Tweak flags used in all missions to fit more to the theme
authorWuzzy <almikes@aol.com>
Wed, 23 Nov 2016 23:54:55 +0100
changeset 12049 030464f34d47
parent 12048 475a1289f940
child 12050 daf63e2a21d2
Tweak flags used in all missions to fit more to the theme
share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/backstab.lua
share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/dragon.lua
share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/enemy.lua
share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/epil.lua
share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/family.lua
share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/journey.lua
share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/queen.lua
share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/shadow.lua
share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/united.lua
share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/cosmos.lua
share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death01.lua
share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death02.lua
share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert01.lua
share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert02.lua
share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert03.lua
share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/final.lua
share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua
share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit02.lua
share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit03.lua
share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice01.lua
share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice02.lua
share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon01.lua
share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon02.lua
share/hedgewars/Data/Missions/Challenge/Basic_Training_-_Sniper_Rifle.lua
share/hedgewars/Data/Missions/Challenge/Challenge_-_Speed_Shoppa_-_Hedgelove.lua
share/hedgewars/Data/Missions/Challenge/Target_Practice_-_Grenade_easy.lua
share/hedgewars/Data/Missions/Challenge/Target_Practice_-_Grenade_hard.lua
share/hedgewars/Data/Missions/Challenge/Target_Practice_-_Homing_Bee.lua
share/hedgewars/Data/Missions/Challenge/Target_Practice_-_Shotgun.lua
share/hedgewars/Data/Missions/Challenge/User_Mission_-_RCPlane_Challenge.lua
share/hedgewars/Data/Missions/Scenario/User_Mission_-_Bamboo_Thicket.lua
share/hedgewars/Data/Missions/Scenario/User_Mission_-_Dangerous_Ducklings.lua
share/hedgewars/Data/Missions/Scenario/User_Mission_-_Diver.lua
share/hedgewars/Data/Missions/Scenario/User_Mission_-_Newton_and_the_Hammock.lua
share/hedgewars/Data/Missions/Scenario/User_Mission_-_Nobody_Laugh.lua
share/hedgewars/Data/Missions/Scenario/User_Mission_-_Spooky_Tree.lua
share/hedgewars/Data/Missions/Scenario/User_Mission_-_Teamwork.lua
share/hedgewars/Data/Missions/Scenario/User_Mission_-_The_Great_Escape.lua
share/hedgewars/Data/Missions/Training/Basic_Training_-_Bazooka.lua
share/hedgewars/Data/Missions/Training/Basic_Training_-_Grenade.lua
share/hedgewars/Data/Missions/Training/Basic_Training_-_Rope.lua
share/hedgewars/Data/Scripts/Multiplayer/HedgeEditor.lua
share/hedgewars/Data/Scripts/TargetPractice.lua
--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/backstab.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/backstab.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -916,7 +916,7 @@
     cannibals[i] = AddHog(cannibalNames[i], 1, 50, "vampirichog")
   end
 
-  AddTeam(loc("011101001"), 14483456, "ring", "UFO", "Robot", "cm_star")
+  AddTeam(loc("011101001"), 14483456, "ring", "UFO", "Robot", "cm_binary")
   cyborg = AddHog(loc("Unit 334a$7%;.*"), 0, 200, "cyborg1")
 
   for i = 1, 9 do
--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/dragon.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/dragon.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -515,11 +515,11 @@
     gearDead[natives[i]] = false
   end
 
-  AddTeam(loc("011101001"), 14483456, "ring", "UFO", "Robot", "cm_star")
+  AddTeam(loc("011101001"), 14483456, "ring", "UFO", "Robot", "cm_binary")
   cyborg = AddHog(loc("Unit 334a$7%;.*"), 0, 200, "cyborg1")
   gearDead[cyborg] = false
 
-  AddTeam(loc("011101000"), 14483455, "ring", "UFO", "Robot", "cm_star")
+  AddTeam(loc("011101000"), 14483455, "ring", "UFO", "Robot", "cm_binary")
   for i = 1, 4 do
     cyborgs[i] = AddHog(cyborgNames[i], 2, 100, "cyborg2")
     gearDead[cyborgs[i]] = false
--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/enemy.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/enemy.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -485,7 +485,7 @@
 end
 
 function AddHogs()
-  AddTeam(loc("011101001"), 14483456, "ring", "UFO", "Robot", "cm_star")
+  AddTeam(loc("011101001"), 14483456, "ring", "UFO", "Robot", "cm_binary")
   cyborg = AddHog(loc("Unit 334a$7%;.*"), 0, 200, "cyborg1")
 
 	AddTeam(loc("Natives"), 29439, "Bone", "Island", "HillBilly", "cm_birdy")
@@ -513,13 +513,13 @@
   playersNum = #players
   playersLeft = playersNum
 
-  AddTeam(loc("Hedge-cogs"), 14483455, "ring", "UFO", "Robot", "cm_star")
+  AddTeam(loc("Hedge-cogs"), 14483455, "ring", "UFO", "Robot", "cm_cyborg")
   for i = 1, cyborgsNum do
     cyborgs[i] = AddHog(cyborgNames[i], 2, 80, "cyborg2")
   end
 
   if m8EnemyFled == 1 then
-    AddTeam(loc("Leader"), 14483455, "ring", "UFO", "Robot", "cm_star")
+    AddTeam(loc("Leader"), 14483455, "ring", "UFO", "Robot", "cm_cyborg")
     if m8Scene == denseScene then
       leader = AddHog(loc("Dense Cloud"), 2, 200, nativeHats[denseNum])
     elseif m8Scene == waterScene then
--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/epil.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/epil.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -281,7 +281,7 @@
   end
 
   if m8Scene == denseScene or m8Scene == waterScene then
-    AddTeam(loc("Traitors"), 29439, "Bone", "Island", "HillBilly", "cm_birdy")
+    AddTeam(loc("Traitors"), 29439, "Bone", "Island", "HillBilly", "cm_bloodyblade")
     if m8Scene == denseScene then
       DeleteGear(natives[2])
       natives[2] = AddHog(nativeNames[2], 0, 100, nativeHats[2])
--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/family.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/family.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -428,13 +428,13 @@
     gearDead[natives[i-6]] = false
   end
 
-  AddTeam(loc("011101001"), 14483456, "ring", "UFO", "Robot", "cm_star")
+  AddTeam(loc("011101001"), 14483456, "ring", "UFO", "Robot", "cm_binary")
   cyborg = AddHog(loc("Unit 334a$7%;.*"), 0, 200, "cyborg1")
   princess = AddHog(loc("Fell From Heaven"), 0, 333, "tiara")
   gearDead[cyborg] = false
   gearDead[princess] = false
 
-  AddTeam(loc("Biomechanic Team"), 14483456, "ring", "UFO", "Robot", "cm_star")
+  AddTeam(loc("Biomechanic Team"), 14483456, "ring", "UFO", "Robot", "cm_cyborg")
   for i = 1, cyborgsNum do
     cyborgs[i] = AddHog(cyborgNames[i], cyborgsDif[i], cyborgsHealth[i], "cyborg2")
     gearDead[cyborgs[i]] = false
--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/journey.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/journey.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -962,7 +962,7 @@
     AnimSetGearPosition(cannibals[i], 0, 0)
   end
 
-  AddTeam(loc("011101001"), 14483456, "ring", "UFO", "Robot", "cm_star")
+  AddTeam(loc("011101001"), 14483456, "ring", "UFO", "Robot", "cm_binary")
   cyborg = AddHog(loc("Y3K1337"), 0, 200, "cyborg1")
   princess = AddHog(loc("Fell From Heaven"), 0, 200, "tiara")
 
--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/queen.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/queen.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -689,21 +689,21 @@
   origNatives[4] = natives[4]
   nativesLeft = nativesNum
 
-  AddTeam(loc("Beep Loopers"), 14483456, "ring", "UFO", "Robot", "cm_star")
+  AddTeam(loc("Beep Loopers"), 14483456, "ring", "UFO", "Robot", "cm_cyborg")
   for i = 1, cyborgsTeamNum[1] do
     cyborgs[i] = AddHog(cyborgNames[i], cyborgsDif[i], cyborgsHealth[i], "cyborg2")
   end
 
-  AddTeam(loc("Corporationals"), 14483456, "ring", "UFO", "Robot", "cm_star")
+  AddTeam(loc("Corporationals"), 14483456, "ring", "UFO", "Robot", "cm_cyborg")
   for i = cyborgsTeamNum[1] + 1, cyborgsNum do
     cyborgs[i] = AddHog(cyborgNames[i], cyborgsDif[i], cyborgsHealth[i], "cyborg2")
   end
   cyborgsLeft = cyborgsTeamNum[1] + cyborgsTeamNum[2]
 
-  AddTeam(loc("Leaderbot"), 14483456, "ring", "UFO", "Robot", "cm_star")
+  AddTeam(loc("Leaderbot"), 14483456, "ring", "UFO", "Robot", "cm_cyborg")
   enemy = AddHog(loc("Name"), 2, 200, "cyborg1")
 
-  AddTeam(loc("011101001"), 14483456, "ring", "UFO", "Robot", "cm_star")
+  AddTeam(loc("011101001"), 14483456, "ring", "UFO", "Robot", "cm_binary")
   cyborg = AddHog(loc("Unit 334a$7%;.*"), 0, 200, "cyborg1")
 
   SetGearPosition(cyborg, 0, 0)
--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/shadow.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/shadow.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -535,7 +535,7 @@
     hogNr[cannibals[i]] = i - 2
   end
 
-  AddTeam(loc("011101001"), 14483456, "ring", "UFO", "Robot", "cm_star")
+  AddTeam(loc("011101001"), 14483456, "ring", "UFO", "Robot", "cm_binary")
   cyborg = AddHog(loc("Y3K1337"), 0, 200, "cyborg1")
 end
 
--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/united.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/united.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -318,7 +318,7 @@
     cannibals[i] = AddHog(HogNames[i], 2, 55, "vampirichog")
   end
 
-  AddTeam(loc("011101001"), 14483456, "ring", "UFO", "Robot", "cm_star")
+  AddTeam(loc("011101001"), 14483456, "ring", "UFO", "Robot", "cm_binary")
   cyborg = AddHog(loc("Unit 334a$7%;.*"), 0, 200, "cyborg1")
 
