move piano splash a few pixels lower
Sat, 15 Jun 2019 13:06:15 +0200 Wuzzy weBounce: Force hedgehogs to stay in playable area
Sat, 15 Jun 2019 12:58:01 +0200 Wuzzy Keep hog facing direction while on parachute
Sun, 26 May 2019 14:16:35 +0200 Wuzzy Refactor definition of "local" clans
Fri, 17 May 2019 22:23:40 +0200 Wuzzy Add utility function to get hog left/right looking dir
Mon, 13 May 2019 20:25:32 +0200 Wuzzy Don't remove gstWinner after GameOver
Mon, 08 Apr 2019 15:51:42 +0200 Wuzzy New callback: onCaseDrop (called when engine MIGHT drop a crate)
Sun, 07 Apr 2019 18:21:14 +0200 Wuzzy Add key to display extra gear info tags
Mon, 14 Jan 2019 04:30:31 +0100 Wuzzy Tweak bounce effects of some gears
Mon, 14 Jan 2019 03:52:09 +0100 Wuzzy Remove a bunch of dead out-commented code
Mon, 14 Jan 2019 03:23:21 +0100 Wuzzy Fix WorldWrap returning sometimes true unjustifiably
Sun, 13 Jan 2019 15:47:14 +0100 Wuzzy Bounce off gears at bouncy world edge only if they move towards it
Thu, 10 Jan 2019 00:33:05 +0100 Wuzzy Fix double water splash if flying saucer drowns (bug 681)
Thu, 03 Jan 2019 19:46:48 +0100 Wuzzy Fix bee targeting fail across wrap world edge
Thu, 29 Nov 2018 01:34:58 +0300 alfadur 😢
Thu, 29 Nov 2018 01:23:14 +0300 alfadur make blowtorch hit moving gears
Sun, 25 Nov 2018 00:23:32 +0100 Wuzzy Clear gstHHJumping and gstHHHJump when hog was hurt by explosion
Fri, 23 Nov 2018 15:54:23 -0500 nemo overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
Tue, 13 Nov 2018 07:45:27 +0300 alfadur stun airmines on explosions as well
Tue, 13 Nov 2018 01:56:42 +0300 alfadur stun airmines on shove
Sat, 10 Nov 2018 21:15:42 +0100 Wuzzy Remove all traces of dead code related to amStructure/gtStructure
Wed, 31 Oct 2018 13:35:53 +0100 Wuzzy Add Ouch taunt for particulary damaging hits (fall, bullet, shove, hammer)
Wed, 31 Oct 2018 13:08:56 +0100 Wuzzy Stop using dsUnknown, replace with concrete damage sources
Sun, 28 Oct 2018 00:24:27 +0200 Wuzzy Only play sndThisOneIsMine if crate drops close to hog
Sat, 27 Oct 2018 15:55:19 +0200 Wuzzy Add 7 new taunts
Sat, 27 Oct 2018 08:12:22 +0300 alfadur and finally make the bat hit moving gears for completeness
Sat, 27 Oct 2018 07:53:27 +0300 alfadur make whip hit moving gears
Sat, 27 Oct 2018 07:39:44 +0300 alfadur make kamikaze hit moving gears as well
Sat, 27 Oct 2018 07:20:07 +0300 alfadur make firepunch hit moving gears (airmines are not amused)
Sat, 27 Oct 2018 05:17:46 +0300 alfadur prevent firepunch from hitting the same gear multiple times
Sat, 27 Oct 2018 03:17:05 +0200 Wuzzy No firepunch hit sound for sticky mines
Sat, 27 Oct 2018 03:58:01 +0300 alfadur Tweak firepunch sound that Wuzzy found
Sun, 14 Oct 2018 18:58:39 +0300 alfadur fix return name and bound type
Sun, 14 Oct 2018 18:52:00 +0300 alfadur remove extra begin
Sun, 14 Oct 2018 18:45:11 +0300 alfadur add missing .
Sat, 13 Oct 2018 23:49:23 +0300 alfadur improve stability for checks
Sat, 13 Oct 2018 23:08:15 +0300 alfadur fix offsets
Sat, 13 Oct 2018 22:44:21 +0300 alfadur Fix overflow in CheckGearNear
Fri, 05 Oct 2018 17:27:12 +0200 Wuzzy Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
Tue, 11 Sep 2018 22:49:27 +0200 alfadur Only show bullet hits for shovable gears
Tue, 11 Sep 2018 21:32:28 +0200 alfadur Revert sinegun brokenness to previous levels
Wed, 08 Aug 2018 14:38:54 +0200 Wuzzy Refactor text color variable names, export 2 color values to Lua
Tue, 07 Aug 2018 12:15:59 +0200 Wuzzy Report spawning visual gear in onGearResurrect
Tue, 07 Aug 2018 10:29:01 +0200 Wuzzy Move max. number of crate spawns into variable
Mon, 06 Aug 2018 22:39:39 +0200 Wuzzy Show correct health increase when hog health cap is reached
Mon, 06 Aug 2018 15:56:03 +0200 Wuzzy Add bounce effect to cake when it touches bounce edge
Thu, 02 Aug 2018 23:43:31 +0200 Wuzzy Fix hammer/pickhammer not digging land with gfSolidLand on
Thu, 02 Aug 2018 03:16:08 +0200 Wuzzy Cap hedgehog health to prevent overflow bugs
Mon, 30 Jul 2018 13:20:01 +0200 Wuzzy Fix freeze ray not working through wrap world edge; add DrawLineWrapped
Sat, 28 Jul 2018 12:58:12 -0400 nemo merge of 0.9.24 - hopefully correctly this time
Tue, 24 Jul 2018 20:07:58 +0200 Wuzzy Limit max droplet count to 50 (fix for 0.9.24 branch only) 0.9.24
Mon, 28 May 2018 19:50:15 -0400 alfadur ensure shotgun works with portals and make it hit airmines
Thu, 24 May 2018 13:04:56 -0400 nemo make all bullets function similar to machinegun bullets (can hit/shove objects without checkin)
Wed, 23 May 2018 20:45:42 -0400 nemo Allow freezing airmines because whyyy not
Thu, 03 May 2018 14:44:17 -0400 alfadur fix trace when bullets skip on water
Thu, 12 Apr 2018 01:51:38 +0200 alfadur Fix minigun bullets hitting shooter when it hits hog on other side of world wrap
Fri, 09 Mar 2018 19:48:15 +0100 alfadur Fix minigun bullet impact image being drawn over hog sometimes
Fri, 09 Feb 2018 11:30:04 +0100 Wuzzy Refactor health gain effects and message into util fuction HHHeal
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