--- a/GearTypes.wiki Tue Mar 08 03:28:23 2016 +0000
+++ b/GearTypes.wiki Tue Mar 08 04:31:30 2016 +0000
@@ -91,8 +91,8 @@
=== Other ===
|| *Gear type* || *Description* ||
|| `gtAddAmmo` || Adds a weapon or utilty to a hedgehog. ||
-|| `gtATStartGame` || TODO ||
-|| `gtATFinishGame` || TODO ||
+|| `gtATStartGame` || Created at the start of the game. ||
+|| `gtATFinishGame` || Created at the end of the game. Fades out the screen and exits the game. ||
|| `gtGenericFaller` || TODO ||
|| `gtWaterUp` || Causes water to rise. ||
@@ -494,10 +494,12 @@
Used to add some weapon or utilty to a hedgehog. The gear is added when a crate (`gtCase`) has been collected.
==== `gtATStartGame` ====
-TODO. The purpose of this gear is not clear yet.
+This gear is created to mark the beginning of the game. It will cause a ticker message to be displayed (“Let's fight!”) and sets some internal stuff.
==== `gtATFinishGame` ====
-TODO. The purpose of this gear is not clear yet.
+This gear is created at the end of the game. The gear itself will fade out the screen and cause the game to be closed.
+
+ * `Timer`: Fade-out countdown in milliseconds. Fade-out begins at 1000 and finishes at 0.
==== `gtGenericFaller` ====
TODO. The purpose of this gear is not clear yet.