   AnimSetGearPosition(leaks,   unpack(leaksPos))
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/cosmos.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/cosmos.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -98,17 +98,17 @@
 	Theme = "Nature"
 	-- I had originally hero in PAotH team and changed it, may reconsider though
 	-- PAotH
-	AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_birdy")
+	AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "hedgewars")
 	hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
 	HogTurnLeft(hero.gear, true)
-	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_birdy")
+	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_galaxy")
 	director.gear = AddHog(director.name, 0, 100, "hair_yellow")
 	AnimSetGearPosition(director.gear, director.x, director.y)
 	doctor.gear = AddHog(doctor.name, 0, 100, "Glasses")
 	AnimSetGearPosition(doctor.gear, doctor.x, doctor.y)
 	-- Guards
-	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_birdy")
+	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_swordshield2")
 	guard1.gear = AddHog(guard1.name, 1, 100, "policecap")
 	AnimSetGearPosition(guard1.gear, guard1.x, guard1.y)
 	guard2.gear = AddHog(guard2.name, 1, 100, "policecap")
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death01.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death01.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -101,11 +101,11 @@
 	Theme = "Hell"
 
 	-- Hog Solo
-	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_birdy")
+	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "hedgewars")
 	hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
 	-- PAotH
-	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_birdy")
+	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_galaxy")
 	paoth1.gear = AddHog(paoth1.name, 0, 100, "hair_yellow")
 	AnimSetGearPosition(paoth1.gear, paoth1.x, paoth1.y)
 	HogTurnLeft(paoth1.gear, true)
@@ -113,11 +113,11 @@
 	AnimSetGearPosition(paoth2.gear, paoth2.x, paoth2.y)
 	HogTurnLeft(paoth2.gear, true)
 	-- Professor and Thugs
-	AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_birdy")
+	AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_sine")
 	professor.human = AddHog(professor.name, 0, 300, "tophats")
 	AnimSetGearPosition(professor.human, hero.x + 70, hero.y)
 	HogTurnLeft(professor.human, true)
-	AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_birdy")
+	AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_sine")
 	professor.bot = AddHog(professor.name, 1, 300, "tophats")
 	AnimSetGearPosition(professor.bot, paoth1.x - 100, paoth1.y)
 	HogTurnLeft(professor.bot, true)
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death02.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death02.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -65,12 +65,12 @@
 	Theme = "Hell"
 
 	-- Hog Solo
-	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_birdy")
+	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "hedgewars")
 	hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
 	-- enemies
 	shuffleHogs(enemies)
-	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_birdy")
+	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_skull")
 	for i=1,table.getn(enemies) do
 		enemies[i].gear = AddHog(enemies[i].name, 1, 100, "war_desertgrenadier1")
 		AnimSetGearPosition(enemies[i].gear, enemies[i].x, enemies[i].y)
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert01.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert01.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -105,16 +105,16 @@
 	end
 
 	-- Hog Solo
-	AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_birdy")
+	AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "hedgewars")
 	hero.gear = AddHog(hero.name, 0, heroHealth, "war_desertgrenadier1")
 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
 	HogTurnLeft(hero.gear, true)
 	-- PAotH undercover scientist and chief Sandologist
-	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_birdy")
+	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_galaxy")
 	ally.gear = AddHog(ally.name, 0, 100, "Cowboy")
 	AnimSetGearPosition(ally.gear, ally.x, ally.y)
 	-- Smugglers
-	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_birdy")
+	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_bloodyblade")
 	smuggler1.gear = AddHog(smuggler1.name, 1, 100, "hair_orange")
 	AnimSetGearPosition(smuggler1.gear, smuggler1.x, smuggler1.y)
 	smuggler2.gear = AddHog(smuggler2.name, 1, 100, "lambda")
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert02.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert02.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -72,7 +72,7 @@
 	Theme = "Desert"
 
 	-- Hog Solo
-	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_birdy")
+	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "hedgewars")
 	hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
 	HogTurnLeft(hero.gear, true)
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert03.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert03.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -68,7 +68,7 @@
 	Theme = "Desert"
 
 	-- Hog Solo
-	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_birdy")
+	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "hedgewars")
 	hero.gear = AddHog(hero.name, 0, 1, "war_desertgrenadier1")
 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
 
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/final.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/final.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -45,7 +45,7 @@
 	Theme = "EarthRise"
 
 	-- Hog Solo
-	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_birdy")
+	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "hedgewars")
 	hero.gear = AddHog(hero.name, 0, 1, "war_desertgrenadier1")
 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
 
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -110,19 +110,19 @@
 	Theme = "Fruit"
 
 	-- Hog Solo
-	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_birdy")
+	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "hedgewars")
 	hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
 	HogTurnLeft(hero.gear, true)
 	-- Captain Lime
-	AddTeam(teamD.name, teamD.color, "Bone", "Island", "HillBilly", "cm_birdy")
+	AddTeam(teamD.name, teamD.color, "Bone", "Island", "HillBilly", "congo-brazzaville")
 	green1.bot = AddHog(green1.name, 1, 200, "war_desertofficer")
 	AnimSetGearPosition(green1.bot, green1.x, green1.y)
 	green1.human =  AddHog(green1.name, 0, 200, "war_desertofficer")
 	AnimSetGearPosition(green1.human, green1.x, green1.y)
 	green1.gear = green1.human
 	-- Green Bananas
-	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_birdy")
+	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "congo-brazzaville")
 	green2.gear = AddHog(green2.name, 0, 100, "war_britmedic")
 	AnimSetGearPosition(green2.gear, green2.x, green2.y)
 	HogTurnLeft(green2.gear, true)
@@ -136,7 +136,7 @@
 	AnimSetGearPosition(green5.gear, green5.x, green5.y)
 	HogTurnLeft(green5.gear, true)
 	-- Yellow Watermelons
-	AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_birdy")
+	AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_mog")
 	yellow1.gear = AddHog(yellow1.name, 1, 100, "war_desertgrenadier2")
 	AnimSetGearPosition(yellow1.gear, yellow1.x, yellow1.y)
 	-- the rest of the Yellow Watermelons
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit02.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit02.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -91,7 +91,7 @@
 	end
 
