hedgewars/uGears.pas
author unc0rr
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Fix bazooka having timer
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2009 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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unit uGears;
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interface
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uses SDLh, uConsts, uFloat;
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{$INCLUDE options.inc}
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const AllInactive: boolean = false;
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      PrvInactive: boolean = false;
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type PGear = ^TGear;
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	TGearStepProcedure = procedure (Gear: PGear);
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	TGear = record
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			NextGear, PrevGear: PGear;
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			Active: Boolean;
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			Invulnerable: Boolean;
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			RenderTimer: Boolean;
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			Ammo : PAmmo;
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			State : Longword;
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			X : hwFloat;
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			Y : hwFloat;
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			dX: hwFloat;
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			dY: hwFloat;
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			Kind: TGearType;
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			Pos: Longword;
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			doStep: TGearStepProcedure;
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			Radius: LongInt;
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			Angle, Power : Longword;
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			DirAngle: real;
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			Timer : LongWord;
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			Elasticity: hwFloat;
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			Friction  : hwFloat;
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			Message, MsgParam : Longword;
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			Hedgehog: pointer;
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			Health, Damage, Karma: LongInt;
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			CollisionIndex: LongInt;
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			Tag: LongInt;
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			Tex: PTexture;
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			Z: Longword;
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			IntersectGear: PGear;
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			TriggerId: Longword;
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			uid: Longword
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			end;
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function  AddGear(X, Y: LongInt; Kind: TGearType; State: Longword; dX, dY: hwFloat; Timer: LongWord): PGear;
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procedure ProcessGears;
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procedure ResetUtilities;
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procedure ApplyDamage(Gear: PGear; Damage: Longword);
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procedure SetAllToActive;
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procedure SetAllHHToActive;
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procedure DrawGears;
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procedure FreeGearsList;
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procedure AddMiscGears;
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procedure AssignHHCoords;
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procedure InsertGearToList(Gear: PGear);
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procedure RemoveGearFromList(Gear: PGear);
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var CurAmmoGear: PGear = nil;
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    GearsList: PGear = nil;
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    KilledHHs: Longword = 0;
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    SuddenDeathDmg: Boolean = false;
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    SpeechType: Longword = 1;
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    SpeechText: shortstring;
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implementation
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uses uWorld, uMisc, uStore, uConsole, uSound, uTeams, uRandom, uCollisions,
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	uLand, uIO, uLandGraphics, uAIMisc, uLocale, uAI, uAmmos, uTriggers, 
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{$IFDEF GLES11}
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	gles11,
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{$ELSE}
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	GL,
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{$ENDIF}
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	uStats, uVisualGears;
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const MAXROPEPOINTS = 384;
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var RopePoints: record
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                Count: Longword;
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                HookAngle: GLfloat;
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                ar: array[0..MAXROPEPOINTS] of record
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                                  X, Y: hwFloat;
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                                  dLen: hwFloat;
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                                  b: boolean;
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                                  end;
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                 end;
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procedure DeleteGear(Gear: PGear); forward;
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procedure doMakeExplosion(X, Y, Radius: LongInt; Mask: LongWord); forward;
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procedure AmmoShove(Ammo: PGear; Damage, Power: LongInt); forward;
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//procedure AmmoFlameWork(Ammo: PGear); forward;
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function  CheckGearNear(Gear: PGear; Kind: TGearType; rX, rY: LongInt): PGear; forward;
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procedure SpawnBoxOfSmth; forward;
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procedure AfterAttack; forward;
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procedure FindPlace(var Gear: PGear; withFall: boolean; Left, Right: LongInt); forward;
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procedure HedgehogStep(Gear: PGear); forward;
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procedure doStepHedgehogMoving(Gear: PGear); forward;
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procedure HedgehogChAngle(Gear: PGear); forward;
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procedure ShotgunShot(Gear: PGear); forward;
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procedure PickUp(HH, Gear: PGear); forward;
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procedure HHSetWeapon(Gear: PGear); forward;
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{$INCLUDE GSHandlers.inc}
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{$INCLUDE HHHandlers.inc}
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const doStepHandlers: array[TGearType] of TGearStepProcedure = (
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			@doStepBomb,
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			@doStepHedgehog,
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			@doStepGrenade,
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			@doStepHealthTag,
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			@doStepGrave,
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			@doStepUFO,
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			@doStepShotgunShot,
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			@doStepPickHammer,
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			@doStepRope,
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			@doStepSmokeTrace,
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			@doStepExplosion,
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			@doStepMine,
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			@doStepCase,
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			@doStepDEagleShot,
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			@doStepDynamite,
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			@doStepBomb,
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			@doStepCluster,
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			@doStepShover,
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			@doStepFlame,
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			@doStepFirePunch,
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			@doStepActionTimer,
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			@doStepActionTimer,
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			@doStepActionTimer,
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			@doStepParachute,
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			@doStepAirAttack,
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			@doStepAirBomb,
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			@doStepBlowTorch,
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			@doStepGirder,
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			@doStepTeleport,
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			@doStepSwitcher,
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			@doStepCase,
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			@doStepMortar,
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			@doStepWhip,
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			@doStepKamikaze,
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			@doStepCake,
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			@doStepSeduction,
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			@doStepWatermelon,
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			@doStepCluster,
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			@doStepBomb,
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			@doStepSmokeTrace,
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			@doStepWaterUp,
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			@doStepDrill,
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			@doStepBallgun,
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			@doStepBomb,
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			@doStepRCPlane,
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			@doStepSniperRifleShot,
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   167
			@doStepJetpack
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			);
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procedure InsertGearToList(Gear: PGear);
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var tmp, ptmp: PGear;
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begin
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if GearsList = nil then
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	GearsList:= Gear
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	else begin
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	tmp:= GearsList;
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	ptmp:= GearsList;
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	while (tmp <> nil) and (tmp^.Z <= Gear^.Z) do
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		begin
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		ptmp:= tmp;
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		tmp:= tmp^.NextGear
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		end;
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	if ptmp <> nil then
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		begin
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		Gear^.NextGear:= ptmp^.NextGear;
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		Gear^.PrevGear:= ptmp;
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		if ptmp^.NextGear <> nil then ptmp^.NextGear^.PrevGear:= Gear;
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		ptmp^.NextGear:= Gear
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		end
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	else GearsList:= Gear
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	end
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end;
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procedure RemoveGearFromList(Gear: PGear);
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begin
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if Gear^.NextGear <> nil then Gear^.NextGear^.PrevGear:= Gear^.PrevGear;
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if Gear^.PrevGear <> nil then
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	Gear^.PrevGear^.NextGear:= Gear^.NextGear
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else
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	GearsList:= Gear^.NextGear
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end;
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371
731ad6d27bd1 integer -> LongInt
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function AddGear(X, Y: LongInt; Kind: TGearType; State: Longword; dX, dY: hwFloat; Timer: LongWord): PGear;
79
29b477319854 - New test map
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const Counter: Longword = 0;
351
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var Result: PGear;
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begin
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inc(Counter);
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{$IFDEF DEBUGFILE}
1503
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AddFileLog('AddGear: #' + inttostr(Counter) + ' (' + inttostr(x) + ',' + inttostr(y) + '), d(' + floattostr(dX) + ',' + floattostr(dY) + ') type = ' + inttostr(ord(Kind)));
1495
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   211
{$ENDIF}
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New(Result);
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FillChar(Result^, sizeof(TGear), 0);
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Result^.X:= int2hwFloat(X);
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Result^.Y:= int2hwFloat(Y);
351
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Result^.Kind := Kind;
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Result^.State:= State;
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Result^.Active:= true;
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Result^.dX:= dX;
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Result^.dY:= dY;
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   222
Result^.doStep:= doStepHandlers[Kind];
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2b5b9e00419d - Further work on new collisions implementation
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Result^.CollisionIndex:= -1;
351
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Result^.Timer:= Timer;
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ee024c14c904 Draw smoke trail underneath of grenade
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Result^.Z:= cUsualZ;
1503
a40b871d506b Mark each gear with unique id
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   226
Result^.uid:= Counter;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
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   227
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   228
if CurrentTeam <> nil then
1505
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   229
	begin
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	Result^.Hedgehog:= CurrentHedgehog;
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   231
	Result^.IntersectGear:= CurrentHedgehog^.Gear
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   232
	end;
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
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   233
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   234
case Kind of
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   gtAmmo_Bomb,
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 gtClusterBomb: begin
351
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   237
                Result^.Radius:= 4;
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   238
                Result^.Elasticity:= _0_6;
997
d828d1d1ecc4 Small grenade physics change
unc0rr
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   239
                Result^.Friction:= _0_96;
2302
0f122917d799 Better support for scripting by gears
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                Result^.RenderTimer:= true;
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   241
                if Result^.Timer = 0 then Result^.Timer:= 3000
4
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   242
                end;
1261
903058d382c7 Add watermelon weapon (without proper sprites yet)
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   243
  gtWatermelon: begin
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   244
                Result^.Radius:= 4;
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   245
                Result^.Elasticity:= _0_8;
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
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   246
                Result^.Friction:= _0_995;
2302
0f122917d799 Better support for scripting by gears
unc0rr
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   247
                Result^.RenderTimer:= true;
0f122917d799 Better support for scripting by gears
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   248
                if Result^.Timer = 0 then Result^.Timer:= 3000
1261
903058d382c7 Add watermelon weapon (without proper sprites yet)
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   249
                end;
4
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   250
    gtHedgehog: begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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   251
                Result^.Radius:= cHHRadius;
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   252
                Result^.Elasticity:= _0_35;
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   253
                Result^.Friction:= _0_999;
29bc9c36ad5f Fixed-point arithmetics in engine.
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   254
                Result^.Angle:= cMaxAngle div 2;
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   255
                Result^.Z:= cHHZ;
4
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diff changeset
   256
                end;
2317
30d19505b22a Fix bazooka having timer
unc0rr
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   257
gtAmmo_Grenade: begin // bazooka
351
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diff changeset
   258
                Result^.Radius:= 4;
4
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   259
                end;
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   260
   gtHealthTag: begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   261
                Result^.Timer:= 1500;
2017
7845c77c8d31 nemo's great patch:
unc0rr
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diff changeset
   262
                Result^.Z:= 2002;
7845c77c8d31 nemo's great patch:
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diff changeset
   263
                end;
4
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   264
       gtGrave: begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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   265
                Result^.Radius:= 10;
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   266
                Result^.Elasticity:= _0_6;
4
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   267
                end;
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   268
         gtUFO: begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
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diff changeset
   269
                Result^.Radius:= 5;
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   270
                Result^.Timer:= 500;
2204
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
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   271
                Result^.RenderTimer:= true;
351
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   272
                Result^.Elasticity:= _0_9
4
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   273
                end;
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   274
 gtShotgunShot: begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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   275
                Result^.Timer:= 900;
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diff changeset
   276
                Result^.Radius:= 2
4
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diff changeset
   277
                end;
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diff changeset
   278
  gtPickHammer: begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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parents: 307
diff changeset
   279
                Result^.Radius:= 10;
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   280
                Result^.Timer:= 4000
4
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diff changeset
   281
                end;
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   282
  gtSmokeTrace,
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   283
   gtEvilTrace: begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
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diff changeset
   284
                Result^.X:= Result^.X - _16;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 495
diff changeset
   285
                Result^.Y:= Result^.Y - _16;
1270
ee024c14c904 Draw smoke trail underneath of grenade
unc0rr
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diff changeset
   286
                Result^.State:= 8;
ee024c14c904 Draw smoke trail underneath of grenade
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diff changeset
   287
                Result^.Z:= cSmokeZ
4
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diff changeset
   288
                end;
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diff changeset
   289
        gtRope: begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   290
                Result^.Radius:= 3;
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
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diff changeset
   291
                Result^.Friction:= _450;
4
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diff changeset
   292
                RopePoints.Count:= 0;
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diff changeset
   293
                end;
9
4cbf854ad095 - Show explosion
unc0rr
parents: 6
diff changeset
   294
   gtExplosion: begin
1012
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1011
diff changeset
   295
                Result^.X:= Result^.X;
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1011
diff changeset
   296
                Result^.Y:= Result^.Y;
9
4cbf854ad095 - Show explosion
unc0rr
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diff changeset
   297
                end;
10
edf56dca1587 - Mine weapon
unc0rr
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diff changeset
   298
        gtMine: begin
503
2cfdc4bfc2be Mines also collide
unc0rr
parents: 498
diff changeset
   299
                Result^.State:= Result^.State or gstMoving;
915
33040b7695c0 - Some changes in clusters initialization
unc0rr
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diff changeset
   300
                Result^.Radius:= 2;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   301
                Result^.Elasticity:= _0_55;
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   302
                Result^.Friction:= _0_995;
2031
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2028
diff changeset
   303
                if cMinesTime < 0 then
2121
bf0fe707d3ed 0-3 not 0-2
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parents: 2079
diff changeset
   304
                    Result^.Timer:= getrandom(4)*1000
2031
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2028
diff changeset
   305
                else
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2028
diff changeset
   306
                    Result^.Timer:= cMinesTime*1;
10
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
   307
                end;
14
81f125629b25 - Mine checks whether a hedgehog is near less frequently
unc0rr
parents: 10
diff changeset
   308
        gtCase: begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   309
                Result^.Radius:= 16;
601
78a68cc4d846 Special game mode allowing the only clan on map for training mode
unc0rr
parents: 595
diff changeset
   310
                Result^.Elasticity:= _0_3
14
81f125629b25 - Mine checks whether a hedgehog is near less frequently
unc0rr
parents: 10
diff changeset
   311
                end;
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
   312
  gtDEagleShot: begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   313
                Result^.Radius:= 1;
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   314
                Result^.Health:= 50
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
   315
                end;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   316
  gtSniperRifleShot: begin
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   317
                Result^.Radius:= 1;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   318
                Result^.Health:= 50
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   319
                end;
39
b78e7185ed13 - Increased FPS
unc0rr
parents: 38
diff changeset
   320
    gtDynamite: begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   321
                Result^.Radius:= 3;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   322
                Result^.Elasticity:= _0_55;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   323
                Result^.Friction:= _0_03;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   324
                Result^.Timer:= 5000;
39
b78e7185ed13 - Increased FPS
unc0rr
parents: 38
diff changeset
   325
                end;
2204
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   326
     gtCluster: begin
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   327
                Result^.Radius:= 2;
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   328
                Result^.RenderTimer:= true
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   329
                end;
878
45bff6dadfce - Fix baseball bat
unc0rr
parents: 876
diff changeset
   330
      gtShover: Result^.Radius:= 20;
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
   331
       gtFlame: begin
1586
2c6f1d1f43c1 Adjust flame parameters to produce more damage
unc0rr
parents: 1573
diff changeset
   332
                Result^.Tag:= Counter mod 32;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   333
                Result^.Radius:= 1;
1586
2c6f1d1f43c1 Adjust flame parameters to produce more damage
unc0rr
parents: 1573
diff changeset
   334
                Result^.Health:= 5;
1555
0a62938e695a - Hellish bomb now spreads fire
unc0rr
parents: 1528
diff changeset
   335
                if (Result^.dY.QWordValue = 0) and (Result^.dX.QWordValue = 0) then
0a62938e695a - Hellish bomb now spreads fire
unc0rr
parents: 1528
diff changeset
   336
                	begin
0a62938e695a - Hellish bomb now spreads fire
unc0rr
parents: 1528
diff changeset
   337
                	Result^.dY:= (getrandom - _0_8) * _0_03;
0a62938e695a - Hellish bomb now spreads fire
unc0rr
parents: 1528
diff changeset
   338
                	Result^.dX:= (getrandom - _0_5) * _0_4
0a62938e695a - Hellish bomb now spreads fire
unc0rr
parents: 1528
diff changeset
   339
                	end
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
   340
                end;
82
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
   341
   gtFirePunch: begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   342
                Result^.Radius:= 15;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   343
                Result^.Tag:= Y
82
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
   344
                end;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   345
     gtAirBomb: begin
543
465e2ec8f05f - Better randomness of placing hedgehogs on the land
unc0rr
parents: 542
diff changeset
   346
                Result^.Radius:= 5;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   347
                end;
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   348
   gtBlowTorch: begin
511
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 509
diff changeset
   349
                Result^.Radius:= cHHRadius + cBlowTorchC;
2208
7d1a084d11ab disable timers on a few silly items, trying out a timer on cake
nemo
parents: 2204
diff changeset
   350
                Result^.Timer:= 7500
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   351
                end;
540
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 539
diff changeset
   352
    gtSwitcher: begin
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 539
diff changeset
   353
                Result^.Z:= cCurrHHZ
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 539
diff changeset
   354
                end;
593
1f5e66379a43 Triggers proof-of-concept
unc0rr
parents: 590
diff changeset
   355
      gtTarget: begin
601
78a68cc4d846 Special game mode allowing the only clan on map for training mode
unc0rr
parents: 595
diff changeset
   356
                Result^.Radius:= 16;
78a68cc4d846 Special game mode allowing the only clan on map for training mode
unc0rr
parents: 595
diff changeset
   357
                Result^.Elasticity:= _0_3
593
1f5e66379a43 Triggers proof-of-concept
unc0rr
parents: 590
diff changeset
   358
                end;
924
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 917
diff changeset
   359
      gtMortar: begin
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 987
diff changeset
   360
                Result^.Radius:= 4;
924
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 917
diff changeset
   361
                Result^.Elasticity:= _0_2;
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 917
diff changeset
   362
                Result^.Friction:= _0_08
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 917
diff changeset
   363
                end;
925
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
   364
        gtWhip: Result^.Radius:= 20;
984
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 982
diff changeset
   365
    gtKamikaze: begin
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 982
diff changeset
   366
                Result^.Health:= 2048;
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 982
diff changeset
   367
                Result^.Radius:= 20
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 982
diff changeset
   368
                end;
1089
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
   369
        gtCake: begin
1261
903058d382c7 Add watermelon weapon (without proper sprites yet)
unc0rr
parents: 1259
diff changeset
   370
                Result^.Health:= 2048;
1103
1ff3db3c12af Show cake rotated correct angle
unc0rr
parents: 1089
diff changeset
   371
                Result^.Radius:= 7;
1109
87c44c14fdd4 - Cake sits down before exploding
unc0rr
parents: 1108
diff changeset
   372
                Result^.Z:= cOnHHZ;
2204
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   373
                Result^.RenderTimer:= true;
1089
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
   374
                if hwSign(dX) > 0 then Result^.Angle:= 1 else Result^.Angle:= 3
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
   375
                end;
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   376
 gtHellishBomb: begin
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   377
                Result^.Radius:= 4;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   378
                Result^.Elasticity:= _0_5;
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   379
                Result^.Friction:= _0_96;
2302
0f122917d799 Better support for scripting by gears
unc0rr
parents: 2289
diff changeset
   380
                Result^.RenderTimer:= true;
0f122917d799 Better support for scripting by gears
unc0rr
parents: 2289
diff changeset
   381
                Result^.Timer:= 5000
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   382
                end;
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1560
diff changeset
   383
       gtDrill: begin
cf88e0ace609 Drill rocket
unc0rr
parents: 1560
diff changeset
   384
                Result^.Timer:= 5000;
2208
7d1a084d11ab disable timers on a few silly items, trying out a timer on cake
nemo
parents: 2204
diff changeset
   385
                Result^.Radius:= 4
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1560
diff changeset
   386
                end;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   387
        gtBall: begin
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   388
                Result^.Radius:= 5;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   389
                Result^.Tag:= random(8);
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   390
                Result^.Timer:= 5000;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   391
                Result^.Elasticity:= _0_7;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   392
                Result^.Friction:= _0_995;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   393
                end;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   394
     gtBallgun: begin
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   395
                Result^.Timer:= 5001;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   396
                end;
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
   397
     gtRCPlane: begin
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
   398
                Result^.Timer:= 15000;
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
   399
                Result^.Health:= 3;
2204
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   400
                Result^.Radius:= 8
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
   401
                end;
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2168
diff changeset
   402
     gtJetpack: begin
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2168
diff changeset
   403
                Result^.Health:= 2000;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2168
diff changeset
   404
                end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   405
     end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   406
InsertGearToList(Result);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   407
AddGear:= Result
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   408
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   409
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
   410
procedure DeleteGear(Gear: PGear);
48
0f396d0c429d - New /skip command
unc0rr
parents: 47
diff changeset
   411
var team: PTeam;
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
   412
	t: Longword;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   413
begin
503
2cfdc4bfc2be Mines also collide
unc0rr
parents: 498
diff changeset
   414
DeleteCI(Gear);
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 755
diff changeset
   415
5ecf042f6113 More sprites are visible
unc0rr
parents: 755
diff changeset
   416
if Gear^.Tex <> nil then
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   417
	begin
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   418
	FreeTexture(Gear^.Tex);
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   419
	Gear^.Tex:= nil
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   420
	end;
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 755
diff changeset
   421
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   422
if Gear^.Kind = gtHedgehog then
2079
f188ec7c450b Silence useless warning
unc0rr
parents: 2076
diff changeset
   423
	if (CurAmmoGear <> nil) and (CurrentHedgehog^.Gear = Gear) then
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   424
		begin
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   425
		Gear^.Message:= gm_Destroy;
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   426
		CurAmmoGear^.Message:= gm_Destroy;
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   427
		exit
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   428
		end
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   429
	else
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   430
		begin
2076
aa3263e57b8f increase # of mines to 50, limit max depth of drowning damage tag
nemo
parents: 2074
diff changeset
   431
		if (hwRound(Gear^.Y) >= cWaterLine) then
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   432
			begin
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   433
			t:= max(Gear^.Damage, Gear^.Health);
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   434
			Gear^.Damage:= t;
2076
aa3263e57b8f increase # of mines to 50, limit max depth of drowning damage tag
nemo
parents: 2074
diff changeset
   435
			AddGear(hwRound(Gear^.X), min(hwRound(Gear^.Y),cWaterLine+cVisibleWater+32), gtHealthTag, t, _0, _0, 0)^.Hedgehog:= Gear^.Hedgehog;
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   436
			uStats.HedgehogDamaged(Gear)
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   437
			end;
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
   438
	
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   439
		team:= PHedgehog(Gear^.Hedgehog)^.Team;
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   440
		if CurrentHedgehog^.Gear = Gear then
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   441
			FreeActionsList; // to avoid ThinkThread on drawned gear
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
   442
		
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   443
		PHedgehog(Gear^.Hedgehog)^.Gear:= nil;
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   444
		inc(KilledHHs);
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
   445
		RecountTeamHealth(team)
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   446
		end;
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   447
{$IFDEF DEBUGFILE}
1503
a40b871d506b Mark each gear with unique id
unc0rr
parents: 1495
diff changeset
   448
with Gear^ do AddFileLog('Delete: #' + inttostr(uid) + ' (' + inttostr(hwRound(x)) + ',' + inttostr(hwRound(y)) + '), d(' + floattostr(dX) + ',' + floattostr(dY) + ') type = ' + inttostr(ord(Kind)));
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   449
{$ENDIF}
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   450
595
5ee863f2f568 Triggers PoC: targets are spawned right after the previous damaged
unc0rr
parents: 593
diff changeset
   451
if Gear^.TriggerId <> 0 then TickTrigger(Gear^.TriggerId);
82
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
   452
if CurAmmoGear = Gear then CurAmmoGear:= nil;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   453
if FollowGear = Gear then FollowGear:= nil;
294
92a7ccd67bb9 Current hedgehog is on top of others in Z-order
unc0rr
parents: 293
diff changeset
   454
RemoveGearFromList(Gear);
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
   455
Dispose(Gear)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   456
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   457
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   458
function CheckNoDamage: boolean; // returns TRUE in case of no damaged hhs
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   459
var Gear: PGear;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   460
    dmg: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   461
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   462
CheckNoDamage:= true;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   463
Gear:= GearsList;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   464
while Gear <> nil do
867
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
   465
	begin
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
   466
	if Gear^.Kind = gtHedgehog then
1861
unc0rr
parents: 1854
diff changeset
   467
		begin
2135
0b7972dfad01 Push karma application to end of round - should avoid problems w/ plane and kamikaze
nemo
parents: 2134
diff changeset
   468
		if (not isInMultiShoot) then inc(Gear^.Damage, Gear^.Karma);
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   469
		if (Gear^.Damage <> 0) and
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   470
		(not Gear^.Invulnerable) then
1861
unc0rr
parents: 1854
diff changeset
   471
			begin
unc0rr
parents: 1854
diff changeset
   472
			CheckNoDamage:= false;
unc0rr
parents: 1854
diff changeset
   473
			uStats.HedgehogDamaged(Gear);
unc0rr
parents: 1854
diff changeset
   474
			dmg:= Gear^.Damage;
unc0rr
parents: 1854
diff changeset
   475
			if Gear^.Health < dmg then
unc0rr
parents: 1854
diff changeset
   476
				Gear^.Health:= 0
unc0rr
parents: 1854
diff changeset
   477
			else
unc0rr
parents: 1854
diff changeset
   478
				dec(Gear^.Health, dmg);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   479
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   480
            if (PHedgehog(Gear^.Hedgehog)^.Team = CurrentTeam) and
2135
0b7972dfad01 Push karma application to end of round - should avoid problems w/ plane and kamikaze
nemo
parents: 2134
diff changeset
   481
               (Gear^.Damage <> Gear^.Karma) and
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   482
                not SuddenDeathDmg then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   483
                Gear^.State:= Gear^.State or gstLoser;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   484
1861
unc0rr
parents: 1854
diff changeset
   485
			AddGear(hwRound(Gear^.X), hwRound(Gear^.Y) - cHHRadius - 12,
unc0rr
parents: 1854
diff changeset
   486
					gtHealthTag, dmg, _0, _0, 0)^.Hedgehog:= Gear^.Hedgehog;
867
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
   487
1861
unc0rr
parents: 1854
diff changeset
   488
			RenderHealth(PHedgehog(Gear^.Hedgehog)^);
unc0rr
parents: 1854
diff changeset
   489
			RecountTeamHealth(PHedgehog(Gear^.Hedgehog)^.Team);
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   490
1861
unc0rr
parents: 1854
diff changeset
   491
			end;
2135
0b7972dfad01 Push karma application to end of round - should avoid problems w/ plane and kamikaze
nemo
parents: 2134
diff changeset
   492
		if (not isInMultiShoot) then Gear^.Karma:= 0;
0b7972dfad01 Push karma application to end of round - should avoid problems w/ plane and kamikaze
nemo
parents: 2134
diff changeset
   493
		Gear^.Damage:= 0
1861
unc0rr
parents: 1854
diff changeset
   494
		end;
867
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
   495
	Gear:= Gear^.NextGear
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
   496
	end;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   497
SuddenDeathDmg:= false;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   498
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   499
1054
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   500
procedure HealthMachine;
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   501
var Gear: PGear;
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   502
begin
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   503
Gear:= GearsList;
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   504
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   505
while Gear <> nil do
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   506
	begin
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   507
	if Gear^.Kind = gtHedgehog then
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   508
		Gear^.Damage:= min(cHealthDecrease, Gear^.Health - 1);
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   509
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   510
	Gear:= Gear^.NextGear
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   511
	end;
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   512
end;
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   513
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   514
procedure ProcessGears;
614
0e04504bc140 - Fix some warnings
unc0rr
parents: 604
diff changeset
   515
const delay: LongWord = 0;
1797
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   516
	step: (stDelay, stChDmg, stSweep, stTurnReact,
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   517
			stAfterDelay, stChWin, stWater, stChWin2, stHealth,
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   518
			stSpawn, stNTurn) = stDelay;
1054
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   519
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   520
var Gear, t: PGear;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   521
begin
868
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 867
diff changeset
   522
PrvInactive:= AllInactive;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   523
AllInactive:= true;
1495
2b2b89bdb5f3 More verbose gear delete debuglog message
unc0rr
parents: 1435
diff changeset
   524
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   525
t:= GearsList;
1054
80225c6af656 - Prepare for sudden death implementation
unc0rr
parents: 1049
diff changeset
   526
while t <> nil do
1352
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1346
diff changeset
   527
	begin
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1346
diff changeset
   528
	Gear:= t;
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1346
diff changeset
   529
	t:= Gear^.NextGear;
2204
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   530
	if Gear^.Active then 
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   531
        begin
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   532
        if Gear^.RenderTimer and (Gear^.Timer > 500) and ((Gear^.Timer mod 1000) = 0) then
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   533
            begin
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   534
            if Gear^.Tex <> nil then FreeTexture(Gear^.Tex); 
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   535
            Gear^.Tex:= RenderStringTex(inttostr(Gear^.Timer div 1000), $FFFFFFFF, fntSmall);
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   536
            end;
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   537
        Gear^.doStep(Gear);
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
   538
        end
1352
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1346
diff changeset
   539
	end;
89
f9db56409a86 - Fix various bugs
unc0rr
parents: 83
diff changeset
   540
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   541
if AllInactive then
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   542
case step of
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   543
	stDelay: begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   544
		if delay = 0 then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   545
			delay:= cInactDelay
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   546
		else
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   547
			dec(delay);
614
0e04504bc140 - Fix some warnings
unc0rr
parents: 604
diff changeset
   548
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   549
		if delay = 0 then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   550
			inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   551
		end;
1797
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   552
	stChDmg: if CheckNoDamage then inc(step) else step:= stDelay;
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   553
	stSweep: if SweepDirty then
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   554
				begin
1918
975d5061712f patch by nemo: water bouncing + some tweaks
unc0rr
parents: 1913
diff changeset
   555
				SetAllToActive;
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   556
				step:= stChDmg
1797
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   557
				end else inc(step);
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   558
	stTurnReact: begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   559
		if (not bBetweenTurns) and (not isInMultiShoot) then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   560
			begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   561
			uStats.TurnReaction;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   562
			inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   563
		end else
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   564
			inc(step, 2);
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   565
		end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   566
	stAfterDelay: begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   567
		if delay = 0 then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   568
			delay:= cInactDelay
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   569
		else
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   570
			dec(delay);
815
82ff416301bd Use sounds 'stupid' and 'missed'
unc0rr
parents: 814
diff changeset
   571
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   572
		if delay = 0 then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   573
		inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   574
		end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   575
	stChWin: begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   576
			CheckForWin;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   577
			inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   578
			end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   579
	stWater: if (not bBetweenTurns) and (not isInMultiShoot) then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   580
				begin
1782
e7589e37a6d6 Options for bonus box probability tuning and number of turn until sudden death
unc0rr
parents: 1781
diff changeset
   581
				if TotalRounds = cSuddenDTurns + 2 then bWaterRising:= true;
1055
9af540b23409 Water rises after 25 mins of round, health is decreased after 20 mins
unc0rr
parents: 1054
diff changeset
   582
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   583
				if bWaterRising then
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   584
				AddGear(0, 0, gtWaterUp, 0, _0, _0, 0);
1055
9af540b23409 Water rises after 25 mins of round, health is decreased after 20 mins
unc0rr
parents: 1054
diff changeset
   585
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   586
				inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   587
				end else inc(step);
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   588
	stChWin2: begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   589
			CheckForWin;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   590
			inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   591
			end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   592
	stHealth: begin
1782
e7589e37a6d6 Options for bonus box probability tuning and number of turn until sudden death
unc0rr
parents: 1781
diff changeset
   593
			if (TotalRounds = cSuddenDTurns) and (cHealthDecrease = 0) then
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   594
				begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   595
				cHealthDecrease:= 5;
2217
458c08d74ae6 sounds for teleport and beginning of sudden death
koda
parents: 2208
diff changeset
   596
				AddCaption(trmsg[sidSuddenDeath], $FFFFFF, capgrpGameState);
458c08d74ae6 sounds for teleport and beginning of sudden death
koda
parents: 2208
diff changeset
   597
				playSound(sndSuddenDeath, false, nil);
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   598
				end;
1055
9af540b23409 Water rises after 25 mins of round, health is decreased after 20 mins
unc0rr
parents: 1054
diff changeset
   599
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   600
			if (cHealthDecrease = 0)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   601
				or bBetweenTurns
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   602
				or isInMultiShoot
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   603
				or (TotalRounds = 0) then inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   604
			else begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   605
				bBetweenTurns:= true;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   606
				HealthMachine;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   607
                SuddenDeathDmg:= true;
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   608
				step:= stChDmg
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   609
				end
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   610
			end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   611
	stSpawn: begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   612
			if not isInMultiShoot then SpawnBoxOfSmth;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   613
			inc(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   614
			end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   615
	stNTurn: begin
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   616
			if isInMultiShoot then isInMultiShoot:= false
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   617
			else begin
2289
cb850ba733bd Fix queue bug triggered by AI
unc0rr
parents: 2221
diff changeset
   618
			ResetUtilities;
cb850ba733bd Fix queue bug triggered by AI
unc0rr
parents: 2221
diff changeset
   619
			
cb850ba733bd Fix queue bug triggered by AI
unc0rr
parents: 2221
diff changeset
   620
			FreeActionsList; // could send -left, -right and similar commands, so should be called before /nextturn
cb850ba733bd Fix queue bug triggered by AI
unc0rr
parents: 2221
diff changeset
   621
			
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   622
			ParseCommand('/nextturn', true);
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   623
			SwitchHedgehog;
1298
18fdc25fe65d - Fix water rise
unc0rr
parents: 1295
diff changeset
   624
2045
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2042
diff changeset
   625
			inc(step); // FIXME wtf is that, it overflows step, and does nothing
1298
18fdc25fe65d - Fix water rise
unc0rr
parents: 1295
diff changeset
   626
1343
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   627
			AfterSwitchHedgehog;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   628
			bBetweenTurns:= false
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   629
			end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   630
			step:= Low(step)
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   631
			end;
7a47a80b20ad Fix water rising too fast
unc0rr
parents: 1298
diff changeset
   632
	end;
15
6200cca92480 - Minor code simplifying
unc0rr
parents: 14
diff changeset
   633
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   634
if TurnTimeLeft > 0 then
870
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   635
		if CurrentHedgehog^.Gear <> nil then
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   636
			if ((CurrentHedgehog^.Gear^.State and gstAttacking) = 0)
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   637
				and not isInMultiShoot then
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   638
				begin
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   639
				if (TurnTimeLeft = 5000)
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   640
					and (CurrentHedgehog^.Gear <> nil)
1669
b709e061577e Mostly fix voicepack usage
unc0rr
parents: 1660
diff changeset
   641
					and ((CurrentHedgehog^.Gear^.State and gstAttacked) = 0) then
b709e061577e Mostly fix voicepack usage
unc0rr
parents: 1660
diff changeset
   642
						PlaySound(sndHurry, false, CurrentTeam^.voicepack);
870
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   643
				dec(TurnTimeLeft)
dd418d9c18c5 Use more sounds
unc0rr
parents: 869
diff changeset
   644
				end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   645
2134
cde30c8539bb Fix a source of desync caused by player quit
unc0rr
parents: 2121
diff changeset
   646
if ((GameTicks and $FFFF) = $FFFF) then
917
e59614bffc3f Fix handling '/skip' command during net game
unc0rr
parents: 915
diff changeset
   647
	begin
2134
cde30c8539bb Fix a source of desync caused by player quit
unc0rr
parents: 2121
diff changeset
   648
	if (not CurrentTeam^.ExtDriven) then
cde30c8539bb Fix a source of desync caused by player quit
unc0rr
parents: 2121
diff changeset
   649
		SendIPCTimeInc;
cde30c8539bb Fix a source of desync caused by player quit
unc0rr
parents: 2121
diff changeset
   650
cde30c8539bb Fix a source of desync caused by player quit
unc0rr
parents: 2121
diff changeset
   651
	if (not CurrentTeam^.ExtDriven) or CurrentTeam^.hasGone then
cde30c8539bb Fix a source of desync caused by player quit
unc0rr
parents: 2121
diff changeset
   652
		inc(hiTicks) // we do not recieve a message for this
917
e59614bffc3f Fix handling '/skip' command during net game
unc0rr
parents: 915
diff changeset
   653
	end;
656
6d6d9d7b1054 Fix network game bug caused by recent protocol changes
unc0rr
parents: 651
diff changeset
   654
515
270f10276d2e - Remove deprecated code
unc0rr
parents: 511
diff changeset
   655
inc(GameTicks)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   656
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   657
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
   658
//Purpose, to reset all transient attributes toggled by a utility.
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
   659
//If any of these are set as permanent toggles in the frontend, that needs to be checked and skipped here.
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   660
procedure ResetUtilities;
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   661
var  i: LongInt;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   662
begin
2221
koda
parents: 2217
diff changeset
   663
    SpeechText:= ''; // in case it has not been consumed
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   664
1895
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   665
    if (GameFlags and gfLowGravity) = 0 then
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   666
        cGravity:= cMaxWindSpeed;
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   667
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   668
    if (GameFlags and gfVampiric) = 0 then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   669
        cVampiric:= false;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   670
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   671
    cDamageModifier:= _1;
1895
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   672
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   673
    if (GameFlags and gfLaserSight) = 0 then
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
   674
        cLaserSighting:= false;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   675
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   676
    if (GameFlags and gfArtillery) = 0 then
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   677
        cArtillery:= false;
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   678
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   679
    // have to sweep *all* current team hedgehogs since it is theoretically possible if you have enough invulnerabilities and switch turns to make your entire team invulnerable
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   680
    if (CurrentTeam <> nil) then
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   681
       with CurrentTeam^ do
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   682
          for i:= 0 to cMaxHHIndex do
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   683
              with Hedgehogs[i] do
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   684
                  begin
2045
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2042
diff changeset
   685
                  if (SpeechGear <> nil) then
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2042
diff changeset
   686
                     begin
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2042
diff changeset
   687
                     DeleteVisualGear(SpeechGear);  // remove to restore persisting beyond end of turn. Tiy says was too much of a gameplay issue
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2042
diff changeset
   688
                     SpeechGear:= nil
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2042
diff changeset
   689
                     end;
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2042
diff changeset
   690
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   691
                  if (Gear <> nil) then
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   692
                     if (GameFlags and gfInvulnerable) = 0 then
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   693
                        Gear^.Invulnerable:= false;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   694
                  end;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   695
end;
2045
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2042
diff changeset
   696
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   697
procedure ApplyDamage(Gear: PGear; Damage: Longword);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   698
var s: shortstring;
2067
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   699
    vampDmg, tmpDmg: Longword;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   700
begin
2074
b89ffff0528d remove 0 damage tag, easter hat fix, pink sun hat
nemo
parents: 2070
diff changeset
   701
	if (Gear^.Kind = gtHedgehog) and (Damage>=1) then
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   702
    begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   703
	AddDamageTag(hwRound(Gear^.X), hwRound(Gear^.Y), Damage, PHedgehog(Gear^.Hedgehog)^.Team^.Clan^.Color);
2067
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   704
    tmpDmg:= min(Damage, max(0,Gear^.Health-Gear^.Damage));
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   705
    if (Gear <> CurrentHedgehog^.Gear) and (CurrentHedgehog^.Gear <> nil) and (tmpDmg >= 1) then
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   706
        begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   707
        if cVampiric then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   708
            begin
2067
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   709
            vampDmg:= hwRound(int2hwFloat(tmpDmg)*_0_8);
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   710
            if vampDmg >= 1 then
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   711
                begin
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   712
                // was considering pulsing on attack, Tiy thinks it should be permanent while in play
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   713
                //CurrentHedgehog^.Gear^.State:= CurrentHedgehog^.Gear^.State or gstVampiric;
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   714
                inc(CurrentHedgehog^.Gear^.Health,vampDmg);
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   715
                str(vampDmg, s);
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   716
                s:= '+' + s;
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   717
                AddCaption(s, CurrentHedgehog^.Team^.Clan^.Color, capgrpAmmoinfo);
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   718
                RenderHealth(CurrentHedgehog^);
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   719
                RecountTeamHealth(CurrentHedgehog^.Team);
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   720
                end
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   721
            end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   722
        if ((GameFlags and gfKarma) <> 0) and 
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   723
           ((GameFlags and gfInvulnerable) = 0) and
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   724
           not CurrentHedgehog^.Gear^.Invulnerable then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   725
           begin // this cannot just use Damage or it interrupts shotgun and gets you called stupid
2135
0b7972dfad01 Push karma application to end of round - should avoid problems w/ plane and kamikaze
nemo
parents: 2134
diff changeset
   726
           inc(CurrentHedgehog^.Gear^.Karma, tmpDmg);
2067
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   727
           AddGear(hwRound(CurrentHedgehog^.Gear^.X), 
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   728
                   hwRound(CurrentHedgehog^.Gear^.Y), 
7524a783bd8c use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo
parents: 2057
diff changeset
   729
                   gtHealthTag, tmpDmg, _0, _0, 0)^.Hedgehog:= CurrentHedgehog;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   730
           end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   731
        end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   732
    end;
2057
cf0d84479251 Prevent gaining more health than hedgehog actually has
nemo
parents: 2053
diff changeset
   733
	inc(Gear^.Damage, Damage);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
   734
end;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1797
diff changeset
   735
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   736
procedure SetAllToActive;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   737
var t: PGear;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   738
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   739
AllInactive:= false;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   740
t:= GearsList;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   741
while t <> nil do
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   742
	begin
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   743
	t^.Active:= true;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   744
	t:= t^.NextGear
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   745
	end
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   746
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   747
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   748
procedure SetAllHHToActive;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   749
var t: PGear;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   750
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   751
AllInactive:= false;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   752
t:= GearsList;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
   753
while t <> nil do
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   754
	begin
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   755
	if t^.Kind = gtHedgehog then t^.Active:= true;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   756
	t:= t^.NextGear
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
   757
	end
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   758
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   759
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   760
procedure DrawHH(Gear: PGear);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   761
var i, t: LongInt;
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   762
	amt: TAmmoType;
2020
unc0rr
parents: 2017
diff changeset
   763
	hx, hy, cx, cy, tx, ty, sx, sy, m: LongInt;  // hedgehog, crosshair, temp, sprite, direction
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   764
	lx, ly, dx, dy, ax, ay, aAngle, dAngle: real;  // laser, change
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
   765
	defaultPos, HatVisible: boolean;
1906
644f93d8f148 Apply koda's OpenGL ES compatibility patch
unc0rr
parents: 1895
diff changeset
   766
    VertexBuffer: array [0..1] of TVertex2f;
292
0ca921ca7557 Hedgehogs names are drawn where the hedgehogs are
unc0rr
parents: 283
diff changeset
   767
begin
2020
unc0rr
parents: 2017
diff changeset
   768
m:= 1;
2137
4bb9ff2069ec Okay, now a real fix
unc0rr
parents: 2135
diff changeset
   769
if ((Gear^.State and gstHHHJump) <> 0) and not cArtillery then m:= -1;
868
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 867
diff changeset
   770
if (Gear^.State and gstHHDeath) <> 0 then
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 867
diff changeset
   771
	begin
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 867
diff changeset
   772
	DrawSprite(sprHHDeath, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 26 + WorldDy, Gear^.Pos);
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 867
diff changeset
   773
	exit
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 867
diff changeset
   774
	end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   775
824
e632cc7caf3a - Use hedgehog jumping sprite
unc0rr
parents: 823
diff changeset
   776
defaultPos:= true;
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
   777
HatVisible:= false;
847
66970c0ed3aa Use blowtorch sprites
unc0rr
parents: 845
diff changeset
   778
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   779
sx:= hwRound(Gear^.X) + 1 + WorldDx;
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   780
sy:= hwRound(Gear^.Y) - 3 + WorldDy;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   781
if (Gear^.State and gstDrowning) <> 0 then
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   782
	begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   783
	DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   784
			hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   785
			1,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   786
			7,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   787
			0);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   788
	defaultPos:= false
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   789
	end else
1892
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1869
diff changeset
   790
if ((Gear^.State and gstWinner) <> 0) and 
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1869
diff changeset
   791
   ((CurAmmoGear = nil) or (CurAmmoGear^.Kind <> gtPickHammer)) then
1011
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   792
	begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   793
	DrawHedgehog(sx, sy,
1011
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   794
			hwSign(Gear^.dX),
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   795
			2,
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   796
			0,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   797
			0);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   798
	defaultPos:= false
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   799
	end else
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   800
if (Gear^.State and gstLoser) <> 0 then // for now using the jackhammer for its kind of bemused "oops" look
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   801
	begin
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   802
	DrawHedgehog(sx, sy,
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   803
			hwSign(Gear^.dX),
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   804
			2,
2053
9a8a4add3eff Use shrug frame for injuring yourself/team-mate, add custom theme music to Sheep theme
nemo
parents: 2045
diff changeset
   805
			3,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   806
			0);
1011
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   807
	defaultPos:= false
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   808
	end else
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
   809
821
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 815
diff changeset
   810
if (Gear^.State and gstHHDriven) <> 0 then
966
664ae90b5b0c Fix hedgehog jump animation after turn end
unc0rr
parents: 959
diff changeset
   811
	begin
2028
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   812
	if ((Gear^.State and gstHHThinking) = 0) and 
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   813
       ShowCrosshair and 
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   814
       ((Gear^.State and (gstAttacked or gstAnimation)) = 0) then
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   815
		begin
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   816
(* These calculations are a little complex for a few reasons:
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   817
   1: I need to draw the laser from weapon origin to nearest land
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   818
   2: I need to start the beam outside the hedgie for attractiveness. 
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   819
   3: I need to extend the beam beyond land. 
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   820
   This routine perhaps should be pushed into uStore or somesuch instead of continuuing the increase in size of this function.
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   821
*)
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   822
		dx:= hwSign(Gear^.dX) * m * Sin(Gear^.Angle * pi / cMaxAngle);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   823
		dy:= - Cos(Gear^.Angle * pi / cMaxAngle);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   824
		if cLaserSighting then
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   825
			begin
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   826
			lx:= hwRound(Gear^.X);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   827
			ly:= hwRound(Gear^.Y);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   828
			lx:= lx + dx * 16;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   829
			ly:= ly + dy * 16;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   830
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   831
			ax:= dx * 4;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   832
			ay:= dy * 4;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   833
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   834
			tx:= round(lx);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   835
			ty:= round(ly);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   836
			hx:= tx;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   837
			hy:= ty;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   838
			while ((ty and LAND_HEIGHT_MASK) = 0) and
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   839
				((tx and LAND_WIDTH_MASK) = 0) and
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   840
				(Land[ty, tx] = 0) do
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   841
				begin
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   842
				lx:= lx + ax;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   843
				ly:= ly + ay;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   844
				tx:= round(lx);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   845
				ty:= round(ly)
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   846
				end;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   847
			// reached edge of land. assume infinite beam. Extend it way out past camera
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   848
			if ((ty and LAND_HEIGHT_MASK) <> 0) or ((tx and LAND_WIDTH_MASK) <> 0) then
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   849
				begin
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   850
				tx:= round(lx + ax * (LAND_WIDTH div 4));
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   851
				ty:= round(ly + ay * (LAND_WIDTH div 4));
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   852
				end;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   853
			
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   854
			//if (abs(lx-tx)>8) or (abs(ly-ty)>8) then
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   855
				begin
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   856
				glDisable(GL_TEXTURE_2D);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   857
				glEnable(GL_LINE_SMOOTH);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   858
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   859
				glColor4ub($FF, $00, $00, $C0);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   860
				VertexBuffer[0].X:= hx + WorldDx;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   861
				VertexBuffer[0].Y:= hy + WorldDy;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   862
				VertexBuffer[1].X:= tx + WorldDx;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   863
				VertexBuffer[1].Y:= ty + WorldDy;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   864
				
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   865
				glEnableClientState(GL_VERTEX_ARRAY);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   866
				glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   867
				glDrawArrays(GL_LINES, 0, Length(VertexBuffer));
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   868
				glColor4f(1, 1, 1, 1);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   869
				glEnable(GL_TEXTURE_2D);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   870
				glDisable(GL_LINE_SMOOTH);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   871
				end;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   872
			end;
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   873
		// draw crosshair
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   874
		cx:= Round(hwRound(Gear^.X) + dx * 80);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   875
		cy:= Round(hwRound(Gear^.Y) + dy * 80);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   876
		DrawRotatedTex(PHedgehog(Gear^.Hedgehog)^.Team^.CrosshairTex,
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   877
				12, 12, cx + WorldDx, cy + WorldDy, 0,
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   878
				hwSign(Gear^.dX) * (Gear^.Angle * 180.0) / cMaxAngle);
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
   879
		end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   880
	hx:= hwRound(Gear^.X) + 1 + 8 * hwSign(Gear^.dX) + WorldDx;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   881
	hy:= hwRound(Gear^.Y) - 2 + WorldDy;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   882
	aangle:= Gear^.Angle * 180 / cMaxAngle - 90;
874
964c0d5b3604 - Fix warning
unc0rr
parents: 870
diff changeset
   883
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   884
	if CurAmmoGear <> nil then
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   885
	begin
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   886
		case CurAmmoGear^.Kind of
1294
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
   887
			gtShotgunShot: begin
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
   888
					if (CurAmmoGear^.State and gstAnimation <> 0) then
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
   889
						DrawRotated(sprShotgun, hx, hy, hwSign(Gear^.dX), aangle)
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
   890
					else
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
   891
						DrawRotated(sprHandShotgun, hx, hy, hwSign(Gear^.dX), aangle);
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
   892
				end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   893
			gtDEagleShot: DrawRotated(sprDEagle, hx, hy, hwSign(Gear^.dX), aangle);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   894
			gtSniperRifleShot: begin
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   895
					if (CurAmmoGear^.State and gstAnimation <> 0) then
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   896
			            DrawRotatedF(sprSniperRifle, hx, hy, 1, hwSign(Gear^.dX), aangle)
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   897
					else
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   898
			            DrawRotatedF(sprSniperRifle, hx, hy, 0, hwSign(Gear^.dX), aangle)
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   899
				end;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
   900
			gtBallgun: DrawRotated(sprHandBallgun, hx, hy, hwSign(Gear^.dX), aangle);
1717
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
   901
			gtRCPlane: begin
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
   902
				DrawRotated(sprHandPlane, hx, hy, hwSign(Gear^.dX), 0);
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
   903
				defaultPos:= false
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
   904
				end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   905
			gtRope: begin
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   906
				if Gear^.X < CurAmmoGear^.X then
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   907
					begin
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   908
					dAngle:= 0;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   909
					i:= 1
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   910
					end else
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   911
					begin
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   912
					dAngle:= 180;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   913
					i:= -1
966
664ae90b5b0c Fix hedgehog jump animation after turn end
unc0rr
parents: 959
diff changeset
   914
					end;
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   915
                sx:= hwRound(Gear^.X) + WorldDx;
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   916
                sy:= hwRound(Gear^.Y) + WorldDy;
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   917
				DrawHedgehog(sx, sy,
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   918
						i,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   919
						1,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   920
						0,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   921
						DxDy2Angle(CurAmmoGear^.dY, CurAmmoGear^.dX) + dAngle);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   922
				defaultPos:= false
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   923
				end;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   924
			gtBlowTorch: begin
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   925
				DrawRotated(sprBlowTorch, hx, hy, hwSign(Gear^.dX), aangle);
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   926
				DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   927
						hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   928
						3,
1113
d63a3567a6fe Fix hedgehog animation when use blowtorch
unc0rr
parents: 1110
diff changeset
   929
						PHedgehog(Gear^.Hedgehog)^.visStepPos div 2,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   930
						0);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   931
				defaultPos:= false
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   932
				end;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   933
			gtShover: DrawRotated(sprHandBaseball, hx, hy, hwSign(Gear^.dX), aangle + 180);
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   934
			gtFirePunch: begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   935
				DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   936
						hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   937
						1,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   938
						4,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   939
						0);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   940
				defaultPos:= false
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   941
				end;
1892
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1869
diff changeset
   942
			gtPickHammer: begin
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1869
diff changeset
   943
                defaultPos:= false;
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1869
diff changeset
   944
                dec(sy,20);
fddc1201df25 Some tweaks by nemo
unc0rr
parents: 1869
diff changeset
   945
                end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   946
			gtTeleport: defaultPos:= false;
1010
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   947
			gtWhip: begin
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   948
				DrawRotatedF(sprWhip,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   949
						sx,
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   950
						sy,
1010
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   951
						1,
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   952
						hwSign(Gear^.dX),
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   953
						0);
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   954
				defaultPos:= false
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
   955
				end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   956
			gtKamikaze: begin
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   957
				if CurAmmoGear^.Pos = 0 then
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   958
					DrawHedgehog(sx, sy,
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   959
							hwSign(Gear^.dX),
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   960
							1,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   961
							6,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   962
							0)
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   963
				else
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   964
					DrawRotatedF(sprKamikaze,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   965
							hwRound(Gear^.X) + WorldDx,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   966
							hwRound(Gear^.Y) + WorldDy,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   967
							CurAmmoGear^.Pos - 1,
2025
692308790912 Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
nemo
parents: 2023
diff changeset
   968
							hwSign(Gear^.dX),
692308790912 Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
nemo
parents: 2023
diff changeset
   969
							aangle);
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   970
				defaultPos:= false
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   971
				end;
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   972
			gtSeduction: begin
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   973
				if CurAmmoGear^.Pos >= 6 then
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   974
					DrawHedgehog(sx, sy,
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   975
							hwSign(Gear^.dX),
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   976
							2,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   977
							2,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   978
							0)
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   979
				else
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   980
					begin
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   981
					DrawRotatedF(sprDress,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   982
							hwRound(Gear^.X) + WorldDx,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   983
							hwRound(Gear^.Y) + WorldDy,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   984
							CurAmmoGear^.Pos,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   985
							hwSign(Gear^.dX),
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   986
							0);
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   987
					DrawSprite(sprCensored, hwRound(Gear^.X) - 32 + WorldDx, hwRound(Gear^.Y) - 20 + WorldDy, 0)
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   988
					end;
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   989
				defaultPos:= false
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
   990
				end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   991
		end;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   992
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   993
		case CurAmmoGear^.Kind of
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   994
			gtShotgunShot,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   995
			gtDEagleShot,
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
   996
			gtSniperRifleShot,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   997
			gtShover: begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
   998
				DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
   999
						hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1000
						0,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1001
						4,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1002
						0);
1977
2284d7fefe4f Some polishing
unc0rr
parents: 1966
diff changeset
  1003
				defaultPos:= false;
2284d7fefe4f Some polishing
unc0rr
parents: 1966
diff changeset
  1004
				HatVisible:= true
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1005
			end
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1006
		end
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1007
	end else
876
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 874
diff changeset
  1008
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1009
	if ((Gear^.State and gstHHJumping) <> 0) then
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1010
	begin
2020
unc0rr
parents: 2017
diff changeset
  1011
    DrawHedgehog(sx, sy,
unc0rr
parents: 2017
diff changeset
  1012
        hwSign(Gear^.dX)*m,
unc0rr
parents: 2017
diff changeset
  1013
        1,
unc0rr
parents: 2017
diff changeset
  1014
        1,
unc0rr
parents: 2017
diff changeset
  1015
        0);
unc0rr
parents: 2017
diff changeset
  1016
	HatVisible:= true;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1017
	HatVisible:= true;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1018
	defaultPos:= false
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1019
	end else
874
964c0d5b3604 - Fix warning
unc0rr
parents: 870
diff changeset
  1020
1913
73d2da2df3c2 Don't draw walking state when cursor is on
unc0rr
parents: 1909
diff changeset
  1021
	if (Gear^.Message and (gm_Left or gm_Right) <> 0) and (not isCursorVisible) then
824
e632cc7caf3a - Use hedgehog jumping sprite
unc0rr
parents: 823
diff changeset
  1022
		begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1023
		DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1024
			hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1025
			0,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1026
			PHedgehog(Gear^.Hedgehog)^.visStepPos div 2,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1027
			0);
1257
40d37fefdbb4 Hedgehog doesn't take off the hat when walking
unc0rr
parents: 1255
diff changeset
  1028
		defaultPos:= false;
40d37fefdbb4 Hedgehog doesn't take off the hat when walking
unc0rr
parents: 1255
diff changeset
  1029
		HatVisible:= true
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1030
		end
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1031
	else
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1032
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1033
	if ((Gear^.State and gstAnimation) <> 0) then
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1034
		begin
1034
05f003ad3caa Further work on taunts
unc0rr
parents: 1033
diff changeset
  1035
		DrawRotatedF(Wavez[TWave(Gear^.Tag)].Sprite,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1036
				sx,
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1037
				sy,
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1038
				Gear^.Pos,
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1039
				hwSign(Gear^.dX),
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1040
				0.0);
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1041
		defaultPos:= false
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1042
		end
622c5de38d72 Start implementing waves
unc0rr
parents: 1020
diff changeset
  1043
	else
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1044
	if ((Gear^.State and gstAttacked) = 0) then
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1045
	begin
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1046
		amt:= CurrentHedgehog^.Ammo^[CurrentHedgehog^.CurSlot, CurrentHedgehog^.CurAmmo].AmmoType;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1047
		case amt of
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1048
			amBazooka,
1717
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
  1049
			amMortar: DrawRotated(sprHandBazooka, hx, hy, hwSign(Gear^.dX), aangle);
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
  1050
			amBallgun: DrawRotated(sprHandBallgun, hx, hy, hwSign(Gear^.dX), aangle);
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
  1051
			amDrill: DrawRotated(sprHandDrill, hx, hy, hwSign(Gear^.dX), aangle);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1052
			amRope: DrawRotated(sprHandRope, hx, hy, hwSign(Gear^.dX), aangle);
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1053
			amShotgun: DrawRotated(sprHandShotgun, hx, hy, hwSign(Gear^.dX), aangle);
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1054
			amDEagle: DrawRotated(sprHandDEagle, hx, hy, hwSign(Gear^.dX), aangle);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
  1055
			amSniperRifle: DrawRotatedF(sprSniperRifle, hx, hy, 0, hwSign(Gear^.dX), aangle);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1056
			amBlowTorch: DrawRotated(sprHandBlowTorch, hx, hy, hwSign(Gear^.dX), aangle);
1717
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
  1057
			amRCPlane: begin
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
  1058
				DrawRotated(sprHandPlane, hx, hy, hwSign(Gear^.dX), 0);
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
  1059
				defaultPos:= false
f4cf7e36ae3e Hedgehog controlling rc plane sprite
unc0rr
parents: 1696
diff changeset
  1060
				end;
1939
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1061
			amGirder: begin
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1062
                DrawSpriteClipped(sprGirder, 
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1063
                                  sx-256, 
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1064
                                  sy-256, 
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1065
                                  LongInt(topY)+WorldDy, 
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1066
                                  LongInt(rightX)+WorldDx, 
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1067
                                  cWaterLine+WorldDy,
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1068
                                  LongInt(leftX)+WorldDx);
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1069
                end;
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1070
		end;
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1071
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1072
		case amt of
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1073
			amAirAttack,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1074
			amMineStrike: DrawRotated(sprHandAirAttack, sx, hwRound(Gear^.Y) + WorldDy, hwSign(Gear^.dX), 0);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1075
			amPickHammer: DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1076
						hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1077
						1,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1078
						2,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1079
						0);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1080
			amBlowTorch: DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1081
						hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1082
						1,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1083
						3,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1084
						0);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1085
			amTeleport: DrawRotatedF(sprTeleport, sx, sy, 0, hwSign(Gear^.dX), 0);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1086
			amKamikaze: DrawHedgehog(sx, sy,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1087
						hwSign(Gear^.dX),
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1088
						1,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1089
						5,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1090
						0);
1221
51e3f3cfdca5 Start seduction weapon implementation
unc0rr
parents: 1207
diff changeset
  1091
			amWhip: DrawRotatedF(sprWhip,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1092
						sx,
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1093
						sy,
1010
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
  1094
						0,
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
  1095
						hwSign(Gear^.dX),
583667e81d21 Whip animation
unc0rr
parents: 1009
diff changeset
  1096
						0);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1097
		else
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1098
			DrawHedgehog(sx, sy,
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1099
				hwSign(Gear^.dX),
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1100
				0,
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1101
				4,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1102
				0);
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1103
			
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1104
			HatVisible:= true;
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1105
			with PHedgehog(Gear^.Hedgehog)^ do
1294
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
  1106
				if (HatTex <> nil)
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1107
				and (HatVisibility > 0) then
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1108
					DrawTextureF(HatTex,
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1109
						HatVisibility,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1110
						sx,
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1111
						hwRound(Gear^.Y) - 8 + WorldDy,
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1112
						0,
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1113
						hwSign(Gear^.dX),
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1114
						32);
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1115
		end;
966
664ae90b5b0c Fix hedgehog jump animation after turn end
unc0rr
parents: 959
diff changeset
  1116
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1117
		case amt of
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1118
			amBaseballBat: DrawRotated(sprHandBaseball,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1119
					hwRound(Gear^.X) + 1 - 4 * hwSign(Gear^.dX) + WorldDx,
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1120
					hwRound(Gear^.Y) + 6 + WorldDy, hwSign(Gear^.dX), aangle);
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1121
		end;
966
664ae90b5b0c Fix hedgehog jump animation after turn end
unc0rr
parents: 959
diff changeset
  1122
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1123
		defaultPos:= false
2182
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1124
	end;
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1125
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 1000
diff changeset
  1126
end else // not gstHHDriven
1012
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1011
diff changeset
  1127
	begin
1014
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
  1128
	if (Gear^.Damage > 0)
2028
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
  1129
	and (hwSqr(Gear^.dX) + hwSqr(Gear^.dY) > _0_003) then
1014
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
  1130
		begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1131
		DrawHedgehog(sx, sy,
1012
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1011
diff changeset
  1132
			hwSign(Gear^.dX),
1014
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
  1133
			2,
1012
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1011
diff changeset
  1134
			1,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1135
			Gear^.DirAngle);
1012
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1011
diff changeset
  1136
		defaultPos:= false
1020
2cbffbc0dc70 Fix bad sprite when you jump and get hit
unc0rr
parents: 1014
diff changeset
  1137
		end else
1014
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
  1138
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
  1139
	if ((Gear^.State and gstHHJumping) <> 0) then
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
  1140
		begin
2020
unc0rr
parents: 2017
diff changeset
  1141
		DrawHedgehog(sx, sy,
unc0rr
parents: 2017
diff changeset
  1142
			hwSign(Gear^.dX)*m,
unc0rr
parents: 2017
diff changeset
  1143
			1,
unc0rr
parents: 2017
diff changeset
  1144
			1,
unc0rr
parents: 2017
diff changeset
  1145
			0);
unc0rr
parents: 2017
diff changeset
  1146
		defaultPos:= false
1014
3c7d4e7ccdff - Fix firepunch sprite direction when use in high jump
unc0rr
parents: 1013
diff changeset
  1147
		end;
1012
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1011
diff changeset
  1148
	end;
834
5687fa57a6c1 - Use baseball-in-hand sprite
unc0rr
parents: 831
diff changeset
  1149
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1150
with PHedgehog(Gear^.Hedgehog)^ do
970
1bd9a4eafbc3 - Quick hack for hats
unc0rr
parents: 966
diff changeset
  1151
	begin
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1152
	if defaultPos then
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1153
		begin
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1154
		DrawRotatedF(sprHHIdle,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1155
			sx,
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1156
			sy,
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1157
			(RealTicks div 128 + Gear^.Pos) mod 19,
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1158
			hwSign(Gear^.dX),
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1159
			0);
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1160
		HatVisible:= true;
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1161
		end;
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1162
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1163
	if HatVisible then
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1164
		if HatVisibility < 1.0 then
1254
3ffaf75572dd Speed up hat
unc0rr
parents: 1253
diff changeset
  1165
			HatVisibility:= HatVisibility + 0.2
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1166
		else
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1167
	else
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1168
		if HatVisibility > 0.0 then
1254
3ffaf75572dd Speed up hat
unc0rr
parents: 1253
diff changeset
  1169
			HatVisibility:= HatVisibility - 0.2;
1253
79f47495b346 Draw hat when hedgehog is aiming
unc0rr
parents: 1251
diff changeset
  1170
	
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1171
	if (HatTex <> nil)
1294
50198e5c7f02 - Hedgehog doesn't take off hat when shooting from shotgun
unc0rr
parents: 1286
diff changeset
  1172
	and (HatVisibility > 0) then
1255
unc0rr
parents: 1254
diff changeset
  1173
		if DefaultPos then
unc0rr
parents: 1254
diff changeset
  1174
			DrawTextureF(HatTex,
unc0rr
parents: 1254
diff changeset
  1175
				HatVisibility,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1176
				sx,
1255
unc0rr
parents: 1254
diff changeset
  1177
				hwRound(Gear^.Y) - 8 + WorldDy,
unc0rr
parents: 1254
diff changeset
  1178
				(RealTicks div 128 + Gear^.Pos) mod 19,
unc0rr
parents: 1254
diff changeset
  1179
				hwSign(Gear^.dX),
unc0rr
parents: 1254
diff changeset
  1180
				32)
unc0rr
parents: 1254
diff changeset
  1181
		else
unc0rr
parents: 1254
diff changeset
  1182
			DrawTextureF(HatTex,
unc0rr
parents: 1254
diff changeset
  1183
				HatVisibility,
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1184
				sx,
1255
unc0rr
parents: 1254
diff changeset
  1185
				hwRound(Gear^.Y) - 8 + WorldDy,
unc0rr
parents: 1254
diff changeset
  1186
				0,
2020
unc0rr
parents: 2017
diff changeset
  1187
				hwSign(Gear^.dX)*m,
1255
unc0rr
parents: 1254
diff changeset
  1188
				32);
970
1bd9a4eafbc3 - Quick hack for hats
unc0rr
parents: 966
diff changeset
  1189
	end;
2182
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1190
if (Gear^.State and gstHHDriven) <> 0 then
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1191
    begin
2186
5ec3e4a03d51 disable selection sprite, nudge ship into the air on launch
nemo
parents: 2182
diff changeset
  1192
(*    if (CurAmmoGear = nil) then
2182
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1193
        begin
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1194
        amt:= CurrentHedgehog^.Ammo^[CurrentHedgehog^.CurSlot, CurrentHedgehog^.CurAmmo].AmmoType;
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1195
        case amt of
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1196
            amJetpack: DrawSprite(sprJetpack, sx-32, sy-32, 0);
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1197
            end
2186
5ec3e4a03d51 disable selection sprite, nudge ship into the air on launch
nemo
parents: 2182
diff changeset
  1198
        end; *)
2182
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1199
    if CurAmmoGear <> nil then
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1200
        begin
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1201
        case CurAmmoGear^.Kind of
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1202
            gtJetpack: begin
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1203
	                   DrawSprite(sprJetpack, sx-32, sy-32, 0);
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1204
	                   if (CurAmmoGear^.MsgParam and gm_Up) <> 0 then DrawSprite(sprJetpack, sx-32, sy-32, 1);
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1205
	                   if (CurAmmoGear^.MsgParam and gm_Left) <> 0 then DrawSprite(sprJetpack, sx-32, sy-32, 2);
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1206
	                   if (CurAmmoGear^.MsgParam and gm_Right) <> 0 then DrawSprite(sprJetpack, sx-32, sy-32, 3);
2204
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
  1207
                       if CurAmmoGear^.Tex <> nil then DrawCentered(sx, sy - 40, CurAmmoGear^.Tex)
2182
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1208
                       end;
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1209
            end;
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1210
        end
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2177
diff changeset
  1211
    end;
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
  1212
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1213
with PHedgehog(Gear^.Hedgehog)^ do
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 987
diff changeset
  1214
	begin
1011
4fe2c4c57d10 Winners clan hedgehogs smiling with big smile
unc0rr
parents: 1010
diff changeset
  1215
	if ((Gear^.State and not gstWinner) = 0)
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 987
diff changeset
  1216
		or (bShowFinger and ((Gear^.State and gstHHDriven) <> 0)) then
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1217
		begin
1660
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1218
		t:= hwRound(Gear^.Y) - cHHRadius - 12 + WorldDy;
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1219
		if (cTagsMask and 1) <> 0 then
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1220
			begin
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1221
			dec(t, HealthTagTex^.h + 2);
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1222
			DrawCentered(hwRound(Gear^.X) + WorldDx, t, HealthTagTex)
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1223
			end;
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1224
		if (cTagsMask and 2) <> 0 then
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1225
			begin
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1226
			dec(t, NameTagTex^.h + 2);
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1227
			DrawCentered(hwRound(Gear^.X) + WorldDx, t, NameTagTex)
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1228
			end;
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1229
		if (cTagsMask and 4) <> 0 then
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1230
			begin
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1231
			dec(t, Team^.NameTagTex^.h + 2);
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1232
			DrawCentered(hwRound(Gear^.X) + WorldDx, t, Team^.NameTagTex)
0eaa6cf36276 shutup tiyuri
unc0rr
parents: 1601
diff changeset
  1233
			end
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1234
		end;
994
ea415d03968c - Bots can use mortar
unc0rr
parents: 987
diff changeset
  1235
	if (Gear^.State and gstHHDriven) <> 0 then // Current hedgehog
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1236
		begin
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1237
		if bShowFinger and ((Gear^.State and gstHHDriven) <> 0) then
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1238
			DrawSprite(sprFinger, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 64 + WorldDy,
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1239
						GameTicks div 32 mod 16);
821
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 815
diff changeset
  1240
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1241
		if (Gear^.State and gstDrowning) = 0 then
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1242
			if (Gear^.State and gstHHThinking) <> 0 then
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1243
				DrawSprite(sprQuestion, hwRound(Gear^.X) - 10 + WorldDx, hwRound(Gear^.Y) - cHHRadius - 34 + WorldDy, 0)
2028
260a3a2094dc Move laser behind weapon
nemo
parents: 2025
diff changeset
  1244
		end
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1245
	end;
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1246
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1247
if Gear^.Invulnerable then
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1248
    begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1249
    DrawSprite(sprInvulnerable, sx - 24, sy - 24, 0);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1250
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1251
if cVampiric and
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1252
   (CurrentHedgehog^.Gear <> nil) and 
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1253
   (CurrentHedgehog^.Gear = Gear) then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1254
    begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1255
    DrawSprite(sprVampiric, sx - 24, sy - 24, 0);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1256
    end;
292
0ca921ca7557 Hedgehogs names are drawn where the hedgehogs are
unc0rr
parents: 283
diff changeset
  1257
end;
0ca921ca7557 Hedgehogs names are drawn where the hedgehogs are
unc0rr
parents: 283
diff changeset
  1258
956
19003f7fc174 Get rid of unused Surface parameter
unc0rr
parents: 955
diff changeset
  1259
procedure DrawGears;
853
0b4a23795530 Teleport animation
unc0rr
parents: 848
diff changeset
  1260
var Gear, HHGear: PGear;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1261
    i: Longword;
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
  1262
    roplen: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1263
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
  1264
    procedure DrawRopeLine(X1, Y1, X2, Y2: LongInt);
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
  1265
    var  eX, eY, dX, dY: LongInt;
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
  1266
         i, sX, sY, x, y, d: LongInt;
366
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1267
         b: boolean;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1268
    begin
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
  1269
    if (X1 = X2) and (Y1 = Y2) then
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
  1270
       begin
2070
28891bb36ba5 Silence useless warning
unc0rr
parents: 2067
diff changeset
  1271
       //OutError('WARNING: zero length rope line!', false);
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
  1272
       exit
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
  1273
       end;
366
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1274
    eX:= 0;
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1275
    eY:= 0;
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1276
    dX:= X2 - X1;
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1277
    dY:= Y2 - Y1;
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1278
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1279
    if (dX > 0) then sX:= 1
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1280
    else
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1281
      if (dX < 0) then
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1282
         begin
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1283
         sX:= -1;
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1284
         dX:= -dX
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1285
         end else sX:= dX;
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1286
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1287
    if (dY > 0) then sY:= 1
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1288
       else
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1289
    if (dY < 0) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1290
       begin
366
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1291
       sY:= -1;
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1292
       dY:= -dY
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1293
       end else sY:= dY;
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1294
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1295
    if (dX > dY) then d:= dX
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1296
                 else d:= dY;
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1297
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1298
    x:= X1;
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1299
    y:= Y1;
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1300
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1301
    for i:= 0 to d do
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1302
        begin
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1303
        inc(eX, dX);
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1304
        inc(eY, dY);
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1305
        b:= false;
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1306
        if (eX > d) then
35
9367f246fb5f - New rope
unc0rr
parents: 32
diff changeset
  1307
           begin
366
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1308
           dec(eX, d);
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1309
           inc(x, sX);
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1310
           b:= true
35
9367f246fb5f - New rope
unc0rr
parents: 32
diff changeset
  1311
           end;
366
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1312
        if (eY > d) then
35
9367f246fb5f - New rope
unc0rr
parents: 32
diff changeset
  1313
           begin
366
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1314
           dec(eY, d);
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1315
           inc(y, sY);
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1316
           b:= true
35
9367f246fb5f - New rope
unc0rr
parents: 32
diff changeset
  1317
           end;
366
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1318
        if b then
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1319
           begin
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1320
           inc(roplen);
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1321
           if (roplen mod 4) = 0 then DrawSprite(sprRopeNode, x - 2, y - 2, 0)
366
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1322
           end
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1323
       end
366
dc50b7933390 Show rope
unc0rr
parents: 364
diff changeset
  1324
    end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1325
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1326
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1327
Gear:= GearsList;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1328
while Gear<>nil do
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1329
	begin
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1330
	case Gear^.Kind of
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1331
       gtAmmo_Bomb: DrawRotated(sprBomb, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, Gear^.DirAngle);
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1332
1696
bb1e305320a1 rc plane falls down when looses control
unc0rr
parents: 1689
diff changeset
  1333
       gtRCPlane: if (Gear^.Tag = -1) then
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1334
                     DrawRotated(sprPlane, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, -1,  DxDy2Angle(Gear^.dX, Gear^.dY) + 90)
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1335
                  else
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1336
                     DrawRotated(sprPlane, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy,0,DxDy2Angle(Gear^.dY, Gear^.dX));
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1337
       
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1586
diff changeset
  1338
       gtBall: DrawRotatedf(sprBalls, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Tag,0, DxDy2Angle(Gear^.dY, Gear^.dX));
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1339
       
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1560
diff changeset
  1340
       gtDrill: DrawRotated(sprDrill, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1341
        
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1342
        gtHedgehog: DrawHH(Gear);
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1343
    
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1344
    gtAmmo_Grenade: DrawRotated(sprGrenade, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1345
       
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
  1346
       gtHealthTag: if Gear^.Tex <> nil then DrawCentered(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Tex);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1347
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1348
           gtGrave: DrawSurfSprite(hwRound(Gear^.X) + WorldDx - 16, hwRound(Gear^.Y) + WorldDy - 16, 32, (GameTicks shr 7) and 7, PHedgehog(Gear^.Hedgehog)^.Team^.GraveTex);
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1349
             
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1350
             gtUFO: DrawSprite(sprUFO, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 16 + WorldDy, (GameTicks shr 7) mod 4);
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  1351
      
848
b31b72756927 Fix a warning
unc0rr
parents: 847
diff changeset
  1352
      gtPickHammer: DrawSprite(sprPHammer, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 50 + LongInt(((GameTicks shr 5) and 1) * 2) + WorldDy, 0);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1353
            gtRope: begin
35
9367f246fb5f - New rope
unc0rr
parents: 32
diff changeset
  1354
                    roplen:= 0;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1355
                    if RopePoints.Count > 0 then
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1356
                       begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1357
                       i:= 0;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1358
                       while i < Pred(RopePoints.Count) do
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1359
                             begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1360
                             DrawRopeLine(hwRound(RopePoints.ar[i].X) + WorldDx, hwRound(RopePoints.ar[i].Y) + WorldDy,
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1361
                                          hwRound(RopePoints.ar[Succ(i)].X) + WorldDx, hwRound(RopePoints.ar[Succ(i)].Y) + WorldDy);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1362
                             inc(i)
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1363
                             end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1364
                       DrawRopeLine(hwRound(RopePoints.ar[i].X) + WorldDx, hwRound(RopePoints.ar[i].Y) + WorldDy,
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1365
                                    hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1366
                       DrawRopeLine(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy,
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1367
                                    hwRound(PHedgehog(Gear^.Hedgehog)^.Gear^.X) + WorldDx, hwRound(PHedgehog(Gear^.Hedgehog)^.Gear^.Y) + WorldDy);
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1368
                       DrawRotated(sprRopeHook, hwRound(RopePoints.ar[0].X) + WorldDx, hwRound(RopePoints.ar[0].Y) + WorldDy, 1, RopePoints.HookAngle)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1369
                       end else
1781
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1780
diff changeset
  1370
                       if Gear^.Elasticity.QWordValue > 0 then
35
9367f246fb5f - New rope
unc0rr
parents: 32
diff changeset
  1371
                       begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1372
                       DrawRopeLine(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy,
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1373
                                    hwRound(PHedgehog(Gear^.Hedgehog)^.Gear^.X) + WorldDx, hwRound(PHedgehog(Gear^.Hedgehog)^.Gear^.Y) + WorldDy);
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1374
                       DrawRotated(sprRopeHook, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
35
9367f246fb5f - New rope
unc0rr
parents: 32
diff changeset
  1375
                       end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1376
                    end;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1377
      gtSmokeTrace: if Gear^.State < 8 then DrawSprite(sprSmokeTrace, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.State);
1012
36b5cc8264e8 Damaged hedgehog animation
unc0rr
parents: 1011
diff changeset
  1378
       gtExplosion: DrawSprite(sprExplosion50, hwRound(Gear^.X) - 32 + WorldDx, hwRound(Gear^.Y) - 32 + WorldDy, Gear^.State);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1379
            gtMine: if ((Gear^.State and gstAttacking) = 0)or((Gear^.Timer and $3FF) < 420)
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1380
                       then DrawRotated(sprMineOff, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, Gear^.DirAngle)
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1381
                       else DrawRotated(sprMineOn, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, Gear^.DirAngle);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1382
            gtCase: case Gear^.Pos of
1794
8ae48e3b02d9 New bonus box sprite
unc0rr
parents: 1792
diff changeset
  1383
                         posCaseAmmo  : begin
8ae48e3b02d9 New bonus box sprite
unc0rr
parents: 1792
diff changeset
  1384
                                        i:= (GameTicks shr 6) mod 64;
8ae48e3b02d9 New bonus box sprite
unc0rr
parents: 1792
diff changeset
  1385
                                        if i > 18 then i:= 0;
8ae48e3b02d9 New bonus box sprite
unc0rr
parents: 1792
diff changeset
  1386
                                        DrawSprite(sprCase, hwRound(Gear^.X) - 24 + WorldDx, hwRound(Gear^.Y) - 24 + WorldDy, i);
8ae48e3b02d9 New bonus box sprite
unc0rr
parents: 1792
diff changeset
  1387
                                        end;
1009
b1f335aed35a Update first aid animation
unc0rr
parents: 1008
diff changeset
  1388
                         posCaseHealth: begin
1863
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
  1389
                                        i:= ((GameTicks shr 6) + 38) mod 64;
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
  1390
                                        if i > 13 then i:= 0;
1009
b1f335aed35a Update first aid animation
unc0rr
parents: 1008
diff changeset
  1391
                                        DrawSprite(sprFAid, hwRound(Gear^.X) - 24 + WorldDx, hwRound(Gear^.Y) - 24 + WorldDy, i);
b1f335aed35a Update first aid animation
unc0rr
parents: 1008
diff changeset
  1392
                                        end;
1861
unc0rr
parents: 1854
diff changeset
  1393
                         posCaseUtility: begin
1863
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
  1394
                                        i:= (GameTicks shr 6) mod 70;
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
  1395
                                        if i > 23 then i:= 0;
1909
30fa1608b54f nemo's patch for girder + some fixes
unc0rr
parents: 1906
diff changeset
  1396
                                        i:= i mod 12;
1863
705c01571196 Utility icon
unc0rr
parents: 1861
diff changeset
  1397
                                        DrawSprite(sprUtility, hwRound(Gear^.X) - 24 + WorldDx, hwRound(Gear^.Y) - 24 + WorldDy, i);
1861
unc0rr
parents: 1854
diff changeset
  1398
                                        end;
42
72ffe21f027c - Fixed console behavior
unc0rr
parents: 39
diff changeset
  1399
                         end;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1400
        gtDynamite: DrawSprite2(sprDynamite, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 25 + WorldDy, Gear^.Tag and 1, Gear^.Tag shr 1);
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1401
     gtClusterBomb: DrawRotated(sprClusterBomb, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, Gear^.DirAngle);
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1402
         gtCluster: DrawSprite(sprClusterParticle, hwRound(Gear^.X) - 8 + WorldDx, hwRound(Gear^.Y) - 8 + WorldDy, 0);
1560
e140bc57ff68 Quick replay round to spectators until current move
unc0rr
parents: 1555
diff changeset
  1403
           gtFlame: DrawSprite(sprFlame, hwRound(Gear^.X) - 8 + WorldDx, hwRound(Gear^.Y) - 8 + WorldDy, (GameTicks div 128 + LongWord(Gear^.Tag)) mod 8);
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1404
       gtParachute: DrawSprite(sprParachute, hwRound(Gear^.X) - 24 + WorldDx, hwRound(Gear^.Y) - 48 + WorldDy, 0);
2168
5ffb01c3b176 Tiy's new airstrike graphic
nemo
parents: 2152
diff changeset
  1405
       gtAirAttack: if Gear^.Tag > 0 then DrawSprite(sprAirplane, hwRound(Gear^.X) - SpritesData[sprAirplane].Width div 2 + WorldDx, hwRound(Gear^.Y) - SpritesData[sprAirplane].Height div 2 + WorldDy, 0)
5ffb01c3b176 Tiy's new airstrike graphic
nemo
parents: 2152
diff changeset
  1406
                                     else DrawSprite(sprAirplane, hwRound(Gear^.X) - SpritesData[sprAirplane].Width div 2 + WorldDx, hwRound(Gear^.Y) - SpritesData[sprAirplane].Height div 2 + WorldDy, 1);
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
  1407
         gtAirBomb: DrawRotated(sprAirBomb, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
853
0b4a23795530 Teleport animation
unc0rr
parents: 848
diff changeset
  1408
        gtTeleport: begin
0b4a23795530 Teleport animation
unc0rr
parents: 848
diff changeset
  1409
                    HHGear:= PHedgehog(Gear^.Hedgehog)^.Gear;
0b4a23795530 Teleport animation
unc0rr
parents: 848
diff changeset
  1410
                    DrawRotatedF(sprTeleport, hwRound(Gear^.X) + 1 + WorldDx, hwRound(Gear^.Y) - 3 + WorldDy, Gear^.Pos, hwSign(HHGear^.dX), 0);
0b4a23795530 Teleport animation
unc0rr
parents: 848
diff changeset
  1411
                    DrawRotatedF(sprTeleport, hwRound(HHGear^.X) + 1 + WorldDx, hwRound(HHGear^.Y) - 3 + WorldDy, 11 - Gear^.Pos, hwSign(HHGear^.dX), 0);
0b4a23795530 Teleport animation
unc0rr
parents: 848
diff changeset
  1412
                    end;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1413
        gtSwitcher: DrawSprite(sprSwitch, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 56 + WorldDy, (GameTicks shr 6) mod 12);
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
  1414
          gtTarget: DrawSprite(sprTarget, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 16 + WorldDy, 0);
959
18b05fc2d0a6 Mortar sprite
unc0rr
parents: 958
diff changeset
  1415
          gtMortar: DrawRotated(sprMortar, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
1108
c77267d982ee Animate falling and waking up cake
unc0rr
parents: 1106
diff changeset
  1416
          gtCake: if Gear^.Pos = 6 then
2025
692308790912 Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
nemo
parents: 2023
diff changeset
  1417
                     DrawRotatedf(sprCakeWalk, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, (GameTicks div 40) mod 6, hwSign(Gear^.dX), Gear^.DirAngle * hwSign(Gear^.dX) + 90)
1108
c77267d982ee Animate falling and waking up cake
unc0rr
parents: 1106
diff changeset
  1418
                  else
1262
e9191c693e44 Add watermelon sprite
unc0rr
parents: 1261
diff changeset
  1419
                     DrawRotatedf(sprCakeDown, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 5 - Gear^.Pos, hwSign(Gear^.dX), 0);
1367
e1aaa1a4901f Use seduction sound
unc0rr
parents: 1352
diff changeset
  1420
       gtSeduction: if Gear^.Pos >= 14 then DrawSprite(sprSeduction, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 16 + WorldDy, 0);
1262
e9191c693e44 Add watermelon sprite
unc0rr
parents: 1261
diff changeset
  1421
      gtWatermelon: DrawRotatedf(sprWatermelon, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, 0, Gear^.DirAngle);
e9191c693e44 Add watermelon sprite
unc0rr
parents: 1261
diff changeset
  1422
      gtMelonPiece: DrawRotatedf(sprWatermelon, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 1, 0, Gear^.DirAngle);
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1423
     gtHellishBomb: DrawRotated(sprHellishBomb, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, Gear^.DirAngle);
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1424
      gtEvilTrace: if Gear^.State < 8 then DrawSprite(sprEvilTrace, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.State);
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
  1425
         end;
2204
526f8165acce Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
nemo
parents: 2186
diff changeset
  1426
      if Gear^.RenderTimer and (Gear^.Tex <> nil) then DrawCentered(hwRound(Gear^.X) + 8 + WorldDx, hwRound(Gear^.Y) + 8 + WorldDy, Gear^.Tex);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1427
      Gear:= Gear^.NextGear
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1428
      end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1429
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1430
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1431
procedure FreeGearsList;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1432
var t, tt: PGear;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1433
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1434
tt:= GearsList;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1435
GearsList:= nil;
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
  1436
while tt <> nil do
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
  1437
	begin
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
  1438
	t:= tt;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
  1439
	tt:= tt^.NextGear;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
  1440
	Dispose(t)
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1503
diff changeset
  1441
	end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1442
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1443
10
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1444
procedure AddMiscGears;
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
  1445
var i: LongInt;
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1446
	Gear: PGear;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1447
begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 495
diff changeset
  1448
AddGear(0, 0, gtATStartGame, 0, _0, _0, 2000);
1435
d4b32ee3caa6 Fix using freed memory (could be the cause of queue error problem and other bugs)
unc0rr
parents: 1434
diff changeset
  1449
1895
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1450
if ((GameFlags and gfForts) = 0) and ((GameFlags and gfMines) <> 0) then
1435
d4b32ee3caa6 Fix using freed memory (could be the cause of queue error problem and other bugs)
unc0rr
parents: 1434
diff changeset
  1451
	for i:= 0 to Pred(cLandAdditions) do
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1452
		begin
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1453
		Gear:= AddGear(0, 0, gtMine, 0, _0, _0, 0);
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1454
		FindPlace(Gear, false, 0, LAND_WIDTH)
1895
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1455
		end;
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1456
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1457
if (GameFlags and gfLowGravity) <> 0 then
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1458
    cGravity:= cMaxWindSpeed / 2;
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1459
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1460
if (GameFlags and gfVampiric) <> 0 then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1461
    cVampiric:= true;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1462
1895
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1463
Gear:= GearsList;
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1464
if (GameFlags and gfInvulnerable) <> 0 then
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1465
   while Gear <> nil do
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1466
       begin
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1467
       Gear^.Invulnerable:= true;  // this is only checked on hogs right now, so no need for gear type check
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1468
       Gear:= Gear^.NextGear
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1469
       end;
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1470
7ba647a88b2f More game options by nemo
unc0rr
parents: 1892
diff changeset
  1471
if (GameFlags and gfLaserSight) <> 0 then
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
  1472
    cLaserSighting:= true;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
  1473
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
  1474
if (GameFlags and gfArtillery) <> 0 then
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2020
diff changeset
  1475
    cArtillery:= true
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1476
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1477
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
  1478
procedure doMakeExplosion(X, Y, Radius: LongInt; Mask: LongWord);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1479
var Gear: PGear;
506
0889d833d47e - A good implementation of shotgun
unc0rr
parents: 505
diff changeset
  1480
    dmg, dmgRadius: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1481
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1482
TargetPoint.X:= NoPointX;
1434
75fe933483c7 Shut up flames debug messages
unc0rr
parents: 1433
diff changeset
  1483
{$IFDEF DEBUGFILE}if Radius > 4 then AddFileLog('Explosion: at (' + inttostr(x) + ',' + inttostr(y) + ')');{$ENDIF}
1049
741513156331 Draw explosions for every kind of explosion
unc0rr
parents: 1045
diff changeset
  1484
if (Radius > 10) then AddGear(X, Y, gtExplosion, 0, _0, _0, 0);
1669
b709e061577e Mostly fix voicepack usage
unc0rr
parents: 1660
diff changeset
  1485
if (Mask and EXPLAutoSound) <> 0 then PlaySound(sndExplosion, false, nil);
1433
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1486
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1487
if (Mask and EXPLAllDamageInRadius) = 0 then
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1488
	dmgRadius:= Radius shl 1
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1489
else
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1490
	dmgRadius:= Radius;
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1491
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1492
Gear:= GearsList;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1493
while Gear <> nil do
1200
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1494
	begin
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1495
	dmg:= dmgRadius  + cHHRadius div 2 - hwRound(Distance(Gear^.X - int2hwFloat(X), Gear^.Y - int2hwFloat(Y)));
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1496
	if (dmg > 1) and
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1497
		((Gear^.State and gstNoDamage) = 0) then
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1498
		begin
1861
unc0rr
parents: 1854
diff changeset
  1499
		dmg:= modifyDamage(min(dmg div 2, Radius));
1200
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1500
		case Gear^.Kind of
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1501
			gtHedgehog,
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1502
				gtMine,
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1503
				gtCase,
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1504
				gtTarget,
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1505
				gtFlame: begin
1346
b4d51b95aa16 Make messages be more debug-friendly
unc0rr
parents: 1343
diff changeset
  1506
						//{$IFDEF DEBUGFILE}AddFileLog('Damage: ' + inttostr(dmg));{$ENDIF}
1200
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1507
						if (Mask and EXPLNoDamage) = 0 then
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1508
							begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1509
							if not Gear^.Invulnerable then
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1510
                                ApplyDamage(Gear, dmg)
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1511
                            else
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1512
                                Gear^.State:= Gear^.State or gstWinner;
1200
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1513
							end;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1514
						if ((Mask and EXPLDoNotTouchHH) = 0) or (Gear^.Kind <> gtHedgehog) then
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1515
							begin
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1516
							DeleteCI(Gear);
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1517
							Gear^.dX:= Gear^.dX + SignAs(_0_005 * dmg + cHHKick, Gear^.X - int2hwFloat(X));
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1518
							Gear^.dY:= Gear^.dY + SignAs(_0_005 * dmg + cHHKick, Gear^.Y - int2hwFloat(Y));
1868
2fe8d045f6a1 pathc by nemo
unc0rr
parents: 1867
diff changeset
  1519
							Gear^.State:= (Gear^.State or gstMoving) and (not gstLoser);
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1520
							if not Gear^.Invulnerable then
1868
2fe8d045f6a1 pathc by nemo
unc0rr
parents: 1867
diff changeset
  1521
								Gear^.State:= (Gear^.State or gstMoving) and (not gstWinner);
1200
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1522
							Gear^.Active:= true;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1523
							FollowGear:= Gear
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1524
							end;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1525
						end;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1526
				gtGrave: begin
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1527
						Gear^.dY:= - _0_004 * dmg;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1528
						Gear^.Active:= true;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1529
						end;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1530
			end;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1531
		end;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1532
	Gear:= Gear^.NextGear
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1533
	end;
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1534
621
8bdbc240f50f New game flag for non-destroyable land
unc0rr
parents: 614
diff changeset
  1535
if (Mask and EXPLDontDraw) = 0 then
1200
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1536
	if (GameFlags and gfSolidLand) = 0 then DrawExplosion(X, Y, Radius);
b92323ccce45 Fix pickhammer and kamikaze
unc0rr
parents: 1141
diff changeset
  1537
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 495
diff changeset
  1538
uAIMisc.AwareOfExplosion(0, 0, 0)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1539
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1540
506
0889d833d47e - A good implementation of shotgun
unc0rr
parents: 505
diff changeset
  1541
procedure ShotgunShot(Gear: PGear);
0889d833d47e - A good implementation of shotgun
unc0rr
parents: 505
diff changeset
  1542
var t: PGear;
955
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1543
    dmg: LongInt;
506
0889d833d47e - A good implementation of shotgun
unc0rr
parents: 505
diff changeset
  1544
begin
509
fd58135a4407 Bots know shotgun behavior better
unc0rr
parents: 506
diff changeset
  1545
Gear^.Radius:= cShotgunRadius;
506
0889d833d47e - A good implementation of shotgun
unc0rr
parents: 505
diff changeset
  1546
t:= GearsList;
0889d833d47e - A good implementation of shotgun
unc0rr
parents: 505
diff changeset
  1547
while t <> nil do
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1548
	begin
1861
unc0rr
parents: 1854
diff changeset
  1549
	dmg:= modifyDamage(min(Gear^.Radius + t^.Radius - hwRound(Distance(Gear^.X - t^.X, Gear^.Y - t^.Y)), 25));
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1550
	if dmg > 0 then
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1551
	case t^.Kind of
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1552
		gtHedgehog,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1553
			gtMine,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1554
			gtCase,
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1555
			gtTarget: begin
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1556
                    if (not t^.Invulnerable) then
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1557
                        ApplyDamage(t, dmg)
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1558
                    else
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1559
                        Gear^.State:= Gear^.State or gstWinner;
867
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
  1560
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1561
					DeleteCI(t);
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1562
					t^.dX:= t^.dX + Gear^.dX * dmg * _0_01 + SignAs(cHHKick, Gear^.dX);
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1563
					t^.dY:= t^.dY + Gear^.dY * dmg * _0_01;
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1564
					t^.State:= t^.State or gstMoving;
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1565
					t^.Active:= true;
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1566
					FollowGear:= t
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1567
					end;
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1568
			gtGrave: begin
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1569
					t^.dY:= - _0_1;
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1570
					t^.Active:= true
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1571
					end;
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1572
		end;
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1573
	t:= t^.NextGear
a02a5345b91e Seduction animation
unc0rr
parents: 1285
diff changeset
  1574
	end;
621
8bdbc240f50f New game flag for non-destroyable land
unc0rr
parents: 614
diff changeset
  1575
if (GameFlags and gfSolidLand) = 0 then DrawExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), cShotgunRadius)
506
0889d833d47e - A good implementation of shotgun
unc0rr
parents: 505
diff changeset
  1576
end;
0889d833d47e - A good implementation of shotgun
unc0rr
parents: 505
diff changeset
  1577
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
  1578
procedure AmmoShove(Ammo: PGear; Damage, Power: LongInt);
53
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
  1579
var t: PGearArray;
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
  1580
    i: LongInt;
38
c1ec4b15d70e Better Desert Eagle and Shotgun
unc0rr
parents: 37
diff changeset
  1581
begin
53
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
  1582
t:= CheckGearsCollision(Ammo);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1583
i:= t^.Count;
1506
a4ab75470ce1 - Some reformatting
unc0rr
parents: 1505
diff changeset
  1584
1861
unc0rr
parents: 1854
diff changeset
  1585
Damage:= modifyDamage(Damage);
unc0rr
parents: 1854
diff changeset
  1586
53
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 51
diff changeset
  1587
while i > 0 do
981
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1588
	begin
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1589
	dec(i);
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1590
	if (t^.ar[i]^.State and gstNoDamage) = 0 then
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1591
		case t^.ar[i]^.Kind of
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1592
			gtHedgehog,
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1593
			gtMine,
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1594
			gtTarget,
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1595
			gtCase: begin
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1560
diff changeset
  1596
					if (Ammo^.Kind = gtDrill) then begin Ammo^.Timer:= 0; exit; end;
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
  1597
                    if (not t^.ar[i]^.Invulnerable) then
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1598
                        ApplyDamage(t^.ar[i], Damage)
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1599
                    else
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1600
                        t^.ar[i]^.State:= t^.ar[i]^.State or gstWinner;
867
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
  1601
981
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1602
					DeleteCI(t^.ar[i]);
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1603
					t^.ar[i]^.dX:= Ammo^.dX * Power * _0_01;
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1604
					t^.ar[i]^.dY:= Ammo^.dY * Power * _0_01;
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1605
					t^.ar[i]^.Active:= true;
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1606
					t^.ar[i]^.State:= t^.ar[i]^.State or gstMoving;
867
dc7901b1120e - Use more sounds
unc0rr
parents: 865
diff changeset
  1607
982
bbf382a5fe73 Ooops, actual fix
unc0rr
parents: 981
diff changeset
  1608
					if TestCollisionXwithGear(t^.ar[i], hwSign(t^.ar[i]^.dX)) then
981
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1609
						begin
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1610
						if not (TestCollisionXwithXYShift(t^.ar[i], _0, -3, hwSign(t^.ar[i]^.dX))
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1611
							or TestCollisionYwithGear(t^.ar[i], -1)) then t^.ar[i]^.Y:= t^.ar[i]^.Y - _1;
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1612
						if not (TestCollisionXwithXYShift(t^.ar[i], _0, -2, hwSign(t^.ar[i]^.dX))
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1613
							or TestCollisionYwithGear(t^.ar[i], -1)) then t^.ar[i]^.Y:= t^.ar[i]^.Y - _1;
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1614
						if not (TestCollisionXwithXYShift(t^.ar[i], _0, -1, hwSign(t^.ar[i]^.dX))
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1615
							or TestCollisionYwithGear(t^.ar[i], -1)) then t^.ar[i]^.Y:= t^.ar[i]^.Y - _1;
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1616
						end;
982
bbf382a5fe73 Ooops, actual fix
unc0rr
parents: 981
diff changeset
  1617
					
