share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/backstab.lua
Mon, 17 Jun 2019 00:10:18 +0200 Wuzzy ACF5: Tweak hog coordinates to avoid floating
Sun, 16 Jun 2019 13:55:32 +0200 Wuzzy ACF5: Disable inappropriate "boring" taunt at the end
Sun, 16 Jun 2019 13:48:22 +0200 Wuzzy ACF5: In final animation, move camera to empty cage
Sun, 16 Jun 2019 13:27:14 +0200 Wuzzy ACF5: Also clear crates around cyborg
Tue, 28 May 2019 00:48:17 +0200 Wuzzy Semi-standardize usage of icons in many mission panels
Sun, 26 May 2019 16:16:47 +0200 Wuzzy ACF5: Fix some turn bugs relating to 3rd wave
Sun, 26 May 2019 16:01:33 +0200 Wuzzy ACF5: Add appear animation for 3rd wave
Sun, 26 May 2019 15:49:39 +0200 Wuzzy ACF5: Spawn final wave at end of 7th turn instead of beginning of 8th turn
Sun, 26 May 2019 15:37:49 +0200 Wuzzy ACF5: Fix number of turns before 3rd wave appears not always being 7
Wed, 22 May 2019 11:31:55 +0200 Wuzzy ACF: Add some checks before calling StoppedGear
Sat, 18 May 2019 16:54:51 +0200 Wuzzy Backed out changeset 4596357d002d (onPreciseLocal causes desyncs)
Mon, 13 May 2019 23:13:53 +0200 Wuzzy Enable automatic voicepack language selection for all missions
Tue, 07 May 2019 16:08:27 +0200 Wuzzy Fix cut scenes not being skipped when pressing precise in enemy turn (bug 280)
Sat, 04 May 2019 19:07:58 +0200 Wuzzy ACF5, ACF9: Clear mines around cyborg when it appears
Mon, 08 Apr 2019 23:05:54 +0200 Wuzzy ACF5: Fix Lua error when not hitting traitor in first turn
Mon, 08 Apr 2019 20:58:41 +0200 Wuzzy ACF5: Fix crash when skipping wave2 cut sequence with cyborg
Tue, 22 Jan 2019 17:40:46 +0100 Wuzzy ACF: Dump unused campaign vars, use fallback values
Mon, 21 Jan 2019 02:09:30 +0100 Wuzzy ACF5: Register is as "spare traitor" if player walks too far away
Wed, 16 Jan 2019 23:58:12 +0100 Wuzzy ACF5: Disable utilities until the traitor has been dealt with
Wed, 16 Jan 2019 19:59:08 +0100 Wuzzy Make use of passive teams in various campaign missions
Mon, 14 Jan 2019 23:38:31 +0100 Wuzzy ACF5: Delete circles vgears after wave3 appeared
Fri, 21 Dec 2018 22:59:06 +0100 Wuzzy Simplify some mission strings
Fri, 21 Dec 2018 01:43:21 +0100 Wuzzy Use player team name in ACF campaign
Fri, 21 Dec 2018 01:04:24 +0100 Wuzzy Refactor ACF missions, store team names in variables
Fri, 14 Dec 2018 01:55:42 +0100 Wuzzy Start first turn in ACF5 even faster
Fri, 14 Dec 2018 01:19:12 +0100 Wuzzy Faster switch to correct hog in ACF5
Mon, 10 Dec 2018 07:59:45 +0100 Wuzzy Remove incorrectly used Delay parameter in many scripts
Mon, 03 Sep 2018 12:46:57 +0200 Wuzzy Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
Sun, 02 Sep 2018 21:26:44 +0200 Wuzzy Use SetTurnTimeLeft and SetReadyTimeLeft in all scripts
Tue, 21 Aug 2018 23:56:49 +0200 Wuzzy Clean up more visual gears stuff in scripts
Wed, 01 Aug 2018 15:50:39 +0200 Wuzzy Switch almost all Lua calls of AddTeam to using default clan colors instead of hardcoded color
Wed, 11 Jul 2018 19:14:11 +0200 Wuzzy ACF5: Fix Tribe not being in same clan as Natives
Wed, 02 May 2018 18:19:31 +0200 Wuzzy Fix a couple of English typos
Mon, 12 Mar 2018 12:54:33 +0100 Wuzzy Use onSkipTurn in scripts to detect turn skips
Fri, 09 Mar 2018 19:05:59 +0100 Wuzzy A Classic Fairytale: Harden all missions against missing campaign variables in team file and assume default values
Thu, 08 Mar 2018 16:49:49 +0100 Wuzzy ACF: Reduce computer hog levels in missions 2 and 6.
Fri, 09 Feb 2018 07:38:14 +0100 Wuzzy Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Tue, 06 Feb 2018 05:47:09 +0100 Wuzzy Fix some minor formatting and grammar flaws in script strings
Tue, 06 Feb 2018 04:07:35 +0100 Wuzzy Fix various typos in translatable strings
Sun, 29 Oct 2017 00:53:11 +0200 Wuzzy Add comments for all A Classic Fairytale missions to summarize the story in a flow chart-like fashion
Thu, 26 Oct 2017 22:49:39 +0200 Wuzzy ACF5: Fix final animation being stuck when the cyborg's way to the right is blocked
Tue, 24 Oct 2017 06:25:12 +0200 Wuzzy ACF mission 5: Take away switch and always play with deployed hog in final mission stage
Sat, 30 Sep 2017 04:31:50 +0200 Wuzzy ACF5: Fix position of Fiery Water when skipping start anim.
Sat, 30 Sep 2017 04:26:40 +0200 Wuzzy ACF5: Spare traitor's life with skip instead of precise
Wed, 27 Sep 2017 06:38:51 +0200 Wuzzy ACF: Use skull grave for cannibal teams (for real)
Wed, 27 Sep 2017 06:04:02 +0200 Wuzzy Infinite skips in ACF5
Wed, 27 Sep 2017 04:28:34 +0200 Wuzzy Disable SD in ACF6 and ASA: The first stop
Mon, 25 Sep 2017 16:50:35 +0200 Wuzzy Fix crate types (weapon/utility) in A Classic Fairytale missions
Thu, 27 Apr 2017 23:47:44 +0200 Wuzzy Get rid of some incorrect timeout messages in ACF, by using EndTurn(true)
Thu, 27 Apr 2017 21:00:28 +0200 Wuzzy Fix engine crash in ACF mission 5 when skipping animation after killing wave 2 while the cyborg is talking
Sun, 16 Apr 2017 01:05:08 +0200 Wuzzy Use format strings everywhere in A Classic Fairytale (for translators)
Wed, 23 Nov 2016 23:54:55 +0100 Wuzzy Tweak flags used in all missions to fit more to the theme
Thu, 12 Jun 2014 21:25:39 +0200 sheepluva lua api: DismissTeam(teamname)
Mon, 01 Jul 2013 20:04:32 +0300 Periklis Ntanasis changed mission dir name to use underscores instead of whitespaces
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