 	-- Hog Solo and Green Bananas
-	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_birdy")
+	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "hedgehog")
 	hero.gear = AddHog(hero.name, 0, health, "war_desertgrenadier1")
 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
 	HogTurnLeft(hero.gear, true)
@@ -102,7 +102,7 @@
 	AnimSetGearPosition(green3.gear, green3.x, green3.y)
 	HogTurnLeft(green3.gear, true)
 	-- Captain Lime
-	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_birdy")
+	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "congo-brazzaville")
 	green1.human = AddHog(green1.name, 0, 100, "war_desertofficer")
 	AnimSetGearPosition(green1.human, green1.x, green1.y)
 	green1.bot = AddHog(green1.name, 1, 100, "war_desertofficer")
@@ -110,7 +110,7 @@
 	green1.gear = green1.human
 	-- Fruit Assassins
 	local assasinsHats = { "NinjaFull", "NinjaStraight", "NinjaTriangle" }
-	AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_birdy")
+	AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_scout")
 	for i=1,table.getn(redHedgehogs) do
 		redHedgehogs[i].gear =  AddHog(redHedgehogs[i].name, 1, 100, assasinsHats[GetRandom(3)+1])
 		AnimSetGearPosition(redHedgehogs[i].gear, 2010 + 50*i, 630)
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit03.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit03.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -81,18 +81,18 @@
 	Theme = "Fruit"
 
 	-- Hog Solo
-	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_birdy")
+	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "hedgewars")
 	hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
 	-- enemies
 	local hats = { "Bandit", "fr_apple", "fr_banana", "fr_lemon", "fr_orange",
 					"fr_pumpkin", "Gasmask", "NinjaFull", "NinjaStraight", "NinjaTriangle" }
-	AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_birdy")
+	AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_bars")
 	for i=1,table.getn(enemiesEven) do
 		enemiesEven[i].gear = AddHog(enemiesEven[i].name, 1, 100, hats[GetRandom(table.getn(hats))+1])
 		AnimSetGearPosition(enemiesEven[i].gear, enemiesEven[i].x, enemiesEven[i].y)
 	end
-	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_birdy")
+	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_bars")
 	for i=1,table.getn(enemiesOdd) do
 		enemiesOdd[i].gear = AddHog(enemiesOdd[i].name, 1, 100, hats[GetRandom(table.getn(hats))+1])
 		AnimSetGearPosition(enemiesOdd[i].gear, enemiesOdd[i].x, enemiesOdd[i].y)
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice01.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice01.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -108,16 +108,16 @@
 	end
 
 	-- Hog Solo
-	AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_birdy")
+	AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "hedgewars")
 	hero.gear = AddHog(hero.name, 0, heroHealth, "war_desertgrenadier1")
 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
 	HogTurnLeft(hero.gear, true)
 	-- Ally
-	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_birdy")
+	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_face")
 	ally.gear = AddHog(ally.name, 0, 100, "war_airwarden02")
 	AnimSetGearPosition(ally.gear, ally.x, ally.y)
 	-- Frozen Bandits
-	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_birdy")
+	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_pirate")
 	bandit1.gear = AddHog(bandit1.name, 1, 120, "Santa")
 	AnimSetGearPosition(bandit1.gear, bandit1.x, bandit1.y)
 	HogTurnLeft(bandit1.gear, true)
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice02.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice02.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -81,11 +81,11 @@
 	Theme = "Snow"
 
 	-- Hog Solo
-	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_birdy")
+	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "hedgewars")
 	hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
 	-- Ally
-	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_birdy")
+	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_face")
 	ally.gear = AddHog(ally.name, 0, 100, "war_airwarden02")
 	AnimSetGearPosition(ally.gear, ally.x, ally.y)
 	HogTurnLeft(ally.gear, true)
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon01.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon01.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -108,7 +108,7 @@
 	Map = "moon01_map"
 	Theme = "Cheese" -- Because ofc moon is made of cheese :)
 	-- Hog Solo
-	AddTeam(teamD.name, teamD.color, "Bone", "Island", "HillBilly", "cm_birdy")
+	AddTeam(teamD.name, teamD.color, "Bone", "Island", "HillBilly", "hedgewars")
 	if tonumber(GetCampaignVar("HeroHealth")) then
 		hero.gear = AddHog(hero.name, 0, tonumber(GetCampaignVar("HeroHealth")), "war_desertgrenadier1")
 	else
@@ -116,7 +116,7 @@
 	end
 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
 	-- PAotH
-	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_birdy")
+	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_galaxy")
 	paoth1.gear = AddHog(paoth1.name, 0, 100, "scif_2001O")
 	AnimSetGearPosition(paoth1.gear, paoth1.x, paoth1.y)
 	HogTurnLeft(paoth1.gear, true)
@@ -130,12 +130,12 @@
 	AnimSetGearPosition(paoth4.gear, paoth4.x, paoth4.y)
 	HogTurnLeft(paoth4.gear, true)
 	-- Professor
-	AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_birdy")
+	AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_sine")
 	professor.gear = AddHog(professor.name, 0, 120, "tophats")
 	AnimSetGearPosition(professor.gear, professor.x, professor.y)
 	HogTurnLeft(professor.gear, true)
 	-- Minions
-	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_birdy")
+	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_sine")
 	minion1.gear = AddHog(minion1.name, 1, 50, "Gasmask")
 	AnimSetGearPosition(minion1.gear, minion1.x, minion1.y)
 	HogTurnLeft(minion1.gear, true)
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon02.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon02.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -62,11 +62,11 @@
 	Theme = "Cheese"
 
