--- a/VisualGearTypes.wiki Sun Dec 13 19:59:47 2020 +0100
+++ b/VisualGearTypes.wiki Sun Dec 13 20:00:28 2020 +0100
@@ -83,7 +83,7 @@
This is shown at the end of a turn to show the total damage received by each hedgehog in that turn, or when a hedgehog drowned.
But this visual gear is also very useful to show an arbitrary whole number on the screen.
-By default, it is white and moves upwards a few pixels before it disappears. Set `dX` and `dY` to 0 to disable movement. If this visual gear was spawned below the water line (`Y>WaterLine`), it will disappear as so.n `Y-10<WaterLine` is `true`)
+By default, it is white and moves upwards a few pixels before it disappears. Set `dX` and `dY` to 0 to disable movement. If this visual gear was spawned below the water line (`Y>WaterLine`), it will disappear as soon `Y-10<WaterLine` is `true`.
* `Angle`: Scale ratio. `1` = 100%
* `Frame`: If `0`, its position is relative to the landscape. If non-zero, it will align to the screen instead