981
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1618
					FollowGear:= t^.ar[i]
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1619
					end;
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1620
		end
e883baf3a458 Fix Baseball, whip, firepunch attacking on slope
unc0rr
parents: 976
diff changeset
  1621
	end;
126
93df479aa1b9 - Now really fix unicode issues
unc0rr
parents: 108
diff changeset
  1622
SetAllToActive
38
c1ec4b15d70e Better Desert Eagle and Shotgun
unc0rr
parents: 37
diff changeset
  1623
end;
c1ec4b15d70e Better Desert Eagle and Shotgun
unc0rr
parents: 37
diff changeset
  1624
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1625
procedure AssignHHCoords;
955
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1626
var i, t, p, j: LongInt;
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1627
	ar: array[0..Pred(cMaxHHs)] of PHedgehog;
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1628
	Count: Longword;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1629
begin
1428
0855275d443f Support 'Divide teams' option in engine
unc0rr
parents: 1367
diff changeset
  1630
if (GameFlags and (gfForts or gfDivideTeams)) <> 0 then
955
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1631
	begin
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1632
	t:= 0;
1428
0855275d443f Support 'Divide teams' option in engine
unc0rr
parents: 1367
diff changeset
  1633
	TryDo(ClansCount = 2, 'More or less than 2 clans on map in divided teams mode!', true);
955
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1634
	for p:= 0 to 1 do
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1635
		begin
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1636
		with ClansArray[p]^ do
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1637
			for j:= 0 to Pred(TeamsNumber) do
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1638
				with Teams[j]^ do
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1639
					for i:= 0 to cMaxHHIndex do
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1640
						with Hedgehogs[i] do
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1641
							if (Gear <> nil) and (Gear^.X.QWordValue = 0) then
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1642
								begin
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1643
								FindPlace(Gear, false, t, t + LAND_WIDTH div 2);// could make Gear == nil
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1644
								if Gear <> nil then
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1645
									begin
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1782
diff changeset
  1646
									Gear^.Pos:= GetRandom(49);
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1647
									Gear^.dX.isNegative:= p = 1;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1648
									end
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 957
diff changeset
  1649
								end;
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1650
		t:= LAND_WIDTH div 2
955
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1651
		end
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1652
	end else // mix hedgehogs
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1653
	begin
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1654
	Count:= 0;
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1655
	for p:= 0 to Pred(TeamsCount) do
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1656
		with TeamsArray[p]^ do
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1657
		begin
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1658
		for i:= 0 to cMaxHHIndex do
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1659
			with Hedgehogs[i] do
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1660
				if (Gear <> nil) and (Gear^.X.QWordValue = 0) then
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1661
					begin
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1662
					ar[Count]:= @Hedgehogs[i];
955
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1663
					inc(Count)
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1664
					end;
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1665
		end;
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
  1666
    // unC0Rr, while it is true user can watch value on map screen, IMO this (and check above) should be enforced in UI
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
  1667
    // - is there a good place to put values for the different widgets to check?  Right now they are kind of disconnected.
1965
340bfd438ca5 - Apply koda's patch
unc0rr
parents: 1964
diff changeset
  1668
    //it would be nice if divide teams, forts mode and hh per map could all be checked by the team widget, or maybe disable start button
1795
2457fcc0dcd9 - Set bamboo plinko hedgehogs limit to 48
unc0rr
parents: 1794
diff changeset
  1669
	TryDo(Count <= MaxHedgehogs, 'Too many hedgehogs for this map! (max # is ' + inttostr(MaxHedgehogs) + ')', true);
955
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1670
	while (Count > 0) do
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1671
		begin
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1672
		i:= GetRandom(Count);
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1673
		FindPlace(ar[i]^.Gear, false, 0, LAND_WIDTH);
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1674
		if ar[i]^.Gear <> nil then
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1675
			begin
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1676
			ar[i]^.Gear^.dX.isNegative:= hwRound(ar[i]^.Gear^.X) > LAND_WIDTH div 2;
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1760
diff changeset
  1677
			ar[i]^.Gear^.Pos:= GetRandom(19)
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1678
			end;
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1760
diff changeset
  1679
		ar[i]:= ar[Count - 1];
955
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1680
		dec(Count)
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1681
		end
474afaab0365 Fix forts mode to take in account clans, not teams
unc0rr
parents: 954
diff changeset
  1682
	end
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1683
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1684
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
  1685
function CheckGearNear(Gear: PGear; Kind: TGearType; rX, rY: LongInt): PGear;
10
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1686
var t: PGear;
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1687
begin
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1688
t:= GearsList;
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1689
rX:= sqr(rX);
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1690
rY:= sqr(rY);
1433
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1691
10
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1692
while t <> nil do
1433
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1693
	begin
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1694
	if (t <> Gear) and (t^.Kind = Kind) then
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1695
		if not((hwSqr(Gear^.X - t^.X) / rX + hwSqr(Gear^.Y - t^.Y) / rY) > _1) then
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1696
		exit(t);
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1697
	t:= t^.NextGear
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1698
	end;
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1699
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1700
CheckGearNear:= nil
15
6200cca92480 - Minor code simplifying
unc0rr
parents: 14
diff changeset
  1701
end;
6200cca92480 - Minor code simplifying
unc0rr
parents: 14
diff changeset
  1702
1433
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1703
{procedure AmmoFlameWork(Ammo: PGear);
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1704
var t: PGear;
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1705
begin
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1706
t:= GearsList;
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1707
while t <> nil do
1295
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1708
	begin
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1709
	if (t^.Kind = gtHedgehog) and (t^.Y < Ammo^.Y) then
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1710
		if not (hwSqr(Ammo^.X - t^.X) + hwSqr(Ammo^.Y - t^.Y - int2hwFloat(cHHRadius)) * 2 > _2) then
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1711
			begin
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 2005
diff changeset
  1712
            ApplyDamage(t, 5);
1295
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1713
			t^.dX:= t^.dX + (t^.X - Ammo^.X) * _0_02;
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1714
			t^.dY:= - _0_25;
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1715
			t^.Active:= true;
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1716
			DeleteCI(t);
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1717
			FollowGear:= t
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1718
			end;
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1719
	t:= t^.NextGear
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1720
	end;
1433
4af291d5d79c Repair flame dependancy on wind
unc0rr
parents: 1428
diff changeset
  1721
end;}
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  1722
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
  1723
function CheckGearsNear(mX, mY: LongInt; Kind: TGearsType; rX, rY: LongInt): PGear;
16
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1724
var t: PGear;
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1725
begin
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1726
t:= GearsList;
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1727
rX:= sqr(rX);
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1728
rY:= sqr(rY);
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1729
while t <> nil do
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1730
	begin
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1731
	if t^.Kind in Kind then
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1732
		if not (hwSqr(int2hwFloat(mX) - t^.X) / rX + hwSqr(int2hwFloat(mY) - t^.Y) / rY > _1) then
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1733
			exit(t);
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1734
	t:= t^.NextGear
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1735
	end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1736
CheckGearsNear:= nil
16
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1737
end;
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1738
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1739
function CountGears(Kind: TGearType): Longword;
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1740
var t: PGear;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1741
    Result: Longword;
16
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1742
begin
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1743
Result:= 0;
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1744
t:= GearsList;
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1745
while t <> nil do
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1746
	begin
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1747
	if t^.Kind = Kind then inc(Result);
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1748
	t:= t^.NextGear
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1749
	end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1750
CountGears:= Result
16
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1751
end;
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1752
15
6200cca92480 - Minor code simplifying
unc0rr
parents: 14
diff changeset
  1753
procedure SpawnBoxOfSmth;
394
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
  1754
var t: LongInt;
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
  1755
    i: TAmmoType;
15
6200cca92480 - Minor code simplifying
unc0rr
parents: 14
diff changeset
  1756
begin
614
0e04504bc140 - Fix some warnings
unc0rr
parents: 604
diff changeset
  1757
if (cCaseFactor = 0) or
0e04504bc140 - Fix some warnings
unc0rr
parents: 604
diff changeset
  1758
   (CountGears(gtCase) >= 5) or
0e04504bc140 - Fix some warnings
unc0rr
parents: 604
diff changeset
  1759
   (getrandom(cCaseFactor) <> 0) then exit;
1295
27bec661581c Start flames rework
unc0rr
parents: 1294
diff changeset
  1760
1948
1e0e1f03180d Fix epic bug randomly teleporting hedgehogs
unc0rr
parents: 1939
diff changeset
  1761
FollowGear:= nil;
1e0e1f03180d Fix epic bug randomly teleporting hedgehogs
unc0rr
parents: 1939
diff changeset
  1762
2145
fa43619eb3e7 A few FIXME flags for easy grepping
nemo
parents: 2143
diff changeset
  1763
if shoppa then  // FIXME -  TEMPORARY  REMOVE WHEN CRATE PROBABILITY IS ADDED
1966
31e449e1d9dd nemo's patch + ropes ammo scheme hack
unc0rr
parents: 1965
diff changeset
  1764
    t:= 7
31e449e1d9dd nemo's patch + ropes ammo scheme hack
unc0rr
parents: 1965
diff changeset
  1765
else
31e449e1d9dd nemo's patch + ropes ammo scheme hack
unc0rr
parents: 1965
diff changeset
  1766
    t:= getrandom(20);
31e449e1d9dd nemo's patch + ropes ammo scheme hack
unc0rr
parents: 1965
diff changeset
  1767
31e449e1d9dd nemo's patch + ropes ammo scheme hack
unc0rr
parents: 1965
diff changeset
  1768
//case getrandom(20) of
31e449e1d9dd nemo's patch + ropes ammo scheme hack
unc0rr
parents: 1965
diff changeset
  1769
case t of
1861
unc0rr
parents: 1854
diff changeset
  1770
     0..6: begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1771
        FollowGear:= AddGear(0, 0, gtCase, 0, _0, _0, 0);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 307
diff changeset
  1772
        FollowGear^.Health:= 25;
2143
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2137
diff changeset
  1773
        FollowGear^.Pos:= posCaseHealth;
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2137
diff changeset
  1774
		AddCaption(GetEventString(eidNewHealthPack), $FFFFFF, capgrpGameState);
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 294
diff changeset
  1775
        end;
1861
unc0rr
parents: 1854
diff changeset
  1776
     7..13: begin
394
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
  1777
        t:= 0;
4c017ae1226a - Implement hack to let ammo stores work without needed assistance of frontend
unc0rr
parents: 393
diff changeset
  1778
        for i:= Low(TAmmoType) to High(TAmmoType) do
1861
unc0rr
parents: 1854
diff changeset
  1779
            if (Ammoz[i].Ammo.Propz and ammoprop_Utility) = 0 then
unc0rr
parents: 1854
diff changeset
  1780
                inc(t, Ammoz[i].Probability);
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1781
        if (t > 0) then
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1782
            begin
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1783
            FollowGear:= AddGear(0, 0, gtCase, 0, _0, _0, 0);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1784
            t:= GetRandom(t);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1785
            i:= Low(TAmmoType);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1786
            if (Ammoz[i].Ammo.Propz and ammoprop_Utility) = 0 then
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1787
                dec(t, Ammoz[i].Probability);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1788
            while t >= 0 do
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1789
              begin
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1790
              inc(i);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1791
              if (Ammoz[i].Ammo.Propz and ammoprop_Utility) = 0 then
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1792
                  dec(t, Ammoz[i].Probability)
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1793
              end;
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1794
            FollowGear^.Pos:= posCaseAmmo;
2143
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2137
diff changeset
  1795
            FollowGear^.State:= Longword(i);
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2137
diff changeset
  1796
			AddCaption(GetEventString(eidNewAmmoPack), $FFFFFF, capgrpGameState);
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1797
            end
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 294
diff changeset
  1798
        end;
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1799
     14..19: begin
1861
unc0rr
parents: 1854
diff changeset
  1800
        t:= 0;
unc0rr
parents: 1854
diff changeset
  1801
        for i:= Low(TAmmoType) to High(TAmmoType) do
unc0rr
parents: 1854
diff changeset
  1802
            if (Ammoz[i].Ammo.Propz and ammoprop_Utility) <> 0 then
unc0rr
parents: 1854
diff changeset
  1803
                inc(t, Ammoz[i].Probability);
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1804
        if (t > 0) then
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1805
            begin
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1806
            FollowGear:= AddGear(0, 0, gtCase, 0, _0, _0, 0);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1807
            t:= GetRandom(t);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1808
            i:= Low(TAmmoType);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1809
            if (Ammoz[i].Ammo.Propz and ammoprop_Utility) <> 0 then
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1810
                dec(t, Ammoz[i].Probability);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1811
            while t >= 0 do
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1812
              begin
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1813
              inc(i);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1814
              if (Ammoz[i].Ammo.Propz and ammoprop_Utility) <> 0 then
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1815
                  dec(t, Ammoz[i].Probability)
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1816
              end;
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1817
            FollowGear^.Pos:= posCaseUtility;
2143
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2137
diff changeset
  1818
            FollowGear^.State:= Longword(i);
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2137
diff changeset
  1819
			AddCaption(GetEventString(eidNewUtilityPack), $FFFFFF, capgrpGameState);
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1820
            end
1861
unc0rr
parents: 1854
diff changeset
  1821
        end;
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 294
diff changeset
  1822
     end;
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1823
// handles case of no ammo or utility crates - considered also placing booleans in uAmmos and altering probabilities
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1824
if (FollowGear <> nil) then
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1825
	begin
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1826
	FindPlace(FollowGear, true, 0, LAND_WIDTH);
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1827
	
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1828
	if (FollowGear <> nil) then
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1829
		PlaySound(sndReinforce, false, CurrentTeam^.voicepack)
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1863
diff changeset
  1830
	end
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 68
diff changeset
  1831
end;
82d93eeecebe - Many AI improvements
unc0rr
parents: 68
diff changeset
  1832
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1833
procedure FindPlace(var Gear: PGear; withFall: boolean; Left, Right: LongInt);
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 68
diff changeset
  1834
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1835
	function CountNonZeroz(x, y, r: LongInt): LongInt;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1836
	var i: LongInt;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1837
		Result: LongInt;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1838
	begin
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1839
	Result:= 0;
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
  1840
	if (y and LAND_HEIGHT_MASK) = 0 then
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1841
		for i:= max(x - r, 0) to min(x + r, LAND_WIDTH - 4) do
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1842
			if Land[y, i] <> 0 then inc(Result);
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1843
	CountNonZeroz:= Result
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1844
	end;
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 68
diff changeset
  1845
495
62c1c2b4414c - Fix most of the warnings in hwengine
unc0rr
parents: 409
diff changeset
  1846
var x: LongInt;
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1847
	y, sy: LongInt;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1848
	ar: array[0..511] of TPoint;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1849
	ar2: array[0..1023] of TPoint;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1850
	cnt, cnt2: Longword;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1851
	delta: LongInt;
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 68
diff changeset
  1852
begin
386
21eeb5ac0486 - Better gears placing
unc0rr
parents: 371
diff changeset
  1853
delta:= 250;
21eeb5ac0486 - Better gears placing
unc0rr
parents: 371
diff changeset
  1854
cnt2:= 0;
16
b6f4b413dd41 - Various fixes for ammo cases
unc0rr
parents: 15
diff changeset
  1855
repeat
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1856
	x:= Left + LongInt(GetRandom(Delta));
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1857
	repeat
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1858
		inc(x, Delta);
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1859
		cnt:= 0;
1939
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1860
        if topY > 1024 then
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1861
		    y:= 1024-Gear^.Radius * 2
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1862
        else 
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1918
diff changeset
  1863
		    y:= topY-Gear^.Radius * 2;
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
  1864
		while y < LAND_HEIGHT do
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1865
			begin
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1866
			repeat
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1867
				inc(y, 2);
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1868
			until (y >= LAND_HEIGHT) or (CountNonZeroz(x, y, Gear^.Radius - 1) = 0);
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1869
			
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1870
			sy:= y;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1871
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1872
			repeat
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1873
				inc(y);
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1874
			until (y >= LAND_HEIGHT) or (CountNonZeroz(x, y, Gear^.Radius - 1) <> 0);
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1875
			
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1876
			if (y - sy > Gear^.Radius * 2)
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
  1877
				and (y < LAND_HEIGHT)
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1878
				and (CheckGearsNear(x, y - Gear^.Radius, [gtHedgehog, gtMine, gtCase], 110, 110) = nil) then
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1879
				begin
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1880
				ar[cnt].X:= x;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1881
				if withFall then ar[cnt].Y:= sy + Gear^.Radius
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1882
							else ar[cnt].Y:= y - Gear^.Radius;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1883
				inc(cnt)
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1884
				end;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1885
			
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1886
			inc(y, 45)
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1887
			end;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1888
		
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1889
		if cnt > 0 then
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1890
			with ar[GetRandom(cnt)] do
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1891
				begin
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1892
				ar2[cnt2].x:= x;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1893
				ar2[cnt2].y:= y;
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1894
				inc(cnt2)
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1895
				end
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1896
	until (x + Delta > Right);
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
  1897
	
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1898
	dec(Delta, 60)
386
21eeb5ac0486 - Better gears placing
unc0rr
parents: 371
diff changeset
  1899
until (cnt2 > 0) or (Delta < 70);
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1900
386
21eeb5ac0486 - Better gears placing
unc0rr
parents: 371
diff changeset
  1901
if cnt2 > 0 then
1515
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1902
	with ar2[GetRandom(cnt2)] do
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1903
		begin
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1904
		Gear^.X:= int2hwFloat(x);
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1905
		Gear^.Y:= int2hwFloat(y);
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1906
		{$IFDEF DEBUGFILE}
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1907
		AddFileLog('Assigned Gear coordinates (' + inttostr(x) + ',' + inttostr(y) + ')');
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1908
		{$ENDIF}
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1909
		end
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1910
	else
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1911
	begin
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1912
	OutError('Can''t find place for Gear', false);
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1913
	DeleteGear(Gear);
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1914
	Gear:= nil
0cf2edcfdd8f Fix silent crash when cannot place all hedgehogs
unc0rr
parents: 1506
diff changeset
  1915
	end
10
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1916
end;
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1917
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1918
initialization
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1919
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1920
finalization
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 92
diff changeset
  1921
FreeGearsList;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1922
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1923
end.