 	-- Hog Solo
-	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_birdy")
+	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "hedgewars")
 	hero.gear = AddHog(hero.name, 0, 1, "war_desertgrenadier1")
 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
 	-- Crazy Runner
-	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_birdy")
+	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_sonic")
 	runner.gear = AddHog(runner.name, 0, 100, "sth_Sonic")
 	AnimSetGearPosition(runner.gear, runner.places[1].x, runner.places[1].y)
 	HogTurnLeft(runner.gear, true)
--- a/share/hedgewars/Data/Missions/Challenge/Basic_Training_-_Sniper_Rifle.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Challenge/Basic_Training_-_Sniper_Rifle.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -95,7 +95,7 @@
 	Theme = "Golf"
 
 	-- Create the player team
-	AddTeam(loc("Sniperz"), 14483456, "Simple", "Island", "Default")
+	AddTeam(loc("Sniperz"), 14483456, "Simple", "Island", "Default", "cm_crosshair")
 	-- And add a hog to it
 	player = AddHog(loc("Hunter"), 0, 1, "Sniper")
 	SetGearPosition(player, 602, 1465)
--- a/share/hedgewars/Data/Missions/Challenge/Challenge_-_Speed_Shoppa_-_Hedgelove.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Challenge/Challenge_-_Speed_Shoppa_-_Hedgelove.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -4,7 +4,7 @@
 params.missionTitle = loc("Shoppa Love")
 params.teamName = loc("Team of Hearts")
 params.hogName = loc("Heartful")
-params.teamFlag = "cm_iluvu"
+params.teamFlag = "cm_heart"
 params.teamGrave = "heart"
 params.hogHat = "pinksunhat"
 params.crateType = "health"
--- a/share/hedgewars/Data/Missions/Challenge/Target_Practice_-_Grenade_easy.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Challenge/Target_Practice_-_Grenade_easy.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -13,6 +13,7 @@
 	hogName = loc("Grenadier"),
 	hogHat = "war_desertgrenadier2",
 	teamName = loc("Grenade Group"),
+	teamFlag = "cm_grenade",
 	targets = {
 		{ x = 1834, y = 747 },
 		{ x = 2308, y = 729 },
--- a/share/hedgewars/Data/Missions/Challenge/Target_Practice_-_Grenade_hard.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Challenge/Target_Practice_-_Grenade_hard.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -13,6 +13,7 @@
 	hogName = loc("Grenadier"),
 	hogHat = "war_desertgrenadier2",
 	teamName = loc("Grenade Group"),
+	teamFlag = "cm_grenade",
 	targets = {
 		{ x = 1190, y = 694 },
 		{ x = 962, y = 680 },
--- a/share/hedgewars/Data/Missions/Challenge/Target_Practice_-_Homing_Bee.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Challenge/Target_Practice_-_Homing_Bee.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -11,6 +11,7 @@
 	hog_y = 514,
 	hogHat = "NoHat",
 	teamGrave = "bp2",
+	teamFlag = "cm_flower",
 	targets = {
 		{ x = 1949, y = 273 },
 		{ x = 1734, y = 322 },
--- a/share/hedgewars/Data/Missions/Challenge/Target_Practice_-_Shotgun.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Challenge/Target_Practice_-_Shotgun.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -11,6 +11,7 @@
 	hog_y = 324,
 	hogHat = "NoHat",
 	hogGrave = "Bones",
+	teamFlag = "cm_crosshair",
 	targets = {
 		{ x = 495, y = 501 },
 		{ x = 227, y = 530 },
--- a/share/hedgewars/Data/Missions/Challenge/User_Mission_-_RCPlane_Challenge.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Challenge/User_Mission_-_RCPlane_Challenge.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -28,7 +28,7 @@
 	MinesNum = 0
 	Explosives = 0
 
-	AddTeam(loc("Wannabe Flyboys"), 14483456, "Simple", "Island", "Default", "Hedgewars")
+	AddTeam(loc("Wannabe Flyboys"), 14483456, "Simple", "Island", "Default", "cm_scout")
 	player = AddHog(loc("Ace"), 0, 80, "Gasmask")
 	SetGearPosition(player, 1380, 1500)
 
--- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Bamboo_Thicket.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Bamboo_Thicket.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -20,10 +20,10 @@
 	Theme = "Bamboo"
 	SuddenDeathTurns = 99999
 
