Better explanation of botlevel (AddHog argument).
authoralmikes@aol.com
Wed, 08 Apr 2015 16:13:17 +0000
changeset 556 e57188e7bc3b
parent 555 b7dd77a7d356
child 557 7a25067aa32c
Better explanation of botlevel (AddHog argument).
LuaAPI.wiki
--- a/LuaAPI.wiki	Sun Jan 25 21:13:34 2015 +0000
+++ b/LuaAPI.wiki	Wed Apr 08 16:13:17 2015 +0000
@@ -382,9 +382,9 @@
 
 === <tt>!AddHog(hogname, botlevel, health, hat)</tt> ===
 Adds a new hedgehog for current team (last created one with the `AddTeam` function), with bot level and specified health, also hat.
-`botlevel` ranges from `0` to `5`, where `0` denotes a human player and `1` to `5` denote the skill level of a bot.
+`botlevel` ranges from `0` to `5`, where `0` denotes a human player and `1` to `5` denote the skill level of a bot, where `1` is strongest and `5` is the weakest. Note that this is the reverse order of how the bot level is displayed in the game.
 
-Notice: This works only for singleplayers training missions for now and will desync multiplayer games.
+*Warning*: This works only for singleplayers training missions for now and will desync multiplayer games.
 
 Example: