--- a/VisualGearTypes.wiki Sun Dec 13 20:00:28 2020 +0100
+++ b/VisualGearTypes.wiki Sun Dec 13 20:10:14 2020 +0100
@@ -90,13 +90,14 @@
* `State`: Number to display (must be a whole number)
* `Timer`: Expiration timer
* `Tint`: Color of number and border
+ * `Scale`: Unused. Use `Angle` for scaling instead.
== `vgtSmallDamageTag` ==
NOTE: Due to a bug, this cannot currently be used in Lua scripts.
Damage indicator, displays a damage value. Hedgewars uses this as the "small" damage tag used to instantly show damage of a single hit.
-Looks and behaves similar to `vgtHealthTag`, but is slightly smaller. Also, the movement speed cannot be changed. The parameters are the same as for `vgtHealthTag`.
+Looks and behaves similar to `vgtHealthTag`, but is slightly smaller. Also, the movement speed cannot be changed. Parameters are similar to `vgtHealthTag`.
== `vgtSpeechBubble` ==
Displays a speech bubble with text. In Lua, you cannot change the text after this has been created. Use `HogSay` in Lua to spawn a speech bobble properly.