-	AddTeam(loc("Pathetic Resistance"), 14483456, "Simple", "Island", "Default")
+	AddTeam(loc("Pathetic Resistance"), 14483456, "Simple", "Island", "Default", "cm_yinyang")
 	player = AddHog(loc("Ikeda"), 0, 10, "StrawHat")
 			
-	AddTeam(loc("Cybernetic Empire"), 	1175851, "Simple", "Island", "Default")
+	AddTeam(loc("Cybernetic Empire"), 	1175851, "Simple", "Island", "Default", "cm_cyborg")
 	enemy = AddHog(loc("Unit 835"), 1, 10, "cyborg1")
 
 	SetGearPosition(player,142,656)
--- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Dangerous_Ducklings.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Dangerous_Ducklings.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -29,11 +29,11 @@
 	SuddenDeathTurns = 99999
 
 
-	AddTeam(loc("Bloody Rookies"), 14483456, "Simple", "Island", "Default")
+	AddTeam(loc("Bloody Rookies"), 14483456, "Simple", "Island", "Default", "cm_duckhead")
 	player = AddHog(loc("Hunter"), 0, 1, "NoHat")
 	instructor = AddHog(loc("Instructor"), 0, 100, "sf_vega")
 
-	AddTeam(loc("Blue Team"), 29439, "Simple", "Island", "Default")
+	AddTeam(loc("Blue Team"), 29439, "Simple", "Island", "Default", "somalia")
 	enemy = AddHog(loc("Filthy Blue"), 1, 100, "Skull")
 
 	SetGearPosition(player,146,902)
--- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Diver.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Diver.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -22,10 +22,10 @@
 	Theme = "City" -- The theme to be used
 	SuddenDeathTurns = 99999
 
-	AddTeam(loc("Bloody Rookies"), 14483456, "Simple", "Island", "Default")
+	AddTeam(loc("Bloody Rookies"), 14483456, "Simple", "Island", "Default", "cm_eyes")
 	player = AddHog(loc("Hunter"), 0, 1, "NoHat")
 			
-	AddTeam(loc("Toxic Team"), 	1175851, "Simple", "Island", "Default")
+	AddTeam(loc("Toxic Team"), 	1175851, "Simple", "Island", "Default", "cm_magicskull")
 	enemy = AddHog(loc("Poison"), 1, 100, "Skull")
 
 	SetGearPosition(player,430,516)
--- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Newton_and_the_Hammock.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Newton_and_the_Hammock.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -21,10 +21,10 @@
 	Map = "Hammock" 
 	Theme = "Nature"
 
-	AddTeam(loc("Pathetic Resistance"), 14483456, "Simple", "Island", "Default")
+	AddTeam(loc("Pathetic Resistance"), 14483456, "Simple", "Island", "Default", "cm_duckhead")
 	player = AddHog(loc("Ikeda"), 0, 48, "StrawHat")
 			
-	AddTeam(loc("Cybernetic Empire"), 	1175851, "Simple", "Island", "Default")
+	AddTeam(loc("Cybernetic Empire"), 	1175851, "Simple", "Island", "Default", "cm_cyborg")
 	enemy = AddHog(loc("Unit") .. " 811", 1, 100, "cyborg1")
 
 	SetGearPosition(player,430,1540)
--- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Nobody_Laugh.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Nobody_Laugh.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -20,13 +20,13 @@
 	Map = "Bath"
 	Theme = "Nature"
 
-	AddTeam(loc("Nameless Heroes"), 14483456, "eyecross", "Wood", "HillBilly", "cm_birdy")
+	AddTeam(loc("Nameless Heroes"), 14483456, "eyecross", "Wood", "HillBilly", "cm_crossedswords")
 	hhs[1] = AddHog(loc( "Hunter" ), 0, 1, "Skull")
 	SetGearPosition(hhs[1], 1267, 451)
 	hhs[2] = AddHog(loc("Drowner"), 0, 31, "mp3")
 	SetGearPosition(hhs[2], 1332, 451)
 
-	AddTeam(loc("Clowns"), 1175851, "Duck2", "Tank", "Mobster", "cm_spider")
+	AddTeam(loc("Clowns"), 1175851, "Duck2", "Tank", "Mobster", "cm_face")
 	hhs[3] = AddHog(loc("Poison"), 5, 100, "WhySoSerious")
 	SetGearPosition(hhs[3], 1133, 446)
 	hhs[4] = AddHog(loc("Bobo"), 5, 100, "clown")
--- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Spooky_Tree.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Spooky_Tree.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -28,10 +28,10 @@
 	Theme = "Halloween" -- The theme to be used
 	SuddenDeathTurns = 99999
 
-	AddTeam(loc("Bloody Rookies"), 14483456, "Simple", "Island", "Default")
+	AddTeam(loc("Bloody Rookies"), 14483456, "Simple", "Island", "Default", "cm_eyes")
 	player = AddHog(loc("Hunter"), 0, 1, "NoHat")
 			--852718
-	AddTeam(loc("Toxic Team"), 	1175851, "Simple", "Island", "Default")
+	AddTeam(loc("Toxic Team"), 	1175851, "Simple", "Island", "Default", "cm_magicskull")
 	enemy = AddHog(loc("Poison"), 1, 10, "Skull")
 
 	SetGearPosition(player,970,23)
--- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Teamwork.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Teamwork.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -22,12 +22,12 @@
 	Theme = "Nature" -- The theme to be used
 	SuddenDeathTurns = 99999
 
-	AddTeam(loc("Feeble Resistance"), 14483456, "Simple", "Island", "Default")
+	AddTeam(loc("Feeble Resistance"), 14483456, "Simple", "Island", "Default", "cm_kiwi")
 	player = AddHog(string.format(loc("Pathetic Hog #%d"), 1), 0, 50, "NoHat")
 	p2 = AddHog(string.format(loc("Pathetic Hog #%d"), 2), 0, 20, "NoHat")
 
 	--AddTeam("Toxic Team", 	1175851, "Simple", "Island", "Robot","cm_binary")
-	AddTeam(loc("Cybernetic Empire"), 	1175851, "Simple", "Island", "Robot", "cm_binary")
+	AddTeam(loc("Cybernetic Empire"), 	1175851, "Simple", "Island", "Robot", "cm_cyborg")
 	enemy = AddHog(loc("Unit 3378"), 5, 30, "cyborg1")
 
 	SetGearPosition(player,1403,235)
--- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_The_Great_Escape.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_The_Great_Escape.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -16,10 +16,10 @@
 	MinesNum = 0
 	Explosives = 0
 
-	AddTeam(loc("Hero Team"), 14483456, "Simple", "Island", "Default", "Hedgewars")
+	AddTeam(loc("Hero Team"), 14483456, "Simple", "Island", "Default", "cm_swordshield")
 	player = AddHog(loc("Good Dude"), 0, 80, "NoHat") --NoHat
 
-	AddTeam(loc("Bad Team"), 	1175851, "Simple", "Island", "Default", "Hedgewars")
+	AddTeam(loc("Bad Team"), 	1175851, "Simple", "Island", "Default", "cm_dragonrb")
 	enemy = AddHog(loc("Bad Guy"), 1, 40, "NoHat")
 
 end
--- a/share/hedgewars/Data/Missions/Training/Basic_Training_-_Bazooka.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Training/Basic_Training_-_Bazooka.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -91,7 +91,7 @@
 	Theme = "Bamboo"
 
 	-- Create the player team
-	AddTeam(loc("'Zooka Team"), 14483456, "Simple", "Island", "Default")
+	AddTeam(loc("'Zooka Team"), 14483456, "Simple", "Island", "Default", "cm_crosshair")
 	-- And add a hog to it
 	player = AddHog(loc("Hunter"), 0, 1, "NoHat")
 	SetGearPosition(player, 936, 136)
--- a/share/hedgewars/Data/Missions/Training/Basic_Training_-_Grenade.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Training/Basic_Training_-_Grenade.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -84,7 +84,7 @@
 	Theme = "Castle"
 
 	-- Create the player team
-	AddTeam(loc("Grenadiers"), 14483456, "Simple", "Island", "Default")
+	AddTeam(loc("Grenadiers"), 14483456, "Simple", "Island", "Default", "cm_grenade")
 	-- And add a hog to it
 	player = AddHog(loc("Nade Boy"), 0, 1, "war_grenadier1")
 	SetGearPosition(player, 506, 76)
--- a/share/hedgewars/Data/Missions/Training/Basic_Training_-_Rope.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Missions/Training/Basic_Training_-_Rope.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -108,7 +108,7 @@
 	Map = "Ropes" -- Map name
 	Theme = "Nature" -- Map theme
 
-	AddTeam( loc( "Rope Team" ), 14483456, "Simple", "Island", "Default" ) -- Lets make the team
+	AddTeam( loc( "Rope Team" ), 14483456, "Simple", "Island", "Default", "cm_shoppa" ) -- Lets make the team
 	Player = AddHog( loc( "Hunter" ), 0, 1, "StrawHat" ) -- Add a hog for it, and name it "Hunter"
 	SetGearPosition( Player, 420, 1750 ) -- Set player position
 
--- a/share/hedgewars/Data/Scripts/Multiplayer/HedgeEditor.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Scripts/Multiplayer/HedgeEditor.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -407,7 +407,7 @@
 				loc_noop("Clowns"),
 				{"WhySoSerious","clown-copper","clown-crossed","clown","Joker"},
 				{loc_noop("Baggy"),loc_noop("Bingo"),loc_noop("Bobo"),loc_noop("Bozo"),loc_noop("Buster"),loc_noop("Chester"),loc_noop("Copper"),loc_noop("Heckles"),loc_noop("Giggles"),loc_noop("Jingo"),loc_noop("Molly"),loc_noop("Loopy"),loc_noop("Patches"),loc_noop("Tatters")},
-				"R","cm_birdy","Mobster","Rubberduck","Castle"
+				"R","cm_balls","Mobster","Rubberduck","Castle"
 				},
 
 				{
@@ -428,7 +428,7 @@
 				loc_noop("Color Squad"),
 				{"hair_blue","hair_green","hair_red","hair_yellow","hair_purple","hair_grey","hair_orange","hair_pink"},
 				{loc_noop("Blue"),loc_noop("Green"),loc_noop("Red"),loc_noop("Yellow"),loc_noop("Purple"),loc_noop("Grey"),loc_noop("Orange"),loc_noop("Pink")},
-				"F","cm_birdy","Singer","Grave","Castle"
+				"F","mauritius","Singer","Grave","Castle"
 				},
 
 				{
@@ -463,21 +463,21 @@
 				loc_noop("The Zoo"),
 				{"zoo_Bat","zoo_Beaver","zoo_Bunny","zoo_Deer","zoo_Hedgehog","zoo_Moose","zoo_Pig","zoo_Porkey","zoo_Sheep","zoo_chicken","zoo_elephant","zoo_fish","zoo_frog","zoo_snail","zoo_turtle"},
 				{loc_noop("Batty"),loc_noop("Tails"),loc_noop("Bunny"),loc_noop("Deer"),loc_noop("Spikes"),loc_noop("Horns"),loc_noop("Bacon"),loc_noop("Porkey"),loc_noop("Sheepy"),loc_noop("Chicken"),loc_noop("Trunks"),loc_noop("Fishy"),loc_noop("Legs"),loc_noop("Slimer"),loc_noop("Roshi")},
-				"FR","cm_hurrah","Default","Bone","Castle"
+				"FR","cm_birdy","Default","Bone","Castle"
 				},
 
 				{
 				loc_noop("The Devs"),
 				{"ushanka","zoo_Sheep","bb_bob","Skull","poke_mudkip","lambda","WizardHat","sf_ryu","android","fr_lemon","mp3"},
 				{loc_noop("unC0Rr"), loc_noop("sheepluva"), loc_noop("nemo"), loc_noop("mikade"), loc_noop("koda"), loc_noop("burp"),loc_noop("HeneK"),loc_noop("Tiyuri"),loc_noop("Xeli"),loc_noop("Displacer"),loc_noop("szczur")},
-				"FR","hedgewars","Classic","Statue","Castle"
+				"FR","cm_hw","Classic","Statue","Castle"
 				},
 
 				{
 				loc_noop("Mushroom Kingdom"),
 				{"sm_daisy","sm_luigi","sm_mario","sm_peach","sm_toad","sm_wario"},
 				{loc_noop("Daisy"),loc_noop("Luigi"),loc_noop("Mario"),loc_noop("Princess Peach"),loc_noop("Toad"),loc_noop("Wario")},
-				"FR","cm_birdy","Default","Badger","Castle"
+				"FR","comoros","Default","Badger","Castle"
 				},
 
 				{
@@ -521,14 +521,14 @@
 				loc_noop("Desert Storm"),
 				{"war_desertofficer","war_desertgrenadier1","war_desertmedic","war_desertsapper1","war_desertgrenadier2","war_desertgrenadier4","war_desertsapper2","war_desertgrenadier5"},
 				{loc_noop("Brigadier Briggs"),loc_noop("Lt. Luke"),loc_noop("Sgt. Smith"),loc_noop("Corporal Calvin"),loc_noop("Frank"),loc_noop("Joe"),loc_noop("Sam"),loc_noop("Donald")},
-				"F","cm_birdy","Default","Grave","Castle"
+				"F","bhutan","Default","Grave","Castle"
 				},
 
 				{
 				loc_noop("The Hospital"),
 				{"doctor","nurse","war_britmedic","war_desertmedic","war_germanww2medic"},
 				{loc_noop("Dr. Blackwell"),loc_noop("Dr. Drew"),loc_noop("Dr. Harvey"),loc_noop("Dr. Crushing"),loc_noop("Dr. Jenner"),loc_noop("Dr. Barnard"),loc_noop("Dr. Parkinson"),loc_noop("Dr. Banting"),loc_noop("Dr. Horace"),loc_noop("Dr. Hollows"),loc_noop("Dr. Jung")},
-				"R","cm_birdy","Default","heart","Castle"
+				"R","cm_firstaid","Default","heart","Castle"
 				}
 
 				}
--- a/share/hedgewars/Data/Scripts/TargetPractice.lua	Wed Nov 23 20:25:44 2016 +0100
+++ b/share/hedgewars/Data/Scripts/TargetPractice.lua	Wed Nov 23 23:54:55 2016 +0100
@@ -96,6 +96,7 @@
 	- hogName:	name of the hedgehog (default: "Trainee")
 	- teamName:	name of the hedgehog’s team (default: "Training Team")
 	- teamGrave:	name of the hedgehog’s grave
+	- teamFlag:	name of the team’s flag (default: "cm_crosshair")
 	- clanColor:	color of the (only) clan (default: 0xFF0204, which is a red tone)
 	- goalText:	A short string explaining the goal of the mission
 			(default: "Destroy all targets within the time!")
@@ -110,6 +111,7 @@
 	if params.shootText == nil then params.shootText = loc("You have shot %d times.") end
 	if params.clanColor == nil then params.clanColor = 0xFF0204 end
 	if params.teamGrave == nil then params.teamGrave= "Statue" end
+	if params.teamFlag == nil then params.teamFlag = "cm_crosshair" end
 	if params.wind == nil then params.wind = 0 end
 
 	local solid, artillery
@@ -137,7 +139,7 @@
 
 		SetWind(params.wind)
 
-		AddTeam(loc(params.teamName), params.clanColor, params.teamGrave, "Island", "Default", "Flowerhog")
+		AddTeam(loc(params.teamName), params.clanColor, params.teamGrave, "Flowerhog", "Default", params.teamFlag)
 
 		player = AddHog(loc(params.hogName), 0, 1, params.hogHat)
 		SetGearPosition(player, params.hog_x, params.hog_y)